Merge "Load UGD dependencies from SPHAL on non-VNDK devices" into main
diff --git a/Android.bp b/Android.bp
index 4befb1b..72311f0 100644
--- a/Android.bp
+++ b/Android.bp
@@ -38,6 +38,7 @@
cc_library_headers {
name: "native_headers",
+ vendor_available: true,
host_supported: true,
target: {
windows: {
diff --git a/cmds/evemu-record/main.rs b/cmds/evemu-record/main.rs
index db3fd77..e91e5da 100644
--- a/cmds/evemu-record/main.rs
+++ b/cmds/evemu-record/main.rs
@@ -50,8 +50,10 @@
/// The first event received from the device.
FirstEvent,
- /// The time when the system booted.
- Boot,
+ /// The Unix epoch (00:00:00 UTC on 1st January 1970), so that all timestamps are Unix
+ /// timestamps. This makes the events in the recording easier to match up with those from other
+ /// log sources.
+ Epoch,
}
fn get_choice(max: u32) -> u32 {
@@ -188,7 +190,7 @@
//
// [0]: https://gitlab.freedesktop.org/libevdev/evemu/-/commit/eba96a4d2be7260b5843e65c4b99c8b06a1f4c9d
TimestampBase::FirstEvent => event.time - TimeVal::new(0, 1),
- TimestampBase::Boot => TimeVal::new(0, 0),
+ TimestampBase::Epoch => TimeVal::new(0, 0),
};
print_event(output, &event.offset_time_by(start_time))?;
loop {
diff --git a/cmds/flatland/GLHelper.cpp b/cmds/flatland/GLHelper.cpp
index c163095..77e7328 100644
--- a/cmds/flatland/GLHelper.cpp
+++ b/cmds/flatland/GLHelper.cpp
@@ -18,6 +18,7 @@
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
+#include <com_android_graphics_libgui_flags.h>
#include <gui/SurfaceComposerClient.h>
#include <ui/DisplayMode.h>
@@ -202,6 +203,14 @@
bool GLHelper::createNamedSurfaceTexture(GLuint name, uint32_t w, uint32_t h,
sp<GLConsumer>* glConsumer, EGLSurface* surface) {
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ sp<GLConsumer> glc = new GLConsumer(name, GL_TEXTURE_EXTERNAL_OES, false, true);
+ glc->setDefaultBufferSize(w, h);
+ glc->getSurface()->setMaxDequeuedBufferCount(2);
+ glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
+
+ sp<ANativeWindow> anw = glc->getSurface();
+#else
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
@@ -212,6 +221,7 @@
glc->setConsumerUsageBits(GRALLOC_USAGE_HW_COMPOSER);
sp<ANativeWindow> anw = new Surface(producer);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
EGLSurface s = eglCreateWindowSurface(mDisplay, mConfig, anw.get(), nullptr);
if (s == EGL_NO_SURFACE) {
fprintf(stderr, "eglCreateWindowSurface error: %#x\n", eglGetError());
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
index ef2fa4d..fa7cb64 100644
--- a/cmds/servicemanager/ServiceManager.cpp
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -505,8 +505,9 @@
return Status::fromExceptionCode(Status::EX_SECURITY, "App UIDs cannot add services.");
}
- if (!mAccess->canAdd(ctx, name)) {
- return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied.");
+ std::optional<std::string> accessorName;
+ if (auto status = canAddService(ctx, name, &accessorName); !status.isOk()) {
+ return status;
}
if (binder == nullptr) {
@@ -888,8 +889,9 @@
}
auto ctx = mAccess->getCallingContext();
- if (!mAccess->canAdd(ctx, name)) {
- return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied.");
+ std::optional<std::string> accessorName;
+ if (auto status = canAddService(ctx, name, &accessorName); !status.isOk()) {
+ return status;
}
auto serviceIt = mNameToService.find(name);
@@ -1051,8 +1053,9 @@
}
auto ctx = mAccess->getCallingContext();
- if (!mAccess->canAdd(ctx, name)) {
- return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied.");
+ std::optional<std::string> accessorName;
+ if (auto status = canAddService(ctx, name, &accessorName); !status.isOk()) {
+ return status;
}
auto serviceIt = mNameToService.find(name);
@@ -1110,6 +1113,23 @@
return Status::ok();
}
+Status ServiceManager::canAddService(const Access::CallingContext& ctx, const std::string& name,
+ std::optional<std::string>* accessor) {
+ if (!mAccess->canAdd(ctx, name)) {
+ return Status::fromExceptionCode(Status::EX_SECURITY, "SELinux denied for service.");
+ }
+#ifndef VENDORSERVICEMANAGER
+ *accessor = getVintfAccessorName(name);
+#endif
+ if (accessor->has_value()) {
+ if (!mAccess->canAdd(ctx, accessor->value())) {
+ return Status::fromExceptionCode(Status::EX_SECURITY,
+ "SELinux denied for the accessor of the service.");
+ }
+ }
+ return Status::ok();
+}
+
Status ServiceManager::canFindService(const Access::CallingContext& ctx, const std::string& name,
std::optional<std::string>* accessor) {
if (!mAccess->canFind(ctx, name)) {
diff --git a/cmds/servicemanager/ServiceManager.h b/cmds/servicemanager/ServiceManager.h
index 0d666c6..c92141b 100644
--- a/cmds/servicemanager/ServiceManager.h
+++ b/cmds/servicemanager/ServiceManager.h
@@ -115,6 +115,8 @@
os::Service tryGetService(const std::string& name, bool startIfNotFound);
sp<IBinder> tryGetBinder(const std::string& name, bool startIfNotFound);
+ binder::Status canAddService(const Access::CallingContext& ctx, const std::string& name,
+ std::optional<std::string>* accessor);
binder::Status canFindService(const Access::CallingContext& ctx, const std::string& name,
std::optional<std::string>* accessor);
diff --git a/include/android/performance_hint.h b/include/android/performance_hint.h
index 8736695..3f32a5a 100644
--- a/include/android/performance_hint.h
+++ b/include/android/performance_hint.h
@@ -85,7 +85,6 @@
/**
* An opaque type representing a handle to a performance hint manager.
- * It must be released after use.
*
* To use:<ul>
* <li>Obtain the performance hint manager instance by calling
diff --git a/include/android/surface_control_input_receiver.h b/include/android/surface_control_input_receiver.h
index bdc5249..f0503f6 100644
--- a/include/android/surface_control_input_receiver.h
+++ b/include/android/surface_control_input_receiver.h
@@ -59,17 +59,13 @@
AInputEvent *_Nonnull keyEvent)
__INTRODUCED_IN(__ANDROID_API_V__);
-struct AInputReceiverCallbacks;
-
-struct AInputReceiver;
+typedef struct AInputReceiverCallbacks AInputReceiverCallbacks;
/**
* The InputReceiver that holds the reference to the registered input channel. This must be released
* using AInputReceiver_release
- *
- * Available since API level 35.
*/
-typedef struct AInputReceiver AInputReceiver __INTRODUCED_IN(__ANDROID_API_V__);
+typedef struct AInputReceiver AInputReceiver;
/**
* Registers an input receiver for an ASurfaceControl that will receive batched input event. For
diff --git a/include/input/OWNERS b/include/input/OWNERS
index c88bfe9..21d208f 100644
--- a/include/input/OWNERS
+++ b/include/input/OWNERS
@@ -1 +1,2 @@
+# Bug component: 136048
include platform/frameworks/base:/INPUT_OWNERS
diff --git a/include/input/Resampler.h b/include/input/Resampler.h
index ff9c4b0..5980d5d 100644
--- a/include/input/Resampler.h
+++ b/include/input/Resampler.h
@@ -44,7 +44,7 @@
* samples by the end of the resampling. No other field of motionEvent should be modified.
* - If resampling does not occur, then motionEvent must not be modified in any way.
*/
- virtual void resampleMotionEvent(const std::chrono::nanoseconds resampleTime,
+ virtual void resampleMotionEvent(std::chrono::nanoseconds resampleTime,
MotionEvent& motionEvent,
const InputMessage* futureSample) = 0;
};
@@ -60,7 +60,7 @@
* data, LegacyResampler will extrapolate. Otherwise, no resampling takes place and
* `motionEvent` is unmodified.
*/
- void resampleMotionEvent(const std::chrono::nanoseconds resampleTime, MotionEvent& motionEvent,
+ void resampleMotionEvent(std::chrono::nanoseconds resampleTime, MotionEvent& motionEvent,
const InputMessage* futureSample) override;
private:
@@ -72,10 +72,6 @@
struct Sample {
std::chrono::nanoseconds eventTime;
Pointer pointer;
-
- Sample(const std::chrono::nanoseconds eventTime, const PointerProperties& properties,
- const PointerCoords& coords)
- : eventTime{eventTime}, pointer{properties, coords} {}
};
/**
@@ -99,17 +95,34 @@
void updateLatestSamples(const MotionEvent& motionEvent);
/**
- * May add a sample at the end of motionEvent with eventTime equal to resampleTime, and
- * interpolated coordinates between the latest motionEvent sample and futureSample.
+ * Checks if there are necessary conditions to interpolate. For example, interpolation cannot
+ * take place if samples are too far apart in time. mLatestSamples must have at least one sample
+ * when canInterpolate is invoked.
*/
- void interpolate(const std::chrono::nanoseconds resampleTime, MotionEvent& motionEvent,
- const InputMessage& futureSample) const;
+ bool canInterpolate(const InputMessage& futureSample) const;
/**
- * May add a sample at the end of motionEvent by extrapolating from the latest two samples. The
- * added sample either has eventTime equal to resampleTime, or an earlier time if resampleTime
- * is too far in the future.
+ * Returns a sample interpolated between the latest sample of mLatestSamples and futureSample,
+ * if the conditions from canInterpolate are satisfied. Otherwise, returns nullopt.
+ * mLatestSamples must have at least one sample when attemptInterpolation is called.
*/
- void extrapolate(const std::chrono::nanoseconds resampleTime, MotionEvent& motionEvent) const;
+ std::optional<Sample> attemptInterpolation(std::chrono::nanoseconds resampleTime,
+ const InputMessage& futureSample) const;
+
+ /**
+ * Checks if there are necessary conditions to extrapolate. That is, there are at least two
+ * samples in mLatestSamples, and delta is bounded within a time interval.
+ */
+ bool canExtrapolate() const;
+
+ /**
+ * Returns a sample extrapolated from the two samples of mLatestSamples, if the conditions from
+ * canExtrapolate are satisfied. The returned sample either has eventTime equal to resampleTime,
+ * or an earlier time if resampleTime is too far in the future. If canExtrapolate returns false,
+ * this function returns nullopt.
+ */
+ std::optional<Sample> attemptExtrapolation(std::chrono::nanoseconds resampleTime) const;
+
+ inline static void addSampleToMotionEvent(const Sample& sample, MotionEvent& motionEvent);
};
} // namespace android
\ No newline at end of file
diff --git a/include/input/VirtualInputDevice.h b/include/input/VirtualInputDevice.h
index dabe45c..b6c6305 100644
--- a/include/input/VirtualInputDevice.h
+++ b/include/input/VirtualInputDevice.h
@@ -17,14 +17,30 @@
#pragma once
#include <android-base/unique_fd.h>
+#include <input/Input.h>
+#include <map>
namespace android {
+enum class DeviceType {
+ KEYBOARD,
+ MOUSE,
+ TOUCHSCREEN,
+ DPAD,
+ STYLUS,
+ ROTARY_ENCODER,
+};
+
+android::base::unique_fd openUinput(const char* readableName, int32_t vendorId, int32_t productId,
+ const char* phys, DeviceType deviceType, int32_t screenHeight,
+ int32_t screenWidth);
+
enum class UinputAction {
RELEASE = 0,
PRESS = 1,
MOVE = 2,
CANCEL = 3,
+ ftl_last = CANCEL,
};
class VirtualInputDevice {
diff --git a/libs/binder/Binder.cpp b/libs/binder/Binder.cpp
index c57c9cd..53bd08d 100644
--- a/libs/binder/Binder.cpp
+++ b/libs/binder/Binder.cpp
@@ -143,6 +143,22 @@
return reply.readNullableStrongBinder(out);
}
+status_t IBinder::addFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+ BpBinder* proxy = this->remoteBinder();
+ if (proxy != nullptr) {
+ return proxy->addFrozenStateChangeCallback(callback);
+ }
+ return INVALID_OPERATION;
+}
+
+status_t IBinder::removeFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+ BpBinder* proxy = this->remoteBinder();
+ if (proxy != nullptr) {
+ return proxy->removeFrozenStateChangeCallback(callback);
+ }
+ return INVALID_OPERATION;
+}
+
status_t IBinder::getDebugPid(pid_t* out) {
BBinder* local = this->localBinder();
if (local != nullptr) {
diff --git a/libs/binder/BpBinder.cpp b/libs/binder/BpBinder.cpp
index 6594aa6..eae844c 100644
--- a/libs/binder/BpBinder.cpp
+++ b/libs/binder/BpBinder.cpp
@@ -160,11 +160,12 @@
// ---------------------------------------------------------------------------
-sp<BpBinder> BpBinder::create(int32_t handle) {
+sp<BpBinder> BpBinder::create(int32_t handle, std::function<void()>* postTask) {
if constexpr (!kEnableKernelIpc) {
LOG_ALWAYS_FATAL("Binder kernel driver disabled at build time");
return nullptr;
}
+ LOG_ALWAYS_FATAL_IF(postTask == nullptr, "BAD STATE");
int32_t trackedUid = -1;
if (sCountByUidEnabled) {
@@ -183,7 +184,11 @@
ALOGE("Still too many binder proxy objects sent to uid %d from uid %d (%d proxies "
"held)",
getuid(), trackedUid, trackedValue);
- if (sLimitCallback) sLimitCallback(trackedUid);
+
+ if (sLimitCallback) {
+ *postTask = [=]() { sLimitCallback(trackedUid); };
+ }
+
sLastLimitCallbackMap[trackedUid] = trackedValue;
}
} else {
@@ -197,7 +202,11 @@
ALOGE("Too many binder proxy objects sent to uid %d from uid %d (%d proxies held)",
getuid(), trackedUid, trackedValue);
sTrackingMap[trackedUid] |= LIMIT_REACHED_MASK;
- if (sLimitCallback) sLimitCallback(trackedUid);
+
+ if (sLimitCallback) {
+ *postTask = [=]() { sLimitCallback(trackedUid); };
+ }
+
sLastLimitCallbackMap[trackedUid] = trackedValue & COUNTING_VALUE_MASK;
if (sBinderProxyThrottleCreate) {
ALOGI("Throttling binder proxy creates from uid %d in uid %d until binder proxy"
@@ -557,6 +566,123 @@
}
}
+status_t BpBinder::addFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+ LOG_ALWAYS_FATAL_IF(isRpcBinder(),
+ "addFrozenStateChangeCallback() is not supported for RPC Binder.");
+ LOG_ALWAYS_FATAL_IF(!kEnableKernelIpc, "Binder kernel driver disabled at build time");
+ LOG_ALWAYS_FATAL_IF(ProcessState::self()->getThreadPoolMaxTotalThreadCount() == 0,
+ "addFrozenStateChangeCallback on %s but there are no threads "
+ "(yet?) listening to incoming transactions. See "
+ "ProcessState::startThreadPool "
+ "and ProcessState::setThreadPoolMaxThreadCount. Generally you should "
+ "setup the binder threadpool before other initialization steps.",
+ String8(getInterfaceDescriptor()).c_str());
+ LOG_ALWAYS_FATAL_IF(callback == nullptr,
+ "addFrozenStateChangeCallback(): callback must be non-NULL");
+
+ const sp<FrozenStateChangeCallback> strongCallback = callback.promote();
+ if (strongCallback == nullptr) {
+ return BAD_VALUE;
+ }
+
+ {
+ RpcMutexUniqueLock _l(mLock);
+ if (!mFrozen) {
+ ALOGV("Requesting freeze notification: %p handle %d\n", this, binderHandle());
+ IPCThreadState* self = IPCThreadState::self();
+ status_t status = self->addFrozenStateChangeCallback(binderHandle(), this);
+ if (status != NO_ERROR) {
+ // Avoids logspam if kernel does not support freeze
+ // notification.
+ if (status != INVALID_OPERATION) {
+ ALOGE("IPCThreadState.addFrozenStateChangeCallback "
+ "failed with %s. %p handle %d\n",
+ statusToString(status).c_str(), this, binderHandle());
+ }
+ return status;
+ }
+ mFrozen = std::make_unique<FrozenStateChange>();
+ if (!mFrozen) {
+ std::ignore =
+ IPCThreadState::self()->removeFrozenStateChangeCallback(binderHandle(),
+ this);
+ return NO_MEMORY;
+ }
+ }
+ if (mFrozen->initialStateReceived) {
+ strongCallback->onStateChanged(wp<BpBinder>::fromExisting(this),
+ mFrozen->isFrozen
+ ? FrozenStateChangeCallback::State::FROZEN
+ : FrozenStateChangeCallback::State::UNFROZEN);
+ }
+ ssize_t res = mFrozen->callbacks.add(callback);
+ if (res < 0) {
+ return res;
+ }
+ return NO_ERROR;
+ }
+}
+
+status_t BpBinder::removeFrozenStateChangeCallback(const wp<FrozenStateChangeCallback>& callback) {
+ LOG_ALWAYS_FATAL_IF(isRpcBinder(),
+ "removeFrozenStateChangeCallback() is not supported for RPC Binder.");
+ LOG_ALWAYS_FATAL_IF(!kEnableKernelIpc, "Binder kernel driver disabled at build time");
+
+ RpcMutexUniqueLock _l(mLock);
+
+ const size_t N = mFrozen ? mFrozen->callbacks.size() : 0;
+ for (size_t i = 0; i < N; i++) {
+ if (mFrozen->callbacks.itemAt(i) == callback) {
+ mFrozen->callbacks.removeAt(i);
+ if (mFrozen->callbacks.size() == 0) {
+ ALOGV("Clearing freeze notification: %p handle %d\n", this, binderHandle());
+ status_t status =
+ IPCThreadState::self()->removeFrozenStateChangeCallback(binderHandle(),
+ this);
+ if (status != NO_ERROR) {
+ ALOGE("Unexpected error from "
+ "IPCThreadState.removeFrozenStateChangeCallback: %s. "
+ "%p handle %d\n",
+ statusToString(status).c_str(), this, binderHandle());
+ }
+ mFrozen.reset();
+ }
+ return NO_ERROR;
+ }
+ }
+
+ return NAME_NOT_FOUND;
+}
+
+void BpBinder::onFrozenStateChanged(bool isFrozen) {
+ LOG_ALWAYS_FATAL_IF(isRpcBinder(), "onFrozenStateChanged is not supported for RPC Binder.");
+ LOG_ALWAYS_FATAL_IF(!kEnableKernelIpc, "Binder kernel driver disabled at build time");
+
+ ALOGV("Sending frozen state change notification for proxy %p handle %d, isFrozen=%s\n", this,
+ binderHandle(), isFrozen ? "true" : "false");
+
+ RpcMutexUniqueLock _l(mLock);
+ if (!mFrozen) {
+ return;
+ }
+ bool stateChanged = !mFrozen->initialStateReceived || mFrozen->isFrozen != isFrozen;
+ if (stateChanged) {
+ mFrozen->isFrozen = isFrozen;
+ mFrozen->initialStateReceived = true;
+ for (size_t i = 0; i < mFrozen->callbacks.size();) {
+ sp<FrozenStateChangeCallback> callback = mFrozen->callbacks.itemAt(i).promote();
+ if (callback != nullptr) {
+ callback->onStateChanged(wp<BpBinder>::fromExisting(this),
+ isFrozen ? FrozenStateChangeCallback::State::FROZEN
+ : FrozenStateChangeCallback::State::UNFROZEN);
+ i++;
+ } else {
+ mFrozen->callbacks.removeItemsAt(i);
+ }
+ }
+ }
+}
+
void BpBinder::reportOneDeath(const Obituary& obit)
{
sp<DeathRecipient> recipient = obit.recipient.promote();
@@ -686,6 +812,10 @@
if (ipc) ipc->clearDeathNotification(binderHandle(), this);
mObituaries = nullptr;
}
+ if (mFrozen != nullptr) {
+ std::ignore = IPCThreadState::self()->removeFrozenStateChangeCallback(binderHandle(), this);
+ mFrozen.reset();
+ }
mLock.unlock();
if (obits != nullptr) {
diff --git a/libs/binder/IPCThreadState.cpp b/libs/binder/IPCThreadState.cpp
index 984c93d..1d26d85 100644
--- a/libs/binder/IPCThreadState.cpp
+++ b/libs/binder/IPCThreadState.cpp
@@ -89,26 +89,33 @@
"BR_FROZEN_REPLY",
"BR_ONEWAY_SPAM_SUSPECT",
"BR_TRANSACTION_PENDING_FROZEN",
+ "BR_FROZEN_BINDER",
+ "BR_CLEAR_FREEZE_NOTIFICATION_DONE",
};
-static const char *kCommandStrings[] = {
- "BC_TRANSACTION",
- "BC_REPLY",
- "BC_ACQUIRE_RESULT",
- "BC_FREE_BUFFER",
- "BC_INCREFS",
- "BC_ACQUIRE",
- "BC_RELEASE",
- "BC_DECREFS",
- "BC_INCREFS_DONE",
- "BC_ACQUIRE_DONE",
- "BC_ATTEMPT_ACQUIRE",
- "BC_REGISTER_LOOPER",
- "BC_ENTER_LOOPER",
- "BC_EXIT_LOOPER",
- "BC_REQUEST_DEATH_NOTIFICATION",
- "BC_CLEAR_DEATH_NOTIFICATION",
- "BC_DEAD_BINDER_DONE"
+static const char* kCommandStrings[] = {
+ "BC_TRANSACTION",
+ "BC_REPLY",
+ "BC_ACQUIRE_RESULT",
+ "BC_FREE_BUFFER",
+ "BC_INCREFS",
+ "BC_ACQUIRE",
+ "BC_RELEASE",
+ "BC_DECREFS",
+ "BC_INCREFS_DONE",
+ "BC_ACQUIRE_DONE",
+ "BC_ATTEMPT_ACQUIRE",
+ "BC_REGISTER_LOOPER",
+ "BC_ENTER_LOOPER",
+ "BC_EXIT_LOOPER",
+ "BC_REQUEST_DEATH_NOTIFICATION",
+ "BC_CLEAR_DEATH_NOTIFICATION",
+ "BC_DEAD_BINDER_DONE",
+ "BC_TRANSACTION_SG",
+ "BC_REPLY_SG",
+ "BC_REQUEST_FREEZE_NOTIFICATION",
+ "BC_CLEAR_FREEZE_NOTIFICATION",
+ "BC_FREEZE_NOTIFICATION_DONE",
};
static const int64_t kWorkSourcePropagatedBitIndex = 32;
@@ -203,6 +210,18 @@
out << ": death cookie " << (void*)(uint64_t)c;
} break;
+ case BR_FROZEN_BINDER: {
+ const int32_t c = *cmd++;
+ const int32_t h = *cmd++;
+ const int32_t isFrozen = *cmd++;
+ out << ": freeze cookie " << (void*)(uint64_t)c << " isFrozen: " << isFrozen;
+ } break;
+
+ case BR_CLEAR_FREEZE_NOTIFICATION_DONE: {
+ const int32_t c = *cmd++;
+ out << ": freeze cookie " << (void*)(uint64_t)c;
+ } break;
+
default:
// no details to show for: BR_OK, BR_DEAD_REPLY,
// BR_TRANSACTION_COMPLETE, BR_FINISHED
@@ -270,11 +289,23 @@
out << ": handle=" << h << " (death cookie " << (void*)(uint64_t)c << ")";
} break;
+ case BC_REQUEST_FREEZE_NOTIFICATION:
+ case BC_CLEAR_FREEZE_NOTIFICATION: {
+ const int32_t h = *cmd++;
+ const int32_t c = *cmd++;
+ out << ": handle=" << h << " (freeze cookie " << (void*)(uint64_t)c << ")";
+ } break;
+
case BC_DEAD_BINDER_DONE: {
const int32_t c = *cmd++;
out << ": death cookie " << (void*)(uint64_t)c;
} break;
+ case BC_FREEZE_NOTIFICATION_DONE: {
+ const int32_t c = *cmd++;
+ out << ": freeze cookie " << (void*)(uint64_t)c;
+ } break;
+
default:
// no details to show for: BC_REGISTER_LOOPER, BC_ENTER_LOOPER,
// BC_EXIT_LOOPER
@@ -953,6 +984,33 @@
return NO_ERROR;
}
+status_t IPCThreadState::addFrozenStateChangeCallback(int32_t handle, BpBinder* proxy) {
+ static bool isSupported =
+ ProcessState::isDriverFeatureEnabled(ProcessState::DriverFeature::FREEZE_NOTIFICATION);
+ if (!isSupported) {
+ return INVALID_OPERATION;
+ }
+ proxy->getWeakRefs()->incWeak(proxy);
+ mOut.writeInt32(BC_REQUEST_FREEZE_NOTIFICATION);
+ mOut.writeInt32((int32_t)handle);
+ mOut.writePointer((uintptr_t)proxy);
+ flushCommands();
+ return NO_ERROR;
+}
+
+status_t IPCThreadState::removeFrozenStateChangeCallback(int32_t handle, BpBinder* proxy) {
+ static bool isSupported =
+ ProcessState::isDriverFeatureEnabled(ProcessState::DriverFeature::FREEZE_NOTIFICATION);
+ if (!isSupported) {
+ return INVALID_OPERATION;
+ }
+ mOut.writeInt32(BC_CLEAR_FREEZE_NOTIFICATION);
+ mOut.writeInt32((int32_t)handle);
+ mOut.writePointer((uintptr_t)proxy);
+ flushCommands();
+ return NO_ERROR;
+}
+
IPCThreadState::IPCThreadState()
: mProcess(ProcessState::self()),
mServingStackPointer(nullptr),
@@ -1487,6 +1545,26 @@
proxy->getWeakRefs()->decWeak(proxy);
} break;
+ case BR_FROZEN_BINDER: {
+ const struct binder_frozen_state_info* data =
+ reinterpret_cast<const struct binder_frozen_state_info*>(
+ mIn.readInplace(sizeof(struct binder_frozen_state_info)));
+ if (data == nullptr) {
+ result = UNKNOWN_ERROR;
+ break;
+ }
+ BpBinder* proxy = (BpBinder*)data->cookie;
+ bool isFrozen = mIn.readInt32() > 0;
+ proxy->getPrivateAccessor().onFrozenStateChanged(data->is_frozen);
+ mOut.writeInt32(BC_FREEZE_NOTIFICATION_DONE);
+ mOut.writePointer(data->cookie);
+ } break;
+
+ case BR_CLEAR_FREEZE_NOTIFICATION_DONE: {
+ BpBinder* proxy = (BpBinder*)mIn.readPointer();
+ proxy->getWeakRefs()->decWeak(proxy);
+ } break;
+
case BR_FINISHED:
result = TIMED_OUT;
break;
diff --git a/libs/binder/IServiceManager.cpp b/libs/binder/IServiceManager.cpp
index 8b80aed..c55dd9d 100644
--- a/libs/binder/IServiceManager.cpp
+++ b/libs/binder/IServiceManager.cpp
@@ -79,10 +79,9 @@
IServiceManager::~IServiceManager() {}
// From the old libbinder IServiceManager interface to IServiceManager.
-class ServiceManagerShim : public IServiceManager
-{
+class CppBackendShim : public IServiceManager {
public:
- explicit ServiceManagerShim (const sp<AidlServiceManager>& impl);
+ explicit CppBackendShim(const sp<BackendUnifiedServiceManager>& impl);
sp<IBinder> getService(const String16& name) const override;
sp<IBinder> checkService(const String16& name) const override;
@@ -136,11 +135,11 @@
sp<RegistrationWaiter>* waiter);
// Directly get the service in a way that, for lazy services, requests the service to be started
- // if it is not currently started. This way, calls directly to ServiceManagerShim::getService
+ // if it is not currently started. This way, calls directly to CppBackendShim::getService
// will still have the 5s delay that is expected by a large amount of Android code.
//
- // When implementing ServiceManagerShim, use realGetService instead of
- // mUnifiedServiceManager->getService so that it can be overridden in ServiceManagerHostShim.
+ // When implementing CppBackendShim, use realGetService instead of
+ // mUnifiedServiceManager->getService so that it can be overridden in CppServiceManagerHostShim.
virtual Status realGetService(const std::string& name, sp<IBinder>* _aidl_return) {
Service service;
Status status = mUnifiedServiceManager->getService2(name, &service);
@@ -155,7 +154,7 @@
sp<IServiceManager> defaultServiceManager()
{
std::call_once(gSmOnce, []() {
- gDefaultServiceManager = sp<ServiceManagerShim>::make(getBackendUnifiedServiceManager());
+ gDefaultServiceManager = sp<CppBackendShim>::make(getBackendUnifiedServiceManager());
});
return gDefaultServiceManager;
@@ -253,8 +252,11 @@
}
}
+#endif //__ANDROID_VNDK__
+
void* openDeclaredPassthroughHal(const String16& interface, const String16& instance, int flag) {
-#if defined(__ANDROID__) && !defined(__ANDROID_RECOVERY__) && !defined(__ANDROID_NATIVE_BRIDGE__)
+#if defined(__ANDROID__) && !defined(__ANDROID_VENDOR__) && !defined(__ANDROID_RECOVERY__) && \
+ !defined(__ANDROID_NATIVE_BRIDGE__)
sp<IServiceManager> sm = defaultServiceManager();
String16 name = interface + String16("/") + instance;
if (!sm->isDeclared(name)) {
@@ -274,20 +276,16 @@
#endif
}
-#endif //__ANDROID_VNDK__
-
// ----------------------------------------------------------------------
-ServiceManagerShim::ServiceManagerShim(const sp<AidlServiceManager>& impl) {
- mUnifiedServiceManager = sp<BackendUnifiedServiceManager>::make(impl);
-}
+CppBackendShim::CppBackendShim(const sp<BackendUnifiedServiceManager>& impl)
+ : mUnifiedServiceManager(impl) {}
// This implementation could be simplified and made more efficient by delegating
// to waitForService. However, this changes the threading structure in some
// cases and could potentially break prebuilts. Once we have higher logistical
// complexity, this could be attempted.
-sp<IBinder> ServiceManagerShim::getService(const String16& name) const
-{
+sp<IBinder> CppBackendShim::getService(const String16& name) const {
static bool gSystemBootCompleted = false;
sp<IBinder> svc = checkService(name);
@@ -331,8 +329,7 @@
return nullptr;
}
-sp<IBinder> ServiceManagerShim::checkService(const String16& name) const
-{
+sp<IBinder> CppBackendShim::checkService(const String16& name) const {
Service ret;
if (!mUnifiedServiceManager->checkService(String8(name).c_str(), &ret).isOk()) {
return nullptr;
@@ -340,16 +337,14 @@
return ret.get<Service::Tag::binder>();
}
-status_t ServiceManagerShim::addService(const String16& name, const sp<IBinder>& service,
- bool allowIsolated, int dumpsysPriority)
-{
+status_t CppBackendShim::addService(const String16& name, const sp<IBinder>& service,
+ bool allowIsolated, int dumpsysPriority) {
Status status = mUnifiedServiceManager->addService(String8(name).c_str(), service,
allowIsolated, dumpsysPriority);
return status.exceptionCode();
}
-Vector<String16> ServiceManagerShim::listServices(int dumpsysPriority)
-{
+Vector<String16> CppBackendShim::listServices(int dumpsysPriority) {
std::vector<std::string> ret;
if (!mUnifiedServiceManager->listServices(dumpsysPriority, &ret).isOk()) {
return {};
@@ -363,8 +358,7 @@
return res;
}
-sp<IBinder> ServiceManagerShim::waitForService(const String16& name16)
-{
+sp<IBinder> CppBackendShim::waitForService(const String16& name16) {
class Waiter : public android::os::BnServiceCallback {
Status onRegistration(const std::string& /*name*/,
const sp<IBinder>& binder) override {
@@ -453,7 +447,7 @@
}
}
-bool ServiceManagerShim::isDeclared(const String16& name) {
+bool CppBackendShim::isDeclared(const String16& name) {
bool declared;
if (Status status = mUnifiedServiceManager->isDeclared(String8(name).c_str(), &declared);
!status.isOk()) {
@@ -464,7 +458,7 @@
return declared;
}
-Vector<String16> ServiceManagerShim::getDeclaredInstances(const String16& interface) {
+Vector<String16> CppBackendShim::getDeclaredInstances(const String16& interface) {
std::vector<std::string> out;
if (Status status =
mUnifiedServiceManager->getDeclaredInstances(String8(interface).c_str(), &out);
@@ -482,7 +476,7 @@
return res;
}
-std::optional<String16> ServiceManagerShim::updatableViaApex(const String16& name) {
+std::optional<String16> CppBackendShim::updatableViaApex(const String16& name) {
std::optional<std::string> declared;
if (Status status = mUnifiedServiceManager->updatableViaApex(String8(name).c_str(), &declared);
!status.isOk()) {
@@ -493,7 +487,7 @@
return declared ? std::optional<String16>(String16(declared.value().c_str())) : std::nullopt;
}
-Vector<String16> ServiceManagerShim::getUpdatableNames(const String16& apexName) {
+Vector<String16> CppBackendShim::getUpdatableNames(const String16& apexName) {
std::vector<std::string> out;
if (Status status = mUnifiedServiceManager->getUpdatableNames(String8(apexName).c_str(), &out);
!status.isOk()) {
@@ -510,7 +504,7 @@
return res;
}
-std::optional<IServiceManager::ConnectionInfo> ServiceManagerShim::getConnectionInfo(
+std::optional<IServiceManager::ConnectionInfo> CppBackendShim::getConnectionInfo(
const String16& name) {
std::optional<os::ConnectionInfo> connectionInfo;
if (Status status =
@@ -525,8 +519,8 @@
: std::nullopt;
}
-status_t ServiceManagerShim::registerForNotifications(const String16& name,
- const sp<AidlRegistrationCallback>& cb) {
+status_t CppBackendShim::registerForNotifications(const String16& name,
+ const sp<AidlRegistrationCallback>& cb) {
if (cb == nullptr) {
ALOGE("%s: null cb passed", __FUNCTION__);
return BAD_VALUE;
@@ -545,9 +539,9 @@
return OK;
}
-void ServiceManagerShim::removeRegistrationCallbackLocked(const sp<AidlRegistrationCallback>& cb,
- ServiceCallbackMap::iterator* it,
- sp<RegistrationWaiter>* waiter) {
+void CppBackendShim::removeRegistrationCallbackLocked(const sp<AidlRegistrationCallback>& cb,
+ ServiceCallbackMap::iterator* it,
+ sp<RegistrationWaiter>* waiter) {
std::vector<LocalRegistrationAndWaiter>& localRegistrationAndWaiters = (*it)->second;
for (auto lit = localRegistrationAndWaiters.begin();
lit != localRegistrationAndWaiters.end();) {
@@ -566,8 +560,8 @@
}
}
-status_t ServiceManagerShim::unregisterForNotifications(const String16& name,
- const sp<AidlRegistrationCallback>& cb) {
+status_t CppBackendShim::unregisterForNotifications(const String16& name,
+ const sp<AidlRegistrationCallback>& cb) {
if (cb == nullptr) {
ALOGE("%s: null cb passed", __FUNCTION__);
return BAD_VALUE;
@@ -596,7 +590,7 @@
return OK;
}
-std::vector<IServiceManager::ServiceDebugInfo> ServiceManagerShim::getServiceDebugInfo() {
+std::vector<IServiceManager::ServiceDebugInfo> CppBackendShim::getServiceDebugInfo() {
std::vector<os::ServiceDebugInfo> serviceDebugInfos;
std::vector<IServiceManager::ServiceDebugInfo> ret;
if (Status status = mUnifiedServiceManager->getServiceDebugInfo(&serviceDebugInfos);
@@ -614,21 +608,21 @@
}
#ifndef __ANDROID__
-// ServiceManagerShim for host. Implements the old libbinder android::IServiceManager API.
+// CppBackendShim for host. Implements the old libbinder android::IServiceManager API.
// The internal implementation of the AIDL interface android::os::IServiceManager calls into
// on-device service manager.
-class ServiceManagerHostShim : public ServiceManagerShim {
+class CppServiceManagerHostShim : public CppBackendShim {
public:
- ServiceManagerHostShim(const sp<AidlServiceManager>& impl,
- const RpcDelegateServiceManagerOptions& options)
- : ServiceManagerShim(impl), mOptions(options) {}
- // ServiceManagerShim::getService is based on checkService, so no need to override it.
+ CppServiceManagerHostShim(const sp<AidlServiceManager>& impl,
+ const RpcDelegateServiceManagerOptions& options)
+ : CppBackendShim(sp<BackendUnifiedServiceManager>::make(impl)), mOptions(options) {}
+ // CppBackendShim::getService is based on checkService, so no need to override it.
sp<IBinder> checkService(const String16& name) const override {
return getDeviceService({String8(name).c_str()}, mOptions);
}
protected:
- // Override realGetService for ServiceManagerShim::waitForService.
+ // Override realGetService for CppBackendShim::waitForService.
Status realGetService(const std::string& name, sp<IBinder>* _aidl_return) override {
*_aidl_return = getDeviceService({"-g", name}, mOptions);
return Status::ok();
@@ -649,7 +643,7 @@
ALOGE("getDeviceService(\"manager\") returns non service manager");
return nullptr;
}
- return sp<ServiceManagerHostShim>::make(interface, options);
+ return sp<CppServiceManagerHostShim>::make(interface, options);
}
#endif
diff --git a/libs/binder/ProcessState.cpp b/libs/binder/ProcessState.cpp
index c4dfc13..5e7f151 100644
--- a/libs/binder/ProcessState.cpp
+++ b/libs/binder/ProcessState.cpp
@@ -56,6 +56,25 @@
// -------------------------------------------------------------------------
+namespace {
+bool readDriverFeatureFile(const char* filename) {
+ int fd = open(filename, O_RDONLY | O_CLOEXEC);
+ char on;
+ if (fd == -1) {
+ ALOGE_IF(errno != ENOENT, "%s: cannot open %s: %s", __func__, filename, strerror(errno));
+ return false;
+ }
+ if (read(fd, &on, sizeof(on)) == -1) {
+ ALOGE("%s: error reading to %s: %s", __func__, filename, strerror(errno));
+ close(fd);
+ return false;
+ }
+ close(fd);
+ return on == '1';
+}
+
+} // namespace
+
namespace android {
using namespace android::binder::impl;
@@ -310,6 +329,7 @@
sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
{
sp<IBinder> result;
+ std::function<void()> postTask;
std::unique_lock<std::mutex> _l(mLock);
@@ -357,7 +377,7 @@
return nullptr;
}
- sp<BpBinder> b = BpBinder::PrivateAccessor::create(handle);
+ sp<BpBinder> b = BpBinder::PrivateAccessor::create(handle, &postTask);
e->binder = b.get();
if (b) e->refs = b->getWeakRefs();
result = b;
@@ -370,6 +390,10 @@
}
}
+ _l.unlock();
+
+ if (postTask) postTask();
+
return result;
}
@@ -479,27 +503,20 @@
#define DRIVER_FEATURES_PATH "/dev/binderfs/features/"
bool ProcessState::isDriverFeatureEnabled(const DriverFeature feature) {
- static const char* const names[] = {
- [static_cast<int>(DriverFeature::ONEWAY_SPAM_DETECTION)] =
- DRIVER_FEATURES_PATH "oneway_spam_detection",
- [static_cast<int>(DriverFeature::EXTENDED_ERROR)] =
- DRIVER_FEATURES_PATH "extended_error",
- };
- int fd = open(names[static_cast<int>(feature)], O_RDONLY | O_CLOEXEC);
- char on;
- if (fd == -1) {
- ALOGE_IF(errno != ENOENT, "%s: cannot open %s: %s", __func__,
- names[static_cast<int>(feature)], strerror(errno));
- return false;
+ // Use static variable to cache the results.
+ if (feature == DriverFeature::ONEWAY_SPAM_DETECTION) {
+ static bool enabled = readDriverFeatureFile(DRIVER_FEATURES_PATH "oneway_spam_detection");
+ return enabled;
}
- if (read(fd, &on, sizeof(on)) == -1) {
- ALOGE("%s: error reading to %s: %s", __func__,
- names[static_cast<int>(feature)], strerror(errno));
- close(fd);
- return false;
+ if (feature == DriverFeature::EXTENDED_ERROR) {
+ static bool enabled = readDriverFeatureFile(DRIVER_FEATURES_PATH "extended_error");
+ return enabled;
}
- close(fd);
- return on == '1';
+ if (feature == DriverFeature::FREEZE_NOTIFICATION) {
+ static bool enabled = readDriverFeatureFile(DRIVER_FEATURES_PATH "freeze_notification");
+ return enabled;
+ }
+ return false;
}
status_t ProcessState::enableOnewaySpamDetection(bool enable) {
diff --git a/libs/binder/binder_module.h b/libs/binder/binder_module.h
index b3a2d9e..65cdcd7 100644
--- a/libs/binder/binder_module.h
+++ b/libs/binder/binder_module.h
@@ -32,4 +32,34 @@
#include <linux/android/binder.h>
#include <sys/ioctl.h>
+struct binder_frozen_state_info {
+ binder_uintptr_t cookie;
+ __u32 is_frozen;
+};
+
+#ifndef BR_FROZEN_BINDER
+// Temporary definition of BR_FROZEN_BINDER until UAPI binder.h includes it.
+#define BR_FROZEN_BINDER _IOR('r', 21, struct binder_frozen_state_info)
+#endif // BR_FROZEN_BINDER
+
+#ifndef BR_CLEAR_FREEZE_NOTIFICATION_DONE
+// Temporary definition of BR_CLEAR_FREEZE_NOTIFICATION_DONE until UAPI binder.h includes it.
+#define BR_CLEAR_FREEZE_NOTIFICATION_DONE _IOR('r', 22, binder_uintptr_t)
+#endif // BR_CLEAR_FREEZE_NOTIFICATION_DONE
+
+#ifndef BC_REQUEST_FREEZE_NOTIFICATION
+// Temporary definition of BC_REQUEST_FREEZE_NOTIFICATION until UAPI binder.h includes it.
+#define BC_REQUEST_FREEZE_NOTIFICATION _IOW('c', 19, struct binder_handle_cookie)
+#endif // BC_REQUEST_FREEZE_NOTIFICATION
+
+#ifndef BC_CLEAR_FREEZE_NOTIFICATION
+// Temporary definition of BC_CLEAR_FREEZE_NOTIFICATION until UAPI binder.h includes it.
+#define BC_CLEAR_FREEZE_NOTIFICATION _IOW('c', 20, struct binder_handle_cookie)
+#endif // BC_CLEAR_FREEZE_NOTIFICATION
+
+#ifndef BC_FREEZE_NOTIFICATION_DONE
+// Temporary definition of BC_FREEZE_NOTIFICATION_DONE until UAPI binder.h includes it.
+#define BC_FREEZE_NOTIFICATION_DONE _IOW('c', 21, binder_uintptr_t)
+#endif // BC_FREEZE_NOTIFICATION_DONE
+
#endif // _BINDER_MODULE_H_
diff --git a/libs/binder/include/binder/BpBinder.h b/libs/binder/include/binder/BpBinder.h
index d7f74c4..7518044 100644
--- a/libs/binder/include/binder/BpBinder.h
+++ b/libs/binder/include/binder/BpBinder.h
@@ -29,6 +29,7 @@
// ---------------------------------------------------------------------------
namespace android {
+class IPCThreadState;
class RpcSession;
class RpcState;
namespace internal {
@@ -66,6 +67,12 @@
void* cookie = nullptr, uint32_t flags = 0,
wp<DeathRecipient>* outRecipient = nullptr);
+ [[nodiscard]] status_t addFrozenStateChangeCallback(
+ const wp<FrozenStateChangeCallback>& recipient);
+
+ [[nodiscard]] status_t removeFrozenStateChangeCallback(
+ const wp<FrozenStateChangeCallback>& recipient);
+
LIBBINDER_EXPORTED virtual void* attachObject(const void* objectID, void* object,
void* cleanupCookie,
object_cleanup_func func) final;
@@ -75,7 +82,6 @@
LIBBINDER_EXPORTED sp<IBinder> lookupOrCreateWeak(const void* objectID,
IBinder::object_make_func make,
const void* makeArgs);
-
LIBBINDER_EXPORTED virtual BpBinder* remoteBinder();
LIBBINDER_EXPORTED void sendObituary();
@@ -132,9 +138,14 @@
friend class ::android::ProcessState;
friend class ::android::RpcSession;
friend class ::android::RpcState;
- explicit PrivateAccessor(const BpBinder* binder) : mBinder(binder) {}
+ friend class ::android::IPCThreadState;
+ explicit PrivateAccessor(const BpBinder* binder)
+ : mBinder(binder), mMutableBinder(nullptr) {}
+ explicit PrivateAccessor(BpBinder* binder) : mBinder(binder), mMutableBinder(binder) {}
- static sp<BpBinder> create(int32_t handle) { return BpBinder::create(handle); }
+ static sp<BpBinder> create(int32_t handle, std::function<void()>* postTask) {
+ return BpBinder::create(handle, postTask);
+ }
static sp<BpBinder> create(const sp<RpcSession>& session, uint64_t address) {
return BpBinder::create(session, address);
}
@@ -146,17 +157,22 @@
uint64_t rpcAddress() const { return mBinder->rpcAddress(); }
const sp<RpcSession>& rpcSession() const { return mBinder->rpcSession(); }
+ void onFrozenStateChanged(bool isFrozen) { mMutableBinder->onFrozenStateChanged(isFrozen); }
const BpBinder* mBinder;
+ BpBinder* mMutableBinder;
};
+
LIBBINDER_EXPORTED const PrivateAccessor getPrivateAccessor() const {
return PrivateAccessor(this);
}
+ PrivateAccessor getPrivateAccessor() { return PrivateAccessor(this); }
+
private:
friend PrivateAccessor;
friend class sp<BpBinder>;
- static sp<BpBinder> create(int32_t handle);
+ static sp<BpBinder> create(int32_t handle, std::function<void()>* postTask);
static sp<BpBinder> create(const sp<RpcSession>& session, uint64_t address);
struct BinderHandle {
@@ -192,6 +208,14 @@
uint32_t flags;
};
+ void onFrozenStateChanged(bool isFrozen);
+
+ struct FrozenStateChange {
+ bool isFrozen = false;
+ Vector<wp<FrozenStateChangeCallback>> callbacks;
+ bool initialStateReceived = false;
+ };
+
void reportOneDeath(const Obituary& obit);
bool isDescriptorCached() const;
@@ -199,6 +223,7 @@
volatile int32_t mAlive;
volatile int32_t mObitsSent;
Vector<Obituary>* mObituaries;
+ std::unique_ptr<FrozenStateChange> mFrozen;
ObjectManager mObjects;
mutable String16 mDescriptorCache;
int32_t mTrackedUid;
diff --git a/libs/binder/include/binder/IBinder.h b/libs/binder/include/binder/IBinder.h
index 4eb1c08..1ed7c91 100644
--- a/libs/binder/include/binder/IBinder.h
+++ b/libs/binder/include/binder/IBinder.h
@@ -202,9 +202,18 @@
virtual void binderDied(const wp<IBinder>& who) = 0;
};
- #if defined(__clang__)
- #pragma clang diagnostic pop
- #endif
+ class FrozenStateChangeCallback : public virtual RefBase {
+ public:
+ enum class State {
+ FROZEN,
+ UNFROZEN,
+ };
+ virtual void onStateChanged(const wp<IBinder>& who, State state) = 0;
+ };
+
+#if defined(__clang__)
+#pragma clang diagnostic pop
+#endif
/**
* Register the @a recipient for a notification if this binder
@@ -253,6 +262,48 @@
uint32_t flags = 0,
wp<DeathRecipient>* outRecipient = nullptr) = 0;
+ /**
+ * addFrozenStateChangeCallback provides a callback mechanism to notify
+ * about process frozen/unfrozen events. Upon registration and any
+ * subsequent state changes, the callback is invoked with the latest process
+ * frozen state.
+ *
+ * If the listener process (the one using this API) is itself frozen, state
+ * change events might be combined into a single one with the latest state.
+ * (meaning 'frozen, unfrozen' might just be 'unfrozen'). This single event
+ * would then be delivered when the listener process becomes unfrozen.
+ * Similarly, if an event happens before the previous event is consumed,
+ * they might be combined. This means the callback might not be called for
+ * every single state change, so don't rely on this API to count how many
+ * times the state has changed.
+ *
+ * @note When all references to the binder are dropped, the callback is
+ * automatically removed. So, you must hold onto a binder in order to
+ * receive notifications about it.
+ *
+ * @note You will only receive freeze notifications for remote binders, as
+ * local binders by definition can't be frozen without you being frozen as
+ * well. Trying to use this function on a local binder will result in an
+ * INVALID_OPERATION code being returned and nothing happening.
+ *
+ * @note This binder always holds a weak reference to the callback.
+ *
+ * @note You will only receive a weak reference to the binder object. You
+ * should not try to promote this to a strong reference. (Nor should you
+ * need to, as there is nothing useful you can directly do with it now that
+ * it has passed on.)
+ */
+ [[nodiscard]] status_t addFrozenStateChangeCallback(
+ const wp<FrozenStateChangeCallback>& callback);
+
+ /**
+ * Remove a previously registered freeze callback.
+ * The @a callback will no longer be called if this object
+ * changes its frozen state.
