SkiaRE: refactor to use eglQueryString instead
Test: build
Change-Id: I1a60881e1a23c8b200aea343b942b0abfacc77ad
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index a0660fb..c7e65a1 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -57,8 +57,6 @@
#include "filters/BlurFilter.h"
#include "filters/LinearEffect.h"
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
bool checkGlError(const char* op, int lineNumber);
namespace android {
@@ -155,16 +153,16 @@
LOG_ALWAYS_FATAL("failed to initialize EGL");
}
- const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION);
+ const auto eglVersion = eglQueryString(display, EGL_VERSION);
if (!eglVersion) {
checkGlError(__FUNCTION__, __LINE__);
- LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed");
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
}
- const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS);
+ const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
if (!eglExtensions) {
checkGlError(__FUNCTION__, __LINE__);
- LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed");
+ LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
}
auto& extensions = gl::GLExtensions::getInstance();