Refactoring: Rename SurfaceTextureClient to Surface

Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
diff --git a/opengl/tests/EGLTest/EGL_test.cpp b/opengl/tests/EGLTest/EGL_test.cpp
index ec433fb..c0daba2 100644
--- a/opengl/tests/EGLTest/EGL_test.cpp
+++ b/opengl/tests/EGLTest/EGL_test.cpp
@@ -19,7 +19,7 @@
 #include <utils/String8.h>
 
 #include <EGL/egl.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
 #include <gui/DummyConsumer.h>
 
 
@@ -104,7 +104,7 @@
     // Create a EGLSurface
     sp<BufferQueue> bq = new BufferQueue();
     bq->consumerConnect(new DummyConsumer());
-    sp<SurfaceTextureClient> mSTC = new SurfaceTextureClient(static_cast<sp<IGraphicBufferProducer> >( bq));
+    sp<Surface> mSTC = new Surface(static_cast<sp<IGraphicBufferProducer> >( bq));
     sp<ANativeWindow> mANW = mSTC;
 
     EGLSurface eglSurface = eglCreateWindowSurface(mEglDisplay, config,
diff --git a/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
index 290d102..54de1e7 100644
--- a/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
+++ b/opengl/tools/glgen/stubs/egl/EGL14cHeader.cpp
@@ -28,7 +28,7 @@
 
 #include <gui/Surface.h>
 #include <gui/GLConsumer.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
 
 #include <ui/ANativeObjectBase.h>
 
diff --git a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
index a3d000a..14213b6 100644
--- a/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
+++ b/opengl/tools/glgen/stubs/egl/eglCreateWindowSurface.cpp
@@ -112,7 +112,7 @@
         goto exit;
     }
     glConsumer = android::SurfaceTexture_getSurfaceTexture(_env, win);
-    window = new android::SurfaceTextureClient(glConsumer);
+    window = new android::Surface(glConsumer);
 
     if (window == NULL)
         goto not_valid_surface;