Refactoring: Rename SurfaceTextureClient to Surface
Change-Id: Ibed34175ae273608393aaa5f0a7df207dc40d709
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
index 72a36bf..12ae19c 100644
--- a/libs/gui/tests/CpuConsumer_test.cpp
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -26,7 +26,7 @@
#include <gtest/gtest.h>
#include <gui/CpuConsumer.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
#include <ui/GraphicBuffer.h>
#include <utils/String8.h>
#include <utils/Thread.h>
@@ -64,7 +64,7 @@
mCC = new CpuConsumer(params.maxLockedBuffers);
String8 name("CpuConsumer_Under_Test");
mCC->setName(name);
- mSTC = new SurfaceTextureClient(mCC->getProducerInterface());
+ mSTC = new Surface(mCC->getProducerInterface());
mANW = mSTC;
}
@@ -149,7 +149,7 @@
};
sp<CpuConsumer> mCC;
- sp<SurfaceTextureClient> mSTC;
+ sp<Surface> mSTC;
sp<ANativeWindow> mANW;
};
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index 2df83a0..58ae170 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -19,7 +19,7 @@
#include <EGL/egl.h>
#include <gtest/gtest.h>
-#include <gui/SurfaceTextureClient.h>
+#include <gui/Surface.h>
#include <system/graphics.h>
#include <utils/Log.h>
#include <utils/Thread.h>
@@ -41,7 +41,7 @@
testInfo->name());
mST = new GLConsumer(123);
- mSTC = new SurfaceTextureClient(mST->getBufferQueue());
+ mSTC = new Surface(mST->getBufferQueue());
mANW = mSTC;
// We need a valid GL context so we can test updateTexImage()
@@ -103,7 +103,7 @@
}
sp<GLConsumer> mST;
- sp<SurfaceTextureClient> mSTC;
+ sp<Surface> mSTC;
sp<ANativeWindow> mANW;
EGLDisplay mEglDisplay;
@@ -128,7 +128,7 @@
int result = -123;
int err = mANW->query(mANW.get(), NATIVE_WINDOW_CONCRETE_TYPE, &result);
EXPECT_EQ(NO_ERROR, err);
- EXPECT_EQ(NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, result);
+ EXPECT_EQ(NATIVE_WINDOW_SURFACE, result);
}
TEST_F(SurfaceTextureClientTest, EglCreateWindowSurfaceSucceeds) {
@@ -686,7 +686,7 @@
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
sp<GLConsumer> st(new GLConsumer(i));
- sp<SurfaceTextureClient> stc(new SurfaceTextureClient(st->getBufferQueue()));
+ sp<Surface> stc(new Surface(st->getBufferQueue()));
mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
static_cast<ANativeWindow*>(stc.get()), NULL);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp
index 9062f84..fbaf6aa 100644
--- a/libs/gui/tests/SurfaceTexture_test.cpp
+++ b/libs/gui/tests/SurfaceTexture_test.cpp
@@ -19,7 +19,6 @@
#include <gtest/gtest.h>
#include <gui/GLConsumer.h>
-#include <gui/SurfaceTextureClient.h>
#include <ui/GraphicBuffer.h>
#include <utils/String8.h>
#include <utils/threads.h>
@@ -383,7 +382,7 @@
virtual void SetUp() {
GLTest::SetUp();
mST = new GLConsumer(TEX_ID);
- mSTC = new SurfaceTextureClient(mST->getBufferQueue());
+ mSTC = new Surface(mST->getBufferQueue());
mANW = mSTC;
mTextureRenderer = new TextureRenderer(TEX_ID, mST);
ASSERT_NO_FATAL_FAILURE(mTextureRenderer->SetUp());
@@ -574,7 +573,7 @@
};
sp<GLConsumer> mST;
- sp<SurfaceTextureClient> mSTC;
+ sp<Surface> mSTC;
sp<ANativeWindow> mANW;
sp<TextureRenderer> mTextureRenderer;
sp<FrameWaiter> mFW;