+ */
+ [[nodiscard]] status_t removeFrozenStateChangeCallback(
+ const wp<FrozenStateChangeCallback>& callback);
+
virtual bool checkSubclass(const void* subclassID) const;
typedef void (*object_cleanup_func)(const void* id, void* obj, void* cleanupCookie);
diff --git a/libs/binder/include/binder/IPCThreadState.h b/libs/binder/include/binder/IPCThreadState.h
index 09ab442..9ef4e69 100644
--- a/libs/binder/include/binder/IPCThreadState.h
+++ b/libs/binder/include/binder/IPCThreadState.h
@@ -174,6 +174,8 @@
LIBBINDER_EXPORTED static void expungeHandle(int32_t handle, IBinder* binder);
LIBBINDER_EXPORTED status_t requestDeathNotification(int32_t handle, BpBinder* proxy);
LIBBINDER_EXPORTED status_t clearDeathNotification(int32_t handle, BpBinder* proxy);
+ [[nodiscard]] status_t addFrozenStateChangeCallback(int32_t handle, BpBinder* proxy);
+ [[nodiscard]] status_t removeFrozenStateChangeCallback(int32_t handle, BpBinder* proxy);
LIBBINDER_EXPORTED static void shutdown();
@@ -210,13 +212,14 @@
IPCThreadState();
~IPCThreadState();
- status_t sendReply(const Parcel& reply, uint32_t flags);
- status_t waitForResponse(Parcel* reply, status_t* acquireResult = nullptr);
- status_t talkWithDriver(bool doReceive = true);
- status_t writeTransactionData(int32_t cmd, uint32_t binderFlags, int32_t handle, uint32_t code,
- const Parcel& data, status_t* statusBuffer);
- status_t getAndExecuteCommand();
- status_t executeCommand(int32_t command);
+ [[nodiscard]] status_t sendReply(const Parcel& reply, uint32_t flags);
+ [[nodiscard]] status_t waitForResponse(Parcel* reply, status_t* acquireResult = nullptr);
+ [[nodiscard]] status_t talkWithDriver(bool doReceive = true);
+ [[nodiscard]] status_t writeTransactionData(int32_t cmd, uint32_t binderFlags, int32_t handle,
+ uint32_t code, const Parcel& data,
+ status_t* statusBuffer);
+ [[nodiscard]] status_t getAndExecuteCommand();
+ [[nodiscard]] status_t executeCommand(int32_t command);
void processPendingDerefs();
void processPostWriteDerefs();
diff --git a/libs/binder/include/binder/ProcessState.h b/libs/binder/include/binder/ProcessState.h
index ccc2d2e..21bfd42 100644
--- a/libs/binder/include/binder/ProcessState.h
+++ b/libs/binder/include/binder/ProcessState.h
@@ -133,6 +133,7 @@
enum class DriverFeature {
ONEWAY_SPAM_DETECTION,
EXTENDED_ERROR,
+ FREEZE_NOTIFICATION,
};
// Determine whether a feature is supported by the binder driver.
LIBBINDER_EXPORTED static bool isDriverFeatureEnabled(const DriverFeature feature);
diff --git a/libs/binder/ndk/Android.bp b/libs/binder/ndk/Android.bp
index 26c228d..4e02ace 100644
--- a/libs/binder/ndk/Android.bp
+++ b/libs/binder/ndk/Android.bp
@@ -255,6 +255,9 @@
"include_cpp/android/*.h",
],
license: "NOTICE",
+ // These are intentionally not C. It's a mistake that they're in the NDK.
+ // See the bug above.
+ skip_verification: true,
}
ndk_library {
diff --git a/libs/binder/tests/Android.bp b/libs/binder/tests/Android.bp
index dd50fbd..21c32ac 100644
--- a/libs/binder/tests/Android.bp
+++ b/libs/binder/tests/Android.bp
@@ -42,6 +42,9 @@
defaults: ["binder_test_defaults"],
header_libs: ["libbinder_headers"],
srcs: ["binderDriverInterfaceTest.cpp"],
+ shared_libs: [
+ "libbinder",
+ ],
test_suites: [
"device-tests",
"vts",
@@ -127,6 +130,7 @@
"libbase",
"libbinder",
"liblog",
+ "libprocessgroup",
"libutils",
],
static_libs: [
diff --git a/libs/binder/tests/binderDriverInterfaceTest.cpp b/libs/binder/tests/binderDriverInterfaceTest.cpp
index 7be4f21..af82860 100644
--- a/libs/binder/tests/binderDriverInterfaceTest.cpp
+++ b/libs/binder/tests/binderDriverInterfaceTest.cpp
@@ -20,12 +20,15 @@
#include <stdlib.h>
#include <binder/IBinder.h>
+#include <binder/ProcessState.h>
#include <gtest/gtest.h>
#include <linux/android/binder.h>
#include <poll.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
+#include "../binder_module.h"
+
#define BINDER_DEV_NAME "/dev/binder"
testing::Environment* binder_env;
@@ -365,6 +368,251 @@
binderTestReadEmpty();
}
+TEST_F(BinderDriverInterfaceTest, RequestFrozenNotification) {
+ if (!android::ProcessState::isDriverFeatureEnabled(
+ android::ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+ GTEST_SKIP() << "Skipping test for kernels that support freeze notification";
+ return;
+ }
+ binder_uintptr_t cookie = 1234;
+ struct {
+ uint32_t cmd0;
+ uint32_t arg0;
+ uint32_t cmd1;
+ struct binder_handle_cookie arg1;
+ } __attribute__((packed)) bc1 = {
+ .cmd0 = BC_INCREFS,
+ .arg0 = 0,
+ .cmd1 = BC_REQUEST_FREEZE_NOTIFICATION,
+ .arg1 =
+ {
+ .handle = 0,
+ .cookie = cookie,
+ },
+ };
+ struct {
+ uint32_t cmd0;
+ // Expecting a BR_FROZEN_BINDER since BC_REQUEST_FREEZE_NOTIFICATION
+ // above should lead to an immediate notification of the current state.
+ uint32_t cmd1;
+ struct binder_frozen_state_info arg1;
+ uint32_t pad[16];
+ } __attribute__((packed)) br1;
+ struct {
+ uint32_t cmd2;
+ binder_uintptr_t arg2;
+ uint32_t cmd3;
+ struct binder_handle_cookie arg3;
+ uint32_t cmd4;
+ uint32_t arg4;
+ } __attribute__((packed)) bc2 = {
+ // Tell kernel that userspace has done handling BR_FROZEN_BINDER.
+ .cmd2 = BC_FREEZE_NOTIFICATION_DONE,
+ .arg2 = cookie,
+ .cmd3 = BC_CLEAR_FREEZE_NOTIFICATION,
+ .arg3 =
+ {
+ .handle = 0,
+ .cookie = cookie,
+ },
+ .cmd4 = BC_DECREFS,
+ .arg4 = 0,
+ };
+ struct {
+ uint32_t cmd2;
+ uint32_t cmd3;
+ binder_uintptr_t arg3;
+ uint32_t pad[16];
+ } __attribute__((packed)) br2;
+
+ struct binder_write_read bwr1 = binder_write_read();
+ bwr1.write_buffer = (uintptr_t)&bc1;
+ bwr1.write_size = sizeof(bc1);
+ bwr1.read_buffer = (uintptr_t)&br1;
+ bwr1.read_size = sizeof(br1);
+ binderTestIoctl(BINDER_WRITE_READ, &bwr1);
+ EXPECT_EQ(sizeof(bc1), bwr1.write_consumed);
+ EXPECT_EQ(sizeof(br1) - sizeof(br1.pad), bwr1.read_consumed);
+ EXPECT_EQ(BR_NOOP, br1.cmd0);
+ ASSERT_EQ(BR_FROZEN_BINDER, br1.cmd1);
+ EXPECT_FALSE(br1.arg1.is_frozen);
+
+ struct binder_write_read bwr2 = binder_write_read();
+ bwr2.write_buffer = (uintptr_t)&bc2;
+ bwr2.write_size = sizeof(bc2);
+ bwr2.read_buffer = (uintptr_t)&br2;
+ bwr2.read_size = sizeof(br2);
+ binderTestIoctl(BINDER_WRITE_READ, &bwr2);
+ EXPECT_EQ(sizeof(bc2), bwr2.write_consumed);
+ EXPECT_EQ(sizeof(br2) - sizeof(br2.pad), bwr2.read_consumed);
+ EXPECT_EQ(BR_NOOP, br2.cmd2);
+ EXPECT_EQ(BR_CLEAR_FREEZE_NOTIFICATION_DONE, br2.cmd3);
+ EXPECT_EQ(cookie, br2.arg3);
+
+ binderTestReadEmpty();
+}
+
+TEST_F(BinderDriverInterfaceTest, OverwritePendingFrozenNotification) {
+ if (!android::ProcessState::isDriverFeatureEnabled(
+ android::ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+ GTEST_SKIP() << "Skipping test for kernels that support freeze notification";
+ return;
+ }
+ binder_uintptr_t cookie = 1234;
+ struct {
+ uint32_t cmd0;
+ uint32_t arg0;
+ uint32_t cmd1;
+ struct binder_handle_cookie arg1;
+ uint32_t cmd2;
+ struct binder_handle_cookie arg2;
+ uint32_t cmd3;
+ uint32_t arg3;
+ } __attribute__((packed)) bc = {
+ .cmd0 = BC_INCREFS,
+ .arg0 = 0,
+ .cmd1 = BC_REQUEST_FREEZE_NOTIFICATION,
+ // This BC_REQUEST_FREEZE_NOTIFICATION should lead to a pending
+ // frozen notification inserted into the queue.
+ .arg1 =
+ {
+ .handle = 0,
+ .cookie = cookie,
+ },
+ // Send BC_CLEAR_FREEZE_NOTIFICATION before the above frozen
+ // notification has a chance of being sent. The notification should
+ // be overwritten. Userspace is expected to only receive
+ // BR_CLEAR_FREEZE_NOTIFICATION_DONE.
+ .cmd2 = BC_CLEAR_FREEZE_NOTIFICATION,
+ .arg2 =
+ {
+ .handle = 0,
+ .cookie = cookie,
+ },
+ .cmd3 = BC_DECREFS,
+ .arg3 = 0,
+ };
+ struct {
+ uint32_t cmd0;
+ uint32_t cmd1;
+ binder_uintptr_t arg1;
+ uint32_t pad[16];
+ } __attribute__((packed)) br;
+ struct binder_write_read bwr = binder_write_read();
+
+ bwr.write_buffer = (uintptr_t)&bc;
+ bwr.write_size = sizeof(bc);
+ bwr.read_buffer = (uintptr_t)&br;
+ bwr.read_size = sizeof(br);
+
+ binderTestIoctl(BINDER_WRITE_READ, &bwr);
+ EXPECT_EQ(sizeof(bc), bwr.write_consumed);
+ EXPECT_EQ(sizeof(br) - sizeof(br.pad), bwr.read_consumed);
+ EXPECT_EQ(BR_NOOP, br.cmd0);
+ EXPECT_EQ(BR_CLEAR_FREEZE_NOTIFICATION_DONE, br.cmd1);
+ EXPECT_EQ(cookie, br.arg1);
+ binderTestReadEmpty();
+}
+
+TEST_F(BinderDriverInterfaceTest, ResendFrozenNotification) {
+ if (!android::ProcessState::isDriverFeatureEnabled(
+ android::ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+ GTEST_SKIP() << "Skipping test for kernels that support freeze notification";
+ return;
+ }
+ binder_uintptr_t cookie = 1234;
+ struct {
+ uint32_t cmd0;
+ uint32_t arg0;
+ uint32_t cmd1;
+ struct binder_handle_cookie arg1;
+ } __attribute__((packed)) bc1 = {
+ .cmd0 = BC_INCREFS,
+ .arg0 = 0,
+ .cmd1 = BC_REQUEST_FREEZE_NOTIFICATION,
+ .arg1 =
+ {
+ .handle = 0,
+ .cookie = cookie,
+ },
+ };
+ struct {
+ uint32_t cmd0;
+ uint32_t cmd1;
+ struct binder_frozen_state_info arg1;
+ uint32_t pad[16];
+ } __attribute__((packed)) br1;
+ struct {
+ uint32_t cmd2;
+ struct binder_handle_cookie arg2;
+ } __attribute__((packed)) bc2 = {
+ // Clear the notification before acknowledging the in-flight
+ // BR_FROZEN_BINDER. Kernel should hold off sending
+ // BR_CLEAR_FREEZE_NOTIFICATION_DONE until the acknowledgement
+ // reaches kernel.
+ .cmd2 = BC_CLEAR_FREEZE_NOTIFICATION,
+ .arg2 =
+ {
+ .handle = 0,
+ .cookie = cookie,
+ },
+ };
+ struct {
+ uint32_t pad[16];
+ } __attribute__((packed)) br2;
+ struct {
+ uint32_t cmd3;
+ binder_uintptr_t arg3;
+ uint32_t cmd4;
+ uint32_t arg4;
+ } __attribute__((packed)) bc3 = {
+ // Send the acknowledgement. Now the kernel should send out
+ // BR_CLEAR_FREEZE_NOTIFICATION_DONE.
+ .cmd3 = BC_FREEZE_NOTIFICATION_DONE,
+ .arg3 = cookie,
+ .cmd4 = BC_DECREFS,
+ .arg4 = 0,
+ };
+ struct {
+ uint32_t cmd2;
+ uint32_t cmd3;
+ binder_uintptr_t arg3;
+ uint32_t pad[16];
+ } __attribute__((packed)) br3;
+
+ struct binder_write_read bwr1 = binder_write_read();
+ bwr1.write_buffer = (uintptr_t)&bc1;
+ bwr1.write_size = sizeof(bc1);
+ bwr1.read_buffer = (uintptr_t)&br1;
+ bwr1.read_size = sizeof(br1);
+ binderTestIoctl(BINDER_WRITE_READ, &bwr1);
+ EXPECT_EQ(sizeof(bc1), bwr1.write_consumed);
+ EXPECT_EQ(sizeof(br1) - sizeof(br1.pad), bwr1.read_consumed);
+ EXPECT_EQ(BR_NOOP, br1.cmd0);
+ ASSERT_EQ(BR_FROZEN_BINDER, br1.cmd1);
+ EXPECT_FALSE(br1.arg1.is_frozen);
+
+ struct binder_write_read bwr2 = binder_write_read();
+ bwr2.write_buffer = (uintptr_t)&bc2;
+ bwr2.write_size = sizeof(bc2);
+ bwr2.read_buffer = (uintptr_t)&br2;
+ bwr2.read_size = sizeof(br2);
+ binderTestIoctlSuccessOrError(BINDER_WRITE_READ, &bwr2, EAGAIN);
+ binderTestReadEmpty();
+
+ struct binder_write_read bwr3 = binder_write_read();
+ bwr3.write_buffer = (uintptr_t)&bc3;
+ bwr3.write_size = sizeof(bc3);
+ bwr3.read_buffer = (uintptr_t)&br3;
+ bwr3.read_size = sizeof(br3);
+ binderTestIoctl(BINDER_WRITE_READ, &bwr3);
+ EXPECT_EQ(sizeof(bc3), bwr3.write_consumed);
+ EXPECT_EQ(sizeof(br3) - sizeof(br3.pad), bwr3.read_consumed);
+ EXPECT_EQ(BR_CLEAR_FREEZE_NOTIFICATION_DONE, br3.cmd3);
+ EXPECT_EQ(cookie, br3.arg3);
+ binderTestReadEmpty();
+}
+
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
diff --git a/libs/binder/tests/binderLibTest.cpp b/libs/binder/tests/binderLibTest.cpp
index 9b1ba01..bcab6de 100644
--- a/libs/binder/tests/binderLibTest.cpp
+++ b/libs/binder/tests/binderLibTest.cpp
@@ -27,6 +27,7 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
+#include <android-base/logging.h>
#include <android-base/properties.h>
#include <android-base/result-gmock.h>
#include <binder/Binder.h>
@@ -39,6 +40,8 @@
#include <binder/RpcSession.h>
#include <binder/Status.h>
#include <binder/unique_fd.h>
+#include <input/BlockingQueue.h>
+#include <processgroup/processgroup.h>
#include <utils/Flattenable.h>
#include <linux/sched.h>
@@ -57,6 +60,7 @@
using android::base::testing::HasValue;
using android::binder::Status;
using android::binder::unique_fd;
+using std::chrono_literals::operator""ms;
using testing::ExplainMatchResult;
using testing::Matcher;
using testing::Not;
@@ -115,6 +119,8 @@
BINDER_LIB_TEST_NOP_TRANSACTION_WAIT,
BINDER_LIB_TEST_GETPID,
BINDER_LIB_TEST_GETUID,
+ BINDER_LIB_TEST_LISTEN_FOR_FROZEN_STATE_CHANGE,
+ BINDER_LIB_TEST_CONSUME_STATE_CHANGE_EVENTS,
BINDER_LIB_TEST_ECHO_VECTOR,
BINDER_LIB_TEST_GET_NON_BLOCKING_FD,
BINDER_LIB_TEST_REJECT_OBJECTS,
@@ -247,6 +253,43 @@
sp<IBinder> m_server;
};
+class TestFrozenStateChangeCallback : public IBinder::FrozenStateChangeCallback {
+public:
+ BlockingQueue<std::pair<const wp<IBinder>, State>> events;
+
+ virtual void onStateChanged(const wp<IBinder>& who, State state) {
+ events.push(std::make_pair(who, state));
+ }
+
+ void ensureFrozenEventReceived() {
+ auto event = events.popWithTimeout(500ms);
+ ASSERT_TRUE(event.has_value());
+ EXPECT_EQ(State::FROZEN, event->second); // isFrozen should be true
+ EXPECT_EQ(0u, events.size());
+ }
+
+ void ensureUnfrozenEventReceived() {
+ auto event = events.popWithTimeout(500ms);
+ ASSERT_TRUE(event.has_value());
+ EXPECT_EQ(State::UNFROZEN, event->second); // isFrozen should be false
+ EXPECT_EQ(0u, events.size());
+ }
+
+ std::vector<bool> getAllAndClear() {
+ std::vector<bool> results;
+ while (true) {
+ auto event = events.popWithTimeout(0ms);
+ if (!event.has_value()) {
+ break;
+ }
+ results.push_back(event->second == State::FROZEN);
+ }
+ return results;
+ }
+
+ sp<IBinder> binder;
+};
+
class BinderLibTest : public ::testing::Test {
public:
virtual void SetUp() {
@@ -291,6 +334,51 @@
EXPECT_EQ(1, ret);
}
+ bool checkFreezeSupport() {
+ std::ifstream freezer_file("/sys/fs/cgroup/uid_0/cgroup.freeze");
+ // Pass test on devices where the cgroup v2 freezer is not supported
+ if (freezer_file.fail()) {
+ return false;
+ }
+ return IPCThreadState::self()->freeze(getpid(), false, 0) == NO_ERROR;
+ }
+
+ bool checkFreezeAndNotificationSupport() {
+ if (!checkFreezeSupport()) {
+ return false;
+ }
+ return ProcessState::isDriverFeatureEnabled(
+ ProcessState::DriverFeature::FREEZE_NOTIFICATION);
+ }
+
+ bool getBinderPid(int32_t* pid, sp<IBinder> server) {
+ Parcel data, replypid;
+ if (server->transact(BINDER_LIB_TEST_GETPID, data, &replypid) != NO_ERROR) {
+ ALOGE("BINDER_LIB_TEST_GETPID failed");
+ return false;
+ }
+ *pid = replypid.readInt32();
+ if (*pid <= 0) {
+ ALOGE("pid should be greater than zero");
+ return false;
+ }
+ return true;
+ }
+
+ void freezeProcess(int32_t pid) {
+ EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, true, 1000));
+ }
+
+ void unfreezeProcess(int32_t pid) {
+ EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, false, 0));
+ }
+
+ void removeCallbackAndValidateNoEvent(sp<IBinder> binder,
+ sp<TestFrozenStateChangeCallback> callback) {
+ EXPECT_THAT(binder->removeFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+ EXPECT_EQ(0u, callback->events.size());
+ }
+
sp<IBinder> m_server;
};
@@ -516,29 +604,18 @@
}
TEST_F(BinderLibTest, Freeze) {
- Parcel data, reply, replypid;
- std::ifstream freezer_file("/sys/fs/cgroup/uid_0/cgroup.freeze");
-
- // Pass test on devices where the cgroup v2 freezer is not supported
- if (freezer_file.fail()) {
- GTEST_SKIP();
+ if (!checkFreezeSupport()) {
+ GTEST_SKIP() << "Skipping test for kernels that do not support proceess freezing";
return;
}
-
+ Parcel data, reply, replypid;
EXPECT_THAT(m_server->transact(BINDER_LIB_TEST_GETPID, data, &replypid), StatusEq(NO_ERROR));
int32_t pid = replypid.readInt32();
for (int i = 0; i < 10; i++) {
EXPECT_EQ(NO_ERROR, m_server->transact(BINDER_LIB_TEST_NOP_TRANSACTION_WAIT, data, &reply, TF_ONE_WAY));
}
- // Pass test on devices where BINDER_FREEZE ioctl is not supported
- int ret = IPCThreadState::self()->freeze(pid, false, 0);
- if (ret == -EINVAL) {
- GTEST_SKIP();
- return;
- }
- EXPECT_EQ(NO_ERROR, ret);
-
+ EXPECT_EQ(NO_ERROR, IPCThreadState::self()->freeze(pid, false, 0));
EXPECT_EQ(-EAGAIN, IPCThreadState::self()->freeze(pid, true, 0));
// b/268232063 - succeeds ~0.08% of the time
@@ -835,6 +912,199 @@
EXPECT_THAT(callback->getResult(), StatusEq(NO_ERROR));
}
+TEST_F(BinderLibTest, ReturnErrorIfKernelDoesNotSupportFreezeNotification) {
+ if (ProcessState::isDriverFeatureEnabled(ProcessState::DriverFeature::FREEZE_NOTIFICATION)) {
+ GTEST_SKIP() << "Skipping test for kernels that support FREEZE_NOTIFICATION";
+ return;
+ }
+ sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+ sp<IBinder> binder = addServer();
+ ASSERT_NE(nullptr, binder);
+ ASSERT_EQ(nullptr, binder->localBinder());
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(INVALID_OPERATION));
+}
+
+TEST_F(BinderLibTest, FrozenStateChangeNotificatiion) {
+ if (!checkFreezeAndNotificationSupport()) {
+ GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+ return;
+ }
+ sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+ sp<IBinder> binder = addServer();
+ ASSERT_NE(nullptr, binder);
+ int32_t pid;
+ ASSERT_TRUE(getBinderPid(&pid, binder));
+
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+ // Expect current state (unfrozen) to be delivered immediately.
+ callback->ensureUnfrozenEventReceived();
+ // Check that the process hasn't died otherwise there's a risk of freezing
+ // the wrong process.
+ EXPECT_EQ(OK, binder->pingBinder());
+ freezeProcess(pid);
+ callback->ensureFrozenEventReceived();
+ unfreezeProcess(pid);
+ callback->ensureUnfrozenEventReceived();
+ removeCallbackAndValidateNoEvent(binder, callback);
+}
+
+TEST_F(BinderLibTest, AddFrozenCallbackWhenFrozen) {
+ if (!checkFreezeAndNotificationSupport()) {
+ GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+ return;
+ }
+ sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+ sp<IBinder> binder = addServer();
+ ASSERT_NE(nullptr, binder);
+ int32_t pid;
+ ASSERT_TRUE(getBinderPid(&pid, binder));
+
+ // Check that the process hasn't died otherwise there's a risk of freezing
+ // the wrong process.
+ EXPECT_EQ(OK, binder->pingBinder());
+ freezeProcess(pid);
+ // Add the callback while the target process is frozen.
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+ callback->ensureFrozenEventReceived();
+ unfreezeProcess(pid);
+ callback->ensureUnfrozenEventReceived();
+ removeCallbackAndValidateNoEvent(binder, callback);
+
+ // Check that the process hasn't died otherwise there's a risk of freezing
+ // the wrong process.
+ EXPECT_EQ(OK, binder->pingBinder());
+ freezeProcess(pid);
+ unfreezeProcess(pid);
+ // Make sure no callback happens since the listener has been removed.
+ EXPECT_EQ(0u, callback->events.size());
+}
+
+TEST_F(BinderLibTest, NoFrozenNotificationAfterCallbackRemoval) {
+ if (!checkFreezeAndNotificationSupport()) {
+ GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+ return;
+ }
+ sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+ sp<IBinder> binder = addServer();
+ ASSERT_NE(nullptr, binder);
+ int32_t pid;
+ ASSERT_TRUE(getBinderPid(&pid, binder));
+
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+ callback->ensureUnfrozenEventReceived();
+ removeCallbackAndValidateNoEvent(binder, callback);
+
+ // Make sure no callback happens after the listener is removed.
+ freezeProcess(pid);
+ unfreezeProcess(pid);
+ EXPECT_EQ(0u, callback->events.size());
+}
+
+TEST_F(BinderLibTest, MultipleFrozenStateChangeCallbacks) {
+ if (!checkFreezeAndNotificationSupport()) {
+ GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+ return;
+ }
+ sp<TestFrozenStateChangeCallback> callback1 = sp<TestFrozenStateChangeCallback>::make();
+ sp<TestFrozenStateChangeCallback> callback2 = sp<TestFrozenStateChangeCallback>::make();
+ sp<IBinder> binder = addServer();
+ ASSERT_NE(nullptr, binder);
+ int32_t pid;
+ ASSERT_TRUE(getBinderPid(&pid, binder));
+
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback1), StatusEq(NO_ERROR));
+ // Expect current state (unfrozen) to be delivered immediately.
+ callback1->ensureUnfrozenEventReceived();
+
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback2), StatusEq(NO_ERROR));
+ // Expect current state (unfrozen) to be delivered immediately.
+ callback2->ensureUnfrozenEventReceived();
+
+ freezeProcess(pid);
+ callback1->ensureFrozenEventReceived();
+ callback2->ensureFrozenEventReceived();
+
+ removeCallbackAndValidateNoEvent(binder, callback1);
+ unfreezeProcess(pid);
+ EXPECT_EQ(0u, callback1->events.size());
+ callback2->ensureUnfrozenEventReceived();
+ removeCallbackAndValidateNoEvent(binder, callback2);
+
+ freezeProcess(pid);
+ EXPECT_EQ(0u, callback2->events.size());
+}
+
+TEST_F(BinderLibTest, RemoveThenAddFrozenStateChangeCallbacks) {
+ if (!checkFreezeAndNotificationSupport()) {
+ GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+ return;
+ }
+ sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+ sp<IBinder> binder = addServer();
+ ASSERT_NE(nullptr, binder);
+ int32_t pid;
+ ASSERT_TRUE(getBinderPid(&pid, binder));
+
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+ // Expect current state (unfrozen) to be delivered immediately.
+ callback->ensureUnfrozenEventReceived();
+ removeCallbackAndValidateNoEvent(binder, callback);
+
+ EXPECT_THAT(binder->addFrozenStateChangeCallback(callback), StatusEq(NO_ERROR));
+ callback->ensureUnfrozenEventReceived();
+}
+
+TEST_F(BinderLibTest, CoalesceFreezeCallbacksWhenListenerIsFrozen) {
+ if (!checkFreezeAndNotificationSupport()) {
+ GTEST_SKIP() << "Skipping test for kernels that do not support FREEZE_NOTIFICATION";
+ return;
+ }
+ sp<IBinder> binder = addServer();
+ sp<IBinder> listener = addServer();
+ ASSERT_NE(nullptr, binder);
+ ASSERT_NE(nullptr, listener);
+ int32_t pid, listenerPid;
+ ASSERT_TRUE(getBinderPid(&pid, binder));
+ ASSERT_TRUE(getBinderPid(&listenerPid, listener));
+
+ // Ask the listener process to register for state change callbacks.
+ {
+ Parcel data, reply;
+ data.writeStrongBinder(binder);
+ ASSERT_THAT(listener->transact(BINDER_LIB_TEST_LISTEN_FOR_FROZEN_STATE_CHANGE, data,
+ &reply),
+ StatusEq(NO_ERROR));
+ }
+ // Freeze the listener process.
+ freezeProcess(listenerPid);
+ createProcessGroup(getuid(), listenerPid);
+ ASSERT_TRUE(SetProcessProfiles(getuid(), listenerPid, {"Frozen"}));
+ // Repeatedly flip the target process between frozen and unfrozen states.
+ for (int i = 0; i < 1000; i++) {
+ usleep(50);
+ unfreezeProcess(pid);
+ usleep(50);
+ freezeProcess(pid);
+ }
+ // Unfreeze the listener process. Now it should receive the frozen state
+ // change notifications.
+ ASSERT_TRUE(SetProcessProfiles(getuid(), listenerPid, {"Unfrozen"}));
+ unfreezeProcess(listenerPid);
+ // Wait for 500ms to give the process enough time to wake up and handle
+ // notifications.
+ usleep(500 * 1000);
+ {
+ std::vector<bool> events;
+ Parcel data, reply;
+ ASSERT_THAT(listener->transact(BINDER_LIB_TEST_CONSUME_STATE_CHANGE_EVENTS, data, &reply),
+ StatusEq(NO_ERROR));
+ reply.readBoolVector(&events);
+ // There should only be one single state change notifications delievered.
+ ASSERT_EQ(1u, events.size());
+ EXPECT_TRUE(events[0]);
+ }
+}
+
TEST_F(BinderLibTest, PassFile) {
int ret;
int pipefd[2];
@@ -1981,6 +2251,26 @@
reply->writeInt32(param.sched_priority);
return NO_ERROR;
}
+ case BINDER_LIB_TEST_LISTEN_FOR_FROZEN_STATE_CHANGE: {
+ sp<IBinder> binder = data.readStrongBinder();
+ frozenStateChangeCallback = sp<TestFrozenStateChangeCallback>::make();
+ // Hold an strong pointer to the binder object so it doesn't go
+ // away.
+ frozenStateChangeCallback->binder = binder;
+ int ret = binder->addFrozenStateChangeCallback(frozenStateChangeCallback);
+ if (ret != NO_ERROR) {
+ return ret;
+ }
+ auto event = frozenStateChangeCallback->events.popWithTimeout(10ms);
+ if (!event.has_value()) {
+ return NOT_ENOUGH_DATA;
+ }
+ return NO_ERROR;
+ }
+ case BINDER_LIB_TEST_CONSUME_STATE_CHANGE_EVENTS: {
+ reply->writeBoolVector(frozenStateChangeCallback->getAllAndClear());
+ return NO_ERROR;
+ }
case BINDER_LIB_TEST_ECHO_VECTOR: {
std::vector<uint64_t> vector;
auto err = data.readUint64Vector(&vector);
@@ -2067,6 +2357,7 @@
sp<IBinder> m_callback;
bool m_exitOnDestroy;
std::mutex m_blockMutex;
+ sp<TestFrozenStateChangeCallback> frozenStateChangeCallback;
};
int run_server(int index, int readypipefd, bool usePoll)
diff --git a/libs/binder/tests/binderRecordReplayTest.cpp b/libs/binder/tests/binderRecordReplayTest.cpp
index b975fad..f867b42 100644
--- a/libs/binder/tests/binderRecordReplayTest.cpp
+++ b/libs/binder/tests/binderRecordReplayTest.cpp
@@ -99,12 +99,12 @@
GENERATE_GETTER_SETTER(SingleDataParcelableArray, std::vector<SingleDataParcelable>);
Status setFileDescriptor(unique_fd input) {
- mFd = std::move(unique_fd(dup(input)));
+ mFd = unique_fd(dup(input));
return Status::ok();
}
Status getFileDescriptor(unique_fd* output) {
- *output = std::move(unique_fd(dup(mFd)));
+ *output = unique_fd(dup(mFd));
return Status::ok();
}
unique_fd mFd;
@@ -117,7 +117,7 @@
std::vector<uint8_t> buffer(fdStat.st_size);
auto readResult = android::base::ReadFully(fd, buffer.data(), fdStat.st_size);
EXPECT_TRUE(readResult != 0);
- return std::move(buffer);
+ return buffer;
}
void replayFuzzService(const sp<BpBinder>& binder, const RecordedTransaction& transaction) {
@@ -387,8 +387,8 @@
// When fds are replayed, it will be replaced by /dev/null..reading from it should yield
// null data
- recordReplay(&IBinderRecordReplayTest::setFileDescriptor, std::move(unique_fd(dup(saved))),
- &IBinderRecordReplayTest::getFileDescriptor, std::move(unique_fd(dup(changed))));
+ recordReplay(&IBinderRecordReplayTest::setFileDescriptor, unique_fd(dup(saved)),
+ &IBinderRecordReplayTest::getFileDescriptor, unique_fd(dup(changed)));
}
int main(int argc, char** argv) {
diff --git a/libs/binder/tests/binderRpcTest.cpp b/libs/binder/tests/binderRpcTest.cpp
index cd78e82..3038de9 100644
--- a/libs/binder/tests/binderRpcTest.cpp
+++ b/libs/binder/tests/binderRpcTest.cpp
@@ -1384,8 +1384,8 @@
sp<IServiceManager> sm = defaultServiceManager();
ASSERT_NE(nullptr, sm);
// Any Java service with non-empty getInterfaceDescriptor() would do.
- // Let's pick batteryproperties.
- auto binder = sm->checkService(String16("batteryproperties"));
+ // Let's pick activity.
+ auto binder = sm->checkService(String16("activity"));
ASSERT_NE(nullptr, binder);
auto descriptor = binder->getInterfaceDescriptor();
ASSERT_GE(descriptor.size(), 0u);
diff --git a/libs/binder/tests/binderRpcUniversalTests.cpp b/libs/binder/tests/binderRpcUniversalTests.cpp
index f480780..2cec243 100644
--- a/libs/binder/tests/binderRpcUniversalTests.cpp
+++ b/libs/binder/tests/binderRpcUniversalTests.cpp
@@ -323,6 +323,22 @@
// END TESTS FOR LIMITATIONS OF SOCKET BINDER
+class TestFrozenStateChangeCallback : public IBinder::FrozenStateChangeCallback {
+public:
+ virtual void onStateChanged(const wp<IBinder>&, State) {}
+};
+
+TEST_P(BinderRpc, RpcBinderShouldFailOnFrozenStateCallbacks) {
+ auto proc = createRpcTestSocketServerProcess({});
+
+ sp<IBinder> a;
+ sp<TestFrozenStateChangeCallback> callback = sp<TestFrozenStateChangeCallback>::make();
+ EXPECT_OK(proc.rootIface->alwaysGiveMeTheSameBinder(&a));
+ EXPECT_DEATH_IF_SUPPORTED(
+ { std::ignore = a->addFrozenStateChangeCallback(callback); },
+ "addFrozenStateChangeCallback\\(\\) is not supported for RPC Binder.");
+}
+
TEST_P(BinderRpc, RepeatRootObject) {
auto proc = createRpcTestSocketServerProcess({});
diff --git a/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp b/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp
index fd9777a..0ed8a55 100644
--- a/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp
+++ b/libs/binder/tests/parcel_fuzzer/random_parcel_seeds.cpp
@@ -55,7 +55,7 @@
offset += CHAR_BIT;
}
- return std::move(reverseData);
+ return reverseData;
}
template <typename T>
diff --git a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
index 23f583b..7f45581 100644
--- a/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
+++ b/libs/graphicsenv/include/graphicsenv/GpuStatsInfo.h
@@ -125,6 +125,11 @@
VULKAN_DEVICE_EXTENSION = 9,
};
+ enum GLTelemetryHints {
+ NO_HINT = 0,
+ SKIP_TELEMETRY = 1,
+ };
+
GpuStatsInfo() = default;
GpuStatsInfo(const GpuStatsInfo&) = default;
virtual ~GpuStatsInfo() = default;
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 51d2e53..1243b21 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -255,6 +255,7 @@
"BitTube.cpp",
"BLASTBufferQueue.cpp",
"BufferItemConsumer.cpp",
+ "BufferReleaseChannel.cpp",
"Choreographer.cpp",
"CompositorTiming.cpp",
"ConsumerBase.cpp",
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 7f0e80e..f065ffa 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -20,6 +20,7 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
+#include <com_android_graphics_libgui_flags.h>
#include <cutils/atomic.h>
#include <gui/BLASTBufferQueue.h>
#include <gui/BufferItemConsumer.h>
@@ -174,14 +175,21 @@
mSyncTransaction(nullptr),
mUpdateDestinationFrame(updateDestinationFrame) {
createBufferQueue(&mProducer, &mConsumer);
- // since the adapter is in the client process, set dequeue timeout
- // explicitly so that dequeueBuffer will block
- mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
-
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ mBufferItemConsumer = new BLASTBufferItemConsumer(mProducer, mConsumer,
+ GraphicBuffer::USAGE_HW_COMPOSER |
+ GraphicBuffer::USAGE_HW_TEXTURE,
+ 1, false, this);
+#else
mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer,
GraphicBuffer::USAGE_HW_COMPOSER |
GraphicBuffer::USAGE_HW_TEXTURE,
1, false, this);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ // since the adapter is in the client process, set dequeue timeout
+ // explicitly so that dequeueBuffer will block
+ mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
+
static std::atomic<uint32_t> nextId = 0;
mProducerId = nextId++;
mName = name + "#" + std::to_string(mProducerId);
@@ -502,7 +510,7 @@
return;
}
#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BUFFER_RELEASE_CHANNEL)
- if (!it->second.mIsStale) {
+ if (!it->second.disconnectedAfterAcquired) {
mNumAcquired--;
}
#else
@@ -558,7 +566,7 @@
applyTransaction = false;
}
- BufferItem bufferItem;
+ BLASTBufferItem bufferItem;
status_t status =
mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false);
@@ -1122,9 +1130,9 @@
// can be non-blocking when the producer is in the client process.
class BBQBufferQueueProducer : public BufferQueueProducer {
public:
- BBQBufferQueueProducer(const sp<BufferQueueCore>& core, wp<BLASTBufferQueue> bbq)
+ BBQBufferQueueProducer(const sp<BufferQueueCore>& core, const wp<BLASTBufferQueue>& bbq)
: BufferQueueProducer(core, false /* consumerIsSurfaceFlinger*/),
- mBLASTBufferQueue(std::move(bbq)) {}
+ mBLASTBufferQueue(bbq) {}
status_t connect(const sp<IProducerListener>& listener, int api, bool producerControlledByApp,
QueueBufferOutput* output) override {
@@ -1148,10 +1156,19 @@
return status;
}
+ // We need to reset dequeued and acquired counts because BufferQueueProducer::disconnect
+ // calls BufferQueueCore::freeAllBuffersLocked which frees all dequeued and acquired
+ // buffers. We don't reset mNumFrameAvailable because these buffers are still available
+ // in BufferItemConsumer.
bbq->mNumDequeued = 0;
bbq->mNumAcquired = 0;
+ // SurfaceFlinger sends release callbacks for buffers that have been acquired after a
+ // disconnect. We set disconnectedAfterAcquired to true so that we can ignore any stale
+ // releases that come in after the producer is disconnected. Otherwise, releaseBuffer will
+ // decrement mNumAcquired for a buffer that was acquired before we reset mNumAcquired to
+ // zero.
for (auto& [releaseId, bufferItem] : bbq->mSubmitted) {
- bufferItem.mIsStale = true;
+ bufferItem.disconnectedAfterAcquired = true;
}
return OK;
diff --git a/libs/gui/BufferItemConsumer.cpp b/libs/gui/BufferItemConsumer.cpp
index eeb8f19..bfe3d6e 100644
--- a/libs/gui/BufferItemConsumer.cpp
+++ b/libs/gui/BufferItemConsumer.cpp
@@ -35,18 +35,37 @@
namespace android {
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+BufferItemConsumer::BufferItemConsumer(uint64_t consumerUsage, int bufferCount,
+ bool controlledByApp, bool isConsumerSurfaceFlinger)
+ : ConsumerBase(controlledByApp, isConsumerSurfaceFlinger) {
+ initialize(consumerUsage, bufferCount);
+}
+
+BufferItemConsumer::BufferItemConsumer(const sp<IGraphicBufferProducer>& producer,
+ const sp<IGraphicBufferConsumer>& consumer,
+ uint64_t consumerUsage, int bufferCount,
+ bool controlledByApp)
+ : ConsumerBase(producer, consumer, controlledByApp) {
+ initialize(consumerUsage, bufferCount);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
BufferItemConsumer::BufferItemConsumer(
const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
int bufferCount, bool controlledByApp) :
ConsumerBase(consumer, controlledByApp)
{
+ initialize(consumerUsage, bufferCount);
+}
+
+void BufferItemConsumer::initialize(uint64_t consumerUsage, int bufferCount) {
status_t err = mConsumer->setConsumerUsageBits(consumerUsage);
- LOG_ALWAYS_FATAL_IF(err != OK,
- "Failed to set consumer usage bits to %#" PRIx64, consumerUsage);
+ LOG_ALWAYS_FATAL_IF(err != OK, "Failed to set consumer usage bits to %#" PRIx64, consumerUsage);
if (bufferCount != DEFAULT_MAX_BUFFERS) {
err = mConsumer->setMaxAcquiredBufferCount(bufferCount);
- LOG_ALWAYS_FATAL_IF(err != OK,
- "Failed to set max acquired buffer count to %d", bufferCount);
+ LOG_ALWAYS_FATAL_IF(err != OK, "Failed to set max acquired buffer count to %d",
+ bufferCount);
}
}
diff --git a/libs/gui/BufferReleaseChannel.cpp b/libs/gui/BufferReleaseChannel.cpp
new file mode 100644
index 0000000..27367aa
--- /dev/null
+++ b/libs/gui/BufferReleaseChannel.cpp
@@ -0,0 +1,358 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "BufferReleaseChannel"
+
+#include <fcntl.h>
+#include <sys/socket.h>
+#include <sys/uio.h>
+
+#include <android-base/result.h>
+#include <android/binder_status.h>
+#include <binder/Parcel.h>
+#include <utils/Flattenable.h>
+
+#include <gui/BufferReleaseChannel.h>
+#include <private/gui/ParcelUtils.h>
+
+using android::base::Result;
+
+namespace android::gui {
+
+namespace {
+
+template <typename T>
+static void readAligned(const void*& buffer, size_t& size, T& value) {
+ size -= FlattenableUtils::align<alignof(T)>(buffer);
+ FlattenableUtils::read(buffer, size, value);
+}
+
+template <typename T>
+static void writeAligned(void*& buffer, size_t& size, T value) {
+ size -= FlattenableUtils::align<alignof(T)>(buffer);
+ FlattenableUtils::write(buffer, size, value);
+}
+
+template <typename T>
+static void addAligned(size_t& size, T /* value */) {
+ size = FlattenableUtils::align<sizeof(T)>(size);
+ size += sizeof(T);
+}
+
+template <typename T>
+static inline constexpr uint32_t low32(const T n) {
+ return static_cast<uint32_t>(static_cast<uint64_t>(n));
+}
+
+template <typename T>
+static inline constexpr uint32_t high32(const T n) {
+ return static_cast<uint32_t>(static_cast<uint64_t>(n) >> 32);
+}
+
+template <typename T>
+static inline constexpr T to64(const uint32_t lo, const uint32_t hi) {
+ return static_cast<T>(static_cast<uint64_t>(hi) << 32 | lo);
+}
+
+} // namespace
+
+size_t BufferReleaseChannel::Message::getPodSize() const {
+ size_t size = 0;
+ addAligned(size, low32(releaseCallbackId.bufferId));
+ addAligned(size, high32(releaseCallbackId.bufferId));
+ addAligned(size, low32(releaseCallbackId.framenumber));
+ addAligned(size, high32(releaseCallbackId.framenumber));
+ addAligned(size, maxAcquiredBufferCount);
+ return size;
+}
+
+size_t BufferReleaseChannel::Message::getFlattenedSize() const {
+ size_t size = releaseFence->getFlattenedSize();
+ size = FlattenableUtils::align<4>(size);
+ size += getPodSize();
+ return size;
+}
+
+status_t BufferReleaseChannel::Message::flatten(void*& buffer, size_t& size, int*& fds,
+ size_t& count) const {
+ if (status_t err = releaseFence->flatten(buffer, size, fds, count); err != OK) {
+ return err;
+ }
+ size -= FlattenableUtils::align<4>(buffer);
+
+ // Check we still have enough space
+ if (size < getPodSize()) {
+ return NO_MEMORY;
+ }
+
+ writeAligned(buffer, size, low32(releaseCallbackId.bufferId));
+ writeAligned(buffer, size, high32(releaseCallbackId.bufferId));
+ writeAligned(buffer, size, low32(releaseCallbackId.framenumber));
+ writeAligned(buffer, size, high32(releaseCallbackId.framenumber));
+ writeAligned(buffer, size, maxAcquiredBufferCount);
+ return OK;
+}
+
+status_t BufferReleaseChannel::Message::unflatten(void const*& buffer, size_t& size,
+ int const*& fds, size_t& count) {
+ releaseFence = new Fence();
+ if (status_t err = releaseFence->unflatten(buffer, size, fds, count); err != OK) {
+ return err;
+ }
+ size -= FlattenableUtils::align<4>(buffer);
+
+ // Check we still have enough space
+ if (size < getPodSize()) {
+ return OK;
+ }
+
+ uint32_t bufferIdLo = 0, bufferIdHi = 0;
+ uint32_t frameNumberLo = 0, frameNumberHi = 0;
+
+ readAligned(buffer, size, bufferIdLo);
+ readAligned(buffer, size, bufferIdHi);
+ releaseCallbackId.bufferId = to64<int64_t>(bufferIdLo, bufferIdHi);
+ readAligned(buffer, size, frameNumberLo);
+ readAligned(buffer, size, frameNumberHi);
+ releaseCallbackId.framenumber = to64<uint64_t>(frameNumberLo, frameNumberHi);
+ readAligned(buffer, size, maxAcquiredBufferCount);
+
+ return OK;
+}
+
+status_t BufferReleaseChannel::ConsumerEndpoint::readReleaseFence(
+ ReleaseCallbackId& outReleaseCallbackId, sp<Fence>& outReleaseFence,
+ uint32_t& outMaxAcquiredBufferCount) {
+ Message message;
+ mFlattenedBuffer.resize(message.getFlattenedSize());
+ std::array<uint8_t, CMSG_SPACE(sizeof(int))> controlMessageBuffer;
+
+ iovec iov{
+ .iov_base = mFlattenedBuffer.data(),
+ .iov_len = mFlattenedBuffer.size(),
+ };
+
+ msghdr msg{
+ .msg_iov = &iov,
+ .msg_iovlen = 1,
+ .msg_control = controlMessageBuffer.data(),
+ .msg_controllen = controlMessageBuffer.size(),
+ };
+
+ int result;
+ do {
+ result = recvmsg(mFd, &msg, 0);
+ } while (result == -1 && errno == EINTR);
+ if (result == -1) {
+ if (errno == EWOULDBLOCK || errno == EAGAIN) {
+ return WOULD_BLOCK;
+ }
+ ALOGE("Error reading release fence from socket: error %#x (%s)", errno, strerror(errno));
+ return UNKNOWN_ERROR;
+ }
+
+ if (msg.msg_iovlen != 1) {
+ ALOGE("Error reading release fence from socket: bad data length");
+ return UNKNOWN_ERROR;
+ }
+
+ if (msg.msg_controllen % sizeof(int) != 0) {
+ ALOGE("Error reading release fence from socket: bad fd length");
+ return UNKNOWN_ERROR;
+ }
+
+ size_t dataLen = msg.msg_iov->iov_len;
+ const void* data = static_cast<const void*>(msg.msg_iov->iov_base);
+ if (!data) {
+ ALOGE("Error reading release fence from socket: no buffer data");
+ return UNKNOWN_ERROR;
+ }
+
+ size_t fdCount = 0;
+ const int* fdData = nullptr;
+ if (cmsghdr* cmsg = CMSG_FIRSTHDR(&msg)) {
+ fdData = reinterpret_cast<const int*>(CMSG_DATA(cmsg));
+ fdCount = (cmsg->cmsg_len - CMSG_LEN(0)) / sizeof(int);
+ }
+
+ if (status_t err = message.unflatten(data, dataLen, fdData, fdCount); err != OK) {
+ return err;
+ }
+
+ outReleaseCallbackId = message.releaseCallbackId;
+ outReleaseFence = std::move(message.releaseFence);
+ outMaxAcquiredBufferCount = message.maxAcquiredBufferCount;
+
+ return OK;
+}
+
+int BufferReleaseChannel::ProducerEndpoint::writeReleaseFence(const ReleaseCallbackId& callbackId,
+ const sp<Fence>& fence,
+ uint32_t maxAcquiredBufferCount) {
+ Message message{callbackId, fence ? fence : Fence::NO_FENCE, maxAcquiredBufferCount};
+ mFlattenedBuffer.resize(message.getFlattenedSize());
+ int flattenedFd;
+ {
+ // Make copies of needed items since flatten modifies them, and we don't
+ // want to send anything if there's an error during flatten.
+ void* flattenedBufferPtr = mFlattenedBuffer.data();
+ size_t flattenedBufferSize = mFlattenedBuffer.size();
+ int* flattenedFdPtr = &flattenedFd;
+ size_t flattenedFdCount = 1;
+ if (status_t err = message.flatten(flattenedBufferPtr, flattenedBufferSize, flattenedFdPtr,
+ flattenedFdCount);
+ err != OK) {
+ ALOGE("Failed to flatten BufferReleaseChannel message.");
+ return err;
+ }
+ }
+
+ iovec iov{
+ .iov_base = mFlattenedBuffer.data(),
+ .iov_len = mFlattenedBuffer.size(),
+ };
+
+ msghdr msg{
+ .msg_iov = &iov,
+ .msg_iovlen = 1,
+ };
+
+ std::array<uint8_t, CMSG_SPACE(sizeof(int))> controlMessageBuffer;
+ if (fence && fence->isValid()) {
+ msg.msg_control = controlMessageBuffer.data();
+ msg.msg_controllen = controlMessageBuffer.size();
+
+ cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
+ cmsg->cmsg_level = SOL_SOCKET;
+ cmsg->cmsg_type = SCM_RIGHTS;
+ cmsg->cmsg_len = CMSG_LEN(sizeof(int));
+ memcpy(CMSG_DATA(cmsg), &flattenedFd, sizeof(int));
+ }
+
+ int result;
+ do {
+ result = sendmsg(mFd, &msg, 0);
+ } while (result == -1 && errno == EINTR);
+ if (result == -1) {
+ ALOGD("Error writing release fence to socket: error %#x (%s)", errno, strerror(errno));
+ return -errno;
+ }
+
+ return OK;
+}
+
+status_t BufferReleaseChannel::ProducerEndpoint::readFromParcel(const android::Parcel* parcel) {
+ if (!parcel) return STATUS_BAD_VALUE;
+ SAFE_PARCEL(parcel->readUtf8FromUtf16, &mName);
+ SAFE_PARCEL(parcel->readUniqueFileDescriptor, &mFd);
+ return STATUS_OK;
+}
+
+status_t BufferReleaseChannel::ProducerEndpoint::writeToParcel(android::Parcel* parcel) const {
+ if (!parcel) return STATUS_BAD_VALUE;
+ SAFE_PARCEL(parcel->writeUtf8AsUtf16, mName);
+ SAFE_PARCEL(parcel->writeUniqueFileDescriptor, mFd);
+ return STATUS_OK;
+}
+
+status_t BufferReleaseChannel::open(std::string name,
+ std::unique_ptr<ConsumerEndpoint>& outConsumer,
+ std::shared_ptr<ProducerEndpoint>& outProducer) {
+ outConsumer.reset();
+ outProducer.reset();
+
+ int sockets[2];
+ if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
+ ALOGE("[%s] Failed to create socket pair. errorno=%d message='%s'", name.c_str(), errno,
+ strerror(errno));
+ return -errno;
+ }
+
+ android::base::unique_fd consumerFd(sockets[0]);
+ android::base::unique_fd producerFd(sockets[1]);
+
+ // Socket buffer size. The default is typically about 128KB, which is much larger than
+ // we really need.
+ size_t bufferSize = 32 * 1024;
+ if (setsockopt(consumerFd.get(), SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)) ==
+ -1) {
+ ALOGE("[%s] Failed to set consumer socket send buffer size. errno=%d message='%s'",
+ name.c_str(), errno, strerror(errno));
+ return -errno;
+ }
+ if (setsockopt(consumerFd.get(), SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)) ==
+ -1) {
+ ALOGE("[%s] Failed to set consumer socket receive buffer size. errno=%d "
+ "message='%s'",
+ name.c_str(), errno, strerror(errno));
+ return -errno;
+ }
+ if (setsockopt(producerFd.get(), SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize)) ==
+ -1) {
+ ALOGE("[%s] Failed to set producer socket send buffer size. errno=%d message='%s'",
+ name.c_str(), errno, strerror(errno));
+ return -errno;
+ }
+ if (setsockopt(producerFd.get(), SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize)) ==
+ -1) {
+ ALOGE("[%s] Failed to set producer socket receive buffer size. errno=%d "
+ "message='%s'",
+ name.c_str(), errno, strerror(errno));
+ return -errno;
+ }
+
+ // Configure the consumer socket to be non-blocking.
+ int flags = fcntl(consumerFd.get(), F_GETFL, 0);
+ if (flags == -1) {
+ ALOGE("[%s] Failed to get consumer socket flags. errno=%d message='%s'", name.c_str(),
+ errno, strerror(errno));
+ return -errno;
+ }
+ if (fcntl(consumerFd.get(), F_SETFL, flags | O_NONBLOCK) == -1) {
+ ALOGE("[%s] Failed to set consumer socket to non-blocking mode. errno=%d "
+ "message='%s'",
+ name.c_str(), errno, strerror(errno));
+ return -errno;
+ }
+
+ // Configure a timeout for the producer socket.
+ const timeval timeout{.tv_sec = 1, .tv_usec = 0};
+ if (setsockopt(producerFd.get(), SOL_SOCKET, SO_RCVTIMEO, &timeout, sizeof(timeval)) == -1) {
+ ALOGE("[%s] Failed to set producer socket timeout. errno=%d message='%s'", name.c_str(),
+ errno, strerror(errno));
+ return -errno;
+ }
+
+ // Make the consumer read-only
+ if (shutdown(consumerFd.get(), SHUT_WR) == -1) {
+ ALOGE("[%s] Failed to shutdown writing on consumer socket. errno=%d message='%s'",
+ name.c_str(), errno, strerror(errno));
+ return -errno;
+ }
+
+ // Make the producer write-only
+ if (shutdown(producerFd.get(), SHUT_RD) == -1) {
+ ALOGE("[%s] Failed to shutdown reading on producer socket. errno=%d message='%s'",
+ name.c_str(), errno, strerror(errno));
+ return -errno;
+ }
+
+ outConsumer = std::make_unique<ConsumerEndpoint>(name, std::move(consumerFd));
+ outProducer = std::make_shared<ProducerEndpoint>(std::move(name), std::move(producerFd));
+ return STATUS_OK;
+}
+
+} // namespace android::gui
\ No newline at end of file
diff --git a/libs/gui/ConsumerBase.cpp b/libs/gui/ConsumerBase.cpp
index 19b9c8b..602bba8 100644
--- a/libs/gui/ConsumerBase.cpp
+++ b/libs/gui/ConsumerBase.cpp
@@ -14,8 +14,6 @@
* limitations under the License.
*/
-#include <inttypes.h>
-
#define LOG_TAG "ConsumerBase"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
@@ -29,19 +27,22 @@
#include <cutils/atomic.h>
+#include <com_android_graphics_libgui_flags.h>
#include <gui/BufferItem.h>
+#include <gui/BufferQueue.h>
#include <gui/ConsumerBase.h>
#include <gui/ISurfaceComposer.h>
+#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
-#include <ui/BufferQueueDefs.h>
#include <private/gui/ComposerService.h>
+#include <log/log.h>
#include <utils/Log.h>
#include <utils/String8.h>
#include <utils/Trace.h>
-#include <com_android_graphics_libgui_flags.h>
+#include <inttypes.h>
// Macros for including the ConsumerBase name in log messages
#define CB_LOGV(x, ...) ALOGV("[%s] " x, mName.c_str(), ##__VA_ARGS__)
@@ -62,6 +63,30 @@
mAbandoned(false),
mConsumer(bufferQueue),
mPrevFinalReleaseFence(Fence::NO_FENCE) {
+ initialize(controlledByApp);
+}
+
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ConsumerBase::ConsumerBase(bool controlledByApp, bool consumerIsSurfaceFlinger)
+ : mAbandoned(false), mPrevFinalReleaseFence(Fence::NO_FENCE) {
+ sp<IGraphicBufferProducer> producer;
+ BufferQueue::createBufferQueue(&producer, &mConsumer, consumerIsSurfaceFlinger);
+ mSurface = sp<Surface>::make(producer, controlledByApp);
+ initialize(controlledByApp);
+}
+
+ConsumerBase::ConsumerBase(const sp<IGraphicBufferProducer>& producer,
+ const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp)
+ : mAbandoned(false),
+ mConsumer(consumer),
+ mSurface(sp<Surface>::make(producer, controlledByApp)),
+ mPrevFinalReleaseFence(Fence::NO_FENCE) {
+ initialize(controlledByApp);
+}
+
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
+void ConsumerBase::initialize(bool controlledByApp) {
// Choose a name using the PID and a process-unique ID.
mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
@@ -355,6 +380,17 @@
return mConsumer->setTransformHint(hint);
}
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+status_t ConsumerBase::setMaxBufferCount(int bufferCount) {
+ Mutex::Autolock lock(mMutex);
+ if (mAbandoned) {
+ CB_LOGE("setMaxBufferCount: ConsumerBase is abandoned!");
+ return NO_INIT;
+ }
+ return mConsumer->setMaxBufferCount(bufferCount);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
status_t ConsumerBase::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
Mutex::Autolock lock(mMutex);
if (mAbandoned) {
@@ -364,6 +400,17 @@
return mConsumer->setMaxAcquiredBufferCount(maxAcquiredBuffers);
}
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+status_t ConsumerBase::setConsumerIsProtected(bool isProtected) {
+ Mutex::Autolock lock(mMutex);
+ if (mAbandoned) {
+ CB_LOGE("setConsumerIsProtected: ConsumerBase is abandoned!");
+ return NO_INIT;
+ }
+ return mConsumer->setConsumerIsProtected(isProtected);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
sp<NativeHandle> ConsumerBase::getSidebandStream() const {
Mutex::Autolock _l(mMutex);
if (mAbandoned) {
@@ -430,6 +477,19 @@
}
}
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+sp<Surface> ConsumerBase::getSurface() const {
+ LOG_ALWAYS_FATAL_IF(mSurface == nullptr,
+ "It's illegal to get the surface of a Consumer that does not own it. This "
+ "should be impossible once the old CTOR is removed.");
+ return mSurface;
+}
+
+sp<IGraphicBufferConsumer> ConsumerBase::getIGraphicBufferConsumer() const {
+ return mConsumer;
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
status_t ConsumerBase::acquireBufferLocked(BufferItem *item,
nsecs_t presentWhen, uint64_t maxFrameNumber) {
if (mAbandoned) {
diff --git a/libs/gui/CpuConsumer.cpp b/libs/gui/CpuConsumer.cpp
index 3031fa1..23b432e 100644
--- a/libs/gui/CpuConsumer.cpp
+++ b/libs/gui/CpuConsumer.cpp
@@ -18,9 +18,9 @@
#define LOG_TAG "CpuConsumer"
//#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <gui/CpuConsumer.h>
-
+#include <com_android_graphics_libgui_flags.h>
#include <gui/BufferItem.h>
+#include <gui/CpuConsumer.h>
#include <utils/Log.h>
#define CC_LOGV(x, ...) ALOGV("[%s] " x, mName.c_str(), ##__VA_ARGS__)
@@ -31,12 +31,25 @@
namespace android {
-CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
- size_t maxLockedBuffers, bool controlledByApp) :
- ConsumerBase(bq, controlledByApp),
- mMaxLockedBuffers(maxLockedBuffers),
- mCurrentLockedBuffers(0)
-{
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+CpuConsumer::CpuConsumer(size_t maxLockedBuffers, bool controlledByApp,
+ bool isConsumerSurfaceFlinger)
+ : ConsumerBase(controlledByApp, isConsumerSurfaceFlinger),
+ mMaxLockedBuffers(maxLockedBuffers),
+ mCurrentLockedBuffers(0) {
+ // Create tracking entries for locked buffers
+ mAcquiredBuffers.insertAt(0, maxLockedBuffers);
+
+ mConsumer->setConsumerUsageBits(GRALLOC_USAGE_SW_READ_OFTEN);
+ mConsumer->setMaxAcquiredBufferCount(static_cast<int32_t>(maxLockedBuffers));
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
+CpuConsumer::CpuConsumer(const sp<IGraphicBufferConsumer>& bq, size_t maxLockedBuffers,
+ bool controlledByApp)
+ : ConsumerBase(bq, controlledByApp),
+ mMaxLockedBuffers(maxLockedBuffers),
+ mCurrentLockedBuffers(0) {
// Create tracking entries for locked buffers
mAcquiredBuffers.insertAt(0, maxLockedBuffers);
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index d49489c..95cce5c 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -101,6 +101,34 @@
return hasIt;
}
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+GLConsumer::GLConsumer(uint32_t tex, uint32_t texTarget, bool useFenceSync, bool isControlledByApp)
+ : ConsumerBase(isControlledByApp, /* isConsumerSurfaceFlinger */ false),
+ mCurrentCrop(Rect::EMPTY_RECT),
+ mCurrentTransform(0),
+ mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+ mCurrentFence(Fence::NO_FENCE),
+ mCurrentTimestamp(0),
+ mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+ mCurrentFrameNumber(0),
+ mDefaultWidth(1),
+ mDefaultHeight(1),
+ mFilteringEnabled(true),
+ mTexName(tex),
+ mUseFenceSync(useFenceSync),
+ mTexTarget(texTarget),
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+ mAttached(true) {
+ GLC_LOGV("GLConsumer");
+
+ memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
+
+ mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex,
uint32_t texTarget, bool useFenceSync, bool isControlledByApp) :
ConsumerBase(bq, isControlledByApp),
@@ -130,27 +158,54 @@
mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
}
-GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget,
- bool useFenceSync, bool isControlledByApp) :
- ConsumerBase(bq, isControlledByApp),
- mCurrentCrop(Rect::EMPTY_RECT),
- mCurrentTransform(0),
- mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
- mCurrentFence(Fence::NO_FENCE),
- mCurrentTimestamp(0),
- mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
- mCurrentFrameNumber(0),
- mDefaultWidth(1),
- mDefaultHeight(1),
- mFilteringEnabled(true),
- mTexName(0),
- mUseFenceSync(useFenceSync),
- mTexTarget(texTarget),
- mEglDisplay(EGL_NO_DISPLAY),
- mEglContext(EGL_NO_CONTEXT),
- mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
- mAttached(false)
-{
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+GLConsumer::GLConsumer(uint32_t texTarget, bool useFenceSync, bool isControlledByApp)
+ : ConsumerBase(isControlledByApp, /* isConsumerSurfaceFlinger */ false),
+ mCurrentCrop(Rect::EMPTY_RECT),
+ mCurrentTransform(0),
+ mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+ mCurrentFence(Fence::NO_FENCE),
+ mCurrentTimestamp(0),
+ mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+ mCurrentFrameNumber(0),
+ mDefaultWidth(1),
+ mDefaultHeight(1),
+ mFilteringEnabled(true),
+ mTexName(0),
+ mUseFenceSync(useFenceSync),
+ mTexTarget(texTarget),
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+ mAttached(false) {
+ GLC_LOGV("GLConsumer");
+
+ memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
+
+ mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
+}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
+GLConsumer::GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texTarget, bool useFenceSync,
+ bool isControlledByApp)
+ : ConsumerBase(bq, isControlledByApp),
+ mCurrentCrop(Rect::EMPTY_RECT),
+ mCurrentTransform(0),
+ mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
+ mCurrentFence(Fence::NO_FENCE),
+ mCurrentTimestamp(0),
+ mCurrentDataSpace(HAL_DATASPACE_UNKNOWN),
+ mCurrentFrameNumber(0),
+ mDefaultWidth(1),
+ mDefaultHeight(1),
+ mFilteringEnabled(true),
+ mTexName(0),
+ mUseFenceSync(useFenceSync),
+ mTexTarget(texTarget),
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT),
+ mAttached(false) {
GLC_LOGV("GLConsumer");
memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(),
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 307ae39..0714fd9 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -17,7 +17,6 @@
#define LOG_TAG "LayerState"
#include <cinttypes>
-#include <cmath>
#include <android/gui/ISurfaceComposerClient.h>
#include <android/native_window.h>
@@ -194,6 +193,13 @@
SAFE_PARCEL(output.writeFloat, currentHdrSdrRatio);
SAFE_PARCEL(output.writeFloat, desiredHdrSdrRatio);
SAFE_PARCEL(output.writeInt32, static_cast<int32_t>(cachingHint));
+
+ const bool hasBufferReleaseChannel = (bufferReleaseChannel != nullptr);
+ SAFE_PARCEL(output.writeBool, hasBufferReleaseChannel);
+ if (hasBufferReleaseChannel) {
+ SAFE_PARCEL(output.writeParcelable, *bufferReleaseChannel);
+ }
+
return NO_ERROR;
}
@@ -339,6 +345,13 @@
SAFE_PARCEL(input.readInt32, &tmpInt32);
cachingHint = static_cast<gui::CachingHint>(tmpInt32);
+ bool hasBufferReleaseChannel;
+ SAFE_PARCEL(input.readBool, &hasBufferReleaseChannel);
+ if (hasBufferReleaseChannel) {
+ bufferReleaseChannel = std::make_shared<gui::BufferReleaseChannel::ProducerEndpoint>();
+ SAFE_PARCEL(input.readParcelable, bufferReleaseChannel.get());
+ }
+
return NO_ERROR;
}
@@ -718,6 +731,10 @@
if (other.what & eFlushJankData) {
what |= eFlushJankData;
}
+ if (other.what & eBufferReleaseChannelChanged) {
+ what |= eBufferReleaseChannelChanged;
+ bufferReleaseChannel = other.bufferReleaseChannel;
+ }
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIX64 " what=0x%" PRIX64 " unmerged flags=0x%" PRIX64,
@@ -797,6 +814,7 @@
CHECK_DIFF(diff, eColorChanged, other, color.rgb);
CHECK_DIFF(diff, eColorSpaceAgnosticChanged, other, colorSpaceAgnostic);
CHECK_DIFF(diff, eDimmingEnabledChanged, other, dimmingEnabled);
+ if (other.what & eBufferReleaseChannelChanged) diff |= eBufferReleaseChannelChanged;
return diff;
}
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index f663600..b5d9366 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -2390,6 +2390,22 @@
return *this;
}
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBufferReleaseChannel(
+ const sp<SurfaceControl>& sc,
+ const std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint>& channel) {
+ layer_state_t* s = getLayerState(sc);
+ if (!s) {
+ mStatus = BAD_INDEX;
+ return *this;
+ }
+
+ s->what |= layer_state_t::eBufferReleaseChannelChanged;
+ s->bufferReleaseChannel = channel;
+
+ registerSurfaceControlForCallback(sc);
+ return *this;
+}
+
// ---------------------------------------------------------------------------
DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 266729a..c2dcd25 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -17,9 +17,10 @@
#ifndef ANDROID_GUI_BLAST_BUFFER_QUEUE_H
#define ANDROID_GUI_BLAST_BUFFER_QUEUE_H
+#include <com_android_graphics_libgui_flags.h>
#include <gui/BufferItem.h>
#include <gui/BufferItemConsumer.h>
-
+#include <gui/IGraphicBufferConsumer.h>
#include <gui/IGraphicBufferProducer.h>
#include <gui/SurfaceComposerClient.h>
@@ -39,12 +40,20 @@
class BLASTBufferItemConsumer : public BufferItemConsumer {
public:
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ BLASTBufferItemConsumer(const sp<IGraphicBufferProducer>& producer,
+ const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
+ int bufferCount, bool controlledByApp, wp<BLASTBufferQueue> bbq)
+ : BufferItemConsumer(producer, consumer, consumerUsage, bufferCount, controlledByApp),
+#else
BLASTBufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
int bufferCount, bool controlledByApp, wp<BLASTBufferQueue> bbq)
: BufferItemConsumer(consumer, consumerUsage, bufferCount, controlledByApp),
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
mBLASTBufferQueue(std::move(bbq)),
mCurrentlyConnected(false),
- mPreviouslyConnected(false) {}
+ mPreviouslyConnected(false) {
+ }
void onDisconnect() override EXCLUDES(mMutex);
void addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
@@ -189,9 +198,16 @@
// latch stale buffers and that we don't wait on barriers from an old producer.
uint32_t mProducerId = 0;
+ class BLASTBufferItem : public BufferItem {
+ public:
+ // True if BBQBufferQueueProducer is disconnected after the buffer is acquried but
+ // before it is released.
+ bool disconnectedAfterAcquired{false};
+ };
+
// Keep a reference to the submitted buffers so we can release when surfaceflinger drops the
// buffer or the buffer has been presented and a new buffer is ready to be presented.
- std::unordered_map<ReleaseCallbackId, BufferItem, ReleaseBufferCallbackIdHash> mSubmitted
+ std::unordered_map<ReleaseCallbackId, BLASTBufferItem, ReleaseBufferCallbackIdHash> mSubmitted
GUARDED_BY(mMutex);
// Keep a queue of the released buffers instead of immediately releasing
diff --git a/libs/gui/include/gui/BufferItemConsumer.h b/libs/gui/include/gui/BufferItemConsumer.h
index e383a40..6810eda 100644
--- a/libs/gui/include/gui/BufferItemConsumer.h
+++ b/libs/gui/include/gui/BufferItemConsumer.h
@@ -53,9 +53,17 @@
// access at the same time.
// controlledByApp tells whether this consumer is controlled by the
// application.
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ BufferItemConsumer(uint64_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS,
+ bool controlledByApp = false, bool isConsumerSurfaceFlinger = false);
+ BufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
+ int bufferCount = DEFAULT_MAX_BUFFERS, bool controlledByApp = false)
+ __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+#else
BufferItemConsumer(const sp<IGraphicBufferConsumer>& consumer,
uint64_t consumerUsage, int bufferCount = DEFAULT_MAX_BUFFERS,
bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
~BufferItemConsumer() override;
@@ -92,7 +100,17 @@
const sp<Fence>& releaseFence = Fence::NO_FENCE);
#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
+protected:
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ // This should only be used by BLASTBufferQueue:
+ BufferItemConsumer(const sp<IGraphicBufferProducer>& producer,
+ const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage,
+ int bufferCount = DEFAULT_MAX_BUFFERS, bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
private:
+ void initialize(uint64_t consumerUsage, int bufferCount);
+
status_t releaseBufferSlotLocked(int slotIndex, const sp<GraphicBuffer>& buffer,
const sp<Fence>& releaseFence);
diff --git a/libs/gui/include/gui/BufferReleaseChannel.h b/libs/gui/include/gui/BufferReleaseChannel.h
new file mode 100644
index 0000000..51fe0b6
--- /dev/null
+++ b/libs/gui/include/gui/BufferReleaseChannel.h
@@ -0,0 +1,125 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <string>
+#include <vector>
+
+#include <android-base/unique_fd.h>
+
+#include <binder/Parcelable.h>
+#include <gui/ITransactionCompletedListener.h>
+#include <ui/Fence.h>
+#include <utils/Errors.h>
+
+namespace android::gui {
+
+/**
+ * IPC wrapper to pass release fences from SurfaceFlinger to apps via a local unix domain socket.
+ */
+class BufferReleaseChannel {
+private:
+ class Endpoint {
+ public:
+ Endpoint(std::string name, android::base::unique_fd fd)
+ : mName(std::move(name)), mFd(std::move(fd)) {}
+ Endpoint() {}
+
+ Endpoint(Endpoint&&) noexcept = default;
+ Endpoint& operator=(Endpoint&&) noexcept = default;
+
+ Endpoint(const Endpoint&) = delete;
+ void operator=(const Endpoint&) = delete;
+
+ const android::base::unique_fd& getFd() const { return mFd; }
+
+ protected:
+ std::string mName;
+ android::base::unique_fd mFd;
+ };
+
+public:
+ class ConsumerEndpoint : public Endpoint {
+ public:
+ ConsumerEndpoint(std::string name, android::base::unique_fd fd)
+ : Endpoint(std::move(name), std::move(fd)) {}
+
+ /**
+ * Reads a release fence from the BufferReleaseChannel.
+ *
+ * Returns OK on success.
+ * Returns WOULD_BLOCK if there is no fence present.
+ * Other errors probably indicate that the channel is broken.
+ */
+ status_t readReleaseFence(ReleaseCallbackId& outReleaseCallbackId,
+ sp<Fence>& outReleaseFence, uint32_t& maxAcquiredBufferCount);
+
+ private:
+ std::vector<uint8_t> mFlattenedBuffer;
+ };
+
+ class ProducerEndpoint : public Endpoint, public Parcelable {
+ public:
+ ProducerEndpoint(std::string name, android::base::unique_fd fd)
+ : Endpoint(std::move(name), std::move(fd)) {}
+ ProducerEndpoint() {}
+
+ status_t readFromParcel(const android::Parcel* parcel) override;
+ status_t writeToParcel(android::Parcel* parcel) const override;
+
+ status_t writeReleaseFence(const ReleaseCallbackId&, const sp<Fence>& releaseFence,
+ uint32_t maxAcquiredBufferCount);
+
+ private:
+ std::vector<uint8_t> mFlattenedBuffer;
+ };
+
+ /**
+ * Create two endpoints that make up the BufferReleaseChannel.
+ *
+ * Return OK on success.
+ */
+ static status_t open(const std::string name, std::unique_ptr<ConsumerEndpoint>& outConsumer,
+ std::shared_ptr<ProducerEndpoint>& outProducer);
+
+ struct Message : public Flattenable<Message> {
+ ReleaseCallbackId releaseCallbackId;
+ sp<Fence> releaseFence = Fence::NO_FENCE;
+ uint32_t maxAcquiredBufferCount;
+
+ Message() = default;
+ Message(ReleaseCallbackId releaseCallbackId, sp<Fence> releaseFence,
+ uint32_t maxAcquiredBufferCount)
+ : releaseCallbackId{releaseCallbackId},
+ releaseFence{std::move(releaseFence)},
+ maxAcquiredBufferCount{maxAcquiredBufferCount} {}
+
+ // Flattenable protocol
+ size_t getFlattenedSize() const;
+
+ size_t getFdCount() const { return releaseFence->getFdCount(); }
+
+ status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
+
+ status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
+
+ private:
+ size_t getPodSize() const;
+ };
+};
+
+} // namespace android::gui
diff --git a/libs/gui/include/gui/ConsumerBase.h b/libs/gui/include/gui/ConsumerBase.h
index a031e66..e976aa4 100644
--- a/libs/gui/include/gui/ConsumerBase.h
+++ b/libs/gui/include/gui/ConsumerBase.h
@@ -21,6 +21,7 @@
#include <gui/BufferQueueDefs.h>
#include <gui/IConsumerListener.h>
#include <gui/IGraphicBufferConsumer.h>
+#include <gui/IGraphicBufferProducer.h>
#include <gui/OccupancyTracker.h>
#include <ui/PixelFormat.h>
#include <utils/String8.h>
@@ -74,6 +75,16 @@
void dumpState(String8& result) const;
void dumpState(String8& result, const char* prefix) const;
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ // Returns a Surface that can be used as the producer for this consumer.
+ sp<Surface> getSurface() const;
+
+ // DEPRECATED, DO NOT USE. Returns the underlying IGraphicBufferConsumer
+ // that backs this ConsumerBase.
+ sp<IGraphicBufferConsumer> getIGraphicBufferConsumer() const
+ __attribute((deprecated("DO NOT USE: Temporary hack for refactoring")));
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
// setFrameAvailableListener sets the listener object that will be notified
// when a new frame becomes available.
void setFrameAvailableListener(const wp<FrameAvailableListener>& listener);
@@ -102,9 +113,18 @@
// See IGraphicBufferConsumer::setTransformHint
status_t setTransformHint(uint32_t hint);
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ // See IGraphicBufferConsumer::setMaxBufferCount
+ status_t setMaxBufferCount(int bufferCount);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
// See IGraphicBufferConsumer::setMaxAcquiredBufferCount
status_t setMaxAcquiredBufferCount(int maxAcquiredBuffers);
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ status_t setConsumerIsProtected(bool isProtected);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
// See IGraphicBufferConsumer::getSidebandStream
sp<NativeHandle> getSidebandStream() const;
@@ -119,12 +139,24 @@
ConsumerBase(const ConsumerBase&);
void operator=(const ConsumerBase&);
+ void initialize(bool controlledByApp);
+
protected:
// ConsumerBase constructs a new ConsumerBase object to consume image
// buffers from the given IGraphicBufferConsumer.
// The controlledByApp flag indicates that this consumer is under the application's
// control.
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ explicit ConsumerBase(bool controlledByApp = false, bool consumerIsSurfaceFlinger = false);
+ explicit ConsumerBase(const sp<IGraphicBufferProducer>& producer,
+ const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false);
+
+ explicit ConsumerBase(const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false)
+ __attribute((deprecated("ConsumerBase should own its own producer, and constructing it "
+ "without one is fragile! This method is going away soon.")));
+#else
explicit ConsumerBase(const sp<IGraphicBufferConsumer>& consumer, bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
// onLastStrongRef gets called by RefBase just before the dtor of the most
// derived class. It is used to clean up the buffers so that ConsumerBase
@@ -272,10 +304,16 @@
Mutex mFrameAvailableMutex;
wp<FrameAvailableListener> mFrameAvailableListener;
- // The ConsumerBase has-a BufferQueue and is responsible for creating this object
- // if none is supplied
+ // The ConsumerBase has-a BufferQueue and is responsible for creating these
+ // objects if not supplied.
sp<IGraphicBufferConsumer> mConsumer;
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ // This Surface wraps the IGraphicBufferConsumer created for this
+ // ConsumerBase.
+ sp<Surface> mSurface;
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+
// The final release fence of the most recent buffer released by
// releaseBufferLocked.
sp<Fence> mPrevFinalReleaseFence;
diff --git a/libs/gui/include/gui/CpuConsumer.h b/libs/gui/include/gui/CpuConsumer.h
index 806fbe8..2bba61b 100644
--- a/libs/gui/include/gui/CpuConsumer.h
+++ b/libs/gui/include/gui/CpuConsumer.h
@@ -19,8 +19,9 @@
#include <system/window.h>
-#include <gui/ConsumerBase.h>
+#include <com_android_graphics_libgui_flags.h>
#include <gui/BufferQueue.h>
+#include <gui/ConsumerBase.h>
#include <utils/Vector.h>
@@ -91,8 +92,17 @@
// Create a new CPU consumer. The maxLockedBuffers parameter specifies
// how many buffers can be locked for user access at the same time.
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ CpuConsumer(size_t maxLockedBuffers, bool controlledByApp = false,
+ bool isConsumerSurfaceFlinger = false);
+
+ CpuConsumer(const sp<IGraphicBufferConsumer>& bq, size_t maxLockedBuffers,
+ bool controlledByApp = false)
+ __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+#else
CpuConsumer(const sp<IGraphicBufferConsumer>& bq,
size_t maxLockedBuffers, bool controlledByApp = false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
// Gets the next graphics buffer from the producer and locks it for CPU use,
// filling out the passed-in locked buffer structure with the native pointer
diff --git a/libs/gui/include/gui/FrameTimestamps.h b/libs/gui/include/gui/FrameTimestamps.h
index 3d1be4d..462081b 100644
--- a/libs/gui/include/gui/FrameTimestamps.h
+++ b/libs/gui/include/gui/FrameTimestamps.h
@@ -116,7 +116,7 @@
// Public for testing.
static nsecs_t snapToNextTick(
nsecs_t timestamp, nsecs_t tickPhase, nsecs_t tickInterval);
- nsecs_t getReportedCompositeDeadline() const { return mCompositorTiming.deadline; };
+ nsecs_t getReportedCompositeDeadline() const { return mCompositorTiming.deadline; }
nsecs_t getNextCompositeDeadline(const nsecs_t now) const;
nsecs_t getCompositeInterval() const { return mCompositorTiming.interval; }
diff --git a/libs/gui/include/gui/GLConsumer.h b/libs/gui/include/gui/GLConsumer.h
index ba268ab..bfe3eb3 100644
--- a/libs/gui/include/gui/GLConsumer.h
+++ b/libs/gui/include/gui/GLConsumer.h
@@ -20,6 +20,7 @@
#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <com_android_graphics_libgui_flags.h>
#include <gui/BufferQueueDefs.h>
#include <gui/ConsumerBase.h>
@@ -82,12 +83,25 @@
// If the constructor without the tex parameter is used, the GLConsumer is
// created in a detached state, and attachToContext must be called before
// calls to updateTexImage.
- GLConsumer(const sp<IGraphicBufferConsumer>& bq,
- uint32_t tex, uint32_t texureTarget, bool useFenceSync,
- bool isControlledByApp);
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ GLConsumer(uint32_t tex, uint32_t textureTarget, bool useFenceSync, bool isControlledByApp);
- GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t texureTarget,
- bool useFenceSync, bool isControlledByApp);
+ GLConsumer(uint32_t textureTarget, bool useFenceSync, bool isControlledByApp);
+
+ GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, uint32_t textureTarget,
+ bool useFenceSync, bool isControlledByApp)
+ __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+
+ GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t textureTarget, bool useFenceSync,
+ bool isControlledByApp)
+ __attribute((deprecated("Prefer ctors that create their own surface and consumer.")));
+#else
+ GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t tex, uint32_t textureTarget,
+ bool useFenceSync, bool isControlledByApp);
+
+ GLConsumer(const sp<IGraphicBufferConsumer>& bq, uint32_t textureTarget, bool useFenceSync,
+ bool isControlledByApp);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
// updateTexImage acquires the most recently queued buffer, and sets the
// image contents of the target texture to it.
diff --git a/libs/gui/include/gui/IGraphicBufferProducer.h b/libs/gui/include/gui/IGraphicBufferProducer.h
index 8fca946..3aac457 100644
--- a/libs/gui/include/gui/IGraphicBufferProducer.h
+++ b/libs/gui/include/gui/IGraphicBufferProducer.h
@@ -867,6 +867,6 @@
#endif
// ----------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_GUI_IGRAPHICBUFFERPRODUCER_H
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 3fb1894..d419945 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -34,6 +34,7 @@
#include <android/gui/TrustedOverlay.h>
#include <ftl/flags.h>
+#include <gui/BufferReleaseChannel.h>
#include <gui/DisplayCaptureArgs.h>
#include <gui/ISurfaceComposer.h>
#include <gui/LayerCaptureArgs.h>
@@ -220,6 +221,7 @@
eDropInputModeChanged = 0x8000'00000000,
eExtendedRangeBrightnessChanged = 0x10000'00000000,
eEdgeExtensionChanged = 0x20000'00000000,
+ eBufferReleaseChannelChanged = 0x40000'00000000,
};
layer_state_t();
@@ -412,6 +414,8 @@
TrustedPresentationThresholds trustedPresentationThresholds;
TrustedPresentationListener trustedPresentationListener;
+
+ std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint> bufferReleaseChannel;
};
class ComposerState {
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index 39207f8..0f51f2d 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -194,6 +194,14 @@
* in <system/window.h>. */
int setScalingMode(int mode);
+ virtual int setBuffersTimestamp(int64_t timestamp);
+ virtual int setBuffersDataSpace(ui::Dataspace dataSpace);
+ virtual int setCrop(Rect const* rect);
+ virtual int setBuffersTransform(uint32_t transform);
+ virtual int setBuffersStickyTransform(uint32_t transform);
+ virtual int setBuffersFormat(PixelFormat format);
+ virtual int setUsage(uint64_t reqUsage);
+
// See IGraphicBufferProducer::setDequeueTimeout
status_t setDequeueTimeout(nsecs_t timeout);
@@ -354,16 +362,9 @@
virtual int connect(int api);
virtual int setBufferCount(int bufferCount);
virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
- virtual int setBuffersFormat(PixelFormat format);
- virtual int setBuffersTransform(uint32_t transform);
- virtual int setBuffersStickyTransform(uint32_t transform);
- virtual int setBuffersTimestamp(int64_t timestamp);
- virtual int setBuffersDataSpace(ui::Dataspace dataSpace);
virtual int setBuffersSmpte2086Metadata(const android_smpte2086_metadata* metadata);
virtual int setBuffersCta8613Metadata(const android_cta861_3_metadata* metadata);
virtual int setBuffersHdr10PlusMetadata(const size_t size, const uint8_t* metadata);
- virtual int setCrop(Rect const* rect);
- virtual int setUsage(uint64_t reqUsage);
virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
public:
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 61a65bb..4f9af16 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -45,6 +45,7 @@
#include <android/gui/BnJankListener.h>
#include <android/gui/ISurfaceComposerClient.h>
+#include <gui/BufferReleaseChannel.h>
#include <gui/CpuConsumer.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ITransactionCompletedListener.h>
@@ -762,6 +763,10 @@
const Rect& destinationFrame);
Transaction& setDropInputMode(const sp<SurfaceControl>& sc, gui::DropInputMode mode);
+ Transaction& setBufferReleaseChannel(
+ const sp<SurfaceControl>& sc,
+ const std::shared_ptr<gui::BufferReleaseChannel::ProducerEndpoint>& channel);
+
status_t setDisplaySurface(const sp<IBinder>& token,
const sp<IGraphicBufferProducer>& bufferProducer);
diff --git a/libs/gui/include/gui/view/Surface.h b/libs/gui/include/gui/view/Surface.h
index b7aba2b..7ddac81 100644
--- a/libs/gui/include/gui/view/Surface.h
+++ b/libs/gui/include/gui/view/Surface.h
@@ -59,8 +59,9 @@
// of the full parceling to happen on its native side.
status_t readFromParcel(const Parcel* parcel, bool nameAlreadyRead);
- private:
+ std::string toString() const;
+private:
static String16 readMaybeEmptyString16(const Parcel* parcel);
};
diff --git a/libs/gui/libgui_flags.aconfig b/libs/gui/libgui_flags.aconfig
index b1b385d..c367e75 100644
--- a/libs/gui/libgui_flags.aconfig
+++ b/libs/gui/libgui_flags.aconfig
@@ -85,9 +85,9 @@
} # buffer_release_channel
flag {
- name: "wb_surface_connect_methods"
+ name: "wb_ring_buffer"
namespace: "core_graphics"
- description: "Remove redundant connect methods in Surface."
- bug: "354273690"
+ description: "Remove slot dependency in the Ring Buffer Consumer."
+ bug: "342197847"
is_fixed_read_only: true
-} # wb_surface_connect_methods
+} # wb_ring_buffer
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index b342a7d..f07747f 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -12,6 +12,34 @@
default_applicable_licenses: ["frameworks_native_license"],
}
+aidl_interface {
+ name: "libgui_test_server_aidl",
+ unstable: true,
+ srcs: ["testserver/aidl/**/*.aidl"],
+ local_include_dir: "testserver/aidl",
+ include_dirs: [
+ "frameworks/native/aidl/gui",
+ ],
+ backend: {
+ cpp: {
+ enabled: true,
+ additional_shared_libraries: [
+ "libgui",
+ "libui",
+ ],
+ },
+ java: {
+ enabled: false,
+ },
+ ndk: {
+ enabled: false,
+ },
+ rust: {
+ enabled: false,
+ },
+ },
+}
+
cc_test {
name: "libgui_test",
test_suites: ["device-tests"],
@@ -25,35 +53,41 @@
"-Wthread-safety",
"-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_BQ_SETFRAMERATE=true",
"-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_BQ_EXTENDEDALLOCATE=true",
+ "-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_WB_CONSUMER_BASE_OWNS_BQ=true",
"-DCOM_ANDROID_GRAPHICS_LIBGUI_FLAGS_WB_PLATFORM_API_IMPROVEMENTS=true",
],
srcs: [
- "LibGuiMain.cpp", // Custom gtest entrypoint
"BLASTBufferQueue_test.cpp",
"BufferItemConsumer_test.cpp",
"BufferQueue_test.cpp",
+ "BufferReleaseChannel_test.cpp",
"Choreographer_test.cpp",
"CompositorTiming_test.cpp",
"CpuConsumer_test.cpp",
- "EndToEndNativeInputTest.cpp",
- "FrameRateUtilsTest.cpp",
- "DisplayInfo_test.cpp",
"DisplayedContentSampling_test.cpp",
+ "DisplayInfo_test.cpp",
+ "EndToEndNativeInputTest.cpp",
"FillBuffer.cpp",
+ "FrameRateUtilsTest.cpp",
"GLTest.cpp",
"IGraphicBufferProducer_test.cpp",
+ "LibGuiMain.cpp", // Custom gtest entrypoint
"Malicious.cpp",
"MultiTextureConsumer_test.cpp",
"RegionSampling_test.cpp",
"StreamSplitter_test.cpp",
+ "Surface_test.cpp",
"SurfaceTextureClient_test.cpp",
"SurfaceTextureFBO_test.cpp",
+ "SurfaceTextureGL_test.cpp",
"SurfaceTextureGLThreadToGL_test.cpp",
"SurfaceTextureGLToGL_test.cpp",
- "SurfaceTextureGL_test.cpp",
"SurfaceTextureMultiContextGL_test.cpp",
- "Surface_test.cpp",
+ "TestServer_test.cpp",
+ "testserver/TestServer.cpp",
+ "testserver/TestServerClient.cpp",
+ "testserver/TestServerHost.cpp",
"TextureRenderer.cpp",
"VsyncEventData_test.cpp",
"WindowInfo_test.cpp",
@@ -64,10 +98,17 @@
"android.hardware.configstore-utils",
"libSurfaceFlingerProp",
"libGLESv1_CM",
+ "libgui_test_server_aidl-cpp",
"libinput",
"libnativedisplay",
],
+ // This needs to get copied over for the test since it's not part of the
+ // platform.
+ data_libs: [
+ "libgui_test_server_aidl-cpp",
+ ],
+
static_libs: [
"libgmock",
],
diff --git a/libs/gui/tests/BufferItemConsumer_test.cpp b/libs/gui/tests/BufferItemConsumer_test.cpp
index 7d33f28..845a1ca 100644
--- a/libs/gui/tests/BufferItemConsumer_test.cpp
+++ b/libs/gui/tests/BufferItemConsumer_test.cpp
@@ -56,15 +56,14 @@
};
void SetUp() override {
- BufferQueue::createBufferQueue(&mProducer, &mConsumer);
- mBIC =
- new BufferItemConsumer(mConsumer, kFormat, kMaxLockedBuffers, true);
+ mBIC = new BufferItemConsumer(kFormat, kMaxLockedBuffers, true);
String8 name("BufferItemConsumer_Under_Test");
mBIC->setName(name);
mBFL = new BufferFreedListener(this);
mBIC->setBufferFreedListener(mBFL);
sp<IProducerListener> producerListener = new TrackingProducerListener(this);
+ mProducer = mBIC->getSurface()->getIGraphicBufferProducer();
IGraphicBufferProducer::QueueBufferOutput bufferOutput;
ASSERT_EQ(NO_ERROR,
mProducer->connect(producerListener, NATIVE_WINDOW_API_CPU,
diff --git a/libs/gui/tests/BufferQueue_test.cpp b/libs/gui/tests/BufferQueue_test.cpp
index 590e2c8..2e6ffcb 100644
--- a/libs/gui/tests/BufferQueue_test.cpp
+++ b/libs/gui/tests/BufferQueue_test.cpp
@@ -1430,19 +1430,15 @@
}
struct BufferItemConsumerSetFrameRateListener : public BufferItemConsumer {
- BufferItemConsumerSetFrameRateListener(const sp<IGraphicBufferConsumer>& consumer)
- : BufferItemConsumer(consumer, GRALLOC_USAGE_SW_READ_OFTEN, 1) {}
+ BufferItemConsumerSetFrameRateListener() : BufferItemConsumer(GRALLOC_USAGE_SW_READ_OFTEN, 1) {}
MOCK_METHOD(void, onSetFrameRate, (float, int8_t, int8_t), (override));
};
TEST_F(BufferQueueTest, TestSetFrameRate) {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
sp<BufferItemConsumerSetFrameRateListener> bufferConsumer =
- sp<BufferItemConsumerSetFrameRateListener>::make(consumer);
+ sp<BufferItemConsumerSetFrameRateListener>::make();
+ sp<IGraphicBufferProducer> producer = bufferConsumer->getSurface()->getIGraphicBufferProducer();
EXPECT_CALL(*bufferConsumer, onSetFrameRate(12.34f, 1, 0)).Times(1);
producer->setFrameRate(12.34f, 1, 0);
@@ -1493,14 +1489,10 @@
// See b/270004534
TEST(BufferQueueThreading, TestProducerDequeueConsumerDestroy) {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
sp<BufferItemConsumer> bufferConsumer =
- sp<BufferItemConsumer>::make(consumer, GRALLOC_USAGE_SW_READ_OFTEN, 2);
+ sp<BufferItemConsumer>::make(GRALLOC_USAGE_SW_READ_OFTEN, 2);
ASSERT_NE(nullptr, bufferConsumer.get());
- sp<Surface> surface = sp<Surface>::make(producer);
+ sp<Surface> surface = bufferConsumer->getSurface();
native_window_set_buffers_format(surface.get(), PIXEL_FORMAT_RGBA_8888);
native_window_set_buffers_dimensions(surface.get(), 100, 100);
@@ -1531,14 +1523,10 @@
}
TEST_F(BufferQueueTest, TestAdditionalOptions) {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
sp<BufferItemConsumer> bufferConsumer =
- sp<BufferItemConsumer>::make(consumer, GRALLOC_USAGE_SW_READ_OFTEN, 2);
+ sp<BufferItemConsumer>::make(GRALLOC_USAGE_SW_READ_OFTEN, 2);
ASSERT_NE(nullptr, bufferConsumer.get());
- sp<Surface> surface = sp<Surface>::make(producer);
+ sp<Surface> surface = bufferConsumer->getSurface();
native_window_set_buffers_format(surface.get(), PIXEL_FORMAT_RGBA_8888);
native_window_set_buffers_dimensions(surface.get(), 100, 100);
diff --git a/libs/gui/tests/BufferReleaseChannel_test.cpp b/libs/gui/tests/BufferReleaseChannel_test.cpp
new file mode 100644
index 0000000..11d122b
--- /dev/null
+++ b/libs/gui/tests/BufferReleaseChannel_test.cpp
@@ -0,0 +1,138 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <string>
+#include <vector>
+
+#include <gtest/gtest.h>
+#include <gui/BufferReleaseChannel.h>
+
+using namespace std::string_literals;
+using android::gui::BufferReleaseChannel;
+
+namespace android {
+
+namespace {
+
+// Helper function to check if two file descriptors point to the same file.
+bool is_same_file(int fd1, int fd2) {
+ struct stat stat1;
+ if (fstat(fd1, &stat1) != 0) {
+ return false;
+ }
+ struct stat stat2;
+ if (fstat(fd2, &stat2) != 0) {
+ return false;
+ }
+ return (stat1.st_dev == stat2.st_dev) && (stat1.st_ino == stat2.st_ino);
+}
+
+} // namespace
+
+TEST(BufferReleaseChannelTest, MessageFlattenable) {
+ ReleaseCallbackId releaseCallbackId{1, 2};
+ sp<Fence> releaseFence = sp<Fence>::make(memfd_create("fake-fence-fd", 0));
+ uint32_t maxAcquiredBufferCount = 5;
+
+ std::vector<uint8_t> dataBuffer;
+ std::vector<int> fdBuffer;
+
+ // Verify that we can flatten a message
+ {
+ BufferReleaseChannel::Message message{releaseCallbackId, releaseFence,
+ maxAcquiredBufferCount};
+
+ dataBuffer.resize(message.getFlattenedSize());
+ void* dataPtr = dataBuffer.data();
+ size_t dataSize = dataBuffer.size();
+
+ fdBuffer.resize(message.getFdCount());
+ int* fdPtr = fdBuffer.data();
+ size_t fdSize = fdBuffer.size();
+
+ ASSERT_EQ(OK, message.flatten(dataPtr, dataSize, fdPtr, fdSize));
+
+ // Fence's unique_fd uses fdsan to check ownership of the file descriptor. Normally the file
+ // descriptor is passed through the Unix socket and duplicated (and sent to another process)
+ // so there's no problem with duplicate file descriptor ownership. For this unit test, we
+ // need to set up a duplicate file descriptor to avoid crashing due to duplicate ownership.
+ ASSERT_EQ(releaseFence->get(), fdBuffer[0]);
+ fdBuffer[0] = message.releaseFence->dup();
+ }
+
+ // Verify that we can unflatten a message
+ {
+ BufferReleaseChannel::Message message;
+
+ const void* dataPtr = dataBuffer.data();
+ size_t dataSize = dataBuffer.size();
+
+ const int* fdPtr = fdBuffer.data();
+ size_t fdSize = fdBuffer.size();
+
+ ASSERT_EQ(OK, message.unflatten(dataPtr, dataSize, fdPtr, fdSize));
+ ASSERT_EQ(releaseCallbackId, message.releaseCallbackId);
+ ASSERT_TRUE(is_same_file(releaseFence->get(), message.releaseFence->get()));
+ ASSERT_EQ(maxAcquiredBufferCount, message.maxAcquiredBufferCount);
+ }
+}
+
+// Verify that the BufferReleaseChannel consume returns WOULD_BLOCK when there's no message
+// available.
+TEST(BufferReleaseChannelTest, ConsumerEndpointIsNonBlocking) {
+ std::unique_ptr<BufferReleaseChannel::ConsumerEndpoint> consumer;
+ std::shared_ptr<BufferReleaseChannel::ProducerEndpoint> producer;
+ ASSERT_EQ(OK, BufferReleaseChannel::open("test-channel"s, consumer, producer));
+
+ ReleaseCallbackId releaseCallbackId;
+ sp<Fence> releaseFence;
+ uint32_t maxAcquiredBufferCount;
+ ASSERT_EQ(WOULD_BLOCK,
+ consumer->readReleaseFence(releaseCallbackId, releaseFence, maxAcquiredBufferCount));
+}
+
+// Verify that we can write a message to the BufferReleaseChannel producer and read that message
+// using the BufferReleaseChannel consumer.
+TEST(BufferReleaseChannelTest, ProduceAndConsume) {
+ std::unique_ptr<BufferReleaseChannel::ConsumerEndpoint> consumer;
+ std::shared_ptr<BufferReleaseChannel::ProducerEndpoint> producer;
+ ASSERT_EQ(OK, BufferReleaseChannel::open("test-channel"s, consumer, producer));
+
+ sp<Fence> fence = sp<Fence>::make(memfd_create("fake-fence-fd", 0));
+
+ for (uint64_t i = 0; i < 64; i++) {
+ ReleaseCallbackId producerId{i, i + 1};
+ uint32_t maxAcquiredBufferCount = i + 2;
+ ASSERT_EQ(OK, producer->writeReleaseFence(producerId, fence, maxAcquiredBufferCount));
+ }
+
+ for (uint64_t i = 0; i < 64; i++) {
+ ReleaseCallbackId expectedId{i, i + 1};
+ uint32_t expectedMaxAcquiredBufferCount = i + 2;
+
+ ReleaseCallbackId consumerId;
+ sp<Fence> consumerFence;
+ uint32_t maxAcquiredBufferCount;
+ ASSERT_EQ(OK,
+ consumer->readReleaseFence(consumerId, consumerFence, maxAcquiredBufferCount));
+
+ ASSERT_EQ(expectedId, consumerId);
+ ASSERT_TRUE(is_same_file(fence->get(), consumerFence->get()));
+ ASSERT_EQ(expectedMaxAcquiredBufferCount, maxAcquiredBufferCount);
+ }
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/tests/CpuConsumer_test.cpp b/libs/gui/tests/CpuConsumer_test.cpp
index d80bd9c..f4239cb 100644
--- a/libs/gui/tests/CpuConsumer_test.cpp
+++ b/libs/gui/tests/CpuConsumer_test.cpp
@@ -66,13 +66,10 @@
test_info->name(),
params.width, params.height,
params.maxLockedBuffers, params.format);
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- mCC = new CpuConsumer(consumer, params.maxLockedBuffers);
+ mCC = new CpuConsumer(params.maxLockedBuffers);
String8 name("CpuConsumer_Under_Test");
mCC->setName(name);
- mSTC = new Surface(producer);
+ mSTC = mCC->getSurface();
mANW = mSTC;
}
diff --git a/libs/gui/tests/LibGuiMain.cpp b/libs/gui/tests/LibGuiMain.cpp
index 10f7207..7c7c2cc 100644
--- a/libs/gui/tests/LibGuiMain.cpp
+++ b/libs/gui/tests/LibGuiMain.cpp
@@ -14,8 +14,15 @@
* limitations under the License.
*/
-#include "gtest/gtest.h"
-#include "log/log.h"
+#include <android-base/unique_fd.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+
+#include "testserver/TestServer.h"
+#include "testserver/TestServerClient.h"
+#include "testserver/TestServerHost.h"
+
+using namespace android;
namespace {
@@ -32,7 +39,34 @@
} // namespace
int main(int argc, char** argv) {
+ // There are three modes that we can run in to support the libgui TestServer:
+ //
+ // - libgui_test : normal mode, runs tests and fork/execs the testserver host process
+ // - libgui_test --test-server-host $recvPipeFd $sendPipeFd : TestServerHost mode, listens on
+ // $recvPipeFd for commands and sends responses over $sendPipeFd
+ // - libgui_test --test-server $name : TestServer mode, starts a ITestService binder service
+ // under $name
+ for (int i = 1; i < argc; i++) {
+ std::string arg = argv[i];
+ if (arg == "--test-server-host") {
+ LOG_ALWAYS_FATAL_IF(argc < (i + 2), "--test-server-host requires two pipe fds");
+ // Note that the send/recv are from our perspective.
