Merge "[Rounded Corners] Take display rotation into account."
diff --git a/cmds/installd/view_compiler.cpp b/cmds/installd/view_compiler.cpp
index f1ac717..60d6492 100644
--- a/cmds/installd/view_compiler.cpp
+++ b/cmds/installd/view_compiler.cpp
@@ -45,7 +45,7 @@
// and pass file descriptors.
// Open input file
- unique_fd infd{open(apk_path, 0)};
+ unique_fd infd{open(apk_path, O_RDONLY)}; // NOLINT(android-cloexec-open)
if (infd.get() < 0) {
PLOG(ERROR) << "Could not open input file: " << apk_path;
return false;
@@ -53,7 +53,7 @@
// Set up output file. viewcompiler can't open outputs by fd, but it can write to stdout, so
// we close stdout and open it towards the right output.
- unique_fd outfd{open(out_dex_file, O_CREAT | O_TRUNC | O_WRONLY, 0644)};
+ unique_fd outfd{open(out_dex_file, O_CREAT | O_TRUNC | O_WRONLY | O_CLOEXEC, 0644)};
if (outfd.get() < 0) {
PLOG(ERROR) << "Could not open output file: " << out_dex_file;
return false;
@@ -62,10 +62,6 @@
PLOG(ERROR) << "Could not change output file permissions";
return false;
}
- if (close(STDOUT_FILENO) != 0) {
- PLOG(ERROR) << "Could not close stdout";
- return false;
- }
if (dup2(outfd, STDOUT_FILENO) < 0) {
PLOG(ERROR) << "Could not duplicate output file descriptor";
return false;
@@ -96,4 +92,4 @@
}
} // namespace installd
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/cmds/installd/view_compiler.h b/cmds/installd/view_compiler.h
index f7c6e57..aa141ca 100644
--- a/cmds/installd/view_compiler.h
+++ b/cmds/installd/view_compiler.h
@@ -26,4 +26,4 @@
} // namespace installd
} // namespace android
-#endif // VIEW_COMPILER_H_
\ No newline at end of file
+#endif // VIEW_COMPILER_H_
diff --git a/libs/binder/Parcel.cpp b/libs/binder/Parcel.cpp
index a595c01..5427ff8 100644
--- a/libs/binder/Parcel.cpp
+++ b/libs/binder/Parcel.cpp
@@ -76,14 +76,6 @@
// Note: must be kept in sync with android/os/StrictMode.java's PENALTY_GATHER
#define STRICT_MODE_PENALTY_GATHER (1 << 31)
-// XXX This can be made public if we want to provide
-// support for typed data.
-struct small_flat_data
-{
- uint32_t type;
- uint32_t data;
-};
-
namespace android {
static pthread_mutex_t gParcelGlobalAllocSizeLock = PTHREAD_MUTEX_INITIALIZER;
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index f2d5c8e..776c6e6 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -58,7 +58,7 @@
int numDroppedBuffers = 0;
sp<IProducerListener> listener;
{
- Mutex::Autolock lock(mCore->mMutex);
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
// Check that the consumer doesn't currently have the maximum number of
// buffers acquired. We allow the max buffer count to be exceeded by one
@@ -203,7 +203,7 @@
if (sharedBufferAvailable && mCore->mQueue.empty()) {
// make sure the buffer has finished allocating before acquiring it
- mCore->waitWhileAllocatingLocked();
+ mCore->waitWhileAllocatingLocked(lock);
slot = mCore->mSharedBufferSlot;
@@ -264,7 +264,7 @@
// We might have freed a slot while dropping old buffers, or the producer
// may be blocked waiting for the number of buffers in the queue to
// decrease.
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
ATRACE_INT(mCore->mConsumerName.string(),
static_cast<int32_t>(mCore->mQueue.size()));
@@ -286,7 +286,7 @@
ATRACE_CALL();
ATRACE_BUFFER_INDEX(slot);
BQ_LOGV("detachBuffer: slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("detachBuffer: BufferQueue has been abandoned");
@@ -312,7 +312,7 @@
mCore->mActiveBuffers.erase(slot);
mCore->mFreeSlots.insert(slot);
mCore->clearBufferSlotLocked(slot);
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
VALIDATE_CONSISTENCY();
return NO_ERROR;
@@ -330,7 +330,7 @@
return BAD_VALUE;
}
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mSharedBufferMode) {
BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode");
@@ -422,7 +422,7 @@
sp<IProducerListener> listener;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
// If the frame number has changed because the buffer has been reallocated,
// we can ignore this releaseBuffer for the old buffer.
@@ -461,7 +461,7 @@
listener = mCore->mConnectedProducerListener;
BQ_LOGV("releaseBuffer: releasing slot %d", slot);
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
VALIDATE_CONSISTENCY();
} // Autolock scope
@@ -485,7 +485,7 @@
BQ_LOGV("connect: controlledByApp=%s",
controlledByApp ? "true" : "false");
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("connect: BufferQueue has been abandoned");
@@ -503,7 +503,7 @@
BQ_LOGV("disconnect");
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mConsumerListener == nullptr) {
BQ_LOGE("disconnect: no consumer is connected");
@@ -515,7 +515,7 @@
mCore->mQueue.clear();
mCore->freeAllBuffersLocked();
mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT;
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
return NO_ERROR;
}
@@ -527,7 +527,7 @@
return BAD_VALUE;
}
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("getReleasedBuffers: BufferQueue has been abandoned");
@@ -569,7 +569,7 @@
BQ_LOGV("setDefaultBufferSize: width=%u height=%u", width, height);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mDefaultWidth = width;
mCore->mDefaultHeight = height;
return NO_ERROR;
@@ -583,7 +583,7 @@
return BAD_VALUE;
}
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) {
BQ_LOGE("setMaxBufferCount: producer is already connected");
@@ -623,8 +623,8 @@
sp<IConsumerListener> listener;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
+ mCore->waitWhileAllocatingLocked(lock);
if (mCore->mIsAbandoned) {
BQ_LOGE("setMaxAcquiredBufferCount: consumer is abandoned");
@@ -684,7 +684,7 @@
status_t BufferQueueConsumer::setConsumerName(const String8& name) {
ATRACE_CALL();
BQ_LOGV("setConsumerName: '%s'", name.string());
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mConsumerName = name;
mConsumerName = name;
return NO_ERROR;
@@ -693,7 +693,7 @@
status_t BufferQueueConsumer::setDefaultBufferFormat(PixelFormat defaultFormat) {
ATRACE_CALL();
BQ_LOGV("setDefaultBufferFormat: %u", defaultFormat);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mDefaultBufferFormat = defaultFormat;
return NO_ERROR;
}
@@ -702,7 +702,7 @@
android_dataspace defaultDataSpace) {
ATRACE_CALL();
BQ_LOGV("setDefaultBufferDataSpace: %u", defaultDataSpace);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mDefaultBufferDataSpace = defaultDataSpace;
return NO_ERROR;
}
@@ -710,7 +710,7 @@
status_t BufferQueueConsumer::setConsumerUsageBits(uint64_t usage) {
ATRACE_CALL();
BQ_LOGV("setConsumerUsageBits: %#" PRIx64, usage);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mConsumerUsageBits = usage;
return NO_ERROR;
}
@@ -718,7 +718,7 @@
status_t BufferQueueConsumer::setConsumerIsProtected(bool isProtected) {
ATRACE_CALL();
BQ_LOGV("setConsumerIsProtected: %s", isProtected ? "true" : "false");
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mConsumerIsProtected = isProtected;
return NO_ERROR;
}
@@ -726,26 +726,26 @@
status_t BufferQueueConsumer::setTransformHint(uint32_t hint) {
ATRACE_CALL();
BQ_LOGV("setTransformHint: %#x", hint);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mTransformHint = hint;
return NO_ERROR;
}
status_t BufferQueueConsumer::getSidebandStream(sp<NativeHandle>* outStream) const {
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
*outStream = mCore->mSidebandStream;
return NO_ERROR;
}
status_t BufferQueueConsumer::getOccupancyHistory(bool forceFlush,
std::vector<OccupancyTracker::Segment>* outHistory) {
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
*outHistory = mCore->mOccupancyTracker.getSegmentHistory(forceFlush);
return NO_ERROR;
}
status_t BufferQueueConsumer::discardFreeBuffers() {
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->discardFreeBuffersLocked();
return NO_ERROR;
}
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index 960b194..96c55ac 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -110,7 +110,7 @@
BufferQueueCore::~BufferQueueCore() {}
void BufferQueueCore::dumpState(const String8& prefix, String8* outResult) const {
- Mutex::Autolock lock(mMutex);
+ std::lock_guard<std::mutex> lock(mMutex);
outResult->appendFormat("%s- BufferQueue ", prefix.string());
outResult->appendFormat("mMaxAcquiredBufferCount=%d mMaxDequeuedBufferCount=%d\n",
@@ -306,10 +306,10 @@
return true;
}
-void BufferQueueCore::waitWhileAllocatingLocked() const {
+void BufferQueueCore::waitWhileAllocatingLocked(std::unique_lock<std::mutex>& lock) const {
ATRACE_CALL();
while (mIsAllocating) {
- mIsAllocatingCondition.wait(mMutex);
+ mIsAllocatingCondition.wait(lock);
}
}
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index e657488..72ae375 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -59,14 +59,15 @@
mNextCallbackTicket(0),
mCurrentCallbackTicket(0),
mCallbackCondition(),
- mDequeueTimeout(-1) {}
+ mDequeueTimeout(-1),
+ mDequeueWaitingForAllocation(false) {}
BufferQueueProducer::~BufferQueueProducer() {}
status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
ATRACE_CALL();
BQ_LOGV("requestBuffer: slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("requestBuffer: BufferQueue has been abandoned");
@@ -101,8 +102,8 @@
sp<IConsumerListener> listener;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
+ mCore->waitWhileAllocatingLocked(lock);
if (mCore->mIsAbandoned) {
BQ_LOGE("setMaxDequeuedBufferCount: BufferQueue has been "
@@ -163,7 +164,7 @@
if (delta < 0) {
listener = mCore->mConsumerListener;
}
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
} // Autolock scope
// Call back without lock held
@@ -180,8 +181,8 @@
sp<IConsumerListener> listener;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
+ mCore->waitWhileAllocatingLocked(lock);
if (mCore->mIsAbandoned) {
BQ_LOGE("setAsyncMode: BufferQueue has been abandoned");
@@ -215,7 +216,7 @@
}
mCore->mAsyncMode = async;
VALIDATE_CONSISTENCY();
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
if (delta < 0) {
listener = mCore->mConsumerListener;
}
@@ -247,7 +248,7 @@
}
status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller,
- int* found) const {
+ std::unique_lock<std::mutex>& lock, int* found) const {
auto callerString = (caller == FreeSlotCaller::Dequeue) ?
