Implement KeyboardClassifier interface in rust

DD: go/project-imposter-android
This CL includes:
- Rust interface setup

Next CL to include:
- Basic categorization into alphabetic and non-alphabetic
- Updating categorization based on key presses

Test: atest --host libinput_rust_test
Test: atest inputflinger_tests
Bug: 263559234
Flag: com.android.input.flags.enable_keyboard_classifier_rust_impl
Change-Id: I52773be992ddd8efaa9546e0af8b0a78515d931c
diff --git a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
index 922cbdf..3b3f8d2 100644
--- a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
@@ -50,11 +50,10 @@
     FuzzInputReaderContext context(eventHub, fdp);
     InputDevice device = getFuzzedInputDevice(*fdp, &context);
 
-    KeyboardInputMapper& mapper = getMapperForDevice<
-            ThreadSafeFuzzedDataProvider,
-            KeyboardInputMapper>(*fdp.get(), device, InputReaderConfiguration{},
-                                 /*source=*/fdp->ConsumeIntegral<uint32_t>(),
-                                 /*keyboardType=*/fdp->ConsumeIntegral<int32_t>());
+    KeyboardInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider,
+                               KeyboardInputMapper>(*fdp.get(), device, InputReaderConfiguration{},
+                                                    /*source=*/fdp->ConsumeIntegral<uint32_t>());
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {