Merge "SurfaceFlinger: Send all BufferedLayers to InputFlinger" into rvc-dev
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 9ba4819..d4c1616 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -305,8 +305,9 @@
 
 /*
  * Returns a vector of dump fds under |dir_path| with a given |file_prefix|.
- * The returned vector is sorted by the mtimes of the dumps. If |limit_by_mtime|
- * is set, the vector only contains files that were written in the last 30 minutes.
+ * The returned vector is sorted by the mtimes of the dumps with descending
+ * order. If |limit_by_mtime| is set, the vector only contains files that
+ * were written in the last 30 minutes.
  */
 static std::vector<DumpData> GetDumpFds(const std::string& dir_path,
                                         const std::string& file_prefix,
@@ -353,6 +354,10 @@
 
         dump_data.emplace_back(DumpData{abs_path, std::move(fd), st.st_mtime});
     }
+    if (!dump_data.empty()) {
+        std::sort(dump_data.begin(), dump_data.end(),
+            [](const auto& a, const auto& b) { return a.mtime > b.mtime; });
+    }
 
     return dump_data;
 }
@@ -1362,6 +1367,53 @@
     printf("\n");
 }
 
+static void DumpstateArcOnly() {
+    // Trimmed-down version of dumpstate to only include a whitelisted
+    // set of logs (system log, event log, and system server / system app
+    // crashes, and ARC networking logs). See b/136273873 and b/138459828
+    // for context. New sections must be first approved by Chrome OS Privacy
+    // and then added to server side cros monitoring PII scrubber before adding
+    // them here. See cl/312126645 for an example.
+    DurationReporter duration_reporter("DUMPSTATE");
+    unsigned long timeout_ms;
+    // calculate timeout
+    timeout_ms = logcat_timeout({"main", "system", "crash"});
+    RunCommand("SYSTEM LOG",
+               {"logcat", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
+               CommandOptions::WithTimeoutInMs(timeout_ms).Build());
+    timeout_ms = logcat_timeout({"events"});
+    RunCommand(
+        "EVENT LOG",
+        {"logcat", "-b", "events", "-v", "threadtime", "-v", "printable", "-v", "uid", "-d", "*:v"},
+        CommandOptions::WithTimeoutInMs(timeout_ms).Build());
+
+    printf("========================================================\n");
+    printf("== Networking Service\n");
+    printf("========================================================\n");
+
+    // ARC networking service implements dumpsys by reusing the 'wifi' service name.
+    // The top-level handler is implemented in handleDump() in
+    // vendor/google_arc/libs/arc-services/src/com/android/server/arc/net/ArcNetworkService.java.
+    // It outputs a subset of Android system server state relevant for debugging ARC
+    // connectivity issues, in a PII-free manner. See b/147270970.
+    RunDumpsys("DUMPSYS NETWORK_SERVICE_LIMITED", {"wifi", "-a"},
+               CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
+
+    printf("========================================================\n");
+    printf("== Dropbox crashes\n");
+    printf("========================================================\n");
+
+    RunDumpsys("DROPBOX SYSTEM SERVER CRASHES", {"dropbox", "-p", "system_server_crash"});
+    RunDumpsys("DROPBOX SYSTEM APP CRASHES", {"dropbox", "-p", "system_app_crash"});
+
+    printf("========================================================\n");
+    printf("== Final progress (pid %d): %d/%d (estimated %d)\n", ds.pid_, ds.progress_->Get(),
+           ds.progress_->GetMax(), ds.progress_->GetInitialMax());
+    printf("========================================================\n");
+    printf("== dumpstate: done (id %d)\n", ds.id_);
+    printf("========================================================\n");
+}
+
 // Dumps various things. Returns early with status USER_CONSENT_DENIED if user denies consent
 // via the consent they are shown. Ignores other errors that occur while running various
 // commands. The consent checking is currently done around long running tasks, which happen to
@@ -2048,7 +2100,7 @@
 static void ShowUsage() {
     fprintf(stderr,
             "usage: dumpstate [-h] [-b soundfile] [-e soundfile] [-d] [-p] "
-            "[-z] [-s] [-S] [-q] [-P] [-R] [-V version]\n"
+            "[-z] [-s] [-S] [-q] [-P] [-R] [-A] [-V version]\n"
             "  -h: display this help message\n"
             "  -b: play sound file instead of vibrate, at beginning of job\n"
             "  -e: play sound file instead of vibrate, at end of job\n"
@@ -2061,6 +2113,7 @@
             "  -P: send broadcast when started and do progress updates\n"
             "  -R: take bugreport in remote mode (requires -z and -d, shouldn't be used with -P)\n"
             "  -w: start binder service and make it wait for a call to startBugreport\n"
+            "  -A: output limited information that is safe for submission in ARC++ bugreports\n"
             "  -v: prints the dumpstate header and exit\n");
 }
 
@@ -2306,13 +2359,12 @@
         "do_zip_file: %d do_vibrate: %d use_socket: %d use_control_socket: %d do_screenshot: %d "
         "is_remote_mode: %d show_header_only: %d do_start_service: %d telephony_only: %d "
         "wifi_only: %d do_progress_updates: %d fd: %d bugreport_mode: %s dumpstate_hal_mode: %s "
-        "args: %s\n",
+        "arc_only: %d args: %s\n",
         options.do_zip_file, options.do_vibrate, options.use_socket, options.use_control_socket,
         options.do_screenshot, options.is_remote_mode, options.show_header_only,
-        options.do_start_service,
-        options.telephony_only, options.wifi_only, options.do_progress_updates,
-        options.bugreport_fd.get(), options.bugreport_mode.c_str(),
-        toString(options.dumpstate_hal_mode).c_str(), options.args.c_str());
+        options.do_start_service, options.telephony_only, options.wifi_only,
+        options.do_progress_updates, options.bugreport_fd.get(), options.bugreport_mode.c_str(),
+        toString(options.dumpstate_hal_mode).c_str(), options.arc_only, options.args.c_str());
 }
 
 void Dumpstate::DumpOptions::Initialize(BugreportMode bugreport_mode,
@@ -2334,7 +2386,7 @@
 Dumpstate::RunStatus Dumpstate::DumpOptions::Initialize(int argc, char* argv[]) {
     RunStatus status = RunStatus::OK;
     int c;
-    while ((c = getopt(argc, argv, "dho:svqzpPBRSV:w")) != -1) {
+    while ((c = getopt(argc, argv, "dho:svqzpAPBRSV:w")) != -1) {
         switch (c) {
             // clang-format off
             case 'd': do_add_date = true;            break;
@@ -2346,6 +2398,7 @@
             case 'p': do_screenshot = true;          break;
             case 'P': do_progress_updates = true;    break;
             case 'R': is_remote_mode = true;         break;
+            case 'A': arc_only = true;               break;
             case 'V':                                break;  // compatibility no-op
             case 'w':
                 // This was already processed
@@ -2630,6 +2683,7 @@
     // duration is logged into MYLOG instead.
     PrintHeader();
 
+    // TODO(nandana) reduce code repetition in if branches
     if (options_->telephony_only) {
         MaybeTakeEarlyScreenshot();
         onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
@@ -2641,6 +2695,11 @@
         onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
         MaybeCheckUserConsent(calling_uid, calling_package);
         DumpstateWifiOnly();
+    } else if (options_->arc_only) {
+        MaybeTakeEarlyScreenshot();
+        onUiIntensiveBugreportDumpsFinished(calling_uid, calling_package);
+        MaybeCheckUserConsent(calling_uid, calling_package);
+        DumpstateArcOnly();
     } else {
         // Invoke critical dumpsys first to preserve system state, before doing anything else.
         RunDumpsysCritical();
diff --git a/cmds/dumpstate/dumpstate.h b/cmds/dumpstate/dumpstate.h
index 28d8936..c8c9f45 100644
--- a/cmds/dumpstate/dumpstate.h
+++ b/cmds/dumpstate/dumpstate.h
@@ -377,6 +377,8 @@
         bool do_start_service = false;
         bool telephony_only = false;
         bool wifi_only = false;
+        // Trimmed-down version of dumpstate to only include whitelisted logs.
+        bool arc_only = false;
         // Whether progress updates should be published.
         bool do_progress_updates = false;
         // The mode we'll use when calling IDumpstateDevice::dumpstateBoard.
diff --git a/cmds/dumpstate/main.cpp b/cmds/dumpstate/main.cpp
index 68d3733..f1342a5 100644
--- a/cmds/dumpstate/main.cpp
+++ b/cmds/dumpstate/main.cpp
@@ -30,7 +30,7 @@
     bool do_wait = false;
     int c;
     // Keep flags in sync with Dumpstate::DumpOptions::Initialize.
-    while ((c = getopt(argc, argv, "wdho:svqzpPBRSV:")) != -1 && !do_wait) {
+    while ((c = getopt(argc, argv, "dho:svqzpAPBRSV:w")) != -1 && !do_wait) {
         switch (c) {
             case 'w':
                 do_wait = true;
diff --git a/cmds/dumpstate/tests/dumpstate_test.cpp b/cmds/dumpstate/tests/dumpstate_test.cpp
index 9871a3b..7078521 100644
--- a/cmds/dumpstate/tests/dumpstate_test.cpp
+++ b/cmds/dumpstate/tests/dumpstate_test.cpp
@@ -179,6 +179,7 @@
     EXPECT_FALSE(options_.do_screenshot);
     EXPECT_FALSE(options_.do_progress_updates);
     EXPECT_FALSE(options_.is_remote_mode);
+    EXPECT_FALSE(options_.arc_only);
     EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
 }
 
@@ -206,6 +207,7 @@
     EXPECT_FALSE(options_.do_progress_updates);
     EXPECT_FALSE(options_.is_remote_mode);
     EXPECT_FALSE(options_.use_socket);
+    EXPECT_FALSE(options_.arc_only);
     EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
 }
 
@@ -231,6 +233,7 @@
     EXPECT_FALSE(options_.do_screenshot);
     EXPECT_FALSE(options_.do_progress_updates);
     EXPECT_FALSE(options_.is_remote_mode);
+    EXPECT_FALSE(options_.arc_only);
     EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
 }
 
@@ -249,6 +252,7 @@
     EXPECT_FALSE(options_.is_remote_mode);
     EXPECT_FALSE(options_.use_socket);
     EXPECT_FALSE(options_.do_start_service);
+    EXPECT_FALSE(options_.arc_only);
 }
 
 TEST_F(DumpOptionsTest, InitializeInteractiveBugReport) {
@@ -266,6 +270,7 @@
     EXPECT_FALSE(options_.show_header_only);
     EXPECT_FALSE(options_.is_remote_mode);
     EXPECT_FALSE(options_.use_socket);
+    EXPECT_FALSE(options_.arc_only);
 }
 
 TEST_F(DumpOptionsTest, InitializeRemoteBugReport) {
@@ -282,6 +287,7 @@
     EXPECT_FALSE(options_.show_header_only);
     EXPECT_FALSE(options_.do_progress_updates);
     EXPECT_FALSE(options_.use_socket);
+    EXPECT_FALSE(options_.arc_only);
 }
 
 TEST_F(DumpOptionsTest, InitializeWearBugReport) {
@@ -299,6 +305,7 @@
     EXPECT_FALSE(options_.show_header_only);
     EXPECT_FALSE(options_.is_remote_mode);
     EXPECT_FALSE(options_.use_socket);
+    EXPECT_FALSE(options_.arc_only);
 }
 
 TEST_F(DumpOptionsTest, InitializeTelephonyBugReport) {
@@ -316,6 +323,7 @@
     EXPECT_FALSE(options_.show_header_only);
     EXPECT_FALSE(options_.is_remote_mode);
     EXPECT_FALSE(options_.use_socket);
+    EXPECT_FALSE(options_.arc_only);
 }
 
 TEST_F(DumpOptionsTest, InitializeWifiBugReport) {
@@ -333,6 +341,37 @@
     EXPECT_FALSE(options_.do_progress_updates);
     EXPECT_FALSE(options_.is_remote_mode);
     EXPECT_FALSE(options_.use_socket);
+    EXPECT_FALSE(options_.arc_only);
+}
+
+TEST_F(DumpOptionsTest, InitializeArcOnlyBugreport) {
+    // clang-format off
+    char* argv[] = {
+        const_cast<char*>("dumpstatez"),
+        const_cast<char*>("-S"),
+        const_cast<char*>("-d"),
+        const_cast<char*>("-z"),
+        const_cast<char*>("-q"),
+        const_cast<char*>("-A")
+    };
+    // clang-format on
+
+    Dumpstate::RunStatus status = options_.Initialize(ARRAY_SIZE(argv), argv);
+
+    EXPECT_EQ(status, Dumpstate::RunStatus::OK);
+    EXPECT_TRUE(options_.do_add_date);
+    EXPECT_TRUE(options_.do_zip_file);
+    EXPECT_TRUE(options_.use_control_socket);
+    EXPECT_FALSE(options_.do_vibrate);
+    EXPECT_TRUE(options_.arc_only);
+
+    // Other options retain default values
+    EXPECT_FALSE(options_.show_header_only);
+    EXPECT_FALSE(options_.do_screenshot);
+    EXPECT_FALSE(options_.do_progress_updates);
+    EXPECT_FALSE(options_.is_remote_mode);
+    EXPECT_FALSE(options_.use_socket);
+    EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
 }
 
 TEST_F(DumpOptionsTest, InitializeDefaultBugReport) {
@@ -361,6 +400,7 @@
     EXPECT_FALSE(options_.is_remote_mode);
     EXPECT_FALSE(options_.use_socket);
     EXPECT_FALSE(options_.wifi_only);
+    EXPECT_FALSE(options_.arc_only);
 }
 
 TEST_F(DumpOptionsTest, InitializePartial1) {
@@ -390,6 +430,7 @@
     EXPECT_FALSE(options_.do_screenshot);
     EXPECT_FALSE(options_.do_progress_updates);
     EXPECT_FALSE(options_.is_remote_mode);
+    EXPECT_FALSE(options_.arc_only);
     EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
 }
 
@@ -419,6 +460,7 @@
     EXPECT_FALSE(options_.do_zip_file);
     EXPECT_FALSE(options_.use_socket);
     EXPECT_FALSE(options_.use_control_socket);
+    EXPECT_FALSE(options_.arc_only);
     EXPECT_EQ(options_.dumpstate_hal_mode, DumpstateMode::DEFAULT);
 }
 
diff --git a/cmds/installd/InstalldNativeService.cpp b/cmds/installd/InstalldNativeService.cpp
index 7d1c1ad..b9c1add 100644
--- a/cmds/installd/InstalldNativeService.cpp
+++ b/cmds/installd/InstalldNativeService.cpp
@@ -1074,6 +1074,7 @@
             res = error(rc, "Failed copying " + from_ce + " to " + to_ce);
             return res;
         }
+        delete_dir_contents_and_dir(from_ce, true /* ignore_if_missing */);
     }
 
     if (needs_de_rollback) {
@@ -1090,6 +1091,7 @@
             res = error(rc, "Failed copying " + from_de + " to " + to_de);
             return res;
         }
+        delete_dir_contents_and_dir(from_de, true /* ignore_if_missing */);
     }
 
     // Finally, restore the SELinux label on the app data.
diff --git a/include/input/DisplayViewport.h b/include/input/DisplayViewport.h
index 6100626..2427a07 100644
--- a/include/input/DisplayViewport.h
+++ b/include/input/DisplayViewport.h
@@ -74,36 +74,40 @@
     int32_t physicalBottom;
     int32_t deviceWidth;
     int32_t deviceHeight;
+    bool isActive;
     std::string uniqueId;
     // The actual (hardware) port that the associated display is connected to.
     // Not all viewports will have this specified.
     std::optional<uint8_t> physicalPort;
     ViewportType type;
 
-    DisplayViewport() :
-            displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0),
-            logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0),
-            physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0),
-            deviceWidth(0), deviceHeight(0), uniqueId(), physicalPort(std::nullopt),
-            type(ViewportType::VIEWPORT_INTERNAL) {
-    }
+    DisplayViewport()
+          : displayId(ADISPLAY_ID_NONE),
+            orientation(DISPLAY_ORIENTATION_0),
+            logicalLeft(0),
+            logicalTop(0),
+            logicalRight(0),
+            logicalBottom(0),
+            physicalLeft(0),
+            physicalTop(0),
+            physicalRight(0),
+            physicalBottom(0),
+            deviceWidth(0),
+            deviceHeight(0),
+            isActive(false),
+            uniqueId(),
+            physicalPort(std::nullopt),
+            type(ViewportType::VIEWPORT_INTERNAL) {}
 
     bool operator==(const DisplayViewport& other) const {
-        return displayId == other.displayId
-                && orientation == other.orientation
-                && logicalLeft == other.logicalLeft
-                && logicalTop == other.logicalTop
-                && logicalRight == other.logicalRight
-                && logicalBottom == other.logicalBottom
-                && physicalLeft == other.physicalLeft
-                && physicalTop == other.physicalTop
-                && physicalRight == other.physicalRight
-                && physicalBottom == other.physicalBottom
-                && deviceWidth == other.deviceWidth
-                && deviceHeight == other.deviceHeight
-                && uniqueId == other.uniqueId
-                && physicalPort == other.physicalPort
-                && type == other.type;
+        return displayId == other.displayId && orientation == other.orientation &&
+                logicalLeft == other.logicalLeft && logicalTop == other.logicalTop &&
+                logicalRight == other.logicalRight && logicalBottom == other.logicalBottom &&
+                physicalLeft == other.physicalLeft && physicalTop == other.physicalTop &&
+                physicalRight == other.physicalRight && physicalBottom == other.physicalBottom &&
+                deviceWidth == other.deviceWidth && deviceHeight == other.deviceHeight &&
+                isActive == other.isActive && uniqueId == other.uniqueId &&
+                physicalPort == other.physicalPort && type == other.type;
     }
 
     bool operator!=(const DisplayViewport& other) const {
@@ -127,6 +131,7 @@
         physicalBottom = height;
         deviceWidth = width;
         deviceHeight = height;
+        isActive = false;
         uniqueId.clear();
         physicalPort = std::nullopt;
         type = ViewportType::VIEWPORT_INTERNAL;
@@ -134,18 +139,16 @@
 
     std::string toString() const {
         return StringPrintf("Viewport %s: displayId=%d, uniqueId=%s, port=%s, orientation=%d, "
-            "logicalFrame=[%d, %d, %d, %d], "
-            "physicalFrame=[%d, %d, %d, %d], "
-            "deviceSize=[%d, %d]",
-            viewportTypeToString(type), displayId,
-            uniqueId.c_str(),
-            physicalPort ? StringPrintf("%" PRIu8, *physicalPort).c_str() : "<none>",
-            orientation,
-            logicalLeft, logicalTop,
-            logicalRight, logicalBottom,
-            physicalLeft, physicalTop,
-            physicalRight, physicalBottom,
-            deviceWidth, deviceHeight);
+                            "logicalFrame=[%d, %d, %d, %d], "
+                            "physicalFrame=[%d, %d, %d, %d], "
+                            "deviceSize=[%d, %d], "
+                            "isActive=[%d]",
+                            viewportTypeToString(type), displayId, uniqueId.c_str(),
+                            physicalPort ? StringPrintf("%" PRIu8, *physicalPort).c_str()
+                                         : "<none>",
+                            orientation, logicalLeft, logicalTop, logicalRight, logicalBottom,
+                            physicalLeft, physicalTop, physicalRight, physicalBottom, deviceWidth,
+                            deviceHeight, isActive);
     }
 };
 
diff --git a/include/input/InputApplication.h b/include/input/InputApplication.h
index 7f04611..86de394 100644
--- a/include/input/InputApplication.h
+++ b/include/input/InputApplication.h
@@ -61,6 +61,11 @@
         return mInfo.token ? mInfo.dispatchingTimeout : defaultValue;
     }
 
+    inline std::chrono::nanoseconds getDispatchingTimeout(
+            std::chrono::nanoseconds defaultValue) const {
+        return mInfo.token ? std::chrono::nanoseconds(mInfo.dispatchingTimeout) : defaultValue;
+    }
+
     inline sp<IBinder> getApplicationToken() const {
         return mInfo.token;
     }
diff --git a/include/input/InputWindow.h b/include/input/InputWindow.h
index c5e56fd..2dac5b6 100644
--- a/include/input/InputWindow.h
+++ b/include/input/InputWindow.h
@@ -222,6 +222,11 @@
         return mInfo.token ? mInfo.dispatchingTimeout : defaultValue;
     }
 
+    inline std::chrono::nanoseconds getDispatchingTimeout(
+            std::chrono::nanoseconds defaultValue) const {
+        return mInfo.token ? std::chrono::nanoseconds(mInfo.dispatchingTimeout) : defaultValue;
+    }
+
     /**
      * Requests that the state of this object be updated to reflect
      * the most current available information about the application.
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index 9888b59..a9f2d73 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -85,8 +85,8 @@
     sp<AidlServiceManager> mTheRealServiceManager;
 };
 
-static std::once_flag gSmOnce;
-static sp<IServiceManager> gDefaultServiceManager;
+[[clang::no_destroy]] static std::once_flag gSmOnce;
+[[clang::no_destroy]] static sp<IServiceManager> gDefaultServiceManager;
 
 sp<IServiceManager> defaultServiceManager()
 {
@@ -95,6 +95,7 @@
         while (sm == nullptr) {
             sm = interface_cast<AidlServiceManager>(ProcessState::self()->getContextObject(nullptr));
             if (sm == nullptr) {
+                ALOGE("Waiting 1s on context object on %s.", ProcessState::self()->getDriverName().c_str());
                 sleep(1);
             }
         }
diff --git a/libs/binder/include/binder/IInterface.h b/libs/binder/include/binder/IInterface.h
index 3a401ad..7116154 100644
--- a/libs/binder/include/binder/IInterface.h
+++ b/libs/binder/include/binder/IInterface.h
@@ -20,6 +20,8 @@
 
 #include <binder/Binder.h>
 
+#include <assert.h>
+
 namespace android {
 
 // ----------------------------------------------------------------------
@@ -155,7 +157,11 @@
     std::unique_ptr<I##INTERFACE> I##INTERFACE::default_impl;           \
     bool I##INTERFACE::setDefaultImpl(std::unique_ptr<I##INTERFACE> impl)\
     {                                                                   \
-        if (!I##INTERFACE::default_impl && impl) {                      \
+        /* Only one user of this interface can use this function     */ \
+        /* at a time. This is a heuristic to detect if two different */ \
+        /* users in the same process use this function.              */ \
+        assert(!I##INTERFACE::default_impl);                            \
+        if (impl) {                                                     \
             I##INTERFACE::default_impl = std::move(impl);               \
             return true;                                                \
         }                                                               \
diff --git a/libs/gralloc/types/Android.bp b/libs/gralloc/types/Android.bp
index 00f7484..66fb295 100644
--- a/libs/gralloc/types/Android.bp
+++ b/libs/gralloc/types/Android.bp
@@ -27,6 +27,11 @@
         enabled: true,
         support_system_process: true,
     },
+    apex_available: [
+        "//apex_available:platform",
+        "com.android.media.swcodec",
+    ],
+    min_sdk_version: "29",
 
     srcs: [
         "Gralloc4.cpp"
diff --git a/libs/gralloc/types/include/gralloctypes/Gralloc4.h b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
index 8d12754..1a7c2c9 100644
--- a/libs/gralloc/types/include/gralloctypes/Gralloc4.h
+++ b/libs/gralloc/types/include/gralloctypes/Gralloc4.h
@@ -431,6 +431,12 @@
          static_cast<int64_t>(
                  aidl::android::hardware::graphics::common::PlaneLayoutComponentType::A)};
 
+static const aidl::android::hardware::graphics::common::ExtendableType
+        PlaneLayoutComponentType_RAW =
+                {GRALLOC4_STANDARD_PLANE_LAYOUT_COMPONENT_TYPE,
+                 static_cast<int64_t>(
+                         aidl::android::hardware::graphics::common::PlaneLayoutComponentType::RAW)};
+
 /*---------------------------------------------------------------------------------------------*/
 
 /**
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 7976ecb..4a4510e 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -130,6 +130,11 @@
 cc_library_static {
     name: "libgui_bufferqueue_static",
     vendor_available: true,
+    apex_available: [
+        "//apex_available:platform",
+        "com.android.media.swcodec",
+    ],
+    min_sdk_version: "29",
 
     cflags: [
         "-DNO_BUFFERHUB",
diff --git a/libs/gui/BufferQueueCore.cpp b/libs/gui/BufferQueueCore.cpp
index 8d80833..5023b6b 100644
--- a/libs/gui/BufferQueueCore.cpp
+++ b/libs/gui/BufferQueueCore.cpp
@@ -75,10 +75,12 @@
     if (NULL != fp) {
         const size_t size = 64;
         char proc_name[size];
-        fgets(proc_name, size, fp);
+        char* result = fgets(proc_name, size, fp);
         fclose(fp);
-        name = proc_name;
-        return NO_ERROR;
+        if (result != nullptr) {
+            name = proc_name;
+            return NO_ERROR;
+        }
     }
     return INVALID_OPERATION;
 }
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 2a27a9a..e62a61f 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -691,8 +691,7 @@
         return result;
     }
 
-    virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const
-    {
+    virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
         if (!outLayers) {
             return UNEXPECTED_NULL;
         }
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 0d33b3f..b49fa1b 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -354,7 +354,7 @@
      *
      * Requires the ACCESS_SURFACE_FLINGER permission.
      */
-    virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const = 0;
+    virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) = 0;
 
     virtual status_t getColorManagement(bool* outGetColorManagement) const = 0;
 
diff --git a/libs/gui/include/gui/ISurfaceComposerClient.h b/libs/gui/include/gui/ISurfaceComposerClient.h
index 6366529..3afbabf 100644
--- a/libs/gui/include/gui/ISurfaceComposerClient.h
+++ b/libs/gui/include/gui/ISurfaceComposerClient.h
@@ -33,7 +33,7 @@
     DECLARE_META_INTERFACE(SurfaceComposerClient)
 
     // flags for createSurface()
-    enum { // (keep in sync with Surface.java)
+    enum { // (keep in sync with SurfaceControl.java)
         eHidden = 0x00000004,
         eDestroyBackbuffer = 0x00000020,
         eSecure = 0x00000080,
@@ -42,6 +42,7 @@
         eProtectedByApp = 0x00000800,
         eProtectedByDRM = 0x00001000,
         eCursorWindow = 0x00002000,
+        eNoColorFill = 0x00004000,
 
         eFXSurfaceBufferQueue = 0x00000000,
         eFXSurfaceEffect = 0x00020000,
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index a1d12a5..c2b4ef9 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -785,7 +785,7 @@
         return NO_ERROR;
     }
     status_t injectVSync(nsecs_t /*when*/) override { return NO_ERROR; }
-    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* /*layers*/) const override {
+    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* /*layers*/) override {
         return NO_ERROR;
     }
     status_t getCompositionPreference(
diff --git a/libs/math/Android.bp b/libs/math/Android.bp
index 693bace..3b1edcb 100644
--- a/libs/math/Android.bp
+++ b/libs/math/Android.bp
@@ -16,6 +16,14 @@
     name: "libmath",
     host_supported: true,
     vendor_available: true,
+    apex_available: [
+        "//apex_available:platform",
+        "com.android.media",
+        "com.android.media.swcodec",
+        "com.android.neuralnetworks",
+    ],
+    min_sdk_version: "29",
+
     export_include_dirs: ["include"],
 }
 