"dequeueBuffer" : "attachBuffer";
bool tryAgain = true;
@@ -334,13 +335,13 @@
return WOULD_BLOCK;
}
if (mDequeueTimeout >= 0) {
- status_t result = mCore->mDequeueCondition.waitRelative(
- mCore->mMutex, mDequeueTimeout);
- if (result == TIMED_OUT) {
- return result;
+ std::cv_status result = mCore->mDequeueCondition.wait_for(lock,
+ std::chrono::nanoseconds(mDequeueTimeout));
+ if (result == std::cv_status::timeout) {
+ return TIMED_OUT;
}
} else {
- mCore->mDequeueCondition.wait(mCore->mMutex);
+ mCore->mDequeueCondition.wait(lock);
}
}
} // while (tryAgain)
@@ -354,7 +355,7 @@
FrameEventHistoryDelta* outTimestamps) {
ATRACE_CALL();
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mConsumerName = mCore->mConsumerName;
if (mCore->mIsAbandoned) {
@@ -381,7 +382,16 @@
bool attachedByConsumer = false;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
+
+ // If we don't have a free buffer, but we are currently allocating, we wait until allocation
+ // is finished such that we don't allocate in parallel.
+ if (mCore->mFreeBuffers.empty() && mCore->mIsAllocating) {
+ mDequeueWaitingForAllocation = true;
+ mCore->waitWhileAllocatingLocked(lock);
+ mDequeueWaitingForAllocation = false;
+ mDequeueWaitingForAllocationCondition.notify_all();
+ }
if (format == 0) {
format = mCore->mDefaultBufferFormat;
@@ -398,8 +408,7 @@
int found = BufferItem::INVALID_BUFFER_SLOT;
while (found == BufferItem::INVALID_BUFFER_SLOT) {
- status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Dequeue,
- &found);
+ status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Dequeue, lock, &found);
if (status != NO_ERROR) {
return status;
}
@@ -506,7 +515,7 @@
status_t error = graphicBuffer->initCheck();
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (error == NO_ERROR && !mCore->mIsAbandoned) {
graphicBuffer->setGenerationNumber(mCore->mGenerationNumber);
@@ -514,7 +523,7 @@
}
mCore->mIsAllocating = false;
- mCore->mIsAllocatingCondition.broadcast();
+ mCore->mIsAllocatingCondition.notify_all();
if (error != NO_ERROR) {
mCore->mFreeSlots.insert(*outSlot);
@@ -580,7 +589,7 @@
sp<IConsumerListener> listener;
{
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("detachBuffer: BufferQueue has been abandoned");
@@ -615,7 +624,7 @@
mCore->mActiveBuffers.erase(slot);
mCore->mFreeSlots.insert(slot);
mCore->clearBufferSlotLocked(slot);
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
VALIDATE_CONSISTENCY();
listener = mCore->mConsumerListener;
}
@@ -641,7 +650,7 @@
sp<IConsumerListener> listener;
{
- Mutex::Autolock lock(mCore->mMutex);
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned");
@@ -659,7 +668,7 @@
return BAD_VALUE;
}
- mCore->waitWhileAllocatingLocked();
+ mCore->waitWhileAllocatingLocked(lock);
if (mCore->mFreeBuffers.empty()) {
return NO_MEMORY;
@@ -697,7 +706,7 @@
return BAD_VALUE;
}
- Mutex::Autolock lock(mCore->mMutex);
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("attachBuffer: BufferQueue has been abandoned");
@@ -721,11 +730,11 @@
return BAD_VALUE;
}
- mCore->waitWhileAllocatingLocked();
+ mCore->waitWhileAllocatingLocked(lock);
status_t returnFlags = NO_ERROR;
int found;
- status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Attach, &found);
+ status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Attach, lock, &found);
if (status != NO_ERROR) {
return status;
}
@@ -798,7 +807,7 @@
uint64_t currentFrameNumber = 0;
BufferItem item;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("queueBuffer: BufferQueue has been abandoned");
@@ -939,7 +948,7 @@
}
mCore->mBufferHasBeenQueued = true;
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
mCore->mLastQueuedSlot = slot;
output->width = mCore->mDefaultWidth;
@@ -975,9 +984,9 @@
sp<Fence> lastQueuedFence;
{ // scope for the lock
- Mutex::Autolock lock(mCallbackMutex);
+ std::unique_lock<std::mutex> lock(mCallbackMutex);
while (callbackTicket != mCurrentCallbackTicket) {
- mCallbackCondition.wait(mCallbackMutex);
+ mCallbackCondition.wait(lock);
}
if (frameAvailableListener != nullptr) {
@@ -994,7 +1003,7 @@
mLastQueuedTransform = item.mTransform;
++mCurrentCallbackTicket;
- mCallbackCondition.broadcast();
+ mCallbackCondition.notify_all();
}
// Wait without lock held
@@ -1022,7 +1031,7 @@
status_t BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
ATRACE_CALL();
BQ_LOGV("cancelBuffer: slot %d", slot);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mIsAbandoned) {
BQ_LOGE("cancelBuffer: BufferQueue has been abandoned");
@@ -1067,7 +1076,7 @@
}
mSlots[slot].mFence = fence;
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
VALIDATE_CONSISTENCY();
return NO_ERROR;
@@ -1075,7 +1084,7 @@
int BufferQueueProducer::query(int what, int *outValue) {
ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (outValue == nullptr) {
BQ_LOGE("query: outValue was NULL");
@@ -1143,7 +1152,7 @@
status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener,
int api, bool producerControlledByApp, QueueBufferOutput *output) {
ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mConsumerName = mCore->mConsumerName;
BQ_LOGV("connect: api=%d producerControlledByApp=%s", api,
producerControlledByApp ? "true" : "false");
@@ -1238,7 +1247,7 @@
int status = NO_ERROR;
sp<IConsumerListener> listener;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
if (mode == DisconnectMode::AllLocal) {
if (BufferQueueThreadState::getCallingPid() != mCore->mConnectedPid) {
@@ -1247,7 +1256,7 @@
api = BufferQueueCore::CURRENTLY_CONNECTED_API;
}
- mCore->waitWhileAllocatingLocked();
+ mCore->waitWhileAllocatingLocked(lock);
if (mCore->mIsAbandoned) {
// It's not really an error to disconnect after the surface has
@@ -1291,7 +1300,7 @@
mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API;
mCore->mConnectedPid = -1;
mCore->mSidebandStream.clear();
- mCore->mDequeueCondition.broadcast();
+ mCore->mDequeueCondition.notify_all();
listener = mCore->mConsumerListener;
} else if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) {
BQ_LOGE("disconnect: not connected (req=%d)", api);
@@ -1321,7 +1330,7 @@
status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) {
sp<IConsumerListener> listener;
{ // Autolock scope
- Mutex::Autolock _l(mCore->mMutex);
+ std::lock_guard<std::mutex> _l(mCore->mMutex);
mCore->mSidebandStream = stream;
listener = mCore->mConsumerListener;
} // Autolock scope
@@ -1343,8 +1352,8 @@
uint64_t allocUsage = 0;
std::string allocName;
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
- mCore->waitWhileAllocatingLocked();
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
+ mCore->waitWhileAllocatingLocked(lock);
if (!mCore->mAllowAllocation) {
BQ_LOGE("allocateBuffers: allocation is not allowed for this "
@@ -1379,16 +1388,16 @@
if (result != NO_ERROR) {
BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format"
" %u, usage %#" PRIx64 ")", width, height, format, usage);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mIsAllocating = false;
- mCore->mIsAllocatingCondition.broadcast();
+ mCore->mIsAllocatingCondition.notify_all();
return;
}
buffers.push_back(graphicBuffer);
}
{ // Autolock scope
- Mutex::Autolock lock(mCore->mMutex);
+ std::unique_lock<std::mutex> lock(mCore->mMutex);
uint32_t checkWidth = width > 0 ? width : mCore->mDefaultWidth;
uint32_t checkHeight = height > 0 ? height : mCore->mDefaultHeight;
PixelFormat checkFormat = format != 0 ?