+ base::unique_fd recvPipeFd = base::unique_fd(atoi(argv[i + 1]));
+ base::unique_fd sendPipeFd = base::unique_fd(atoi(argv[i + 2]));
+ return TestServerHostMain(argv[0], std::move(sendPipeFd), std::move(recvPipeFd));
+ }
+ if (arg == "--test-server") {
+ LOG_ALWAYS_FATAL_IF(argc < (i + 1), "--test-server requires a name");
+ return TestServerMain(argv[i + 1]);
+ }
+ }
testing::InitGoogleTest(&argc, argv);
testing::UnitTest::GetInstance()->listeners().Append(new TestCaseLogger());
+
+ // This has to be run *before* any test initialization, because it fork/execs a TestServerHost,
+ // which will later create new binder service. You can't do that in a forked thread after you've
+ // initialized any binder stuff, which some tests do.
+ TestServerClient::InitializeOrDie(argv[0]);
+
return RUN_ALL_TESTS();
}
\ No newline at end of file
diff --git a/libs/gui/tests/MultiTextureConsumer_test.cpp b/libs/gui/tests/MultiTextureConsumer_test.cpp
index 7d3d4aa..2428bb3 100644
--- a/libs/gui/tests/MultiTextureConsumer_test.cpp
+++ b/libs/gui/tests/MultiTextureConsumer_test.cpp
@@ -34,12 +34,8 @@
virtual void SetUp() {
GLTest::SetUp();
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- mGlConsumer = new GLConsumer(consumer, TEX_ID,
- GLConsumer::TEXTURE_EXTERNAL, true, false);
- mSurface = new Surface(producer);
+ mGlConsumer = new GLConsumer(TEX_ID, GLConsumer::TEXTURE_EXTERNAL, true, false);
+ mSurface = mGlConsumer->getSurface();
mANW = mSurface.get();
}
diff --git a/libs/gui/tests/SurfaceTextureClient_test.cpp b/libs/gui/tests/SurfaceTextureClient_test.cpp
index b28dca8..59d05b6 100644
--- a/libs/gui/tests/SurfaceTextureClient_test.cpp
+++ b/libs/gui/tests/SurfaceTextureClient_test.cpp
@@ -40,12 +40,8 @@
}
virtual void SetUp() {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- mST = new GLConsumer(consumer, 123, GLConsumer::TEXTURE_EXTERNAL, true,
- false);
- mSTC = new Surface(producer);
+ mST = new GLConsumer(123, GLConsumer::TEXTURE_EXTERNAL, true, false);
+ mSTC = mST->getSurface();
mANW = mSTC;
// We need a valid GL context so we can test updateTexImage()
@@ -731,12 +727,8 @@
ASSERT_NE(EGL_NO_CONTEXT, mEglContext);
for (int i = 0; i < NUM_SURFACE_TEXTURES; i++) {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- sp<GLConsumer> st(new GLConsumer(consumer, i,
- GLConsumer::TEXTURE_EXTERNAL, true, false));
- sp<Surface> stc(new Surface(producer));
+ sp<GLConsumer> st(new GLConsumer(i, GLConsumer::TEXTURE_EXTERNAL, true, false));
+ sp<Surface> stc = st->getSurface();
mEglSurfaces[i] = eglCreateWindowSurface(mEglDisplay, myConfig,
static_cast<ANativeWindow*>(stc.get()), nullptr);
ASSERT_EQ(EGL_SUCCESS, eglGetError());
diff --git a/libs/gui/tests/SurfaceTextureGL.h b/libs/gui/tests/SurfaceTextureGL.h
index 9d8af5d..1309635 100644
--- a/libs/gui/tests/SurfaceTextureGL.h
+++ b/libs/gui/tests/SurfaceTextureGL.h
@@ -38,11 +38,8 @@
void SetUp() {
GLTest::SetUp();
- sp<IGraphicBufferProducer> producer;
- BufferQueue::createBufferQueue(&producer, &mConsumer);
- mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL,
- true, false);
- mSTC = new Surface(producer);
+ mST = new GLConsumer(TEX_ID, GLConsumer::TEXTURE_EXTERNAL, true, false);
+ mSTC = mST->getSurface();
mANW = mSTC;
ASSERT_EQ(NO_ERROR, native_window_set_usage(mANW.get(), TEST_PRODUCER_USAGE_BITS));
mTextureRenderer = new TextureRenderer(TEX_ID, mST);
@@ -63,7 +60,6 @@
mTextureRenderer->drawTexture();
}
- sp<IGraphicBufferConsumer> mConsumer;
sp<GLConsumer> mST;
sp<Surface> mSTC;
sp<ANativeWindow> mANW;
diff --git a/libs/gui/tests/SurfaceTextureGL_test.cpp b/libs/gui/tests/SurfaceTextureGL_test.cpp
index f76c0be..449533a 100644
--- a/libs/gui/tests/SurfaceTextureGL_test.cpp
+++ b/libs/gui/tests/SurfaceTextureGL_test.cpp
@@ -480,8 +480,8 @@
};
sp<DisconnectWaiter> dw(new DisconnectWaiter());
- mConsumer->consumerConnect(dw, false);
-
+ sp<IGraphicBufferConsumer> consumer = mST->getIGraphicBufferConsumer();
+ consumer->consumerConnect(dw, false);
sp<Thread> pt(new ProducerThread(mANW));
pt->run("ProducerThread");
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 85f4a42..4232443 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -14,6 +14,7 @@
* limitations under the License.
*/
+#include "gui/view/Surface.h"
#include "Constants.h"
#include "MockConsumer.h"
@@ -53,6 +54,8 @@
#include <limits>
#include <thread>
+#include "testserver/TestServerClient.h"
+
namespace android {
using namespace std::chrono_literals;
@@ -272,13 +275,9 @@
TEST_F(SurfaceTest, QueryConsumerUsage) {
const int TEST_USAGE_FLAGS =
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- sp<BufferItemConsumer> c = new BufferItemConsumer(consumer,
- TEST_USAGE_FLAGS);
- sp<Surface> s = new Surface(producer);
+ sp<BufferItemConsumer> c = new BufferItemConsumer(TEST_USAGE_FLAGS);
+ sp<Surface> s = c->getSurface();
sp<ANativeWindow> anw(s);
int flags = -1;
@@ -290,15 +289,11 @@
TEST_F(SurfaceTest, QueryDefaultBuffersDataSpace) {
const android_dataspace TEST_DATASPACE = HAL_DATASPACE_V0_SRGB;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
+ sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
cpuConsumer->setDefaultBufferDataSpace(TEST_DATASPACE);
- sp<Surface> s = new Surface(producer);
-
+ sp<Surface> s = cpuConsumer->getSurface();
sp<ANativeWindow> anw(s);
android_dataspace dataSpace;
@@ -311,11 +306,8 @@
}
TEST_F(SurfaceTest, SettingGenerationNumber) {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
- sp<Surface> surface = new Surface(producer);
+ sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
+ sp<Surface> surface = cpuConsumer->getSurface();
sp<ANativeWindow> window(surface);
// Allocate a buffer with a generation number of 0
@@ -2155,12 +2147,9 @@
TEST_F(SurfaceTest, BatchOperations) {
const int BUFFER_COUNT = 16;
const int BATCH_SIZE = 8;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
- sp<Surface> surface = new Surface(producer);
+ sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
+ sp<Surface> surface = cpuConsumer->getSurface();
sp<ANativeWindow> window(surface);
sp<StubSurfaceListener> listener = new StubSurfaceListener();
@@ -2207,12 +2196,9 @@
TEST_F(SurfaceTest, BatchIllegalOperations) {
const int BUFFER_COUNT = 16;
const int BATCH_SIZE = 8;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
- sp<CpuConsumer> cpuConsumer = new CpuConsumer(consumer, 1);
- sp<Surface> surface = new Surface(producer);
+ sp<CpuConsumer> cpuConsumer = new CpuConsumer(1);
+ sp<Surface> surface = cpuConsumer->getSurface();
sp<ANativeWindow> window(surface);
sp<StubSurfaceListener> listener = new StubSurfaceListener();
@@ -2237,12 +2223,8 @@
#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
TEST_F(SurfaceTest, PlatformBufferMethods) {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
- sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(consumer, 1);
- sp<Surface> surface = sp<Surface>::make(producer);
+ sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(1);
+ sp<Surface> surface = cpuConsumer->getSurface();
sp<StubSurfaceListener> listener = sp<StubSurfaceListener>::make();
sp<GraphicBuffer> buffer;
sp<Fence> fence;
@@ -2294,13 +2276,9 @@
}
TEST_F(SurfaceTest, AllowAllocation) {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
// controlledByApp must be true to disable blocking
- sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(consumer, 1, /*controlledByApp*/ true);
- sp<Surface> surface = sp<Surface>::make(producer, /*controlledByApp*/ true);
+ sp<CpuConsumer> cpuConsumer = sp<CpuConsumer>::make(1, /*controlledByApp*/ true);
+ sp<Surface> surface = cpuConsumer->getSurface();
sp<StubSurfaceListener> listener = sp<StubSurfaceListener>::make();
sp<GraphicBuffer> buffer;
sp<Fence> fence;
@@ -2388,6 +2366,14 @@
EXPECT_EQ(OK, surface->disconnect(NATIVE_WINDOW_API_CPU));
}
+
+TEST_F(SurfaceTest, ViewSurface_toString) {
+ view::Surface surface{};
+ EXPECT_EQ("", surface.toString());
+
+ surface.name = String16("name");
+ EXPECT_EQ("name", surface.toString());
+}
#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_PLATFORM_API_IMPROVEMENTS)
} // namespace android
diff --git a/libs/gui/tests/TestServer_test.cpp b/libs/gui/tests/TestServer_test.cpp
new file mode 100644
index 0000000..8712988
--- /dev/null
+++ b/libs/gui/tests/TestServer_test.cpp
@@ -0,0 +1,99 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include <SurfaceFlingerProperties.h>
+#include <android/gui/IDisplayEventConnection.h>
+#include <android/gui/ISurfaceComposer.h>
+#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
+#include <android/hardware_buffer.h>
+#include <binder/ProcessState.h>
+#include <com_android_graphics_libgui_flags.h>
+#include <configstore/Utils.h>
+#include <gui/AidlStatusUtil.h>
+#include <gui/BufferItemConsumer.h>
+#include <gui/BufferQueue.h>
+#include <gui/CpuConsumer.h>
+#include <gui/IConsumerListener.h>
+#include <gui/IGraphicBufferConsumer.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <gui/SyncScreenCaptureListener.h>
+#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
+#include <sys/types.h>
+#include <system/window.h>
+#include <ui/BufferQueueDefs.h>
+#include <ui/DisplayMode.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/Rect.h>
+#include <utils/Errors.h>
+#include <utils/String8.h>
+
+#include <cstddef>
+#include <limits>
+#include <thread>
+
+#include "binder/IInterface.h"
+#include "testserver/TestServerClient.h"
+
+namespace android {
+
+namespace {
+
+class TestServerTest : public ::testing::Test {
+protected:
+ TestServerTest() { ProcessState::self()->startThreadPool(); }
+};
+
+} // namespace
+
+TEST_F(TestServerTest, Create) {
+ EXPECT_NE(nullptr, TestServerClient::Create());
+}
+
+TEST_F(TestServerTest, CreateProducer) {
+ sp<TestServerClient> client = TestServerClient::Create();
+ EXPECT_NE(nullptr, client->CreateProducer());
+}
+
+TEST_F(TestServerTest, KillServer) {
+ class DeathWaiter : public IBinder::DeathRecipient {
+ public:
+ virtual void binderDied(const wp<IBinder>&) override { mPromise.set_value(true); }
+ std::future<bool> getFuture() { return mPromise.get_future(); }
+
+ std::promise<bool> mPromise;
+ };
+
+ sp<TestServerClient> client = TestServerClient::Create();
+ sp<IGraphicBufferProducer> producer = client->CreateProducer();
+ EXPECT_NE(nullptr, producer);
+
+ sp<DeathWaiter> deathWaiter = sp<DeathWaiter>::make();
+ EXPECT_EQ(OK, IInterface::asBinder(producer)->linkToDeath(deathWaiter));
+
+ auto deathWaiterFuture = deathWaiter->getFuture();
+ EXPECT_EQ(OK, client->Kill());
+ EXPECT_EQ(nullptr, client->CreateProducer());
+
+ EXPECT_TRUE(deathWaiterFuture.get());
+}
+
+} // namespace android
diff --git a/libs/gui/tests/testserver/TestServer.cpp b/libs/gui/tests/testserver/TestServer.cpp
new file mode 100644
index 0000000..cd8824e
--- /dev/null
+++ b/libs/gui/tests/testserver/TestServer.cpp
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "TestServer"
+
+#include <android-base/stringprintf.h>
+#include <binder/IInterface.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
+#include <binder/Status.h>
+#include <gui/BufferQueue.h>
+#include <gui/IConsumerListener.h>
+#include <gui/IGraphicBufferConsumer.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/view/Surface.h>
+#include <libgui_test_server/BnTestServer.h>
+#include <log/log.h>
+#include <utils/Errors.h>
+
+#include <cstdint>
+#include <cstdlib>
+#include <memory>
+#include <mutex>
+#include <vector>
+
+#include <fcntl.h>
+#include <unistd.h>
+
+#include "TestServer.h"
+
+namespace android {
+
+namespace {
+class TestConsumerListener : public BnConsumerListener {
+ virtual void onFrameAvailable(const BufferItem&) override {}
+ virtual void onBuffersReleased() override {}
+ virtual void onSidebandStreamChanged() override {}
+};
+
+class TestServiceImpl : public libgui_test_server::BnTestServer {
+public:
+ TestServiceImpl(const char* name) : mName(name) {}
+
+ virtual binder::Status createProducer(view::Surface* out) override {
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ BufferQueueHolder bq;
+ BufferQueue::createBufferQueue(&bq.producer, &bq.consumer);
+ sp<TestConsumerListener> listener = sp<TestConsumerListener>::make();
+ bq.consumer->consumerConnect(listener, /*controlledByApp*/ true);
+
+ uint64_t id = 0;
+ bq.producer->getUniqueId(&id);
+ std::string name = base::StringPrintf("%s-%" PRIu64, mName, id);
+
+ out->name = String16(name.c_str());
+ out->graphicBufferProducer = bq.producer;
+ mBqs.push_back(std::move(bq));
+
+ return binder::Status::ok();
+ }
+
+ virtual binder::Status killNow() override {
+ ALOGE("LibGUI Test Service %s dying in response to killNow", mName);
+ _exit(0);
+ // Not reached:
+ return binder::Status::ok();
+ }
+
+private:
+ std::mutex mMutex;
+ const char* mName;
+
+ struct BufferQueueHolder {
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ };
+
+ std::vector<BufferQueueHolder> mBqs;
+};
+} // namespace
+
+int TestServerMain(const char* name) {
+ ProcessState::self()->startThreadPool();
+
+ sp<TestServiceImpl> testService = sp<TestServiceImpl>::make(name);
+ ALOGE("service");
+ sp<IServiceManager> serviceManager(defaultServiceManager());
+ LOG_ALWAYS_FATAL_IF(OK != serviceManager->addService(String16(name), testService));
+
+ ALOGD("LibGUI Test Service %s STARTED", name);
+
+ IPCThreadState::self()->joinThreadPool();
+
+ ALOGW("LibGUI Test Service %s DIED", name);
+
+ return 0;
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/tests/testserver/TestServer.h b/libs/gui/tests/testserver/TestServer.h
new file mode 100644
index 0000000..4226f1b
--- /dev/null
+++ b/libs/gui/tests/testserver/TestServer.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+namespace android {
+
+/*
+ * Main method for a libgui ITestServer server.
+ *
+ * This must be called without any binder setup having been done, because you can't fork and do
+ * binder things once ProcessState is set up.
+ * @param name The service name of the test server to start.
+ * @return retcode
+ */
+int TestServerMain(const char* name);
+
+} // namespace android
diff --git a/libs/gui/tests/testserver/TestServerClient.cpp b/libs/gui/tests/testserver/TestServerClient.cpp
new file mode 100644
index 0000000..e388074
--- /dev/null
+++ b/libs/gui/tests/testserver/TestServerClient.cpp
@@ -0,0 +1,199 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <sys/wait.h>
+#include <cerrno>
+#define LOG_TAG "TestServerClient"
+
+#include <android-base/stringprintf.h>
+#include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
+#include <libgui_test_server/ITestServer.h>
+#include <log/log.h>
+#include <utils/Errors.h>
+
+#include <errno.h>
+#include <fcntl.h>
+#include <signal.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include <atomic>
+#include <csignal>
+#include <cstdlib>
+#include <mutex>
+#include <string>
+
+#include "TestServerClient.h"
+#include "TestServerCommon.h"
+
+namespace android {
+
+namespace {
+
+std::string GetUniqueServiceName() {
+ static std::atomic<int> uniqueId = 1;
+
+ pid_t pid = getpid();
+ int id = uniqueId++;
+ return base::StringPrintf("Libgui-TestServer-%d-%d", pid, id);
+}
+
+struct RemoteTestServerHostHolder {
+ RemoteTestServerHostHolder(pid_t pid, int sendFd, int recvFd)
+ : mPid(pid), mSendFd(sendFd), mRecvFd(recvFd) {}
+ ~RemoteTestServerHostHolder() {
+ std::lock_guard lock(mMutex);
+
+ kill(mPid, SIGKILL);
+ close(mSendFd);
+ close(mRecvFd);
+ }
+
+ pid_t CreateTestServerOrDie(std::string name) {
+ std::lock_guard lock(mMutex);
+
+ CreateServerRequest request;
+ strlcpy(request.name, name.c_str(), sizeof(request.name) / sizeof(request.name[0]));
+
+ ssize_t bytes = write(mSendFd, &request, sizeof(request));
+ LOG_ALWAYS_FATAL_IF(bytes != sizeof(request));
+
+ CreateServerResponse response;
+ bytes = read(mRecvFd, &response, sizeof(response));
+ LOG_ALWAYS_FATAL_IF(bytes != sizeof(response));
+
+ return response.pid;
+ }
+
+private:
+ std::mutex mMutex;
+
+ pid_t mPid;
+ int mSendFd;
+ int mRecvFd;
+};
+
+std::unique_ptr<RemoteTestServerHostHolder> g_remoteTestServerHostHolder = nullptr;
+
+} // namespace
+
+void TestServerClient::InitializeOrDie(const char* filename) {
+ int sendPipeFds[2];
+ int ret = pipe(sendPipeFds);
+ LOG_ALWAYS_FATAL_IF(ret, "Unable to create subprocess send pipe");
+
+ int recvPipeFds[2];
+ ret = pipe(recvPipeFds);
+ LOG_ALWAYS_FATAL_IF(ret, "Unable to create subprocess recv pipe");
+
+ pid_t childPid = fork();
+ LOG_ALWAYS_FATAL_IF(childPid < 0, "Unable to fork child process");
+
+ if (childPid == 0) {
+ // We forked!
+ close(sendPipeFds[1]);
+ close(recvPipeFds[0]);
+
+ // We'll be reading from the parent's "send" and writing to the parent's "recv".
+ std::string sendPipe = std::to_string(sendPipeFds[0]);
+ std::string recvPipe = std::to_string(recvPipeFds[1]);
+ char* args[] = {
+ const_cast<char*>(filename),
+ const_cast<char*>("--test-server-host"),
+ const_cast<char*>(sendPipe.c_str()),
+ const_cast<char*>(recvPipe.c_str()),
+ nullptr,
+ };
+
+ ret = execv(filename, args);
+ ALOGE("Failed to exec libguiTestServer. ret=%d errno=%d (%s)", ret, errno, strerror(errno));
+ status_t status = -errno;
+ write(recvPipeFds[1], &status, sizeof(status));
+ _exit(EXIT_FAILURE);
+ }
+
+ close(sendPipeFds[0]);
+ close(recvPipeFds[1]);
+
+ // Check for an OK status that the host started. If so, we're good to go.
+ status_t status;
+ ret = read(recvPipeFds[0], &status, sizeof(status));
+ LOG_ALWAYS_FATAL_IF(ret != sizeof(status), "Unable to read from pipe: %d", ret);
+ LOG_ALWAYS_FATAL_IF(OK != status, "Pipe returned failed status: %d", status);
+
+ g_remoteTestServerHostHolder =
+ std::make_unique<RemoteTestServerHostHolder>(childPid, sendPipeFds[1], recvPipeFds[0]);
+}
+
+sp<TestServerClient> TestServerClient::Create() {
+ std::string serviceName = GetUniqueServiceName();
+
+ pid_t childPid = g_remoteTestServerHostHolder->CreateTestServerOrDie(serviceName);
+ ALOGD("Created child server %s with pid %d", serviceName.c_str(), childPid);
+
+ sp<libgui_test_server::ITestServer> server =
+ waitForService<libgui_test_server::ITestServer>(String16(serviceName.c_str()));
+ LOG_ALWAYS_FATAL_IF(server == nullptr);
+ ALOGD("Created connected to child server %s", serviceName.c_str());
+
+ return sp<TestServerClient>::make(server);
+}
+
+TestServerClient::TestServerClient(const sp<libgui_test_server::ITestServer>& server)
+ : mServer(server) {}
+
+TestServerClient::~TestServerClient() {
+ Kill();
+}
+
+sp<IGraphicBufferProducer> TestServerClient::CreateProducer() {
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ if (!mIsAlive) {
+ return nullptr;
+ }
+
+ view::Surface surface;
+ binder::Status status = mServer->createProducer(&surface);
+
+ if (!status.isOk()) {
+ ALOGE("Failed to create remote producer. Error: %s", status.exceptionMessage().c_str());
+ return nullptr;
+ }
+
+ if (!surface.graphicBufferProducer) {
+ ALOGE("Remote producer returned no IGBP.");
+ return nullptr;
+ }
+
+ return surface.graphicBufferProducer;
+}
+
+status_t TestServerClient::Kill() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (!mIsAlive) {
+ return DEAD_OBJECT;
+ }
+
+ mServer->killNow();
+ mServer = nullptr;
+ mIsAlive = false;
+
+ return OK;
+}
+
+} // namespace android
diff --git a/libs/gui/tests/testserver/TestServerClient.h b/libs/gui/tests/testserver/TestServerClient.h
new file mode 100644
index 0000000..5329634
--- /dev/null
+++ b/libs/gui/tests/testserver/TestServerClient.h
@@ -0,0 +1,42 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <libgui_test_server/ITestServer.h>
+#include <utils/RefBase.h>
+
+namespace android {
+
+class TestServerClient : public RefBase {
+public:
+ static void InitializeOrDie(const char* filename);
+ static sp<TestServerClient> Create();
+
+ TestServerClient(const sp<libgui_test_server::ITestServer>& server);
+ virtual ~TestServerClient() override;
+
+ sp<IGraphicBufferProducer> CreateProducer();
+ status_t Kill();
+
+private:
+ std::mutex mMutex;
+
+ sp<libgui_test_server::ITestServer> mServer;
+ bool mIsAlive = true;
+};
+
+} // namespace android
diff --git a/libs/gui/tests/testserver/TestServerCommon.h b/libs/gui/tests/testserver/TestServerCommon.h
new file mode 100644
index 0000000..7370f20
--- /dev/null
+++ b/libs/gui/tests/testserver/TestServerCommon.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <fcntl.h>
+
+namespace android {
+
+/*
+ * Test -> TestServerHost Request to create a new ITestServer fork.
+ */
+struct CreateServerRequest {
+ /*
+ * Service name for new ITestServer.
+ */
+ char name[128];
+};
+
+/*
+ * TestServerHost -> Test Response for creating an ITestServer fork.
+ */
+struct CreateServerResponse {
+ /*
+ * pid of new ITestServer.
+ */
+ pid_t pid;
+};
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/tests/testserver/TestServerHost.cpp b/libs/gui/tests/testserver/TestServerHost.cpp
new file mode 100644
index 0000000..696c3b9
--- /dev/null
+++ b/libs/gui/tests/testserver/TestServerHost.cpp
@@ -0,0 +1,95 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "TestServerHost"
+
+#include <android-base/unique_fd.h>
+#include <binder/IInterface.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
+#include <binder/Status.h>
+#include <gui/BufferQueue.h>
+#include <gui/IConsumerListener.h>
+#include <gui/IGraphicBufferConsumer.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <libgui_test_server/BnTestServer.h>
+#include <log/log.h>
+#include <utils/Errors.h>
+
+#include <memory>
+#include <vector>
+
+#include <fcntl.h>
+#include <unistd.h>
+#include <cstddef>
+#include <cstdlib>
+
+#include "TestServerCommon.h"
+#include "TestServerHost.h"
+
+namespace android {
+
+namespace {
+
+pid_t ForkTestServer(const char* filename, char* name) {
+ pid_t childPid = fork();
+ LOG_ALWAYS_FATAL_IF(childPid == -1);
+
+ if (childPid != 0) {
+ return childPid;
+ }
+
+ // We forked!
+ const char* test_server_flag = "--test-server";
+ char* args[] = {
+ const_cast<char*>(filename),
+ const_cast<char*>(test_server_flag),
+ name,
+ nullptr,
+ };
+
+ int ret = execv(filename, args);
+ ALOGE("Failed to exec libgui_test as a TestServer. ret=%d errno=%d (%s)", ret, errno,
+ strerror(errno));
+ _exit(EXIT_FAILURE);
+}
+
+} // namespace
+
+int TestServerHostMain(const char* filename, base::unique_fd sendPipeFd,
+ base::unique_fd recvPipeFd) {
+ status_t status = OK;
+ LOG_ALWAYS_FATAL_IF(sizeof(status) != write(sendPipeFd.get(), &status, sizeof(status)));
+
+ ALOGE("Launched TestServerHost");
+
+ while (true) {
+ CreateServerRequest request = {};
+ ssize_t bytes = read(recvPipeFd.get(), &request, sizeof(request));
+ LOG_ALWAYS_FATAL_IF(bytes != sizeof(request));
+ pid_t childPid = ForkTestServer(filename, request.name);
+
+ CreateServerResponse response = {};
+ response.pid = childPid;
+ bytes = write(sendPipeFd.get(), &response, sizeof(response));
+ LOG_ALWAYS_FATAL_IF(bytes != sizeof(response));
+ }
+
+ return 0;
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/gui/tests/testserver/TestServerHost.h b/libs/gui/tests/testserver/TestServerHost.h
new file mode 100644
index 0000000..df22c0c
--- /dev/null
+++ b/libs/gui/tests/testserver/TestServerHost.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/unique_fd.h>
+
+#include <string>
+
+namespace android {
+
+/*
+ * Main method for a host process for TestServers.
+ *
+ * This must be called without any binder setup having been done, because you can't fork and do
+ * binder things once ProcessState is set up.
+ * @param filename File name of this binary / the binary to execve into
+ * @param sendPipeFd Pipe FD to send data to.
+ * @param recvPipeFd Pipe FD to receive data from.
+ * @return retcode
+ */
+int TestServerHostMain(const char* filename, base::unique_fd sendPipeFd,
+ base::unique_fd recvPipeFd);
+
+} // namespace android
diff --git a/libs/gui/tests/testserver/aidl/libgui_test_server/ITestServer.aidl b/libs/gui/tests/testserver/aidl/libgui_test_server/ITestServer.aidl
new file mode 100644
index 0000000..c939ea0
--- /dev/null
+++ b/libs/gui/tests/testserver/aidl/libgui_test_server/ITestServer.aidl
@@ -0,0 +1,12 @@
+package libgui_test_server;
+
+import android.view.Surface;
+
+// Test server for libgui_test
+interface ITestServer {
+ // Create a new producer. The server will have connected to the consumer.
+ Surface createProducer();
+
+ // Kills the server immediately.
+ void killNow();
+}
diff --git a/libs/gui/view/Surface.cpp b/libs/gui/view/Surface.cpp
index 7c15e7c..84c2a6a 100644
--- a/libs/gui/view/Surface.cpp
+++ b/libs/gui/view/Surface.cpp
@@ -121,5 +121,11 @@
return str.value_or(String16());
}
+std::string Surface::toString() const {
+ std::stringstream out;
+ out << name;
+ return out.str();
+}
+
} // namespace view
} // namespace android
diff --git a/libs/input/Resampler.cpp b/libs/input/Resampler.cpp
index af8354c..342f7f5 100644
--- a/libs/input/Resampler.cpp
+++ b/libs/input/Resampler.cpp
@@ -60,10 +60,10 @@
return a + alpha * (b - a);
}
-const PointerCoords calculateResampledCoords(const PointerCoords& a, const PointerCoords& b,
- const float alpha) {
- // Ensure the struct PointerCoords is initialized.
- PointerCoords resampledCoords{};
+PointerCoords calculateResampledCoords(const PointerCoords& a, const PointerCoords& b,
+ float alpha) {
+ // We use the value of alpha to initialize resampledCoords with the latest sample information.
+ PointerCoords resampledCoords = (alpha < 1.0f) ? a : b;
resampledCoords.isResampled = true;
resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_X, lerp(a.getX(), b.getX(), alpha));
resampledCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, lerp(a.getY(), b.getY(), alpha));
@@ -72,52 +72,85 @@
} // namespace
void LegacyResampler::updateLatestSamples(const MotionEvent& motionEvent) {
- const size_t motionEventSampleSize = motionEvent.getHistorySize() + 1;
- for (size_t i = 0; i < motionEventSampleSize; ++i) {
- Sample sample{static_cast<nanoseconds>(motionEvent.getHistoricalEventTime(i)),
- *motionEvent.getPointerProperties(0),
- motionEvent.getSamplePointerCoords()[i]};
- mLatestSamples.pushBack(sample);
+ const size_t numSamples = motionEvent.getHistorySize() + 1;
+ for (size_t i = 0; i < numSamples; ++i) {
+ mLatestSamples.pushBack(
+ Sample{static_cast<nanoseconds>(motionEvent.getHistoricalEventTime(i)),
+ Pointer{*motionEvent.getPointerProperties(0),
+ motionEvent.getSamplePointerCoords()[i]}});
}
}
-void LegacyResampler::interpolate(const nanoseconds resampleTime, MotionEvent& motionEvent,
- const InputMessage& futureSample) const {
- const Sample pastSample = mLatestSamples.back();
+bool LegacyResampler::canInterpolate(const InputMessage& futureSample) const {
+ LOG_IF(FATAL, mLatestSamples.empty())
+ << "Not resampled. mLatestSamples must not be empty to interpolate.";
+
+ const Sample& pastSample = *(mLatestSamples.end() - 1);
const nanoseconds delta =
static_cast<nanoseconds>(futureSample.body.motion.eventTime) - pastSample.eventTime;
if (delta < RESAMPLE_MIN_DELTA) {
LOG_IF(INFO, debugResampling()) << "Not resampled. Delta is too small: " << delta << "ns.";
- return;
+ return false;
}
+ return true;
+}
+
+std::optional<LegacyResampler::Sample> LegacyResampler::attemptInterpolation(
+ nanoseconds resampleTime, const InputMessage& futureSample) const {
+ if (!canInterpolate(futureSample)) {
+ return std::nullopt;
+ }
+ LOG_IF(FATAL, mLatestSamples.empty())
+ << "Not resampled. mLatestSamples must not be empty to interpolate.";
+
+ const Sample& pastSample = *(mLatestSamples.end() - 1);
+ const nanoseconds delta =
+ static_cast<nanoseconds>(futureSample.body.motion.eventTime) - pastSample.eventTime;
const float alpha =
std::chrono::duration<float, std::milli>(resampleTime - pastSample.eventTime) / delta;
-
const PointerCoords resampledCoords =
calculateResampledCoords(pastSample.pointer.coords,
futureSample.body.motion.pointers[0].coords, alpha);
- motionEvent.addSample(resampleTime.count(), &resampledCoords, motionEvent.getId());
+
+ return Sample{resampleTime, Pointer{pastSample.pointer.properties, resampledCoords}};
}
-void LegacyResampler::extrapolate(const nanoseconds resampleTime, MotionEvent& motionEvent) const {
+bool LegacyResampler::canExtrapolate() const {
if (mLatestSamples.size() < 2) {
- return;
+ LOG_IF(INFO, debugResampling()) << "Not resampled. Not enough data.";
+ return false;
}
- const Sample pastSample = *(mLatestSamples.end() - 2);
- const Sample presentSample = *(mLatestSamples.end() - 1);
- const nanoseconds delta =
- static_cast<nanoseconds>(presentSample.eventTime - pastSample.eventTime);
+
+ const Sample& pastSample = *(mLatestSamples.end() - 2);
+ const Sample& presentSample = *(mLatestSamples.end() - 1);
+
+ const nanoseconds delta = presentSample.eventTime - pastSample.eventTime;
if (delta < RESAMPLE_MIN_DELTA) {
LOG_IF(INFO, debugResampling()) << "Not resampled. Delta is too small: " << delta << "ns.";
- return;
+ return false;
} else if (delta > RESAMPLE_MAX_DELTA) {
LOG_IF(INFO, debugResampling()) << "Not resampled. Delta is too large: " << delta << "ns.";
- return;
+ return false;
}
+ return true;
+}
+
+std::optional<LegacyResampler::Sample> LegacyResampler::attemptExtrapolation(
+ nanoseconds resampleTime) const {
+ if (!canExtrapolate()) {
+ return std::nullopt;
+ }
+ LOG_IF(FATAL, mLatestSamples.size() < 2)
+ << "Not resampled. mLatestSamples must have at least two samples to extrapolate.";
+
+ const Sample& pastSample = *(mLatestSamples.end() - 2);
+ const Sample& presentSample = *(mLatestSamples.end() - 1);
+
+ const nanoseconds delta = presentSample.eventTime - pastSample.eventTime;
// The farthest future time to which we can extrapolate. If the given resampleTime exceeds this,
// we use this value as the resample time target.
- const nanoseconds farthestPrediction = static_cast<nanoseconds>(presentSample.eventTime) +
- std::min<nanoseconds>(delta / 2, RESAMPLE_MAX_PREDICTION);
+ const nanoseconds farthestPrediction =
+ presentSample.eventTime + std::min<nanoseconds>(delta / 2, RESAMPLE_MAX_PREDICTION);
const nanoseconds newResampleTime =
(resampleTime > farthestPrediction) ? (farthestPrediction) : (resampleTime);
LOG_IF(INFO, debugResampling() && newResampleTime == farthestPrediction)
@@ -127,25 +160,32 @@
const float alpha =
std::chrono::duration<float, std::milli>(newResampleTime - pastSample.eventTime) /
delta;
-
const PointerCoords resampledCoords =
calculateResampledCoords(pastSample.pointer.coords, presentSample.pointer.coords,
alpha);
- motionEvent.addSample(newResampleTime.count(), &resampledCoords, motionEvent.getId());
+
+ return Sample{newResampleTime, Pointer{presentSample.pointer.properties, resampledCoords}};
}
-void LegacyResampler::resampleMotionEvent(const nanoseconds resampleTime, MotionEvent& motionEvent,
+inline void LegacyResampler::addSampleToMotionEvent(const Sample& sample,
+ MotionEvent& motionEvent) {
+ motionEvent.addSample(sample.eventTime.count(), &sample.pointer.coords, motionEvent.getId());
+}
+
+void LegacyResampler::resampleMotionEvent(nanoseconds resampleTime, MotionEvent& motionEvent,
const InputMessage* futureSample) {
if (mPreviousDeviceId && *mPreviousDeviceId != motionEvent.getDeviceId()) {
mLatestSamples.clear();
}
mPreviousDeviceId = motionEvent.getDeviceId();
+
updateLatestSamples(motionEvent);
- if (futureSample) {
- interpolate(resampleTime, motionEvent, *futureSample);
- } else {
- extrapolate(resampleTime, motionEvent);
+
+ const std::optional<Sample> sample = (futureSample != nullptr)
+ ? (attemptInterpolation(resampleTime, *futureSample))
+ : (attemptExtrapolation(resampleTime));
+ if (sample.has_value()) {
+ addSampleToMotionEvent(*sample, motionEvent);
}
- LOG_IF(INFO, debugResampling()) << "Not resampled. Not enough data.";
}
} // namespace android
diff --git a/libs/input/VirtualInputDevice.cpp b/libs/input/VirtualInputDevice.cpp
index 0579967..51edbf1 100644
--- a/libs/input/VirtualInputDevice.cpp
+++ b/libs/input/VirtualInputDevice.cpp
@@ -16,6 +16,7 @@
#define LOG_TAG "VirtualInputDevice"
+#include <android-base/logging.h>
#include <android/input.h>
#include <android/keycodes.h>
#include <android_companion_virtualdevice_flags.h>
@@ -23,26 +24,259 @@
#include <input/Input.h>
#include <input/VirtualInputDevice.h>
#include <linux/uinput.h>
-#include <math.h>
-#include <utils/Log.h>
-#include <map>
#include <string>
using android::base::unique_fd;
+namespace {
+
/**
* Log debug messages about native virtual input devices.
* Enable this via "adb shell setprop log.tag.VirtualInputDevice DEBUG"
*/
-static bool isDebug() {
+bool isDebug() {
return __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG, ANDROID_LOG_INFO);
}
+unique_fd invalidFd() {
+ return unique_fd(-1);
+}
+
+} // namespace
+
namespace android {
namespace vd_flags = android::companion::virtualdevice::flags;
+/** Creates a new uinput device and assigns a file descriptor. */
+unique_fd openUinput(const char* readableName, int32_t vendorId, int32_t productId,
+ const char* phys, DeviceType deviceType, int32_t screenHeight,
+ int32_t screenWidth) {
+ unique_fd fd(TEMP_FAILURE_RETRY(::open("/dev/uinput", O_WRONLY | O_NONBLOCK)));
+ if (fd < 0) {
+ ALOGE("Error creating uinput device: %s", strerror(errno));
+ return invalidFd();
+ }
+
+ ioctl(fd, UI_SET_PHYS, phys);
+
+ ioctl(fd, UI_SET_EVBIT, EV_KEY);
+ ioctl(fd, UI_SET_EVBIT, EV_SYN);
+ switch (deviceType) {
+ case DeviceType::DPAD:
+ for (const auto& [_, keyCode] : VirtualDpad::DPAD_KEY_CODE_MAPPING) {
+ ioctl(fd, UI_SET_KEYBIT, keyCode);
+ }
+ break;
+ case DeviceType::KEYBOARD:
+ for (const auto& [_, keyCode] : VirtualKeyboard::KEY_CODE_MAPPING) {
+ ioctl(fd, UI_SET_KEYBIT, keyCode);
+ }
+ break;
+ case DeviceType::MOUSE:
+ ioctl(fd, UI_SET_EVBIT, EV_REL);
+ ioctl(fd, UI_SET_KEYBIT, BTN_LEFT);
+ ioctl(fd, UI_SET_KEYBIT, BTN_RIGHT);
+ ioctl(fd, UI_SET_KEYBIT, BTN_MIDDLE);
+ ioctl(fd, UI_SET_KEYBIT, BTN_BACK);
+ ioctl(fd, UI_SET_KEYBIT, BTN_FORWARD);
+ ioctl(fd, UI_SET_RELBIT, REL_X);
+ ioctl(fd, UI_SET_RELBIT, REL_Y);
+ ioctl(fd, UI_SET_RELBIT, REL_WHEEL);
+ ioctl(fd, UI_SET_RELBIT, REL_HWHEEL);
+ if (vd_flags::high_resolution_scroll()) {
+ ioctl(fd, UI_SET_RELBIT, REL_WHEEL_HI_RES);
+ ioctl(fd, UI_SET_RELBIT, REL_HWHEEL_HI_RES);
+ }
+ break;
+ case DeviceType::TOUCHSCREEN:
+ ioctl(fd, UI_SET_EVBIT, EV_ABS);
+ ioctl(fd, UI_SET_KEYBIT, BTN_TOUCH);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_SLOT);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_X);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_Y);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TRACKING_ID);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOOL_TYPE);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOUCH_MAJOR);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_PRESSURE);
+ ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
+ break;
+ case DeviceType::STYLUS:
+ ioctl(fd, UI_SET_EVBIT, EV_ABS);
+ ioctl(fd, UI_SET_KEYBIT, BTN_TOUCH);
+ ioctl(fd, UI_SET_KEYBIT, BTN_STYLUS);
+ ioctl(fd, UI_SET_KEYBIT, BTN_STYLUS2);
+ ioctl(fd, UI_SET_KEYBIT, BTN_TOOL_PEN);
+ ioctl(fd, UI_SET_KEYBIT, BTN_TOOL_RUBBER);
+ ioctl(fd, UI_SET_ABSBIT, ABS_X);
+ ioctl(fd, UI_SET_ABSBIT, ABS_Y);
+ ioctl(fd, UI_SET_ABSBIT, ABS_TILT_X);
+ ioctl(fd, UI_SET_ABSBIT, ABS_TILT_Y);
+ ioctl(fd, UI_SET_ABSBIT, ABS_PRESSURE);
+ ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
+ break;
+ case DeviceType::ROTARY_ENCODER:
+ ioctl(fd, UI_SET_EVBIT, EV_REL);
+ ioctl(fd, UI_SET_RELBIT, REL_WHEEL);
+ if (vd_flags::high_resolution_scroll()) {
+ ioctl(fd, UI_SET_RELBIT, REL_WHEEL_HI_RES);
+ }
+ break;
+ default:
+ ALOGE("Invalid input device type %d", static_cast<int32_t>(deviceType));
+ return invalidFd();
+ }
+
+ int version;
+ if (ioctl(fd, UI_GET_VERSION, &version) == 0 && version >= 5) {
+ uinput_setup setup;
+ memset(&setup, 0, sizeof(setup));
+ std::strncpy(setup.name, readableName, UINPUT_MAX_NAME_SIZE);
+ setup.id.version = 1;
+ setup.id.bustype = BUS_VIRTUAL;
+ setup.id.vendor = vendorId;
+ setup.id.product = productId;
+ if (deviceType == DeviceType::TOUCHSCREEN) {
+ uinput_abs_setup xAbsSetup;
+ xAbsSetup.code = ABS_MT_POSITION_X;
+ xAbsSetup.absinfo.maximum = screenWidth - 1;
+ xAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &xAbsSetup) != 0) {
+ ALOGE("Error creating touchscreen uinput x axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup yAbsSetup;
+ yAbsSetup.code = ABS_MT_POSITION_Y;
+ yAbsSetup.absinfo.maximum = screenHeight - 1;
+ yAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &yAbsSetup) != 0) {
+ ALOGE("Error creating touchscreen uinput y axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup majorAbsSetup;
+ majorAbsSetup.code = ABS_MT_TOUCH_MAJOR;
+ majorAbsSetup.absinfo.maximum = screenWidth - 1;
+ majorAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &majorAbsSetup) != 0) {
+ ALOGE("Error creating touchscreen uinput major axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup pressureAbsSetup;
+ pressureAbsSetup.code = ABS_MT_PRESSURE;
+ pressureAbsSetup.absinfo.maximum = 255;
+ pressureAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &pressureAbsSetup) != 0) {
+ ALOGE("Error creating touchscreen uinput pressure axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup slotAbsSetup;
+ slotAbsSetup.code = ABS_MT_SLOT;
+ slotAbsSetup.absinfo.maximum = MAX_POINTERS - 1;
+ slotAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &slotAbsSetup) != 0) {
+ ALOGE("Error creating touchscreen uinput slots: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup trackingIdAbsSetup;
+ trackingIdAbsSetup.code = ABS_MT_TRACKING_ID;
+ trackingIdAbsSetup.absinfo.maximum = MAX_POINTERS - 1;
+ trackingIdAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &trackingIdAbsSetup) != 0) {
+ ALOGE("Error creating touchscreen uinput tracking ids: %s", strerror(errno));
+ return invalidFd();
+ }
+ } else if (deviceType == DeviceType::STYLUS) {
+ uinput_abs_setup xAbsSetup;
+ xAbsSetup.code = ABS_X;
+ xAbsSetup.absinfo.maximum = screenWidth - 1;
+ xAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &xAbsSetup) != 0) {
+ ALOGE("Error creating stylus uinput x axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup yAbsSetup;
+ yAbsSetup.code = ABS_Y;
+ yAbsSetup.absinfo.maximum = screenHeight - 1;
+ yAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &yAbsSetup) != 0) {
+ ALOGE("Error creating stylus uinput y axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup tiltXAbsSetup;
+ tiltXAbsSetup.code = ABS_TILT_X;
+ tiltXAbsSetup.absinfo.maximum = 90;
+ tiltXAbsSetup.absinfo.minimum = -90;
+ if (ioctl(fd, UI_ABS_SETUP, &tiltXAbsSetup) != 0) {
+ ALOGE("Error creating stylus uinput tilt x axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup tiltYAbsSetup;
+ tiltYAbsSetup.code = ABS_TILT_Y;
+ tiltYAbsSetup.absinfo.maximum = 90;
+ tiltYAbsSetup.absinfo.minimum = -90;
+ if (ioctl(fd, UI_ABS_SETUP, &tiltYAbsSetup) != 0) {
+ ALOGE("Error creating stylus uinput tilt y axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ uinput_abs_setup pressureAbsSetup;
+ pressureAbsSetup.code = ABS_PRESSURE;
+ pressureAbsSetup.absinfo.maximum = 255;
+ pressureAbsSetup.absinfo.minimum = 0;
+ if (ioctl(fd, UI_ABS_SETUP, &pressureAbsSetup) != 0) {
+ ALOGE("Error creating touchscreen uinput pressure axis: %s", strerror(errno));
+ return invalidFd();
+ }
+ }
+ if (ioctl(fd, UI_DEV_SETUP, &setup) != 0) {
+ ALOGE("Error creating uinput device: %s", strerror(errno));
+ return invalidFd();
+ }
+ } else {
+ // UI_DEV_SETUP was not introduced until version 5. Try setting up manually.