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index 25130e2..36aad2e 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -236,7 +236,11 @@
 /** Compatibility value for ANativeWindow_setFrameRate. */
 enum ANativeWindow_FrameRateCompatibility {
     /**
-     * There are no inherent restrictions on the frame rate of this window.
+     * There are no inherent restrictions on the frame rate of this window. When
+     * the system selects a frame rate other than what the app requested, the
+     * app will be able to run at the system frame rate without requiring pull
+     * down. This value should be used when displaying game content, UIs, and
+     * anything that isn't video.
      */
     ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT = 0,
     /**
@@ -246,7 +250,7 @@
      * to do pull down or use some other technique to adapt to the system's
      * frame rate. The user experience is likely to be worse (e.g. more frame
      * stuttering) than it would be if the system had chosen the app's requested
-     * frame rate.
+     * frame rate. This value should be used for video content.
      */
     ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE = 1
 };
diff --git a/opengl/libs/Android.bp b/opengl/libs/Android.bp
index 3997134..e8d3684 100644
--- a/opengl/libs/Android.bp
+++ b/opengl/libs/Android.bp
@@ -100,6 +100,7 @@
         "libgraphicsenv",
         "libnativewindow",
         "libbacktrace",
+        "libbase",
     ],
     target: {
         vendor: {
diff --git a/opengl/libs/EGL/BlobCache.cpp b/opengl/libs/EGL/BlobCache.cpp
index 74c4d7d..74fb019 100644
--- a/opengl/libs/EGL/BlobCache.cpp
+++ b/opengl/libs/EGL/BlobCache.cpp
@@ -21,7 +21,7 @@
 #include <errno.h>
 #include <inttypes.h>
 
-#include <cutils/properties.h>
+#include <android-base/properties.h>
 #include <log/log.h>
 #include <chrono>
 
@@ -165,7 +165,8 @@
 }
 
 size_t BlobCache::getFlattenedSize() const {
-    size_t size = align4(sizeof(Header) + PROPERTY_VALUE_MAX);
+    auto buildId = base::GetProperty("ro.build.id", "");
+    size_t size = align4(sizeof(Header) + buildId.size());
     for (const CacheEntry& e :  mCacheEntries) {
         std::shared_ptr<Blob> const& keyBlob = e.getKey();
         std::shared_ptr<Blob> const& valueBlob = e.getValue();
@@ -185,9 +186,9 @@
     header->mBlobCacheVersion = blobCacheVersion;
     header->mDeviceVersion = blobCacheDeviceVersion;
     header->mNumEntries = mCacheEntries.size();
-    char buildId[PROPERTY_VALUE_MAX];
-    header->mBuildIdLength = property_get("ro.build.id", buildId, "");
-    memcpy(header->mBuildId, buildId, header->mBuildIdLength);
+    auto buildId = base::GetProperty("ro.build.id", "");
+    header->mBuildIdLength = buildId.size();
+    memcpy(header->mBuildId, buildId.c_str(), header->mBuildIdLength);
 
     // Write cache entries
     uint8_t* byteBuffer = reinterpret_cast<uint8_t*>(buffer);
@@ -238,12 +239,11 @@
         ALOGE("unflatten: bad magic number: %" PRIu32, header->mMagicNumber);
         return -EINVAL;
     }
-    char buildId[PROPERTY_VALUE_MAX];
-    int len = property_get("ro.build.id", buildId, "");
+    auto buildId = base::GetProperty("ro.build.id", "");
     if (header->mBlobCacheVersion != blobCacheVersion ||
-            header->mDeviceVersion != blobCacheDeviceVersion ||
-            len != header->mBuildIdLength ||
-            strncmp(buildId, header->mBuildId, len)) {
+        header->mDeviceVersion != blobCacheDeviceVersion ||
+        buildId.size() != header->mBuildIdLength ||
+        strncmp(buildId.c_str(), header->mBuildId, buildId.size())) {
         // We treat version mismatches as an empty cache.
         return 0;
     }
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index d664e4d..d66ef2b 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -24,8 +24,8 @@
 #include <dirent.h>
 #include <dlfcn.h>
 
+#include <android-base/properties.h>
 #include <android/dlext.h>
-#include <cutils/properties.h>
 #include <log/log.h>
 #include <utils/Timers.h>
 
@@ -241,12 +241,12 @@
         // i.e.:
         //      libGLES_${prop}.so, or:
         //      libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
-        char prop[PROPERTY_VALUE_MAX + 1];
         for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
-            if (property_get(key, prop, nullptr) <= 0) {
+            auto prop = base::GetProperty(key, "");
+            if (prop.empty()) {
                 continue;
             }
-            hnd = attempt_to_load_system_driver(cnx, prop, true);
+            hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
             if (hnd) {
                 break;
             } else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
@@ -510,9 +510,9 @@
         .library_namespace = ns,
     };
     void* so = nullptr;
-    char prop[PROPERTY_VALUE_MAX + 1];
     for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
-        if (property_get(key, prop, nullptr) <= 0) {
+        auto prop = base::GetProperty(key, "");
+        if (prop.empty()) {
             continue;
         }
         std::string name = std::string("lib") + kind + "_" + prop + ".so";
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index d5d57d7..43f7a07 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -18,7 +18,7 @@
 
 #include <EGL/egl.h>
 
-#include <cutils/properties.h>
+#include <android-base/properties.h>
 
 #include <log/log.h>
 
@@ -58,9 +58,7 @@
         } else {
             LOG_ALWAYS_FATAL(error);
         }
-        char value[PROPERTY_VALUE_MAX];
-        property_get("debug.egl.callstack", value, "0");
-        if (atoi(value)) {
+        if (base::GetBoolProperty("debug.egl.callstack", false)) {
             CallStack::log(LOG_TAG);
         }
     }
@@ -224,9 +222,7 @@
     pthread_mutex_unlock(&sLogPrintMutex);
     if (printLog) {
         ALOGE("called unimplemented OpenGL ES API");
-        char value[PROPERTY_VALUE_MAX];
-        property_get("debug.egl.callstack", value, "0");
-        if (atoi(value)) {
+        if (base::GetBoolProperty("debug.egl.callstack", false)) {
             CallStack::log(LOG_TAG);
         }
     }
diff --git a/opengl/libs/EGL/egl_angle_platform.cpp b/opengl/libs/EGL/egl_angle_platform.cpp
index 00caff2..97dc0f1 100644
--- a/opengl/libs/EGL/egl_angle_platform.cpp
+++ b/opengl/libs/EGL/egl_angle_platform.cpp
@@ -16,7 +16,6 @@
 
 #if defined(__ANDROID__)
 
-#include <cutils/properties.h>
 #include "Loader.h"
 #include "egl_angle_platform.h"
 
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
index 6af7cd2..3b1cf71 100644
--- a/opengl/libs/EGL/egl_display.cpp
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -24,7 +24,6 @@
 #include <EGL/eglext_angle.h>
 #include <private/EGL/display.h>
 
-#include <cutils/properties.h>
 #include "Loader.h"
 #include "egl_angle_platform.h"
 #include "egl_cache.h"
@@ -32,6 +31,7 @@
 #include "egl_tls.h"
 
 #include <SurfaceFlingerProperties.h>
+#include <android-base/properties.h>
 #include <android/dlext.h>
 #include <dlfcn.h>
 #include <graphicsenv/GraphicsEnv.h>
@@ -73,7 +73,7 @@
 }
 
 bool needsAndroidPEglMitigation() {
-    static const int32_t vndk_version = property_get_int32("ro.vndk.version", -1);
+    static const int32_t vndk_version = base::GetIntProperty("ro.vndk.version", -1);
     return vndk_version <= 28;
 }
 
@@ -151,10 +151,8 @@
         attrs.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
         attrs.push_back(EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE);
 
-        char prop[PROPERTY_VALUE_MAX];
-        property_get("debug.angle.validation", prop, "0");
         attrs.push_back(EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE);
-        attrs.push_back(atoi(prop));
+        attrs.push_back(base::GetBoolProperty("debug.angle.validation", false));
 
         attrs.push_back(EGL_NONE);
 
@@ -372,16 +370,8 @@
 
         egl_cache_t::get()->initialize(this);
 
-        char value[PROPERTY_VALUE_MAX];
-        property_get("debug.egl.finish", value, "0");
-        if (atoi(value)) {
-            finishOnSwap = true;
-        }
-
-        property_get("debug.egl.traceGpuCompletion", value, "0");
-        if (atoi(value)) {
-            traceGpuCompletion = true;
-        }
+        finishOnSwap = base::GetBoolProperty("debug.egl.finish", false);
+        traceGpuCompletion = base::GetBoolProperty("debug.egl.traceGpuCompletion", false);
 
         // TODO: If device doesn't provide 1.4 or 1.5 then we'll be
         // changing the behavior from the past where we always advertise
diff --git a/opengl/libs/EGL/egl_layers.cpp b/opengl/libs/EGL/egl_layers.cpp
index 44a1c0b..ea86c9a 100644
--- a/opengl/libs/EGL/egl_layers.cpp
+++ b/opengl/libs/EGL/egl_layers.cpp
@@ -18,9 +18,9 @@
 
 #include <EGL/egl.h>
 #include <android-base/file.h>
+#include <android-base/properties.h>
 #include <android-base/strings.h>
 #include <android/dlext.h>
-#include <cutils/properties.h>
 #include <dlfcn.h>
 #include <graphicsenv/GraphicsEnv.h>
 #include <log/log.h>
@@ -157,9 +157,7 @@
 
     if (debug_layers.empty()) {
         // Only check system properties if Java settings are empty
-        char prop[PROPERTY_VALUE_MAX];
-        property_get("debug.gles.layers", prop, "");
-        debug_layers = prop;
+        debug_layers = base::GetProperty("debug.gles.layers", "");
     }
 
     return debug_layers;
diff --git a/opengl/libs/EGL/egl_platform_entries.cpp b/opengl/libs/EGL/egl_platform_entries.cpp
index c976c60..99283be 100644
--- a/opengl/libs/EGL/egl_platform_entries.cpp
+++ b/opengl/libs/EGL/egl_platform_entries.cpp
@@ -27,13 +27,13 @@
 #include <EGL/eglext.h>
 #include <EGL/eglext_angle.h>
 
-#include <android/hardware_buffer.h>
+#include <android-base/properties.h>
 #include <android-base/strings.h>
+#include <android/hardware_buffer.h>
 #include <graphicsenv/GraphicsEnv.h>
 #include <private/android/AHardwareBufferHelpers.h>
 
 #include <cutils/compiler.h>
-#include <cutils/properties.h>
 #include <log/log.h>
 
 #include <condition_variable>
@@ -381,10 +381,7 @@
     egl_connection_t* const cnx = &gEGLImpl;
     if (cnx->dso) {
         if (attrib_list) {
-            char value[PROPERTY_VALUE_MAX];
-            property_get("debug.egl.force_msaa", value, "false");
-
-            if (!strcmp(value, "true")) {
+            if (base::GetBoolProperty("debug.egl.force_msaa", false)) {
                 size_t attribCount = 0;
                 EGLint attrib = attrib_list[0];
 
diff --git a/opengl/libs/EGL/egl_tls.cpp b/opengl/libs/EGL/egl_tls.cpp
index aaecb62..8d118e0 100644
--- a/opengl/libs/EGL/egl_tls.cpp
+++ b/opengl/libs/EGL/egl_tls.cpp
@@ -18,7 +18,7 @@
 
 #include <stdlib.h>
 
-#include <cutils/properties.h>
+#include <android-base/properties.h>
 #include <log/log.h>
 #include "CallStack.h"
 #include "egl_platform_entries.h"
@@ -96,9 +96,7 @@
         if (!quiet) {
             ALOGE("%s:%d error %x (%s)",
                     caller, line, error, egl_strerror(error));
-            char value[PROPERTY_VALUE_MAX];
-            property_get("debug.egl.callstack", value, "0");
-            if (atoi(value)) {
+            if (base::GetBoolProperty("debug.egl.callstack", false)) {
                 CallStack::log(LOG_TAG);
             }
         }
diff --git a/services/gpuservice/GpuService.cpp b/services/gpuservice/GpuService.cpp
index 7bb0e4a..f40ce71 100644
--- a/services/gpuservice/GpuService.cpp
+++ b/services/gpuservice/GpuService.cpp
@@ -94,7 +94,6 @@
         size_t numArgs = args.size();
 
         if (numArgs) {
-            dumpAll = false;
             for (size_t index = 0; index < numArgs; ++index) {
                 if (args[index] == String16("--gpustats")) {
                     dumpStats = true;
@@ -102,6 +101,7 @@
                     dumpDriverInfo = true;
                 }
             }
+            dumpAll = !(dumpDriverInfo || dumpStats);
         }
 
         if (dumpAll || dumpDriverInfo) {
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index a1eb007..21c8ae1 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -102,6 +102,12 @@
     releaseInjectionState();
 }
 
+std::string EventEntry::getDescription() const {
+    std::string result;
+    appendDescription(result);
+    return result;
+}
+
 void EventEntry::release() {
     refCount -= 1;
     if (refCount == 0) {
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index ab481bd..a135409 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -83,6 +83,8 @@
 
     virtual void appendDescription(std::string& msg) const = 0;
 
+    std::string getDescription() const;
+
 protected:
     EventEntry(int32_t id, Type type, nsecs_t eventTime, uint32_t policyFlags);
     virtual ~EventEntry();
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index e8cadee..8dddd6d 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -78,7 +78,7 @@
 
 // Default input dispatching timeout if there is no focused application or paused window
 // from which to determine an appropriate dispatching timeout.
-constexpr nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
+constexpr std::chrono::nanoseconds DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5s;
 
 // Amount of time to allow for all pending events to be processed when an app switch
 // key is on the way.  This is used to preempt input dispatch and drop input events
@@ -620,6 +620,33 @@
     }
 }
 
+/**
+ * Return true if the events preceding this incoming motion event should be dropped
+ * Return false otherwise (the default behaviour)
+ */
+bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) {
+    bool isPointerDownEvent = motionEntry.action == AMOTION_EVENT_ACTION_DOWN &&
+            (motionEntry.source & AINPUT_SOURCE_CLASS_POINTER);
+    if (isPointerDownEvent &&
+        mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY &&
+        mInputTargetWaitApplicationToken != nullptr) {
+        int32_t displayId = motionEntry.displayId;
+        int32_t x = static_cast<int32_t>(
+                motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
+        int32_t y = static_cast<int32_t>(
+                motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+        sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y);
+        if (touchedWindowHandle != nullptr &&
+            touchedWindowHandle->getApplicationToken() != mInputTargetWaitApplicationToken) {
+            // User touched a different application than the one we are waiting on.
+            // Flag the event, and start pruning the input queue.
+            ALOGI("Pruning input queue because user touched a different application");
+            return true;
+        }
+    }
+    return false;
+}
+
 bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
     bool needWake = mInboundQueue.empty();
     mInboundQueue.push_back(entry);
@@ -653,32 +680,18 @@
             // decides to touch a window in a different application.
             // If the application takes too long to catch up then we drop all events preceding
             // the touch into the other window.
-            MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
-            if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN &&
-                (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) &&
-                mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY &&
-                mInputTargetWaitApplicationToken != nullptr) {
-                int32_t displayId = motionEntry->displayId;
-                int32_t x =
-                        int32_t(motionEntry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
-                int32_t y =
-                        int32_t(motionEntry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
-                sp<InputWindowHandle> touchedWindowHandle =
-                        findTouchedWindowAtLocked(displayId, x, y);
-                if (touchedWindowHandle != nullptr &&
-                    touchedWindowHandle->getApplicationToken() !=
-                            mInputTargetWaitApplicationToken) {
-                    // User touched a different application than the one we are waiting on.
-                    // Flag the event, and start pruning the input queue.
-                    mNextUnblockedEvent = motionEntry;
-                    needWake = true;
-                }
+            if (shouldPruneInboundQueueLocked(static_cast<MotionEntry&>(*entry))) {
+                mNextUnblockedEvent = entry;
+                needWake = true;
             }
             break;
         }
-        case EventEntry::Type::CONFIGURATION_CHANGED:
-        case EventEntry::Type::DEVICE_RESET:
         case EventEntry::Type::FOCUS: {
+            LOG_ALWAYS_FATAL("Focus events should be inserted using enqueueFocusEventLocked");
+            break;
+        }
+        case EventEntry::Type::CONFIGURATION_CHANGED:
+        case EventEntry::Type::DEVICE_RESET: {
             // nothing to do
             break;
         }
@@ -980,9 +993,24 @@
 }
 
 void InputDispatcher::enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus) {
+    if (mPendingEvent != nullptr) {
+        // Move the pending event to the front of the queue. This will give the chance
+        // for the pending event to get dispatched to the newly focused window
+        mInboundQueue.push_front(mPendingEvent);
+        mPendingEvent = nullptr;
+    }
+
     FocusEntry* focusEntry =
             new FocusEntry(mIdGenerator.nextId(), now(), window.getToken(), hasFocus);
-    enqueueInboundEventLocked(focusEntry);
+
+    // This event should go to the front of the queue, but behind all other focus events
+    // Find the last focus event, and insert right after it
+    std::deque<EventEntry*>::reverse_iterator it =
+            std::find_if(mInboundQueue.rbegin(), mInboundQueue.rend(),
+                         [](EventEntry* event) { return event->type == EventEntry::Type::FOCUS; });
+
+    // Maintain the order of focus events. Insert the entry after all other focus events.
+    mInboundQueue.insert(it.base(), focusEntry);
 }
 
 void InputDispatcher::dispatchFocusLocked(nsecs_t currentTime, FocusEntry* entry) {
@@ -1152,14 +1180,16 @@
     }
 
     setInjectionResult(entry, injectionResult);
+    if (injectionResult == INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
+        ALOGW("Permission denied, dropping the motion (isPointer=%s)", toString(isPointerEvent));
+        return true;
+    }
     if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
-        if (injectionResult != INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
-            CancelationOptions::Mode mode(isPointerEvent
-                                                  ? CancelationOptions::CANCEL_POINTER_EVENTS
-                                                  : CancelationOptions::CANCEL_NON_POINTER_EVENTS);
-            CancelationOptions options(mode, "input event injection failed");
-            synthesizeCancelationEventsForMonitorsLocked(options);
-        }
+        CancelationOptions::Mode mode(isPointerEvent
+                                              ? CancelationOptions::CANCEL_POINTER_EVENTS
+                                              : CancelationOptions::CANCEL_NON_POINTER_EVENTS);
+        CancelationOptions options(mode, "input event injection failed");
+        synthesizeCancelationEventsForMonitorsLocked(options);
         return true;
     }
 
@@ -1265,11 +1295,9 @@
         }
     } else {
         if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-            if (DEBUG_FOCUS) {
-                ALOGD("Waiting for application to become ready for input: %s.  Reason: %s",
-                      getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), reason);
-            }
-            nsecs_t timeout;
+            ALOGI("Waiting for application to become ready for input: %s.  Reason: %s",
+                  getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), reason);
+            std::chrono::nanoseconds timeout;
             if (windowHandle != nullptr) {
                 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
             } else if (applicationHandle != nullptr) {
@@ -1281,7 +1309,7 @@
 
             mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
             mInputTargetWaitStartTime = currentTime;
-            mInputTargetWaitTimeoutTime = currentTime + timeout;
+            mInputTargetWaitTimeoutTime = currentTime + timeout.count();
             mInputTargetWaitTimeoutExpired = false;
             mInputTargetWaitApplicationToken.clear();
 
@@ -1323,10 +1351,10 @@
 }
 
 void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(
-        nsecs_t newTimeout, const sp<IBinder>& inputConnectionToken) {
-    if (newTimeout > 0) {
+        nsecs_t timeoutExtension, const sp<IBinder>& inputConnectionToken) {
+    if (timeoutExtension > 0) {
         // Extend the timeout.
-        mInputTargetWaitTimeoutTime = now() + newTimeout;
+        mInputTargetWaitTimeoutTime = now() + timeoutExtension;
     } else {
         // Give up.
         mInputTargetWaitTimeoutExpired = true;
@@ -1345,13 +1373,6 @@
     }
 }
 
-nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime) {
-    if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-        return currentTime - mInputTargetWaitStartTime;
-    }
-    return 0;
-}
-
 void InputDispatcher::resetAnrTimeoutsLocked() {
     if (DEBUG_FOCUS) {
         ALOGD("Resetting ANR timeouts.");
@@ -1394,7 +1415,6 @@
                                                         const EventEntry& entry,
                                                         std::vector<InputTarget>& inputTargets,
                                                         nsecs_t* nextWakeupTime) {
-    int32_t injectionResult;
     std::string reason;
 
     int32_t displayId = getTargetDisplayId(entry);
@@ -1407,54 +1427,38 @@
     // then drop the event.
     if (focusedWindowHandle == nullptr) {
         if (focusedApplicationHandle != nullptr) {
-            injectionResult =
-                    handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
-                                                nullptr, nextWakeupTime,
-                                                "Waiting because no window has focus but there is "
-                                                "a focused application that may eventually add a "
-                                                "window when it finishes starting up.");
-            goto Unresponsive;
+            return handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
+                                               nullptr, nextWakeupTime,
+                                               "Waiting because no window has focus but there is "
+                                               "a focused application that may eventually add a "
+                                               "window when it finishes starting up.");
         }
 
         ALOGI("Dropping event because there is no focused window or focused application in display "
               "%" PRId32 ".",
               displayId);
-        injectionResult = INPUT_EVENT_INJECTION_FAILED;
-        goto Failed;
+        return INPUT_EVENT_INJECTION_FAILED;
     }
 
     // Check permissions.
     if (!checkInjectionPermission(focusedWindowHandle, entry.injectionState)) {
-        injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
-        goto Failed;
+        return INPUT_EVENT_INJECTION_PERMISSION_DENIED;
     }
 
     // Check whether the window is ready for more input.
     reason = checkWindowReadyForMoreInputLocked(currentTime, focusedWindowHandle, entry, "focused");
     if (!reason.empty()) {
-        injectionResult =
-                handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
-                                            focusedWindowHandle, nextWakeupTime, reason.c_str());
-        goto Unresponsive;
+        return handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
+                                           focusedWindowHandle, nextWakeupTime, reason.c_str());
     }
 
     // Success!  Output targets.
-    injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
     addWindowTargetLocked(focusedWindowHandle,
                           InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS,
                           BitSet32(0), inputTargets);
 
     // Done.
-Failed:
-Unresponsive:
-    nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
-    updateDispatchStatistics(currentTime, entry, injectionResult, timeSpentWaitingForApplication);
-    if (DEBUG_FOCUS) {
-        ALOGD("findFocusedWindow finished: injectionResult=%d, "
-              "timeSpentWaitingForApplication=%0.1fms",
-              injectionResult, timeSpentWaitingForApplication / 1000000.0);
-    }
-    return injectionResult;
+    return INPUT_EVENT_INJECTION_SUCCEEDED;
 }
 
 int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
@@ -1751,10 +1755,9 @@
                     checkWindowReadyForMoreInputLocked(currentTime, touchedWindow.windowHandle,
                                                        entry, "touched");
             if (!reason.empty()) {
-                injectionResult = handleTargetsNotReadyLocked(currentTime, entry, nullptr,
-                                                              touchedWindow.windowHandle,
-                                                              nextWakeupTime, reason.c_str());
-                goto Unresponsive;
+                return handleTargetsNotReadyLocked(currentTime, entry, nullptr,
+                                                   touchedWindow.windowHandle, nextWakeupTime,
+                                                   reason.c_str());
             }
         }
     }
@@ -1814,98 +1817,85 @@
         }
     }
 
+    if (injectionPermission != INJECTION_PERMISSION_GRANTED) {
+        return injectionResult;
+    }
+
     // Update final pieces of touch state if the injector had permission.
-    if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
-        if (!wrongDevice) {
-            if (switchedDevice) {
+    if (!wrongDevice) {
+        if (switchedDevice) {
+            if (DEBUG_FOCUS) {
+                ALOGD("Conflicting pointer actions: Switched to a different device.");
+            }
+            *outConflictingPointerActions = true;
+        }
+
+        if (isHoverAction) {
+            // Started hovering, therefore no longer down.
+            if (oldState && oldState->down) {
                 if (DEBUG_FOCUS) {
-                    ALOGD("Conflicting pointer actions: Switched to a different device.");
+                    ALOGD("Conflicting pointer actions: Hover received while pointer was "
+                          "down.");
                 }
                 *outConflictingPointerActions = true;
             }
+            mTempTouchState.reset();
+            if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
+                maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
+                mTempTouchState.deviceId = entry.deviceId;
+                mTempTouchState.source = entry.source;
+                mTempTouchState.displayId = displayId;
+            }
+        } else if (maskedAction == AMOTION_EVENT_ACTION_UP ||
+                   maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
+            // All pointers up or canceled.
+            mTempTouchState.reset();
+        } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
+            // First pointer went down.
+            if (oldState && oldState->down) {
+                if (DEBUG_FOCUS) {
+                    ALOGD("Conflicting pointer actions: Down received while already down.");
+                }
+                *outConflictingPointerActions = true;
+            }
+        } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
+            // One pointer went up.
+            if (isSplit) {
+                int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+                uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
 
-            if (isHoverAction) {
-                // Started hovering, therefore no longer down.
-                if (oldState && oldState->down) {
-                    if (DEBUG_FOCUS) {
-                        ALOGD("Conflicting pointer actions: Hover received while pointer was "
-                              "down.");
-                    }
-                    *outConflictingPointerActions = true;
-                }
-                mTempTouchState.reset();
-                if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
-                    maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
-                    mTempTouchState.deviceId = entry.deviceId;
-                    mTempTouchState.source = entry.source;
-                    mTempTouchState.displayId = displayId;
-                }
-            } else if (maskedAction == AMOTION_EVENT_ACTION_UP ||
-                       maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
-                // All pointers up or canceled.
-                mTempTouchState.reset();
-            } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
-                // First pointer went down.
-                if (oldState && oldState->down) {
-                    if (DEBUG_FOCUS) {
-                        ALOGD("Conflicting pointer actions: Down received while already down.");
-                    }
-                    *outConflictingPointerActions = true;
-                }
-            } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
-                // One pointer went up.
-                if (isSplit) {
-                    int32_t pointerIndex = getMotionEventActionPointerIndex(action);
-                    uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
-
-                    for (size_t i = 0; i < mTempTouchState.windows.size();) {
-                        TouchedWindow& touchedWindow = mTempTouchState.windows[i];
-                        if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
-                            touchedWindow.pointerIds.clearBit(pointerId);
-                            if (touchedWindow.pointerIds.isEmpty()) {
-                                mTempTouchState.windows.erase(mTempTouchState.windows.begin() + i);
-                                continue;
-                            }
+                for (size_t i = 0; i < mTempTouchState.windows.size();) {
+                    TouchedWindow& touchedWindow = mTempTouchState.windows[i];
+                    if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
+                        touchedWindow.pointerIds.clearBit(pointerId);
+                        if (touchedWindow.pointerIds.isEmpty()) {
+                            mTempTouchState.windows.erase(mTempTouchState.windows.begin() + i);
+                            continue;
                         }
-                        i += 1;
                     }
+                    i += 1;
                 }
             }
+        }
 
-            // Save changes unless the action was scroll in which case the temporary touch
-            // state was only valid for this one action.
-            if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
-                if (mTempTouchState.displayId >= 0) {
-                    if (oldStateIndex >= 0) {
-                        mTouchStatesByDisplay.editValueAt(oldStateIndex).copyFrom(mTempTouchState);
-                    } else {
-                        mTouchStatesByDisplay.add(displayId, mTempTouchState);
-                    }
-                } else if (oldStateIndex >= 0) {
-                    mTouchStatesByDisplay.removeItemsAt(oldStateIndex);
+        // Save changes unless the action was scroll in which case the temporary touch
+        // state was only valid for this one action.
+        if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
+            if (mTempTouchState.displayId >= 0) {
+                if (oldStateIndex >= 0) {
+                    mTouchStatesByDisplay.editValueAt(oldStateIndex).copyFrom(mTempTouchState);
+                } else {
+                    mTouchStatesByDisplay.add(displayId, mTempTouchState);
                 }
+            } else if (oldStateIndex >= 0) {
+                mTouchStatesByDisplay.removeItemsAt(oldStateIndex);
             }
+        }
 