@@ -1399,7 +1408,7 @@
// Something changed while we released the lock. Retry.
BQ_LOGV("allocateBuffers: size/format/usage changed while allocating. Retrying.");
mCore->mIsAllocating = false;
- mCore->mIsAllocatingCondition.broadcast();
+ mCore->mIsAllocatingCondition.notify_all();
continue;
}
@@ -1434,8 +1443,14 @@
}
mCore->mIsAllocating = false;
- mCore->mIsAllocatingCondition.broadcast();
+ mCore->mIsAllocatingCondition.notify_all();
VALIDATE_CONSISTENCY();
+
+ // If dequeue is waiting for to allocate a buffer, release the lock until it's not
+ // waiting anymore so it can use the buffer we just allocated.
+ while (mDequeueWaitingForAllocation) {
+ mDequeueWaitingForAllocationCondition.wait(lock);
+ }
} // Autolock scope
}
}
@@ -1444,7 +1459,7 @@
ATRACE_CALL();
BQ_LOGV("allowAllocation: %s", allow ? "true" : "false");
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mAllowAllocation = allow;
return NO_ERROR;
}
@@ -1453,14 +1468,14 @@
ATRACE_CALL();
BQ_LOGV("setGenerationNumber: %u", generationNumber);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mGenerationNumber = generationNumber;
return NO_ERROR;
}
String8 BufferQueueProducer::getConsumerName() const {
ATRACE_CALL();
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
BQ_LOGV("getConsumerName: %s", mConsumerName.string());
return mConsumerName;
}
@@ -1469,7 +1484,7 @@
ATRACE_CALL();
BQ_LOGV("setSharedBufferMode: %d", sharedBufferMode);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (!sharedBufferMode) {
mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT;
}
@@ -1481,7 +1496,7 @@
ATRACE_CALL();
BQ_LOGV("setAutoRefresh: %d", autoRefresh);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
mCore->mAutoRefresh = autoRefresh;
return NO_ERROR;
@@ -1491,7 +1506,7 @@
ATRACE_CALL();
BQ_LOGV("setDequeueTimeout: %" PRId64, timeout);
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, false,
mCore->mMaxBufferCount) - mCore->getMaxBufferCountLocked();
if (!mCore->adjustAvailableSlotsLocked(delta)) {
@@ -1512,7 +1527,7 @@
ATRACE_CALL();
BQ_LOGV("getLastQueuedBuffer");
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) {
*outBuffer = nullptr;
*outFence = Fence::NO_FENCE;
@@ -1548,7 +1563,7 @@
BQ_LOGV("addAndGetFrameTimestamps");
sp<IConsumerListener> listener;
{
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
listener = mCore->mConsumerListener;
}
if (listener != nullptr) {
@@ -1575,7 +1590,7 @@
status_t BufferQueueProducer::getConsumerUsage(uint64_t* outUsage) const {
BQ_LOGV("getConsumerUsage");
- Mutex::Autolock lock(mCore->mMutex);
+ std::lock_guard<std::mutex> lock(mCore->mMutex);
*outUsage = mCore->mConsumerUsageBits;
return NO_ERROR;
}
diff --git a/libs/gui/IGraphicBufferProducer.cpp b/libs/gui/IGraphicBufferProducer.cpp
index 14eca43..bf44121 100644
--- a/libs/gui/IGraphicBufferProducer.cpp
+++ b/libs/gui/IGraphicBufferProducer.cpp
@@ -360,7 +360,7 @@
data.writeUint32(height);
data.writeInt32(static_cast<int32_t>(format));
data.writeUint64(usage);
- status_t result = remote()->transact(ALLOCATE_BUFFERS, data, &reply, TF_ONE_WAY);
+ status_t result = remote()->transact(ALLOCATE_BUFFERS, data, &reply, IBinder::FLAG_ONEWAY);
if (result != NO_ERROR) {
ALOGE("allocateBuffers failed to transact: %d", result);
}
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index b74d675..b586bf3 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -551,8 +551,8 @@
ALOGE("enableVSyncInjections failed to writeBool: %d", result);
return result;
}
- result = remote()->transact(BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS,
- data, &reply, TF_ONE_WAY);
+ result = remote()->transact(BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS, data, &reply,
+ IBinder::FLAG_ONEWAY);
if (result != NO_ERROR) {
ALOGE("enableVSyncInjections failed to transact: %d", result);
return result;
@@ -572,7 +572,8 @@
ALOGE("injectVSync failed to writeInt64: %d", result);
return result;
}
- result = remote()->transact(BnSurfaceComposer::INJECT_VSYNC, data, &reply, TF_ONE_WAY);
+ result = remote()->transact(BnSurfaceComposer::INJECT_VSYNC, data, &reply,
+ IBinder::FLAG_ONEWAY);
if (result != NO_ERROR) {
ALOGE("injectVSync failed to transact: %d", result);
return result;
diff --git a/libs/gui/include/gui/BufferQueueCore.h b/libs/gui/include/gui/BufferQueueCore.h
index b377a41..0e80283 100644
--- a/libs/gui/include/gui/BufferQueueCore.h
+++ b/libs/gui/include/gui/BufferQueueCore.h
@@ -22,8 +22,6 @@
#include <gui/BufferSlot.h>
#include <gui/OccupancyTracker.h>
-#include <utils/Condition.h>
-#include <utils/Mutex.h>
#include <utils/NativeHandle.h>
#include <utils/RefBase.h>
#include <utils/String8.h>
@@ -33,6 +31,8 @@
#include <list>
#include <set>
+#include <mutex>
+#include <condition_variable>
#define BQ_LOGV(x, ...) ALOGV("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
#define BQ_LOGD(x, ...) ALOGD("[%s] " x, mConsumerName.string(), ##__VA_ARGS__)
@@ -134,7 +134,7 @@
bool adjustAvailableSlotsLocked(int delta);
// waitWhileAllocatingLocked blocks until mIsAllocating is false.
- void waitWhileAllocatingLocked() const;
+ void waitWhileAllocatingLocked(std::unique_lock<std::mutex>& lock) const;
#if DEBUG_ONLY_CODE
// validateConsistencyLocked ensures that the free lists are in sync with
@@ -145,7 +145,7 @@
// mMutex is the mutex used to prevent concurrent access to the member
// variables of BufferQueueCore objects. It must be locked whenever any
// member variable is accessed.
- mutable Mutex mMutex;
+ mutable std::mutex mMutex;
// mIsAbandoned indicates that the BufferQueue will no longer be used to
// consume image buffers pushed to it using the IGraphicBufferProducer
@@ -219,7 +219,7 @@
// mDequeueCondition is a condition variable used for dequeueBuffer in
// synchronous mode.
