Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp
index ec433fb..c0daba2 100644
--- a/opengl/tests/EGLTest/EGL_test.cpp
+++ b/opengl/tests/EGLTest/EGL_test.cpp
@@ -19,7 +19,7 @@
#include <utils/String8.h>
#include <EGL/egl.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
#include <gui/DummyConsumer.h>
@@ -104,7 +104,7 @@
// Create a EGLSurface
sp<BufferQueue> bq = new BufferQueue();
bq->consumerConnect(new DummyConsumer());
- sp<SurfaceTextureClient> mSTC = new SurfaceTextureClient(static_cast<sp<IGraphicBufferProducer> >( bq));
+ sp<Surface> mSTC = new Surface(static_cast<sp<IGraphicBufferProducer> >( bq));
sp<ANativeWindow> mANW = mSTC;
EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config,
diff --git a/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
index 290d102..54de1e7 100644
--- a/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
+++ b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
@@ -28,7 +28,7 @@
#include <gui/Surface.h>
#include <gui/GLConsumer.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
#include <ui/ANativeObjectBase.h>
diff --git a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
index a3d000a..14213b6 100644
--- a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
+++ b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
@@ -112,7 +112,7 @@
goto exit;
}
glConsumer = android::SurfaceTexture_getSurfaceTexture(_env, win);
- window = new android::SurfaceTextureClient(glConsumer);
+ window = new android::Surface(glConsumer);
if (window == NULL)
goto not_valid_surface;