-            // Update hover state.
-            mLastHoverWindowHandle = newHoverWindowHandle;
-        }
-    } else {
-        if (DEBUG_FOCUS) {
-            ALOGD("Not updating touch focus because injection was denied.");
-        }
+        // Update hover state.
+        mLastHoverWindowHandle = newHoverWindowHandle;
     }
 
-Unresponsive:
-    // Reset temporary touch state to ensure we release unnecessary references to input channels.
-    mTempTouchState.reset();
-
-    nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
-    updateDispatchStatistics(currentTime, entry, injectionResult, timeSpentWaitingForApplication);
-    if (DEBUG_FOCUS) {
-        ALOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
-              "timeSpentWaitingForApplication=%0.1fms",
-              injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
-    }
     return injectionResult;
 }
 
@@ -2144,15 +2134,12 @@
         const sp<InputWindowHandle>& windowHandle) {
     if (applicationHandle != nullptr) {
         if (windowHandle != nullptr) {
-            std::string label(applicationHandle->getName());
-            label += " - ";
-            label += windowHandle->getName();
-            return label;
+            return applicationHandle->getName() + " - " + windowHandle->getName();
         } else {
             return applicationHandle->getName();
         }
     } else if (windowHandle != nullptr) {
-        return windowHandle->getName();
+        return windowHandle->getInfo()->applicationInfo.name + " - " + windowHandle->getName();
     } else {
         return "<unknown application or window>";
     }
@@ -4060,11 +4047,12 @@
             const int32_t displayId = it.first;
             const sp<InputApplicationHandle>& applicationHandle = it.second;
             dump += StringPrintf(INDENT2 "displayId=%" PRId32
-                                         ", name='%s', dispatchingTimeout=%0.3fms\n",
+                                         ", name='%s', dispatchingTimeout=%" PRId64 "ms\n",
                                  displayId, applicationHandle->getName().c_str(),
-                                 applicationHandle->getDispatchingTimeout(
-                                         DEFAULT_INPUT_DISPATCHING_TIMEOUT) /
-                                         1000000.0);
+                                 ns2ms(applicationHandle
+                                               ->getDispatchingTimeout(
+                                                       DEFAULT_INPUT_DISPATCHING_TIMEOUT)
+                                               .count()));
         }
     } else {
         dump += StringPrintf(INDENT "FocusedApplications: <none>\n");
@@ -4144,9 +4132,10 @@
                                          windowInfo->windowXScale, windowInfo->windowYScale);
                     dumpRegion(dump, windowInfo->touchableRegion);
                     dump += StringPrintf(", inputFeatures=0x%08x", windowInfo->inputFeatures);
-                    dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
+                    dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
+                                         "ms\n",
                                          windowInfo->ownerPid, windowInfo->ownerUid,
-                                         windowInfo->dispatchingTimeout / 1000000.0);
+                                         ns2ms(windowInfo->dispatchingTimeout));
                 }
             } else {
                 dump += INDENT2 "Windows: <none>\n";
@@ -4179,7 +4168,7 @@
         for (EventEntry* entry : mRecentQueue) {
             dump += INDENT2;
             entry->appendDescription(dump);
-            dump += StringPrintf(", age=%0.1fms\n", (currentTime - entry->eventTime) * 0.000001f);
+            dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
         }
     } else {
         dump += INDENT "RecentQueue: <empty>\n";
@@ -4190,8 +4179,8 @@
         dump += INDENT "PendingEvent:\n";
         dump += INDENT2;
         mPendingEvent->appendDescription(dump);
-        dump += StringPrintf(", age=%0.1fms\n",
-                             (currentTime - mPendingEvent->eventTime) * 0.000001f);
+        dump += StringPrintf(", age=%" PRId64 "ms\n",
+                             ns2ms(currentTime - mPendingEvent->eventTime));
     } else {
         dump += INDENT "PendingEvent: <none>\n";
     }
@@ -4202,7 +4191,7 @@
         for (EventEntry* entry : mInboundQueue) {
             dump += INDENT2;
             entry->appendDescription(dump);
-            dump += StringPrintf(", age=%0.1fms\n", (currentTime - entry->eventTime) * 0.000001f);
+            dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
         }
     } else {
         dump += INDENT "InboundQueue: <empty>\n";
@@ -4237,9 +4226,10 @@
                 for (DispatchEntry* entry : connection->outboundQueue) {
                     dump.append(INDENT4);
                     entry->eventEntry->appendDescription(dump);
-                    dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%0.1fms\n",
+                    dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%" PRId64
+                                         "ms\n",
                                          entry->targetFlags, entry->resolvedAction,
-                                         (currentTime - entry->eventEntry->eventTime) * 0.000001f);
+                                         ns2ms(currentTime - entry->eventEntry->eventTime));
                 }
             } else {
                 dump += INDENT3 "OutboundQueue: <empty>\n";
@@ -4252,10 +4242,10 @@
                     dump += INDENT4;
                     entry->eventEntry->appendDescription(dump);
                     dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, "
-                                         "age=%0.1fms, wait=%0.1fms\n",
+                                         "age=%" PRId64 "ms, wait=%" PRId64 "ms\n",
                                          entry->targetFlags, entry->resolvedAction,
-                                         (currentTime - entry->eventEntry->eventTime) * 0.000001f,
-                                         (currentTime - entry->deliveryTime) * 0.000001f);
+                                         ns2ms(currentTime - entry->eventEntry->eventTime),
+                                         ns2ms(currentTime - entry->deliveryTime));
                 }
             } else {
                 dump += INDENT3 "WaitQueue: <empty>\n";
@@ -4266,16 +4256,16 @@
     }
 
     if (isAppSwitchPendingLocked()) {
-        dump += StringPrintf(INDENT "AppSwitch: pending, due in %0.1fms\n",
-                             (mAppSwitchDueTime - now()) / 1000000.0);
+        dump += StringPrintf(INDENT "AppSwitch: pending, due in %" PRId64 "ms\n",
+                             ns2ms(mAppSwitchDueTime - now()));
     } else {
         dump += INDENT "AppSwitch: not pending\n";
     }
 
     dump += INDENT "Configuration:\n";
-    dump += StringPrintf(INDENT2 "KeyRepeatDelay: %0.1fms\n", mConfig.keyRepeatDelay * 0.000001f);
-    dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %0.1fms\n",
-                         mConfig.keyRepeatTimeout * 0.000001f);
+    dump += StringPrintf(INDENT2 "KeyRepeatDelay: %" PRId64 "ms\n", ns2ms(mConfig.keyRepeatDelay));
+    dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %" PRId64 "ms\n",
+                         ns2ms(mConfig.keyRepeatTimeout));
 }
 
 void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) {
@@ -4377,8 +4367,7 @@
         return BAD_VALUE;
     }
 
-    [[maybe_unused]] const bool removed = removeByValue(mConnectionsByFd, connection);
-    ALOG_ASSERT(removed);
+    removeConnectionLocked(connection);
     mInputChannelsByToken.erase(inputChannel->getConnectionToken());
 
     if (connection->monitor) {
@@ -4480,7 +4469,7 @@
     return std::nullopt;
 }
 
-sp<Connection> InputDispatcher::getConnectionLocked(const sp<IBinder>& inputConnectionToken) {
+sp<Connection> InputDispatcher::getConnectionLocked(const sp<IBinder>& inputConnectionToken) const {
     if (inputConnectionToken == nullptr) {
         return nullptr;
     }
@@ -4495,6 +4484,10 @@
     return nullptr;
 }
 
+void InputDispatcher::removeConnectionLocked(const sp<Connection>& connection) {
+    removeByValue(mConnectionsByFd, connection);
+}
+
 void InputDispatcher::onDispatchCycleFinishedLocked(nsecs_t currentTime,
                                                     const sp<Connection>& connection, uint32_t seq,
                                                     bool handled) {
@@ -4599,12 +4592,12 @@
             commandEntry->inputChannel ? commandEntry->inputChannel->getConnectionToken() : nullptr;
     mLock.unlock();
 
-    nsecs_t newTimeout =
+    const nsecs_t timeoutExtension =
             mPolicy->notifyAnr(commandEntry->inputApplicationHandle, token, commandEntry->reason);
 
     mLock.lock();
 
-    resumeAfterTargetsNotReadyTimeoutLocked(newTimeout, token);
+    resumeAfterTargetsNotReadyTimeoutLocked(timeoutExtension, token);
 }
 
 void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
@@ -4657,14 +4650,12 @@
     }
     DispatchEntry* dispatchEntry = *dispatchEntryIt;
 
-    nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
+    const nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
     if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
-        std::string msg =
-                StringPrintf("Window '%s' spent %0.1fms processing the last input event: ",
-                             connection->getWindowName().c_str(), eventDuration * 0.000001f);
-        dispatchEntry->eventEntry->appendDescription(msg);
-        ALOGI("%s", msg.c_str());
+        ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
+              ns2ms(eventDuration), dispatchEntry->eventEntry->getDescription().c_str());
     }
+    reportDispatchStatistics(std::chrono::nanoseconds(eventDuration), *connection, handled);
 
     bool restartEvent;
     if (dispatchEntry->eventEntry->type == EventEntry::Type::KEY) {
@@ -4680,7 +4671,7 @@
     }
 
     // Dequeue the event and start the next cycle.
-    // Note that because the lock might have been released, it is possible that the
+    // Because the lock might have been released, it is possible that the
     // contents of the wait queue to have been drained, so we need to double-check
     // a few things.
     dispatchEntryIt = connection->findWaitQueueEntry(seq);
@@ -4899,9 +4890,8 @@
     return event;
 }
 
-void InputDispatcher::updateDispatchStatistics(nsecs_t currentTime, const EventEntry& entry,
-                                               int32_t injectionResult,
-                                               nsecs_t timeSpentWaitingForApplication) {
+void InputDispatcher::reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
+                                               const Connection& connection, bool handled) {
     // TODO Write some statistics about how long we spend waiting.
 }
 
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 670d0e1..ff7be87 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -197,6 +197,11 @@
     // All registered connections mapped by channel file descriptor.
     std::unordered_map<int, sp<Connection>> mConnectionsByFd GUARDED_BY(mLock);
 
+    sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
+            REQUIRES(mLock);
+
+    void removeConnectionLocked(const sp<Connection>& connection) REQUIRES(mLock);
+
     struct IBinderHash {
         std::size_t operator()(const sp<IBinder>& b) const {
             return std::hash<IBinder*>{}(b.get());
@@ -209,7 +214,6 @@
     std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
             REQUIRES(mLock);
 
-    sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) REQUIRES(mLock);
 
     // Input channels that will receive a copy of all input events sent to the provided display.
     std::unordered_map<int32_t, std::vector<Monitor>> mGlobalMonitorsByDisplay GUARDED_BY(mLock);
@@ -345,6 +349,8 @@
     bool mInputTargetWaitTimeoutExpired GUARDED_BY(mLock);
     sp<IBinder> mInputTargetWaitApplicationToken GUARDED_BY(mLock);
 
+    bool shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) REQUIRES(mLock);
+
     // Contains the last window which received a hover event.
     sp<InputWindowHandle> mLastHoverWindowHandle GUARDED_BY(mLock);
 
@@ -497,8 +503,8 @@
     LatencyStatistics mTouchStatistics{TOUCH_STATS_REPORT_PERIOD};
 
     void reportTouchEventForStatistics(const MotionEntry& entry);
-    void updateDispatchStatistics(nsecs_t currentTime, const EventEntry& entry,
-                                  int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
+    void reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
+                                  const Connection& connection, bool handled);
     void traceInboundQueueLengthLocked() REQUIRES(mLock);
     void traceOutboundQueueLength(const sp<Connection>& connection);
     void traceWaitQueueLength(const sp<Connection>& connection);
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 264d287..a1514af 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -1318,7 +1318,7 @@
     // joystick and gamepad buttons which are handled like keyboards for the most part.
     bool haveKeyboardKeys =
             containsNonZeroByte(device->keyBitmask, 0, sizeof_bit_array(BTN_MISC)) ||
-            containsNonZeroByte(device->keyBitmask, sizeof_bit_array(KEY_OK),
+            containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_WHEEL),
                                 sizeof_bit_array(KEY_MAX + 1));
     bool haveGamepadButtons = containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_MISC),
                                                   sizeof_bit_array(BTN_MOUSE)) ||
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index 7be4a58..e009221 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -233,7 +233,7 @@
 }
 
 bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
-    return scanCode < BTN_MOUSE || scanCode >= KEY_OK ||
+    return scanCode < BTN_MOUSE || scanCode >= BTN_WHEEL ||
             (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) ||
             (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
 }
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index f33cc65..13e8354 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -17,12 +17,14 @@
 #include "../dispatcher/InputDispatcher.h"
 
 #include <android-base/stringprintf.h>
+#include <android-base/thread_annotations.h>
 #include <binder/Binder.h>
 #include <input/Input.h>
 
 #include <gtest/gtest.h>
 #include <linux/input.h>
 #include <cinttypes>
+#include <thread>
 #include <unordered_set>
 #include <vector>
 
@@ -119,6 +121,33 @@
                 << "Expected onPointerDownOutsideFocus to not have been called";
     }
 
+    // This function must be called soon after the expected ANR timer starts,
+    // because we are also checking how much time has passed.
+    void assertNotifyAnrWasCalled(std::chrono::nanoseconds timeout,
+                                  const sp<InputApplicationHandle>& expectedApplication,
+                                  const sp<IBinder>& expectedToken) {
+        const std::chrono::time_point start = std::chrono::steady_clock::now();
+        std::unique_lock lock(mLock);
+        std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
+        android::base::ScopedLockAssertion assumeLocked(mLock);
+
+        // If there is an ANR, Dispatcher won't be idle because there are still events
+        // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
+        // before checking if ANR was called.
+        // Since dispatcher is not guaranteed to call notifyAnr right away, we need to provide
+        // it some time to act. 100ms seems reasonable.
+        mNotifyAnr.wait_for(lock, timeToWait,
+                            [this]() REQUIRES(mLock) { return mNotifyAnrWasCalled; });
+        const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
+        ASSERT_TRUE(mNotifyAnrWasCalled);
+        // Ensure that the ANR didn't get raised too early. We can't be too strict here because
+        // the dispatcher started counting before this function was called
+        ASSERT_TRUE(timeout - 100ms < waited); // check (waited < timeout + 100ms) done by wait_for
+        mNotifyAnrWasCalled = false;
+        ASSERT_EQ(expectedApplication, mLastAnrApplication);
+        ASSERT_EQ(expectedToken, mLastAnrWindowToken);
+    }
+
     void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
         mConfig.keyRepeatTimeout = timeout;
         mConfig.keyRepeatDelay = delay;
@@ -131,14 +160,26 @@
     sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
     std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
 
+    // ANR handling
+    bool mNotifyAnrWasCalled GUARDED_BY(mLock) = false;
+    sp<InputApplicationHandle> mLastAnrApplication GUARDED_BY(mLock);
+    sp<IBinder> mLastAnrWindowToken GUARDED_BY(mLock);
+    std::condition_variable mNotifyAnr;
+    std::chrono::nanoseconds mAnrTimeout = 0ms;
+
     virtual void notifyConfigurationChanged(nsecs_t when) override {
         std::scoped_lock lock(mLock);
         mConfigurationChangedTime = when;
     }
 
-    virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>&, const sp<IBinder>&,
-                              const std::string&) override {
-        return 0;
+    virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& application,
+                              const sp<IBinder>& windowToken, const std::string&) override {
+        std::scoped_lock lock(mLock);
+        mLastAnrApplication = application;
+        mLastAnrWindowToken = windowToken;
+        mNotifyAnrWasCalled = true;
+        mNotifyAnr.notify_all();
+        return mAnrTimeout.count();
     }
 
     virtual void notifyInputChannelBroken(const sp<IBinder>&) override {}
@@ -309,6 +350,20 @@
         mFakePolicy.clear();
         mDispatcher.clear();
     }
+
+    /**
+     * Used for debugging when writing the test
+     */
+    void dumpDispatcherState() {
+        std::string dump;
+        mDispatcher->dump(dump);
+        std::stringstream ss(dump);
+        std::string to;
+
+        while (std::getline(ss, to, '\n')) {
+            ALOGE("%s", to.c_str());
+        }
+    }
 };
 
 
@@ -502,13 +557,20 @@
 
 class FakeApplicationHandle : public InputApplicationHandle {
 public:
-    FakeApplicationHandle() {}
+    FakeApplicationHandle() {
+        mInfo.name = "Fake Application";
+        mInfo.token = new BBinder();
+        mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+    }
     virtual ~FakeApplicationHandle() {}
 
     virtual bool updateInfo() override {
-        mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
         return true;
     }
+
+    void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+        mInfo.dispatchingTimeout = timeout.count();
+    }
 };
 
 class FakeInputReceiver {
@@ -519,6 +581,20 @@
     }
 
     InputEvent* consume() {
+        InputEvent* event;
+        std::optional<uint32_t> consumeSeq = receiveEvent(&event);
+        if (!consumeSeq) {
+            return nullptr;
+        }
+        finishEvent(*consumeSeq);
+        return event;
+    }
+
+    /**
+     * Receive an event without acknowledging it.
+     * Return the sequence number that could later be used to send finished signal.
+     */
+    std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
         uint32_t consumeSeq;
         InputEvent* event;
 
@@ -535,23 +611,29 @@
 
         if (status == WOULD_BLOCK) {
             // Just means there's no event available.
-            return nullptr;
+            return std::nullopt;
         }
 
         if (status != OK) {
             ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
-            return nullptr;
+            return std::nullopt;
         }
         if (event == nullptr) {
             ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
-            return nullptr;
+            return std::nullopt;
         }
+        if (outEvent != nullptr) {
+            *outEvent = event;
+        }
+        return consumeSeq;
+    }
 
-        status = mConsumer->sendFinishedSignal(consumeSeq, true);
-        if (status != OK) {
-            ADD_FAILURE() << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
-        }
-        return event;
+    /**
+     * To be used together with "receiveEvent" to complete the consumption of an event.
+     */
+    void finishEvent(uint32_t consumeSeq) {
+        const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
+        ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
     }
 
     void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
@@ -668,6 +750,10 @@
 
     void setFocus(bool hasFocus) { mInfo.hasFocus = hasFocus; }
 
+    void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+        mInfo.dispatchingTimeout = timeout.count();
+    }
+
     void setFrame(const Rect& frame) {
         mInfo.frameLeft = frame.left;
         mInfo.frameTop = frame.top;
@@ -740,6 +826,19 @@
                                      expectedFlags);
     }
 
+    std::optional<uint32_t> receiveEvent() {
+        if (mInputReceiver == nullptr) {
+            ADD_FAILURE() << "Invalid receive event on window with no receiver";
+            return std::nullopt;
+        }
+        return mInputReceiver->receiveEvent();
+    }
+
+    void finishEvent(uint32_t sequenceNum) {
+        ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
+        mInputReceiver->finishEvent(sequenceNum);
+    }
+
     InputEvent* consume() {
         if (mInputReceiver == nullptr) {
             return nullptr;
@@ -765,16 +864,15 @@
 
 std::atomic<int32_t> FakeWindowHandle::sId{1};
 
-static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
-        int32_t displayId = ADISPLAY_ID_NONE) {
+static int32_t injectKey(const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
+                         int32_t displayId = ADISPLAY_ID_NONE) {
     KeyEvent event;
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
 
     // Define a valid key down event.
     event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
-                     INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, /* flags */ 0, AKEYCODE_A, KEY_A,
-                     AMETA_NONE,
-                     /* repeatCount */ 0, currentTime, currentTime);
+                     INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
+                     repeatCount, currentTime, currentTime);
 
     // Inject event until dispatch out.
     return dispatcher->injectInputEvent(
@@ -783,10 +881,16 @@
             INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
 }
 
-static int32_t injectMotionEvent(const sp<InputDispatcher>& dispatcher, int32_t action,
-                                 int32_t source, int32_t displayId, int32_t x, int32_t y,
-                                 int32_t xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION,
-                                 int32_t yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION) {
+static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
+                             int32_t displayId = ADISPLAY_ID_NONE) {
+    return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
+}
+
+static int32_t injectMotionEvent(
+        const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
+        const PointF& position,
+        const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                        AMOTION_EVENT_INVALID_CURSOR_POSITION}) {
     MotionEvent event;
     PointerProperties pointerProperties[1];
     PointerCoords pointerCoords[1];
@@ -796,8 +900,8 @@
     pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
 
     pointerCoords[0].clear();
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
-    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, position.x);
+    pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, position.y);
 
     nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
     // Define a valid motion down event.
@@ -806,7 +910,7 @@
                      /* flags */ 0,
                      /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
                      /* xScale */ 1, /* yScale */ 1, /* xOffset */ 0, /* yOffset */ 0,
-                     /* xPrecision */ 0, /* yPrecision */ 0, xCursorPosition, yCursorPosition,
+                     /* xPrecision */ 0, /* yPrecision */ 0, cursorPosition.x, cursorPosition.y,
                      currentTime, currentTime,
                      /*pointerCount*/ 1, pointerProperties, pointerCoords);
 
@@ -819,14 +923,12 @@
 
 static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
                                 int32_t displayId, const PointF& location = {100, 200}) {
-    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location.x,
-                             location.y);
+    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
 }
 
 static int32_t injectMotionUp(const sp<InputDispatcher>& dispatcher, int32_t source,
                               int32_t displayId, const PointF& location = {100, 200}) {
-    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location.x,
-                             location.y);
+    return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
 }
 
 static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
@@ -1051,7 +1153,7 @@
     // left window. This event should be dispatched to the left window.
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
               injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
-                                ADISPLAY_ID_DEFAULT, 610, 400, 599, 400));
+                                ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
     windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowRight->assertNoEvents();
 }
@@ -2185,4 +2287,82 @@
     consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints);
 }
 
+class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
+    virtual void SetUp() override {
+        InputDispatcherTest::SetUp();
+
+        mApplication = new FakeApplicationHandle();
+        mApplication->setDispatchingTimeout(20ms);
+        mWindow =
+                new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow->setFrame(Rect(0, 0, 30, 30));
+        mWindow->setDispatchingTimeout(10ms);
+        mWindow->setFocus(true);
+        // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+        // window.
+        mWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+        // Set focused application.
+        mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
+
+        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mWindow->consumeFocusEvent(true);
+    }
+
+    virtual void TearDown() override {
+        InputDispatcherTest::TearDown();
+        mWindow.clear();
+    }
+
+protected:
+    sp<FakeApplicationHandle> mApplication;
+    sp<FakeWindowHandle> mWindow;
+    static constexpr PointF WINDOW_LOCATION = {20, 20};
+
+    void tapOnWindow() {
+        ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+                  injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                   WINDOW_LOCATION));
+        ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+                  injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                                 WINDOW_LOCATION));
+    }
+};
+
+// Send an event to the app and have the app not respond right away.
+// Make sure that ANR is raised
+TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
+    ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               WINDOW_LOCATION));
+
+    // Also, overwhelm the socket to make sure ANR starts
+    for (size_t i = 0; i < 100; i++) {
+        injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                          ADISPLAY_ID_DEFAULT, {WINDOW_LOCATION.x, WINDOW_LOCATION.y + i});
+    }
+
+    std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
+    ASSERT_TRUE(sequenceNum);
+    const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+    mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+    ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// Send a key to the app and have the app not respond right away.
+TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
+    // Inject a key, and don't respond - expect that ANR is called.
+    ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
+    std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
+    ASSERT_TRUE(sequenceNum);
+
+    // Start ANR process by sending a 2nd key, which would trigger the check for whether
+    // waitQueue is empty
+    injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 1);
+
+    const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+    mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, mWindow->getToken());
+    ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 109edfe..c457a15 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -1848,6 +1848,28 @@
     ASSERT_LE(prevTimestamp, keyArgs.eventTime);
 }
 
+/**
+ * The Steam controller sends BTN_GEAR_DOWN and BTN_GEAR_UP for the two "paddle" buttons
+ * on the back. In this test, we make sure that BTN_GEAR_DOWN / BTN_WHEEL and BTN_GEAR_UP
+ * are passed to the listener.
+ */
+static_assert(BTN_GEAR_DOWN == BTN_WHEEL);
+TEST_F(InputReaderIntegrationTest, SendsGearDownAndUpToInputListener) {
+    std::unique_ptr<UinputSteamController> controller = createUinputDevice<UinputSteamController>();
+    ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+    NotifyKeyArgs keyArgs;
+
+    controller->pressAndReleaseKey(BTN_GEAR_DOWN);
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_DOWN
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_UP
+    ASSERT_EQ(BTN_GEAR_DOWN, keyArgs.scanCode);
+
+    controller->pressAndReleaseKey(BTN_GEAR_UP);
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_DOWN
+    ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_UP
+    ASSERT_EQ(BTN_GEAR_UP, keyArgs.scanCode);
+}
+
 // --- TouchProcessTest ---
 class TouchIntegrationTest : public InputReaderIntegrationTest {
 protected:
diff --git a/services/inputflinger/tests/UinputDevice.cpp b/services/inputflinger/tests/UinputDevice.cpp
index 10e7293..0659511 100644
--- a/services/inputflinger/tests/UinputDevice.cpp
+++ b/services/inputflinger/tests/UinputDevice.cpp
@@ -125,6 +125,9 @@
     pressAndReleaseKey(KEY_HOME);
 }
 
+// --- UinputSteamController
+UinputSteamController::UinputSteamController() : UinputKeyboard({BTN_GEAR_DOWN, BTN_GEAR_UP}) {}
+
 // --- UinputTouchScreen ---
 UinputTouchScreen::UinputTouchScreen(const Rect* size)
       : UinputDevice(UinputTouchScreen::DEVICE_NAME), mSize(*size) {}
diff --git a/services/inputflinger/tests/UinputDevice.h b/services/inputflinger/tests/UinputDevice.h
index ec3cd9f..22d1f63 100644
--- a/services/inputflinger/tests/UinputDevice.h
+++ b/services/inputflinger/tests/UinputDevice.h
@@ -108,6 +108,16 @@
     UinputHomeKey();
 };
 
+// A joystick device that sends a BTN_GEAR_DOWN / BTN_WHEEL key.
+class UinputSteamController : public UinputKeyboard {
+public:
+    template <class D, class... Ts>
+    friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+private:
+    UinputSteamController();
+};
+
 // --- UinputTouchScreen ---
 // A touch screen device with specific size.
 class UinputTouchScreen : public UinputDevice {
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
index 45e67f7..8a282e2 100644
--- a/services/sensorservice/SensorDevice.cpp
+++ b/services/sensorservice/SensorDevice.cpp
@@ -820,7 +820,7 @@
 
     status_t err(NO_ERROR);
     // If the min period or min timeout has changed since the last batch call, call batch.
-    if (prevBestBatchParams != info.bestBatchParams) {
+    if (prevBestBatchParams != info.bestBatchParams && info.numActiveClients() > 0) {
         ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w BATCH 0x%08x %" PRId64 " %" PRId64, handle,
                  info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch);
         err = checkReturnAndGetStatus(mSensors->batch(
@@ -890,14 +890,13 @@
         Info& info = mActivationCount.editValueAt(i);
 
         if (info.hasBatchParamsForIdent(ident)) {
-            if (updateBatchParamsLocked(handle, info) != NO_ERROR) {
-                bool enable = info.numActiveClients() == 0 && info.isActive;
-                bool disable = info.numActiveClients() > 0 && !info.isActive;
+            updateBatchParamsLocked(handle, info);
+            bool disable = info.numActiveClients() == 0 && info.isActive;
+            bool enable = info.numActiveClients() > 0 && !info.isActive;
 