- mutable Condition mDequeueCondition;
+ mutable std::condition_variable mDequeueCondition;
// mDequeueBufferCannotBlock indicates whether dequeueBuffer is allowed to
// block. This flag is set during connect when both the producer and
@@ -282,7 +282,7 @@
// mIsAllocatingCondition is a condition variable used by producers to wait until mIsAllocating
// becomes false.
- mutable Condition mIsAllocatingCondition;
+ mutable std::condition_variable mIsAllocatingCondition;
// mAllowAllocation determines whether dequeueBuffer is allowed to allocate
// new buffers
diff --git a/libs/gui/include/gui/BufferQueueProducer.h b/libs/gui/include/gui/BufferQueueProducer.h
index 73bc5dd..415e2a6 100644
--- a/libs/gui/include/gui/BufferQueueProducer.h
+++ b/libs/gui/include/gui/BufferQueueProducer.h
@@ -211,7 +211,8 @@
Dequeue,
Attach,
};
- status_t waitForFreeSlotThenRelock(FreeSlotCaller caller, int* found) const;
+ status_t waitForFreeSlotThenRelock(FreeSlotCaller caller, std::unique_lock<std::mutex>& lock,
+ int* found) const;
sp<BufferQueueCore> mCore;
@@ -243,15 +244,22 @@
// (mCore->mMutex) is held, a ticket is retained by the producer. After
// dropping the BufferQueue lock, the producer must wait on the condition
// variable until the current callback ticket matches its retained ticket.
- Mutex mCallbackMutex;
+ std::mutex mCallbackMutex;
int mNextCallbackTicket; // Protected by mCore->mMutex
int mCurrentCallbackTicket; // Protected by mCallbackMutex
- Condition mCallbackCondition;
+ std::condition_variable mCallbackCondition;
// Sets how long dequeueBuffer or attachBuffer will block if a buffer or
// slot is not yet available.
nsecs_t mDequeueTimeout;
+ // If set to true, dequeueBuffer() is currently waiting for buffer allocation to complete.
+ bool mDequeueWaitingForAllocation;
+
+ // Condition variable to signal allocateBuffers() that dequeueBuffer() is no longer waiting for
+ // allocation to complete.
+ std::condition_variable mDequeueWaitingForAllocationCondition;
+
}; // class BufferQueueProducer
} // namespace android
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 7c55133..faf6d2a 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -248,7 +248,8 @@
bool useContextPriority = extensions.hasContextPriority() &&
(featureFlags & RenderEngine::USE_HIGH_PRIORITY_CONTEXT);
EGLContext protectedContext = EGL_NO_CONTEXT;
- if (extensions.hasProtectedContent()) {
+ if ((featureFlags & RenderEngine::ENABLE_PROTECTED_CONTEXT) &&
+ extensions.hasProtectedContent()) {
protectedContext = createEglContext(display, config, nullptr, useContextPriority,
Protection::PROTECTED);
ALOGE_IF(protectedContext == EGL_NO_CONTEXT, "Can't create protected context");
diff --git a/libs/renderengine/include/renderengine/RenderEngine.h b/libs/renderengine/include/renderengine/RenderEngine.h
index bf614fd..e707004 100644
--- a/libs/renderengine/include/renderengine/RenderEngine.h
+++ b/libs/renderengine/include/renderengine/RenderEngine.h
@@ -63,6 +63,9 @@
enum FeatureFlag {
USE_COLOR_MANAGEMENT = 1 << 0, // Device manages color
USE_HIGH_PRIORITY_CONTEXT = 1 << 1, // Use high priority context
+
+ // Create a protected context when if possible
+ ENABLE_PROTECTED_CONTEXT = 1 << 2,
};
static std::unique_ptr<impl::RenderEngine> create(int hwcFormat, uint32_t featureFlags,
diff --git a/services/inputflinger/InputDispatcher.cpp b/services/inputflinger/InputDispatcher.cpp
index 0d5bc15..4dc9111 100644
--- a/services/inputflinger/InputDispatcher.cpp
+++ b/services/inputflinger/InputDispatcher.cpp
@@ -2055,7 +2055,7 @@
return; // skip the inconsistent event
}
- dispatchPointerDownOutsideFocusIfNecessary(motionEntry->source,
+ dispatchPointerDownOutsideFocus(motionEntry->source,
dispatchEntry->resolvedAction, inputTarget->inputChannel->getToken());
break;
@@ -2073,10 +2073,11 @@
}
-void InputDispatcher::dispatchPointerDownOutsideFocusIfNecessary(uint32_t source, int32_t action,
+void InputDispatcher::dispatchPointerDownOutsideFocus(uint32_t source, int32_t action,
const sp<IBinder>& newToken) {
int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
- if (source != AINPUT_SOURCE_CLASS_POINTER || maskedAction != AMOTION_EVENT_ACTION_DOWN) {
+ uint32_t maskedSource = source & AINPUT_SOURCE_CLASS_MASK;
+ if (maskedSource != AINPUT_SOURCE_CLASS_POINTER || maskedAction != AMOTION_EVENT_ACTION_DOWN) {
return;
}
@@ -2095,7 +2096,9 @@
return;
}
- // Dispatch onPointerDownOutsideFocus to the policy.
+ CommandEntry* commandEntry = postCommandLocked(
+ & InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible);
+ commandEntry->newToken = newToken;
}
void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
@@ -3997,6 +4000,12 @@
entry->release();
}
+void InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) {
+ mLock.unlock();
+ mPolicy->onPointerDownOutsideFocus(commandEntry->newToken);
+ mLock.lock();
+}
+
void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(
CommandEntry* commandEntry) {
sp<Connection> connection = commandEntry->connection;
diff --git a/services/inputflinger/InputDispatcher.h b/services/inputflinger/InputDispatcher.h
index 3735a0b..32bc414 100644
--- a/services/inputflinger/InputDispatcher.h
+++ b/services/inputflinger/InputDispatcher.h
@@ -272,6 +272,13 @@
*/
virtual bool checkInjectEventsPermissionNonReentrant(
int32_t injectorPid, int32_t injectorUid) = 0;
+
+ /* Notifies the policy that a pointer down event has occurred outside the current focused
+ * window.
+ *
+ * The touchedToken passed as an argument is the window that received the input event.
+ */
+ virtual void onPointerDownOutsideFocus(const sp<IBinder>& touchedToken) = 0;
};
@@ -1149,7 +1156,7 @@
void releaseDispatchEntry(DispatchEntry* dispatchEntry);
static int handleReceiveCallback(int fd, int events, void* data);
// The action sent should only be of type AMOTION_EVENT_*
- void dispatchPointerDownOutsideFocusIfNecessary(uint32_t source, int32_t action,
+ void dispatchPointerDownOutsideFocus(uint32_t source, int32_t action,
const sp<IBinder>& newToken) REQUIRES(mLock);
void synthesizeCancelationEventsForAllConnectionsLocked(
@@ -1204,6 +1211,8 @@
DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) REQUIRES(mLock);
void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
+ void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry)
+ REQUIRES(mLock);
// Statistics gathering.