+ ALOGI("Falling back to version %d manual setup", version);
+ uinput_user_dev fallback;
+ memset(&fallback, 0, sizeof(fallback));
+ std::strncpy(fallback.name, readableName, UINPUT_MAX_NAME_SIZE);
+ fallback.id.version = 1;
+ fallback.id.bustype = BUS_VIRTUAL;
+ fallback.id.vendor = vendorId;
+ fallback.id.product = productId;
+ if (deviceType == DeviceType::TOUCHSCREEN) {
+ fallback.absmin[ABS_MT_POSITION_X] = 0;
+ fallback.absmax[ABS_MT_POSITION_X] = screenWidth - 1;
+ fallback.absmin[ABS_MT_POSITION_Y] = 0;
+ fallback.absmax[ABS_MT_POSITION_Y] = screenHeight - 1;
+ fallback.absmin[ABS_MT_TOUCH_MAJOR] = 0;
+ fallback.absmax[ABS_MT_TOUCH_MAJOR] = screenWidth - 1;
+ fallback.absmin[ABS_MT_PRESSURE] = 0;
+ fallback.absmax[ABS_MT_PRESSURE] = 255;
+ } else if (deviceType == DeviceType::STYLUS) {
+ fallback.absmin[ABS_X] = 0;
+ fallback.absmax[ABS_X] = screenWidth - 1;
+ fallback.absmin[ABS_Y] = 0;
+ fallback.absmax[ABS_Y] = screenHeight - 1;
+ fallback.absmin[ABS_TILT_X] = -90;
+ fallback.absmax[ABS_TILT_X] = 90;
+ fallback.absmin[ABS_TILT_Y] = -90;
+ fallback.absmax[ABS_TILT_Y] = 90;
+ fallback.absmin[ABS_PRESSURE] = 0;
+ fallback.absmax[ABS_PRESSURE] = 255;
+ }
+ if (TEMP_FAILURE_RETRY(write(fd, &fallback, sizeof(fallback))) != sizeof(fallback)) {
+ ALOGE("Error creating uinput device: %s", strerror(errno));
+ return invalidFd();
+ }
+ }
+
+ if (ioctl(fd, UI_DEV_CREATE) != 0) {
+ ALOGE("Error creating uinput device: %s", strerror(errno));
+ return invalidFd();
+ }
+
+ return fd;
+}
+
VirtualInputDevice::VirtualInputDevice(unique_fd fd) : mFd(std::move(fd)) {}
VirtualInputDevice::~VirtualInputDevice() {
diff --git a/libs/input/tests/Resampler_test.cpp b/libs/input/tests/Resampler_test.cpp
index e160ca0..135f8b4 100644
--- a/libs/input/tests/Resampler_test.cpp
+++ b/libs/input/tests/Resampler_test.cpp
@@ -229,6 +229,38 @@
EXPECT_EQ(originalSampleSize, notResampledSampleSize);
}
+TEST_F(ResamplerTest, NonResampledAxesArePreserved) {
+ constexpr float TOUCH_MAJOR_VALUE = 1.0f;
+
+ MotionEvent motionEvent =
+ InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
+ AMOTION_EVENT_ACTION_MOVE};
+
+ constexpr std::chrono::nanoseconds eventTime{10ms};
+ PointerCoords pointerCoords{};
+ pointerCoords.isResampled = false;
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, 2.0f);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, 2.0f);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, TOUCH_MAJOR_VALUE);
+
+ motionEvent.addSample(eventTime.count(), &pointerCoords, motionEvent.getId());
+
+ const InputMessage futureSample =
+ InputSample{15ms, {{.id = 0, .x = 3.0f, .y = 4.0f, .isResampled = false}}};
+
+ const MotionEvent originalMotionEvent = motionEvent;
+
+ mResampler->resampleMotionEvent(11ms, motionEvent, &futureSample);
+
+ EXPECT_EQ(motionEvent.getTouchMajor(0), TOUCH_MAJOR_VALUE);
+
+ assertMotionEventIsResampledAndCoordsNear(originalMotionEvent, motionEvent,
+ Pointer{.id = 0,
+ .x = 2.2f,
+ .y = 2.4f,
+ .isResampled = true});
+}
+
TEST_F(ResamplerTest, SinglePointerNotEnoughDataToResample) {
MotionEvent motionEvent =
InputStream{{{5ms, {{.id = 0, .x = 1.0f, .y = 1.0f, .isResampled = false}}}},
diff --git a/libs/math/include/math/TVecHelpers.h b/libs/math/include/math/TVecHelpers.h
index 0dac662..7278d2d 100644
--- a/libs/math/include/math/TVecHelpers.h
+++ b/libs/math/include/math/TVecHelpers.h
@@ -620,15 +620,10 @@
} // namespace details
} // namespace android
-namespace std {
- template<template<typename T> class VECTOR, typename T>
- struct hash<VECTOR<T>> {
- static constexpr bool IS_VECTOR =
- std::is_base_of<android::details::TVecUnaryOperators<VECTOR, T>, VECTOR<T>>::value;
-
- typename std::enable_if<IS_VECTOR, size_t>::type
- operator()(const VECTOR<T>& v) const {
- return v.hash();
- }
- };
-}
+#define TVECHELPERS_STD_HASH(VECTOR) \
+ template <typename T> \
+ struct std::hash<VECTOR<T>> { \
+ size_t operator()(const VECTOR<T>& v) const { \
+ return v.hash(); \
+ } \
+ }
diff --git a/libs/math/include/math/mat2.h b/libs/math/include/math/mat2.h
index 3e6cd4c..24c2bad 100644
--- a/libs/math/include/math/mat2.h
+++ b/libs/math/include/math/mat2.h
@@ -373,5 +373,7 @@
// ----------------------------------------------------------------------------------------
} // namespace android
+TVECHELPERS_STD_HASH(android::details::TMat22);
+
#undef PURE
#undef CONSTEXPR
diff --git a/libs/math/include/math/mat3.h b/libs/math/include/math/mat3.h
index 5c8a9b2..4647a60 100644
--- a/libs/math/include/math/mat3.h
+++ b/libs/math/include/math/mat3.h
@@ -436,5 +436,7 @@
// ----------------------------------------------------------------------------------------
} // namespace android
+TVECHELPERS_STD_HASH(android::details::TMat33);
+
#undef PURE
#undef CONSTEXPR
diff --git a/libs/math/include/math/mat4.h b/libs/math/include/math/mat4.h
index c630d97..c9e118a 100644
--- a/libs/math/include/math/mat4.h
+++ b/libs/math/include/math/mat4.h
@@ -590,5 +590,7 @@
// ----------------------------------------------------------------------------------------
} // namespace android
+TVECHELPERS_STD_HASH(android::details::TMat44);
+
#undef PURE
#undef CONSTEXPR
diff --git a/libs/math/include/math/quat.h b/libs/math/include/math/quat.h
index 07573c5..43c8038 100644
--- a/libs/math/include/math/quat.h
+++ b/libs/math/include/math/quat.h
@@ -187,6 +187,8 @@
// ----------------------------------------------------------------------------------------
} // namespace android
+TVECHELPERS_STD_HASH(android::details::TQuaternion);
+
#pragma clang diagnostic pop
#undef PURE
diff --git a/libs/math/include/math/vec2.h b/libs/math/include/math/vec2.h
index e0adb7f..909c77e 100644
--- a/libs/math/include/math/vec2.h
+++ b/libs/math/include/math/vec2.h
@@ -122,4 +122,6 @@
// ----------------------------------------------------------------------------------------
} // namespace android
+TVECHELPERS_STD_HASH(android::details::TVec2);
+
#pragma clang diagnostic pop
diff --git a/libs/math/include/math/vec3.h b/libs/math/include/math/vec3.h
index 21fb684..ff2b3e4 100644
--- a/libs/math/include/math/vec3.h
+++ b/libs/math/include/math/vec3.h
@@ -128,4 +128,6 @@
// ----------------------------------------------------------------------------------------
} // namespace android
+TVECHELPERS_STD_HASH(android::details::TVec3);
+
#pragma clang diagnostic pop
diff --git a/libs/math/include/math/vec4.h b/libs/math/include/math/vec4.h
index 1e279fe..16509c9 100644
--- a/libs/math/include/math/vec4.h
+++ b/libs/math/include/math/vec4.h
@@ -125,4 +125,6 @@
// ----------------------------------------------------------------------------------------
} // namespace android
+TVECHELPERS_STD_HASH(android::details::TVec4);
+
#pragma clang diagnostic pop
diff --git a/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.cpp b/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.cpp
index 1dbcc29..4164c4b 100644
--- a/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.cpp
+++ b/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.cpp
@@ -19,6 +19,7 @@
#include <SkRuntimeEffect.h>
#include <SkStream.h>
#include <SkString.h>
+#include <com_android_graphics_libgui_flags.h>
#include "log/log_main.h"
namespace android::renderengine::skia {
@@ -56,25 +57,33 @@
}
)");
+EdgeExtensionShaderFactory::EdgeExtensionShaderFactory() {
+ if (!com::android::graphics::libgui::flags::edge_extension_shader()) {
+ return;
+ }
+ mResult = std::make_unique<SkRuntimeEffect::Result>(SkRuntimeEffect::MakeForShader(edgeShader));
+ LOG_ALWAYS_FATAL_IF(!mResult->errorText.isEmpty(),
+ "EdgeExtensionShaderFactory compilation "
+ "failed with an unexpected error: %s",
+ mResult->errorText.c_str());
+}
+
sk_sp<SkShader> EdgeExtensionShaderFactory::createSkShader(const sk_sp<SkShader>& inputShader,
const LayerSettings& layer,
- const SkRect& imageBounds) {
- if (mBuilder == nullptr) {
- const static SkRuntimeEffect::Result instance = SkRuntimeEffect::MakeForShader(edgeShader);
- if (!instance.errorText.isEmpty()) {
- ALOGE("EdgeExtensionShaderFactory terminated with an error: %s",
- instance.errorText.c_str());
- return nullptr;
- }
- mBuilder = std::make_unique<SkRuntimeShaderBuilder>(instance.effect);
- }
- mBuilder->child("uContentTexture") = inputShader;
+ const SkRect& imageBounds) const {
+ LOG_ALWAYS_FATAL_IF(mResult == nullptr,
+ "EdgeExtensionShaderFactory did not initialize mResult. "
+ "This means that we unexpectedly applied the edge extension shader");
+
+ SkRuntimeShaderBuilder builder = SkRuntimeShaderBuilder(mResult->effect);
+
+ builder.child("uContentTexture") = inputShader;
if (imageBounds.isEmpty()) {
- mBuilder->uniform("uImgSize") = SkPoint{layer.geometry.boundaries.getWidth(),
- layer.geometry.boundaries.getHeight()};
+ builder.uniform("uImgSize") = SkPoint{layer.geometry.boundaries.getWidth(),
+ layer.geometry.boundaries.getHeight()};
} else {
- mBuilder->uniform("uImgSize") = SkPoint{imageBounds.width(), imageBounds.height()};
+ builder.uniform("uImgSize") = SkPoint{imageBounds.width(), imageBounds.height()};
}
- return mBuilder->makeShader();
+ return builder.makeShader();
}
} // namespace android::renderengine::skia
\ No newline at end of file
diff --git a/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.h b/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.h
index b0a8a93..17c6b91 100644
--- a/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.h
+++ b/libs/renderengine/skia/filters/EdgeExtensionShaderFactory.h
@@ -33,10 +33,12 @@
*/
class EdgeExtensionShaderFactory {
public:
+ EdgeExtensionShaderFactory();
+
sk_sp<SkShader> createSkShader(const sk_sp<SkShader>& inputShader, const LayerSettings& layer,
- const SkRect& imageBounds);
+ const SkRect& imageBounds) const;
private:
- std::unique_ptr<SkRuntimeShaderBuilder> mBuilder;
+ std::unique_ptr<const SkRuntimeEffect::Result> mResult;
};
} // namespace android::renderengine::skia
diff --git a/libs/sensor/SensorEventQueue.cpp b/libs/sensor/SensorEventQueue.cpp
index 84852ea..bec9255 100644
--- a/libs/sensor/SensorEventQueue.cpp
+++ b/libs/sensor/SensorEventQueue.cpp
@@ -42,10 +42,11 @@
// ----------------------------------------------------------------------------
SensorEventQueue::SensorEventQueue(const sp<ISensorEventConnection>& connection,
- SensorManager& sensorManager)
+ SensorManager& sensorManager, String8 packageName)
: mSensorEventConnection(connection),
mRecBuffer(nullptr),
mSensorManager(sensorManager),
+ mPackageName(packageName),
mAvailable(0),
mConsumed(0),
mNumAcksToSend(0) {
@@ -92,8 +93,11 @@
mSensorManager.getSensorNameByHandle(events->sensor);
if (sensorName.has_value()) {
char buffer[UINT8_MAX];
- std::snprintf(buffer, sizeof(buffer), "Sensor event from %s",
- sensorName.value().data());
+ IPCThreadState* thread = IPCThreadState::self();
+ pid_t pid = (thread != nullptr) ? thread->getCallingPid() : -1;
+ std::snprintf(buffer, sizeof(buffer),
+ "Sensor event from %s to %s PID: %d (%zu/%zu)",
+ sensorName.value().data(), mPackageName.c_str(), pid, i, count);
ATRACE_INSTANT_FOR_TRACK(LOG_TAG, buffer);
}
}
diff --git a/libs/sensor/SensorManager.cpp b/libs/sensor/SensorManager.cpp
index 3ca6f0f..7b4a86c 100644
--- a/libs/sensor/SensorManager.cpp
+++ b/libs/sensor/SensorManager.cpp
@@ -73,8 +73,6 @@
return deviceId;
}
}
- } else {
- ALOGW("Cannot get virtualdevice_native service");
}
return DEVICE_ID_DEFAULT;
}
@@ -86,7 +84,7 @@
std::ostringstream oss;
oss << sensor.getStringType() << ":" << sensor.getName();
if (outString) {
- *outString = std::move(oss.str());
+ *outString = oss.str();
}
return true;
}
@@ -403,7 +401,7 @@
ALOGE("createEventQueue: connection is NULL.");
return nullptr;
}
- queue = new SensorEventQueue(connection, *this);
+ queue = new SensorEventQueue(connection, *this, packageName);
break;
}
return queue;
diff --git a/libs/sensor/include/sensor/SensorEventQueue.h b/libs/sensor/include/sensor/SensorEventQueue.h
index 0bcaadc..d31def7 100644
--- a/libs/sensor/include/sensor/SensorEventQueue.h
+++ b/libs/sensor/include/sensor/SensorEventQueue.h
@@ -20,9 +20,10 @@
#include <sys/types.h>
#include <utils/Errors.h>
-#include <utils/RefBase.h>
-#include <utils/Timers.h>
#include <utils/Mutex.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+#include <utils/Timers.h>
#include <sensor/BitTube.h>
@@ -67,7 +68,7 @@
static constexpr int32_t SENSOR_DELAY_NORMAL = 200000;
explicit SensorEventQueue(const sp<ISensorEventConnection>& connection,
- SensorManager& sensorManager);
+ SensorManager& sensorManager, String8 packageName);
virtual ~SensorEventQueue();
virtual void onFirstRef();
@@ -110,6 +111,7 @@
mutable sp<Looper> mLooper;
ASensorEvent* mRecBuffer;
SensorManager& mSensorManager;
+ String8 mPackageName;
size_t mAvailable;
size_t mConsumed;
uint32_t mNumAcksToSend;
diff --git a/libs/ui/include/ui/Fence.h b/libs/ui/include/ui/Fence.h
index 9aae145..a75ba37 100644
--- a/libs/ui/include/ui/Fence.h
+++ b/libs/ui/include/ui/Fence.h
@@ -156,6 +156,6 @@
base::unique_fd mFenceFd;
};
-}; // namespace android
+} // namespace android
#endif // ANDROID_FENCE_H
diff --git a/libs/ui/include/ui/GraphicBuffer.h b/libs/ui/include/ui/GraphicBuffer.h
index 652d8ba..936bf8f 100644
--- a/libs/ui/include/ui/GraphicBuffer.h
+++ b/libs/ui/include/ui/GraphicBuffer.h
@@ -297,6 +297,6 @@
mDeathCallbacks;
};
-}; // namespace android
+} // namespace android
#endif // ANDROID_GRAPHIC_BUFFER_H
diff --git a/libs/ui/include/ui/GraphicBufferAllocator.h b/libs/ui/include/ui/GraphicBufferAllocator.h
index bbb2d77..97ed05a 100644
--- a/libs/ui/include/ui/GraphicBufferAllocator.h
+++ b/libs/ui/include/ui/GraphicBufferAllocator.h
@@ -137,6 +137,6 @@
};
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_BUFFER_ALLOCATOR_H
diff --git a/libs/ui/include/ui/GraphicBufferMapper.h b/libs/ui/include/ui/GraphicBufferMapper.h
index 9da1447..91aabe9 100644
--- a/libs/ui/include/ui/GraphicBufferMapper.h
+++ b/libs/ui/include/ui/GraphicBufferMapper.h
@@ -188,7 +188,7 @@
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
#endif // ANDROID_UI_BUFFER_MAPPER_H
diff --git a/libs/ui/include/ui/PixelFormat.h b/libs/ui/include/ui/PixelFormat.h
index cf5c2e8..1f20787 100644
--- a/libs/ui/include/ui/PixelFormat.h
+++ b/libs/ui/include/ui/PixelFormat.h
@@ -72,6 +72,6 @@
uint32_t bytesPerPixel(PixelFormat format);
-}; // namespace android
+} // namespace android
#endif // UI_PIXELFORMAT_H
diff --git a/libs/ui/include/ui/Point.h b/libs/ui/include/ui/Point.h
index d050ede..97a54be 100644
--- a/libs/ui/include/ui/Point.h
+++ b/libs/ui/include/ui/Point.h
@@ -83,6 +83,6 @@
ANDROID_BASIC_TYPES_TRAITS(Point)
-}; // namespace android
+} // namespace android
#endif // ANDROID_UI_POINT
diff --git a/libs/ui/include/ui/Rect.h b/libs/ui/include/ui/Rect.h
index 9e24a07..2eb9330 100644
--- a/libs/ui/include/ui/Rect.h
+++ b/libs/ui/include/ui/Rect.h
@@ -233,7 +233,7 @@
ANDROID_BASIC_TYPES_TRAITS(Rect)
-}; // namespace android
+} // namespace android
namespace std {
template <>
diff --git a/libs/ui/include/ui/Region.h b/libs/ui/include/ui/Region.h
index 927c334..d1b38f3 100644
--- a/libs/ui/include/ui/Region.h
+++ b/libs/ui/include/ui/Region.h
@@ -233,7 +233,7 @@
}
// ---------------------------------------------------------------------------
-}; // namespace android
+} // namespace android
namespace std {
template <>
diff --git a/libs/vibrator/ExternalVibration.cpp b/libs/vibrator/ExternalVibration.cpp
index c97e496..cae2de2 100644
--- a/libs/vibrator/ExternalVibration.cpp
+++ b/libs/vibrator/ExternalVibration.cpp
@@ -93,8 +93,8 @@
externalVibrationScale.scaleLevel);
}
- return {/*level=*/scaleLevel, /*adaptiveScaleFactor=*/
- externalVibrationScale.adaptiveHapticsScale};
+ return os::HapticScale(scaleLevel, externalVibrationScale.scaleFactor,
+ externalVibrationScale.adaptiveHapticsScale);
}
} // namespace os
diff --git a/libs/vibrator/ExternalVibrationUtils.cpp b/libs/vibrator/ExternalVibrationUtils.cpp
index 706f3d7..54afb71 100644
--- a/libs/vibrator/ExternalVibrationUtils.cpp
+++ b/libs/vibrator/ExternalVibrationUtils.cpp
@@ -13,6 +13,8 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+#define LOG_TAG "ExternalVibrationUtils"
+
#include <cstring>
#include <android_os_vibrator.h>
@@ -20,6 +22,7 @@
#include <algorithm>
#include <math.h>
+#include <log/log.h>
#include <vibrator/ExternalVibrationUtils.h>
namespace android::os {
@@ -29,6 +32,7 @@
static constexpr float HAPTIC_SCALE_LOW_RATIO = 3.0f / 4.0f;
static constexpr float HAPTIC_MAX_AMPLITUDE_FLOAT = 1.0f;
static constexpr float SCALE_GAMMA = 0.65f; // Same as VibrationEffect.SCALE_GAMMA
+static constexpr float SCALE_LEVEL_GAIN = 1.4f; // Same as VibrationConfig.DEFAULT_SCALE_LEVEL_GAIN
float getOldHapticScaleGamma(HapticLevel level) {
switch (level) {
@@ -60,9 +64,34 @@
}
}
-/* Same as VibrationScaler.SCALE_LEVEL_* */
-float getHapticScaleFactor(HapticLevel level) {
- switch (level) {
+/* Same as VibrationScaler.getScaleFactor */
+float getHapticScaleFactor(HapticScale scale) {
+ if (android_os_vibrator_haptics_scale_v2_enabled()) {
+ if (scale.getScaleFactor() >= 0) {
+ // ExternalVibratorService provided the scale factor, use it.
+ return scale.getScaleFactor();
+ }
+
+ HapticLevel level = scale.getLevel();
+ switch (level) {
+ case HapticLevel::MUTE:
+ return 0.0f;
+ case HapticLevel::NONE:
+ return 1.0f;
+ default:
+ float scaleFactor = powf(SCALE_LEVEL_GAIN, static_cast<int32_t>(level));
+ if (scaleFactor <= 0) {
+ ALOGE("Invalid scale factor %.2f for level %d, using fallback to 1.0",
+ scaleFactor, static_cast<int32_t>(level));
+ scaleFactor = 1.0f;
+ }
+ return scaleFactor;
+ }
+ }
+ // Same as VibrationScaler.SCALE_FACTOR_*
+ switch (scale.getLevel()) {
+ case HapticLevel::MUTE:
+ return 0.0f;
case HapticLevel::VERY_LOW:
return 0.6f;
case HapticLevel::LOW:
@@ -83,6 +112,14 @@
}
float applyNewHapticScale(float value, float scaleFactor) {
+ if (android_os_vibrator_haptics_scale_v2_enabled()) {
+ if (scaleFactor <= 1 || value == 0) {
+ return value * scaleFactor;
+ } else {
+ // Using S * x / (1 + (S - 1) * x^2) as the scale up function to converge to 1.0.
+ return (value * scaleFactor) / (1 + (scaleFactor - 1) * value * value);
+ }
+ }
float scale = powf(scaleFactor, 1.0f / SCALE_GAMMA);
if (scaleFactor <= 1) {
// Scale down is simply a gamma corrected application of scaleFactor to the intensity.
@@ -115,14 +152,15 @@
return;
}
HapticLevel hapticLevel = scale.getLevel();
- float scaleFactor = getHapticScaleFactor(hapticLevel);
+ float scaleFactor = getHapticScaleFactor(scale);
float adaptiveScaleFactor = scale.getAdaptiveScaleFactor();
float oldGamma = getOldHapticScaleGamma(hapticLevel);
float oldMaxAmplitudeRatio = getOldHapticMaxAmplitudeRatio(hapticLevel);
for (size_t i = 0; i < length; i++) {
if (hapticLevel != HapticLevel::NONE) {
- if (android_os_vibrator_fix_audio_coupled_haptics_scaling()) {
+ if (android_os_vibrator_fix_audio_coupled_haptics_scaling() ||
+ android_os_vibrator_haptics_scale_v2_enabled()) {
buffer[i] = applyNewHapticScale(buffer[i], scaleFactor);
} else {
buffer[i] = applyOldHapticScale(buffer[i], oldGamma, oldMaxAmplitudeRatio);
diff --git a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
index d9a2b81..322a2ac 100644
--- a/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
+++ b/libs/vibrator/include/vibrator/ExternalVibrationUtils.h
@@ -17,9 +17,13 @@
#ifndef ANDROID_EXTERNAL_VIBRATION_UTILS_H
#define ANDROID_EXTERNAL_VIBRATION_UTILS_H
+#include <cstring>
+#include <sstream>
+#include <string>
+
namespace android::os {
-enum class HapticLevel {
+enum class HapticLevel : int32_t {
MUTE = -100,
VERY_LOW = -2,
LOW = -1,
@@ -31,32 +35,42 @@
class HapticScale {
private:
HapticLevel mLevel = HapticLevel::NONE;
+float mScaleFactor = -1.0f; // undefined, use haptic level to define scale factor
float mAdaptiveScaleFactor = 1.0f;
public:
-constexpr HapticScale(HapticLevel level, float adaptiveScaleFactor)
- : mLevel(level), mAdaptiveScaleFactor(adaptiveScaleFactor) {}
-constexpr HapticScale(HapticLevel level) : mLevel(level) {}
-constexpr HapticScale() {}
+ explicit HapticScale(HapticLevel level, float scaleFactor, float adaptiveScaleFactor)
+ : mLevel(level), mScaleFactor(scaleFactor), mAdaptiveScaleFactor(adaptiveScaleFactor) {}
+ explicit HapticScale(HapticLevel level) : mLevel(level) {}
+ constexpr HapticScale() {}
-HapticLevel getLevel() const { return mLevel; }
-float getAdaptiveScaleFactor() const { return mAdaptiveScaleFactor; }
+ HapticLevel getLevel() const { return mLevel; }
+ float getScaleFactor() const { return mScaleFactor; }
+ float getAdaptiveScaleFactor() const { return mAdaptiveScaleFactor; }
-bool operator==(const HapticScale& other) const {
- return mLevel == other.mLevel && mAdaptiveScaleFactor == other.mAdaptiveScaleFactor;
-}
+ bool operator==(const HapticScale& other) const {
+ return mLevel == other.mLevel && mScaleFactor == other.mScaleFactor &&
+ mAdaptiveScaleFactor == other.mAdaptiveScaleFactor;
+ }
bool isScaleNone() const {
- return mLevel == HapticLevel::NONE && mAdaptiveScaleFactor == 1.0f;
+ return (mLevel == HapticLevel::NONE || mScaleFactor == 1.0f) && mAdaptiveScaleFactor == 1.0f;
}
-bool isScaleMute() const {
- return mLevel == HapticLevel::MUTE;
+bool isScaleMute() const { return mLevel == HapticLevel::MUTE || mScaleFactor == 0; }
+
+std::string toString() const {
+ std::ostringstream os;
+ os << "HapticScale { level: " << static_cast<int>(mLevel);
+ os << ", scaleFactor: " << mScaleFactor;
+ os << ", adaptiveScaleFactor: " << mAdaptiveScaleFactor;
+ os << "}";
+ return os.str();
}
-static HapticScale mute() {
- return {/*level=*/os::HapticLevel::MUTE};
-}
+static HapticScale mute() { return os::HapticScale(os::HapticLevel::MUTE); }
+
+static HapticScale none() { return os::HapticScale(os::HapticLevel::NONE); }
};
bool isValidHapticScale(HapticScale scale);
diff --git a/libs/vibrator/tests/ExternalVibrationTest.cpp b/libs/vibrator/tests/ExternalVibrationTest.cpp
index 3141380..4133836 100644
--- a/libs/vibrator/tests/ExternalVibrationTest.cpp
+++ b/libs/vibrator/tests/ExternalVibrationTest.cpp
@@ -57,11 +57,14 @@
originalAttrs.usage = AUDIO_USAGE_ASSISTANCE_SONIFICATION;
originalAttrs.source = AUDIO_SOURCE_VOICE_COMMUNICATION;
originalAttrs.flags = AUDIO_FLAG_BYPASS_MUTE;
+
sp<TestVibrationController> vibrationController = new TestVibrationController();
ASSERT_NE(vibrationController, nullptr);
+
sp<os::ExternalVibration> original =
new os::ExternalVibration(uid, pkg, originalAttrs, vibrationController);
ASSERT_NE(original, nullptr);
+
EXPECT_EQ(original->getUid(), uid);
EXPECT_EQ(original->getPackage(), pkg);
EXPECT_EQ(original->getAudioAttributes().content_type, originalAttrs.content_type);
@@ -69,18 +72,22 @@
EXPECT_EQ(original->getAudioAttributes().source, originalAttrs.source);
EXPECT_EQ(original->getAudioAttributes().flags, originalAttrs.flags);
EXPECT_EQ(original->getController(), vibrationController);
+
audio_attributes_t defaultAttrs;
defaultAttrs.content_type = AUDIO_CONTENT_TYPE_UNKNOWN;
defaultAttrs.usage = AUDIO_USAGE_UNKNOWN;
defaultAttrs.source = AUDIO_SOURCE_DEFAULT;
defaultAttrs.flags = AUDIO_FLAG_NONE;
+
sp<os::ExternalVibration> parceled =
new os::ExternalVibration(0, std::string(""), defaultAttrs, nullptr);
ASSERT_NE(parceled, nullptr);
+
Parcel parcel;
original->writeToParcel(&parcel);
parcel.setDataPosition(0);
parceled->readFromParcel(&parcel);
+
EXPECT_EQ(parceled->getUid(), uid);
EXPECT_EQ(parceled->getPackage(), pkg);
EXPECT_EQ(parceled->getAudioAttributes().content_type, originalAttrs.content_type);
@@ -93,12 +100,17 @@
TEST_F(ExternalVibrationTest, TestExternalVibrationScaleToHapticScale) {
os::ExternalVibrationScale externalVibrationScale;
externalVibrationScale.scaleLevel = ScaleLevel::SCALE_HIGH;
+ externalVibrationScale.scaleFactor = 0.5f;
externalVibrationScale.adaptiveHapticsScale = 0.8f;
+
os::HapticScale hapticScale =
os::ExternalVibration::externalVibrationScaleToHapticScale(externalVibrationScale);
- // Check scale factor is forwarded.
+
+ // Check scale factors are forwarded.
EXPECT_EQ(hapticScale.getLevel(), HapticLevel::HIGH);
+ EXPECT_EQ(hapticScale.getScaleFactor(), 0.5f);
EXPECT_EQ(hapticScale.getAdaptiveScaleFactor(), 0.8f);
+
// Check conversion for all levels.
EXPECT_EQ(toHapticLevel(ScaleLevel::SCALE_MUTE), HapticLevel::MUTE);
EXPECT_EQ(toHapticLevel(ScaleLevel::SCALE_VERY_LOW), HapticLevel::VERY_LOW);
diff --git a/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp b/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp
index 3d8dd9c..7adc9c3 100644
--- a/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp
+++ b/libs/vibrator/tests/ExternalVibrationUtilsTest.cpp
@@ -41,7 +41,7 @@
protected:
void scaleBuffer(HapticLevel hapticLevel) {
- scaleBuffer(HapticScale(hapticLevel), 0 /* limit */);
+ scaleBuffer(HapticScale(hapticLevel));
}
void scaleBuffer(HapticLevel hapticLevel, float adaptiveScaleFactor) {
@@ -49,7 +49,11 @@
}
void scaleBuffer(HapticLevel hapticLevel, float adaptiveScaleFactor, float limit) {
- scaleBuffer(HapticScale(hapticLevel, adaptiveScaleFactor), limit);
+ scaleBuffer(HapticScale(hapticLevel, -1 /* scaleFactor */, adaptiveScaleFactor), limit);
+ }
+
+ void scaleBuffer(HapticScale hapticScale) {
+ scaleBuffer(hapticScale, 0 /* limit */);
}
void scaleBuffer(HapticScale hapticScale, float limit) {
@@ -60,11 +64,19 @@
float mBuffer[TEST_BUFFER_LENGTH];
};
-TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestLegacyScaleMute,
- REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLegacyScaleMute,
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+ ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+ float expected[TEST_BUFFER_LENGTH];
+ std::fill(std::begin(expected), std::end(expected), 0);
+
+ scaleBuffer(HapticLevel::MUTE);
+ EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestFixedScaleMute,
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
float expected[TEST_BUFFER_LENGTH];
std::fill(std::begin(expected), std::end(expected), 0);
@@ -73,10 +85,9 @@
}
TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestFixedScaleMute,
- REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+ ExternalVibrationUtilsTest, TestScaleV2Mute,
+ // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
float expected[TEST_BUFFER_LENGTH];
std::fill(std::begin(expected), std::end(expected), 0);
@@ -84,11 +95,19 @@
EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
}
-TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestLegacyScaleNone,
- REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLegacyScaleNone,
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+ ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+ float expected[TEST_BUFFER_LENGTH];
+ std::copy(std::begin(TEST_BUFFER), std::end(TEST_BUFFER), std::begin(expected));
+
+ scaleBuffer(HapticLevel::NONE);
+ EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestFixedScaleNone,
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
float expected[TEST_BUFFER_LENGTH];
std::copy(std::begin(TEST_BUFFER), std::end(TEST_BUFFER), std::begin(expected));
@@ -97,10 +116,9 @@
}
TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestFixedScaleNone,
- REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+ ExternalVibrationUtilsTest, TestScaleV2None,
+ // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
float expected[TEST_BUFFER_LENGTH];
std::copy(std::begin(TEST_BUFFER), std::end(TEST_BUFFER), std::begin(expected));
@@ -108,11 +126,9 @@
EXPECT_FLOATS_NEARLY_EQ(expected, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
}
-TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestLegacyScaleToHapticLevel,
- REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLegacyScaleToHapticLevel,
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+ ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.84f, -0.66f };
scaleBuffer(HapticLevel::VERY_HIGH);
EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
@@ -130,11 +146,9 @@
EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
}
-TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestFixedScaleToHapticLevel,
- REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestFixedScaleToHapticLevel,
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.79f, -0.39f };
scaleBuffer(HapticLevel::VERY_HIGH);
EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
@@ -153,10 +167,52 @@
}
TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestAdaptiveScaleFactorAppliedAfterLegacyScale,
- REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+ ExternalVibrationUtilsTest, TestScaleV2ToHapticLevel,
+ // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+ float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.8f, -0.38f };
+ scaleBuffer(HapticLevel::VERY_HIGH);
+ EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ float expectedHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.63f, -0.27f };
+ scaleBuffer(HapticLevel::HIGH);
+ EXPECT_FLOATS_NEARLY_EQ(expectedHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ float expectedLow[TEST_BUFFER_LENGTH] = { 0.71f, -0.71f, 0.35f, -0.14f };
+ scaleBuffer(HapticLevel::LOW);
+ EXPECT_FLOATS_NEARLY_EQ(expectedLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ float expectedVeryLow[TEST_BUFFER_LENGTH] = { 0.51f, -0.51f, 0.25f, -0.1f };
+ scaleBuffer(HapticLevel::VERY_LOW);
+ EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(
+ ExternalVibrationUtilsTest, TestScaleV2ToScaleFactorIgnoresLevel,
+ // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+ constexpr float adaptiveScaleNone = 1.0f;
+
+ float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 1, -1, 1, -0.55f };
+ scaleBuffer(HapticScale(HapticLevel::LOW, 3.0f /* scaleFactor */, adaptiveScaleNone));
+ EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ float expectedHigh[TEST_BUFFER_LENGTH] = { 1, -1, 0.66f, -0.29f };
+ scaleBuffer(HapticScale(HapticLevel::LOW, 1.5f /* scaleFactor */, adaptiveScaleNone));
+ EXPECT_FLOATS_NEARLY_EQ(expectedHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ float expectedLow[TEST_BUFFER_LENGTH] = { 0.8f, -0.8f, 0.4f, -0.16f };
+ scaleBuffer(HapticScale(HapticLevel::HIGH, 0.8f /* scaleFactor */, adaptiveScaleNone));
+ EXPECT_FLOATS_NEARLY_EQ(expectedLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ float expectedVeryLow[TEST_BUFFER_LENGTH] = { 0.4f, -0.4f, 0.2f, -0.08f };
+ scaleBuffer(HapticScale(HapticLevel::HIGH, 0.4f /* scaleFactor */, adaptiveScaleNone));
+ EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestAdaptiveScaleFactorAppliedAfterLegacyScale,
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+ ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
// Haptic level scale up then adaptive scale down
float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 0.2, -0.2, 0.16f, -0.13f };
scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */);
@@ -178,11 +234,9 @@
EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
}
-TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestAdaptiveScaleFactorAppliedAfterFixedScale,
- REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestAdaptiveScaleFactorAppliedAfterFixedScale,
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
// Haptic level scale up then adaptive scale down
float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 0.2, -0.2, 0.16f, -0.07f };
scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */);
@@ -205,10 +259,33 @@
}
TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestLimitAppliedAfterLegacyScale,
- REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+ ExternalVibrationUtilsTest, TestAdaptiveScaleFactorAppliedAfterScaleV2,
+ // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+ // Haptic level scale up then adaptive scale down
+ float expectedVeryHigh[TEST_BUFFER_LENGTH] = { 0.2, -0.2, 0.15f, -0.07f };
+ scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */);
+ EXPECT_FLOATS_NEARLY_EQ(expectedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ // Haptic level scale up then adaptive scale up
+ float expectedHigh[TEST_BUFFER_LENGTH] = { 1.5f, -1.5f, 0.95f, -0.41f };
+ scaleBuffer(HapticLevel::HIGH, 1.5f /* adaptiveScaleFactor */);
+ EXPECT_FLOATS_NEARLY_EQ(expectedHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ // Haptic level scale down then adaptive scale down
+ float expectedLow[TEST_BUFFER_LENGTH] = { 0.42f, -0.42f, 0.21f, -0.08f };
+ scaleBuffer(HapticLevel::LOW, 0.6f /* adaptiveScaleFactor */);
+ EXPECT_FLOATS_NEARLY_EQ(expectedLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ // Haptic level scale down then adaptive scale up
+ float expectedVeryLow[TEST_BUFFER_LENGTH] = { 1.02f, -1.02f, 0.51f, -0.2f };
+ scaleBuffer(HapticLevel::VERY_LOW, 2 /* adaptiveScaleFactor */);
+ EXPECT_FLOATS_NEARLY_EQ(expectedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
+
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLimitAppliedAfterLegacyScale,
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling),
+ ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
// Scaled = { 0.2, -0.2, 0.16f, -0.13f };
float expectedClippedVeryHigh[TEST_BUFFER_LENGTH] = { 0.15f, -0.15f, 0.15f, -0.13f };
scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */, 0.15f /* limit */);
@@ -220,11 +297,9 @@
EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
}
-TEST_F_WITH_FLAGS(
- ExternalVibrationUtilsTest,
- TestLimitAppliedAfterFixedScale,
- REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling))
-) {
+TEST_F_WITH_FLAGS(ExternalVibrationUtilsTest, TestLimitAppliedAfterFixedScale,
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, fix_audio_coupled_haptics_scaling)),
+ REQUIRES_FLAGS_DISABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
// Scaled = { 0.2, -0.2, 0.16f, -0.13f };
float expectedClippedVeryHigh[TEST_BUFFER_LENGTH] = { 0.15f, -0.15f, 0.15f, -0.07f };
scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */, 0.15f /* limit */);
@@ -235,3 +310,18 @@
scaleBuffer(HapticLevel::VERY_LOW, 2 /* adaptiveScaleFactor */, 0.7f /* limit */);
EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
}
+
+TEST_F_WITH_FLAGS(
+ ExternalVibrationUtilsTest, TestLimitAppliedAfterScaleV2,
+ // Value of fix_audio_coupled_haptics_scaling is not important, should work with either
+ REQUIRES_FLAGS_ENABLED(ACONFIG_FLAG(FLAG_NS, haptics_scale_v2_enabled))) {
+ // Scaled = { 0.2, -0.2, 0.15f, -0.07f };
+ float expectedClippedVeryHigh[TEST_BUFFER_LENGTH] = { 0.15f, -0.15f, 0.15f, -0.07f };
+ scaleBuffer(HapticLevel::VERY_HIGH, 0.2f /* adaptiveScaleFactor */, 0.15f /* limit */);
+ EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryHigh, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+
+ // Scaled = { 1.02f, -1.02f, 0.51f, -0.2f }
+ float expectedClippedVeryLow[TEST_BUFFER_LENGTH] = { 0.7f, -0.7f, 0.51f, -0.2f };
+ scaleBuffer(HapticLevel::VERY_LOW, 2 /* adaptiveScaleFactor */, 0.7f /* limit */);
+ EXPECT_FLOATS_NEARLY_EQ(expectedClippedVeryLow, mBuffer, TEST_BUFFER_LENGTH, TEST_TOLERANCE);
+}
diff --git a/opengl/Android.bp b/opengl/Android.bp
index 4454f36..37dc931 100644
--- a/opengl/Android.bp
+++ b/opengl/Android.bp
@@ -30,6 +30,10 @@
to: "",
srcs: ["include/EGL/**/*.h"],
license: "include/EGL/NOTICE",
+ // eglext.h is not self-contained. Safe to skip C-compat verification
+ // though since upstream also cares about C compatibility, and the header is
+ // auto-generated anyway.
+ skip_verification: true,
}
ndk_headers {
@@ -38,6 +42,10 @@
to: "",
srcs: ["include/GLES/**/*.h"],
license: "include/GLES/NOTICE",
+ // glext.h is not self-contained. Safe to skip C-compat verification
+ // though since upstream also cares about C compatibility, and the header is
+ // auto-generated anyway.
+ skip_verification: true,
}
ndk_headers {
@@ -46,6 +54,10 @@
to: "",
srcs: ["include/GLES2/**/*.h"],
license: "include/GLES2/NOTICE",
+ // gl2ext.h is not self-contained. Safe to skip C-compat verification
+ // though since upstream also cares about C compatibility, and the header is
+ // auto-generated anyway.
+ skip_verification: true,
}
ndk_headers {
diff --git a/opengl/libs/EGL/egl_platform_entries.cpp b/opengl/libs/EGL/egl_platform_entries.cpp
index 37db05c..6e35041 100644
--- a/opengl/libs/EGL/egl_platform_entries.cpp
+++ b/opengl/libs/EGL/egl_platform_entries.cpp
@@ -916,42 +916,72 @@
egl_context_t* const c = get_context(share_list);
share_list = c->context;
}
+
+ bool skip_telemetry = false;
+
+ auto findAttribute = [](const EGLint* attrib_ptr, GLint attribute, GLint* value) {
+ while (attrib_ptr && *attrib_ptr != EGL_NONE) {
+ GLint attr = *attrib_ptr++;
+ GLint val = *attrib_ptr++;
+ if (attr == attribute) {
+ if (value) {
+ *value = val;
+ }
+ return true;
+ }
+ }
+ return false;
+ };
+
+ std::vector<EGLint> replacement_attrib_list;
+ GLint telemetry_value;
+ if (findAttribute(attrib_list, EGL_TELEMETRY_HINT_ANDROID, &telemetry_value)) {
+ skip_telemetry = (telemetry_value == android::GpuStatsInfo::SKIP_TELEMETRY);
+
+ // We need to remove EGL_TELEMETRY_HINT_ANDROID or the underlying drivers will
+ // complain about an unexpected attribute
+ const EGLint* attrib_ptr = attrib_list;
+ while (attrib_ptr && *attrib_ptr != EGL_NONE) {
+ GLint attr = *attrib_ptr++;
+ GLint val = *attrib_ptr++;
+ if (attr != EGL_TELEMETRY_HINT_ANDROID) {
+ replacement_attrib_list.push_back(attr);
+ replacement_attrib_list.push_back(val);
+ }
+ }
+ replacement_attrib_list.push_back(EGL_NONE);
+ attrib_list = replacement_attrib_list.data();
+ }
// b/111083885 - If we are presenting EGL 1.4 interface to apps
// error out on robust access attributes that are invalid
// in EGL 1.4 as the driver may be fine with them but dEQP expects
// tests to fail according to spec.
if (attrib_list && (cnx->driverVersion < EGL_MAKE_VERSION(1, 5, 0))) {
- const EGLint* attrib_ptr = attrib_list;
- while (*attrib_ptr != EGL_NONE) {
- GLint attr = *attrib_ptr++;
- GLint value = *attrib_ptr++;
- if (attr == EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR) {
- // We are GL ES context with EGL 1.4, this is an invalid
- // attribute
- return setError(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
- }
- };
+ if (findAttribute(attrib_list, EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR,
+ nullptr)) {
+ // We are GL ES context with EGL 1.4, this is an invalid attribute
+ return setError(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
+ }
}
EGLContext context =
cnx->egl.eglCreateContext(dp->disp.dpy, config, share_list, attrib_list);
if (context != EGL_NO_CONTEXT) {
// figure out if it's a GLESv1 or GLESv2
int version = egl_connection_t::GLESv1_INDEX;
- if (attrib_list) {
- while (*attrib_list != EGL_NONE) {
- GLint attr = *attrib_list++;
- GLint value = *attrib_list++;
- if (attr == EGL_CONTEXT_CLIENT_VERSION && (value == 2 || value == 3)) {
- version = egl_connection_t::GLESv2_INDEX;
- }
- };
+ GLint version_value;
+ if (findAttribute(attrib_list, EGL_CONTEXT_CLIENT_VERSION, &version_value)) {
+ if (version_value == 2 || version_value == 3) {
+ version = egl_connection_t::GLESv2_INDEX;
+ }
}
if (version == egl_connection_t::GLESv1_INDEX) {
android::GraphicsEnv::getInstance().setTargetStats(
android::GpuStatsInfo::Stats::GLES_1_IN_USE);
}
- android::GraphicsEnv::getInstance().setTargetStats(
- android::GpuStatsInfo::Stats::CREATED_GLES_CONTEXT);
+ if (!skip_telemetry) {
+ android::GraphicsEnv::getInstance().setTargetStats(
+ android::GpuStatsInfo::Stats::CREATED_GLES_CONTEXT);
+ }
egl_context_t* c = new egl_context_t(dpy, context, config, cnx, version);
return c;
}
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 70801dc..cb220ab 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -172,9 +172,8 @@
export_static_lib_headers: [
"libinputdispatcher",
],
- export_include_dirs: [
- ".",
- "include",
+ export_shared_lib_headers: [
+ "libinputflinger_base",
],
}
@@ -185,7 +184,16 @@
cc_library_headers {
name: "libinputflinger_headers",
host_supported: true,
- export_include_dirs: ["include"],
+ export_include_dirs: [
+ "include",
+ ".",
+ ],
+ header_libs: [
+ "libchrome-gestures_headers",
+ ],
+ export_header_lib_headers: [
+ "libchrome-gestures_headers",
+ ],
}
filegroup {
diff --git a/services/inputflinger/TEST_MAPPING b/services/inputflinger/TEST_MAPPING
index 018de5d..af9d2eb 100644
--- a/services/inputflinger/TEST_MAPPING
+++ b/services/inputflinger/TEST_MAPPING
@@ -293,6 +293,9 @@
},
{
"name": "monkey_test"
+ },
+ {
+ "name": "CtsInputRootTestCases"
}
],
"staged-platinum-postsubmit": [
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index faafa50..bcef350 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -693,7 +693,8 @@
*/
std::vector<TouchedWindow> getHoveringWindowsLocked(const TouchState* oldState,
const TouchState& newTouchState,
- const MotionEntry& entry) {
+ const MotionEntry& entry,
+ std::function<void()> dump) {
const int32_t maskedAction = MotionEvent::getActionMasked(entry.action);
if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
@@ -741,6 +742,7 @@
// crashing the device with FATAL.
severity = android::base::LogSeverity::ERROR;
}
+ dump();
LOG(severity) << "Expected ACTION_HOVER_MOVE instead of " << entry.getDescription();
}
touchedWindow.dispatchMode = InputTarget::DispatchMode::AS_IS;
@@ -2683,7 +2685,7 @@
// Check if the wallpaper window should deliver the corresponding event.
slipWallpaperTouch(targetFlags, oldTouchedWindowHandle, newTouchedWindowHandle,
- tempTouchState, entry.deviceId, pointer, targets);
+ tempTouchState, entry, targets);
tempTouchState.removeTouchingPointerFromWindow(entry.deviceId, pointer.id,
oldTouchedWindowHandle);
}
@@ -2710,7 +2712,9 @@
// Update dispatching for hover enter and exit.
{
std::vector<TouchedWindow> hoveringWindows =
- getHoveringWindowsLocked(oldState, tempTouchState, entry);
+ getHoveringWindowsLocked(oldState, tempTouchState, entry,
+ std::bind_front(&InputDispatcher::logDispatchStateLocked,
+ this));
// Hardcode to single hovering pointer for now.
std::bitset<MAX_POINTER_ID + 1> pointerIds;
pointerIds.set(entry.pointerProperties[0].id);
@@ -7100,9 +7104,11 @@
void InputDispatcher::slipWallpaperTouch(ftl::Flags<InputTarget::Flags> targetFlags,
const sp<WindowInfoHandle>& oldWindowHandle,
const sp<WindowInfoHandle>& newWindowHandle,
- TouchState& state, DeviceId deviceId,
- const PointerProperties& pointerProperties,
+ TouchState& state, const MotionEntry& entry,
std::vector<InputTarget>& targets) const {
+ LOG_IF(FATAL, entry.getPointerCount() != 1) << "Entry not eligible for slip: " << entry;
+ const DeviceId deviceId = entry.deviceId;
+ const PointerProperties& pointerProperties = entry.pointerProperties[0];
std::vector<PointerProperties> pointers{pointerProperties};
const bool oldHasWallpaper = oldWindowHandle->getInfo()->inputConfig.test(
gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER);
@@ -7129,7 +7135,7 @@
state.addOrUpdateWindow(newWallpaper, InputTarget::DispatchMode::SLIPPERY_ENTER,
InputTarget::Flags::WINDOW_IS_OBSCURED |
InputTarget::Flags::WINDOW_IS_PARTIALLY_OBSCURED,
- deviceId, pointers);
+ deviceId, pointers, entry.eventTime);
}
}
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 698bdba..87dfd1d 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -709,11 +709,23 @@
sp<InputReporterInterface> mReporter;
+ /**
+ * Slip the wallpaper touch if necessary.
+ *
+ * @param targetFlags the target flags
+ * @param oldWindowHandle the old window that the touch slipped out of
+ * @param newWindowHandle the new window that the touch is slipping into
+ * @param state the current touch state. This will be updated if necessary to reflect the new
+ * windows that are receiving touch.
+ * @param deviceId the device id of the current motion being processed
+ * @param pointerProperties the pointer properties of the current motion being processed
+ * @param targets the current targets to add the walpaper ones to
+ * @param eventTime the new downTime for the wallpaper target
+ */
void slipWallpaperTouch(ftl::Flags<InputTarget::Flags> targetFlags,
const sp<android::gui::WindowInfoHandle>& oldWindowHandle,
const sp<android::gui::WindowInfoHandle>& newWindowHandle,
- TouchState& state, DeviceId deviceId,
- const PointerProperties& pointerProperties,
+ TouchState& state, const MotionEntry& entry,
std::vector<InputTarget>& targets) const REQUIRES(mLock);
void transferWallpaperTouch(ftl::Flags<InputTarget::Flags> oldTargetFlags,
ftl::Flags<InputTarget::Flags> newTargetFlags,
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 9d4bb3d..5a70dd5 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -47,7 +47,7 @@
const sp<android::gui::WindowInfoHandle>& windowHandle,
InputTarget::DispatchMode dispatchMode, ftl::Flags<InputTarget::Flags> targetFlags,
DeviceId deviceId, const std::vector<PointerProperties>& touchingPointers,
- std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
+ std::optional<nsecs_t> firstDownTimeInTarget);
void addHoveringPointerToWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
DeviceId deviceId, const PointerProperties& pointer);
void removeHoveringPointer(DeviceId deviceId, int32_t pointerId);
diff --git a/services/inputflinger/dispatcher/trace/InputTracer.h b/services/inputflinger/dispatcher/trace/InputTracer.h
index cb525a4..96e619c 100644
--- a/services/inputflinger/dispatcher/trace/InputTracer.h
+++ b/services/inputflinger/dispatcher/trace/InputTracer.h
@@ -65,10 +65,10 @@
void onEventProcessingComplete(nsecs_t processingTimestamp);
InputTracer& tracer;
- std::vector<const TracedEvent> events;
+ std::vector<TracedEvent> events;
bool isEventProcessingComplete{false};
// A queue to hold dispatch args from being traced until event processing is complete.
- std::vector<const WindowDispatchArgs> pendingDispatchArgs;
+ std::vector<WindowDispatchArgs> pendingDispatchArgs;
// The metadata should not be modified after event processing is complete.
TracedEventMetadata metadata{};
};
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 42a03c1..76aa6eb 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -227,6 +227,9 @@
// True to enable tap dragging on touchpads.
bool touchpadTapDraggingEnabled;
+ // True if hardware state update notifications should be sent to the policy.
+ bool shouldNotifyTouchpadHardwareState;
+
// True to enable a zone on the right-hand side of touchpads where clicks will be turned into
// context (a.k.a. "right") clicks.
bool touchpadRightClickZoneEnabled;
@@ -268,6 +271,7 @@
touchpadNaturalScrollingEnabled(true),
touchpadTapToClickEnabled(true),
touchpadTapDraggingEnabled(false),
+ shouldNotifyTouchpadHardwareState(false),
touchpadRightClickZoneEnabled(false),
stylusButtonMotionEventsEnabled(true),
stylusPointerIconEnabled(false) {}
diff --git a/services/inputflinger/include/TouchpadHardwareState.h b/services/inputflinger/include/TouchpadHardwareState.h
new file mode 100644
index 0000000..a8dd44c
--- /dev/null
+++ b/services/inputflinger/include/TouchpadHardwareState.h
@@ -0,0 +1,32 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <include/gestures.h>
+#include <vector>
+
+namespace android {
+
+// A Gestures library HardwareState struct (from libchrome-gestures), but bundled
+// with a vector to contain its FingerStates, so you don't have to worry about where
+// that memory is allocated.
+struct SelfContainedHardwareState {
+ HardwareState state;
+ std::vector<FingerState> fingers;
+};
+
+} // namespace android
diff --git a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
index 5c5fd3f..588dc0c 100644
--- a/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchpadInputMapper.cpp
@@ -372,6 +372,7 @@
.setBoolValues({config.touchpadTapDraggingEnabled});
mPropertyProvider.getProperty("Button Right Click Zone Enable")
.setBoolValues({config.touchpadRightClickZoneEnabled});
+ mTouchpadHardwareStateNotificationsEnabled = config.shouldNotifyTouchpadHardwareState;
}
std::list<NotifyArgs> out;
if ((!changes.any() && config.pointerCaptureRequest.isEnable()) ||
@@ -421,6 +422,11 @@
}
std::optional<SelfContainedHardwareState> state = mStateConverter.processRawEvent(rawEvent);
if (state) {
+ if (mTouchpadHardwareStateNotificationsEnabled) {
+ // TODO(b/286551975): Notify policy of the touchpad hardware state.
+ LOG(DEBUG) << "Notify touchpad hardware state here!";
+ }
+
updatePalmDetectionMetrics();
return sendHardwareState(rawEvent.when, rawEvent.readTime, *state);
} else {
diff --git a/services/inputflinger/reader/mapper/TouchpadInputMapper.h b/services/inputflinger/reader/mapper/TouchpadInputMapper.h
index 8baa63e..4856fe0 100644
--- a/services/inputflinger/reader/mapper/TouchpadInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchpadInputMapper.h
@@ -112,6 +112,10 @@
std::optional<ui::LogicalDisplayId> mDisplayId;
nsecs_t mGestureStartTime{0};
+
+ // True if hardware state update notifications is available for usage based on its feature flag
+ // and settings value.