-                if ((enable || disable) &&
-                    doActivateHardwareLocked(handle, enable) == NO_ERROR) {
-                    info.isActive = enable;
-                }
+            if ((enable || disable) &&
+                doActivateHardwareLocked(handle, enable) == NO_ERROR) {
+                info.isActive = enable;
             }
         }
     }
diff --git a/services/sensorservice/SensorDeviceUtils.cpp b/services/sensorservice/SensorDeviceUtils.cpp
index 0dcf8c0..52213cf 100644
--- a/services/sensorservice/SensorDeviceUtils.cpp
+++ b/services/sensorservice/SensorDeviceUtils.cpp
@@ -40,22 +40,12 @@
     switch ((SensorTypeV2_1)event->type) {
         case SensorTypeV2_1::ACCELEROMETER:
         case SensorTypeV2_1::MAGNETIC_FIELD:
-        case SensorTypeV2_1::ORIENTATION:
         case SensorTypeV2_1::GYROSCOPE:
-        case SensorTypeV2_1::GRAVITY:
-        case SensorTypeV2_1::LINEAR_ACCELERATION:
         case SensorTypeV2_1::MAGNETIC_FIELD_UNCALIBRATED:
         case SensorTypeV2_1::GYROSCOPE_UNCALIBRATED:
         case SensorTypeV2_1::ACCELEROMETER_UNCALIBRATED:
             axes = 3;
             break;
-        case SensorTypeV2_1::GAME_ROTATION_VECTOR:
-            axes = 4;
-            break;
-        case SensorTypeV2_1::ROTATION_VECTOR:
-        case SensorTypeV2_1::GEOMAGNETIC_ROTATION_VECTOR:
-            axes = 5;
-            break;
         case SensorTypeV2_1::DEVICE_ORIENTATION:
         case SensorTypeV2_1::LIGHT:
         case SensorTypeV2_1::PRESSURE:
@@ -77,11 +67,8 @@
         case SensorTypeV2_1::HINGE_ANGLE:
             axes = 1;
             break;
-        case SensorTypeV2_1::POSE_6DOF:
-            axes = 15;
-            break;
         default:
-            // No other sensors have data that needs to be rounded.
+            // No other sensors have data that needs to be quantized.
             break;
     }
 
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 0182937..a790d0b 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -38,7 +38,6 @@
         "libbinder",
         "libbufferhubqueue",
         "libcutils",
-        "libdl",
         "libEGL",
         "libfmq",
         "libGLESv1_CM",
@@ -73,7 +72,6 @@
         "librenderengine",
         "libserviceutils",
         "libtrace_proto",
-        "libvr_manager",
         "libvrflinger",
     ],
     header_libs: [
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index 648d129..8722952 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -452,6 +452,13 @@
 }
 
 void BufferLayerConsumer::onDisconnect() {
+    Mutex::Autolock lock(mMutex);
+
+    if (mAbandoned) {
+        // Nothing to do if we're already abandoned.
+        return;
+    }
+
     mLayer->onDisconnect();
 }
 
@@ -486,6 +493,13 @@
 
 void BufferLayerConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
                                                    FrameEventHistoryDelta* outDelta) {
+    Mutex::Autolock lock(mMutex);
+
+    if (mAbandoned) {
+        // Nothing to do if we're already abandoned.
+        return;
+    }
+
     mLayer->addAndGetFrameTimestamps(newTimestamps, outDelta);
 }
 
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
index c71a1d9..5e3044f 100644
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ b/services/surfaceflinger/BufferLayerConsumer.h
@@ -331,8 +331,8 @@
     // construction time.
     const uint32_t mTexName;
 
-    // The layer for this BufferLayerConsumer
-    Layer* mLayer;
+    // The layer for this BufferLayerConsumer. Always check mAbandoned before accessing.
+    Layer* mLayer GUARDED_BY(mMutex);
 
     wp<ContentsChangedListener> mContentsChangedListener;
 
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index e5b94e4..07be791 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -31,6 +31,7 @@
 #include "SurfaceInterceptor.h"
 
 #include "FrameTracer/FrameTracer.h"
+#include "Scheduler/LayerHistory.h"
 #include "TimeStats/TimeStats.h"
 
 namespace android {
@@ -399,7 +400,8 @@
     // Add this buffer from our internal queue tracker
     { // Autolock scope
         const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
-        mFlinger->mScheduler->recordLayerHistory(this, presentTime);
+        mFlinger->mScheduler->recordLayerHistory(this, presentTime,
+                                                 LayerHistory::LayerUpdateType::Buffer);
 
         Mutex::Autolock lock(mQueueItemLock);
         // Reset the frame number tracker when we receive the first buffer after
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index a1ed6d7..464ea9f 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -33,7 +33,6 @@
 #include <renderengine/Image.h>
 
 #include "EffectLayer.h"
-#include "FrameTracer/FrameTracer.h"
 #include "TimeStats/TimeStats.h"
 
 namespace android {
@@ -98,9 +97,6 @@
 
     // Prevent tracing the same release multiple times.
     if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
-        mFlinger->mFrameTracer->traceFence(getSequence(), mPreviousBufferId, mPreviousFrameNumber,
-                                           std::make_shared<FenceTime>(releaseFence),
-                                           FrameTracer::FrameEvent::RELEASE_FENCE);
         mPreviousReleasedFrameNumber = mPreviousFrameNumber;
     }
 }
@@ -277,13 +273,11 @@
     const int32_t layerId = getSequence();
     mFlinger->mTimeStats->setPostTime(layerId, mCurrentState.frameNumber, getName().c_str(),
                                       postTime);
-    mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
-    mFlinger->mFrameTracer->traceTimestamp(layerId, buffer->getId(), mCurrentState.frameNumber,
-                                           postTime, FrameTracer::FrameEvent::POST);
     desiredPresentTime = desiredPresentTime <= 0 ? 0 : desiredPresentTime;
     mCurrentState.desiredPresentTime = desiredPresentTime;
 
-    mFlinger->mScheduler->recordLayerHistory(this, desiredPresentTime);
+    mFlinger->mScheduler->recordLayerHistory(this, desiredPresentTime,
+                                             LayerHistory::LayerUpdateType::Buffer);
 
     addFrameEvent(acquireFence, postTime, desiredPresentTime);
     return true;
@@ -579,20 +573,13 @@
         status_t err = bindTextureImage();
         if (err != NO_ERROR) {
             mFlinger->mTimeStats->onDestroy(layerId);
-            mFlinger->mFrameTracer->onDestroy(layerId);
             return BAD_VALUE;
         }
     }
 
-    const uint64_t bufferID = getCurrentBufferId();
     mFlinger->mTimeStats->setAcquireFence(layerId, mDrawingState.frameNumber,
                                           mBufferInfo.mFenceTime);
-    mFlinger->mFrameTracer->traceFence(layerId, bufferID, mDrawingState.frameNumber,
-                                       mBufferInfo.mFenceTime,
-                                       FrameTracer::FrameEvent::ACQUIRE_FENCE);
     mFlinger->mTimeStats->setLatchTime(layerId, mDrawingState.frameNumber, latchTime);
-    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, mDrawingState.frameNumber, latchTime,
-                                           FrameTracer::FrameEvent::LATCH);
 
     mCurrentStateModified = false;
 
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index fda451b..b3b9fe5 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -21,7 +21,6 @@
         "liblog",
         "libnativewindow",
         "libprotobuf-cpp-lite",
-        "libsync",
         "libtimestats",
         "libui",
         "libutils",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
index 5ce2fdc..f680460 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
@@ -63,6 +63,12 @@
     // Sets the dataspace used for rendering the surface
     virtual void setBufferDataspace(ui::Dataspace) = 0;
 
+    // Sets the pixel format used for rendering the surface.
+    // Changing the pixel format of the buffer will result in buffer
+    // reallocation as well as some reconfiguration of the graphics context,
+    // which are both expensive operations.
+    virtual void setBufferPixelFormat(ui::PixelFormat) = 0;
+
     // Configures the protected rendering on the surface
     virtual void setProtected(bool useProtected) = 0;
 
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index 9ca7d2f..7a4f738 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -70,11 +70,13 @@
     using ChangedTypes = android::HWComposer::DeviceRequestedChanges::ChangedTypes;
     using DisplayRequests = android::HWComposer::DeviceRequestedChanges::DisplayRequests;
     using LayerRequests = android::HWComposer::DeviceRequestedChanges::LayerRequests;
+    using ClientTargetProperty = android::HWComposer::DeviceRequestedChanges::ClientTargetProperty;
     virtual bool anyLayersRequireClientComposition() const;
     virtual bool allLayersRequireClientComposition() const;
     virtual void applyChangedTypesToLayers(const ChangedTypes&);
     virtual void applyDisplayRequests(const DisplayRequests&);
     virtual void applyLayerRequestsToLayers(const LayerRequests&);
+    virtual void applyClientTargetRequests(const ClientTargetProperty&);
 
     // Internal
     virtual void setConfiguration(const compositionengine::DisplayCreationArgs&);
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
index 692d78d..5127a6f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
@@ -49,6 +49,7 @@
 
     const sp<Fence>& getClientTargetAcquireFence() const override;
     void setBufferDataspace(ui::Dataspace) override;
+    void setBufferPixelFormat(ui::PixelFormat) override;
     void setDisplaySize(const ui::Size&) override;
     void setProtected(bool useProtected) override;
     status_t beginFrame(bool mustRecompose) override;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
index ed4d492..a0cae6f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
@@ -36,6 +36,7 @@
     MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
     MOCK_METHOD1(setProtected, void(bool));
     MOCK_METHOD1(setBufferDataspace, void(ui::Dataspace));
+    MOCK_METHOD1(setBufferPixelFormat, void(ui::PixelFormat));
     MOCK_METHOD1(beginFrame, status_t(bool mustRecompose));
     MOCK_METHOD2(prepareFrame, void(bool, bool));
     MOCK_METHOD1(dequeueBuffer, sp<GraphicBuffer>(base::unique_fd*));
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index ab26939..d201104 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -259,6 +259,7 @@
         applyChangedTypesToLayers(changes->changedTypes);
         applyDisplayRequests(changes->displayRequests);
         applyLayerRequestsToLayers(changes->layerRequests);
+        applyClientTargetRequests(changes->clientTargetProperty);
     }
 
     // Determine what type of composition we are doing from the final state
@@ -326,6 +327,16 @@
     }
 }
 
+void Display::applyClientTargetRequests(const ClientTargetProperty& clientTargetProperty) {
+    if (clientTargetProperty.dataspace == ui::Dataspace::UNKNOWN) {
+        return;
+    }
+    auto outputState = editState();
+    outputState.dataspace = clientTargetProperty.dataspace;
+    getRenderSurface()->setBufferDataspace(clientTargetProperty.dataspace);
+    getRenderSurface()->setBufferPixelFormat(clientTargetProperty.pixelFormat);
+}
+
 compositionengine::Output::FrameFences Display::presentAndGetFrameFences() {
     auto result = impl::Output::presentAndGetFrameFences();
 
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index ca5be48..4835aef 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -38,6 +38,7 @@
 
     out.append("\n   ");
 
+    dumpVal(out, "bounds", bounds);
     dumpVal(out, "frame", frame);
     dumpVal(out, "viewport", viewport);
     dumpVal(out, "sourceClip", sourceClip);
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 81f2dd1..1faf775 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -149,9 +149,9 @@
         // a modification of the axes of rotation. To account for this we
         // need to reorient the inverse rotation in terms of the current
         // axes of rotation.
-        bool is_h_flipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0;
-        bool is_v_flipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0;
-        if (is_h_flipped == is_v_flipped) {
+        bool isHFlipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0;
+        bool isVFlipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0;
+        if (isHFlipped == isVFlipped) {
             invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
         }
         std::swap(winWidth, winHeight);
@@ -160,18 +160,18 @@
             activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight());
 
     // below, crop is intersected with winCrop expressed in crop's coordinate space
-    float xScale = crop.getWidth() / float(winWidth);
-    float yScale = crop.getHeight() / float(winHeight);
+    const float xScale = crop.getWidth() / float(winWidth);
+    const float yScale = crop.getHeight() / float(winHeight);
 
-    float insetL = winCrop.left * xScale;
-    float insetT = winCrop.top * yScale;
-    float insetR = (winWidth - winCrop.right) * xScale;
-    float insetB = (winHeight - winCrop.bottom) * yScale;
+    const float insetLeft = winCrop.left * xScale;
+    const float insetTop = winCrop.top * yScale;
+    const float insetRight = (winWidth - winCrop.right) * xScale;
+    const float insetBottom = (winHeight - winCrop.bottom) * yScale;
 
-    crop.left += insetL;
-    crop.top += insetT;
-    crop.right -= insetR;
-    crop.bottom -= insetB;
+    crop.left += insetLeft;
+    crop.top += insetTop;
+    crop.right -= insetRight;
+    crop.bottom -= insetBottom;
 
     return crop;
 }
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index 660baff..2773fd3 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -28,7 +28,6 @@
 
 #include <log/log.h>
 #include <renderengine/RenderEngine.h>
-#include <sync/sync.h>
 #include <system/window.h>
 #include <ui/GraphicBuffer.h>
 #include <ui/Rect.h>
@@ -105,6 +104,10 @@
                                          static_cast<android_dataspace>(dataspace));
 }
 
+void RenderSurface::setBufferPixelFormat(ui::PixelFormat pixelFormat) {
+    native_window_set_buffers_format(mNativeWindow.get(), static_cast<int32_t>(pixelFormat));
+}
+
 void RenderSurface::setProtected(bool useProtected) {
     uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER;
     if (useProtected) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 62977a4..09f37fb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -654,6 +654,7 @@
             {{nullptr, hal::Composition::CLIENT}},
             hal::DisplayRequest::FLIP_CLIENT_TARGET,
             {{nullptr, hal::LayerRequest::CLEAR_CLIENT_TARGET}},
+            {hal::PixelFormat::RGBA_8888, hal::Dataspace::UNKNOWN},
     };
 
     // Since two calls are made to anyLayersRequireClientComposition with different return
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 9af9cad..730f297 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -158,19 +158,19 @@
     mOrientation = orientation;
 
     const Rect& displayBounds = getCompositionDisplay()->getState().bounds;
-    const int w = displayBounds.width();
-    const int h = displayBounds.height();
+    const int displayWidth = displayBounds.width();
+    const int displayHeight = displayBounds.height();
 
-    ui::Transform R;
+    ui::Transform rotation;
     if (const auto flags = ui::Transform::toRotationFlags(orientation);
         flags != ui::Transform::ROT_INVALID) {
-        R.set(flags, w, h);
+        rotation.set(flags, displayWidth, displayHeight);
     }
 
     if (!frame.isValid()) {
         // the destination frame can be invalid if it has never been set,
         // in that case we assume the whole display frame.
-        frame = Rect(w, h);
+        frame = Rect(displayWidth, displayHeight);
     }
 
     if (viewport.isEmpty()) {
@@ -178,45 +178,45 @@
         // we assume the whole display size.
         // it's also invalid to have an empty viewport, so we handle that
         // case in the same way.
-        viewport = Rect(w, h);
-        if (R.getOrientation() & ui::Transform::ROT_90) {
+        viewport = Rect(displayWidth, displayHeight);
+        if (rotation.getOrientation() & ui::Transform::ROT_90) {
             // viewport is always specified in the logical orientation
             // of the display (ie: post-rotation).
             std::swap(viewport.right, viewport.bottom);
         }
     }
 
-    ui::Transform TL, TP, S;
-    float src_width  = viewport.width();
-    float src_height = viewport.height();
-    float dst_width  = frame.width();
-    float dst_height = frame.height();
-    if (src_width != dst_width || src_height != dst_height) {
-        float sx = dst_width  / src_width;
-        float sy = dst_height / src_height;
-        S.set(sx, 0, 0, sy);
+    ui::Transform logicalTranslation, physicalTranslation, scale;
+    const float sourceWidth = viewport.width();
+    const float sourceHeight = viewport.height();
+    const float destWidth = frame.width();
+    const float destHeight = frame.height();
+    if (sourceWidth != destWidth || sourceHeight != destHeight) {
+        const float scaleX = destWidth / sourceWidth;
+        const float scaleY = destHeight / sourceHeight;
+        scale.set(scaleX, 0, 0, scaleY);
     }
 
-    float src_x = viewport.left;
-    float src_y = viewport.top;
-    float dst_x = frame.left;
-    float dst_y = frame.top;
-    TL.set(-src_x, -src_y);
-    TP.set(dst_x, dst_y);
+    const float sourceX = viewport.left;
+    const float sourceY = viewport.top;
+    const float destX = frame.left;
+    const float destY = frame.top;
+    logicalTranslation.set(-sourceX, -sourceY);
+    physicalTranslation.set(destX, destY);
 
     // need to take care of primary display rotation for globalTransform
     // for case if the panel is not installed aligned with device orientation
     if (isPrimary()) {
         if (const auto flags = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation);
             flags != ui::Transform::ROT_INVALID) {
-            R.set(flags, w, h);
+            rotation.set(flags, displayWidth, displayHeight);
         }
     }
 
     // The viewport and frame are both in the logical orientation.
     // Apply the logical translation, scale to physical size, apply the
     // physical translation and finally rotate to the physical orientation.
-    ui::Transform globalTransform = R * TP * S * TL;
+    ui::Transform globalTransform = rotation * physicalTranslation * scale * logicalTranslation;
 
     const uint8_t type = globalTransform.getType();
     const bool needsFiltering =
@@ -227,6 +227,8 @@
     if (destinationClip.isEmpty()) {
         destinationClip = displayBounds;
     }
+    // Make sure the destination clip is contained in the display bounds
+    destinationClip.intersect(displayBounds, &destinationClip);
 
     uint32_t transformOrientation;
 
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index 97eeea2..dbdffec 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -1354,6 +1354,12 @@
     return error;
 }
 
+Error Composer::getClientTargetProperty(
+        Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+    mReader.takeClientTargetProperty(display, outClientTargetProperty);
+    return Error::NONE;
+}
+
 CommandReader::~CommandReader()
 {
     resetData();
@@ -1662,10 +1668,22 @@
     *state = data.presentOrValidateState;
 }
 
+void CommandReader::takeClientTargetProperty(
+        Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+    auto found = mReturnData.find(display);
+
+    // If not found, return the default values.
+    if (found == mReturnData.end()) {
+        outClientTargetProperty->pixelFormat = PixelFormat::RGBA_8888;
+        outClientTargetProperty->dataspace = Dataspace::UNKNOWN;
+    }
+
+    ReturnData& data = found->second;
+    *outClientTargetProperty = data.clientTargetProperty;
+}
+
 } // namespace impl
-
 } // namespace Hwc2
-
 } // namespace android
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index aa43f09..00ef782 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -240,6 +240,8 @@
                                                 const std::vector<uint8_t>& value) = 0;
     virtual V2_4::Error getLayerGenericMetadataKeys(
             std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) = 0;
+    virtual Error getClientTargetProperty(
+            Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) = 0;
 };
 
 namespace impl {
@@ -282,6 +284,10 @@
     // Get what stage succeeded during PresentOrValidate: Present or Validate
     void takePresentOrValidateStage(Display display, uint32_t * state);
 
+    // Get the client target properties requested by hardware composer.
+    void takeClientTargetProperty(Display display,
+                                  IComposerClient::ClientTargetProperty* outClientTargetProperty);
+
 private:
     void resetData();
 
@@ -479,6 +485,9 @@
                                         bool mandatory, const std::vector<uint8_t>& value) override;
     V2_4::Error getLayerGenericMetadataKeys(
             std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
+    Error getClientTargetProperty(
+            Display display,
+            IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
 
 private:
 #if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index fb82033..8ac0561 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -208,13 +208,17 @@
         *outVsyncPeriod = static_cast<nsecs_t>(vsyncPeriodNanos);
     } else {
         // Get the default vsync period
-        HWConfigId configId = 0;
-        auto intError_2_1 = mComposer.getActiveConfig(mId, &configId);
-        error = static_cast<Error>(intError_2_1);
-        if (error == Error::NONE) {
-            auto config = mConfigs.at(configId);
-            *outVsyncPeriod = config->getVsyncPeriod();
+        std::shared_ptr<const Display::Config> config;
+        error = getActiveConfig(&config);
+        if (error != Error::NONE) {
+            return error;
         }
+        if (!config) {
+            // HWC has updated the display modes and hasn't notified us yet.
+            return Error::BAD_CONFIG;
+        }
+
+        *outVsyncPeriod = config->getVsyncPeriod();
     }
 
     return error;
@@ -668,6 +672,11 @@
     return static_cast<Error>(intError);
 }
 
+Error Display::getClientTargetProperty(ClientTargetProperty* outClientTargetProperty) {
+    const auto error = mComposer.getClientTargetProperty(mId, outClientTargetProperty);
+    return static_cast<Error>(error);
+}
+
 // For use by Device
 
 void Display::setConnected(bool connected) {
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index f4c7fdd..6819ff4 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -234,6 +234,8 @@
     [[clang::warn_unused_result]] virtual hal::Error getSupportedContentTypes(
             std::vector<hal::ContentType>*) const = 0;
     [[clang::warn_unused_result]] virtual hal::Error setContentType(hal::ContentType) = 0;
+    [[clang::warn_unused_result]] virtual hal::Error getClientTargetProperty(
+            hal::ClientTargetProperty* outClientTargetProperty) = 0;
 };
 
 namespace impl {
@@ -305,6 +307,8 @@
     hal::Error getSupportedContentTypes(
             std::vector<hal::ContentType>* outSupportedContentTypes) const override;
     hal::Error setContentType(hal::ContentType) override;
+    hal::Error getClientTargetProperty(hal::ClientTargetProperty* outClientTargetProperty) override;
+
     // Other Display methods
     hal::HWDisplayId getId() const override { return mId; }
     bool isConnected() const override { return mIsConnected; }
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 038cec4..7a2f0f3 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -541,9 +541,12 @@
     error = hwcDisplay->getRequests(&displayRequests, &layerRequests);
     RETURN_IF_HWC_ERROR_FOR("getRequests", error, displayId, BAD_INDEX);
 
-    outChanges->emplace(DeviceRequestedChanges{std::move(changedTypes), std::move(displayRequests),
-                                               std::move(layerRequests)});
+    DeviceRequestedChanges::ClientTargetProperty clientTargetProperty;
+    error = hwcDisplay->getClientTargetProperty(&clientTargetProperty);
 
+    outChanges->emplace(DeviceRequestedChanges{std::move(changedTypes), std::move(displayRequests),
+                                               std::move(layerRequests),
+                                               std::move(clientTargetProperty)});
     error = hwcDisplay->acceptChanges();
     RETURN_IF_HWC_ERROR_FOR("acceptChanges", error, displayId, BAD_INDEX);
 
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index b7e9f3a..c355ebd 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -66,6 +66,18 @@
 
 class HWComposer {
 public:
+    struct DeviceRequestedChanges {
+        using ChangedTypes = std::unordered_map<HWC2::Layer*, hal::Composition>;
+        using ClientTargetProperty = hal::ClientTargetProperty;
+        using DisplayRequests = hal::DisplayRequest;
+        using LayerRequests = std::unordered_map<HWC2::Layer*, hal::LayerRequest>;
+
+        ChangedTypes changedTypes;
+        DisplayRequests displayRequests;
+        LayerRequests layerRequests;
+        ClientTargetProperty clientTargetProperty;
+    };
+
     virtual ~HWComposer();
 
     virtual void setConfiguration(HWC2::ComposerCallback* callback, int32_t sequenceId) = 0;
@@ -88,16 +100,6 @@
     // Destroy a previously created layer
     virtual void destroyLayer(DisplayId displayId, HWC2::Layer* layer) = 0;
 
-    struct DeviceRequestedChanges {
-        using ChangedTypes = std::unordered_map<HWC2::Layer*, hal::Composition>;
-        using DisplayRequests = hal::DisplayRequest;
-        using LayerRequests = std::unordered_map<HWC2::Layer*, hal::LayerRequest>;
-
-        ChangedTypes changedTypes;
-        DisplayRequests displayRequests;
-        LayerRequests layerRequests;
-    };
-
     // Gets any required composition change requests from the HWC device.
     //
     // Note that frameUsesClientComposition must be set correctly based on
diff --git a/services/surfaceflinger/DisplayHardware/Hal.h b/services/surfaceflinger/DisplayHardware/Hal.h
index 66ee425..bb2888e 100644
--- a/services/surfaceflinger/DisplayHardware/Hal.h
+++ b/services/surfaceflinger/DisplayHardware/Hal.h
@@ -53,6 +53,7 @@
 using Connection = IComposerCallback::Connection;
 using ContentType = IComposerClient::ContentType;
 using Capability = IComposer::Capability;
+using ClientTargetProperty = IComposerClient::ClientTargetProperty;
 using DisplayCapability = IComposerClient::DisplayCapability;
 using DisplayRequest = IComposerClient::DisplayRequest;
 using DisplayType = IComposerClient::DisplayType;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 81a63df..479d107 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -119,6 +119,13 @@
     mCurrentState.treeHasFrameRateVote = false;
     mCurrentState.fixedTransformHint = ui::Transform::ROT_INVALID;
 
+    if (args.flags & ISurfaceComposerClient::eNoColorFill) {
+        // Set an invalid color so there is no color fill.
+        mCurrentState.color.r = -1.0_hf;
+        mCurrentState.color.g = -1.0_hf;
+        mCurrentState.color.b = -1.0_hf;
+    }
+
     // drawing state & current state are identical
     mDrawingState = mCurrentState;
 
@@ -848,11 +855,14 @@
         }
     }
 
-    // If we still have pending updates, wake SurfaceFlinger back up and point
-    // it at this layer so we can process them
+    // If we still have pending updates, we need to ensure SurfaceFlinger
+    // will keep calling doTransaction, and so we set the transaction flags.
+    // However, our pending states won't clear until a frame is available,
+    // and so there is no need to specifically trigger a wakeup. Rather
+    // we set the flags and wait for something else to wake us up.
     if (!mPendingStates.empty()) {
         setTransactionFlags(eTransactionNeeded);
-        mFlinger->setTransactionFlags(eTraversalNeeded);
+        mFlinger->setTransactionFlagsNoWake(eTraversalNeeded);
     }
 
     mCurrentState.modified = false;
@@ -1353,8 +1363,15 @@
     // First traverse the tree and count how many layers has votes
     int layersWithVote = 0;
     traverseTree([&layersWithVote](Layer* layer) {
-        if (layer->mCurrentState.frameRate.rate > 0 ||
-            layer->mCurrentState.frameRate.type == FrameRateCompatibility::NoVote) {
+        const auto layerVotedWithDefaultCompatibility = layer->mCurrentState.frameRate.rate > 0 &&
+                layer->mCurrentState.frameRate.type == FrameRateCompatibility::Default;
+        const auto layerVotedWithNoVote =
+                layer->mCurrentState.frameRate.type == FrameRateCompatibility::NoVote;
+
+        // We do not count layers that are ExactOrMultiple for the same reason
+        // we are allowing touch boost for those layers. See
+        // RefreshRateConfigs::getBestRefreshRate for more details.
+        if (layerVotedWithDefaultCompatibility || layerVotedWithNoVote) {
             layersWithVote++;
         }
     });
@@ -1385,7 +1402,8 @@
     }
 