void updateDispatchStatistics(nsecs_t currentTime, const EventEntry* entry,
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 745fac0..f0c36e5 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -52,6 +52,7 @@
mTime = -1;
mAction = -1;
mDisplayId = -1;
+ mOnPointerDownToken.clear();
}
void assertFilterInputEventWasCalledWithExpectedArgs(const NotifyMotionArgs* args) {
@@ -87,11 +88,18 @@
<< "Expected filterInputEvent() to not have been called.";
}
+ void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
+ ASSERT_EQ(mOnPointerDownToken, touchedToken)
+ << "Expected token from onPointerDownOutsideFocus was not matched";
+ reset();
+ }
+
private:
bool mInputEventFiltered;
nsecs_t mTime;
int32_t mAction;
int32_t mDisplayId;
+ sp<IBinder> mOnPointerDownToken;
virtual void notifyConfigurationChanged(nsecs_t) {
}
@@ -161,11 +169,16 @@
return false;
}
+ virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) {
+ mOnPointerDownToken = newToken;
+ }
+
void reset() {
mInputEventFiltered = false;
mTime = -1;
mAction = -1;
mDisplayId = -1;
+ mOnPointerDownToken.clear();
}
};
@@ -432,10 +445,10 @@
FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle,
const sp<InputDispatcher>& dispatcher, const std::string name, int32_t displayId) :
FakeInputReceiver(dispatcher, name, displayId),
- mFocused(false) {
+ mFocused(false), mFrame(Rect(0, 0, WIDTH, HEIGHT)), mLayoutParamFlags(0) {
mServerChannel->setToken(new BBinder());
mDispatcher->registerInputChannel(mServerChannel, displayId);
-
+
inputApplicationHandle->updateInfo();
mInfo.applicationInfo = *inputApplicationHandle->getInfo();
}
@@ -443,15 +456,15 @@
virtual bool updateInfo() {
mInfo.token = mServerChannel ? mServerChannel->getToken() : nullptr;
mInfo.name = mName;
- mInfo.layoutParamsFlags = 0;
+ mInfo.layoutParamsFlags = mLayoutParamFlags;
mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION;
mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
- mInfo.frameLeft = 0;
- mInfo.frameTop = 0;
- mInfo.frameRight = WIDTH;
- mInfo.frameBottom = HEIGHT;
+ mInfo.frameLeft = mFrame.left;
+ mInfo.frameTop = mFrame.top;
+ mInfo.frameRight = mFrame.right;
+ mInfo.frameBottom = mFrame.bottom;
mInfo.globalScaleFactor = 1.0;
- mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
+ mInfo.addTouchableRegion(mFrame);
mInfo.visible = true;
mInfo.canReceiveKeys = true;
mInfo.hasFocus = mFocused;
@@ -470,6 +483,14 @@
mFocused = true;
}
+ void setFrame(const Rect& frame) {
+ mFrame.set(frame);
+ }
+
+ void setLayoutParamFlags(int32_t flags) {
+ mLayoutParamFlags = flags;
+ }
+
void releaseChannel() {
mServerChannel.clear();
InputWindowHandle::releaseChannel();
@@ -480,6 +501,8 @@
}
bool mFocused;
+ Rect mFrame;
+ int32_t mLayoutParamFlags;
};
static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
@@ -500,7 +523,7 @@
}
static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
- int32_t displayId) {
+ int32_t displayId, int32_t x = 100, int32_t y = 200) {
MotionEvent event;
PointerProperties pointerProperties[1];
PointerCoords pointerCoords[1];
@@ -510,13 +533,13 @@
pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
pointerCoords[0].clear();
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 200);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid motion down event.
event.initialize(DEVICE_ID, source, displayId,
- AMOTION_EVENT_ACTION_DOWN, /* actionButton */0, /* flags */ 0, /* edgeFlags */ 0,
+ AMOTION_EVENT_ACTION_DOWN, /* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0,
AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
/* xOffset */ 0, /* yOffset */ 0, /* xPrecision */ 0,
/* yPrecision */ 0, currentTime, currentTime, /*pointerCount*/ 1, pointerProperties,
@@ -907,4 +930,98 @@
testNotifyKey(/*expectToBeFiltered*/ false);
}
+class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
+ virtual void SetUp() {
+ InputDispatcherTest::SetUp();
+
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ mUnfocusedWindow = new FakeWindowHandle(application, mDispatcher, "Top",
+ ADISPLAY_ID_DEFAULT);
+ mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
+ // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+ // window.
+ mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ mWindowFocused = new FakeWindowHandle(application, mDispatcher, "Second",
+ ADISPLAY_ID_DEFAULT);
+ mWindowFocused->setFrame(Rect(50, 50, 100, 100));
+ mWindowFocused->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+ mWindowFocusedTouchPoint = 60;
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ mWindowFocused->setFocus();
+
+ // Expect one focus window exist in display.
+ std::vector<sp<InputWindowHandle>> inputWindowHandles;
+ inputWindowHandles.push_back(mUnfocusedWindow);
+ inputWindowHandles.push_back(mWindowFocused);
+ mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ }
+
+ virtual void TearDown() {
+ InputDispatcherTest::TearDown();
+
+ mUnfocusedWindow.clear();
+ mWindowFocused.clear();
+ }
+
+protected:
+ sp<FakeWindowHandle> mUnfocusedWindow;
+ sp<FakeWindowHandle> mWindowFocused;
+ int32_t mWindowFocusedTouchPoint;
+};
+
+// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
+// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
+// the onPointerDownOutsideFocus callback.
+TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, 20, 20))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ // Call monitor to wait for the command queue to get flushed.
+ mDispatcher->monitor();
+
+ mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
+}
+
+// Have two windows, one with focus. Inject MotionEvent with source TRACKBALL and action
+// DOWN on the window that doesn't have focus. Ensure no window received the
+// onPointerDownOutsideFocus callback.
+TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
+ AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, 20, 20))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ // Call monitor to wait for the command queue to get flushed.
+ mDispatcher->monitor();
+
+ mFakePolicy->assertOnPointerDownEquals(nullptr);
+}
+
+// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
+// have focus. Ensure no window received the onPointerDownOutsideFocus callback.
+TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
+ << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ // Call monitor to wait for the command queue to get flushed.
+ mDispatcher->monitor();
+
+ mFakePolicy->assertOnPointerDownEquals(nullptr);
+}
+
+// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
+// DOWN on the window that already has focus. Ensure no window received the
+// onPointerDownOutsideFocus callback.
+TEST_F(InputDispatcherOnPointerDownOutsideFocus,
+ OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, mWindowFocusedTouchPoint,
+ mWindowFocusedTouchPoint))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ // Call monitor to wait for the command queue to get flushed.
+ mDispatcher->monitor();
+
+ mFakePolicy->assertOnPointerDownEquals(nullptr);
+}
+
} // namespace android
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index d3b36fe..b623991 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -23,6 +23,7 @@
#include "BufferQueueLayer.h"
#include "LayerRejecter.h"
+#include "SurfaceInterceptor.h"
#include "TimeStats/TimeStats.h"
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0e498b7..2ba55b5 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -75,6 +75,7 @@
#include "BufferLayer.h"
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
+#include "BufferStateLayerCache.h"
#include "Client.h"
#include "ColorLayer.h"
#include "Colorizer.h"
@@ -95,12 +96,14 @@
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/VirtualDisplaySurface.h"
#include "Effects/Daltonizer.h"
+#include "RegionSamplingThread.h"
#include "Scheduler/DispSync.h"
#include "Scheduler/DispSyncSource.h"
#include "Scheduler/EventControlThread.h"
#include "Scheduler/EventThread.h"
#include "Scheduler/InjectVSyncSource.h"
#include "Scheduler/MessageQueue.h"
+#include "Scheduler/PhaseOffsets.h"
#include "Scheduler/Scheduler.h"
#include "TimeStats/TimeStats.h"
@@ -266,49 +269,17 @@
}
}
-SurfaceFlingerBE::SurfaceFlingerBE()
- : mHwcServiceName(getHwcServiceName()),
- mFrameBuckets(),
- mTotalTime(0),
- mLastSwapTime(0),
- mComposerSequenceId(0) {
-}
+SurfaceFlingerBE::SurfaceFlingerBE() : mHwcServiceName(getHwcServiceName()) {}
-SurfaceFlinger::SurfaceFlinger(surfaceflinger::Factory& factory,
- SurfaceFlinger::SkipInitializationTag)
- : BnSurfaceComposer(),
- mFactory(factory),
- mTransactionPending(false),
- mAnimTransactionPending(false),
- mTraversalNeededMainThread(false),
- mLayersRemoved(false),
- mLayersAdded(false),
- mBootTime(systemTime()),
- mPhaseOffsets{getFactory().createPhaseOffsets()},
- mVisibleRegionsDirty(false),
- mGeometryInvalid(false),
- mAnimCompositionPending(false),
- mBootStage(BootStage::BOOTLOADER),
- mDebugRegion(0),
- mDebugDisableHWC(0),
- mDebugDisableTransformHint(0),
- mDebugEnableProtectedContent(false),
- mDebugInTransaction(0),
- mLastTransactionTime(0),
- mForceFullDamage(false),
- mTracing(*this),
- mTimeStats(factory.createTimeStats()),
- mRefreshStartTime(0),
- mHasPoweredOff(false),
- mNumLayers(0),
- mVrFlingerRequestsDisplay(false),
- mMainThreadId(std::this_thread::get_id()),
- mCompositionEngine{getFactory().createCompositionEngine()} {
- mSetInputWindowsListener = new SetInputWindowsListener(this);
-}
+SurfaceFlinger::SurfaceFlinger(Factory& factory, SkipInitializationTag)
+ : mFactory(factory),
+ mPhaseOffsets(mFactory.createPhaseOffsets()),
+ mInterceptor(mFactory.createSurfaceInterceptor(this)),
+ mTimeStats(mFactory.createTimeStats()),
+ mEventQueue(mFactory.createMessageQueue()),
+ mCompositionEngine(mFactory.createCompositionEngine()) {}
-SurfaceFlinger::SurfaceFlinger(surfaceflinger::Factory& factory)
- : SurfaceFlinger(factory, SkipInitialization) {
+SurfaceFlinger::SurfaceFlinger(Factory& factory) : SurfaceFlinger(factory, SkipInitialization) {
ALOGI("SurfaceFlinger is starting");
hasSyncFramework = running_without_sync_framework(true);
@@ -427,9 +398,7 @@
mEventQueue->init(this);
}
-SurfaceFlinger::~SurfaceFlinger()
-{
-}
+SurfaceFlinger::~SurfaceFlinger() = default;
void SurfaceFlinger::binderDied(const wp<IBinder>& /* who */)
{
@@ -667,6 +636,9 @@
renderengine::RenderEngine::USE_COLOR_MANAGEMENT : 0);
renderEngineFeature |= (useContextPriority ?
