Refactoring: Rename SurfaceTextureClient to Surface

Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
index 72a36bf..12ae19c 100644
--- a/libs/gui/tests/CpuConsumer_test.cpp
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -26,7 +26,7 @@
 
 #include <gtest/gtest.h>
 #include <gui/CpuConsumer.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
 #include <ui/GraphicBuffer.h>
 #include <utils/String8.h>
 #include <utils/Thread.h>
@@ -64,7 +64,7 @@
         mCC = new CpuConsumer(params.maxLockedBuffers);
         String8 name("CpuConsumer_Under_Test");
         mCC->setName(name);
-        mSTC = new SurfaceTextureClient(mCC->getProducerInterface());
+        mSTC = new Surface(mCC->getProducerInterface());
         mANW = mSTC;
     }
 
@@ -149,7 +149,7 @@
     };
 
     sp<CpuConsumer> mCC;
-    sp<SurfaceTextureClient> mSTC;
+    sp<Surface> mSTC;
     sp<ANativeWindow> mANW;
 };
 
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 2df83a0..58ae170 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -19,7 +19,7 @@
 
 #include <EGL/egl.h>
 #include <gtest/gtest.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
 #include <system/graphics.h>
 #include <utils/Log.h>
 #include <utils/Thread.h>
@@ -41,7 +41,7 @@
                 testInfo->name());
 
         mST = new GLConsumer(123);
-        mSTC = new SurfaceTextureClient(mST->getBufferQueue());
+        mSTC = new Surface(mST->getBufferQueue());
         mANW = mSTC;
 
         // We need a valid GL context so we can test updateTexImage()
@@ -103,7 +103,7 @@
     }
 
     sp<GLConsumer> mST;
-    sp<SurfaceTextureClient> mSTC;
+    sp<Surface> mSTC;
     sp<ANativeWindow> mANW;
 
     EGLDisplay mEglDisplay;
@@ -128,7 +128,7 @@
     int result = -123;
     int err = mANW->query(mANW.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result);
     EXPECT_EQ(NO_ERROR, err);
-    EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result);
+    EXPECT_EQ(NATIVE_WINDOW_SURFACE, result);
 }
 
 TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) {
@@ -686,7 +686,7 @@
 
         for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
             sp<GLConsumer> st(new GLConsumer(i));
-            sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st->getBufferQueue()));
+            sp<Surface> stc(new Surface(st->getBufferQueue()));
             mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
                     static_cast<ANativeWindow*>(stc.get()), NULL);
             ASSERT_EQ(EGL_SUCCESS, eglGetError());
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 9062f84..fbaf6aa 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -19,7 +19,6 @@
 
 #include <gtest/gtest.h>
 #include <gui/GLConsumer.h>
-#include <gui/SurfaceTextureClient.h>
 #include <ui/GraphicBuffer.h>
 #include <utils/String8.h>
 #include <utils/threads.h>
@@ -383,7 +382,7 @@
     virtual void SetUp() {
         GLTest::SetUp();
         mST = new GLConsumer(TEX_ID);
-        mSTC = new SurfaceTextureClient(mST->getBufferQueue());
+        mSTC = new Surface(mST->getBufferQueue());
         mANW = mSTC;
         mTextureRenderer = new TextureRenderer(TEX_ID, mST);
         ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp());
@@ -574,7 +573,7 @@
     };
 
     sp<GLConsumer> mST;
-    sp<SurfaceTextureClient> mSTC;
+    sp<Surface> mSTC;
     sp<ANativeWindow> mANW;
     sp<TextureRenderer> mTextureRenderer;
     sp<FrameWaiter> mFW;