     // Activate the layer in Scheduler's LayerHistory
-    mFlinger->mScheduler->recordLayerHistory(this, systemTime());
+    mFlinger->mScheduler->recordLayerHistory(this, systemTime(),
+                                             LayerHistory::LayerUpdateType::SetFrameRate);
 
     mCurrentState.sequence++;
     mCurrentState.frameRate = frameRate;
@@ -1483,7 +1501,7 @@
     LayerDebugInfo info;
     const State& ds = getDrawingState();
     info.mName = getName();
-    sp<Layer> parent = getParent();
+    sp<Layer> parent = mDrawingParent.promote();
     info.mParentName = parent ? parent->getName() : "none"s;
     info.mType = getType();
     info.mTransparentRegion = ds.activeTransparentRegion_legacy;
@@ -2104,7 +2122,9 @@
             // but a transform matrix can define horizontal and vertical scales.
             // Let's take the average between both of them and pass into the shader, practically we
             // never do this type of transformation on windows anyway.
-            parentState.radius *= (t[0][0] + t[1][1]) / 2.0f;
+            auto scaleX = sqrtf(t[0][0] * t[0][0] + t[0][1] * t[0][1]);
+            auto scaleY = sqrtf(t[1][0] * t[1][0] + t[1][1] * t[1][1]);
+            parentState.radius *= (scaleX + scaleY) / 2.0f;
             return parentState;
         }
     }
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 8958d9a..2925109 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -79,7 +79,8 @@
     mLayerInfos.emplace_back(layer, std::move(info));
 }
 
-void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now) {
+void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+                          LayerUpdateType /*updateType*/) {
     std::lock_guard lock(mLock);
 
     const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index a1ae35c..acd76b0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -52,8 +52,18 @@
     // Sets the display size. Client is responsible for synchronization.
     virtual void setDisplayArea(uint32_t displayArea) = 0;
 
+    // Sets whether a config change is pending to be applied
+    virtual void setConfigChangePending(bool pending) = 0;
+
+    // Represents which layer activity is recorded
+    enum class LayerUpdateType {
+        Buffer,       // a new buffer queued
+        AnimationTX,  // a new transaction with eAnimation flag set
+        SetFrameRate, // setFrameRate API was called
+    };
+
     // Marks the layer as active, and records the given state to its history.
-    virtual void record(Layer*, nsecs_t presentTime, nsecs_t now) = 0;
+    virtual void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) = 0;
 
     using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
 
@@ -78,8 +88,10 @@
 
     void setDisplayArea(uint32_t /*displayArea*/) override {}
 
+    void setConfigChangePending(bool /*pending*/) override {}
+
     // Marks the layer as active, and records the given state to its history.
-    void record(Layer*, nsecs_t presentTime, nsecs_t now) override;
+    void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
 
     // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
     android::scheduler::LayerHistory::Summary summarize(nsecs_t now) override;
@@ -134,8 +146,10 @@
     // Sets the display size. Client is responsible for synchronization.
     void setDisplayArea(uint32_t displayArea) override { mDisplayArea = displayArea; }
 
+    void setConfigChangePending(bool pending) override { mConfigChangePending = pending; }
+
     // Marks the layer as active, and records the given state to its history.
-    void record(Layer*, nsecs_t presentTime, nsecs_t now) override;
+    void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
 
     // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
     android::scheduler::LayerHistory::Summary summarize(nsecs_t /*now*/) override;
@@ -178,6 +192,9 @@
 
     // Whether to use priority sent from WindowManager to determine the relevancy of the layer.
     const bool mUseFrameRatePriority;
+
+    // Whether a config change is in progress or not
+    std::atomic<bool> mConfigChangePending = false;
 };
 
 } // namespace impl
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
index e6c5cc9..316000c 100644
--- a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -62,13 +62,17 @@
     const auto layer = weak.promote();
     if (!layer) return;
 
-    const auto& name = layer->getName();
-    const auto noVoteTag = "LFPS NoVote " + name;
-    const auto heuristicVoteTag = "LFPS Heuristic " + name;
-    const auto explicitDefaultVoteTag = "LFPS ExplicitDefault" + name;
-    const auto explicitExactOrMultipleVoteTag = "LFPS ExplicitExactOrMultiple" + name;
-    const auto minVoteTag = "LFPS Min " + name;
-    const auto maxVoteTag = "LFPS Max " + name;
+    const auto makeTag = [layer](LayerHistory::LayerVoteType vote) {
+        return "LFPS " + RefreshRateConfigs::layerVoteTypeString(vote) + " " + layer->getName();
+    };
+
+    const auto noVoteTag = makeTag(LayerHistory::LayerVoteType::NoVote);
+    const auto heuristicVoteTag = makeTag(LayerHistory::LayerVoteType::Heuristic);
+    const auto explicitDefaultVoteTag = makeTag(LayerHistory::LayerVoteType::ExplicitDefault);
+    const auto explicitExactOrMultipleVoteTag =
+            makeTag(LayerHistory::LayerVoteType::ExplicitExactOrMultiple);
+    const auto minVoteTag = makeTag(LayerHistory::LayerVoteType::Min);
+    const auto maxVoteTag = makeTag(LayerHistory::LayerVoteType::Max);
 
     ATRACE_INT(noVoteTag.c_str(), type == LayerHistory::LayerVoteType::NoVote ? 1 : 0);
     ATRACE_INT(heuristicVoteTag.c_str(), type == LayerHistory::LayerVoteType::Heuristic ? fps : 0);
@@ -79,7 +83,7 @@
     ATRACE_INT(minVoteTag.c_str(), type == LayerHistory::LayerVoteType::Min ? 1 : 0);
     ATRACE_INT(maxVoteTag.c_str(), type == LayerHistory::LayerVoteType::Max ? 1 : 0);
 
-    ALOGD("%s: %s @ %d Hz", __FUNCTION__, name.c_str(), fps);
+    ALOGD("%s: %s @ %d Hz", __FUNCTION__, layer->getName().c_str(), fps);
 }
 } // namespace
 
@@ -90,12 +94,13 @@
 void LayerHistoryV2::registerLayer(Layer* layer, float /*lowRefreshRate*/, float highRefreshRate,
                                    LayerVoteType type) {
     const nsecs_t highRefreshRatePeriod = static_cast<nsecs_t>(1e9f / highRefreshRate);
-    auto info = std::make_unique<LayerInfoV2>(highRefreshRatePeriod, type);
+    auto info = std::make_unique<LayerInfoV2>(layer->getName(), highRefreshRatePeriod, type);
     std::lock_guard lock(mLock);
     mLayerInfos.emplace_back(layer, std::move(info));
 }
 
-void LayerHistoryV2::record(Layer* layer, nsecs_t presentTime, nsecs_t now) {
+void LayerHistoryV2::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+                            LayerUpdateType updateType) {
     std::lock_guard lock(mLock);
 
     const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
@@ -103,7 +108,7 @@
     LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
 
     const auto& info = it->second;
-    info->setLastPresentTime(presentTime, now);
+    info->setLastPresentTime(presentTime, now, updateType, mConfigChangePending);
 
     // Activate layer if inactive.
     if (const auto end = activeLayers().end(); it >= end) {
@@ -188,7 +193,7 @@
             trace(weak, LayerHistory::LayerVoteType::NoVote, 0);
         }
 
-        info->clearHistory();
+        info->onLayerInactive(now);
         std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]);
     }
 
@@ -209,7 +214,7 @@
     std::lock_guard lock(mLock);
 
     for (const auto& [layer, info] : activeLayers()) {
-        info->clearHistory();
+        info->clearHistory(systemTime());
     }
 }
 } // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
index b7d0bdd..82da007 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -27,21 +27,32 @@
 
 namespace android::scheduler {
 
-LayerInfoV2::LayerInfoV2(nsecs_t highRefreshRatePeriod, LayerHistory::LayerVoteType defaultVote)
-      : mHighRefreshRatePeriod(highRefreshRatePeriod),
+LayerInfoV2::LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
+                         LayerHistory::LayerVoteType defaultVote)
+      : mName(name),
+        mHighRefreshRatePeriod(highRefreshRatePeriod),
         mDefaultVote(defaultVote),
         mLayerVote({defaultVote, 0.0f}) {}
 
-void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now) {
+void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now,
+                                     LayerUpdateType updateType, bool pendingConfigChange) {
     lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
 
     mLastUpdatedTime = std::max(lastPresentTime, now);
-
-    FrameTimeData frameTime = {.presetTime = lastPresentTime, .queueTime = mLastUpdatedTime};
-
-    mFrameTimes.push_back(frameTime);
-    if (mFrameTimes.size() > HISTORY_SIZE) {
-        mFrameTimes.pop_front();
+    switch (updateType) {
+        case LayerUpdateType::AnimationTX:
+            mLastAnimationTime = std::max(lastPresentTime, now);
+            break;
+        case LayerUpdateType::SetFrameRate:
+        case LayerUpdateType::Buffer:
+            FrameTimeData frameTime = {.presetTime = lastPresentTime,
+                                       .queueTime = mLastUpdatedTime,
+                                       .pendingConfigChange = pendingConfigChange};
+            mFrameTimes.push_back(frameTime);
+            if (mFrameTimes.size() > HISTORY_SIZE) {
+                mFrameTimes.pop_front();
+            }
+            break;
     }
 }
 
@@ -52,21 +63,14 @@
 }
 
 bool LayerInfoV2::isFrequent(nsecs_t now) const {
-    // Find the first valid frame time
-    auto it = mFrameTimes.begin();
-    for (; it != mFrameTimes.end(); ++it) {
-        if (isFrameTimeValid(*it)) {
-            break;
-        }
-    }
-
     // If we know nothing about this layer we consider it as frequent as it might be the start
     // of an animation.
-    if (std::distance(it, mFrameTimes.end()) < FREQUENT_LAYER_WINDOW_SIZE) {
+    if (mFrameTimes.size() < FREQUENT_LAYER_WINDOW_SIZE) {
         return true;
     }
 
     // Find the first active frame
+    auto it = mFrameTimes.begin();
     for (; it != mFrameTimes.end(); ++it) {
         if (it->queueTime >= getActiveLayerThreshold(now)) {
             break;
@@ -83,6 +87,10 @@
     return (1e9f * (numFrames - 1)) / totalTime >= MIN_FPS_FOR_FREQUENT_LAYER;
 }
 
+bool LayerInfoV2::isAnimating(nsecs_t now) const {
+    return mLastAnimationTime >= getActiveLayerThreshold(now);
+}
+
 bool LayerInfoV2::hasEnoughDataForHeuristic() const {
     // The layer had to publish at least HISTORY_SIZE or HISTORY_TIME of updates
     if (mFrameTimes.size() < 2) {
@@ -101,21 +109,20 @@
     return true;
 }
 
-std::optional<float> LayerInfoV2::calculateRefreshRateIfPossible() {
-    static constexpr float MARGIN = 1.0f; // 1Hz
-
-    if (!hasEnoughDataForHeuristic()) {
-        ALOGV("Not enough data");
-        return std::nullopt;
-    }
-
-    // Calculate the refresh rate by finding the average delta between frames
+std::pair<nsecs_t, bool> LayerInfoV2::calculateAverageFrameTime() const {
     nsecs_t totalPresentTimeDeltas = 0;
     nsecs_t totalQueueTimeDeltas = 0;
-    auto missingPresentTime = false;
+    bool missingPresentTime = false;
+    int numFrames = 0;
     for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
+        // Ignore frames captured during a config change
+        if (it->pendingConfigChange || (it + 1)->pendingConfigChange) {
+            continue;
+        }
+
         totalQueueTimeDeltas +=
                 std::max(((it + 1)->queueTime - it->queueTime), mHighRefreshRatePeriod);
+        numFrames++;
 
         if (it->presetTime == 0 || (it + 1)->presetTime == 0) {
             missingPresentTime = true;
@@ -126,11 +133,6 @@
                 std::max(((it + 1)->presetTime - it->presetTime), mHighRefreshRatePeriod);
     }
 
-    // If there are no presentation timestamps provided we can't calculate the refresh rate
-    if (missingPresentTime && mLastReportedRefreshRate == 0) {
-        return std::nullopt;
-    }
-
     // Calculate the average frame time based on presentation timestamps. If those
     // doesn't exist, we look at the time the buffer was queued only. We can do that only if
     // we calculated a refresh rate based on presentation timestamps in the past. The reason
@@ -138,13 +140,18 @@
     // when implementing render ahead for specific refresh rates. When hwui no longer provides
     // presentation timestamps we look at the queue time to see if the current refresh rate still
     // matches the content.
-    const float averageFrameTime =
+    const auto averageFrameTime =
             static_cast<float>(missingPresentTime ? totalQueueTimeDeltas : totalPresentTimeDeltas) /
-            (mFrameTimes.size() - 1);
+            numFrames;
+    return {static_cast<nsecs_t>(averageFrameTime), missingPresentTime};
+}
 
-    // Now once we calculated the refresh rate we need to make sure that all the frames we captured
-    // are evenly distributed and we don't calculate the average across some burst of frames.
+bool LayerInfoV2::isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const {
     for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
+        // Ignore frames captured during a config change
+        if (it->pendingConfigChange || (it + 1)->pendingConfigChange) {
+            continue;
+        }
         const auto presentTimeDeltas = [&] {
             const auto delta = missingPresentTime ? (it + 1)->queueTime - it->queueTime
                                                   : (it + 1)->presetTime - it->presetTime;
@@ -152,10 +159,32 @@
         }();
 
         if (std::abs(presentTimeDeltas - averageFrameTime) > 2 * averageFrameTime) {
-            return std::nullopt;
+            return false;
         }
     }
 
+    return true;
+}
+
+std::optional<float> LayerInfoV2::calculateRefreshRateIfPossible() {
+    static constexpr float MARGIN = 1.0f; // 1Hz
+
+    if (!hasEnoughDataForHeuristic()) {
+        ALOGV("Not enough data");
+        return std::nullopt;
+    }
+
+    const auto [averageFrameTime, missingPresentTime] = calculateAverageFrameTime();
+
+    // If there are no presentation timestamps provided we can't calculate the refresh rate
+    if (missingPresentTime && mLastReportedRefreshRate == 0) {
+        return std::nullopt;
+    }
+
+    if (!isRefreshRateStable(averageFrameTime, missingPresentTime)) {
+        return std::nullopt;
+    }
+
     const auto refreshRate = 1e9f / averageFrameTime;
     if (std::abs(refreshRate - mLastReportedRefreshRate) > MARGIN) {
         mLastReportedRefreshRate = refreshRate;
@@ -167,18 +196,27 @@
 
 std::pair<LayerHistory::LayerVoteType, float> LayerInfoV2::getRefreshRate(nsecs_t now) {
     if (mLayerVote.type != LayerHistory::LayerVoteType::Heuristic) {
+        ALOGV("%s voted %d ", mName.c_str(), static_cast<int>(mLayerVote.type));
         return {mLayerVote.type, mLayerVote.fps};
     }
 
+    if (isAnimating(now)) {
+        ALOGV("%s is animating", mName.c_str());
+        return {LayerHistory::LayerVoteType::Max, 0};
+    }
+
     if (!isFrequent(now)) {
+        ALOGV("%s is infrequent", mName.c_str());
         return {LayerHistory::LayerVoteType::Min, 0};
     }
 
     auto refreshRate = calculateRefreshRateIfPossible();
     if (refreshRate.has_value()) {
+        ALOGV("%s calculated refresh rate: %.2f", mName.c_str(), refreshRate.value());
         return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
     }
 
+    ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
     return {LayerHistory::LayerVoteType::Max, 0};
 }
 
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.h b/services/surfaceflinger/Scheduler/LayerInfoV2.h
index e36b7f7..9e6783f 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.h
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.h
@@ -43,6 +43,8 @@
 
 // Stores history of present times and refresh rates for a layer.
 class LayerInfoV2 {
+    using LayerUpdateType = LayerHistory::LayerUpdateType;
+
     // Layer is considered frequent if the earliest value in the window of most recent present times
     // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
     // favor of a low refresh rate.
@@ -54,7 +56,8 @@
     friend class LayerHistoryTestV2;
 
 public:
-    LayerInfoV2(nsecs_t highRefreshRatePeriod, LayerHistory::LayerVoteType defaultVote);
+    LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
+                LayerHistory::LayerVoteType defaultVote);
 
     LayerInfoV2(const LayerInfo&) = delete;
     LayerInfoV2& operator=(const LayerInfoV2&) = delete;
@@ -62,7 +65,8 @@
     // Records the last requested present time. It also stores information about when
     // the layer was last updated. If the present time is farther in the future than the
     // updated time, the updated time is the present time.
-    void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now);
+    void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
+                            bool pendingConfigChange);
 
     // Sets an explicit layer vote. This usually comes directly from the application via
     // ANativeWindow_setFrameRate API
@@ -82,33 +86,47 @@
     // updated time, the updated time is the present time.
     nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
 
-    void clearHistory() {
+    void onLayerInactive(nsecs_t now) {
         // Mark mFrameTimeValidSince to now to ignore all previous frame times.
         // We are not deleting the old frame to keep track of whether we should treat the first
         // buffer as Max as we don't know anything about this layer or Min as this layer is
         // posting infrequent updates.
-        mFrameTimeValidSince = std::chrono::steady_clock::now();
+        const auto timePoint = std::chrono::nanoseconds(now);
+        mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
         mLastReportedRefreshRate = 0.0f;
     }
 
+    void clearHistory(nsecs_t now) {
+        onLayerInactive(now);
+        mFrameTimes.clear();
+    }
+
 private:
     // Used to store the layer timestamps
     struct FrameTimeData {
         nsecs_t presetTime; // desiredPresentTime, if provided
         nsecs_t queueTime;  // buffer queue time
+        bool pendingConfigChange;
     };
 
     bool isFrequent(nsecs_t now) const;
+    bool isAnimating(nsecs_t now) const;
     bool hasEnoughDataForHeuristic() const;
     std::optional<float> calculateRefreshRateIfPossible();
+    std::pair<nsecs_t, bool> calculateAverageFrameTime() const;
+    bool isRefreshRateStable(nsecs_t averageFrameTime, bool missingPresentTime) const;
     bool isFrameTimeValid(const FrameTimeData&) const;
 
+    const std::string mName;
+
     // Used for sanitizing the heuristic data
     const nsecs_t mHighRefreshRatePeriod;
     LayerHistory::LayerVoteType mDefaultVote;
 
     nsecs_t mLastUpdatedTime = 0;
 
+    nsecs_t mLastAnimationTime = 0;
+
     float mLastReportedRefreshRate = 0.0f;
 
     // Holds information about the layer vote
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index 8d958df..3c8bd68 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -31,6 +31,23 @@
 using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
 using RefreshRate = RefreshRateConfigs::RefreshRate;
 
+std::string RefreshRateConfigs::layerVoteTypeString(LayerVoteType vote) {
+    switch (vote) {
+        case LayerVoteType::NoVote:
+            return "NoVote";
+        case LayerVoteType::Min:
+            return "Min";
+        case LayerVoteType::Max:
+            return "Max";
+        case LayerVoteType::Heuristic:
+            return "Heuristic";
+        case LayerVoteType::ExplicitDefault:
+            return "ExplicitDefault";
+        case LayerVoteType::ExplicitExactOrMultiple:
+            return "ExplicitExactOrMultiple";
+    }
+}
+
 const RefreshRate& RefreshRateConfigs::getRefreshRateForContent(
         const std::vector<LayerRequirement>& layers) const {
     std::lock_guard lock(mLock);
@@ -103,7 +120,7 @@
     ATRACE_CALL();
     ALOGV("getRefreshRateForContent %zu layers", layers.size());
 
-    *touchConsidered = false;
+    if (touchConsidered) *touchConsidered = false;
     std::lock_guard lock(mLock);
 
     int noVoteLayers = 0;
@@ -128,28 +145,38 @@
         }
     }
 
+    const bool hasExplicitVoteLayers =
+            explicitDefaultVoteLayers > 0 || explicitExactOrMultipleVoteLayers > 0;
+
     // Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've
     // selected a refresh rate to see if we should apply touch boost.
-    if (touchActive && explicitDefaultVoteLayers == 0 && explicitExactOrMultipleVoteLayers == 0) {
-        *touchConsidered = true;
+    if (touchActive && !hasExplicitVoteLayers) {
+        ALOGV("TouchBoost - choose %s", getMaxRefreshRateByPolicyLocked().getName().c_str());
+        if (touchConsidered) *touchConsidered = true;
         return getMaxRefreshRateByPolicyLocked();
     }
 
-    if (!touchActive && idle) {
+    // If the primary range consists of a single refresh rate then we can only
+    // move out the of range if layers explicitly request a different refresh
+    // rate.
+    const Policy* policy = getCurrentPolicyLocked();
+    const bool primaryRangeIsSingleRate = policy->primaryRange.min == policy->primaryRange.max;
+
+    if (!touchActive && idle && !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
+        ALOGV("Idle - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
         return getMinRefreshRateByPolicyLocked();
     }
 
-    if (layers.empty()) {
-        return getCurrentRefreshRateByPolicyLocked();
+    if (layers.empty() || noVoteLayers == layers.size()) {
+        return getMaxRefreshRateByPolicyLocked();
     }
 
     // Only if all layers want Min we should return Min
     if (noVoteLayers + minVoteLayers == layers.size()) {
+        ALOGV("all layers Min - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
         return getMinRefreshRateByPolicyLocked();
     }
 
-    const Policy* policy = getCurrentPolicyLocked();
-
     // Find the best refresh rate based on score
     std::vector<std::pair<const RefreshRate*, float>> scores;
     scores.reserve(mAppRequestRefreshRates.size());
@@ -159,7 +186,8 @@
     }
 
     for (const auto& layer : layers) {
-        ALOGV("Calculating score for %s (type: %d)", layer.name.c_str(), layer.vote);
+        ALOGV("Calculating score for %s (%s, weight %.2f)", layer.name.c_str(),
+              layerVoteTypeString(layer.vote).c_str(), layer.weight);
         if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) {
             continue;
         }
@@ -169,7 +197,8 @@
         for (auto i = 0u; i < scores.size(); i++) {
             bool inPrimaryRange =
                     scores[i].first->inPolicy(policy->primaryRange.min, policy->primaryRange.max);
-            if (!inPrimaryRange && layer.vote != LayerVoteType::ExplicitDefault &&
+            if ((primaryRangeIsSingleRate || !inPrimaryRange) &&
+                layer.vote != LayerVoteType::ExplicitDefault &&
                 layer.vote != LayerVoteType::ExplicitExactOrMultiple) {
                 // Only layers with explicit frame rate settings are allowed to score refresh rates
                 // outside the primary range.
@@ -243,9 +272,9 @@
 
                     return 1.0f / iter;
                 }();
-                ALOGV("%s (ExplicitExactOrMultiple, weight %.2f) %.2fHz gives %s score of %.2f",
-                      layer.name.c_str(), weight, 1e9f / layerPeriod, scores[i].first->name.c_str(),
-                      layerScore);
+                ALOGV("%s (%s, weight %.2f) %.2fHz gives %s score of %.2f", layer.name.c_str(),
+                      layerVoteTypeString(layer.vote).c_str(), weight, 1e9f / layerPeriod,
+                      scores[i].first->name.c_str(), layerScore);
                 scores[i].second += weight * layerScore;
                 continue;
             }
@@ -259,14 +288,29 @@
             ? getBestRefreshRate(scores.rbegin(), scores.rend())
             : getBestRefreshRate(scores.begin(), scores.end());
 
+    if (primaryRangeIsSingleRate) {
+        // If we never scored any layers, then choose the rate from the primary
+        // range instead of picking a random score from the app range.
+        if (std::all_of(scores.begin(), scores.end(),
+                        [](std::pair<const RefreshRate*, float> p) { return p.second == 0; })) {
+            ALOGV("layers not scored - choose %s",
+                  getMaxRefreshRateByPolicyLocked().getName().c_str());
+            return getMaxRefreshRateByPolicyLocked();
+        } else {
+            return *bestRefreshRate;
+        }
+    }
+
     // Consider the touch event if there are no ExplicitDefault layers. ExplicitDefault are mostly
     // interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit
     // vote we should not change it if we get a touch event. Only apply touch boost if it will
     // actually increase the refresh rate over the normal selection.
     const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked();
+
     if (touchActive && explicitDefaultVoteLayers == 0 &&
         bestRefreshRate->fps < touchRefreshRate.fps) {
-        *touchConsidered = true;
+        if (touchConsidered) *touchConsidered = true;
+        ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
         return touchRefreshRate;
     }
 
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 2657dee..ff1eabd 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -255,6 +255,9 @@
     // Stores the current configId the device operates at
     void setCurrentConfigId(HwcConfigIndexType configId) EXCLUDES(mLock);
 
+    // Returns a string that represents the layer vote type
+    static std::string layerVoteTypeString(LayerVoteType vote);
+
     RefreshRateConfigs(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
                        HwcConfigIndexType currentConfigId);
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index d73fd8b..e250bbf 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -62,19 +62,19 @@
 
 namespace android {
 
-std::unique_ptr<DispSync> createDispSync() {
+std::unique_ptr<DispSync> createDispSync(bool supportKernelTimer) {
     // TODO (140302863) remove this and use the vsync_reactor system.
     if (property_get_bool("debug.sf.vsync_reactor", true)) {
         // TODO (144707443) tune Predictor tunables.
-        static constexpr int default_rate = 60;
-        static constexpr auto initial_period =
-                std::chrono::duration<nsecs_t, std::ratio<1, default_rate>>(1);
+        static constexpr int defaultRate = 60;
+        static constexpr auto initialPeriod =
+                std::chrono::duration<nsecs_t, std::ratio<1, defaultRate>>(1);
         static constexpr size_t vsyncTimestampHistorySize = 20;
         static constexpr size_t minimumSamplesForPrediction = 6;
         static constexpr uint32_t discardOutlierPercent = 20;
         auto tracker = std::make_unique<
                 scheduler::VSyncPredictor>(std::chrono::duration_cast<std::chrono::nanoseconds>(
-                                                   initial_period)
+                                                   initialPeriod)
                                                    .count(),
                                            vsyncTimestampHistorySize, minimumSamplesForPrediction,
                                            discardOutlierPercent);
@@ -90,7 +90,7 @@
         static constexpr size_t pendingFenceLimit = 20;
         return std::make_unique<scheduler::VSyncReactor>(std::make_unique<scheduler::SystemClock>(),
                                                          std::move(dispatch), std::move(tracker),
-                                                         pendingFenceLimit);
+                                                         pendingFenceLimit, supportKernelTimer);
     } else {
         return std::make_unique<impl::DispSync>("SchedulerDispSync",
                                                 sysprop::running_without_sync_framework(true));
@@ -101,9 +101,9 @@
                      const scheduler::RefreshRateConfigs& refreshRateConfig,
                      ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
                      bool useContentDetection)
-      : mPrimaryDispSync(createDispSync()),
+      : mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
+        mPrimaryDispSync(createDispSync(mSupportKernelTimer)),
         mEventControlThread(new impl::EventControlThread(std::move(function))),
-        mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
         mSchedulerCallback(schedulerCallback),
         mRefreshRateConfigs(refreshRateConfig),
         mUseContentDetection(useContentDetection),
@@ -151,9 +151,9 @@
                      const scheduler::RefreshRateConfigs& configs,
                      ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
                      bool useContentDetection)
-      : mPrimaryDispSync(std::move(primaryDispSync)),
+      : mSupportKernelTimer(false),
+        mPrimaryDispSync(std::move(primaryDispSync)),
         mEventControlThread(std::move(eventControlThread)),
-        mSupportKernelTimer(false),
         mSchedulerCallback(schedulerCallback),
         mRefreshRateConfigs(configs),
         mUseContentDetection(useContentDetection),
@@ -385,46 +385,48 @@
 void Scheduler::registerLayer(Layer* layer) {
     if (!mLayerHistory) return;
 