renderengine::RenderEngine::USE_HIGH_PRIORITY_CONTEXT : 0);
+ renderEngineFeature |=
+ (enable_protected_contents(false) ? renderengine::RenderEngine::ENABLE_PROTECTED_CONTEXT
+ : 0);
// TODO(b/77156734): We need to stop casting and use HAL types when possible.
// Sending maxFrameBufferAcquiredBuffers as the cache size is tightly tuned to single-display.
@@ -1704,22 +1676,22 @@
ATRACE_CALL();
uint32_t transactionFlags = peekTransactionFlags();
- // Apply any ready transactions in the queues if there are still transactions that have not been
- // applied, wake up during the next vsync period and check again
- bool transactionNeeded = false;
- if (!flushTransactionQueues()) {
- transactionNeeded = true;
+ bool flushedATransaction = flushTransactionQueues();
+
+ bool runHandleTransaction = transactionFlags &&
+ ((transactionFlags != eTransactionFlushNeeded) || flushedATransaction);
+
+ if (runHandleTransaction) {
+ handleTransaction(eTransactionMask);
+ } else {
+ getTransactionFlags(eTransactionFlushNeeded);
}
- if (transactionFlags) {
- handleTransaction(transactionFlags);
+ if (transactionFlushNeeded()) {
+ setTransactionFlags(eTransactionFlushNeeded);
}
- if (transactionNeeded) {
- setTransactionFlags(eTransactionNeeded);
- }
-
- return transactionFlags;
+ return runHandleTransaction;
}
void SurfaceFlinger::handleMessageRefresh() {
@@ -2417,8 +2389,6 @@
const auto& displayState = display->getState();
const auto displayId = display->getId();
- mPostFramebufferTime = systemTime();
-
if (displayState.isEnabled) {
if (displayId) {
getHwComposer().presentAndGetReleaseFences(*displayId);
@@ -2481,8 +2451,7 @@
State drawingState(mDrawingState);
Mutex::Autolock _l(mStateLock);
- const nsecs_t now = systemTime();
- mDebugInTransaction = now;
+ mDebugInTransaction = systemTime();
// Here we're guaranteed that some transaction flags are set
// so we can call handleTransactionLocked() unconditionally.
@@ -2494,7 +2463,6 @@
transactionFlags = getTransactionFlags(eTransactionMask);
handleTransactionLocked(transactionFlags);
- mLastTransactionTime = systemTime() - now;
mDebugInTransaction = 0;
invalidateHwcGeometry();
// here the transaction has been committed
@@ -3519,6 +3487,8 @@
bool SurfaceFlinger::flushTransactionQueues() {
Mutex::Autolock _l(mStateLock);
+ bool flushedATransaction = false;
+
auto it = mTransactionQueues.begin();
while (it != mTransactionQueues.end()) {
auto& [applyToken, transactionQueue] = *it;
@@ -3528,17 +3498,23 @@
[states, displays, flags, desiredPresentTime, uncacheBuffer, listenerCallbacks,
postTime, privileged] = transactionQueue.front();
if (!transactionIsReadyToBeApplied(desiredPresentTime, states)) {
+ setTransactionFlags(eTransactionFlushNeeded);
break;
}
applyTransactionState(states, displays, flags, mPendingInputWindowCommands,
desiredPresentTime, uncacheBuffer, listenerCallbacks, postTime,
privileged, /*isMainThread*/ true);
transactionQueue.pop();
+ flushedATransaction = true;
}
it = (transactionQueue.empty()) ? mTransactionQueues.erase(it) : std::next(it, 1);
}
- return mTransactionQueues.empty();
+ return flushedATransaction;
+}
+
+bool SurfaceFlinger::transactionFlushNeeded() {
+ return !mTransactionQueues.empty();
}
bool SurfaceFlinger::containsAnyInvalidClientState(const Vector<ComposerState>& states) {
@@ -3610,7 +3586,7 @@
mTransactionQueues[applyToken].emplace(states, displays, flags, desiredPresentTime,
uncacheBuffer, listenerCallbacks, postTime,
privileged);
- setTransactionFlags(eTransactionNeeded);
+ setTransactionFlags(eTransactionFlushNeeded);
return;
}
@@ -5104,13 +5080,13 @@
}
case 1008: // toggle use of hw composer
n = data.readInt32();
- mDebugDisableHWC = n ? 1 : 0;
+ mDebugDisableHWC = n != 0;
invalidateHwcGeometry();
repaintEverything();
return NO_ERROR;
case 1009: // toggle use of transform hint
n = data.readInt32();
- mDebugDisableTransformHint = n ? 1 : 0;
+ mDebugDisableTransformHint = n != 0;
invalidateHwcGeometry();
repaintEverything();
return NO_ERROR;
@@ -5192,7 +5168,7 @@
}
case 1017: {
n = data.readInt32();
- mForceFullDamage = static_cast<bool>(n);
+ mForceFullDamage = n != 0;
return NO_ERROR;
}
case 1018: { // Modify Choreographer's phase offset
@@ -5919,14 +5895,11 @@
return NO_ERROR;
}
-// ----------------------------------------------------------------------------
-
-void SetInputWindowsListener::onSetInputWindowsFinished() {
+void SurfaceFlinger::SetInputWindowsListener::onSetInputWindowsFinished() {
mFlinger->setInputWindowsFinished();
}
-}; // namespace android
-
+} // namespace android
#if defined(__gl_h_)
#error "don't include gl/gl.h in this file"
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 3d8b6b7..176c65d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_SURFACE_FLINGER_H
-#define ANDROID_SURFACE_FLINGER_H
+#pragma once
#include <sys/types.h>
@@ -48,27 +47,18 @@
#include <utils/threads.h>
#include "AllowedDisplayConfigs.h"
-#include "Barrier.h"
-#include "BufferStateLayerCache.h"
#include "DisplayDevice.h"
#include "DisplayHardware/HWC2.h"
-#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/PowerAdvisor.h"
#include "Effects/Daltonizer.h"
#include "FrameTracker.h"
#include "LayerStats.h"
#include "LayerVector.h"
-#include "RegionSamplingThread.h"
-#include "Scheduler/DispSync.h"
-#include "Scheduler/EventThread.h"
-#include "Scheduler/MessageQueue.h"
-#include "Scheduler/PhaseOffsets.h"
#include "Scheduler/RefreshRateConfigs.h"
#include "Scheduler/RefreshRateStats.h"
#include "Scheduler/Scheduler.h"
#include "Scheduler/VSyncModulator.h"
#include "SurfaceFlingerFactory.h"
-#include "SurfaceInterceptor.h"
#include "SurfaceTracing.h"
#include "TransactionCompletedThread.h"
@@ -90,56 +80,37 @@
namespace android {
-using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
-
-// ---------------------------------------------------------------------------
-
class Client;
-class ColorLayer;
-class DisplayEventConnection;
-class EventControlThread;
class EventThread;
-class IGraphicBufferConsumer;
+class HWComposer;
class IGraphicBufferProducer;
class IInputFlinger;
class InjectVSyncSource;
class Layer;
+class MessageBase;
class RefreshRateOverlay;
-class Surface;
-class SurfaceFlingerBE;
+class RegionSamplingThread;
class TimeStats;
-class VSyncSource;
namespace compositionengine {
class DisplaySurface;
} // namespace compositionengine
-namespace impl {
-class EventThread;
-} // namespace impl
-
namespace renderengine {
class RenderEngine;
-}
-
-typedef std::function<void(const LayerVector::Visitor&)> TraverseLayersFunction;
+} // namespace renderengine
namespace dvr {
class VrFlinger;
} // namespace dvr
-namespace surfaceflinger {
-class NativeWindowSurface;
-} // namespace surfaceflinger
-
-// ---------------------------------------------------------------------------
-
enum {
- eTransactionNeeded = 0x01,
- eTraversalNeeded = 0x02,
+ eTransactionNeeded = 0x01,
+ eTraversalNeeded = 0x02,
eDisplayTransactionNeeded = 0x04,
eDisplayLayerStackChanged = 0x08,
- eTransactionMask = 0x0f,
+ eTransactionFlushNeeded = 0x10,
+ eTransactionMask = 0x1f,
};
enum class DisplayColorSetting : int32_t {
@@ -164,35 +135,28 @@
// Only accessed from the main thread.