+ bool mTouchpadHardwareStateNotificationsEnabled = false;
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h b/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h
index 07e62c6..66d62f8 100644
--- a/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h
+++ b/services/inputflinger/reader/mapper/gestures/HardwareStateConverter.h
@@ -26,18 +26,12 @@
#include "accumulator/CursorButtonAccumulator.h"
#include "accumulator/MultiTouchMotionAccumulator.h"
#include "accumulator/TouchButtonAccumulator.h"
+#include "include/TouchpadHardwareState.h"
#include "include/gestures.h"
namespace android {
-// A HardwareState struct, but bundled with a vector to contain its FingerStates, so you don't have
-// to worry about where that memory is allocated.
-struct SelfContainedHardwareState {
- HardwareState state;
- std::vector<FingerState> fingers;
-};
-
// Converts RawEvents into the HardwareState structs used by the gestures library.
class HardwareStateConverter {
public:
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index d418a9b..c2f174f 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -5711,6 +5711,273 @@
}
/**
+ * Three windows:
+ * 1) A window on the left, with flag dup_to_wallpaper
+ * 2) A window on the right, with flag slippery
+ * 3) A wallpaper window under the left window
+ * When touch slips from right window to left, the wallpaper should receive a similar slippery
+ * enter event. Later on, when another device becomes active, the wallpaper should receive
+ * consistent streams from the new device, and also from the old device.
+ * This test attempts to reproduce a crash in the dispatcher where the wallpaper target's downTime
+ * was not getting set during slippery entrance.
+ */
+TEST_F(InputDispatcherTest, WallpaperWindowWhenSlipperyAndMultiWindowMultiTouch) {
+ SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, true);
+ std::shared_ptr<FakeApplicationHandle> application1 = std::make_shared<FakeApplicationHandle>();
+ std::shared_ptr<FakeApplicationHandle> application2 = std::make_shared<FakeApplicationHandle>();
+ std::shared_ptr<FakeApplicationHandle> application3 = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> wallpaper =
+ sp<FakeWindowHandle>::make(application1, mDispatcher, "wallpaper",
+ ui::LogicalDisplayId::DEFAULT);
+ wallpaper->setIsWallpaper(true);
+ wallpaper->setPreventSplitting(true);
+ wallpaper->setTouchable(false);
+
+ sp<FakeWindowHandle> leftWindow = sp<FakeWindowHandle>::make(application2, mDispatcher, "Left",
+ ui::LogicalDisplayId::DEFAULT);
+ leftWindow->setTouchableRegion(Region{{0, 0, 100, 100}});
+ leftWindow->setDupTouchToWallpaper(true);
+
+ sp<FakeWindowHandle> rightWindow =
+ sp<FakeWindowHandle>::make(application3, mDispatcher, "Right",
+ ui::LogicalDisplayId::DEFAULT);
+ rightWindow->setTouchableRegion(Region{{100, 0, 200, 100}});
+ rightWindow->setSlippery(true);
+ rightWindow->setWatchOutsideTouch(true);
+ rightWindow->setTrustedOverlay(true);
+
+ mDispatcher->onWindowInfosChanged(
+ {{*rightWindow->getInfo(), *leftWindow->getInfo(), *wallpaper->getInfo()}, {}, 0, 0});
+
+ const DeviceId deviceA = 3;
+ const DeviceId deviceB = 9;
+
+ // First finger from device A into right window
+ NotifyMotionArgs deviceADownArgs =
+ MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(150).y(50))
+ .deviceId(deviceA)
+ .build();
+
+ mDispatcher->notifyMotion(deviceADownArgs);
+ rightWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+ // Move the finger of device A from right window into left window. It should slip.
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(80).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+
+ leftWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+ rightWindow->consumeMotionEvent(WithMotionAction(ACTION_CANCEL));
+ wallpaper->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+ // Finger from device B down into left window
+ NotifyMotionArgs deviceBDownArgs =
+ MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(40))
+ .deviceId(deviceB)
+ .build();
+ mDispatcher->notifyMotion(deviceBDownArgs);
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+
+ rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_OUTSIDE)));
+
+ // Move finger from device B, still keeping it in the left window
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+ .deviceId(deviceB)
+ .downTime(deviceBDownArgs.downTime)
+ .build());
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+
+ // Lift the finger from device B
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+ .deviceId(deviceB)
+ .downTime(deviceBDownArgs.downTime)
+ .build());
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+
+ // Move the finger of device A, keeping it in the left window
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_MOVE)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_MOVE)));
+
+ // Second finger down from device A, into the right window. It should be split into:
+ // MOVE for the left window (due to existing implementation) + a DOWN into the right window
+ // Wallpaper will not receive this new pointer, and it will only get the MOVE event.
+ mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+ auto firstFingerMoveFromDeviceA = AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_MOVE),
+ WithPointerCount(1), WithPointerId(0, 0));
+ leftWindow->consumeMotionEvent(firstFingerMoveFromDeviceA);
+ wallpaper->consumeMotionEvent(firstFingerMoveFromDeviceA);
+ rightWindow->consumeMotionEvent(
+ AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_DOWN), WithPointerId(0, 1)));
+
+ // Lift up the second finger.
+ mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+
+ rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+ leftWindow->consumeMotionEvent(firstFingerMoveFromDeviceA);
+ wallpaper->consumeMotionEvent(firstFingerMoveFromDeviceA);
+
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+ rightWindow->assertNoEvents();
+}
+
+/**
+ * Same test as above, but with enable_multi_device_same_window_stream flag set to false.
+ */
+TEST_F(InputDispatcherTest, WallpaperWindowWhenSlipperyAndMultiWindowMultiTouch_legacy) {
+ SCOPED_FLAG_OVERRIDE(enable_multi_device_same_window_stream, false);
+ std::shared_ptr<FakeApplicationHandle> application1 = std::make_shared<FakeApplicationHandle>();
+ std::shared_ptr<FakeApplicationHandle> application2 = std::make_shared<FakeApplicationHandle>();
+ std::shared_ptr<FakeApplicationHandle> application3 = std::make_shared<FakeApplicationHandle>();
+ sp<FakeWindowHandle> wallpaper =
+ sp<FakeWindowHandle>::make(application1, mDispatcher, "wallpaper",
+ ui::LogicalDisplayId::DEFAULT);
+ wallpaper->setIsWallpaper(true);
+ wallpaper->setPreventSplitting(true);
+ wallpaper->setTouchable(false);
+
+ sp<FakeWindowHandle> leftWindow = sp<FakeWindowHandle>::make(application2, mDispatcher, "Left",
+ ui::LogicalDisplayId::DEFAULT);
+ leftWindow->setTouchableRegion(Region{{0, 0, 100, 100}});
+ leftWindow->setDupTouchToWallpaper(true);
+
+ sp<FakeWindowHandle> rightWindow =
+ sp<FakeWindowHandle>::make(application3, mDispatcher, "Right",
+ ui::LogicalDisplayId::DEFAULT);
+ rightWindow->setTouchableRegion(Region{{100, 0, 200, 100}});
+ rightWindow->setSlippery(true);
+ rightWindow->setWatchOutsideTouch(true);
+ rightWindow->setTrustedOverlay(true);
+
+ mDispatcher->onWindowInfosChanged(
+ {{*rightWindow->getInfo(), *leftWindow->getInfo(), *wallpaper->getInfo()}, {}, 0, 0});
+
+ const DeviceId deviceA = 3;
+ const DeviceId deviceB = 9;
+
+ // First finger from device A into right window
+ NotifyMotionArgs deviceADownArgs =
+ MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(150).y(50))
+ .deviceId(deviceA)
+ .build();
+
+ mDispatcher->notifyMotion(deviceADownArgs);
+ rightWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+ // Move the finger of device A from right window into left window. It should slip.
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(80).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+
+ leftWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+ rightWindow->consumeMotionEvent(WithMotionAction(ACTION_CANCEL));
+ wallpaper->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+ // Finger from device B down into left window
+ NotifyMotionArgs deviceBDownArgs =
+ MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(40))
+ .deviceId(deviceB)
+ .build();
+ mDispatcher->notifyMotion(deviceBDownArgs);
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_CANCEL)));
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_CANCEL)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_DOWN)));
+
+ rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_OUTSIDE)));
+
+ // Move finger from device B, still keeping it in the left window
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+ .deviceId(deviceB)
+ .downTime(deviceBDownArgs.downTime)
+ .build());
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_MOVE)));
+
+ // Lift the finger from device B
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(50))
+ .deviceId(deviceB)
+ .downTime(deviceBDownArgs.downTime)
+ .build());
+ leftWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+ wallpaper->consumeMotionEvent(AllOf(WithDeviceId(deviceB), WithMotionAction(ACTION_UP)));
+
+ // Move the finger of device A, keeping it in the left window
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+ // This device was already canceled, so MOVE events will not be arriving to the windows from it.
+
+ // Second finger down from device A, into the right window. It should be split into:
+ // MOVE for the left window (due to existing implementation) + a DOWN into the right window
+ // Wallpaper will not receive this new pointer, and it will only get the MOVE event.
+ mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+ rightWindow->consumeMotionEvent(
+ AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_DOWN), WithPointerId(0, 1)));
+
+ // Lift up the second finger.
+ mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .pointer(PointerBuilder(1, ToolType::FINGER).x(140).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+
+ rightWindow->consumeMotionEvent(AllOf(WithDeviceId(deviceA), WithMotionAction(ACTION_UP)));
+
+ mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN)
+ .pointer(PointerBuilder(0, ToolType::FINGER).x(70).y(50))
+ .deviceId(deviceA)
+ .downTime(deviceADownArgs.downTime)
+ .build());
+ rightWindow->assertNoEvents();
+}
+
+/**
* Two windows: left and right. The left window has PREVENT_SPLITTING input config. Device A sends a
* down event to the right window. Device B sends a down event to the left window, and then a
* POINTER_DOWN event to the right window. However, since the left window prevents splitting, the
diff --git a/services/sensorservice/SensorDirectConnection.cpp b/services/sensorservice/SensorDirectConnection.cpp
index 555b80a..33724a9 100644
--- a/services/sensorservice/SensorDirectConnection.cpp
+++ b/services/sensorservice/SensorDirectConnection.cpp
@@ -26,12 +26,17 @@
using util::ProtoOutputStream;
-SensorService::SensorDirectConnection::SensorDirectConnection(const sp<SensorService>& service,
- uid_t uid, const sensors_direct_mem_t *mem, int32_t halChannelHandle,
- const String16& opPackageName, int deviceId)
- : mService(service), mUid(uid), mMem(*mem),
+SensorService::SensorDirectConnection::SensorDirectConnection(
+ const sp<SensorService>& service, uid_t uid, pid_t pid, const sensors_direct_mem_t* mem,
+ int32_t halChannelHandle, const String16& opPackageName, int deviceId)
+ : mService(service),
+ mUid(uid),
+ mPid(pid),
+ mMem(*mem),
mHalChannelHandle(halChannelHandle),
- mOpPackageName(opPackageName), mDeviceId(deviceId), mDestroyed(false) {
+ mOpPackageName(opPackageName),
+ mDeviceId(deviceId),
+ mDestroyed(false) {
mUserId = multiuser_get_user_id(mUid);
ALOGD_IF(DEBUG_CONNECTIONS, "Created SensorDirectConnection");
}
@@ -62,10 +67,21 @@
void SensorService::SensorDirectConnection::dump(String8& result) const {
Mutex::Autolock _l(mConnectionLock);
- result.appendFormat("\tPackage %s, HAL channel handle %d, total sensor activated %zu\n",
- String8(mOpPackageName).c_str(), getHalChannelHandle(), mActivated.size());
- for (auto &i : mActivated) {
- result.appendFormat("\t\tSensor %#08x, rate %d\n", i.first, i.second);
+ result.appendFormat("\t%s | HAL channel handle %d | uid %d | pid %d\n",
+ String8(mOpPackageName).c_str(), getHalChannelHandle(), mUid, mPid);
+ result.appendFormat("\tActivated sensor count: %zu\n", mActivated.size());
+ dumpSensorInfoWithLock(result, mActivated);
+
+ result.appendFormat("\tBackup sensor (opened but UID idle) count: %zu\n",
+ mActivatedBackup.size());
+ dumpSensorInfoWithLock(result, mActivatedBackup);
+}
+
+void SensorService::SensorDirectConnection::dumpSensorInfoWithLock(
+ String8& result, std::unordered_map<int, int> sensors) const {
+ for (auto& i : sensors) {
+ result.appendFormat("\t\t%s 0x%08x | rate %d\n", mService->getSensorName(i.first).c_str(),
+ i.first, i.second);
}
}
diff --git a/services/sensorservice/SensorDirectConnection.h b/services/sensorservice/SensorDirectConnection.h
index bfaf811..9f21731 100644
--- a/services/sensorservice/SensorDirectConnection.h
+++ b/services/sensorservice/SensorDirectConnection.h
@@ -17,9 +17,10 @@
#ifndef ANDROID_SENSOR_DIRECT_CONNECTION_H
#define ANDROID_SENSOR_DIRECT_CONNECTION_H
-#include <optional>
+#include <android-base/thread_annotations.h>
#include <stdint.h>
#include <sys/types.h>
+#include <optional>
#include <binder/BinderService.h>
@@ -37,15 +38,15 @@
class SensorService::SensorDirectConnection: public BnSensorEventConnection {
public:
- SensorDirectConnection(const sp<SensorService>& service, uid_t uid,
- const sensors_direct_mem_t *mem, int32_t halChannelHandle,
- const String16& opPackageName, int deviceId);
+ SensorDirectConnection(const sp<SensorService>& service, uid_t uid, pid_t pid,
+ const sensors_direct_mem_t* mem, int32_t halChannelHandle,
+ const String16& opPackageName, int deviceId);
void dump(String8& result) const;
void dump(util::ProtoOutputStream* proto) const;
uid_t getUid() const { return mUid; }
const String16& getOpPackageName() const { return mOpPackageName; }
int32_t getHalChannelHandle() const;
- bool isEquivalent(const sensors_direct_mem_t *mem) const;
+ bool isEquivalent(const sensors_direct_mem_t* mem) const;
// Invoked when access to sensors for this connection has changed, e.g. lost or
// regained due to changes in the sensor restricted/privacy mode or the
@@ -94,8 +95,13 @@
// Recover sensor requests previously capped by capRates().
void uncapRates();
+ // Dumps a set of sensor infos.
+ void dumpSensorInfoWithLock(String8& result, std::unordered_map<int, int> sensors) const
+ EXCLUSIVE_LOCKS_REQUIRED(mConnectionLock);
+
const sp<SensorService> mService;
const uid_t mUid;
+ const pid_t mPid;
const sensors_direct_mem_t mMem;
const int32_t mHalChannelHandle;
const String16 mOpPackageName;
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
index 3446f58..130c112 100644
--- a/services/sensorservice/SensorEventConnection.cpp
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -90,15 +90,14 @@
result.append("NORMAL\n");
}
result.appendFormat("\t %s | WakeLockRefCount %d | uid %d | cache size %d | "
- "max cache size %d\n", mPackageName.c_str(), mWakeLockRefCount, mUid, mCacheSize,
- mMaxCacheSize);
+ "max cache size %d | has sensor access: %s\n",
+ mPackageName.c_str(), mWakeLockRefCount, mUid, mCacheSize, mMaxCacheSize,
+ hasSensorAccess() ? "true" : "false");
for (auto& it : mSensorInfo) {
const FlushInfo& flushInfo = it.second;
- result.appendFormat("\t %s 0x%08x | status: %s | pending flush events %d \n",
- mService->getSensorName(it.first).c_str(),
- it.first,
- flushInfo.mFirstFlushPending ? "First flush pending" :
- "active",
+ result.appendFormat("\t %s 0x%08x | first flush pending: %s | pending flush events %d \n",
+ mService->getSensorName(it.first).c_str(), it.first,
+ flushInfo.mFirstFlushPending ? "true" : "false",
flushInfo.mPendingFlushEventsToSend);
}
#if DEBUG_CONNECTIONS
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 31b7f88..3895ffe 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -682,14 +682,14 @@
mSensorPrivacyPolicy->isSensorPrivacyEnabled() ? "enabled" : "disabled");
const auto& activeConnections = connLock.getActiveConnections();
- result.appendFormat("%zd active connections\n", activeConnections.size());
+ result.appendFormat("%zd open event connections\n", activeConnections.size());
for (size_t i=0 ; i < activeConnections.size() ; i++) {
result.appendFormat("Connection Number: %zu \n", i);
activeConnections[i]->dump(result);
}
const auto& directConnections = connLock.getDirectConnections();
- result.appendFormat("%zd direct connections\n", directConnections.size());
+ result.appendFormat("%zd open direct connections\n", directConnections.size());
for (size_t i = 0 ; i < directConnections.size() ; i++) {
result.appendFormat("Direct connection %zu:\n", i);
directConnections[i]->dump(result);
@@ -1729,7 +1729,10 @@
ALOGE("SensorDevice::registerDirectChannel returns %d", channelHandle);
} else {
mem.handle = clone;
- conn = new SensorDirectConnection(this, uid, &mem, channelHandle, opPackageName, deviceId);
+ IPCThreadState* thread = IPCThreadState::self();
+ pid_t pid = (thread != nullptr) ? thread->getCallingPid() : -1;
+ conn = new SensorDirectConnection(this, uid, pid, &mem, channelHandle, opPackageName,
+ deviceId);
}
if (conn == nullptr) {
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index b826466..b4ac9ba 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -48,6 +48,7 @@
"libtonemap",
"libaidlcommonsupport",
"libprocessgroup",
+ "libprocessgroup_util",
"libcgrouprc",
"libjsoncpp",
"libcgrouprc_format",
@@ -148,6 +149,7 @@
"tests/CompositionEngineTest.cpp",
"tests/DisplayColorProfileTest.cpp",
"tests/DisplayTest.cpp",
+ "tests/HwcAsyncWorkerTest.cpp",
"tests/HwcBufferCacheTest.cpp",
"tests/MockHWC2.cpp",
"tests/MockHWComposer.cpp",
diff --git a/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp b/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp
index 6086f0b..91385b4 100644
--- a/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/HwcAsyncWorker.cpp
@@ -24,6 +24,7 @@
#include <android-base/thread_annotations.h>
#include <cutils/sched_policy.h>
+#include <ftl/fake_guard.h>
namespace android::compositionengine::impl {
@@ -60,7 +61,7 @@
std::unique_lock<std::mutex> lock(mMutex);
android::base::ScopedLockAssertion assumeLock(mMutex);
while (!mDone) {
- mCv.wait(lock);
+ mCv.wait(lock, [this]() FTL_FAKE_GUARD(mMutex) { return mTaskRequested || mDone; });
if (mTaskRequested && mTask.valid()) {
mTask();
mTaskRequested = false;
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 64cded8..2d8f98f 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -1101,10 +1101,10 @@
}
ftl::Future<std::monostate> Output::presentFrameAndReleaseLayersAsync(bool flushEvenWhenDisabled) {
- return ftl::Future<bool>(std::move(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() {
+ return ftl::Future<bool>(mHwComposerAsyncWorker->send([this, flushEvenWhenDisabled]() {
presentFrameAndReleaseLayers(flushEvenWhenDisabled);
return true;
- })))
+ }))
.then([](bool) { return std::monostate{}; });
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/HwcAsyncWorkerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/HwcAsyncWorkerTest.cpp
new file mode 100644
index 0000000..dd04df6
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/HwcAsyncWorkerTest.cpp
@@ -0,0 +1,71 @@
+/*
+ * Copyright 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <future>
+
+#include <compositionengine/impl/HwcAsyncWorker.h>
+#include <gtest/gtest.h>
+
+namespace android::compositionengine {
+namespace {
+
+using namespace std::chrono_literals;
+
+// For the edge case tests below, how much real time should be spent trying to reproduce edge cases
+// problems in a loop.
+//
+// Larger values mean problems are more likely to be detected, at the cost of making the unit test
+// run slower.
+//
+// As we expect the tests to be run continuously, even a short loop will eventually catch
+// problems, though not necessarily from changes in the same build that introduce them.
+constexpr auto kWallTimeForEdgeCaseTests = 5ms;
+
+TEST(HwcAsyncWorker, continuousTasksEdgeCase) {
+ // Ensures that a single worker that is given multiple tasks in short succession will run them.
+
+ impl::HwcAsyncWorker worker;
+ const auto endTime = std::chrono::steady_clock::now() + kWallTimeForEdgeCaseTests;
+ while (std::chrono::steady_clock::now() < endTime) {
+ auto f1 = worker.send([] { return false; });
+ EXPECT_FALSE(f1.get());
+ auto f2 = worker.send([] { return true; });
+ EXPECT_TRUE(f2.get());
+ }
+}
+
+TEST(HwcAsyncWorker, constructAndDestroyEdgeCase) {
+ // Ensures that newly created HwcAsyncWorkers can be immediately destroyed.
+
+ const auto endTime = std::chrono::steady_clock::now() + kWallTimeForEdgeCaseTests;
+ while (std::chrono::steady_clock::now() < endTime) {
+ impl::HwcAsyncWorker worker;
+ }
+}
+
+TEST(HwcAsyncWorker, newlyCreatedRunsTasksEdgeCase) {
+ // Ensures that newly created HwcAsyncWorkers will run a task if given one immediately.
+
+ const auto endTime = std::chrono::steady_clock::now() + kWallTimeForEdgeCaseTests;
+ while (std::chrono::steady_clock::now() < endTime) {
+ impl::HwcAsyncWorker worker;
+ auto f = worker.send([] { return true; });
+ f.get();
+ }
+}
+
+} // namespace
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/Display/DisplayModeController.cpp b/services/surfaceflinger/Display/DisplayModeController.cpp
index c43d585..0e9218c 100644
--- a/services/surfaceflinger/Display/DisplayModeController.cpp
+++ b/services/surfaceflinger/Display/DisplayModeController.cpp
@@ -22,7 +22,9 @@
#include "Display/DisplaySnapshot.h"
#include "DisplayHardware/HWComposer.h"
+#include <android-base/properties.h>
#include <common/FlagManager.h>
+#include <common/trace.h>
#include <ftl/concat.h>
#include <ftl/expected.h>
#include <log/log.h>
@@ -237,4 +239,63 @@
}
}
+void DisplayModeController::updateKernelIdleTimer(PhysicalDisplayId displayId) {
+ std::lock_guard lock(mDisplayLock);
+ const auto& displayPtr = FTL_TRY(mDisplays.get(displayId).ok_or(ftl::Unit())).get();
+
+ const auto controllerOpt = displayPtr->selectorPtr->kernelIdleTimerController();
+ if (!controllerOpt) return;
+
+ using KernelIdleTimerAction = scheduler::RefreshRateSelector::KernelIdleTimerAction;
+
+ switch (displayPtr->selectorPtr->getIdleTimerAction()) {
+ case KernelIdleTimerAction::TurnOff:
+ if (displayPtr->isKernelIdleTimerEnabled) {
+ SFTRACE_INT("KernelIdleTimer", 0);
+ updateKernelIdleTimer(displayId, std::chrono::milliseconds::zero(), *controllerOpt);
+ displayPtr->isKernelIdleTimerEnabled = false;
+ }
+ break;
+ case KernelIdleTimerAction::TurnOn:
+ if (!displayPtr->isKernelIdleTimerEnabled) {
+ SFTRACE_INT("KernelIdleTimer", 1);
+ const auto timeout = displayPtr->selectorPtr->getIdleTimerTimeout();
+ updateKernelIdleTimer(displayId, timeout, *controllerOpt);
+ displayPtr->isKernelIdleTimerEnabled = true;
+ }
+ break;
+ }
+}
+
+void DisplayModeController::updateKernelIdleTimer(PhysicalDisplayId displayId,
+ std::chrono::milliseconds timeout,
+ KernelIdleTimerController controller) {
+ switch (controller) {
+ case KernelIdleTimerController::HwcApi:
+ mComposerPtr->setIdleTimerEnabled(displayId, timeout);
+ break;
+
+ case KernelIdleTimerController::Sysprop:
+ using namespace std::string_literals;
+ base::SetProperty("graphics.display.kernel_idle_timer.enabled"s,
+ timeout > std::chrono::milliseconds::zero() ? "true"s : "false"s);
+ break;
+ }
+}
+
+auto DisplayModeController::getKernelIdleTimerState(PhysicalDisplayId displayId) const
+ -> KernelIdleTimerState {
+ std::lock_guard lock(mDisplayLock);
+ const auto& displayPtr =
+ FTL_EXPECT(mDisplays.get(displayId).ok_or(KernelIdleTimerState())).get();
+
+ const auto desiredModeIdOpt =
+ (std::scoped_lock(displayPtr->desiredModeLock), displayPtr->desiredModeOpt)
+ .transform([](const display::DisplayModeRequest& request) {
+ return request.mode.modePtr->getId();
+ });
+
+ return {desiredModeIdOpt, displayPtr->isKernelIdleTimerEnabled};
+}
+
} // namespace android::display
diff --git a/services/surfaceflinger/Display/DisplayModeController.h b/services/surfaceflinger/Display/DisplayModeController.h
index 258b04b..9ec603d 100644
--- a/services/surfaceflinger/Display/DisplayModeController.h
+++ b/services/surfaceflinger/Display/DisplayModeController.h
@@ -97,6 +97,17 @@
void setActiveMode(PhysicalDisplayId, DisplayModeId, Fps vsyncRate, Fps renderFps)
EXCLUDES(mDisplayLock);
+ void updateKernelIdleTimer(PhysicalDisplayId) REQUIRES(kMainThreadContext)
+ EXCLUDES(mDisplayLock);
+
+ struct KernelIdleTimerState {
+ std::optional<DisplayModeId> desiredModeIdOpt = std::nullopt;
+ bool isEnabled = false;
+ };
+
+ KernelIdleTimerState getKernelIdleTimerState(PhysicalDisplayId) const
+ REQUIRES(kMainThreadContext) EXCLUDES(mDisplayLock);
+
private:
struct Display {
template <size_t N>
@@ -121,6 +132,8 @@
DisplayModeRequestOpt pendingModeOpt GUARDED_BY(kMainThreadContext);
bool isModeSetPending GUARDED_BY(kMainThreadContext) = false;
+
+ bool isKernelIdleTimerEnabled GUARDED_BY(kMainThreadContext) = false;
};
using DisplayPtr = std::unique_ptr<Display>;
@@ -128,6 +141,10 @@
void setActiveModeLocked(PhysicalDisplayId, DisplayModeId, Fps vsyncRate, Fps renderFps)
REQUIRES(mDisplayLock);
+ using KernelIdleTimerController = scheduler::RefreshRateSelector::KernelIdleTimerController;
+ void updateKernelIdleTimer(PhysicalDisplayId, std::chrono::milliseconds timeout,
+ KernelIdleTimerController) REQUIRES(mDisplayLock);
+
// Set once when initializing the DisplayModeController, which the HWComposer must outlive.
HWComposer* mComposerPtr = nullptr;
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 75b07a8..402a3d2 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -201,19 +201,6 @@
return mPowerMode != hal::PowerMode::OFF;
}
-nsecs_t DisplayDevice::getVsyncPeriodFromHWC() const {
- const auto physicalId = getPhysicalId();
- if (!mHwComposer.isConnected(physicalId)) {
- return 0;
- }
-
- if (const auto vsyncPeriodOpt = mHwComposer.getDisplayVsyncPeriod(physicalId).value_opt()) {
- return *vsyncPeriodOpt;
- }
-
- return refreshRateSelector().getActiveMode().modePtr->getVsyncRate().getPeriodNsecs();
-}
-
ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
return mCompositionDisplay->getState().dataspace;
}
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 1b8a3a8..3e3f558 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -203,8 +203,6 @@
void updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio);
bool isHdrSdrRatioOverlayEnabled() const { return mHdrSdrRatioOverlay != nullptr; }
- nsecs_t getVsyncPeriodFromHWC() const;
-
Fps getAdjustedRefreshRate() const { return mAdjustedRefreshRate; }
// Round the requested refresh rate to match a divisor of the pacesetter
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
index d50a0bc..0eced73 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
@@ -44,6 +44,7 @@
using aidl::android::hardware::graphics::composer3::BnComposerCallback;
using aidl::android::hardware::graphics::composer3::Capability;
using aidl::android::hardware::graphics::composer3::ClientTargetPropertyWithBrightness;
+using aidl::android::hardware::graphics::composer3::Lut;
using aidl::android::hardware::graphics::composer3::PowerMode;
using aidl::android::hardware::graphics::composer3::VirtualDisplay;
@@ -1539,6 +1540,18 @@
return error;
}
+Error AidlComposer::getDisplayLuts(Display display, std::vector<Lut>* outLuts) {
+ Error error = Error::NONE;
+ mMutex.lock_shared();
+ if (auto reader = getReader(display)) {
+ *outLuts = reader->get().takeDisplayLuts(translate<int64_t>(display));
+ } else {
+ error = Error::BAD_DISPLAY;
+ }
+ mMutex.unlock_shared();
+ return error;
+}
+
Error AidlComposer::setLayerBrightness(Display display, Layer layer, float brightness) {
Error error = Error::NONE;
mMutex.lock_shared();
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.h b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
index ea0e53a..3669d4c 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
@@ -244,6 +244,9 @@
Error setRefreshRateChangedCallbackDebugEnabled(Display, bool) override;
Error notifyExpectedPresent(Display, nsecs_t expectedPresentTime,
int32_t frameIntervalNs) override;
+ Error getDisplayLuts(
+ Display display,
+ std::vector<aidl::android::hardware::graphics::composer3::Lut>* outLuts) override;
private:
// Many public functions above simply write a command into the command
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index bc067a0..888dc08 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -41,6 +41,7 @@
#include <aidl/android/hardware/graphics/composer3/DisplayCapability.h>
#include <aidl/android/hardware/graphics/composer3/DisplayConfiguration.h>
#include <aidl/android/hardware/graphics/composer3/IComposerCallback.h>
+#include <aidl/android/hardware/graphics/composer3/Lut.h>
#include <aidl/android/hardware/graphics/composer3/OverlayProperties.h>
#include <aidl/android/hardware/graphics/common/Transform.h>
@@ -303,6 +304,7 @@
virtual Error setRefreshRateChangedCallbackDebugEnabled(Display, bool) = 0;
virtual Error notifyExpectedPresent(Display, nsecs_t expectedPresentTime,
int32_t frameIntervalNs) = 0;
+ virtual Error getDisplayLuts(Display display, std::vector<V3_0::Lut>* outLuts) = 0;
};
} // namespace Hwc2
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index c77cdd4..748765a 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -31,10 +31,11 @@
#include <utils/String8.h>
#include <log/log.h>
-#include <hardware/hardware.h>
+#include <com_android_graphics_libgui_flags.h>
#include <gui/BufferItem.h>
#include <gui/BufferQueue.h>
#include <gui/Surface.h>
+#include <hardware/hardware.h>
#include <ui/DebugUtils.h>
#include <ui/GraphicBuffer.h>
@@ -48,10 +49,18 @@
using ui::Dataspace;
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+FramebufferSurface::FramebufferSurface(HWComposer& hwc, PhysicalDisplayId displayId,
+ const sp<IGraphicBufferProducer>& producer,
+ const sp<IGraphicBufferConsumer>& consumer,
+ const ui::Size& size, const ui::Size& maxSize)
+ : ConsumerBase(producer, consumer),
+#else
FramebufferSurface::FramebufferSurface(HWComposer& hwc, PhysicalDisplayId displayId,
const sp<IGraphicBufferConsumer>& consumer,
const ui::Size& size, const ui::Size& maxSize)
: ConsumerBase(consumer),
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
mDisplayId(displayId),
mMaxSize(maxSize),
mCurrentBufferSlot(-1),
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
index 2728cf6..6ca64a2 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
@@ -20,6 +20,7 @@
#include <stdint.h>
#include <sys/types.h>
+#include <com_android_graphics_libgui_flags.h>
#include <compositionengine/DisplaySurface.h>
#include <gui/BufferQueue.h>
#include <gui/ConsumerBase.h>
@@ -40,9 +41,16 @@
class FramebufferSurface : public ConsumerBase, public compositionengine::DisplaySurface {
public:
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ FramebufferSurface(HWComposer& hwc, PhysicalDisplayId displayId,
+ const sp<IGraphicBufferProducer>& producer,
+ const sp<IGraphicBufferConsumer>& consumer, const ui::Size& size,
+ const ui::Size& maxSize);
+#else
FramebufferSurface(HWComposer& hwc, PhysicalDisplayId displayId,
const sp<IGraphicBufferConsumer>& consumer, const ui::Size& size,
const ui::Size& maxSize);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
virtual status_t beginFrame(bool mustRecompose);
virtual status_t prepareFrame(CompositionType compositionType);
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 8c0f81e..d5f65c6 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -41,6 +41,7 @@
using aidl::android::hardware::graphics::composer3::Composition;
using AidlCapability = aidl::android::hardware::graphics::composer3::Capability;
using aidl::android::hardware::graphics::composer3::DisplayCapability;
+using aidl::android::hardware::graphics::composer3::Lut;
using aidl::android::hardware::graphics::composer3::OverlayProperties;
namespace android {
@@ -607,6 +608,18 @@
return static_cast<Error>(error);
}
+Error Display::getDisplayLuts(std::vector<Lut>* outLuts) {
+ std::vector<Lut> tmpLuts;
+ const auto error = mComposer.getDisplayLuts(mId, &tmpLuts);
+ for (Lut& lut : tmpLuts) {
+ if (lut.pfd.get() >= 0) {
+ outLuts->push_back(
+ {lut.layer, ndk::ScopedFileDescriptor(lut.pfd.release()), lut.lutProperties});
+ }
+ }
+ return static_cast<Error>(error);
+}
+
Error Display::getDisplayDecorationSupport(
std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
support) {
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 5b94831..be2059a 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -45,6 +45,7 @@
#include <aidl/android/hardware/graphics/composer3/Color.h>
#include <aidl/android/hardware/graphics/composer3/Composition.h>
#include <aidl/android/hardware/graphics/composer3/DisplayCapability.h>
+#include <aidl/android/hardware/graphics/composer3/Lut.h>
#include <aidl/android/hardware/graphics/composer3/OverlayProperties.h>
#include <aidl/android/hardware/graphics/composer3/RefreshRateChangedDebugData.h>
@@ -178,6 +179,8 @@
[[nodiscard]] virtual hal::Error getClientTargetProperty(
aidl::android::hardware::graphics::composer3::ClientTargetPropertyWithBrightness*
outClientTargetProperty) = 0;
+ [[nodiscard]] virtual hal::Error getDisplayLuts(
+ std::vector<aidl::android::hardware::graphics::composer3::Lut>* outLuts) = 0;
[[nodiscard]] virtual hal::Error getDisplayDecorationSupport(
std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
support) = 0;
@@ -261,6 +264,8 @@
hal::Error getClientTargetProperty(
aidl::android::hardware::graphics::composer3::ClientTargetPropertyWithBrightness*
outClientTargetProperty) override;
+ hal::Error getDisplayLuts(
+ std::vector<aidl::android::hardware::graphics::composer3::Lut>* outLuts) override;
hal::Error getDisplayDecorationSupport(
std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
support) override;
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
index c5008d8..ec2a3ec 100644
--- a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
@@ -46,6 +46,7 @@
using aidl::android::hardware::graphics::composer3::ClientTargetPropertyWithBrightness;
using aidl::android::hardware::graphics::composer3::DimmingStage;
using aidl::android::hardware::graphics::composer3::DisplayCapability;
+using aidl::android::hardware::graphics::composer3::Lut;
using aidl::android::hardware::graphics::composer3::OverlayProperties;
namespace android {
@@ -209,7 +210,7 @@
if (!buffer || buffer->initCheck() != ::android::OK) {
return nullptr;
}
- return std::move(buffer);
+ return buffer;
}
} // anonymous namespace
@@ -1408,6 +1409,10 @@
return Error::NONE;
}
+Error HidlComposer::getDisplayLuts(Display, std::vector<Lut>*) {
+ return Error::NONE;
+}
+
Error HidlComposer::setLayerBrightness(Display, Layer, float) {
return Error::NONE;
}
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.h b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
index d78bfb7..8bca5ad 100644
--- a/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
@@ -351,6 +351,8 @@
Hdr*) override;
Error setRefreshRateChangedCallbackDebugEnabled(Display, bool) override;
Error notifyExpectedPresent(Display, nsecs_t, int32_t) override;
+ Error getDisplayLuts(Display,
+ std::vector<aidl::android::hardware::graphics::composer3::Lut>*) override;
private:
class CommandWriter : public CommandWriterBase {
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index 4b5a68c..384f7b2 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -22,6 +22,7 @@
#include <cinttypes>
+#include <com_android_graphics_libgui_flags.h>
#include <ftl/enum.h>
#include <ftl/flags.h>
#include <gui/BufferItem.h>
@@ -51,7 +52,11 @@
const sp<IGraphicBufferProducer>& bqProducer,
const sp<IGraphicBufferConsumer>& bqConsumer,
const std::string& name)
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ : ConsumerBase(bqProducer, bqConsumer),
+#else
: ConsumerBase(bqConsumer),
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
mHwc(hwc),
mDisplayId(displayId),
mDisplayName(name),
diff --git a/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp b/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp
index f4335f3..d709530 100644
--- a/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerHierarchy.cpp
@@ -18,6 +18,8 @@
#undef LOG_TAG
#define LOG_TAG "SurfaceFlinger"
+#include <android-base/logging.h>
+
#include "LayerHierarchy.h"
#include "LayerLog.h"
#include "SwapErase.h"
@@ -485,6 +487,55 @@
return it->second;
}
+void LayerHierarchyBuilder::logSampledChildren(const LayerHierarchy& hierarchy) const {
+ LOG(ERROR) << "Dumping random sampling of child layers.";
+ int sampleSize = static_cast<int>(hierarchy.mChildren.size() / 100 + 1);
+ for (const auto& [child, variant] : hierarchy.mChildren) {
+ if (rand() % sampleSize == 0) {
+ LOG(ERROR) << "Child Layer: " << *(child->mLayer);
+ }
+ }
+}
+
+void LayerHierarchyBuilder::dumpLayerSample(const LayerHierarchy& root) const {
+ LOG(ERROR) << "Dumping layer keeping > 20 children alive:";
+ // If mLayer is nullptr, it will be skipped while traversing.
+ if (!root.mLayer && root.mChildren.size() > 20) {
+ LOG(ERROR) << "ROOT has " << root.mChildren.size() << " children";
+ logSampledChildren(root);
+ }
+ root.traverse([&](const LayerHierarchy& hierarchy, const auto&) -> bool {
+ if (hierarchy.mChildren.size() <= 20) {
+ return true;
+ }
+ // mLayer is ensured to be non-null. See LayerHierarchy::traverse.
+ const auto* layer = hierarchy.mLayer;
+ const auto childrenCount = hierarchy.mChildren.size();
+ LOG(ERROR) << "Layer " << *layer << " has " << childrenCount << " children";
+
+ const auto* parent = hierarchy.mParent;
+ while (parent != nullptr) {
+ if (!parent->mLayer) break;
+ LOG(ERROR) << "Parent Layer: " << *(parent->mLayer);
+ parent = parent->mParent;
+ }
+
+ logSampledChildren(hierarchy);
+ // Stop traversing.
+ return false;
+ });
+ LOG(ERROR) << "Dumping random sampled layers.";
+ size_t numLayers = 0;
+ root.traverse([&](const LayerHierarchy& hierarchy, const auto&) -> bool {
+ if (hierarchy.mLayer) numLayers++;
+ if ((rand() % 20 == 13) && hierarchy.mLayer) {
+ LOG(ERROR) << "Layer: " << *(hierarchy.mLayer);
+ }
+ return true;
+ });
+ LOG(ERROR) << "Total layer count: " << numLayers;
+}
+
const LayerHierarchy::TraversalPath LayerHierarchy::TraversalPath::ROOT =
{.id = UNASSIGNED_LAYER_ID, .variant = LayerHierarchy::Attached};
diff --git a/services/surfaceflinger/FrontEnd/LayerHierarchy.h b/services/surfaceflinger/FrontEnd/LayerHierarchy.h
index d023f9e..47d0041 100644
--- a/services/surfaceflinger/FrontEnd/LayerHierarchy.h
+++ b/services/surfaceflinger/FrontEnd/LayerHierarchy.h
@@ -211,8 +211,11 @@
const LayerHierarchy& getHierarchy() const;
const LayerHierarchy& getOffscreenHierarchy() const;
std::string getDebugString(uint32_t layerId, uint32_t depth = 0) const;
+ void dumpLayerSample(const LayerHierarchy& layerHierarchy) const;
private:
+ void logSampledChildren(const LayerHierarchy& hierarchy) const;
+
void onLayerAdded(RequestedLayerState* layer);
void attachToParent(LayerHierarchy*);
void detachFromParent(LayerHierarchy*);
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
index 47fd700..ac15b92 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.cpp
@@ -561,6 +561,7 @@
updateSnapshot(*snapshot, args, *layer, parentSnapshot, traversalPath);
}
+ bool childHasValidFrameRate = false;
for (auto& [childHierarchy, variant] : hierarchy.mChildren) {
LayerHierarchy::ScopedAddToTraversalPath addChildToPath(traversalPath,
childHierarchy->getLayer()->id,
@@ -568,7 +569,8 @@
const LayerSnapshot& childSnapshot =
updateSnapshotsInHierarchy(args, *childHierarchy, traversalPath, *snapshot,
depth + 1);
- updateFrameRateFromChildSnapshot(*snapshot, childSnapshot, args);
+ updateFrameRateFromChildSnapshot(*snapshot, childSnapshot, *childHierarchy->getLayer(),
+ args, &childHasValidFrameRate);
}
return *snapshot;
@@ -675,9 +677,10 @@
}
}
-void LayerSnapshotBuilder::updateFrameRateFromChildSnapshot(LayerSnapshot& snapshot,
- const LayerSnapshot& childSnapshot,
- const Args& args) {
+void LayerSnapshotBuilder::updateFrameRateFromChildSnapshot(
+ LayerSnapshot& snapshot, const LayerSnapshot& childSnapshot,
+ const RequestedLayerState& /* requestedChildState */, const Args& args,
+ bool* outChildHasValidFrameRate) {
if (args.forceUpdate == ForceUpdateFlags::NONE &&
!args.layerLifecycleManager.getGlobalChanges().any(
RequestedLayerState::Changes::Hierarchy) &&
@@ -687,7 +690,7 @@
}
using FrameRateCompatibility = scheduler::FrameRateCompatibility;
- if (snapshot.frameRate.isValid()) {
+ if (snapshot.inheritedFrameRate.isValid() || *outChildHasValidFrameRate) {
// we already have a valid framerate.
return;
}
@@ -704,13 +707,18 @@
const auto layerVotedWithExactCompatibility = childSnapshot.frameRate.vote.rate.isValid() &&
childSnapshot.frameRate.vote.type == FrameRateCompatibility::Exact;
- bool childHasValidFrameRate = layerVotedWithDefaultCompatibility || layerVotedWithNoVote ||
+ *outChildHasValidFrameRate |= layerVotedWithDefaultCompatibility || layerVotedWithNoVote ||
layerVotedWithCategory || layerVotedWithExactCompatibility;
// If we don't have a valid frame rate, but the children do, we set this
// layer as NoVote to allow the children to control the refresh rate
- if (childHasValidFrameRate) {
- snapshot.frameRate = scheduler::LayerInfo::FrameRate(Fps(), FrameRateCompatibility::NoVote);
+ static const auto noVote =
+ scheduler::LayerInfo::FrameRate(Fps(), FrameRateCompatibility::NoVote);
+ if (*outChildHasValidFrameRate) {
+ snapshot.frameRate = noVote;
+ snapshot.changes |= RequestedLayerState::Changes::FrameRate;
+ } else if (snapshot.frameRate != snapshot.inheritedFrameRate) {
+ snapshot.frameRate = snapshot.inheritedFrameRate;
snapshot.changes |= RequestedLayerState::Changes::FrameRate;
}
}
@@ -1257,6 +1265,12 @@
}
}
+void LayerSnapshotBuilder::forEachSnapshot(const ConstVisitor& visitor) const {
+ for (auto& snapshot : mSnapshots) {
+ visitor(*snapshot);
+ }
+}
+
void LayerSnapshotBuilder::forEachInputSnapshot(const ConstVisitor& visitor) const {
for (int i = mNumInterestingSnapshots - 1; i >= 0; i--) {
LayerSnapshot& snapshot = *mSnapshots[(size_t)i];
diff --git a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
index f3c56a4..486cb33 100644
--- a/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
+++ b/services/surfaceflinger/FrontEnd/LayerSnapshotBuilder.h
@@ -91,6 +91,9 @@
// snapshots in z-order
void forEachSnapshot(const Visitor& visitor, const ConstPredicate& predicate);
+ // Visit each snapshot
+ void forEachSnapshot(const ConstVisitor& visitor) const;
+
// Visit each snapshot interesting to input reverse z-order
void forEachInputSnapshot(const ConstVisitor& visitor) const;
@@ -130,7 +133,9 @@
const RequestedLayerState& layer,
const LayerSnapshot& parentSnapshot);
void updateFrameRateFromChildSnapshot(LayerSnapshot& snapshot,
- const LayerSnapshot& childSnapshot, const Args& args);
+ const LayerSnapshot& childSnapshot,
+ const RequestedLayerState& requestedCHildState,
+ const Args& args, bool* outChildHasValidFrameRate);
void updateTouchableRegionCrop(const Args& args);
std::unordered_map<LayerHierarchy::TraversalPath, LayerSnapshot*,
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.cpp b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
index dfb1c1e..2088635 100644
--- a/services/surfaceflinger/HdrSdrRatioOverlay.cpp
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.cpp
@@ -114,7 +114,7 @@
ALOGE("%s: Failed to create buffer state layer", __func__);
return;
}
- SurfaceComposerClient::Transaction()
+ createTransaction()
.setLayer(mSurfaceControl->get(), INT32_MAX - 2)
.setTrustedOverlay(mSurfaceControl->get(), true)
.apply();
@@ -130,7 +130,7 @@
}
void HdrSdrRatioOverlay::setLayerStack(ui::LayerStack stack) {
- SurfaceComposerClient::Transaction().setLayerStack(mSurfaceControl->get(), stack).apply();
+ createTransaction().setLayerStack(mSurfaceControl->get(), stack).apply();
}
void HdrSdrRatioOverlay::setViewport(ui::Size viewport) {
@@ -141,7 +141,7 @@
// set the ratio frame to the top right of the screen
frame.offsetBy(viewport.width - frame.width(), height >> 4);
- SurfaceComposerClient::Transaction()
+ createTransaction()
.setMatrix(mSurfaceControl->get(), frame.getWidth() / static_cast<float>(kBufferWidth),
0, 0, frame.getHeight() / static_cast<float>(kBufferHeight))
.setPosition(mSurfaceControl->get(), frame.left, frame.top)
@@ -167,7 +167,7 @@
}
}();
- SurfaceComposerClient::Transaction().setTransform(mSurfaceControl->get(), transform).apply();
+ createTransaction().setTransform(mSurfaceControl->get(), transform).apply();
constexpr SkColor kMinRatioColor = SK_ColorBLUE;
constexpr SkColor kMaxRatioColor = SK_ColorGREEN;
@@ -194,9 +194,21 @@
void HdrSdrRatioOverlay::animate() {
if (!std::isfinite(mCurrentHdrSdrRatio) || mCurrentHdrSdrRatio < 1.0f) return;
- SurfaceComposerClient::Transaction()
+ createTransaction()
.setBuffer(mSurfaceControl->get(), getOrCreateBuffers(mCurrentHdrSdrRatio))
.apply();
}
+SurfaceComposerClient::Transaction HdrSdrRatioOverlay::createTransaction() const {
+ constexpr float kFrameRate = 0.f;
+ constexpr int8_t kCompatibility = ANATIVEWINDOW_FRAME_RATE_NO_VOTE;
+ constexpr int8_t kSeamlessness = ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS;
+
+ const sp<SurfaceControl>& surface = mSurfaceControl->get();
+
+ SurfaceComposerClient::Transaction transaction;
+ transaction.setFrameRate(surface, kFrameRate, kCompatibility, kSeamlessness);
+ return transaction;
+}
+
} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/HdrSdrRatioOverlay.h b/services/surfaceflinger/HdrSdrRatioOverlay.h
index 72d401d..ba88252 100644
--- a/services/surfaceflinger/HdrSdrRatioOverlay.h
+++ b/services/surfaceflinger/HdrSdrRatioOverlay.h
@@ -53,5 +53,7 @@
size_t mIndex = 0;
std::array<sp<GraphicBuffer>, 2> mRingBuffer;
+
+ SurfaceComposerClient::Transaction createTransaction() const;
};
} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 1258509..3ca2e5b 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -316,7 +316,7 @@
void Layer::addToCurrentState() {
if (mRemovedFromDrawingState) {
mRemovedFromDrawingState = false;
- mFlinger->mScheduler->registerLayer(this);
+ mFlinger->mScheduler->registerLayer(this, FrameRateCompatibility::Default);
mFlinger->removeFromOffscreenLayers(this);
}
@@ -1100,42 +1100,6 @@
return true;
}
-bool Layer::setFrameRateSelectionPriority(int32_t priority) {
- if (mDrawingState.frameRateSelectionPriority == priority) return false;
- mDrawingState.frameRateSelectionPriority = priority;
- mDrawingState.sequence++;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-int32_t Layer::getFrameRateSelectionPriority() const {
- // Check if layer has priority set.
- if (mDrawingState.frameRateSelectionPriority != PRIORITY_UNSET) {
- return mDrawingState.frameRateSelectionPriority;
- }
- // If not, search whether its parents have it set.
- sp<Layer> parent = getParent();
- if (parent != nullptr) {
- return parent->getFrameRateSelectionPriority();
- }
-
- return Layer::PRIORITY_UNSET;
-}
-
-bool Layer::setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility) {
- if (mDrawingState.defaultFrameRateCompatibility == compatibility) return false;
- mDrawingState.defaultFrameRateCompatibility = compatibility;
- mDrawingState.modified = true;
- mFlinger->mScheduler->setDefaultFrameRateCompatibility(sequence, compatibility);
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-scheduler::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
- return mDrawingState.defaultFrameRateCompatibility;
-}
-
bool Layer::isLayerFocusedBasedOnPriority(int32_t priority) {
return priority == PRIORITY_FOCUSED_WITH_MODE || priority == PRIORITY_FOCUSED_WITHOUT_MODE;
};
@@ -1202,117 +1166,6 @@
return StretchEffect{};
}
-bool Layer::propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool overrideChildren,
- bool* transactionNeeded) {
- // Gets the frame rate to propagate to children.
