SkiaRE: refactor to use eglQueryString instead

Test: build
Change-Id: I1a60881e1a23c8b200aea343b942b0abfacc77ad
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index a0660fb..c7e65a1 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -57,8 +57,6 @@
 #include "filters/BlurFilter.h"
 #include "filters/LinearEffect.h"
 
-extern "C" EGLAPI const char* eglQueryStringImplementationANDROID(EGLDisplay dpy, EGLint name);
-
 bool checkGlError(const char* op, int lineNumber);
 
 namespace android {
@@ -155,16 +153,16 @@
         LOG_ALWAYS_FATAL("failed to initialize EGL");
     }
 
-    const auto eglVersion = eglQueryStringImplementationANDROID(display, EGL_VERSION);
+    const auto eglVersion = eglQueryString(display, EGL_VERSION);
     if (!eglVersion) {
         checkGlError(__FUNCTION__, __LINE__);
-        LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_VERSION) failed");
+        LOG_ALWAYS_FATAL("eglQueryString(EGL_VERSION) failed");
     }
 
-    const auto eglExtensions = eglQueryStringImplementationANDROID(display, EGL_EXTENSIONS);
+    const auto eglExtensions = eglQueryString(display, EGL_EXTENSIONS);
     if (!eglExtensions) {
         checkGlError(__FUNCTION__, __LINE__);
-        LOG_ALWAYS_FATAL("eglQueryStringImplementationANDROID(EGL_EXTENSIONS) failed");
+        LOG_ALWAYS_FATAL("eglQueryString(EGL_EXTENSIONS) failed");
     }
 
     auto& extensions = gl::GLExtensions::getInstance();