struct CompositePresentTime {
- nsecs_t composite { -1 };
- std::shared_ptr<FenceTime> display { FenceTime::NO_FENCE };
+ nsecs_t composite = -1;
+ std::shared_ptr<FenceTime> display = FenceTime::NO_FENCE;
};
std::queue<CompositePresentTime> mCompositePresentTimes;
static const size_t NUM_BUCKETS = 8; // < 1-7, 7+
- nsecs_t mFrameBuckets[NUM_BUCKETS];
- nsecs_t mTotalTime;
- std::atomic<nsecs_t> mLastSwapTime;
+ nsecs_t mFrameBuckets[NUM_BUCKETS] = {};
+ nsecs_t mTotalTime = 0;
+ std::atomic<nsecs_t> mLastSwapTime = 0;
// Double- vs. triple-buffering stats
struct BufferingStats {
- BufferingStats()
- : numSegments(0),
- totalTime(0),
- twoBufferTime(0),
- doubleBufferedTime(0),
- tripleBufferedTime(0) {}
-
- size_t numSegments;
- nsecs_t totalTime;
+ size_t numSegments = 0;
+ nsecs_t totalTime = 0;
// "Two buffer" means that a third buffer was never used, whereas
// "double-buffered" means that on average the segment only used two
// buffers (though it may have used a third for some part of the
// segment)
- nsecs_t twoBufferTime;
- nsecs_t doubleBufferedTime;
- nsecs_t tripleBufferedTime;
+ nsecs_t twoBufferTime = 0;
+ nsecs_t doubleBufferedTime = 0;
+ nsecs_t tripleBufferedTime = 0;
};
mutable Mutex mBufferingStatsMutex;
std::unordered_map<std::string, BufferingStats> mBufferingStats;
@@ -200,16 +164,7 @@
// The composer sequence id is a monotonically increasing integer that we
// use to differentiate callbacks from different hardware composer
// instances. Each hardware composer instance gets a different sequence id.
- int32_t mComposerSequenceId;
-};
-
-class SetInputWindowsListener : public BnSetInputWindowsListener {
-public:
- SetInputWindowsListener(const sp<SurfaceFlinger>& flinger) : mFlinger(flinger) {}
- void onSetInputWindowsFinished() override;
-
-private:
- const sp<SurfaceFlinger> mFlinger;
+ int32_t mComposerSequenceId = 0;
};
class SurfaceFlinger : public BnSurfaceComposer,
@@ -358,16 +313,12 @@
return mTransactionCompletedThread;
}
- void setInputWindowsFinished();
-
private:
- friend class Client;
- friend class DisplayEventConnection;
- friend class impl::EventThread;
- friend class Layer;
friend class BufferLayer;
friend class BufferQueueLayer;
friend class BufferStateLayer;
+ friend class Client;
+ friend class Layer;
friend class MonitoredProducer;
friend class RefreshRateOverlay;
friend class RegionSamplingThread;
@@ -532,6 +483,8 @@
void signalLayerUpdate();
void signalRefresh();
+ using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+
struct ActiveConfigInfo {
RefreshRateType type;
int configId;
@@ -587,6 +540,7 @@
void updateInputWindowInfo();
void commitInputWindowCommands() REQUIRES(mStateLock);
void executeInputWindowCommands();
+ void setInputWindowsFinished();
void updateCursorAsync();
/* handlePageFlip - latch a new buffer if available and compute the dirty
@@ -606,7 +560,10 @@
const std::vector<ListenerCallbacks>& listenerCallbacks,
const int64_t postTime, bool privileged, bool isMainThread = false)
REQUIRES(mStateLock);
+ // Returns true if at least one transaction was flushed
bool flushTransactionQueues();
+ // Returns true if there is at least one transaction that needs to be flushed
+ bool transactionFlushNeeded();
uint32_t getTransactionFlags(uint32_t flags);
uint32_t peekTransactionFlags();
// Can only be called from the main thread or with mStateLock held
@@ -673,6 +630,8 @@
void startBootAnim();
+ using TraverseLayersFunction = std::function<void(const LayerVector::Visitor&)>;
+
void renderScreenImplLocked(const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer, bool useIdentityTransform,
int* outSyncFd);
@@ -958,12 +917,12 @@
// access must be protected by mStateLock
mutable Mutex mStateLock;
State mCurrentState{LayerVector::StateSet::Current};
- std::atomic<int32_t> mTransactionFlags{0};
+ std::atomic<int32_t> mTransactionFlags = 0;
Condition mTransactionCV;
- bool mTransactionPending;
- bool mAnimTransactionPending;
- SortedVector< sp<Layer> > mLayersPendingRemoval;
- bool mTraversalNeededMainThread;
+ bool mTransactionPending = false;
+ bool mAnimTransactionPending = false;
+ SortedVector<sp<Layer>> mLayersPendingRemoval;
+ bool mTraversalNeededMainThread = false;
// guards access to the mDrawing state if tracing is enabled.
mutable std::mutex mDrawingStateLock;
@@ -978,31 +937,30 @@
size_t mMaxGraphicBufferProducerListSize = MAX_LAYERS;
// protected by mStateLock (but we could use another lock)
- bool mLayersRemoved;
- bool mLayersAdded;
+ bool mLayersRemoved = false;
+ bool mLayersAdded = false;
- std::atomic<bool> mRepaintEverything{false};
+ std::atomic<bool> mRepaintEverything = false;
// constant members (no synchronization needed for access)
- nsecs_t mBootTime;
- bool mGpuToCpuSupported;
+ const nsecs_t mBootTime = systemTime();
+ bool mGpuToCpuSupported = false;
std::unique_ptr<EventThread> mInjectorEventThread;
std::unique_ptr<InjectVSyncSource> mVSyncInjector;
- std::unique_ptr<EventControlThread> mEventControlThread;
// Calculates correct offsets.
VSyncModulator mVsyncModulator;
// Keeps track of all available phase offsets for different refresh types.
- std::unique_ptr<scheduler::PhaseOffsets> mPhaseOffsets;
+ const std::unique_ptr<scheduler::PhaseOffsets> mPhaseOffsets;
// Can only accessed from the main thread, these members
// don't need synchronization
State mDrawingState{LayerVector::StateSet::Drawing};
- bool mVisibleRegionsDirty;
+ bool mVisibleRegionsDirty = false;
// Set during transaction commit stage to track if the input info for a layer has changed.