-    // If the content detection feature is off, all layers are registered at NoVote. We still
-    // keep the layer history, since we use it for other features (like Frame Rate API), so layers
-    // still need to be registered.
-    if (!mUseContentDetection) {
-        mLayerHistory->registerLayer(layer, mRefreshRateConfigs.getMinRefreshRate().getFps(),
-                                     mRefreshRateConfigs.getMaxRefreshRate().getFps(),
+    const auto minFps = mRefreshRateConfigs.getMinRefreshRate().getFps();
+    const auto maxFps = mRefreshRateConfigs.getMaxRefreshRate().getFps();
+
+    if (layer->getWindowType() == InputWindowInfo::TYPE_STATUS_BAR) {
+        mLayerHistory->registerLayer(layer, minFps, maxFps,
                                      scheduler::LayerHistory::LayerVoteType::NoVote);
-        return;
-    }
+    } else if (!mUseContentDetection) {
+        // If the content detection feature is off, all layers are registered at Max. We still keep
+        // the layer history, since we use it for other features (like Frame Rate API), so layers
+        // still need to be registered.
+        mLayerHistory->registerLayer(layer, minFps, maxFps,
+                                     scheduler::LayerHistory::LayerVoteType::Max);
+    } else if (!mUseContentDetectionV2) {
+        // In V1 of content detection, all layers are registered as Heuristic (unless it's
+        // wallpaper).
+        const auto highFps =
+                layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER ? minFps : maxFps;
 
-    // In V1 of content detection, all layers are registered as Heuristic (unless it's wallpaper).
-    if (!mUseContentDetectionV2) {
-        const auto lowFps = mRefreshRateConfigs.getMinRefreshRate().getFps();
-        const auto highFps = layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER
-                ? lowFps
-                : mRefreshRateConfigs.getMaxRefreshRate().getFps();
-
-        mLayerHistory->registerLayer(layer, lowFps, highFps,
+        mLayerHistory->registerLayer(layer, minFps, highFps,
                                      scheduler::LayerHistory::LayerVoteType::Heuristic);
     } else {
         if (layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER) {
             // Running Wallpaper at Min is considered as part of content detection.
-            mLayerHistory->registerLayer(layer, mRefreshRateConfigs.getMinRefreshRate().getFps(),
-                                         mRefreshRateConfigs.getMaxRefreshRate().getFps(),
+            mLayerHistory->registerLayer(layer, minFps, maxFps,
                                          scheduler::LayerHistory::LayerVoteType::Min);
-        } else if (layer->getWindowType() == InputWindowInfo::TYPE_STATUS_BAR) {
-            mLayerHistory->registerLayer(layer, mRefreshRateConfigs.getMinRefreshRate().getFps(),
-                                         mRefreshRateConfigs.getMaxRefreshRate().getFps(),
-                                         scheduler::LayerHistory::LayerVoteType::NoVote);
         } else {
-            mLayerHistory->registerLayer(layer, mRefreshRateConfigs.getMinRefreshRate().getFps(),
-                                         mRefreshRateConfigs.getMaxRefreshRate().getFps(),
+            mLayerHistory->registerLayer(layer, minFps, maxFps,
                                          scheduler::LayerHistory::LayerVoteType::Heuristic);
         }
     }
 }
 
-void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime) {
+void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime,
+                                   LayerHistory::LayerUpdateType updateType) {
     if (mLayerHistory) {
-        mLayerHistory->record(layer, presentTime, systemTime());
+        mLayerHistory->record(layer, presentTime, systemTime(), updateType);
+    }
+}
+
+void Scheduler::setConfigChangePending(bool pending) {
+    if (mLayerHistory) {
+        mLayerHistory->setConfigChangePending(pending);
     }
 }
 
@@ -526,7 +528,9 @@
 
 void Scheduler::touchTimerCallback(TimerState state) {
     const TouchState touch = state == TimerState::Reset ? TouchState::Active : TouchState::Inactive;
-    handleTimerStateChanged(&mFeatures.touch, touch, true /* eventOnContentDetection */);
+    if (handleTimerStateChanged(&mFeatures.touch, touch, true /* eventOnContentDetection */)) {
+        mLayerHistory->clear();
+    }
     ATRACE_INT("TouchState", static_cast<int>(touch));
 }
 
@@ -549,18 +553,19 @@
 }
 
 template <class T>
-void Scheduler::handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection) {
+bool Scheduler::handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection) {
     ConfigEvent event = ConfigEvent::None;
     HwcConfigIndexType newConfigId;
+    bool touchConsidered = false;
     {
         std::lock_guard<std::mutex> lock(mFeatureStateLock);
         if (*currentState == newState) {
-            return;
+            return touchConsidered;
         }
         *currentState = newState;
-        newConfigId = calculateRefreshRateConfigIndexType();
+        newConfigId = calculateRefreshRateConfigIndexType(&touchConsidered);
         if (mFeatures.configId == newConfigId) {
-            return;
+            return touchConsidered;
         }
         mFeatures.configId = newConfigId;
         if (eventOnContentDetection && !mFeatures.contentRequirements.empty()) {
@@ -569,10 +574,12 @@
     }
     const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
     mSchedulerCallback.changeRefreshRate(newRefreshRate, event);
+    return touchConsidered;
 }
 
-HwcConfigIndexType Scheduler::calculateRefreshRateConfigIndexType() {
+HwcConfigIndexType Scheduler::calculateRefreshRateConfigIndexType(bool* touchConsidered) {
     ATRACE_CALL();
+    if (touchConsidered) *touchConsidered = false;
 
     // If Display Power is not in normal operation we want to be in performance mode. When coming
     // back to normal mode, a grace period is given with DisplayPowerTimer.
@@ -607,18 +614,9 @@
                 .getConfigId();
     }
 
-    bool touchConsidered;
-    const auto& ret = mRefreshRateConfigs
-                              .getBestRefreshRate(mFeatures.contentRequirements, touchActive, idle,
-                                                  &touchConsidered)
-                              .getConfigId();
-    if (touchConsidered) {
-        // Clear layer history if refresh rate was selected based on touch to allow
-        // the hueristic to pick up with the new rate.
-        mLayerHistory->clear();
-    }
-
-    return ret;
+    return mRefreshRateConfigs
+            .getBestRefreshRate(mFeatures.contentRequirements, touchActive, idle, touchConsidered)
+            .getConfigId();
 }
 
 std::optional<HwcConfigIndexType> Scheduler::getPreferredConfigId() {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 4a0280f..ebee9e3 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -39,6 +39,7 @@
 namespace android {
 
 using namespace std::chrono_literals;
+using scheduler::LayerHistory;
 
 class DispSync;
 class FenceTime;
@@ -118,7 +119,8 @@
 
     // Layers are registered on creation, and unregistered when the weak reference expires.
     void registerLayer(Layer*);
-    void recordLayerHistory(Layer*, nsecs_t presentTime);
+    void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType);
+    void setConfigChangePending(bool pending);
 
     // Detects content using layer history, and selects a matching refresh rate.
     void chooseRefreshRateForContent();
@@ -177,14 +179,15 @@
 
     // handles various timer features to change the refresh rate.
     template <class T>
-    void handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection);
+    bool handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection);
 
     void setVsyncPeriod(nsecs_t period);
 
     // This function checks whether individual features that are affecting the refresh rate
     // selection were initialized, prioritizes them, and calculates the HwcConfigIndexType
     // for the suggested refresh rate.
-    HwcConfigIndexType calculateRefreshRateConfigIndexType() REQUIRES(mFeatureStateLock);
+    HwcConfigIndexType calculateRefreshRateConfigIndexType(bool* touchConsidered = nullptr)
+            REQUIRES(mFeatureStateLock);
 
     // Stores EventThread associated with a given VSyncSource, and an initial EventThreadConnection.
     struct Connection {
@@ -205,14 +208,14 @@
 
     std::atomic<nsecs_t> mLastResyncTime = 0;
 
+    // Whether to use idle timer callbacks that support the kernel timer.
+    const bool mSupportKernelTimer;
+
     std::unique_ptr<DispSync> mPrimaryDispSync;
     std::unique_ptr<EventControlThread> mEventControlThread;
 
     // Used to choose refresh rate if content detection is enabled.
-    std::unique_ptr<scheduler::LayerHistory> mLayerHistory;
-
-    // Whether to use idle timer callbacks that support the kernel timer.
-    const bool mSupportKernelTimer;
+    std::unique_ptr<LayerHistory> mLayerHistory;
 
     // Timer that records time between requests for next vsync.
     std::optional<scheduler::OneShotTimer> mIdleTimer;
@@ -234,7 +237,7 @@
         TimerState displayPowerTimer = TimerState::Expired;
 
         std::optional<HwcConfigIndexType> configId;
-        scheduler::LayerHistory::Summary contentRequirements;
+        LayerHistory::Summary contentRequirements;
 
         bool isDisplayPowerStateNormal = true;
     } mFeatures GUARDED_BY(mFeatureStateLock);
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
index cd15617..abeacfe 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -87,10 +87,26 @@
     return ScheduleResult::Scheduled;
 }
 
+void VSyncDispatchTimerQueueEntry::addPendingWorkloadUpdate(nsecs_t workDuration,
+                                                            nsecs_t earliestVsync) {
+    mWorkloadUpdateInfo = {.earliestVsync = earliestVsync, .duration = workDuration};
+}
+
+bool VSyncDispatchTimerQueueEntry::hasPendingWorkloadUpdate() const {
+    return mWorkloadUpdateInfo.has_value();
+}
+
 void VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now) {
-    if (!mArmedInfo) {
+    if (!mArmedInfo && !mWorkloadUpdateInfo) {
         return;
     }
+
+    if (mWorkloadUpdateInfo) {
+        mEarliestVsync = mWorkloadUpdateInfo->earliestVsync;
+        mWorkDuration = mWorkloadUpdateInfo->duration;
+        mWorkloadUpdateInfo.reset();
+    }
+
     auto const nextVsyncTime =
             tracker.nextAnticipatedVSyncTimeFrom(std::max(mEarliestVsync, now + mWorkDuration));
     mArmedInfo = {nextVsyncTime - mWorkDuration, nextVsyncTime};
@@ -192,7 +208,7 @@
     std::optional<std::string_view> nextWakeupName;
     for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
         auto& callback = it->second;
-        if (!callback->wakeupTime()) {
+        if (!callback->wakeupTime() && !callback->hasPendingWorkloadUpdate()) {
             continue;
         }
 
@@ -291,6 +307,15 @@
         }
         auto& callback = it->second;
         auto const now = mTimeKeeper->now();
+
+        /* If the timer thread will run soon, we'll apply this work update via the callback
+         * timer recalculation to avoid cancelling a callback that is about to fire. */
+        auto const rearmImminent = now > mIntendedWakeupTime;
+        if (CC_UNLIKELY(rearmImminent)) {
+            callback->addPendingWorkloadUpdate(workDuration, earliestVsync);
+            return ScheduleResult::Scheduled;
+        }
+
         result = callback->schedule(workDuration, earliestVsync, mTracker, now);
         if (result == ScheduleResult::CannotSchedule) {
             return result;
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
index 26a8ec0..957c0d1 100644
--- a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
@@ -64,6 +64,13 @@
     // This moves the state from armed->running.
     // Store the timestamp that this was intended for as the last called timestamp.
     nsecs_t executing();
+
+    // Adds a pending upload of the earliestVSync and workDuration that will be applied on the next
+    // call to update()
+    void addPendingWorkloadUpdate(nsecs_t workDuration, nsecs_t earliestVsync);
+
+    // Checks if there is a pending update to the workload, returning true if so.
+    bool hasPendingWorkloadUpdate() const;
     // End: functions that are not threadsafe.
 
     // Invoke the callback with the two given timestamps, moving the state from running->disarmed.
@@ -88,6 +95,12 @@
     std::optional<ArmingInfo> mArmedInfo;
     std::optional<nsecs_t> mLastDispatchTime;
 
+    struct WorkloadUpdateInfo {
+        nsecs_t duration;
+        nsecs_t earliestVsync;
+    };
+    std::optional<WorkloadUpdateInfo> mWorkloadUpdateInfo;
+
     mutable std::mutex mRunningMutex;
     std::condition_variable mCv;
     bool mRunning GUARDED_BY(mRunningMutex) = false;
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
index 5f0c9ce..16d102c 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -56,14 +56,16 @@
 };
 
 VSyncReactor::VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
-                           std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit)
+                           std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+                           bool supportKernelIdleTimer)
       : mClock(std::move(clock)),
         mTracker(std::move(tracker)),
         mDispatch(std::move(dispatch)),
         mPendingLimit(pendingFenceLimit),
         mPredictedVsyncTracer(property_get_bool("debug.sf.show_predicted_vsync", false)
                                       ? std::make_unique<PredictedVsyncTracer>(*mDispatch)
-                                      : nullptr) {}
+                                      : nullptr),
+        mSupportKernelIdleTimer(supportKernelIdleTimer) {}
 
 VSyncReactor::~VSyncReactor() = default;
 
@@ -249,7 +251,8 @@
     ATRACE_INT64("VSR-setPeriod", period);
     std::lock_guard lk(mMutex);
     mLastHwVsync.reset();
-    if (period == getPeriod()) {
+
+    if (!mSupportKernelIdleTimer && period == getPeriod()) {
         endPeriodTransition();
     } else {
         startPeriodTransition(period);
@@ -275,6 +278,11 @@
         return false;
     }
 
+    if (mSupportKernelIdleTimer) {
+        // Clear out the Composer-provided period and use the allowance logic below
+        HwcVsyncPeriod = {};
+    }
+
     auto const period = mPeriodTransitioningTo ? *mPeriodTransitioningTo : getPeriod();
     static constexpr int allowancePercent = 10;
     static constexpr std::ratio<allowancePercent, 100> allowancePercentRatio;
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.h b/services/surfaceflinger/Scheduler/VSyncReactor.h
index 31ddf5a..265d89c 100644
--- a/services/surfaceflinger/Scheduler/VSyncReactor.h
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.h
@@ -36,7 +36,8 @@
 class VSyncReactor : public android::DispSync {
 public:
     VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
-                 std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit);
+                 std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+                 bool supportKernelIdleTimer);
     ~VSyncReactor();
 
     bool addPresentFence(const std::shared_ptr<FenceTime>& fence) final;
@@ -89,6 +90,7 @@
             GUARDED_BY(mMutex);
 
     const std::unique_ptr<PredictedVsyncTracer> mPredictedVsyncTracer;
+    const bool mSupportKernelIdleTimer = false;
 };
 
 class SystemClock : public Clock {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 1b2043f..9152571 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -115,6 +115,7 @@
 #include "Scheduler/DispSyncSource.h"
 #include "Scheduler/EventControlThread.h"
 #include "Scheduler/EventThread.h"
+#include "Scheduler/LayerHistory.h"
 #include "Scheduler/MessageQueue.h"
 #include "Scheduler/PhaseOffsets.h"
 #include "Scheduler/Scheduler.h"
@@ -125,6 +126,19 @@
 #include "android-base/parseint.h"
 #include "android-base/stringprintf.h"
 
+#define MAIN_THREAD ACQUIRE(mStateLock) RELEASE(mStateLock)
+
+#define ON_MAIN_THREAD(expr)                                       \
+    [&] {                                                          \
+        LOG_FATAL_IF(std::this_thread::get_id() != mMainThreadId); \
+        UnnecessaryLock lock(mStateLock);                          \
+        return (expr);                                             \
+    }()
+
+#undef NO_THREAD_SAFETY_ANALYSIS
+#define NO_THREAD_SAFETY_ANALYSIS \
+    _Pragma("GCC error \"Prefer MAIN_THREAD macros or {Conditional,Timed,Unnecessary}Lock.\"")
+
 namespace android {
 
 using namespace std::string_literals;
@@ -173,12 +187,12 @@
 #pragma clang diagnostic pop
 
 template <typename Mutex>
-struct ConditionalLockGuard {
-    ConditionalLockGuard(Mutex& mutex, bool lock) : mutex(mutex), lock(lock) {
+struct SCOPED_CAPABILITY ConditionalLockGuard {
+    ConditionalLockGuard(Mutex& mutex, bool lock) ACQUIRE(mutex) : mutex(mutex), lock(lock) {
         if (lock) mutex.lock();
     }
 
-    ~ConditionalLockGuard() {
+    ~ConditionalLockGuard() RELEASE() {
         if (lock) mutex.unlock();
     }
 
@@ -188,6 +202,27 @@
 
 using ConditionalLock = ConditionalLockGuard<Mutex>;
 
+struct SCOPED_CAPABILITY TimedLock {
+    TimedLock(Mutex& mutex, nsecs_t timeout, const char* whence) ACQUIRE(mutex)
+          : mutex(mutex), status(mutex.timedLock(timeout)) {
+        ALOGE_IF(!locked(), "%s timed out locking: %s (%d)", whence, strerror(-status), status);
+    }
+
+    ~TimedLock() RELEASE() {
+        if (locked()) mutex.unlock();
+    }
+
+    bool locked() const { return status == NO_ERROR; }
+
+    Mutex& mutex;
+    const status_t status;
+};
+
+struct SCOPED_CAPABILITY UnnecessaryLock {
+    explicit UnnecessaryLock(Mutex& mutex) ACQUIRE(mutex) {}
+    ~UnnecessaryLock() RELEASE() {}
+};
+
 // TODO(b/141333600): Consolidate with HWC2::Display::Config::Builder::getDefaultDensity.
 constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV;
 
@@ -976,6 +1011,7 @@
 
         mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
         mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+        mScheduler->setConfigChangePending(true);
     }
 
     if (mRefreshRateOverlay) {
@@ -991,7 +1027,7 @@
     }
 
     auto future = schedule([=]() -> status_t {
-        const auto display = getDisplayDeviceLocked(displayToken);
+        const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken));
         if (!display) {
             ALOGE("Attempt to set allowed display configs for invalid display token %p",
                   displayToken.get());
@@ -1056,6 +1092,7 @@
     mScheduler->resyncToHardwareVsync(true, refreshRate.getVsyncPeriod());
     mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
     mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+    mScheduler->setConfigChangePending(false);
 }
 
 void SurfaceFlinger::performSetActiveConfig() {
@@ -1176,7 +1213,7 @@
 }
 
 status_t SurfaceFlinger::setActiveColorMode(const sp<IBinder>& displayToken, ColorMode mode) {
-    schedule([=] {
+    schedule([=]() MAIN_THREAD {
         Vector<ColorMode> modes;
         getDisplayColorModes(displayToken, &modes);
         bool exists = std::find(std::begin(modes), std::end(modes), mode) != std::end(modes);
@@ -1222,7 +1259,7 @@
 }
 
 void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
-    static_cast<void>(schedule([=] {
+    static_cast<void>(schedule([=]() MAIN_THREAD {
         if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
             getHwComposer().setAutoLowLatencyMode(*displayId, on);
         } else {
@@ -1253,7 +1290,7 @@
 }
 
 void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) {
-    static_cast<void>(schedule([=] {
+    static_cast<void>(schedule([=]() MAIN_THREAD {
         if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
             const auto type = on ? hal::ContentType::GAME : hal::ContentType::NONE;
             getHwComposer().setContentType(*displayId, type);
@@ -1343,7 +1380,7 @@
 status_t SurfaceFlinger::setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken,
                                                           bool enable, uint8_t componentMask,
                                                           uint64_t maxFrames) {
-    return schedule([=]() -> status_t {
+    return schedule([=]() MAIN_THREAD -> status_t {
                if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
                    return getHwComposer().setDisplayContentSamplingEnabled(*displayId, enable,
                                                                            componentMask,
@@ -1412,22 +1449,14 @@
     return mScheduler->injectVSync(when, calculateExpectedPresentTime(when)) ? NO_ERROR : BAD_VALUE;
 }
 
-status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const
-        NO_THREAD_SAFETY_ANALYSIS {
-    // Try to acquire a lock for 1s, fail gracefully
-    const status_t err = mStateLock.timedLock(s2ns(1));
-    const bool locked = (err == NO_ERROR);
-    if (!locked) {
-        ALOGE("LayerDebugInfo: SurfaceFlinger unresponsive (%s [%d]) - exit", strerror(-err), err);
-        return TIMED_OUT;
-    }
-
-    const auto display = getDefaultDisplayDeviceLocked();
+status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
     outLayers->clear();
-    mCurrentState.traverseInZOrder(
-            [&](Layer* layer) { outLayers->push_back(layer->getLayerDebugInfo(display.get())); });
-
-    mStateLock.unlock();
+    schedule([=] {
+        const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+        mDrawingState.traverseInZOrder([&](Layer* layer) {
+            outLayers->push_back(layer->getLayerDebugInfo(display.get()));
+        });
+    }).wait();
     return NO_ERROR;
 }
 
@@ -1484,7 +1513,7 @@
         return BAD_VALUE;
     }
 
-    return promise::chain(schedule([=] {
+    return promise::chain(schedule([=]() MAIN_THREAD {
                if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
                    return getHwComposer().setDisplayBrightness(*displayId, brightness);
                } else {
@@ -1597,7 +1626,7 @@
 }
 
 void SurfaceFlinger::onHotplugReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId,
-                                       hal::Connection connection) NO_THREAD_SAFETY_ANALYSIS {
+                                       hal::Connection connection) {
     ALOGV("%s(%d, %" PRIu64 ", %s)", __FUNCTION__, sequenceId, hwcDisplayId,
           connection == hal::Connection::CONNECTED ? "connected" : "disconnected");
 
@@ -1650,8 +1679,7 @@
 
     // Enable / Disable HWVsync from the main thread to avoid race conditions with
     // display power state.
-    static_cast<void>(
-            schedule([=]() NO_THREAD_SAFETY_ANALYSIS { setPrimaryVsyncEnabledInternal(enabled); }));
+    static_cast<void>(schedule([=]() MAIN_THREAD { setPrimaryVsyncEnabledInternal(enabled); }));
 }
 
 void SurfaceFlinger::setPrimaryVsyncEnabledInternal(bool enabled) {
@@ -1667,7 +1695,6 @@
     }
 }
 
-// Note: it is assumed the caller holds |mStateLock| when this is called
 void SurfaceFlinger::resetDisplayState() {
     mScheduler->disableHardwareVsync(true);
     // Clear the drawing state so that the logic inside of
@@ -1760,7 +1787,7 @@
     setTransactionFlags(eDisplayTransactionNeeded);
 }
 
-sp<Fence> SurfaceFlinger::previousFrameFence() NO_THREAD_SAFETY_ANALYSIS {
+sp<Fence> SurfaceFlinger::previousFrameFence() {
     // We are storing the last 2 present fences. If sf's phase offset is to be
     // woken up before the actual vsync but targeting the next vsync, we need to check
     // fence N-2
@@ -1768,7 +1795,7 @@
                                                 : mPreviousPresentFences[1];
 }
 
-bool SurfaceFlinger::previousFramePending(int graceTimeMs) NO_THREAD_SAFETY_ANALYSIS {
+bool SurfaceFlinger::previousFramePending(int graceTimeMs) {
     ATRACE_CALL();
     const sp<Fence>& fence = previousFrameFence();
 
@@ -1782,7 +1809,7 @@
     return status == -ETIME;
 }
 
-nsecs_t SurfaceFlinger::previousFramePresentTime() NO_THREAD_SAFETY_ANALYSIS {
+nsecs_t SurfaceFlinger::previousFramePresentTime() {
     const sp<Fence>& fence = previousFrameFence();
 
     if (fence == Fence::NO_FENCE) {
@@ -1800,8 +1827,7 @@
     return mVSyncModulator->getOffsets().sf > 0 ? presentTime : presentTime + stats.vsyncPeriod;
 }
 
-void SurfaceFlinger::onMessageReceived(int32_t what,
-                                       nsecs_t expectedVSyncTime) NO_THREAD_SAFETY_ANALYSIS {
+void SurfaceFlinger::onMessageReceived(int32_t what, nsecs_t expectedVSyncTime) {
     ATRACE_CALL();
     switch (what) {
         case MessageQueue::INVALIDATE: {
@@ -1815,7 +1841,7 @@
     }
 }
 
-void SurfaceFlinger::onMessageInvalidate(nsecs_t expectedVSyncTime) NO_THREAD_SAFETY_ANALYSIS {
+void SurfaceFlinger::onMessageInvalidate(nsecs_t expectedVSyncTime) {
     ATRACE_CALL();
 
     const nsecs_t frameStart = systemTime();
@@ -1888,7 +1914,7 @@
         // We received the present fence from the HWC, so we assume it successfully updated
         // the config, hence we update SF.
         mSetActiveConfigPending = false;
-        setActiveConfigInternal();
+        ON_MAIN_THREAD(setActiveConfigInternal());
     }
 
     if (framePending && mPropagateBackpressure) {
@@ -1907,23 +1933,19 @@
             std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
     // If we're in a user build then don't push any atoms
     if (!mIsUserBuild && mMissedFrameJankCount > 0) {
-        const auto displayDevice = getDefaultDisplayDeviceLocked();
+        const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
         // Only report jank when the display is on, as displays in DOZE
         // power mode may operate at a different frame rate than is
         // reported in their config, which causes noticeable (but less
         // severe) jank.
-        if (displayDevice && displayDevice->getPowerMode() == hal::PowerMode::ON) {
+        if (display && display->getPowerMode() == hal::PowerMode::ON) {
             const nsecs_t currentTime = systemTime();
             const nsecs_t jankDuration = currentTime - mMissedFrameJankStart;
             if (jankDuration > kMinJankyDuration && jankDuration < kMaxJankyDuration) {
                 ATRACE_NAME("Jank detected");
-                ALOGD("Detected janky event. Missed frames: %d", mMissedFrameJankCount);
                 const int32_t jankyDurationMillis = jankDuration / (1000 * 1000);
-                {
-                    ATRACE_NAME("Pushing to statsd");
-                    android::util::stats_write(android::util::DISPLAY_JANK_REPORTED,
-                                               jankyDurationMillis, mMissedFrameJankCount);
-                }
+                android::util::stats_write(android::util::DISPLAY_JANK_REPORTED,
+                                           jankyDurationMillis, mMissedFrameJankCount);
             }
 
             // We either reported a jank event or we missed the trace
@@ -1969,7 +1991,7 @@
         mScheduler->chooseRefreshRateForContent();
     }
 
-    performSetActiveConfig();
+    ON_MAIN_THREAD(performSetActiveConfig());
 
     updateCursorAsync();
     updateInputFlinger();
@@ -2018,8 +2040,9 @@
     mRefreshPending = false;
 
     compositionengine::CompositionRefreshArgs refreshArgs;
-    refreshArgs.outputs.reserve(mDisplays.size());
-    for (const auto& [_, display] : mDisplays) {
+    const auto& displays = ON_MAIN_THREAD(mDisplays);
+    refreshArgs.outputs.reserve(displays.size());
+    for (const auto& [_, display] : displays) {
         refreshArgs.outputs.push_back(display->getCompositionDisplay());
     }
     mDrawingState.traverseInZOrder([&refreshArgs](Layer* layer) {
@@ -2074,21 +2097,18 @@
 
     const bool prevFrameHadDeviceComposition = mHadDeviceComposition;
 
-    mHadClientComposition =
-            std::any_of(mDisplays.cbegin(), mDisplays.cend(), [](const auto& tokenDisplayPair) {
-                auto& displayDevice = tokenDisplayPair.second;
-                return displayDevice->getCompositionDisplay()->getState().usesClientComposition &&
-                        !displayDevice->getCompositionDisplay()->getState().reusedClientComposition;
-            });
-    mHadDeviceComposition =
-            std::any_of(mDisplays.cbegin(), mDisplays.cend(), [](const auto& tokenDisplayPair) {
-                auto& displayDevice = tokenDisplayPair.second;
-                return displayDevice->getCompositionDisplay()->getState().usesDeviceComposition;
-            });
+    mHadClientComposition = std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+        const auto& state = pair.second->getCompositionDisplay()->getState();
+        return state.usesClientComposition && !state.reusedClientComposition;
+    });
+    mHadDeviceComposition = std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+        const auto& state = pair.second->getCompositionDisplay()->getState();
+        return state.usesDeviceComposition;
+    });
     mReusedClientComposition =
-            std::any_of(mDisplays.cbegin(), mDisplays.cend(), [](const auto& tokenDisplayPair) {
-                auto& displayDevice = tokenDisplayPair.second;
-                return displayDevice->getCompositionDisplay()->getState().reusedClientComposition;
+            std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+                const auto& state = pair.second->getCompositionDisplay()->getState();
+                return state.reusedClientComposition;
             });
 
