Temporarily don't return the current buffer in synchronous mode
activate synchronous mode by default.
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index da04b4a..e1a85f3 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -505,11 +505,11 @@
ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[0]));
ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[0]));
+ thread->run();
ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[1]));
ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[1]));
- thread->run();
- ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2]));
- ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2]));
+ //ASSERT_EQ(OK, anw->dequeueBuffer(anw.get(), &buf[2]));
+ //ASSERT_EQ(OK, anw->queueBuffer(anw.get(), buf[2]));
thread->bufferDequeued();
thread->requestExitAndWait();
}