- bool mInputInfoChanged{false};
- bool mGeometryInvalid;
- bool mAnimCompositionPending;
+ bool mInputInfoChanged = false;
+ bool mGeometryInvalid = false;
+ bool mAnimCompositionPending = false;
std::vector<sp<Layer>> mLayersWithQueuedFrames;
// Tracks layers that need to update a display's dirty region.
std::vector<sp<Layer>> mLayersPendingRefresh;
@@ -1019,7 +977,7 @@
BOOTANIMATION,
FINISHED,
};
- BootStage mBootStage;
+ BootStage mBootStage = BootStage::BOOTLOADER;
struct HotplugEvent {
hwc2_display_t hwcDisplayId;
@@ -1034,26 +992,23 @@
std::unordered_map<DisplayId, sp<IBinder>> mPhysicalDisplayTokens;
// don't use a lock for these, we don't care
- int mDebugRegion;
- int mDebugDisableHWC;
- int mDebugDisableTransformHint;
- bool mDebugEnableProtectedContent;
- volatile nsecs_t mDebugInSwapBuffers;
- volatile nsecs_t mDebugInTransaction;
- nsecs_t mLastTransactionTime;
- nsecs_t mPostFramebufferTime;
- bool mForceFullDamage;
+ int mDebugRegion = 0;
+ bool mDebugDisableHWC = false;
+ bool mDebugDisableTransformHint = false;
+ bool mDebugEnableProtectedContent = false;
+ volatile nsecs_t mDebugInTransaction = 0;
+ bool mForceFullDamage = false;
bool mPropagateBackpressure = true;
- std::unique_ptr<SurfaceInterceptor> mInterceptor{mFactory.createSurfaceInterceptor(this)};
- SurfaceTracing mTracing;
+ std::unique_ptr<SurfaceInterceptor> mInterceptor;
+ SurfaceTracing mTracing{*this};
bool mTracingEnabled = false;
bool mTracingEnabledChanged GUARDED_BY(mStateLock) = false;
LayerStats mLayerStats;
- std::shared_ptr<TimeStats> mTimeStats;
+ const std::shared_ptr<TimeStats> mTimeStats;
bool mUseHwcVirtualDisplays = false;
- std::atomic<uint32_t> mFrameMissedCount{0};
- std::atomic<uint32_t> mHwcFrameMissedCount{0};
- std::atomic<uint32_t> mGpuFrameMissedCount{0};
+ std::atomic<uint32_t> mFrameMissedCount = 0;
+ std::atomic<uint32_t> mHwcFrameMissedCount = 0;
+ std::atomic<uint32_t> mGpuFrameMissedCount = 0;
TransactionCompletedThread mTransactionCompletedThread;
@@ -1061,16 +1016,16 @@
bool mLayerTripleBufferingDisabled = false;
// these are thread safe
- mutable std::unique_ptr<MessageQueue> mEventQueue{mFactory.createMessageQueue()};
+ std::unique_ptr<MessageQueue> mEventQueue;
FrameTracker mAnimFrameTracker;
// protected by mDestroyedLayerLock;
mutable Mutex mDestroyedLayerLock;
Vector<Layer const *> mDestroyedLayers;
- nsecs_t mRefreshStartTime;
+ nsecs_t mRefreshStartTime = 0;
- std::atomic<bool> mRefreshPending{false};
+ std::atomic<bool> mRefreshPending = false;
// We maintain a pool of pre-generated texture names to hand out to avoid
// layer creation needing to run on the main thread (which it would
@@ -1114,21 +1069,21 @@
* Feature prototyping
*/
- bool mInjectVSyncs;
+ bool mInjectVSyncs = false;
// Static screen stats
- bool mHasPoweredOff;
+ bool mHasPoweredOff = false;
- size_t mNumLayers;
+ size_t mNumLayers = 0;
// Verify that transaction is being called by an approved process:
// either AID_GRAPHICS or AID_SYSTEM.
status_t CheckTransactCodeCredentials(uint32_t code);
std::unique_ptr<dvr::VrFlinger> mVrFlinger;
- std::atomic<bool> mVrFlingerRequestsDisplay;
+ std::atomic<bool> mVrFlingerRequestsDisplay = false;
static bool useVrFlinger;
- std::thread::id mMainThreadId;
+ std::thread::id mMainThreadId = std::this_thread::get_id();
DisplayColorSetting mDisplayColorSetting = DisplayColorSetting::ENHANCED;
@@ -1175,23 +1130,30 @@
bool mDesiredActiveConfigChanged GUARDED_BY(mActiveConfigLock) = false;
bool mCheckPendingFence = false;
- /* ------------------------------------------------------------------------ */
bool mLumaSampling = true;
sp<RegionSamplingThread> mRegionSamplingThread;
+ ui::DisplayPrimaries mInternalDisplayPrimaries;
sp<IInputFlinger> mInputFlinger;
-
InputWindowCommands mPendingInputWindowCommands GUARDED_BY(mStateLock);
// Should only be accessed by the main thread.
InputWindowCommands mInputWindowCommands;
- ui::DisplayPrimaries mInternalDisplayPrimaries;
- sp<SetInputWindowsListener> mSetInputWindowsListener;
+ struct SetInputWindowsListener : BnSetInputWindowsListener {
+ explicit SetInputWindowsListener(sp<SurfaceFlinger> flinger)
+ : mFlinger(std::move(flinger)) {}
+
+ void onSetInputWindowsFinished() override;
+
+ const sp<SurfaceFlinger> mFlinger;
+ };
+
+ const sp<SetInputWindowsListener> mSetInputWindowsListener = new SetInputWindowsListener(this);
+
bool mPendingSyncInputWindows GUARDED_BY(mStateLock);
Hwc2::impl::PowerAdvisor mPowerAdvisor;
std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay;
};
-}; // namespace android
-#endif // ANDROID_SURFACE_FLINGER_H
+} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index 09b793a..3522429 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -1,3 +1,18 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
@@ -223,6 +238,14 @@
return defaultValue;
}
+bool enable_protected_contents(bool defaultValue) {
+ auto temp = SurfaceFlingerProperties::enable_protected_contents();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
#define DISPLAY_PRIMARY_SIZE 3
constexpr float kSrgbRedX = 0.4123f;
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index b2fafdd..1864290 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -1,3 +1,18 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
#ifndef SURFACEFLINGERPROPERTIES_H_
#define SURFACEFLINGERPROPERTIES_H_
@@ -59,6 +74,8 @@
bool use_smart_90_for_video(bool defaultValue);
+bool enable_protected_contents(bool defaultValue);
+
android::ui::DisplayPrimaries getDisplayNativePrimaries();
} // namespace sysprop
} // namespace android
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index 4be2ee9..4773307 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -41,7 +41,7 @@
*/
class SurfaceTracing {
public:
- SurfaceTracing(SurfaceFlinger& flinger);
+ explicit SurfaceTracing(SurfaceFlinger& flinger);
void enable();
bool disable();
status_t writeToFile();
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCompletedThread.cpp
index 1d2217d..6b2b583 100644
--- a/services/surfaceflinger/TransactionCompletedThread.cpp
+++ b/services/surfaceflinger/TransactionCompletedThread.cpp
@@ -34,7 +34,8 @@
// >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer
//
// See CallbackIdsHash for a explaniation of why this works
-static int compareCallbackIds(const std::vector<CallbackId>& c1, const std::vector<CallbackId> c2) {
+static int compareCallbackIds(const std::vector<CallbackId>& c1,
+ const std::vector<CallbackId>& c2) {
if (c1.empty()) {
return !c2.empty();
}
diff --git a/services/surfaceflinger/TransactionCompletedThread.h b/services/surfaceflinger/TransactionCompletedThread.h
index 09feb75..21e2678 100644
--- a/services/surfaceflinger/TransactionCompletedThread.h
+++ b/services/surfaceflinger/TransactionCompletedThread.h
@@ -37,7 +37,7 @@
// 2) CallbackId vectors for the same listener either are identical or contain none of the
// same members. It is sufficient to just check the first CallbackId in the vectors. If
// they match, they are the same. If they do not match, they are not the same.
- std::size_t operator()(const std::vector<CallbackId> callbackIds) const {
+ std::size_t operator()(const std::vector<CallbackId>& callbackIds) const {
return std::hash<CallbackId>{}((callbackIds.empty()) ? 0 : callbackIds.front());
}
};
diff --git a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
index fe6dc93..830c03e 100644
--- a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
+++ b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
@@ -307,3 +307,11 @@
access: Readonly
prop_name: "ro.surface_flinger.use_smart_90_for_video"
}
+
+prop {
+ api_name: "enable_protected_contents"
+ type: Boolean
+ scope: Internal
+ access: Readonly
+ prop_name: "ro.surface_flinger.protected_contents"
+}
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 46fd964..81235ba 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -31,6 +31,7 @@
#include "FakePhaseOffsets.h"
#include "Layer.h"
#include "NativeWindowSurface.h"
+#include "Scheduler/MessageQueue.h"
#include "StartPropertySetThread.h"
#include "SurfaceFlinger.h"
#include "SurfaceFlingerFactory.h"
@@ -276,8 +277,9 @@
auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what); }
auto captureScreenImplLocked(const RenderArea& renderArea,
- TraverseLayersFunction traverseLayers, ANativeWindowBuffer* buffer,
- bool useIdentityTransform, bool forSystem, int* outSyncFd) {
+ SurfaceFlinger::TraverseLayersFunction traverseLayers,
+ ANativeWindowBuffer* buffer, bool useIdentityTransform,
+ bool forSystem, int* outSyncFd) {
return mFlinger->captureScreenImplLocked(renderArea, traverseLayers, buffer,
useIdentityTransform, forSystem, outSyncFd);
}