- const auto frameRate = [&] {
- if (overrideChildren && parentFrameRate.isValid()) {
- return parentFrameRate;
- }
-
- if (mDrawingState.frameRate.isValid()) {
- return mDrawingState.frameRate;
- }
-
- return parentFrameRate;
- }();
-
- auto now = systemTime();
- *transactionNeeded |= setFrameRateForLayerTreeLegacy(frameRate, now);
-
- // The frame rate is propagated to the children by default, but some properties may override it.
- bool childrenHaveFrameRate = false;
- const bool overrideChildrenFrameRate = overrideChildren || shouldOverrideChildrenFrameRate();
- const bool canPropagateFrameRate = shouldPropagateFrameRate() || overrideChildrenFrameRate;
- for (const sp<Layer>& child : mCurrentChildren) {
- childrenHaveFrameRate |=
- child->propagateFrameRateForLayerTree(canPropagateFrameRate ? frameRate
- : FrameRate(),
- overrideChildrenFrameRate, transactionNeeded);
- }
-
- // If we don't have a valid frame rate specification, but the children do, we set this
- // layer as NoVote to allow the children to control the refresh rate
- if (!frameRate.isValid() && childrenHaveFrameRate) {
- *transactionNeeded |=
- setFrameRateForLayerTreeLegacy(FrameRate(Fps(), FrameRateCompatibility::NoVote),
- now);
- }
-
- // We return whether this layer or its children has a vote. We ignore ExactOrMultiple votes for
- // the same reason we are allowing touch boost for those layers. See
- // RefreshRateSelector::rankFrameRates for details.
- const auto layerVotedWithDefaultCompatibility =
- frameRate.vote.rate.isValid() && frameRate.vote.type == FrameRateCompatibility::Default;
- const auto layerVotedWithNoVote = frameRate.vote.type == FrameRateCompatibility::NoVote;
- const auto layerVotedWithCategory = frameRate.category != FrameRateCategory::Default;
- const auto layerVotedWithExactCompatibility =
- frameRate.vote.rate.isValid() && frameRate.vote.type == FrameRateCompatibility::Exact;
- return layerVotedWithDefaultCompatibility || layerVotedWithNoVote || layerVotedWithCategory ||
- layerVotedWithExactCompatibility || childrenHaveFrameRate;
-}
-
-void Layer::updateTreeHasFrameRateVote() {
- const auto root = [&]() -> sp<Layer> {
- sp<Layer> layer = sp<Layer>::fromExisting(this);
- while (auto parent = layer->getParent()) {
- layer = parent;
- }
- return layer;
- }();
-
- bool transactionNeeded = false;
- root->propagateFrameRateForLayerTree({}, false, &transactionNeeded);
-
- // TODO(b/195668952): we probably don't need eTraversalNeeded here
- if (transactionNeeded) {
- mFlinger->setTransactionFlags(eTraversalNeeded);
- }
-}
-
-bool Layer::setFrameRate(FrameRate::FrameRateVote frameRateVote) {
- if (mDrawingState.frameRate.vote == frameRateVote) {
- return false;
- }
-
- mDrawingState.sequence++;
- mDrawingState.frameRate.vote = frameRateVote;
- mDrawingState.modified = true;
-
- updateTreeHasFrameRateVote();
-
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool Layer::setFrameRateCategory(FrameRateCategory category, bool smoothSwitchOnly) {
- if (mDrawingState.frameRate.category == category &&
- mDrawingState.frameRate.categorySmoothSwitchOnly == smoothSwitchOnly) {
- return false;
- }
-
- mDrawingState.sequence++;
- mDrawingState.frameRate.category = category;
- mDrawingState.frameRate.categorySmoothSwitchOnly = smoothSwitchOnly;
- mDrawingState.modified = true;
-
- updateTreeHasFrameRateVote();
-
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool Layer::setFrameRateSelectionStrategy(FrameRateSelectionStrategy strategy) {
- if (mDrawingState.frameRateSelectionStrategy == strategy) return false;
- mDrawingState.frameRateSelectionStrategy = strategy;
- mDrawingState.sequence++;
- mDrawingState.modified = true;
-
- updateTreeHasFrameRateVote();
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
void Layer::setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info,
nsecs_t postTime, gui::GameMode gameMode) {
mDrawingState.postTime = postTime;
@@ -1446,25 +1299,6 @@
addSurfaceFrameDroppedForBuffer(surfaceFrame, postTime);
}
-bool Layer::setFrameRateForLayerTreeLegacy(FrameRate frameRate, nsecs_t now) {
- if (mDrawingState.frameRateForLayerTree == frameRate) {
- return false;
- }
-
- mDrawingState.frameRateForLayerTree = frameRate;
-
- // TODO(b/195668952): we probably don't need to dirty visible regions here
- // or even store frameRateForLayerTree in mDrawingState
- mDrawingState.sequence++;
- mDrawingState.modified = true;
- setTransactionFlags(eTransactionNeeded);
-
- mFlinger->mScheduler
- ->recordLayerHistory(sequence, getLayerProps(), now, now,
- scheduler::LayerHistory::LayerUpdateType::SetFrameRate);
- return true;
-}
-
bool Layer::setFrameRateForLayerTree(FrameRate frameRate, const scheduler::LayerProps& layerProps,
nsecs_t now) {
if (mDrawingState.frameRateForLayerTree == frameRate) {
@@ -1516,14 +1350,6 @@
return usage;
}
-void Layer::updateTransformHint(ui::Transform::RotationFlags transformHint) {
- if (mFlinger->mDebugDisableTransformHint || transformHint & ui::Transform::ROT_INVALID) {
- transformHint = ui::Transform::ROT_0;
- }
-
- setTransformHintLegacy(transformHint);
-}
-
// ----------------------------------------------------------------------------
// debugging
// ----------------------------------------------------------------------------
@@ -1543,57 +1369,6 @@
result.append("\n");
}
-void Layer::miniDumpLegacy(std::string& result, const DisplayDevice& display) const {
- const auto outputLayer = findOutputLayerForDisplay(&display);
- if (!outputLayer) {
- return;
- }
-
- std::string name;
- if (mName.length() > 77) {
- std::string shortened;
- shortened.append(mName, 0, 36);
- shortened.append("[...]");
- shortened.append(mName, mName.length() - 36);
- name = std::move(shortened);
- } else {
- name = mName;
- }
-
- StringAppendF(&result, " %s\n", name.c_str());
-
- const State& layerState(getDrawingState());
- const auto& outputLayerState = outputLayer->getState();
-
- if (layerState.zOrderRelativeOf != nullptr || mDrawingParent != nullptr) {
- StringAppendF(&result, " rel %6d | ", layerState.z);
- } else {
- StringAppendF(&result, " %10d | ", layerState.z);
- }
- StringAppendF(&result, " %10d | ", mWindowType);
- StringAppendF(&result, "%10s | ", toString(getCompositionType(display)).c_str());
- StringAppendF(&result, "%10s | ", toString(outputLayerState.bufferTransform).c_str());
- const Rect& frame = outputLayerState.displayFrame;
- StringAppendF(&result, "%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
- const FloatRect& crop = outputLayerState.sourceCrop;
- StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f | ", crop.left, crop.top, crop.right,
- crop.bottom);
- const auto frameRate = getFrameRateForLayerTree();
- if (frameRate.vote.rate.isValid() || frameRate.vote.type != FrameRateCompatibility::Default) {
- StringAppendF(&result, "%s %15s %17s", to_string(frameRate.vote.rate).c_str(),
- ftl::enum_string(frameRate.vote.type).c_str(),
- ftl::enum_string(frameRate.vote.seamlessness).c_str());
- } else {
- result.append(41, ' ');
- }
-
- const auto focused = isLayerFocusedBasedOnPriority(getFrameRateSelectionPriority());
- StringAppendF(&result, " [%s]\n", focused ? "*" : " ");
-
- result.append(kDumpTableRowLength, '-');
- result.append("\n");
-}
-
void Layer::miniDump(std::string& result, const frontend::LayerSnapshot& snapshot,
const DisplayDevice& display) const {
const auto outputLayer = findOutputLayerForDisplay(&display, snapshot.path);
@@ -1679,7 +1454,6 @@
mCurrentChildren.add(layer);
layer->setParent(sp<Layer>::fromExisting(this));
- updateTreeHasFrameRateVote();
}
ssize_t Layer::removeChild(const sp<Layer>& layer) {
@@ -1689,9 +1463,6 @@
layer->setParent(nullptr);
const auto removeResult = mCurrentChildren.remove(layer);
- updateTreeHasFrameRateVote();
- layer->updateTreeHasFrameRateVote();
-
return removeResult;
}
@@ -4013,7 +3784,8 @@
}
if (display) {
- const Fps refreshRate = display->refreshRateSelector().getActiveMode().fps;
+ const auto activeMode = display->refreshRateSelector().getActiveMode();
+ const Fps refreshRate = activeMode.fps;
const std::optional<Fps> renderRate =
mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
@@ -4033,7 +3805,12 @@
mFlinger->getHwComposer().getPresentTimestamp(*displayId);
const nsecs_t now = systemTime(CLOCK_MONOTONIC);
- const nsecs_t vsyncPeriod = display->getVsyncPeriodFromHWC();
+ const nsecs_t vsyncPeriod =
+ mFlinger->getHwComposer()
+ .getDisplayVsyncPeriod(*displayId)
+ .value_opt()
+ .value_or(activeMode.modePtr->getVsyncRate().getPeriodNsecs());
+
const nsecs_t actualPresentTime = now - ((now - presentTimestamp) % vsyncPeriod);
mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
@@ -4216,13 +3993,6 @@
return mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer() : nullptr;
}
-void Layer::setTransformHintLegacy(ui::Transform::RotationFlags displayTransformHint) {
- mTransformHintLegacy = getFixedTransformHint();
- if (mTransformHintLegacy == ui::Transform::ROT_INVALID) {
- mTransformHintLegacy = displayTransformHint;
- }
-}
-
const std::shared_ptr<renderengine::ExternalTexture>& Layer::getExternalTexture() const {
return mBufferInfo.mBuffer;
}
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index c838b97..f6eed63 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -330,18 +330,10 @@
REQUIRES(mFlinger->mStateLock);
virtual bool setColorSpaceAgnostic(const bool agnostic);
virtual bool setDimmingEnabled(const bool dimmingEnabled);
- virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
- virtual bool setFrameRateSelectionPriority(int32_t priority);
virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
void setAutoRefresh(bool /* autoRefresh */);
bool setDropInputMode(gui::DropInputMode);
- // If the variable is not set on the layer, it traverses up the tree to inherit the frame
- // rate priority from its parent.
- virtual int32_t getFrameRateSelectionPriority() const;
- //
- virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
- //
ui::Dataspace getDataSpace() const;
virtual bool isFrontBuffered() const;
@@ -695,14 +687,9 @@
*/
void addToCurrentState();
- /*
- * Sets display transform hint on BufferLayerConsumer.
- */
- void updateTransformHint(ui::Transform::RotationFlags);
inline const State& getDrawingState() const { return mDrawingState; }
inline State& getDrawingState() { return mDrawingState; }
- void miniDumpLegacy(std::string& result, const DisplayDevice&) const;
void miniDump(std::string& result, const frontend::LayerSnapshot&, const DisplayDevice&) const;
void dumpFrameStats(std::string& result) const;
void dumpOffscreenDebugInfo(std::string& result) const;
@@ -789,11 +776,6 @@
*/
Rect getCroppedBufferSize(const Layer::State& s) const;
- bool setFrameRate(FrameRate::FrameRateVote);
- bool setFrameRateCategory(FrameRateCategory, bool smoothSwitchOnly);
-
- bool setFrameRateSelectionStrategy(FrameRateSelectionStrategy);
-
virtual void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& /*info*/) {}
void setFrameTimelineVsyncForBufferTransaction(const FrameTimelineInfo& info, nsecs_t postTime,
gui::GameMode gameMode);
@@ -905,19 +887,9 @@
void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
const sp<GraphicBuffer>& buffer, uint64_t framenumber,
const sp<Fence>& releaseFence);
- bool setFrameRateForLayerTreeLegacy(FrameRate, nsecs_t now);
bool setFrameRateForLayerTree(FrameRate, const scheduler::LayerProps&, nsecs_t now);
void recordLayerHistoryBufferUpdate(const scheduler::LayerProps&, nsecs_t now);
void recordLayerHistoryAnimationTx(const scheduler::LayerProps&, nsecs_t now);
- auto getLayerProps() const {
- return scheduler::LayerProps{.visible = isVisible(),
- .bounds = getBounds(),
- .transform = getTransform(),
- .setFrameRateVote = getFrameRateForLayerTree(),
- .frameRateSelectionPriority = getFrameRateSelectionPriority(),
- .isSmallDirty = mSmallDirty,
- .isFrontBuffered = isFrontBuffered()};
- };
bool hasBuffer() const { return mBufferInfo.mBuffer != nullptr; }
void setTransformHint(std::optional<ui::Transform::RotationFlags> transformHint) {
mTransformHint = transformHint;
@@ -1128,7 +1100,6 @@
LayerVector makeChildrenTraversalList(LayerVector::StateSet,
const std::vector<Layer*>& layersInTree);
- void updateTreeHasFrameRateVote();
bool propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool overrideChildren,
bool* transactionNeeded);
void setZOrderRelativeOf(const wp<Layer>& relativeOf);
@@ -1237,13 +1208,11 @@
bool findInHierarchy(const sp<Layer>&);
- void setTransformHintLegacy(ui::Transform::RotationFlags);
void releasePreviousBuffer();
void resetDrawingStateBufferInfo();
// Transform hint provided to the producer. This must be accessed holding
// the mStateLock.
- ui::Transform::RotationFlags mTransformHintLegacy = ui::Transform::ROT_0;
std::optional<ui::Transform::RotationFlags> mTransformHint = std::nullopt;
ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 4fd4c0e..64b85c0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -109,12 +109,12 @@
LayerHistory::~LayerHistory() = default;
-void LayerHistory::registerLayer(Layer* layer, bool contentDetectionEnabled) {
+void LayerHistory::registerLayer(Layer* layer, bool contentDetectionEnabled,
+ FrameRateCompatibility frameRateCompatibility) {
std::lock_guard lock(mLock);
LOG_ALWAYS_FATAL_IF(findLayer(layer->getSequence()).first != LayerStatus::NotFound,
"%s already registered", layer->getName().c_str());
- LayerVoteType type =
- getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled);
+ LayerVoteType type = getVoteType(frameRateCompatibility, contentDetectionEnabled);
auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
// The layer can be placed on either map, it is assumed that partitionLayers() will be called
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index c09f148..e3babba 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -51,7 +51,8 @@
~LayerHistory();
// Layers are unregistered when the weak reference expires.
- void registerLayer(Layer*, bool contentDetectionEnabled);
+ void registerLayer(Layer*, bool contentDetectionEnabled,
+ FrameRateCompatibility frameRateCompatibility);
// Sets the display size. Client is responsible for synchronization.
void setDisplayArea(uint32_t displayArea) { mDisplayArea = displayArea; }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.h b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
index 998b1b8..a398c01 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.h
@@ -210,6 +210,8 @@
// within the timeout of DisplayPowerTimer.
bool powerOnImminent = false;
+ bool shouldEmitEvent() const { return !idle; }
+
bool operator==(GlobalSignals other) const {
return touch == other.touch && idle == other.idle &&
powerOnImminent == other.powerOnImminent;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 84584a4..566bb8e 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -122,6 +122,12 @@
demotePacesetterDisplay(kPromotionParams);
promotePacesetterDisplay(pacesetterId, kPromotionParams);
+
+ // Cancel the pending refresh rate change, if any, before updating the phase configuration.
+ mVsyncModulator->cancelRefreshRateChange();
+
+ mVsyncConfiguration->reset();
+ updatePhaseConfiguration(pacesetterSelectorPtr()->getActiveMode().fps);
}
void Scheduler::registerDisplay(PhysicalDisplayId displayId, RefreshRateSelectorPtr selectorPtr,
@@ -424,50 +430,49 @@
eventThreadFor(cycle).onHdcpLevelsChanged(displayId, connectedLevel, maxLevel);
}
-void Scheduler::onPrimaryDisplayModeChanged(Cycle cycle, const FrameRateMode& mode) {
- {
+bool Scheduler::onDisplayModeChanged(PhysicalDisplayId displayId, const FrameRateMode& mode) {
+ const bool isPacesetter =
+ FTL_FAKE_GUARD(kMainThreadContext,
+ (std::scoped_lock(mDisplayLock), displayId == mPacesetterDisplayId));
+
+ if (isPacesetter) {
std::lock_guard<std::mutex> lock(mPolicyLock);
- // Cache the last reported modes for primary display.
- mPolicy.cachedModeChangedParams = {cycle, mode};
+ mPolicy.emittedModeOpt = mode;
// Invalidate content based refresh rate selection so it could be calculated
// again for the new refresh rate.
mPolicy.contentRequirements.clear();
}
- onNonPrimaryDisplayModeChanged(cycle, mode);
-}
-void Scheduler::dispatchCachedReportedMode() {
- // Check optional fields first.
- if (!mPolicy.modeOpt) {
- ALOGW("No mode ID found, not dispatching cached mode.");
- return;
- }
- if (!mPolicy.cachedModeChangedParams) {
- ALOGW("No mode changed params found, not dispatching cached mode.");
- return;
- }
-
- // If the mode is not the current mode, this means that a
- // mode change is in progress. In that case we shouldn't dispatch an event
- // as it will be dispatched when the current mode changes.
- if (pacesetterSelectorPtr()->getActiveMode() != mPolicy.modeOpt) {
- return;
- }
-
- // If there is no change from cached mode, there is no need to dispatch an event
- if (*mPolicy.modeOpt == mPolicy.cachedModeChangedParams->mode) {
- return;
- }
-
- mPolicy.cachedModeChangedParams->mode = *mPolicy.modeOpt;
- onNonPrimaryDisplayModeChanged(mPolicy.cachedModeChangedParams->cycle,
- mPolicy.cachedModeChangedParams->mode);
-}
-
-void Scheduler::onNonPrimaryDisplayModeChanged(Cycle cycle, const FrameRateMode& mode) {
if (hasEventThreads()) {
- eventThreadFor(cycle).onModeChanged(mode);
+ eventThreadFor(Cycle::Render).onModeChanged(mode);
+ }
+
+ return isPacesetter;
+}
+
+void Scheduler::emitModeChangeIfNeeded() {
+ if (!mPolicy.modeOpt || !mPolicy.emittedModeOpt) {
+ ALOGW("No mode change to emit");
+ return;
+ }
+
+ const auto& mode = *mPolicy.modeOpt;
+
+ if (mode != pacesetterSelectorPtr()->getActiveMode()) {
+ // A mode change is pending. The event will be emitted when the mode becomes active.
+ return;
+ }
+
+ if (mode == *mPolicy.emittedModeOpt) {
+ // The event was already emitted.
+ return;
+ }
+
+ mPolicy.emittedModeOpt = mode;
+
+ if (hasEventThreads()) {
+ eventThreadFor(Cycle::Render).onModeChanged(mode);
}
}
@@ -489,14 +494,6 @@
refreshRate.getPeriod());
}
-void Scheduler::resetPhaseConfiguration(Fps refreshRate) {
- // Cancel the pending refresh rate change, if any, before updating the phase configuration.
- mVsyncModulator->cancelRefreshRateChange();
-
- mVsyncConfiguration->reset();
- updatePhaseConfiguration(refreshRate);
-}
-
void Scheduler::setActiveDisplayPowerModeForRefreshRateStats(hal::PowerMode powerMode) {
mRefreshRateStats->setPowerMode(powerMode);
}
@@ -665,11 +662,12 @@
}
}
-void Scheduler::registerLayer(Layer* layer) {
+void Scheduler::registerLayer(Layer* layer, FrameRateCompatibility frameRateCompatibility) {
// If the content detection feature is off, we still keep the layer history,
// since we use it for other features (like Frame Rate API), so layers
// still need to be registered.
- mLayerHistory.registerLayer(layer, mFeatures.test(Feature::kContentDetection));
+ mLayerHistory.registerLayer(layer, mFeatures.test(Feature::kContentDetection),
+ frameRateCompatibility);
}
void Scheduler::deregisterLayer(Layer* layer) {
@@ -877,22 +875,19 @@
mRefreshRateStats->dump(dumper.out());
dumper.eol();
- {
- utils::Dumper::Section section(dumper, "Frame Targeting"sv);
+ std::scoped_lock lock(mDisplayLock);
+ ftl::FakeGuard guard(kMainThreadContext);
- std::scoped_lock lock(mDisplayLock);
- ftl::FakeGuard guard(kMainThreadContext);
+ for (const auto& [id, display] : mDisplays) {
+ utils::Dumper::Section
+ section(dumper,
+ id == mPacesetterDisplayId
+ ? ftl::Concat("Pacesetter Display ", id.value).c_str()
+ : ftl::Concat("Follower Display ", id.value).c_str());
- for (const auto& [id, display] : mDisplays) {
- utils::Dumper::Section
- section(dumper,
- id == mPacesetterDisplayId
- ? ftl::Concat("Pacesetter Display ", id.value).c_str()
- : ftl::Concat("Follower Display ", id.value).c_str());
-
- display.targeterPtr->dump(dumper);
- dumper.eol();
- }
+ display.selectorPtr->dump(dumper);
+ display.targeterPtr->dump(dumper);
+ dumper.eol();
}
}
@@ -1139,7 +1134,8 @@
for (auto& [id, choice] : modeChoices) {
modeRequests.emplace_back(
display::DisplayModeRequest{.mode = std::move(choice.mode),
- .emitEvent = !choice.consideredSignals.idle});
+ .emitEvent = choice.consideredSignals
+ .shouldEmitEvent()});
}
if (!FlagManager::getInstance().vrr_bugfix_dropped_frame()) {
@@ -1149,12 +1145,10 @@
if (mPolicy.modeOpt != modeOpt) {
mPolicy.modeOpt = modeOpt;
refreshRateChanged = true;
- } else {
- // We don't need to change the display mode, but we might need to send an event
- // about a mode change, since it was suppressed if previously considered idle.
- if (!consideredSignals.idle) {
- dispatchCachedReportedMode();
- }
+ } else if (consideredSignals.shouldEmitEvent()) {
+ // The mode did not change, but we may need to emit if DisplayModeRequest::emitEvent was
+ // previously false.
+ emitModeChangeIfNeeded();
}
}
if (refreshRateChanged) {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index e1f4d20..88f0e94 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -154,8 +154,8 @@
void dispatchHotplugError(int32_t errorCode);
- void onPrimaryDisplayModeChanged(Cycle, const FrameRateMode&) EXCLUDES(mPolicyLock);
- void onNonPrimaryDisplayModeChanged(Cycle, const FrameRateMode&);
+ // Returns true if the PhysicalDisplayId is the pacesetter.
+ bool onDisplayModeChanged(PhysicalDisplayId, const FrameRateMode&) EXCLUDES(mPolicyLock);
void enableSyntheticVsync(bool = true) REQUIRES(kMainThreadContext);
@@ -188,7 +188,6 @@
}
void updatePhaseConfiguration(Fps);
- void resetPhaseConfiguration(Fps) REQUIRES(kMainThreadContext);
const VsyncConfiguration& getVsyncConfiguration() const { return *mVsyncConfiguration; }
@@ -220,7 +219,7 @@
REQUIRES(kMainThreadContext);
// Layers are registered on creation, and unregistered when the weak reference expires.
- void registerLayer(Layer*);
+ void registerLayer(Layer*, FrameRateCompatibility);
void recordLayerHistory(int32_t id, const LayerProps& layerProps, nsecs_t presentTime,
nsecs_t now, LayerHistory::LayerUpdateType) EXCLUDES(mDisplayLock);
void setModeChangePending(bool pending);
@@ -458,7 +457,7 @@
void updateAttachedChoreographersFrameRate(const surfaceflinger::frontend::RequestedLayerState&,
Fps fps) EXCLUDES(mChoreographerLock);
- void dispatchCachedReportedMode() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);
+ void emitModeChangeIfNeeded() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);
// IEventThreadCallback overrides
bool throttleVsync(TimePoint, uid_t) override;
@@ -584,13 +583,8 @@
// Chosen display mode.
ftl::Optional<FrameRateMode> modeOpt;
- struct ModeChangedParams {
- Cycle cycle;
- FrameRateMode mode;
- };
-
- // Parameters for latest dispatch of mode change event.
- std::optional<ModeChangedParams> cachedModeChangedParams;
+ // Display mode of latest emitted event.
+ std::optional<FrameRateMode> emittedModeOpt;
} mPolicy GUARDED_BY(mPolicyLock);
std::mutex mChoreographerLock;
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
index 8adf2a6..3ee1e54 100644
--- a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -69,7 +69,10 @@
const FenceTimePtr& FrameTarget::presentFenceForPreviousFrame() const {
if (FlagManager::getInstance().allow_n_vsyncs_in_targeter()) {
- return mPresentFences.back().fenceTime;
+ if (mPresentFences.size() > 0) {
+ return mPresentFences.back().fenceTime;
+ }
+ return FenceTime::NO_FENCE;
}
return mPresentFencesLegacy.front().fenceTime;
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index e7d802a..9ef46f0 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -40,6 +40,7 @@
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/PermissionCache.h>
+#include <com_android_graphics_libgui_flags.h>
#include <com_android_graphics_surfaceflinger_flags.h>
#include <common/FlagManager.h>
#include <common/trace.h>
@@ -205,8 +206,6 @@
using ui::DisplayPrimaries;
using ui::RenderIntent;
-using KernelIdleTimerController = scheduler::RefreshRateSelector::KernelIdleTimerController;
-
namespace hal = android::hardware::graphics::composer::hal;
namespace {
@@ -374,8 +373,6 @@
const String16 sInternalSystemWindow("android.permission.INTERNAL_SYSTEM_WINDOW");
const String16 sWakeupSurfaceFlinger("android.permission.WAKEUP_SURFACE_FLINGER");
-const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
-
// ---------------------------------------------------------------------------
int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
bool SurfaceFlinger::useHwcForRgbToYuv;
@@ -1358,7 +1355,7 @@
}
if (emitEvent) {
- dispatchDisplayModeChangeEvent(displayId, mode);
+ mScheduler->onDisplayModeChanged(displayId, mode);
}
break;
case DesiredModeAction::None:
@@ -1455,7 +1452,7 @@
}
if (pendingModeOpt->emitEvent) {
- dispatchDisplayModeChangeEvent(displayId, activeMode);
+ mScheduler->onDisplayModeChanged(displayId, activeMode);
}
}
@@ -2187,14 +2184,6 @@
static_cast<void>(mScheduler->schedule([this] { sample(); }));
}
-nsecs_t SurfaceFlinger::getVsyncPeriodFromHWC() const {
- if (const auto display = getDefaultDisplayDeviceLocked()) {
- return display->getVsyncPeriodFromHWC();
- }
-
- return 0;
-}
-
void SurfaceFlinger::onComposerHalVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp,
std::optional<hal::VsyncPeriodNanos> vsyncPeriod) {
if (FlagManager::getInstance().connected_display() && timestamp < 0 &&
@@ -2532,12 +2521,18 @@
}
updateLayerHistory(latchTime);
- mLayerSnapshotBuilder.forEachVisibleSnapshot([&](const frontend::LayerSnapshot& snapshot) {
- if (mLayersIdsWithQueuedFrames.find(snapshot.path.id) == mLayersIdsWithQueuedFrames.end())
- return;
- Region visibleReg;
- visibleReg.set(snapshot.transformedBoundsWithoutTransparentRegion);
- invalidateLayerStack(snapshot.outputFilter, visibleReg);
+ mLayerSnapshotBuilder.forEachSnapshot([&](const frontend::LayerSnapshot& snapshot) {
+ // update output dirty region if we have a queued buffer that is visible or a snapshot
+ // recently became invisible
+ // TODO(b/360050020) investigate if we need to update dirty region when layer color changes
+ if ((snapshot.isVisible &&
+ (mLayersIdsWithQueuedFrames.find(snapshot.path.id) !=
+ mLayersIdsWithQueuedFrames.end())) ||
+ (!snapshot.isVisible && snapshot.changes.test(Changes::Visibility))) {
+ Region visibleReg;
+ visibleReg.set(snapshot.transformedBoundsWithoutTransparentRegion);
+ invalidateLayerStack(snapshot.outputFilter, visibleReg);
+ }
});
for (auto& destroyedLayer : mLayerLifecycleManager.getDestroyedLayers()) {
@@ -3589,16 +3584,6 @@
mPhysicalDisplays.erase(displayId);
}
-void SurfaceFlinger::dispatchDisplayModeChangeEvent(PhysicalDisplayId displayId,
- const scheduler::FrameRateMode& mode) {
- // TODO(b/255635821): Merge code paths and move to Scheduler.
- const auto onDisplayModeChanged = displayId == mActiveDisplayId
- ? &scheduler::Scheduler::onPrimaryDisplayModeChanged
- : &scheduler::Scheduler::onNonPrimaryDisplayModeChanged;
-
- ((*mScheduler).*onDisplayModeChanged)(scheduler::Cycle::Render, mode);
-}
-
sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
const wp<IBinder>& displayToken,
std::shared_ptr<compositionengine::Display> compositionDisplay,
@@ -3744,11 +3729,20 @@
state.surface.get());
const auto displayId = PhysicalDisplayId::tryCast(compositionDisplay->getId());
LOG_FATAL_IF(!displayId);
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ const auto frameBufferSurface =
+ sp<FramebufferSurface>::make(getHwComposer(), *displayId, bqProducer, bqConsumer,
+ state.physical->activeMode->getResolution(),
+ ui::Size(maxGraphicsWidth, maxGraphicsHeight));
+ displaySurface = frameBufferSurface;
+ producer = frameBufferSurface->getSurface()->getIGraphicBufferProducer();
+#else
displaySurface =
sp<FramebufferSurface>::make(getHwComposer(), *displayId, bqConsumer,
state.physical->activeMode->getResolution(),
ui::Size(maxGraphicsWidth, maxGraphicsHeight));
producer = bqProducer;
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
}
LOG_FATAL_IF(!displaySurface);
@@ -3852,11 +3846,8 @@
setPowerModeInternal(display, hal::PowerMode::ON);
}
- // TODO(b/175678251) Call a listener instead.
- if (currentState.physical->hwcDisplayId == getHwComposer().getPrimaryHwcDisplayId()) {
- const Fps refreshRate =
- mDisplayModeController.getActiveMode(display->getPhysicalId()).fps;
- mScheduler->resetPhaseConfiguration(refreshRate);
+ if (display->getPhysicalId() == mActiveDisplayId) {
+ onActiveDisplayChangedLocked(nullptr, *display);
}
}
return;
@@ -3948,51 +3939,6 @@
mUpdateInputInfo = true;
}
- // Update transform hint.
- if (transactionFlags & (eTransformHintUpdateNeeded | eDisplayTransactionNeeded)) {
- // Layers and/or displays have changed, so update the transform hint for each layer.
- //
- // NOTE: we do this here, rather than when presenting the display so that
- // the hint is set before we acquire a buffer from the surface texture.
- //
- // NOTE: layer transactions have taken place already, so we use their
- // drawing state. However, SurfaceFlinger's own transaction has not
- // happened yet, so we must use the current state layer list
- // (soon to become the drawing state list).
- //
- sp<const DisplayDevice> hintDisplay;
- ui::LayerStack layerStack;
-
- mCurrentState.traverse([&](Layer* layer) REQUIRES(mStateLock) {
- // NOTE: we rely on the fact that layers are sorted by
- // layerStack first (so we don't have to traverse the list
- // of displays for every layer).
- if (const auto filter = layer->getOutputFilter(); layerStack != filter.layerStack) {
- layerStack = filter.layerStack;
- hintDisplay = nullptr;
-
- // Find the display that includes the layer.
- for (const auto& [token, display] : mDisplays) {
- if (!display->getCompositionDisplay()->includesLayer(filter)) {
- continue;
- }
-
- // Pick the primary display if another display mirrors the layer.
- if (hintDisplay) {
- hintDisplay = nullptr;
- break;
- }
-
- hintDisplay = display;
- }
- }
-
- if (hintDisplay) {
- layer->updateTransformHint(hintDisplay->getTransformHint());
- }
- });
- }
-
if (mLayersAdded) {
mLayersAdded = false;
// Layers have been added.
@@ -4006,14 +3952,6 @@
mLayersRemoved = false;
mVisibleRegionsDirty = true;
mUpdateInputInfo = true;
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (mLayersPendingRemoval.indexOf(sp<Layer>::fromExisting(layer)) >= 0) {
- // this layer is not visible anymore
- Region visibleReg;
- visibleReg.set(layer->getScreenBounds());
- invalidateLayerStack(layer->getOutputFilter(), visibleReg);
- }
- });
}
if (transactionFlags & eInputInfoUpdateNeeded) {
@@ -4497,65 +4435,26 @@
const sp<Layer>& layer, const wp<Layer>& parent,
uint32_t* outTransformHint) {
if (mNumLayers >= MAX_LAYERS) {
+ static std::atomic<nsecs_t> lasttime{0};
+ nsecs_t now = systemTime();
+ if (lasttime != 0 && ns2s(now - lasttime.load()) < 10) {
+ ALOGE("AddClientLayer already dumped 10s before");
+ return NO_MEMORY;
+ } else {
+ lasttime = now;
+ }
+
ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers.load(),
MAX_LAYERS);
- static_cast<void>(mScheduler->schedule([=, this] {
- ALOGE("Dumping layer keeping > 20 children alive:");
- bool leakingParentLayerFound = false;
- mDrawingState.traverse([&](Layer* layer) {
- if (leakingParentLayerFound) {
- return;
- }
- if (layer->getChildrenCount() > 20) {
- leakingParentLayerFound = true;
- sp<Layer> parent = sp<Layer>::fromExisting(layer);
- while (parent) {
- ALOGE("Parent Layer: %s%s", parent->getName().c_str(),
- (parent->isHandleAlive() ? "handleAlive" : ""));
- parent = parent->getParent();
- }
- // Sample up to 100 layers
- ALOGE("Dumping random sampling of child layers total(%zu): ",
- layer->getChildrenCount());
- int sampleSize = (layer->getChildrenCount() / 100) + 1;
- layer->traverseChildren([&](Layer* layer) {
- if (rand() % sampleSize == 0) {
- ALOGE("Child Layer: %s%s", layer->getName().c_str(),
- (layer->isHandleAlive() ? "handleAlive" : ""));
- }
- });
- }
- });
-
- int numLayers = 0;
- mDrawingState.traverse([&](Layer* layer) { numLayers++; });
-
- ALOGE("Dumping random sampling of on-screen layers total(%u):", numLayers);
- mDrawingState.traverse([&](Layer* layer) {
- // Aim to dump about 200 layers to avoid totally trashing
- // logcat. On the other hand, if there really are 4096 layers
- // something has gone totally wrong its probably the most
- // useful information in logcat.
- if (rand() % 20 == 13) {
- ALOGE("Layer: %s%s", layer->getName().c_str(),
- (layer->isHandleAlive() ? "handleAlive" : ""));
- std::this_thread::sleep_for(std::chrono::milliseconds(5));
- }
- });
- ALOGE("Dumping random sampling of off-screen layers total(%zu): ",
- mOffscreenLayers.size());
- for (Layer* offscreenLayer : mOffscreenLayers) {
- if (rand() % 20 == 13) {
- ALOGE("Offscreen-layer: %s%s", offscreenLayer->getName().c_str(),
- (offscreenLayer->isHandleAlive() ? "handleAlive" : ""));
- std::this_thread::sleep_for(std::chrono::milliseconds(5));
- }
- }
+ static_cast<void>(mScheduler->schedule([&]() FTL_FAKE_GUARD(kMainThreadContext) {
+ ALOGE("Dumping on-screen layers.");
+ mLayerHierarchyBuilder.dumpLayerSample(mLayerHierarchyBuilder.getHierarchy());
+ ALOGE("Dumping off-screen layers.");
+ mLayerHierarchyBuilder.dumpLayerSample(mLayerHierarchyBuilder.getOffscreenHierarchy());
}));
return NO_MEMORY;
}
- layer->updateTransformHint(mActiveDisplayTransformHint);
if (outTransformHint) {
*outTransformHint = mActiveDisplayTransformHint;
}
@@ -5734,7 +5633,7 @@
}
void SurfaceFlinger::dumpStats(const DumpArgs& args, std::string& result) const {
- StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
+ StringAppendF(&result, "%" PRId64 "\n", mScheduler->getPacesetterVsyncPeriod().ns());
if (args.size() < 2) return;
const auto name = String8(args[1]);
@@ -5770,7 +5669,7 @@
sTimestamp = now;
SFTRACE_CALL();
- mDrawingState.traverse([&](Layer* layer) { layer->logFrameStats(); });
+ traverseLegacyLayers([&](Layer* layer) { layer->logFrameStats(); });
}
void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -5794,11 +5693,6 @@
// TODO(b/241285876): Move to DisplayModeController.
dumper.dump("debugDisplayModeSetByBackdoor"sv, mDebugDisplayModeSetByBackdoor);
dumper.eol();
-
- StringAppendF(&result,
- " present offset: %9" PRId64 " ns\t VSYNC period: %9" PRId64
- " ns\n\n",
- dispSyncPresentTimeOffset, getVsyncPeriodFromHWC());
}
void SurfaceFlinger::dumpEvents(std::string& result) const {
@@ -6078,20 +5972,6 @@
.get();
}
-void SurfaceFlinger::dumpOffscreenLayers(std::string& result) {
- auto future = mScheduler->schedule([this] {
- std::string result;
- for (Layer* offscreenLayer : mOffscreenLayers) {
- offscreenLayer->traverse(LayerVector::StateSet::Drawing,
- [&](Layer* layer) { layer->dumpOffscreenDebugInfo(result); });
- }
- return result;
- });
-
- result.append("Offscreen Layers:\n");
- result.append(future.get());
-}
-
void SurfaceFlinger::dumpHwcLayersMinidump(std::string& result) const {
for (const auto& [token, display] : mDisplays) {
const auto displayId = HalDisplayId::tryCast(display->getId());
@@ -6955,7 +6835,7 @@
// Update the overlay on the main thread to avoid race conditions with
// RefreshRateSelector::getActiveMode
- static_cast<void>(mScheduler->schedule([=, this] {
+ static_cast<void>(mScheduler->schedule([=, this]() FTL_FAKE_GUARD(kMainThreadContext) {
const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked());
if (!display) {
ALOGW("%s: default display is null", __func__);
@@ -6963,15 +6843,9 @@
}
if (!display->isRefreshRateOverlayEnabled()) return;
- const auto desiredModeIdOpt =
- mDisplayModeController.getDesiredMode(display->getPhysicalId())
- .transform([](const display::DisplayModeRequest& request) {
- return request.mode.modePtr->getId();
- });
+ const auto state = mDisplayModeController.getKernelIdleTimerState(display->getPhysicalId());
- const bool timerExpired = mKernelIdleTimerEnabled && expired;
-
- if (display->onKernelTimerChanged(desiredModeIdOpt, timerExpired)) {
+ if (display->onKernelTimerChanged(state.desiredModeIdOpt, state.isEnabled && expired)) {
mScheduler->scheduleFrame();
}
}));
@@ -6993,8 +6867,8 @@
}));
}
-std::pair<std::optional<KernelIdleTimerController>, std::chrono::milliseconds>
-SurfaceFlinger::getKernelIdleTimerProperties(PhysicalDisplayId displayId) {
+auto SurfaceFlinger::getKernelIdleTimerProperties(PhysicalDisplayId displayId)
+ -> std::pair<std::optional<KernelIdleTimerController>, std::chrono::milliseconds> {
const bool isKernelIdleTimerHwcSupported = getHwComposer().getComposer()->isSupported(
android::Hwc2::Composer::OptionalFeature::KernelIdleTimer);
const auto timeout = getIdleTimerTimeout(displayId);
@@ -7018,63 +6892,6 @@
return {std::nullopt, timeout};
}
-void SurfaceFlinger::updateKernelIdleTimer(std::chrono::milliseconds timeout,
- KernelIdleTimerController controller,
- PhysicalDisplayId displayId) {
- switch (controller) {
- case KernelIdleTimerController::HwcApi: {
- getHwComposer().setIdleTimerEnabled(displayId, timeout);
- break;
- }
- case KernelIdleTimerController::Sysprop: {
- base::SetProperty(KERNEL_IDLE_TIMER_PROP, timeout > 0ms ? "true" : "false");
- break;
- }
- }
-}
-
-void SurfaceFlinger::toggleKernelIdleTimer() {
- using KernelIdleTimerAction = scheduler::RefreshRateSelector::KernelIdleTimerAction;
-
- const auto display = getDefaultDisplayDeviceLocked();
- if (!display) {
- ALOGW("%s: default display is null", __func__);
- return;
- }
-
- // If the support for kernel idle timer is disabled for the active display,
- // don't do anything.
- const std::optional<KernelIdleTimerController> kernelIdleTimerController =
- display->refreshRateSelector().kernelIdleTimerController();
- if (!kernelIdleTimerController.has_value()) {
- return;
- }
-
- const KernelIdleTimerAction action = display->refreshRateSelector().getIdleTimerAction();
-
- switch (action) {
- case KernelIdleTimerAction::TurnOff:
- if (mKernelIdleTimerEnabled) {
- SFTRACE_INT("KernelIdleTimer", 0);
- std::chrono::milliseconds constexpr kTimerDisabledTimeout = 0ms;
- updateKernelIdleTimer(kTimerDisabledTimeout, kernelIdleTimerController.value(),
- display->getPhysicalId());
- mKernelIdleTimerEnabled = false;
- }
- break;
- case KernelIdleTimerAction::TurnOn:
- if (!mKernelIdleTimerEnabled) {
- SFTRACE_INT("KernelIdleTimer", 1);
- const std::chrono::milliseconds timeout =
- display->refreshRateSelector().getIdleTimerTimeout();
- updateKernelIdleTimer(timeout, kernelIdleTimerController.value(),
- display->getPhysicalId());
- mKernelIdleTimerEnabled = true;
- }
- break;
- }
-}
-
// A simple RAII class to disconnect from an ANativeWindow* when it goes out of scope
class WindowDisconnector {
public:
@@ -7959,13 +7776,9 @@
const scheduler::RefreshRateSelector::Policy currentPolicy = selector.getCurrentPolicy();
ALOGV("Setting desired display mode specs: %s", currentPolicy.toString().c_str());
- // TODO(b/140204874): Leave the event in until we do proper testing with all apps that might
- // be depending in this callback.
- if (const auto activeMode = selector.getActiveMode(); displayId == mActiveDisplayId) {
- mScheduler->onPrimaryDisplayModeChanged(scheduler::Cycle::Render, activeMode);
- toggleKernelIdleTimer();
- } else {
- mScheduler->onNonPrimaryDisplayModeChanged(scheduler::Cycle::Render, activeMode);
+ if (const bool isPacesetter =
+ mScheduler->onDisplayModeChanged(displayId, selector.getActiveMode())) {
+ mDisplayModeController.updateKernelIdleTimer(displayId);
}
auto preferredModeOpt = getPreferredDisplayMode(displayId, currentPolicy.defaultMode);
@@ -8082,7 +7895,7 @@
void SurfaceFlinger::onLayerFirstRef(Layer* layer) {
mNumLayers++;
if (!layer->isRemovedFromCurrentState()) {
- mScheduler->registerLayer(layer);
+ mScheduler->registerLayer(layer, scheduler::FrameRateCompatibility::Default);
}
}
@@ -8291,20 +8104,6 @@
} else {
parent->addChild(layer);
}
-
- ui::LayerStack layerStack = layer->getLayerStack(LayerVector::StateSet::Current);
- sp<const DisplayDevice> hintDisplay;
- // Find the display that includes the layer.
- for (const auto& [token, display] : mDisplays) {
- if (display->getLayerStack() == layerStack) {
- hintDisplay = display;
- break;
- }
- }
-
- if (hintDisplay) {
- layer->updateTransformHint(hintDisplay->getTransformHint());
- }
}
void SurfaceFlinger::sample() {
@@ -8349,8 +8148,6 @@
mActiveDisplayId = activeDisplay.getPhysicalId();
activeDisplay.getCompositionDisplay()->setLayerCachingTexturePoolEnabled(true);
- mScheduler->resetPhaseConfiguration(mDisplayModeController.getActiveMode(mActiveDisplayId).fps);
-
// TODO(b/255635711): Check for pending mode changes on other displays.
mScheduler->setModeChangePending(false);
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 9b2dea2..7127876 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -707,22 +707,13 @@
// ICEPowerCallback overrides:
void notifyCpuLoadUp() override;
- // Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
- void toggleKernelIdleTimer() REQUIRES(mStateLock);
-
using KernelIdleTimerController = scheduler::RefreshRateSelector::KernelIdleTimerController;
// Get the controller and timeout that will help decide how the kernel idle timer will be
// configured and what value to use as the timeout.
std::pair<std::optional<KernelIdleTimerController>, std::chrono::milliseconds>
getKernelIdleTimerProperties(PhysicalDisplayId) REQUIRES(mStateLock);
- // Updates the kernel idle timer either through HWC or through sysprop
- // depending on which controller is provided
- void updateKernelIdleTimer(std::chrono::milliseconds timeoutMs, KernelIdleTimerController,
- PhysicalDisplayId) REQUIRES(mStateLock);
- // Keeps track of whether the kernel idle timer is currently enabled, so we don't have to
- // make calls to sys prop each time.