     // Only report a strategy change if we move in and out of composition with hw overlays
@@ -2194,14 +2214,14 @@
     for (auto& layer : mLayersWithQueuedFrames) {
         layer->releasePendingBuffer(dequeueReadyTime);
     }
-    // |mStateLock| not needed as we are on the main thread
-    const auto displayDevice = getDefaultDisplayDeviceLocked();
+
+    const auto* display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked()).get();
 
     getBE().mGlCompositionDoneTimeline.updateSignalTimes();
     std::shared_ptr<FenceTime> glCompositionDoneFenceTime;
-    if (displayDevice && displayDevice->getCompositionDisplay()->getState().usesClientComposition) {
+    if (display && display->getCompositionDisplay()->getState().usesClientComposition) {
         glCompositionDoneFenceTime =
-                std::make_shared<FenceTime>(displayDevice->getCompositionDisplay()
+                std::make_shared<FenceTime>(display->getCompositionDisplay()
                                                     ->getRenderSurface()
                                                     ->getClientTargetAcquireFence());
         getBE().mGlCompositionDoneTimeline.push(glCompositionDoneFenceTime);
@@ -2211,9 +2231,8 @@
 
     getBE().mDisplayTimeline.updateSignalTimes();
     mPreviousPresentFences[1] = mPreviousPresentFences[0];
-    mPreviousPresentFences[0] = displayDevice
-            ? getHwComposer().getPresentFence(*displayDevice->getId())
-            : Fence::NO_FENCE;
+    mPreviousPresentFences[0] =
+            display ? getHwComposer().getPresentFence(*display->getId()) : Fence::NO_FENCE;
     auto presentFenceTime = std::make_shared<FenceTime>(mPreviousPresentFences[0]);
     getBE().mDisplayTimeline.push(presentFenceTime);
 
@@ -2232,9 +2251,8 @@
     }
 
     mDrawingState.traverse([&](Layer* layer) {
-        const bool frameLatched =
-                layer->onPostComposition(displayDevice.get(), glCompositionDoneFenceTime,
-                                         presentFenceTime, compositorTiming);
+        const bool frameLatched = layer->onPostComposition(display, glCompositionDoneFenceTime,
+                                                           presentFenceTime, compositorTiming);
         if (frameLatched) {
             recordBufferingStats(layer->getName(), layer->getOccupancyHistory(false));
         }
@@ -2243,14 +2261,15 @@
     mTransactionCompletedThread.addPresentFence(mPreviousPresentFences[0]);
     mTransactionCompletedThread.sendCallbacks();
 
-    if (displayDevice && displayDevice->isPrimary() &&
-        displayDevice->getPowerMode() == hal::PowerMode::ON && presentFenceTime->isValid()) {
+    if (display && display->isPrimary() && display->getPowerMode() == hal::PowerMode::ON &&
+        presentFenceTime->isValid()) {
         mScheduler->addPresentFence(presentFenceTime);
     }
 
+    const bool isDisplayConnected = display && getHwComposer().isConnected(*display->getId());
+
     if (!hasSyncFramework) {
-        if (displayDevice && getHwComposer().isConnected(*displayDevice->getId()) &&
-            displayDevice->isPoweredOn()) {
+        if (isDisplayConnected && display->isPoweredOn()) {
             mScheduler->enableHardwareVsync();
         }
     }
@@ -2261,11 +2280,10 @@
         if (presentFenceTime->isValid()) {
             mAnimFrameTracker.setActualPresentFence(
                     std::move(presentFenceTime));
-        } else if (displayDevice && getHwComposer().isConnected(*displayDevice->getId())) {
+        } else if (isDisplayConnected) {
             // The HWC doesn't support present fences, so use the refresh
             // timestamp instead.
-            const nsecs_t presentTime =
-                    getHwComposer().getRefreshTimestamp(*displayDevice->getId());
+            const nsecs_t presentTime = getHwComposer().getRefreshTimestamp(*display->getId());
             mAnimFrameTracker.setActualPresentTime(presentTime);
         }
         mAnimFrameTracker.advanceFrame();
@@ -2286,8 +2304,7 @@
     const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle);
     mTimeStats->recordDisplayEventConnectionCount(sfConnections + appConnections);
 
-    if (displayDevice && getHwComposer().isConnected(*displayDevice->getId()) &&
-        !displayDevice->isPoweredOn()) {
+    if (isDisplayConnected && !display->isPoweredOn()) {
         return;
     }
 
@@ -2343,7 +2360,7 @@
 }
 
 void SurfaceFlinger::computeLayerBounds() {
-    for (const auto& pair : mDisplays) {
+    for (const auto& pair : ON_MAIN_THREAD(mDisplays)) {
         const auto& displayDevice = pair.second;
         const auto display = displayDevice->getCompositionDisplay();
         for (const auto& layer : mDrawingState.layersSortedByZ) {
@@ -2358,10 +2375,8 @@
     }
 }
 
-void SurfaceFlinger::postFrame()
-{
-    // |mStateLock| not needed as we are on the main thread
-    const auto display = getDefaultDisplayDeviceLocked();
+void SurfaceFlinger::postFrame() {
+    const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
     if (display && getHwComposer().isConnected(*display->getId())) {
         uint32_t flipCount = display->getPageFlipCount();
         if (flipCount % LOG_FRAME_STATS_PERIOD == 0) {
@@ -2657,7 +2672,8 @@
         }
         processDisplayAdded(displayToken, currentState);
         if (currentState.physical) {
-            initializeDisplays();
+            const auto display = getDisplayDeviceLocked(displayToken);
+            setPowerModeInternal(display, hal::PowerMode::ON);
         }
         return;
     }
@@ -2789,7 +2805,7 @@
         sp<const DisplayDevice> hintDisplay;
         uint32_t currentlayerStack = 0;
         bool first = true;
-        mCurrentState.traverse([&](Layer* layer) {
+        mCurrentState.traverse([&](Layer* layer) REQUIRES(mStateLock) {
             // NOTE: we rely on the fact that layers are sorted by
             // layerStack first (so we don't have to traverse the list
             // of displays for every layer).
@@ -2902,10 +2918,9 @@
     mPendingInputWindowCommands.clear();
 }
 
-void SurfaceFlinger::updateCursorAsync()
-{
+void SurfaceFlinger::updateCursorAsync() {
     compositionengine::CompositionRefreshArgs refreshArgs;
-    for (const auto& [_, display] : mDisplays) {
+    for (const auto& [_, display] : ON_MAIN_THREAD(mDisplays)) {
         if (display->getId()) {
             refreshArgs.outputs.push_back(display->getCompositionDisplay());
         }
@@ -2915,7 +2930,7 @@
 }
 
 void SurfaceFlinger::changeRefreshRate(const RefreshRate& refreshRate,
-                                       Scheduler::ConfigEvent event) NO_THREAD_SAFETY_ANALYSIS {
+                                       Scheduler::ConfigEvent event) {
     // If this is called from the main thread mStateLock must be locked before
     // Currently the only way to call this function from the main thread is from
     // Sheduler::chooseRefreshRateForContent
@@ -3041,7 +3056,7 @@
 }
 
 void SurfaceFlinger::invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty) {
-    for (const auto& [token, displayDevice] : mDisplays) {
+    for (const auto& [token, displayDevice] : ON_MAIN_THREAD(mDisplays)) {
         auto display = displayDevice->getCompositionDisplay();
         if (display->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
             display->editState().dirtyRegion.orSelf(dirty);
@@ -3226,6 +3241,10 @@
     return old;
 }
 
+uint32_t SurfaceFlinger::setTransactionFlagsNoWake(uint32_t flags) {
+    return mTransactionFlags.fetch_or(flags);
+}
+
 bool SurfaceFlinger::flushTransactionQueues() {
     // to prevent onHandleDestroyed from being called while the lock is held,
     // we must keep a copy of the transactions (specifically the composer
@@ -3385,6 +3404,12 @@
     for (const ComposerState& state : states) {
         clientStateFlags |= setClientStateLocked(state, desiredPresentTime, postTime, privileged,
                                                  listenerCallbacksWithSurfaces);
+        if ((flags & eAnimation) && state.state.surface) {
+            if (const auto layer = fromHandleLocked(state.state.surface).promote(); layer) {
+                mScheduler->recordLayerHistory(layer.get(), desiredPresentTime,
+                                               LayerHistory::LayerUpdateType::AnimationTX);
+            }
+        }
     }
 
     for (const auto& listenerCallback : listenerCallbacksWithSurfaces) {
@@ -3669,7 +3694,7 @@
         if (layer->setCornerRadius(s.cornerRadius))
             flags |= eTraversalNeeded;
     }
-    if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs) {
+    if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs && mSupportsBlur) {
         if (layer->setBackgroundBlurRadius(s.backgroundBlurRadius)) flags |= eTraversalNeeded;
     }
     if (what & layer_state_t::eLayerStackChanged) {
@@ -4137,7 +4162,7 @@
 
 void SurfaceFlinger::initializeDisplays() {
     // Async since we may be called from the main thread.
-    static_cast<void>(schedule([this]() NO_THREAD_SAFETY_ANALYSIS { onInitializeDisplays(); }));
+    static_cast<void>(schedule([this]() MAIN_THREAD { onInitializeDisplays(); }));
 }
 
 void SurfaceFlinger::setVsyncEnabledInHWC(DisplayId displayId, hal::Vsync enabled) {
@@ -4228,7 +4253,7 @@
 }
 
 void SurfaceFlinger::setPowerMode(const sp<IBinder>& displayToken, int mode) {
-    schedule([=]() NO_THREAD_SAFETY_ANALYSIS {
+    schedule([=]() MAIN_THREAD {
         const auto display = getDisplayDeviceLocked(displayToken);
         if (!display) {
             ALOGE("Attempt to set power mode %d for invalid display token %p", mode,
@@ -4241,8 +4266,7 @@
     }).wait();
 }
 
-status_t SurfaceFlinger::doDump(int fd, const DumpArgs& args,
-                                bool asProto) NO_THREAD_SAFETY_ANALYSIS {
+status_t SurfaceFlinger::doDump(int fd, const DumpArgs& args, bool asProto) {
     std::string result;
 
     IPCThreadState* ipc = IPCThreadState::self();
@@ -4254,18 +4278,6 @@
         StringAppendF(&result, "Permission Denial: can't dump SurfaceFlinger from pid=%d, uid=%d\n",
                       pid, uid);
     } else {
-        // Try to get the main lock, but give up after one second
-        // (this would indicate SF is stuck, but we want to be able to
-        // print something in dumpsys).
-        status_t err = mStateLock.timedLock(s2ns(1));
-        bool locked = (err == NO_ERROR);
-        if (!locked) {
-            StringAppendF(&result,
-                          "SurfaceFlinger appears to be unresponsive (%s [%d]), dumping anyways "
-                          "(no locks held)\n",
-                          strerror(-err), err);
-        }
-
         static const std::unordered_map<std::string, Dumper> dumpers = {
                 {"--display-id"s, dumper(&SurfaceFlinger::dumpDisplayIdentificationData)},
                 {"--dispsync"s,
@@ -4283,18 +4295,23 @@
 
         const auto flag = args.empty() ? ""s : std::string(String8(args[0]));
 
-        const auto it = dumpers.find(flag);
-        if (it != dumpers.end()) {
-            (it->second)(args, asProto, result);
-        } else if (!asProto) {
-            dumpAllLocked(args, result);
+        bool dumpLayers = true;
+        {
+            TimedLock lock(mStateLock, s2ns(1), __FUNCTION__);
+            if (!lock.locked()) {
+                StringAppendF(&result, "Dumping without lock after timeout: %s (%d)\n",
+                              strerror(-lock.status), lock.status);
+            }
+
+            if (const auto it = dumpers.find(flag); it != dumpers.end()) {
+                (it->second)(args, asProto, result);
+                dumpLayers = false;
+            } else if (!asProto) {
+                dumpAllLocked(args, result);
+            }
         }
 
-        if (locked) {
-            mStateLock.unlock();
-        }
-
-        if (it == dumpers.end()) {
+        if (dumpLayers) {
             const LayersProto layersProto = dumpProtoFromMainThread();
             if (asProto) {
                 result.append(layersProto.SerializeAsString());
@@ -4568,7 +4585,7 @@
 
 LayersProto SurfaceFlinger::dumpDrawingStateProto(uint32_t traceFlags) const {
     // If context is SurfaceTracing thread, mTracingLock blocks display transactions on main thread.
-    const auto display = getDefaultDisplayDeviceLocked();
+    const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
 
     LayersProto layersProto;
     for (const sp<Layer>& layer : mDrawingState.layersSortedByZ) {
@@ -5404,7 +5421,7 @@
     return NO_ERROR;
 }
 
-const sp<DisplayDevice> SurfaceFlinger::getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) {
+sp<DisplayDevice> SurfaceFlinger::getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) {
     const sp<IBinder> displayToken = getPhysicalDisplayTokenLocked(DisplayId{displayOrLayerStack});
     if (displayToken) {
         return getDisplayDeviceLocked(displayToken);
@@ -5414,7 +5431,7 @@
     return getDisplayByLayerStack(displayOrLayerStack);
 }
 
-const sp<DisplayDevice> SurfaceFlinger::getDisplayByLayerStack(uint64_t layerStack) {
+sp<DisplayDevice> SurfaceFlinger::getDisplayByLayerStack(uint64_t layerStack) {
     for (const auto& [token, display] : mDisplays) {
         if (display->getLayerStack() == layerStack) {
             return display;
@@ -5989,7 +6006,7 @@
     }
 
     auto future = schedule([=]() -> status_t {
-        const auto display = getDisplayDeviceLocked(displayToken);
+        const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken));
         if (!display) {
             ALOGE("Attempt to set desired display configs for invalid display token %p",
                   displayToken.get());
@@ -6144,7 +6161,7 @@
         return BAD_VALUE;
     }
 
-    static_cast<void>(schedule([=]() NO_THREAD_SAFETY_ANALYSIS {
+    static_cast<void>(schedule([=] {
         Mutex::Autolock lock(mStateLock);
         if (authenticateSurfaceTextureLocked(surface)) {
             sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
@@ -6173,8 +6190,7 @@
         sp<IBinder> token;
 
         if (mFrameRateFlexibilityTokenCount == 0) {
-            // |mStateLock| not needed as we are on the main thread
-            const auto display = getDefaultDisplayDeviceLocked();
+            const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
 
             // This is a little racy, but not in a way that hurts anything. As we grab the
             // defaultConfig from the display manager policy, we could be setting a new display
@@ -6224,8 +6240,7 @@
         mFrameRateFlexibilityTokenCount--;
         ALOGD("Frame rate flexibility token released. count=%d", mFrameRateFlexibilityTokenCount);
         if (mFrameRateFlexibilityTokenCount == 0) {
-            // |mStateLock| not needed as we are on the main thread
-            const auto display = getDefaultDisplayDeviceLocked();
+            const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
             constexpr bool kOverridePolicy = true;
             status_t result = setDesiredDisplayConfigSpecsInternal(display, {}, kOverridePolicy);
             LOG_ALWAYS_FATAL_IF(result < 0, "Failed releasing frame rate flexibility token");
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 509de0f..f5be8a8 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -289,12 +289,6 @@
     // The CompositionEngine encapsulates all composition related interfaces and actions.
     compositionengine::CompositionEngine& getCompositionEngine() const;
 
-    // returns the default Display
-    sp<const DisplayDevice> getDefaultDisplayDevice() {
-        Mutex::Autolock _l(mStateLock);
-        return getDefaultDisplayDeviceLocked();
-    }
-
     // Obtains a name from the texture pool, or, if the pool is empty, posts a
     // synchronous message to the main thread to obtain one on the fly
     uint32_t getNewTexture();
@@ -307,7 +301,7 @@
     void setPrimaryVsyncEnabled(bool enabled);
 
     // main thread function to enable/disable h/w composer event
-    void setPrimaryVsyncEnabledInternal(bool enabled);
+    void setPrimaryVsyncEnabledInternal(bool enabled) REQUIRES(mStateLock);
     void setVsyncEnabledInHWC(DisplayId displayId, hal::Vsync enabled);
 
     // called on the main thread by MessageQueue when an internal message
@@ -472,7 +466,7 @@
                                 HdrCapabilities* outCapabilities) const override;
     status_t enableVSyncInjections(bool enable) override;
     status_t injectVSync(nsecs_t when) override;
-    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const override;
+    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override;
     status_t getColorManagement(bool* outGetColorManagement) const override;
     status_t getCompositionPreference(ui::Dataspace* outDataspace, ui::PixelFormat* outPixelFormat,
                                       ui::Dataspace* outWideColorGamutDataspace,
@@ -634,6 +628,12 @@
     uint32_t peekTransactionFlags();
     // Can only be called from the main thread or with mStateLock held
     uint32_t setTransactionFlags(uint32_t flags);
+    // Set the transaction flags, but don't trigger a wakeup! We use this cases where
+    // there are still pending transactions but we know they won't be ready until a frame
+    // arrives from a different layer. So we need to ensure we performTransaction from invalidate
+    // but there is no need to try and wake up immediately to do it. Rather we rely on
+    // onFrameAvailable to wake us up.
+    uint32_t setTransactionFlagsNoWake(uint32_t flags);
     uint32_t setTransactionFlags(uint32_t flags, Scheduler::TransactionStart transactionStart);
     void commitTransaction() REQUIRES(mStateLock);
     void commitOffscreenLayers();
@@ -722,8 +722,8 @@
     status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
                                  const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
                                  bool regionSampling, bool& outCapturedSecureLayers);
-    const sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack);
-    const sp<DisplayDevice> getDisplayByLayerStack(uint64_t layerStack);
+    sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) REQUIRES(mStateLock);
+    sp<DisplayDevice> getDisplayByLayerStack(uint64_t layerStack) REQUIRES(mStateLock);
     status_t captureScreenImplLocked(const RenderArea& renderArea,
                                      TraverseLayersFunction traverseLayers,
                                      ANativeWindowBuffer* buffer, bool useIdentityTransform,
@@ -751,28 +751,32 @@
     // called when starting, or restarting after system_server death
     void initializeDisplays();
 
-    // NOTE: can only be called from the main thread or with mStateLock held
-    sp<const DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) const {
+    sp<const DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) const
+            REQUIRES(mStateLock) {
         return const_cast<SurfaceFlinger*>(this)->getDisplayDeviceLocked(displayToken);
     }
 
-    // NOTE: can only be called from the main thread or with mStateLock held
-    sp<DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) {
+    sp<DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) REQUIRES(mStateLock) {
         const auto it = mDisplays.find(displayToken);
         return it == mDisplays.end() ? nullptr : it->second;
     }
 
-    sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const {
+    sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const REQUIRES(mStateLock) {
         return const_cast<SurfaceFlinger*>(this)->getDefaultDisplayDeviceLocked();
     }
 
-    sp<DisplayDevice> getDefaultDisplayDeviceLocked() {
+    sp<DisplayDevice> getDefaultDisplayDeviceLocked() REQUIRES(mStateLock) {
         if (const auto token = getInternalDisplayTokenLocked()) {
             return getDisplayDeviceLocked(token);
         }
         return nullptr;
     }
 
+    sp<const DisplayDevice> getDefaultDisplayDevice() EXCLUDES(mStateLock) {
+        Mutex::Autolock lock(mStateLock);
+        return getDefaultDisplayDeviceLocked();
+    }
+
     std::optional<DeviceProductInfo> getDeviceProductInfoLocked(const DisplayDevice&) const;
 
     // mark a region of a layer stack dirty. this updates the dirty
@@ -827,10 +831,11 @@
             std::shared_ptr<compositionengine::Display> compositionDisplay,
             const DisplayDeviceState& state,
             const sp<compositionengine::DisplaySurface>& displaySurface,
-            const sp<IGraphicBufferProducer>& producer);
+            const sp<IGraphicBufferProducer>& producer) REQUIRES(mStateLock);
     void processDisplayChangesLocked() REQUIRES(mStateLock);
-    void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState& state);
-    void processDisplayRemoved(const wp<IBinder>& displayToken);
+    void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
+            REQUIRES(mStateLock);
+    void processDisplayRemoved(const wp<IBinder>& displayToken) REQUIRES(mStateLock);
     void processDisplayChanged(const wp<IBinder>& displayToken,
                                const DisplayDeviceState& currentState,
                                const DisplayDeviceState& drawingState) REQUIRES(mStateLock);
@@ -873,12 +878,13 @@
     /*
      * Display identification
      */
-    sp<IBinder> getPhysicalDisplayTokenLocked(DisplayId displayId) const {
+    sp<IBinder> getPhysicalDisplayTokenLocked(DisplayId displayId) const REQUIRES(mStateLock) {
         const auto it = mPhysicalDisplayTokens.find(displayId);
         return it != mPhysicalDisplayTokens.end() ? it->second : nullptr;
     }
 
-    std::optional<DisplayId> getPhysicalDisplayIdLocked(const sp<IBinder>& displayToken) const {
+    std::optional<DisplayId> getPhysicalDisplayIdLocked(const sp<IBinder>& displayToken) const
+            REQUIRES(mStateLock) {
         for (const auto& [id, token] : mPhysicalDisplayTokens) {
             if (token == displayToken) {
                 return id;
@@ -888,12 +894,12 @@
     }
 
     // TODO(b/74619554): Remove special cases for primary display.
-    sp<IBinder> getInternalDisplayTokenLocked() const {
+    sp<IBinder> getInternalDisplayTokenLocked() const REQUIRES(mStateLock) {
         const auto displayId = getInternalDisplayIdLocked();
         return displayId ? getPhysicalDisplayTokenLocked(*displayId) : nullptr;
     }
 
-    std::optional<DisplayId> getInternalDisplayIdLocked() const {
+    std::optional<DisplayId> getInternalDisplayIdLocked() const REQUIRES(mStateLock) {
         const auto hwcDisplayId = getHwComposer().getInternalHwcDisplayId();
         return hwcDisplayId ? getHwComposer().toPhysicalDisplayId(*hwcDisplayId) : std::nullopt;
     }
@@ -945,9 +951,9 @@
     void recordBufferingStats(const std::string& layerName,
                               std::vector<OccupancyTracker::Segment>&& history);
     void dumpBufferingStats(std::string& result) const;
-    void dumpDisplayIdentificationData(std::string& result) const;
+    void dumpDisplayIdentificationData(std::string& result) const REQUIRES(mStateLock);
     void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
-    void dumpWideColorInfo(std::string& result) const;
+    void dumpWideColorInfo(std::string& result) const REQUIRES(mStateLock);
     LayersProto dumpDrawingStateProto(uint32_t traceFlags) const;
     void dumpOffscreenLayersProto(LayersProto& layersProto,
                                   uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
@@ -974,7 +980,7 @@
     /* ------------------------------------------------------------------------
      * VrFlinger
      */
-    void resetDisplayState();
+    void resetDisplayState() REQUIRES(mStateLock);
 
     // Check to see if we should handoff to vr flinger.
     void updateVrFlinger();
@@ -1053,16 +1059,14 @@
         hal::HWDisplayId hwcDisplayId;
         hal::Connection connection = hal::Connection::INVALID;
     };
-    // protected by mStateLock
-    std::vector<HotplugEvent> mPendingHotplugEvents;
+    std::vector<HotplugEvent> mPendingHotplugEvents GUARDED_BY(mStateLock);
 
     // this may only be written from the main thread with mStateLock held
     // it may be read from other threads with mStateLock held
-    std::map<wp<IBinder>, sp<DisplayDevice>> mDisplays;
-    std::unordered_map<DisplayId, sp<IBinder>> mPhysicalDisplayTokens;
+    std::map<wp<IBinder>, sp<DisplayDevice>> mDisplays GUARDED_BY(mStateLock);
+    std::unordered_map<DisplayId, sp<IBinder>> mPhysicalDisplayTokens GUARDED_BY(mStateLock);
 
-    // protected by mStateLock
-    std::unordered_map<BBinder*, wp<Layer>> mLayersByLocalBinderToken;
+    std::unordered_map<BBinder*, wp<Layer>> mLayersByLocalBinderToken GUARDED_BY(mStateLock);
 
     // don't use a lock for these, we don't care
     int mDebugRegion = 0;
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 94ebe89..fe2af80 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -22,6 +22,7 @@
         "Credentials_test.cpp",
         "DereferenceSurfaceControl_test.cpp",
         "DisplayConfigs_test.cpp",
+        "EffectLayer_test.cpp",
         "InvalidHandles_test.cpp",
         "LayerCallback_test.cpp",
         "LayerRenderTypeTransaction_test.cpp",
diff --git a/services/surfaceflinger/tests/EffectLayer_test.cpp b/services/surfaceflinger/tests/EffectLayer_test.cpp
new file mode 100644
index 0000000..3dca391
--- /dev/null
+++ b/services/surfaceflinger/tests/EffectLayer_test.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class EffectLayerTest : public LayerTransactionTest {
+protected:
+    virtual void SetUp() {
+        LayerTransactionTest::SetUp();
+        ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+        const auto display = SurfaceComposerClient::getInternalDisplayToken();
+        ASSERT_FALSE(display == nullptr);
+
+        mParentLayer = createColorLayer("Parent layer", Color::RED);
+        asTransaction([&](Transaction& t) {
+            t.setDisplayLayerStack(display, 0);
+            t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
+            t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+        });
+    }
+
+    virtual void TearDown() {
+        LayerTransactionTest::TearDown();
+        mParentLayer = 0;
+    }
+
+    sp<SurfaceControl> mParentLayer;
+};
+
+TEST_F(EffectLayerTest, DefaultEffectLayerHasSolidBlackFill) {
+    sp<SurfaceControl> effectLayer =
+            mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect,
+                                   mParentLayer.get());
+
+    EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+    asTransaction([&](Transaction& t) {
+        t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+        t.show(effectLayer);
+    });
+
+    {
+        SCOPED_TRACE("Default effect Layer has solid black fill");
+        auto shot = screenshot();
+        shot->expectColor(Rect(0, 0, 400, 400), Color::BLACK);
+    }
+}
+
+TEST_F(EffectLayerTest, EffectLayerWithNoFill) {
+    sp<SurfaceControl> effectLayer =
+            mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888,
+                                   ISurfaceComposerClient::eFXSurfaceEffect |
+                                           ISurfaceComposerClient::eNoColorFill,
+                                   mParentLayer.get());
+
+    EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+    asTransaction([&](Transaction& t) {
+        t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+        t.show(effectLayer);
+    });
+
+    {
+        SCOPED_TRACE("Effect layer with nofill option is transparent");
+        auto shot = screenshot();
+        shot->expectColor(Rect(0, 0, 400, 400), Color::RED);
+    }
+}
+
+TEST_F(EffectLayerTest, EffectLayerCanSetColor) {
+    sp<SurfaceControl> effectLayer =
+            mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888,
+                                   ISurfaceComposerClient::eFXSurfaceEffect |
+                                           ISurfaceComposerClient::eNoColorFill,
+                                   mParentLayer.get());
+
+    EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+    asTransaction([&](Transaction& t) {
+        t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+        t.setColor(effectLayer,
+                   half3{Color::GREEN.r / 255.0f, Color::GREEN.g / 255.0f,
+                         Color::GREEN.b / 255.0f});
+        t.show(effectLayer);
+    });
+
+    {
+        SCOPED_TRACE("Effect Layer can set color");
+        auto shot = screenshot();
+        shot->expectColor(Rect(0, 0, 400, 400), Color::GREEN);
+    }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index d666d7e..7d4314f 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -220,6 +220,51 @@
         shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
         shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
         shot->expectColor(Rect(size - testArea, bottom - testArea, right, bottom), Color::BLACK);
+        // Solid center
+        shot->expectColor(Rect(size / 2 - testArea / 2, size / 2 - testArea / 2,
+                               size / 2 + testArea / 2, size / 2 + testArea / 2),
+                          Color::RED);
+    }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusRotated) {
+    sp<SurfaceControl> parent;
+    sp<SurfaceControl> child;
+    const uint8_t size = 64;
+    const uint8_t testArea = 4;
+    const float cornerRadius = 20.0f;
+    ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", size, size));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, size, size));
+    ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+    ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+    auto transaction = Transaction()
+                               .setCornerRadius(parent, cornerRadius)
+                               .setCrop_legacy(parent, Rect(0, 0, size, size))
+                               .reparent(child, parent->getHandle())
+                               .setPosition(child, 0, size)
+                               // Rotate by half PI
+                               .setMatrix(child, 0.0f, -1.0f, 1.0f, 0.0f);
+    if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+        transaction.setCrop_legacy(parent, Rect(0, 0, size, size));
+    } else {
+        transaction.setFrame(parent, Rect(0, 0, size, size));
+    }
+    transaction.apply();
+
+    {
+        const uint8_t bottom = size - 1;
+        const uint8_t right = size - 1;
+        auto shot = getScreenCapture();
+        // Edges are transparent
+        shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+        shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
+        shot->expectColor(Rect(0, bottom - testArea, testArea, bottom - testArea), Color::BLACK);
+        shot->expectColor(Rect(right - testArea, bottom - testArea, right, bottom), Color::BLACK);
+        // Solid center
+        shot->expectColor(Rect(size / 2 - testArea / 2, size / 2 - testArea / 2,
+                               size / 2 + testArea / 2, size / 2 + testArea / 2),
+                          Color::GREEN);
     }
 }
 
