Implement KeyboardClassifier interface in rust
DD: go/project-imposter-android
This CL includes:
- Rust interface setup
Next CL to include:
- Basic categorization into alphabetic and non-alphabetic
- Updating categorization based on key presses
Test: atest --host libinput_rust_test
Test: atest inputflinger_tests
Bug: 263559234
Flag: com.android.input.flags.enable_keyboard_classifier_rust_impl
Change-Id: I52773be992ddd8efaa9546e0af8b0a78515d931c
diff --git a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
index 922cbdf..3b3f8d2 100644
--- a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
@@ -50,11 +50,10 @@
FuzzInputReaderContext context(eventHub, fdp);
InputDevice device = getFuzzedInputDevice(*fdp, &context);
- KeyboardInputMapper& mapper = getMapperForDevice<
- ThreadSafeFuzzedDataProvider,
- KeyboardInputMapper>(*fdp.get(), device, InputReaderConfiguration{},
- /*source=*/fdp->ConsumeIntegral<uint32_t>(),
- /*keyboardType=*/fdp->ConsumeIntegral<int32_t>());
+ KeyboardInputMapper& mapper =
+ getMapperForDevice<ThreadSafeFuzzedDataProvider,
+ KeyboardInputMapper>(*fdp.get(), device, InputReaderConfiguration{},
+ /*source=*/fdp->ConsumeIntegral<uint32_t>());
// Loop through mapper operations until randomness is exhausted.
while (fdp->remaining_bytes() > 0) {