SF: Pass display ID to updatePhaseConfiguration
...to check against the pacesetter rather than active display. This does
not change behavior, because they are the same display in practice.
Bug: 255635821
Flag: EXEMPT refactor
Test: presubmit
Change-Id: I5c7b2bef5b0901864d71cc180bac1dcaa2cfc0d2
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 566bb8e..be00079 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -127,7 +127,7 @@
mVsyncModulator->cancelRefreshRateChange();
mVsyncConfiguration->reset();
- updatePhaseConfiguration(pacesetterSelectorPtr()->getActiveMode().fps);
+ updatePhaseConfiguration(pacesetterId, pacesetterSelectorPtr()->getActiveMode().fps);
}
void Scheduler::registerDisplay(PhysicalDisplayId displayId, RefreshRateSelectorPtr selectorPtr,
@@ -487,7 +487,12 @@
}
}
-void Scheduler::updatePhaseConfiguration(Fps refreshRate) {
+void Scheduler::updatePhaseConfiguration(PhysicalDisplayId displayId, Fps refreshRate) {
+ const bool isPacesetter =
+ FTL_FAKE_GUARD(kMainThreadContext,
+ (std::scoped_lock(mDisplayLock), displayId == mPacesetterDisplayId));
+ if (!isPacesetter) return;
+
mRefreshRateStats->setRefreshRate(refreshRate);
mVsyncConfiguration->setRefreshRateFps(refreshRate);
setVsyncConfig(mVsyncModulator->setVsyncConfigSet(mVsyncConfiguration->getCurrentConfigs()),
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 88f0e94..1367ec3 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -187,7 +187,7 @@
}
}
- void updatePhaseConfiguration(Fps);
+ void updatePhaseConfiguration(PhysicalDisplayId, Fps);
const VsyncConfiguration& getVsyncConfiguration() const { return *mVsyncConfiguration; }
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0aad282..255209d 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1340,19 +1340,13 @@
// VsyncController model is locked.
mScheduler->modulateVsync(displayId, &VsyncModulator::onRefreshRateChangeInitiated);
- if (displayId == mActiveDisplayId) {
- mScheduler->updatePhaseConfiguration(mode.fps);
- }
-
+ mScheduler->updatePhaseConfiguration(displayId, mode.fps);
mScheduler->setModeChangePending(true);
break;
}
case DesiredModeAction::InitiateRenderRateSwitch:
mScheduler->setRenderRate(displayId, mode.fps, /*applyImmediately*/ false);
-
- if (displayId == mActiveDisplayId) {
- mScheduler->updatePhaseConfiguration(mode.fps);
- }
+ mScheduler->updatePhaseConfiguration(displayId, mode.fps);
if (emitEvent) {
mScheduler->onDisplayModeChanged(displayId, mode);
@@ -1447,9 +1441,7 @@
mDisplayModeController.finalizeModeChange(displayId, activeMode.modePtr->getId(),
activeMode.modePtr->getVsyncRate(), activeMode.fps);
- if (displayId == mActiveDisplayId) {
- mScheduler->updatePhaseConfiguration(activeMode.fps);
- }
+ mScheduler->updatePhaseConfiguration(displayId, activeMode.fps);
if (pendingModeOpt->emitEvent) {
mScheduler->onDisplayModeChanged(displayId, activeMode);
@@ -1473,11 +1465,9 @@
constexpr bool kAllowToEnable = true;
mScheduler->resyncToHardwareVsync(displayId, kAllowToEnable, std::move(activeModePtr).take());
- mScheduler->setRenderRate(displayId, renderFps, /*applyImmediately*/ true);
- if (displayId == mActiveDisplayId) {
- mScheduler->updatePhaseConfiguration(renderFps);
- }
+ mScheduler->setRenderRate(displayId, renderFps, /*applyImmediately*/ true);
+ mScheduler->updatePhaseConfiguration(displayId, renderFps);
}
void SurfaceFlinger::initiateDisplayModeChanges() {