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 71d17a9..cae317b 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -96,14 +96,14 @@
 
     // no layers are returned if active layers have insufficient history.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
-        history().record(layer.get(), 0, mTime);
+        history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_TRUE(history().summarize(mTime).empty());
         EXPECT_EQ(1, activeLayerCount());
     }
 
     // High FPS is returned once enough history has been recorded.
     for (int i = 0; i < 10; i++) {
-        history().record(layer.get(), 0, mTime);
+        history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_EQ(1, history().summarize(mTime).size());
         EXPECT_FLOAT_EQ(HI_FPS, history().summarize(mTime)[0].desiredRefreshRate);
         EXPECT_EQ(1, activeLayerCount());
@@ -121,7 +121,7 @@
 
     nsecs_t time = mTime;
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -155,7 +155,7 @@
 
     // layer1 is active but infrequent.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer1.get(), time, time);
+        history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
     }
 
@@ -166,12 +166,12 @@
 
     // layer2 is frequent and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
     // layer1 is still active but infrequent.
-    history().record(layer1.get(), time, time);
+    history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
 
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
@@ -182,7 +182,7 @@
     // layer1 is no longer active.
     // layer2 is frequent and has low refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -196,10 +196,10 @@
     constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
         if (i % RATIO == 0) {
-            history().record(layer2.get(), time, time);
+            history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         }
 
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -209,7 +209,7 @@
     EXPECT_EQ(2, frequentLayerCount(time));
 
     // layer3 becomes recently active.
-    history().record(layer3.get(), time, time);
+    history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
     EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
@@ -228,7 +228,7 @@
     // layer2 still has low refresh rate.
     // layer3 becomes inactive.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -246,7 +246,7 @@
 
     // layer3 becomes active and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
index 431cf0f..f376b4a 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
@@ -17,6 +17,7 @@
 #undef LOG_TAG
 #define LOG_TAG "LayerHistoryTestV2"
 
+#include <Layer.h>
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 #include <log/log.h>
@@ -37,6 +38,7 @@
     static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfoV2::HISTORY_SIZE;
     static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfoV2::MAX_FREQUENT_LAYER_PERIOD_NS;
     static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfoV2::FREQUENT_LAYER_WINDOW_SIZE;
+    static constexpr auto PRESENT_TIME_HISTORY_TIME = LayerInfoV2::HISTORY_TIME;
 
     static constexpr float LO_FPS = 30.f;
     static constexpr auto LO_FPS_PERIOD = static_cast<nsecs_t>(1e9f / LO_FPS);
@@ -59,6 +61,13 @@
                              [now](const auto& pair) { return pair.second->isFrequent(now); });
     }
 
+    auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+        const auto& infos = history().mLayerInfos;
+        return std::count_if(infos.begin(),
+                             infos.begin() + static_cast<long>(history().mActiveLayersEnd),
+                             [now](const auto& pair) { return pair.second->isAnimating(now); });
+    }
+
     void setLayerInfoVote(Layer* layer,
                           LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
         for (auto& [weak, info] : history().mLayerInfos) {
@@ -71,6 +80,9 @@
     }
 
     auto createLayer() { return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger())); }
+    auto createLayer(std::string name) {
+        return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger(), std::move(name)));
+    }
 
     Hwc2::mock::Display mDisplay;
     RefreshRateConfigs mConfigs{{HWC2::Display::Config::Builder(mDisplay, 0)
@@ -105,7 +117,7 @@
 
     // Max returned if active layers have insufficient history.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
-        history().record(layer.get(), 0, time);
+        history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_EQ(1, history().summarize(time).size());
         EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
@@ -113,7 +125,7 @@
 
     // Max is returned since we have enough history but there is no timestamp votes.
     for (int i = 0; i < 10; i++) {
-        history().record(layer.get(), 0, time);
+        history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
         ASSERT_EQ(1, history().summarize(time).size());
         EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
         EXPECT_EQ(1, activeLayerCount());
@@ -130,7 +142,7 @@
 
     nsecs_t time = systemTime();
 
-    history().record(layer.get(), 0, time);
+    history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
     auto summary = history().summarize(time);
     ASSERT_EQ(1, history().summarize(time).size());
     // Layer is still considered inactive so we expect to get Min
@@ -154,7 +166,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -177,7 +189,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -204,7 +216,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -232,7 +244,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -260,7 +272,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -292,7 +304,7 @@
 
     nsecs_t time = systemTime();
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -336,7 +348,7 @@
 
     // layer1 is active but infrequent.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer1.get(), time, time);
+        history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
     }
 
@@ -347,12 +359,12 @@
 
     // layer2 is frequent and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
     // layer1 is still active but infrequent.
-    history().record(layer1.get(), time, time);
+    history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
 
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
@@ -364,7 +376,7 @@
     // layer1 is no longer active.
     // layer2 is frequent and has low refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -379,10 +391,10 @@
     constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
         if (i % RATIO == 0) {
-            history().record(layer2.get(), time, time);
+            history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         }
 
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -394,7 +406,7 @@
     EXPECT_EQ(2, frequentLayerCount(time));
 
     // layer3 becomes recently active.
-    history().record(layer3.get(), time, time);
+    history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     ASSERT_EQ(2, history().summarize(time).size());
     EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
     EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
@@ -418,7 +430,7 @@
     // layer2 still has low refresh rate.
     // layer3 becomes inactive.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer2.get(), time, time);
+        history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += LO_FPS_PERIOD;
     }
 
@@ -437,7 +449,7 @@
 
     // layer3 becomes active and has high refresh rate.
     for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
-        history().record(layer3.get(), time, time);
+        history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
     }
 
@@ -466,7 +478,7 @@
 
     // the very first updates makes the layer frequent
     for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
         EXPECT_EQ(1, layerCount());
@@ -477,7 +489,7 @@
     }
 
     // the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
-    history().record(layer.get(), time, time);
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
 
     EXPECT_EQ(1, layerCount());
@@ -491,7 +503,7 @@
 
     // Now event if we post a quick few frame we should stay infrequent
     for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
-        history().record(layer.get(), time, time);
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
         time += HI_FPS_PERIOD;
 
         EXPECT_EQ(1, layerCount());
@@ -502,7 +514,7 @@
     }
 
     // More quick frames will get us to frequent again
-    history().record(layer.get(), time, time);
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
     time += HI_FPS_PERIOD;
 
     EXPECT_EQ(1, layerCount());
@@ -529,8 +541,9 @@
     nsecs_t time = systemTime();
 
     // Post a buffer to the layers to make them active
-    history().record(explicitVisiblelayer.get(), time, time);
-    history().record(explicitInvisiblelayer.get(), time, time);
+    history().record(explicitVisiblelayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+    history().record(explicitInvisiblelayer.get(), time, time,
+                     LayerHistory::LayerUpdateType::Buffer);
 
     EXPECT_EQ(2, layerCount());
     ASSERT_EQ(1, history().summarize(time).size());
@@ -541,5 +554,124 @@
     EXPECT_EQ(2, frequentLayerCount(time));
 }
 
+TEST_F(LayerHistoryTestV2, infrequentAnimatingLayer) {
+    auto layer = createLayer();
+
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+    nsecs_t time = systemTime();
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // layer is active but infrequent.
+    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+        time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+    }
+
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // another update with the same cadence keep in infrequent
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+    time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(0, animatingLayerCount(time));
+
+    // an update as animation will immediately vote for Max
+    history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::AnimationTX);
+    time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+    EXPECT_EQ(1, activeLayerCount());
+    EXPECT_EQ(0, frequentLayerCount(time));
+    EXPECT_EQ(1, animatingLayerCount(time));
+}
+
+class LayerHistoryTestV2Parameterized
+      : public LayerHistoryTestV2,
+        public testing::WithParamInterface<std::chrono::nanoseconds> {};
+
+TEST_P(LayerHistoryTestV2Parameterized, HeuristicLayerWithInfrequentLayer) {
+    std::chrono::nanoseconds infrequentUpdateDelta = GetParam();
+    auto heuristicLayer = createLayer("HeuristicLayer");
+
+    EXPECT_CALL(*heuristicLayer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*heuristicLayer, getFrameRateForLayerTree())
+            .WillRepeatedly(Return(Layer::FrameRate()));
+
+    auto infrequentLayer = createLayer("InfrequentLayer");
+    EXPECT_CALL(*infrequentLayer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*infrequentLayer, getFrameRateForLayerTree())
+            .WillRepeatedly(Return(Layer::FrameRate()));
+
+    const nsecs_t startTime = systemTime();
+
+    const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
+    history().record(heuristicLayer.get(), startTime, startTime,
+                     LayerHistory::LayerUpdateType::Buffer);
+    history().record(infrequentLayer.get(), startTime, startTime,
+                     LayerHistory::LayerUpdateType::Buffer);
+
+    nsecs_t time = startTime;
+    nsecs_t lastInfrequentUpdate = startTime;
+    const int totalInfrequentLayerUpdates = FREQUENT_LAYER_WINDOW_SIZE * 5;
+    int infrequentLayerUpdates = 0;
+    while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
+        time += heuristicUpdateDelta.count();
+        history().record(heuristicLayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+        if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
+            ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
+                  totalInfrequentLayerUpdates);
+            lastInfrequentUpdate = time;
+            history().record(infrequentLayer.get(), time, time,
+                             LayerHistory::LayerUpdateType::Buffer);
+            infrequentLayerUpdates++;
+        }
+
+        if (time - startTime > PRESENT_TIME_HISTORY_TIME.count()) {
+            ASSERT_NE(0, history().summarize(time).size());
+            ASSERT_GE(2, history().summarize(time).size());
+
+            bool max = false;
+            bool min = false;
+            float heuristic = 0;
+            for (const auto& layer : history().summarize(time)) {
+                if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
+                    heuristic = layer.desiredRefreshRate;
+                } else if (layer.vote == LayerHistory::LayerVoteType::Max) {
+                    max = true;
+                } else if (layer.vote == LayerHistory::LayerVoteType::Min) {
+                    min = true;
+                }
+            }
+
+            if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
+                EXPECT_FLOAT_EQ(24.0f, heuristic);
+                EXPECT_FALSE(max);
+                if (history().summarize(time).size() == 2) {
+                    EXPECT_TRUE(min);
+                }
+            }
+        }
+    }
+}
+
+INSTANTIATE_TEST_CASE_P(LeapYearTests, LayerHistoryTestV2Parameterized,
+                        ::testing::Values(1s, 2s, 3s, 4s, 5s));
+
 } // namespace
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 2b168b2..c919e93 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -340,15 +340,14 @@
             std::make_unique<RefreshRateConfigs>(m60_72_90Device, /*currentConfigId=*/
                                                  HWC_CONFIG_ID_72);
 
-    // If there are not layers, there is not content detection, so return the current
-    // refresh rate.
+    // If there are no layers we select the default frame rate, which is the max of the primary
+    // range.
     auto layers = std::vector<LayerRequirement>{};
-    EXPECT_EQ(mExpected72Config,
+    EXPECT_EQ(mExpected90Config,
               refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/
                                                      false, /*idle*/ false, &ignored));
 
-    // Current refresh rate can always be changed.
-    refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_60);
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
     EXPECT_EQ(mExpected60Config,
               refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/
                                                      false, /*idle*/ false, &ignored));
@@ -1206,6 +1205,121 @@
     }
 }
 
+TEST_F(RefreshRateConfigsTest,
+       getBestRefreshRate_withDisplayManagerRequestingSingleRate_ignoresTouchFlag) {
+    auto refreshRateConfigs =
+            std::make_unique<RefreshRateConfigs>(m60_90Device,
+                                                 /*currentConfigId=*/HWC_CONFIG_ID_90);
+
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+                      {HWC_CONFIG_ID_90, {90.f, 90.f}, {60.f, 90.f}}),
+              0);
+
+    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    auto& lr = layers[0];
+
+    bool touchConsidered = false;
+    lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr.desiredRefreshRate = 60.0f;
+    lr.name = "60Hz ExplicitExactOrMultiple";
+    EXPECT_EQ(mExpected60Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true, /*idle*/ false,
+                                                     &touchConsidered));
+    EXPECT_EQ(false, touchConsidered);
+
+    lr.vote = LayerVoteType::ExplicitDefault;
+    lr.desiredRefreshRate = 60.0f;
+    lr.name = "60Hz ExplicitDefault";
+    EXPECT_EQ(mExpected60Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ true, /*idle*/ false,
+                                                     &touchConsidered));
+    EXPECT_EQ(false, touchConsidered);
+}
+
+TEST_F(RefreshRateConfigsTest,
+       getBestRefreshRate_withDisplayManagerRequestingSingleRate_ignoresIdleFlag) {
+    auto refreshRateConfigs =
+            std::make_unique<RefreshRateConfigs>(m60_90Device,
+                                                 /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+                      {HWC_CONFIG_ID_60, {60.f, 60.f}, {60.f, 90.f}}),
+              0);
+
+    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    auto& lr = layers[0];
+
+    bool touchConsidered = false;
+    lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr.desiredRefreshRate = 90.0f;
+    lr.name = "90Hz ExplicitExactOrMultiple";
+    EXPECT_EQ(mExpected90Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ true,
+                                                     &touchConsidered));
+
+    lr.vote = LayerVoteType::ExplicitDefault;
+    lr.desiredRefreshRate = 90.0f;
+    lr.name = "90Hz ExplicitDefault";
+    EXPECT_EQ(mExpected90Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ true,
+                                                     &touchConsidered));
+}
+
+TEST_F(RefreshRateConfigsTest,
+       getBestRefreshRate_withDisplayManagerRequestingSingleRate_onlySwitchesRatesForExplicitLayers) {
+    auto refreshRateConfigs =
+            std::make_unique<RefreshRateConfigs>(m60_90Device,
+                                                 /*currentConfigId=*/HWC_CONFIG_ID_90);
+
+    ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+                      {HWC_CONFIG_ID_90, {90.f, 90.f}, {60.f, 90.f}}),
+              0);
+
+    bool touchConsidered = false;
+    EXPECT_EQ(mExpected90Config,
+              refreshRateConfigs->getBestRefreshRate({}, /*touchActive*/ false, /*idle*/ false,
+                                                     &touchConsidered));
+    EXPECT_EQ(false, touchConsidered);
+
+    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    auto& lr = layers[0];
+
+    lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr.desiredRefreshRate = 60.0f;
+    lr.name = "60Hz ExplicitExactOrMultiple";
+    EXPECT_EQ(mExpected60Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
+                                                     &touchConsidered));
+
+    lr.vote = LayerVoteType::ExplicitDefault;
+    lr.desiredRefreshRate = 60.0f;
+    lr.name = "60Hz ExplicitDefault";
+    EXPECT_EQ(mExpected60Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
+                                                     &touchConsidered));
+
+    lr.vote = LayerVoteType::Heuristic;
+    lr.desiredRefreshRate = 60.0f;
+    lr.name = "60Hz Heuristic";
+    EXPECT_EQ(mExpected90Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
+                                                     &touchConsidered));
+
+    lr.vote = LayerVoteType::Max;
+    lr.desiredRefreshRate = 60.0f;
+    lr.name = "60Hz Max";
+    EXPECT_EQ(mExpected90Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
+                                                     &touchConsidered));
+
+    lr.vote = LayerVoteType::Min;
+    lr.desiredRefreshRate = 60.0f;
+    lr.name = "60Hz Min";
+    EXPECT_EQ(mExpected90Config,
+              refreshRateConfigs->getBestRefreshRate(layers, /*touchActive*/ false, /*idle*/ false,
+                                                     &touchConsidered));
+}
+
 TEST_F(RefreshRateConfigsTest, groupSwitching) {
     auto refreshRateConfigs =
             std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
@@ -1235,7 +1349,7 @@
 
 TEST_F(RefreshRateConfigsTest, primaryVsAppRequestPolicy) {
     auto refreshRateConfigs =
-            std::make_unique<RefreshRateConfigs>(m60_90Device,
+            std::make_unique<RefreshRateConfigs>(m30_60_90Device,
                                                  /*currentConfigId=*/HWC_CONFIG_ID_60);
 
     auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
@@ -1254,7 +1368,7 @@
     };
 
     ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
-                      {HWC_CONFIG_ID_60, {60.f, 60.f}, {60.f, 90.f}}),
+                      {HWC_CONFIG_ID_60, {30.f, 60.f}, {30.f, 90.f}}),
               0);
     bool touchConsidered;
     EXPECT_EQ(HWC_CONFIG_ID_60,
@@ -1263,7 +1377,7 @@
                                            &touchConsidered)
                       .getConfigId());
     EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90.f));
-    EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, 90.f));
+    EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, 90.f));
     EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f));
     EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90.f));
     EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90.f));
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 1c067cb..38bc8a1 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -289,14 +289,14 @@
         return mFlinger->destroyDisplay(displayToken);
     }
 
-    auto resetDisplayState() { return mFlinger->resetDisplayState(); }
+    auto resetDisplayState() NO_THREAD_SAFETY_ANALYSIS { return mFlinger->resetDisplayState(); }
 
     auto setupNewDisplayDeviceInternal(
             const wp<IBinder>& displayToken,
             std::shared_ptr<compositionengine::Display> compositionDisplay,
             const DisplayDeviceState& state,
             const sp<compositionengine::DisplaySurface>& dispSurface,
-            const sp<IGraphicBufferProducer>& producer) {
+            const sp<IGraphicBufferProducer>& producer) NO_THREAD_SAFETY_ANALYSIS {
         return mFlinger->setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
                                                        dispSurface, producer);
     }
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
index 1899bed..793cb8b 100644
--- a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -89,15 +89,18 @@
 
     void advanceBy(nsecs_t advancement) {
         mCurrentTime += advancement;
-        if (mCurrentTime >= mNextCallbackTime && mCallback) {
+        if (mCurrentTime >= (mNextCallbackTime + mLag) && mCallback) {
             mCallback();
         }
     };
 
+    void setLag(nsecs_t lag) { mLag = lag; }
+
 private:
     std::function<void()> mCallback;
     nsecs_t mNextCallbackTime = 0;
     nsecs_t mCurrentTime = 0;
+    nsecs_t mLag = 0;
 };
 
 class CountingCallback {
@@ -658,6 +661,46 @@
     cb1.cancel();
 }
 
+// b/154303580
+TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminent) {
+    Sequence seq;
+    EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+    EXPECT_CALL(mMockClock, alarmIn(_, 1200)).InSequence(seq);
+    CountingCallback cb1(mDispatch);
+    CountingCallback cb2(mDispatch);
+
+    EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+
+    mMockClock.setLag(100);
+    mMockClock.advanceBy(620);
+
+    EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+    mMockClock.advanceBy(80);
+
+    EXPECT_THAT(cb1.mCalls.size(), Eq(1));
+    EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+}
+
+// b/154303580.
+// If the same callback tries to reschedule itself after it's too late, timer opts to apply the
+// update later, as opposed to blocking the calling thread.
+TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminentSameCallback) {
+    Sequence seq;
+    EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+    EXPECT_CALL(mMockClock, alarmIn(_, 930)).InSequence(seq);
+    CountingCallback cb(mDispatch);
+
+    EXPECT_EQ(mDispatch.schedule(cb, 400, 1000), ScheduleResult::Scheduled);
+
+    mMockClock.setLag(100);
+    mMockClock.advanceBy(620);
+
+    EXPECT_EQ(mDispatch.schedule(cb, 370, 2000), ScheduleResult::Scheduled);
+    mMockClock.advanceBy(80);
+
+    EXPECT_THAT(cb.mCalls.size(), Eq(1));
+}
+
 class VSyncDispatchTimerQueueEntryTest : public testing::Test {
 protected:
     nsecs_t const mPeriod = 1000;
@@ -817,6 +860,19 @@
     EXPECT_THAT(entry.schedule(1200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
 }
 
+TEST_F(VSyncDispatchTimerQueueEntryTest, storesPendingUpdatesUntilUpdate) {
+    static constexpr auto effectualOffset = 200;
+    VSyncDispatchTimerQueueEntry entry(
+            "test", [](auto, auto) {}, mVsyncMoveThreshold);
+    EXPECT_FALSE(entry.hasPendingWorkloadUpdate());
+    entry.addPendingWorkloadUpdate(100, 400);
+    entry.addPendingWorkloadUpdate(effectualOffset, 700);
+    EXPECT_TRUE(entry.hasPendingWorkloadUpdate());
+    entry.update(mStubTracker, 0);
+    EXPECT_FALSE(entry.hasPendingWorkloadUpdate());
+    EXPECT_THAT(*entry.wakeupTime(), Eq(mPeriod - effectualOffset));
+}
+
 } // namespace android::scheduler
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
index 3f14d65..ccbd17f 100644
--- a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -157,7 +157,8 @@
             mMockClock(std::make_shared<NiceMock<MockClock>>()),
             mReactor(std::make_unique<ClockWrapper>(mMockClock),
                      std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
-                     std::make_unique<VSyncTrackerWrapper>(mMockTracker), kPendingLimit) {
+                     std::make_unique<VSyncTrackerWrapper>(mMockTracker), kPendingLimit,
+                     false /* supportKernelIdleTimer */) {
         ON_CALL(*mMockClock, now()).WillByDefault(Return(mFakeNow));
         ON_CALL(*mMockTracker, currentPeriod()).WillByDefault(Return(period));
     }
@@ -663,6 +664,28 @@
     EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
 }
 
+TEST_F(VSyncReactorTest, periodIsMeasuredIfIgnoringComposer) {
+    // Create a reactor which supports the kernel idle timer
+    auto idleReactor = VSyncReactor(std::make_unique<ClockWrapper>(mMockClock),
+                                    std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
+                                    std::make_unique<VSyncTrackerWrapper>(mMockTracker),
+                                    kPendingLimit, true /* supportKernelIdleTimer */);
+
+    bool periodFlushed = true;
+    EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(2);
+    idleReactor.setIgnorePresentFences(true);
+
+    nsecs_t const newPeriod = 5000;
+    idleReactor.setPeriod(newPeriod);
+
+    EXPECT_TRUE(idleReactor.addResyncSample(0, 0, &periodFlushed));
+    EXPECT_FALSE(periodFlushed);
+    EXPECT_FALSE(idleReactor.addResyncSample(newPeriod, 0, &periodFlushed));
+    EXPECT_TRUE(periodFlushed);
+
+    EXPECT_TRUE(idleReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
 using VSyncReactorDeathTest = VSyncReactorTest;
 TEST_F(VSyncReactorDeathTest, invalidRemoval) {
     mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 2a31078..c2c5072 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -140,6 +140,7 @@
                              const std::vector<uint8_t>&));
     MOCK_METHOD1(getLayerGenericMetadataKeys,
                  V2_4::Error(std::vector<IComposerClient::LayerGenericMetadataKey>*));
+    MOCK_METHOD2(getClientTargetProperty, Error(Display, IComposerClient::ClientTargetProperty*));
 };
 
 } // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
index dade9fc..fe99e77 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
@@ -93,6 +93,7 @@
     MOCK_METHOD1(setAutoLowLatencyMode, hal::Error(bool on));
     MOCK_CONST_METHOD1(getSupportedContentTypes, hal::Error(std::vector<hal::ContentType>*));
     MOCK_METHOD1(setContentType, hal::Error(hal::ContentType));
+    MOCK_METHOD1(getClientTargetProperty, hal::Error(hal::ClientTargetProperty*));
     MOCK_CONST_METHOD1(getConnectionType, hal::Error(android::DisplayConnectionType*));
     MOCK_CONST_METHOD0(isVsyncPeriodSwitchSupported, bool());
 };
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index 119f580..078d8e07 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -24,8 +24,9 @@
 
 class MockLayer : public Layer {
 public:
-    explicit MockLayer(SurfaceFlinger* flinger)
-          : Layer(LayerCreationArgs(flinger, nullptr, "TestLayer", 800, 600, 0, {})) {}
+    MockLayer(SurfaceFlinger* flinger, std::string name)
+          : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 800, 600, 0, {})) {}
+    explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}
 
     MOCK_CONST_METHOD0(getType, const char*());
     MOCK_METHOD0(getFrameSelectionPriority, int32_t());
diff --git a/vulkan/libvulkan/api_gen.cpp b/vulkan/libvulkan/api_gen.cpp
index 37b5368..d9a9427 100644
--- a/vulkan/libvulkan/api_gen.cpp
+++ b/vulkan/libvulkan/api_gen.cpp
@@ -621,6 +621,7 @@
     // global functions
     if (instance == VK_NULL_HANDLE) {
         if (strcmp(pName, "vkCreateInstance") == 0) return reinterpret_cast<PFN_vkVoidFunction>(CreateInstance);
+        if (strcmp(pName, "vkGetInstanceProcAddr") == 0) return reinterpret_cast<PFN_vkVoidFunction>(GetInstanceProcAddr);
         if (strcmp(pName, "vkEnumerateInstanceVersion") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceVersion);
         if (strcmp(pName, "vkEnumerateInstanceLayerProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceLayerProperties);
         if (strcmp(pName, "vkEnumerateInstanceExtensionProperties") == 0) return reinterpret_cast<PFN_vkVoidFunction>(EnumerateInstanceExtensionProperties);
diff --git a/vulkan/scripts/api_generator.py b/vulkan/scripts/api_generator.py
index 7c39075..be24172 100644
--- a/vulkan/scripts/api_generator.py
+++ b/vulkan/scripts/api_generator.py
@@ -152,7 +152,9 @@
     if (instance == VK_NULL_HANDLE) {\n""")
 
   for cmd in gencom.command_list:
-    if gencom.is_globally_dispatched(cmd):
+    # vkGetInstanceProcAddr(nullptr, "vkGetInstanceProcAddr") is effectively
+    # globally dispatched
+    if gencom.is_globally_dispatched(cmd) or cmd == 'vkGetInstanceProcAddr':
       f.write(gencom.indent(2) +
               'if (strcmp(pName, \"' + cmd +
               '\") == 0) return reinterpret_cast<PFN_vkVoidFunction>(' +