- bool mKernelIdleTimerEnabled = false;
+
// Show spinner with refresh rate overlay
bool mRefreshRateOverlaySpinner = false;
// Show render rate with refresh rate overlay
@@ -1067,13 +1058,6 @@
const DisplayDeviceState& drawingState)
REQUIRES(mStateLock, kMainThreadContext);
- void dispatchDisplayModeChangeEvent(PhysicalDisplayId, const scheduler::FrameRateMode&);
-
- /*
- * VSYNC
- */
- nsecs_t getVsyncPeriodFromHWC() const REQUIRES(mStateLock);
-
/*
* Display identification
*/
@@ -1163,7 +1147,6 @@
void dumpHwc(std::string& result) const;
perfetto::protos::LayersProto dumpProtoFromMainThread(
uint32_t traceFlags = LayerTracing::TRACE_ALL) EXCLUDES(mStateLock);
- void dumpOffscreenLayers(std::string& result) EXCLUDES(mStateLock);
void dumpPlannerInfo(const DumpArgs& args, std::string& result) const REQUIRES(mStateLock);
status_t doDump(int fd, const DumpArgs& args, bool asProto);
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
index 0bafb71..b189598 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -62,12 +62,12 @@
proto.mutable_layer_changes()->Reserve(static_cast<int32_t>(t.states.size()));
for (auto& layerState : t.states) {
- proto.mutable_layer_changes()->Add(std::move(toProto(layerState)));
+ proto.mutable_layer_changes()->Add(toProto(layerState));
}
proto.mutable_display_changes()->Reserve(static_cast<int32_t>(t.displays.size()));
for (auto& displayState : t.displays) {
- proto.mutable_display_changes()->Add(std::move(toProto(displayState)));
+ proto.mutable_display_changes()->Add(toProto(displayState));
}
proto.mutable_merged_transaction_ids()->Reserve(
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.cpp b/services/surfaceflinger/Tracing/TransactionTracing.cpp
index 696f348..bc9f809 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.cpp
+++ b/services/surfaceflinger/Tracing/TransactionTracing.cpp
@@ -244,7 +244,7 @@
static_cast<int32_t>(update.createdLayers.size()));
for (const auto& args : update.createdLayers) {
- entryProto.mutable_added_layers()->Add(std::move(mProtoParser.toProto(args)));
+ entryProto.mutable_added_layers()->Add(mProtoParser.toProto(args));
}
entryProto.mutable_destroyed_layers()->Reserve(
@@ -276,7 +276,7 @@
static_cast<int32_t>(update.displayInfos.size()));
for (auto& [layerStack, displayInfo] : update.displayInfos) {
entryProto.mutable_displays()->Add(
- std::move(mProtoParser.toProto(displayInfo, layerStack.id)));
+ mProtoParser.toProto(displayInfo, layerStack.id));
}
}
diff --git a/services/surfaceflinger/common/include/common/trace.h b/services/surfaceflinger/common/include/common/trace.h
index 0d7ac9b..dc5716b 100644
--- a/services/surfaceflinger/common/include/common/trace.h
+++ b/services/surfaceflinger/common/include/common/trace.h
@@ -48,7 +48,7 @@
::tracing_perfetto::traceAsyncBegin(ATRACE_TAG, name, cookie)
#define SFTRACE_ASYNC_END(name, cookie) ::tracing_perfetto::traceAsyncEnd(ATRACE_TAG, name, cookie)
#define SFTRACE_ASYNC_FOR_TRACK_BEGIN(track_name, name, cookie) \
- ::tracing_perfetto::traceAsyncBeginForTrack(ATRACE_TAG, track_name, name, cookie)
+ ::tracing_perfetto::traceAsyncBeginForTrack(ATRACE_TAG, name, track_name, cookie)
#define SFTRACE_ASYNC_FOR_TRACK_END(track_name, cookie) \
::tracing_perfetto::traceAsyncEndForTrack(ATRACE_TAG, track_name, cookie)
#define SFTRACE_INSTANT(name) ::tracing_perfetto::traceInstant(ATRACE_TAG, name)
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index d74bd55..efab7b8 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -42,8 +42,13 @@
* through saved callback. */
class BufferListener : public ConsumerBase::FrameAvailableListener {
public:
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ BufferListener(sp<BufferItemConsumer> consumer, BufferCallback callback)
+#else
BufferListener(sp<IGraphicBufferConsumer> consumer, BufferCallback callback)
- : mConsumer(consumer), mCallback(callback) {}
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ : mConsumer(consumer), mCallback(callback) {
+ }
void onFrameAvailable(const BufferItem& /*item*/) {
BufferItem item;
@@ -55,7 +60,11 @@
}
private:
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ sp<BufferItemConsumer> mConsumer;
+#else
sp<IGraphicBufferConsumer> mConsumer;
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
BufferCallback mCallback;
};
@@ -63,6 +72,16 @@
* queue. */
void initialize(uint32_t width, uint32_t height, android_pixel_format_t format,
BufferCallback callback) {
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ mBufferItemConsumer = sp<BufferItemConsumer>::make(GraphicBuffer::USAGE_HW_TEXTURE);
+ mBufferItemConsumer->setDefaultBufferSize(width, height);
+ mBufferItemConsumer->setDefaultBufferFormat(format);
+
+ mListener = sp<BufferListener>::make(mBufferItemConsumer, callback);
+ mBufferItemConsumer->setFrameAvailableListener(mListener);
+
+ mSurface = mBufferItemConsumer->getSurface();
+#else
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&producer, &consumer);
@@ -77,6 +96,7 @@
mBufferItemConsumer->setFrameAvailableListener(mListener);
mSurface = sp<Surface>::make(producer, true);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
}
/* Used by Egl manager. The surface is never displayed. */
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
index af3cb9a..67a5247 100644
--- a/services/surfaceflinger/tests/TransactionTestHarnesses.h
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -16,6 +16,7 @@
#ifndef ANDROID_TRANSACTION_TEST_HARNESSES
#define ANDROID_TRANSACTION_TEST_HARNESSES
+#include <com_android_graphics_libgui_flags.h>
#include <common/FlagManager.h>
#include <ui/DisplayState.h>
@@ -51,6 +52,16 @@
const ui::Size& resolution = displayMode.resolution;
sp<IBinder> vDisplay;
+
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ sp<BufferItemConsumer> itemConsumer = sp<BufferItemConsumer>::make(
+ // Sample usage bits from screenrecord
+ GRALLOC_USAGE_HW_VIDEO_ENCODER | GRALLOC_USAGE_SW_READ_OFTEN);
+ sp<BufferListener> listener = sp<BufferListener>::make(this);
+ itemConsumer->setFrameAvailableListener(listener);
+ itemConsumer->setName(String8("Virtual disp consumer"));
+ itemConsumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
+#else
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
sp<BufferItemConsumer> itemConsumer;
@@ -65,6 +76,7 @@
GRALLOC_USAGE_SW_READ_OFTEN);
sp<BufferListener> listener = sp<BufferListener>::make(this);
itemConsumer->setFrameAvailableListener(listener);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
static const std::string kDisplayName("VirtualDisplay");
vDisplay = SurfaceComposerClient::createVirtualDisplay(kDisplayName,
@@ -76,7 +88,12 @@
SurfaceComposerClient::getDefault()->mirrorDisplay(displayId);
SurfaceComposerClient::Transaction t;
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ t.setDisplaySurface(vDisplay,
+ itemConsumer->getSurface()->getIGraphicBufferProducer());
+#else
t.setDisplaySurface(vDisplay, producer);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
t.setDisplayProjection(vDisplay, displayState.orientation,
Rect(displayState.layerStackSpaceRect), Rect(resolution));
if (FlagManager::getInstance().ce_fence_promise()) {
diff --git a/services/surfaceflinger/tests/VirtualDisplay_test.cpp b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
index cd66dd2..d69378c 100644
--- a/services/surfaceflinger/tests/VirtualDisplay_test.cpp
+++ b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
@@ -27,6 +27,12 @@
class VirtualDisplayTest : public ::testing::Test {
protected:
void SetUp() override {
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ mGLConsumer = sp<GLConsumer>::make(GLConsumer::TEXTURE_EXTERNAL, true, false, false);
+ mGLConsumer->setName(String8("Virtual disp consumer"));
+ mGLConsumer->setDefaultBufferSize(100, 100);
+ mProducer = mGLConsumer->getSurface()->getIGraphicBufferProducer();
+#else
sp<IGraphicBufferConsumer> consumer;
BufferQueue::createBufferQueue(&mProducer, &consumer);
@@ -34,6 +40,7 @@
consumer->setDefaultBufferSize(100, 100);
mGLConsumer = sp<GLConsumer>::make(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
}
sp<IGraphicBufferProducer> mProducer;
diff --git a/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h b/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
index 8b9d14b..3104dd4 100644
--- a/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
+++ b/services/surfaceflinger/tests/common/LayerLifecycleManagerHelper.h
@@ -25,6 +25,7 @@
#include <FrontEnd/LayerHierarchy.h>
#include <FrontEnd/LayerLifecycleManager.h>
#include <FrontEnd/LayerSnapshotBuilder.h>
+#include <Layer.h> // needed for framerate
namespace android::surfaceflinger::frontend {
@@ -84,6 +85,15 @@
mLifecycleManager.addLayers(std::move(layers));
}
+ void createRootLayerWithUid(uint32_t id, gui::Uid uid) {
+ std::vector<std::unique_ptr<RequestedLayerState>> layers;
+ auto args = createArgs(/*id=*/id, /*canBeRoot=*/true, /*parent=*/UNASSIGNED_LAYER_ID,
+ /*mirror=*/UNASSIGNED_LAYER_ID);
+ args.ownerUid = uid.val();
+ layers.emplace_back(std::make_unique<RequestedLayerState>(args));
+ mLifecycleManager.addLayers(std::move(layers));
+ }
+
void createDisplayMirrorLayer(uint32_t id, ui::LayerStack layerStack) {
std::vector<std::unique_ptr<RequestedLayerState>> layers;
layers.emplace_back(std::make_unique<RequestedLayerState>(
@@ -321,6 +331,19 @@
mLifecycleManager.applyTransactions(transactions);
}
+ void setFrameRate(uint32_t id, Layer::FrameRate framerate) {
+ std::vector<TransactionState> transactions;
+ transactions.emplace_back();
+ transactions.back().states.push_back({});
+
+ transactions.back().states.front().state.what = layer_state_t::eFrameRateChanged;
+ transactions.back().states.front().layerId = id;
+ transactions.back().states.front().state.frameRate = framerate.vote.rate.getValue();
+ transactions.back().states.front().state.frameRateCompatibility = 0;
+ transactions.back().states.front().state.changeFrameRateStrategy = 0;
+ mLifecycleManager.applyTransactions(transactions);
+ }
+
void setFrameRateCategory(uint32_t id, int8_t frameRateCategory) {
std::vector<TransactionState> transactions;
transactions.emplace_back();
@@ -393,6 +416,14 @@
GRALLOC_USAGE_PROTECTED /*usage*/));
}
+ void setFrontBuffer(uint32_t id) {
+ static uint64_t sBufferId = 1;
+ setBuffer(id,
+ std::make_shared<renderengine::mock::FakeExternalTexture>(
+ 1U /*width*/, 1U /*height*/, sBufferId++, HAL_PIXEL_FORMAT_RGBA_8888,
+ GRALLOC_USAGE_PROTECTED | AHARDWAREBUFFER_USAGE_FRONT_BUFFER /*usage*/));
+ }
+
void setBufferCrop(uint32_t id, const Rect& bufferCrop) {
std::vector<TransactionState> transactions;
transactions.emplace_back();
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index d9d239d..f1bd87c 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -80,13 +80,10 @@
"FpsTest.cpp",
"FramebufferSurfaceTest.cpp",
"FrameRateOverrideMappingsTest.cpp",
- "FrameRateSelectionPriorityTest.cpp",
- "FrameRateSelectionStrategyTest.cpp",
"FrameTimelineTest.cpp",
"HWComposerTest.cpp",
"JankTrackerTest.cpp",
"OneShotTimerTest.cpp",
- "LayerHistoryTest.cpp",
"LayerHistoryIntegrationTest.cpp",
"LayerInfoTest.cpp",
"LayerMetadataTest.cpp",
@@ -116,7 +113,6 @@
"SurfaceFlinger_SetPowerModeInternalTest.cpp",
"SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp",
"SchedulerTest.cpp",
- "SetFrameRateTest.cpp",
"RefreshRateSelectorTest.cpp",
"RefreshRateStatsTest.cpp",
"RegionSamplingTest.cpp",
diff --git a/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp b/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp
deleted file mode 100644
index d30d5b8..0000000
--- a/services/surfaceflinger/tests/unittests/FrameRateSelectionPriorityTest.cpp
+++ /dev/null
@@ -1,186 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "LibSurfaceFlingerUnittests"
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <gui/LayerMetadata.h>
-
-#include "Layer.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockComposer.h"
-
-namespace android {
-
-using testing::_;
-using testing::DoAll;
-using testing::Mock;
-using testing::Return;
-using testing::SetArgPointee;
-
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-
-/**
- * This class covers all the test that are related to refresh rate selection.
- */
-class RefreshRateSelectionTest : public testing::Test {
-public:
- RefreshRateSelectionTest();
- ~RefreshRateSelectionTest() override;
-
-protected:
- static constexpr int DEFAULT_DISPLAY_WIDTH = 1920;
- static constexpr int DEFAULT_DISPLAY_HEIGHT = 1024;
- static constexpr uint32_t WIDTH = 100;
- static constexpr uint32_t HEIGHT = 100;
- static constexpr uint32_t LAYER_FLAGS = 0;
- static constexpr int32_t PRIORITY_UNSET = -1;
-
- sp<Layer> createBufferStateLayer();
- sp<Layer> createEffectLayer();
-
- void setParent(Layer* child, Layer* parent);
- void commitTransaction(Layer* layer);
-
- TestableSurfaceFlinger mFlinger;
-
- sp<Client> mClient;
- sp<Layer> mParent;
- sp<Layer> mChild;
- sp<Layer> mGrandChild;
-};
-
-RefreshRateSelectionTest::RefreshRateSelectionTest() {
- const ::testing::TestInfo* const test_info =
- ::testing::UnitTest::GetInstance()->current_test_info();
- ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
-
- mFlinger.setupMockScheduler();
- mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
-}
-
-RefreshRateSelectionTest::~RefreshRateSelectionTest() {
- const ::testing::TestInfo* const test_info =
- ::testing::UnitTest::GetInstance()->current_test_info();
- ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
-}
-
-sp<Layer> RefreshRateSelectionTest::createBufferStateLayer() {
- sp<Client> client;
- LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", LAYER_FLAGS,
- LayerMetadata());
- return sp<Layer>::make(args);
-}
-
-sp<Layer> RefreshRateSelectionTest::createEffectLayer() {
- sp<Client> client;
- LayerCreationArgs args(mFlinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
- return sp<Layer>::make(args);
-}
-
-void RefreshRateSelectionTest::setParent(Layer* child, Layer* parent) {
- child->setParent(sp<Layer>::fromExisting(parent));
-}
-
-void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
- layer->commitTransaction();
-}
-
-namespace {
-
-TEST_F(RefreshRateSelectionTest, testPriorityOnBufferStateLayers) {
- mParent = createBufferStateLayer();
- mChild = createBufferStateLayer();
- setParent(mChild.get(), mParent.get());
- mGrandChild = createBufferStateLayer();
- setParent(mGrandChild.get(), mChild.get());
-
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
-
- // Child has its own priority.
- mGrandChild->setFrameRateSelectionPriority(1);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
- // Child inherits from his parent.
- mChild->setFrameRateSelectionPriority(1);
- commitTransaction(mChild.get());
- mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
- // Grandchild inherits from his grand parent.
- mParent->setFrameRateSelectionPriority(1);
- commitTransaction(mParent.get());
- mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mChild.get());
- mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-}
-
-TEST_F(RefreshRateSelectionTest, testPriorityOnEffectLayers) {
- mParent = createEffectLayer();
- mChild = createEffectLayer();
- setParent(mChild.get(), mParent.get());
- mGrandChild = createEffectLayer();
- setParent(mGrandChild.get(), mChild.get());
-
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
-
- // Child has its own priority.
- mGrandChild->setFrameRateSelectionPriority(1);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
- // Child inherits from his parent.
- mChild->setFrameRateSelectionPriority(1);
- commitTransaction(mChild.get());
- mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-
- // Grandchild inherits from his grand parent.
- mParent->setFrameRateSelectionPriority(1);
- commitTransaction(mParent.get());
- mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mChild.get());
- mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
- commitTransaction(mGrandChild.get());
- ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
- ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
-}
-
-} // namespace
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp b/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp
deleted file mode 100644
index 866eb08..0000000
--- a/services/surfaceflinger/tests/unittests/FrameRateSelectionStrategyTest.cpp
+++ /dev/null
@@ -1,225 +0,0 @@
-/*
- * Copyright 2023 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "LibSurfaceFlingerUnittests"
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <gui/LayerMetadata.h>
-
-#include "Layer.h"
-#include "LayerTestUtils.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockComposer.h"
-
-namespace android {
-
-using testing::_;
-using testing::DoAll;
-using testing::Mock;
-using testing::SetArgPointee;
-
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-
-using scheduler::LayerHistory;
-
-using FrameRate = Layer::FrameRate;
-using FrameRateCompatibility = Layer::FrameRateCompatibility;
-using FrameRateSelectionStrategy = scheduler::LayerInfo::FrameRateSelectionStrategy;
-
-/**
- * This class tests the behaviour of Layer::setFrameRateSelectionStrategy.
- */
-class FrameRateSelectionStrategyTest : public BaseLayerTest {
-protected:
- const FrameRate FRAME_RATE_VOTE1 = FrameRate(11_Hz, FrameRateCompatibility::Default);
- const FrameRate FRAME_RATE_VOTE2 = FrameRate(22_Hz, FrameRateCompatibility::Default);
- const FrameRate FRAME_RATE_VOTE3 = FrameRate(33_Hz, FrameRateCompatibility::Default);
- const FrameRate FRAME_RATE_DEFAULT = FrameRate(Fps(), FrameRateCompatibility::Default);
- const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
-
- FrameRateSelectionStrategyTest();
-
- void addChild(sp<Layer> layer, sp<Layer> child);
- void removeChild(sp<Layer> layer, sp<Layer> child);
- void commitTransaction();
-
- std::vector<sp<Layer>> mLayers;
-};
-
-FrameRateSelectionStrategyTest::FrameRateSelectionStrategyTest() {
- const ::testing::TestInfo* const test_info =
- ::testing::UnitTest::GetInstance()->current_test_info();
- ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
-
- mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
-}
-
-void FrameRateSelectionStrategyTest::addChild(sp<Layer> layer, sp<Layer> child) {
- layer->addChild(child);
-}
-
-void FrameRateSelectionStrategyTest::removeChild(sp<Layer> layer, sp<Layer> child) {
- layer->removeChild(child);
-}
-
-void FrameRateSelectionStrategyTest::commitTransaction() {
- for (auto layer : mLayers) {
- layer->commitTransaction();
- }
-}
-
-namespace {
-
-INSTANTIATE_TEST_SUITE_P(PerLayerType, FrameRateSelectionStrategyTest,
- testing::Values(std::make_shared<BufferStateLayerFactory>(),
- std::make_shared<EffectLayerFactory>()),
- PrintToStringParamName);
-
-TEST_P(FrameRateSelectionStrategyTest, SetAndGet) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
- auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- layer->setFrameRate(FRAME_RATE_VOTE1.vote);
- layer->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE1, layer->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
- layer->getDrawingState().frameRateSelectionStrategy);
-}
-
-TEST_P(FrameRateSelectionStrategyTest, SetChildOverrideChildren) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- addChild(parent, child1);
- addChild(child1, child2);
-
- child2->setFrameRate(FRAME_RATE_VOTE1.vote);
- child2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- parent->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- child1->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
- child2->getDrawingState().frameRateSelectionStrategy);
-}
-
-TEST_P(FrameRateSelectionStrategyTest, SetParentOverrideChildren) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
- auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto layer2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto layer3 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- addChild(layer1, layer2);
- addChild(layer2, layer3);
-
- layer1->setFrameRate(FRAME_RATE_VOTE1.vote);
- layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
- layer2->setFrameRate(FRAME_RATE_VOTE2.vote);
- layer2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
- layer3->setFrameRate(FRAME_RATE_VOTE3.vote);
- commitTransaction();
-
- EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
- layer1->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE1, layer2->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
- layer2->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE1, layer3->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- layer3->getDrawingState().frameRateSelectionStrategy);
-
- layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::Propagate);
- commitTransaction();
-
- EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- layer1->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
- layer2->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE2, layer3->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- layer3->getDrawingState().frameRateSelectionStrategy);
-}
-
-TEST_P(FrameRateSelectionStrategyTest, OverrideChildrenAndSelf) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
- auto layer1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto layer2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto layer3 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- addChild(layer1, layer2);
- addChild(layer2, layer3);
-
- layer1->setFrameRate(FRAME_RATE_VOTE1.vote);
- layer2->setFrameRate(FRAME_RATE_VOTE2.vote);
- layer2->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::Self);
- commitTransaction();
-
- EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- layer1->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Self,
- layer2->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_DEFAULT, layer3->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- layer3->getDrawingState().frameRateSelectionStrategy);
-
- layer1->setFrameRateSelectionStrategy(FrameRateSelectionStrategy::OverrideChildren);
- commitTransaction();
-
- EXPECT_EQ(FRAME_RATE_VOTE1, layer1->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
- layer1->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE1, layer2->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Self,
- layer2->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE1, layer3->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- layer3->getDrawingState().frameRateSelectionStrategy);
-
- layer1->setFrameRate(FRAME_RATE_DEFAULT.vote);
- commitTransaction();
-
- EXPECT_EQ(FRAME_RATE_TREE, layer1->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::OverrideChildren,
- layer1->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE2, layer2->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Self,
- layer2->getDrawingState().frameRateSelectionStrategy);
- EXPECT_EQ(FRAME_RATE_VOTE2, layer3->getFrameRateForLayerTree());
- EXPECT_EQ(FrameRateSelectionStrategy::Propagate,
- layer3->getDrawingState().frameRateSelectionStrategy);
-}
-
-} // namespace
-} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
index a61fa1e..52bb07a 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryIntegrationTest.cpp
@@ -38,6 +38,7 @@
namespace android::scheduler {
using android::mock::createDisplayMode;
+using android::mock::createVrrDisplayMode;
using namespace com::android::graphics::surfaceflinger;
class LayerHistoryIntegrationTest : public surfaceflinger::frontend::LayerSnapshotTestBase {
@@ -53,6 +54,8 @@
static constexpr Fps HI_FPS = 90_Hz;
static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
+ static constexpr auto kVrrModeId = DisplayModeId(2);
+
LayerHistoryIntegrationTest() : LayerSnapshotTestBase() {
mFlinger.resetScheduler(mScheduler);
mLifecycleManager = {};
@@ -71,6 +74,13 @@
updateLayerSnapshotsAndLayerHistory(time);
}
+ void setFrontBufferWithPresentTime(sp<Layer>& layer, nsecs_t time) {
+ uint32_t sequence = static_cast<uint32_t>(layer->sequence);
+ setFrontBuffer(sequence);
+ layer->setDesiredPresentTime(time, false /*autotimestamp*/);
+ updateLayerSnapshotsAndLayerHistory(time);
+ }
+
LayerHistory& history() { return mScheduler->mutableLayerHistory(); }
const LayerHistory& history() const { return mScheduler->mutableLayerHistory(); }
@@ -135,6 +145,21 @@
return layer;
}
+ auto createLegacyAndFrontedEndLayerWithUid(uint32_t sequence, gui::Uid uid) {
+ std::string layerName = "test layer:" + std::to_string(sequence);
+ auto args = LayerCreationArgs{mFlinger.flinger(),
+ nullptr,
+ layerName,
+ 0,
+ {},
+ std::make_optional<uint32_t>(sequence)};
+ args.ownerUid = uid.val();
+ const auto layer = sp<Layer>::make(args);
+ mFlinger.injectLegacyLayer(layer);
+ createRootLayerWithUid(sequence, uid);
+ return layer;
+ }
+
auto destroyLayer(sp<Layer>& layer) {
uint32_t sequence = static_cast<uint32_t>(layer->sequence);
mFlinger.releaseLegacyLayer(sequence);
@@ -157,12 +182,13 @@
ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
}
- std::shared_ptr<RefreshRateSelector> mSelector =
- std::make_shared<RefreshRateSelector>(makeModes(createDisplayMode(DisplayModeId(0),
- LO_FPS),
- createDisplayMode(DisplayModeId(1),
- HI_FPS)),
- DisplayModeId(0));
+ std::shared_ptr<RefreshRateSelector> mSelector = std::make_shared<RefreshRateSelector>(
+ makeModes(createDisplayMode(DisplayModeId(0), LO_FPS),
+ createDisplayMode(DisplayModeId(1), HI_FPS),
+ createVrrDisplayMode(kVrrModeId, HI_FPS,
+ hal::VrrConfig{.minFrameIntervalNs =
+ HI_FPS.getPeriodNsecs()})),
+ DisplayModeId(0));
mock::SchedulerCallback mSchedulerCallback;
TestableSurfaceFlinger mFlinger;
@@ -214,6 +240,146 @@
EXPECT_EQ(1u, activeLayerCount());
}
+TEST_F(LayerHistoryIntegrationTest, oneLayer) {
+ createLegacyAndFrontedEndLayer(1);
+ nsecs_t time = systemTime();
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ // No layers returned if no layers are active.
+ EXPECT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ // Max returned if active layers have insufficient history.
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ setBuffer(1);
+ updateLayerSnapshotsAndLayerHistory(time);
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(1u, activeLayerCount());
+ time += LO_FPS_PERIOD;
+ }
+
+ // Max is returned since we have enough history but there is no timestamp votes.
+ for (size_t i = 0; i < 10; i++) {
+ setBuffer(1);
+ updateLayerSnapshotsAndLayerHistory(time);
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(1u, activeLayerCount());
+ time += LO_FPS_PERIOD;
+ }
+}
+
+TEST_F(LayerHistoryIntegrationTest, gameFrameRateOverrideMapping) {
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+
+ history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 60.0f}));
+
+ auto overridePair = history().getGameFrameRateOverride(0);
+ EXPECT_EQ(0_Hz, overridePair.first);
+ EXPECT_EQ(60_Hz, overridePair.second);
+
+ history().updateGameModeFrameRateOverride(FrameRateOverride({0, 40.0f}));
+ history().updateGameModeFrameRateOverride(FrameRateOverride({1, 120.0f}));
+
+ overridePair = history().getGameFrameRateOverride(0);
+ EXPECT_EQ(40_Hz, overridePair.first);
+ EXPECT_EQ(60_Hz, overridePair.second);
+
+ overridePair = history().getGameFrameRateOverride(1);
+ EXPECT_EQ(120_Hz, overridePair.first);
+ EXPECT_EQ(0_Hz, overridePair.second);
+
+ history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 0.0f}));
+ history().updateGameModeFrameRateOverride(FrameRateOverride({1, 0.0f}));
+
+ overridePair = history().getGameFrameRateOverride(0);
+ EXPECT_EQ(40_Hz, overridePair.first);
+ EXPECT_EQ(0_Hz, overridePair.second);
+
+ overridePair = history().getGameFrameRateOverride(1);
+ EXPECT_EQ(0_Hz, overridePair.first);
+ EXPECT_EQ(0_Hz, overridePair.second);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerGameFrameRateOverride) {
+ SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
+
+ const uid_t uid = 0;
+ const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
+ const Fps gameModeFrameRate = Fps::fromValue(60.0f);
+
+ auto layer = createLegacyAndFrontedEndLayerWithUid(1, gui::Uid(uid));
+ showLayer(1);
+
+ nsecs_t time = systemTime();
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ // update game default frame rate override
+ history().updateGameDefaultFrameRateOverride(
+ FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
+
+ LayerHistory::Summary summary;
+ scheduler::LayerProps layerProps = {
+ .visible = true,
+ .bounds = {0, 0, 100, 100},
+ .transform = {},
+ .setFrameRateVote = {},
+ .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+ .isSmallDirty = false,
+ .isFrontBuffered = false,
+ };
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += gameDefaultFrameRate.getPeriodNsecs();
+ summary = summarizeLayerHistory(time);
+ }
+
+ ASSERT_EQ(1u, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+ ASSERT_EQ(30.0_Hz, summary[0].desiredRefreshRate);
+
+ // test against setFrameRate vote
+ setFrameRate(1,
+ Layer::FrameRate(Fps::fromValue(120.0f), Layer::FrameRateCompatibility::Default));
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ const Fps setFrameRate = Fps::fromValue(120.0f);
+ layerProps.setFrameRateVote =
+ Layer::FrameRate(setFrameRate, Layer::FrameRateCompatibility::Default);
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += setFrameRate.getPeriodNsecs();
+ summary = summarizeLayerHistory(time);
+ }
+
+ ASSERT_EQ(1u, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+ ASSERT_EQ(120.0_Hz, summary[0].desiredRefreshRate);
+
+ // update game mode frame rate override
+ history().updateGameModeFrameRateOverride(
+ FrameRateOverride({uid, gameModeFrameRate.getValue()}));
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += gameModeFrameRate.getPeriodNsecs();
+ summary = summarizeLayerHistory(time);
+ }
+
+ ASSERT_EQ(1u, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
+ ASSERT_EQ(60.0_Hz, summary[0].desiredRefreshRate);
+}
+
TEST_F(LayerHistoryIntegrationTest, oneInvisibleLayer) {
createLegacyAndFrontedEndLayer(1);
nsecs_t time = systemTime();
@@ -238,6 +404,110 @@
EXPECT_EQ(0u, activeLayerCount());
}
+TEST_F(LayerHistoryIntegrationTest, explicitTimestamp) {
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ nsecs_t time = systemTime();
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerNoVote) {
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ nsecs_t time = systemTime();
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(0u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerMinVote) {
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ nsecs_t time = systemTime();
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(0u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerMaxVote) {
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ nsecs_t time = systemTime();
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Max);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(summarizeLayerHistory(time).empty());
+ EXPECT_EQ(0u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVote) {
createLegacyAndFrontedEndLayer(1);
setFrameRate(1, 73.4f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
@@ -273,6 +543,335 @@
EXPECT_EQ(1, frequentLayerCount(time));
}
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitExactVote2) {
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ setFrameRate(1, 73.4f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became infrequent, but the vote stays
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitGte_vrr) {
+ // Set the test to be on a vrr mode.
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+ mSelector->setActiveMode(kVrrModeId, HI_FPS);
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ setFrameRate(1, (33_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_GTE,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, 0);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+
+ // layer became inactive, but the vote stays
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+// Test for MRR device with VRR features enabled.
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitGte_nonVrr) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+ // The vrr_config flag is explicitly not set false because this test for an MRR device
+ // should still work in a VRR-capable world.
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ setFrameRate(1, (33_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_GTE,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, 0);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+
+ // layer became infrequent, but the vote stays
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVoteWithCategory_vrrFeatureOff) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ setFrameRate(1, (73.4_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH);
+
+ // Set default to Min so it is obvious that the vote reset triggered.
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ // There is only 1 LayerRequirement due to the disabled flag frame_rate_category_mrr.
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+// This test case should be the same as oneLayerNoVote except instead of layer vote is NoVote,
+// the category is NoPreference.
+TEST_F(LayerHistoryIntegrationTest, oneLayerCategoryNoPreference) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ setFrameRate(1, (0_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became infrequent
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ EXPECT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVoteWithCategory) {
+ SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ setFrameRate(1, (73.4_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ // There are 2 LayerRequirement's due to the frame rate category.
+ ASSERT_EQ(2u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ // First LayerRequirement is the layer's category specification
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
+
+ // Second LayerRequirement is the frame rate specification
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[1].vote);
+ EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[1].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[1].frameRateCategory);
+
+ // layer became infrequent, but the vote stays
+ setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(2u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
+}
+
+TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitVoteWithCategoryNotVisibleDoesNotVote) {
+ SET_FLAG_FOR_TEST(flags::misc1, true);
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ hideLayer(1);
+ setFrameRate(1, (12.34_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT,
+ ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
+ setFrameRateCategory(1, ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH);
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setBufferWithPresentTime(layer, time);
+ time += HI_FPS_PERIOD;
+ }
+
+ // Layer is not visible, so the layer is moved to inactive, infrequent, and it will not have
+ // votes to consider for refresh rate selection.
+ ASSERT_EQ(0u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(0u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, invisibleExplicitLayer) {
+ SET_FLAG_FOR_TEST(flags::misc1, false);
+
+ auto explicitVisiblelayer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ setFrameRate(1, (60_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+ auto explicitInvisiblelayer = createLegacyAndFrontedEndLayer(2);
+ hideLayer(2);
+ setFrameRate(2, (90_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+ nsecs_t time = systemTime();
+
+ // Post a buffer to the layers to make them active
+ setBuffer(1);
+ setBuffer(2);
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ EXPECT_EQ(2u, layerCount());
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(2u, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, invisibleExplicitLayerDoesNotVote) {
+ SET_FLAG_FOR_TEST(flags::misc1, true);
+
+ auto explicitVisiblelayer = createLegacyAndFrontedEndLayer(1);
+ showLayer(1);
+ setFrameRate(1, (60_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+ auto explicitInvisiblelayer = createLegacyAndFrontedEndLayer(2);
+ hideLayer(2);
+ setFrameRate(2, (90_Hz).getValue(), ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE, 0);
+
+ nsecs_t time = systemTime();
+
+ // Post a buffer to the layers to make them active
+ setBuffer(1);
+ setBuffer(2);
+ updateLayerSnapshotsAndLayerHistory(time);
+
+ EXPECT_EQ(2u, layerCount());
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryIntegrationTest, frontBufferedLayerVotesMax) {
+ SET_FLAG_FOR_TEST(flags::vrr_config, true);
+
+ auto layer = createLegacyAndFrontedEndLayer(1);
+ setFrontBuffer(1);
+ showLayer(1);
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(1u, layerCount());
+ EXPECT_EQ(0u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // layer is active but infrequent.
+ for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ setFrontBufferWithPresentTime(layer, time);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ }
+
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // Layer still active due to front buffering, but it's infrequent.
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1u, summarizeLayerHistory(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
+ EXPECT_EQ(1u, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+}
+
TEST_F(LayerHistoryIntegrationTest, oneLayerExplicitCategory) {
SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
@@ -805,7 +1404,15 @@
// layer is active but infrequent.
for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- auto props = layer->getLayerProps();
+ scheduler::LayerProps props = {
+ .visible = false,
+ .bounds = {0, 0, 100, 100},
+ .transform = {},
+ .setFrameRateVote = {},
+ .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+ .isSmallDirty = false,
+ .isFrontBuffered = false,
+ };
if (i % 3 == 0) {
props.isSmallDirty = false;
} else {
@@ -838,8 +1445,15 @@
// uiLayer is updating small dirty.
for (size_t i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
- auto props = uiLayer->getLayerProps();
- props.isSmallDirty = true;
+ scheduler::LayerProps props = {
+ .visible = false,
+ .bounds = {0, 0, 100, 100},
+ .transform = {},
+ .setFrameRateVote = {},
+ .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+ .isSmallDirty = true,
+ .isFrontBuffered = false,
+ };
setBuffer(1);
uiLayer->setDesiredPresentTime(0, false /*autotimestamp*/);
updateLayerSnapshotsAndLayerHistory(time);
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
deleted file mode 100644
index 088d0d2..0000000
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ /dev/null
@@ -1,1573 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wextra"
-
-#undef LOG_TAG
-#define LOG_TAG "LayerHistoryTest"
-
-#include <Layer.h>
-#include <com_android_graphics_surfaceflinger_flags.h>
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <log/log.h>
-
-#include <common/test/FlagUtils.h>
-#include "FpsOps.h"
-#include "Scheduler/LayerHistory.h"
-#include "Scheduler/LayerInfo.h"
-#include "TestableScheduler.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockDisplayMode.h"
-#include "mock/MockLayer.h"
-#include "mock/MockSchedulerCallback.h"
-
-using testing::_;
-using testing::Return;
-using testing::ReturnRef;
-
-namespace android::scheduler {
-
-using MockLayer = android::mock::MockLayer;
-
-using android::mock::createDisplayMode;
-using android::mock::createVrrDisplayMode;
-
-// WARNING: LEGACY TESTS FOR LEGACY FRONT END
-// Update LayerHistoryIntegrationTest instead
-class LayerHistoryTest : public testing::Test {
-protected:
- static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfo::HISTORY_SIZE;
- static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfo::kMaxPeriodForFrequentLayerNs;
- static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfo::kFrequentLayerWindowSize;
- static constexpr auto PRESENT_TIME_HISTORY_DURATION = LayerInfo::HISTORY_DURATION;
-
- static constexpr Fps LO_FPS = 30_Hz;
- static constexpr auto LO_FPS_PERIOD = LO_FPS.getPeriodNsecs();
-
- static constexpr Fps HI_FPS = 90_Hz;
- static constexpr auto HI_FPS_PERIOD = HI_FPS.getPeriodNsecs();
-
- LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
-
- LayerHistory& history() { return mScheduler->mutableLayerHistory(); }
- const LayerHistory& history() const { return mScheduler->mutableLayerHistory(); }
-
- LayerHistory::Summary summarizeLayerHistory(nsecs_t now) {
- // LayerHistory::summarize makes no guarantee of the order of the elements in the summary
- // however, for testing only, a stable order is required, therefore we sort the list here.
- // Any tests requiring ordered results must create layers with names.
- auto summary = history().summarize(*mScheduler->refreshRateSelector(), now);
- std::sort(summary.begin(), summary.end(),
- [](const RefreshRateSelector::LayerRequirement& lhs,
- const RefreshRateSelector::LayerRequirement& rhs) -> bool {
- return lhs.name < rhs.name;
- });
- return summary;
- }
-
- size_t layerCount() const { return mScheduler->layerHistorySize(); }
- size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS {
- return history().mActiveLayerInfos.size();
- }
-
- auto frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
- const auto& infos = history().mActiveLayerInfos;
- return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
- return pair.second.second->isFrequent(now).isFrequent;
- });
- }
-
- auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
- const auto& infos = history().mActiveLayerInfos;
- return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
- return pair.second.second->isAnimating(now);
- });
- }
-
- auto clearLayerHistoryCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
- const auto& infos = history().mActiveLayerInfos;
- return std::count_if(infos.begin(), infos.end(), [now](const auto& pair) {
- return pair.second.second->isFrequent(now).clearHistory;
- });
- }
-
- void setDefaultLayerVote(Layer* layer,
- LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
- auto [found, layerPair] = history().findLayer(layer->getSequence());
- if (found != LayerHistory::LayerStatus::NotFound) {
- layerPair->second->setDefaultLayerVote(vote);
- }
- }
-
- auto createLayer() { return sp<MockLayer>::make(mFlinger.flinger()); }
- auto createLayer(std::string name) {
- return sp<MockLayer>::make(mFlinger.flinger(), std::move(name));
- }
- auto createLayer(std::string name, uint32_t uid) {
- return sp<MockLayer>::make(mFlinger.flinger(), std::move(name), std::move(uid));
- }
-
- void recordFramesAndExpect(const sp<MockLayer>& layer, nsecs_t& time, Fps frameRate,
- Fps desiredRefreshRate, int numFrames) {
- LayerHistory::Summary summary;
- for (int i = 0; i < numFrames; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += frameRate.getPeriodNsecs();
-
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- ASSERT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate);
- }
-
- static constexpr auto kVrrModeId = DisplayModeId(2);
- std::shared_ptr<RefreshRateSelector> mSelector = std::make_shared<RefreshRateSelector>(
- makeModes(createDisplayMode(DisplayModeId(0), LO_FPS),
- createDisplayMode(DisplayModeId(1), HI_FPS),
- createVrrDisplayMode(kVrrModeId, HI_FPS,
- hal::VrrConfig{.minFrameIntervalNs =
- HI_FPS.getPeriodNsecs()})),
- DisplayModeId(0));
-
- mock::SchedulerCallback mSchedulerCallback;
- TestableSurfaceFlinger mFlinger;
- TestableScheduler* mScheduler = new TestableScheduler(mSelector, mFlinger, mSchedulerCallback);
-};
-
-namespace {
-
-using namespace com::android::graphics::surfaceflinger;
-
-TEST_F(LayerHistoryTest, singleLayerNoVoteDefaultCompatibility) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
- EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
- .WillOnce(Return(FrameRateCompatibility::NoVote));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
-
- // No layers returned if no layers are active.
- EXPECT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(0, activeLayerCount());
-
- history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
- LayerHistory::LayerUpdateType::Buffer);
- history().setDefaultFrameRateCompatibility(layer->getSequence(),
-
- layer->getDefaultFrameRateCompatibility(),
- true /* contentDetectionEnabled */);
-
- EXPECT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(1, activeLayerCount());
-}
-
-TEST_F(LayerHistoryTest, singleLayerMinVoteDefaultCompatibility) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
- EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
- .WillOnce(Return(FrameRateCompatibility::Min));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
-
- EXPECT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(0, activeLayerCount());
-
- history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
- LayerHistory::LayerUpdateType::Buffer);
- history().setDefaultFrameRateCompatibility(layer->getSequence(),
- layer->getDefaultFrameRateCompatibility(),
- true /* contentDetectionEnabled */);
-
- auto summary = summarizeLayerHistory(time);
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
-
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
-}
-
-TEST_F(LayerHistoryTest, oneLayer) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- // history().registerLayer(layer, LayerHistory::LayerVoteType::Max);
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
-
- // No layers returned if no layers are active.
- EXPECT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(0, activeLayerCount());
-
- // Max returned if active layers have insufficient history.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
- LayerHistory::LayerUpdateType::Buffer);
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- time += LO_FPS_PERIOD;
- }
-
- // Max is returned since we have enough history but there is no timestamp votes.
- for (int i = 0; i < 10; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
- LayerHistory::LayerUpdateType::Buffer);
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- time += LO_FPS_PERIOD;
- }
-}
-
-TEST_F(LayerHistoryTest, gameFrameRateOverrideMapping) {
- SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
-
- history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 60.0f}));
-
- auto overridePair = history().getGameFrameRateOverride(0);
- EXPECT_EQ(0_Hz, overridePair.first);
- EXPECT_EQ(60_Hz, overridePair.second);
-
- history().updateGameModeFrameRateOverride(FrameRateOverride({0, 40.0f}));
- history().updateGameModeFrameRateOverride(FrameRateOverride({1, 120.0f}));
-
- overridePair = history().getGameFrameRateOverride(0);
- EXPECT_EQ(40_Hz, overridePair.first);
- EXPECT_EQ(60_Hz, overridePair.second);
-
- overridePair = history().getGameFrameRateOverride(1);
- EXPECT_EQ(120_Hz, overridePair.first);
- EXPECT_EQ(0_Hz, overridePair.second);
-
- history().updateGameDefaultFrameRateOverride(FrameRateOverride({0, 0.0f}));
- history().updateGameModeFrameRateOverride(FrameRateOverride({1, 0.0f}));
-
- overridePair = history().getGameFrameRateOverride(0);
- EXPECT_EQ(40_Hz, overridePair.first);
- EXPECT_EQ(0_Hz, overridePair.second);
-
- overridePair = history().getGameFrameRateOverride(1);
- EXPECT_EQ(0_Hz, overridePair.first);
- EXPECT_EQ(0_Hz, overridePair.second);
-}
-
-TEST_F(LayerHistoryTest, oneLayerGameFrameRateOverride) {
- SET_FLAG_FOR_TEST(flags::game_default_frame_rate, true);
-
- const uid_t uid = 0;
- const Fps gameDefaultFrameRate = Fps::fromValue(30.0f);
- const Fps gameModeFrameRate = Fps::fromValue(60.0f);
- const auto layer = createLayer("GameFrameRateLayer", uid);
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
- EXPECT_CALL(*layer, getOwnerUid()).WillRepeatedly(Return(uid));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- // update game default frame rate override
- history().updateGameDefaultFrameRateOverride(
- FrameRateOverride({uid, gameDefaultFrameRate.getValue()}));
-
- nsecs_t time = systemTime();
- LayerHistory::Summary summary;
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += gameDefaultFrameRate.getPeriodNsecs();
-
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
- ASSERT_EQ(30.0_Hz, summary[0].desiredRefreshRate);
-
- // test against setFrameRate vote
- const Fps setFrameRate = Fps::fromValue(120.0f);
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(
- Return(Layer::FrameRate(setFrameRate, Layer::FrameRateCompatibility::Default)));
-
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += setFrameRate.getPeriodNsecs();
-
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
- ASSERT_EQ(120.0_Hz, summary[0].desiredRefreshRate);
-
- // update game mode frame rate override
- history().updateGameModeFrameRateOverride(
- FrameRateOverride({uid, gameModeFrameRate.getValue()}));
-
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += gameModeFrameRate.getPeriodNsecs();
-
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
- ASSERT_EQ(60.0_Hz, summary[0].desiredRefreshRate);
-}
-
-TEST_F(LayerHistoryTest, oneInvisibleLayer) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
-
- history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
- LayerHistory::LayerUpdateType::Buffer);
- auto summary = summarizeLayerHistory(time);
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- // Layer is still considered inactive so we expect to get Min
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
- history().record(layer->getSequence(), layer->getLayerProps(), 0, time,
- LayerHistory::LayerUpdateType::Buffer);
-
- summary = summarizeLayerHistory(time);
- EXPECT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(0, activeLayerCount());
-}
-
-TEST_F(LayerHistoryTest, explicitTimestamp) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += LO_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(LO_FPS, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerNoVote) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- ASSERT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer became inactive
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerMinVote) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer became inactive
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerMaxVote) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Max);
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += LO_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer became inactive
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_TRUE(summarizeLayerHistory(time).empty());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVote) {
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(
- Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer became infrequent, but the vote stays
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitExactVote) {
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(
- Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
- summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer became infrequent, but the vote stays
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
- summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitGte_vrr) {
- // Set the test to be on a vrr mode.
- SET_FLAG_FOR_TEST(flags::vrr_config, true);
- mSelector->setActiveMode(kVrrModeId, HI_FPS);
-
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(Layer::FrameRate(33_Hz, Layer::FrameRateCompatibility::Gte,
- Seamlessness::OnlySeamless,
- FrameRateCategory::Default)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-
- // layer became inactive, but the vote stays
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitGte, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(33_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-// Test for MRR device with VRR features enabled.
-TEST_F(LayerHistoryTest, oneLayerExplicitGte_nonVrr) {
- SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
- // The vrr_config flag is explicitly not set false because this test for an MRR device
- // should still work in a VRR-capable world.
-
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(Layer::FrameRate(33_Hz, Layer::FrameRateCompatibility::Gte,
- Seamlessness::OnlySeamless,
- FrameRateCategory::Default)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-
- // layer became infrequent, but the vote stays
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategory_vrrFeatureOff) {
- SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, false);
-
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(
- Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default,
- Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
- // Set default to Min so it is obvious that the vote reset triggered.
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Min);
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- // There is only 1 LayerRequirement due to the disabled flag frame_rate_category_mrr.
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitCategory) {
- SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
-
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(
- Return(Layer::FrameRate(0_Hz, Layer::FrameRateCompatibility::Default,
- Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- // First LayerRequirement is the frame rate specification
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-
- // layer became infrequent, but the vote stays
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-// This test case should be the same as oneLayerNoVote except instead of layer vote is NoVote,
-// the category is NoPreference.
-TEST_F(LayerHistoryTest, oneLayerCategoryNoPreference) {
- SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
-
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(Layer::FrameRate(0_Hz, Layer::FrameRateCompatibility::Default,
- Seamlessness::OnlySeamless,
- FrameRateCategory::NoPreference)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- EXPECT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer became infrequent
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- EXPECT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategory) {
- SET_FLAG_FOR_TEST(flags::frame_rate_category_mrr, true);
-
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(
- Return(Layer::FrameRate(73.4_Hz, Layer::FrameRateCompatibility::Default,
- Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- // There are 2 LayerRequirement's due to the frame rate category.
- ASSERT_EQ(2, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- // First LayerRequirement is the layer's category specification
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-
- // Second LayerRequirement is the frame rate specification
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summarizeLayerHistory(time)[1].vote);
- EXPECT_EQ(73.4_Hz, summarizeLayerHistory(time)[1].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::Default, summarizeLayerHistory(time)[1].frameRateCategory);
-
- // layer became infrequent, but the vote stays
- setDefaultLayerVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_EQ(2, summarizeLayerHistory(time).size());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitCategory, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(0_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(FrameRateCategory::High, summarizeLayerHistory(time)[0].frameRateCategory);
-}
-
-TEST_F(LayerHistoryTest, oneLayerExplicitVoteWithCategoryNotVisibleDoesNotVote) {
- SET_FLAG_FOR_TEST(flags::misc1, true);
-
- auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
- EXPECT_CALL(*layer, getFrameRateForLayerTree())
- .WillRepeatedly(
- Return(Layer::FrameRate(12.34_Hz, Layer::FrameRateCompatibility::Default,
- Seamlessness::OnlySeamless, FrameRateCategory::High)));
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
-
- nsecs_t time = systemTime();
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- }
-
- // Layer is not visible, so the layer is moved to inactive, infrequent, and it will not have
- // votes to consider for refresh rate selection.
- ASSERT_EQ(0, summarizeLayerHistory(time).size());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, multipleLayers) {
- auto layer1 = createLayer("A");
- auto layer2 = createLayer("B");
- auto layer3 = createLayer("C");
-
- EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(3, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-
- LayerHistory::Summary summary;
-
- // layer1 is active but infrequent.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer1->getSequence(), layer1->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-
- // layer2 is frequent and has high refresh rate.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- summary = summarizeLayerHistory(time);
- }
-
- // layer1 is still active but infrequent.
- history().record(layer1->getSequence(), layer1->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
-
- ASSERT_EQ(2, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
- ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_EQ(HI_FPS, summarizeLayerHistory(time)[1].desiredRefreshRate);
-
- EXPECT_EQ(2, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer1 is no longer active.
- // layer2 is frequent and has low refresh rate.
- for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += LO_FPS_PERIOD;
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer2 still has low refresh rate.
- // layer3 has high refresh rate but not enough history.
- constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
- if (i % RATIO == 0) {
- history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- }
-
- history().record(layer3->getSequence(), layer3->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(2, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
- EXPECT_EQ(2, activeLayerCount());
- EXPECT_EQ(2, frequentLayerCount(time));
-
- // layer3 becomes recently active.
- history().record(layer3->getSequence(), layer3->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- summary = summarizeLayerHistory(time);
- ASSERT_EQ(2, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
- EXPECT_EQ(2, activeLayerCount());
- EXPECT_EQ(2, frequentLayerCount(time));
-
- // layer1 expires.
- layer1.clear();
- summary = summarizeLayerHistory(time);
- ASSERT_EQ(2, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
- EXPECT_EQ(HI_FPS, summary[1].desiredRefreshRate);
- EXPECT_EQ(2, layerCount());
- EXPECT_EQ(2, activeLayerCount());
- EXPECT_EQ(2, frequentLayerCount(time));
-
- // layer2 still has low refresh rate.
- // layer3 becomes inactive.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += LO_FPS_PERIOD;
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_EQ(LO_FPS, summary[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer2 expires.
- layer2.clear();
- summary = summarizeLayerHistory(time);
- EXPECT_TRUE(summary.empty());
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-
- // layer3 becomes active and has high refresh rate.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
- history().record(layer3->getSequence(), layer3->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_EQ(HI_FPS, summary[0].desiredRefreshRate);
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-
- // layer3 expires.
- layer3.clear();
- summary = summarizeLayerHistory(time);
- EXPECT_TRUE(summary.empty());
- EXPECT_EQ(0, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, inactiveLayers) {
- auto layer = createLayer();
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- // the very first updates makes the layer frequent
- for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
- EXPECT_EQ(1, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- }
-
- // the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
- EXPECT_EQ(1, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-
- // advance the time for the previous frame to be inactive
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
-
- // Now even if we post a quick few frame we should stay infrequent
- for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
-
- EXPECT_EQ(1, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- }
-
- // More quick frames will get us to frequent again
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
-
- EXPECT_EQ(1, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, invisibleExplicitLayer) {
- SET_FLAG_FOR_TEST(flags::misc1, false);
-
- auto explicitVisiblelayer = createLayer();
- auto explicitInvisiblelayer = createLayer();
-
- EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(
- Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
- EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
- EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(
- Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
- nsecs_t time = systemTime();
-
- // Post a buffer to the layers to make them active
- history().record(explicitVisiblelayer->getSequence(), explicitVisiblelayer->getLayerProps(),
- time, time, LayerHistory::LayerUpdateType::Buffer);
- history().record(explicitInvisiblelayer->getSequence(), explicitInvisiblelayer->getLayerProps(),
- time, time, LayerHistory::LayerUpdateType::Buffer);
-
- EXPECT_EQ(2, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
- summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(2, activeLayerCount());
- EXPECT_EQ(2, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, invisibleExplicitLayerDoesNotVote) {
- SET_FLAG_FOR_TEST(flags::misc1, true);
-
- auto explicitVisiblelayer = createLayer();
- auto explicitInvisiblelayer = createLayer();
-
- EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(
- Layer::FrameRate(60_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
- EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
- EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(
- Layer::FrameRate(90_Hz, Layer::FrameRateCompatibility::ExactOrMultiple)));
-
- nsecs_t time = systemTime();
-
- // Post a buffer to the layers to make them active
- history().record(explicitVisiblelayer->getSequence(), explicitVisiblelayer->getLayerProps(),
- time, time, LayerHistory::LayerUpdateType::Buffer);
- history().record(explicitInvisiblelayer->getSequence(), explicitInvisiblelayer->getLayerProps(),
- time, time, LayerHistory::LayerUpdateType::Buffer);
-
- EXPECT_EQ(2, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
- summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, infrequentAnimatingLayer) {
- auto layer = createLayer();
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // layer is active but infrequent.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // another update with the same cadence keep in infrequent
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // an update as animation will immediately vote for Max
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::AnimationTX);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(1, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, frontBufferedLayerVotesMax) {
- SET_FLAG_FOR_TEST(flags::vrr_config, true);
- auto layer = createLayer();
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
- EXPECT_CALL(*layer, isFrontBuffered()).WillRepeatedly(Return(true));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // layer is active but infrequent.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
- }
-
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // Layer still active due to front buffering, but it's infrequent.
- time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, frequentLayerBecomingInfrequentAndBack) {
- auto layer = createLayer();
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // Fill up the window with frequent updates
- for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += (60_Hz).getPeriodNsecs();
-
- EXPECT_EQ(1, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- }
-
- // posting a buffer after long inactivity should retain the layer as active
- time += std::chrono::nanoseconds(3s).count();
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(0, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(60_Hz, summarizeLayerHistory(time)[0].desiredRefreshRate);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // posting more infrequent buffer should make the layer infrequent
- time += (MAX_FREQUENT_LAYER_PERIOD_NS + 1ms).count();
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += (MAX_FREQUENT_LAYER_PERIOD_NS + 1ms).count();
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(0, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // posting another buffer should keep the layer infrequent
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(0, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // posting more buffers would mean starting of an animation, so making the layer frequent
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(1, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // posting a buffer after long inactivity should retain the layer as active
- time += std::chrono::nanoseconds(3s).count();
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(0, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // posting another buffer should keep the layer frequent
- time += (60_Hz).getPeriodNsecs();
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(0, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, inconclusiveLayerBecomingFrequent) {
- auto layer = createLayer();
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // Fill up the window with frequent updates
- for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += (60_Hz).getPeriodNsecs();
-
- EXPECT_EQ(1, layerCount());
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- }
-
- // posting infrequent buffers after long inactivity should make the layer
- // inconclusive but frequent.
- time += std::chrono::nanoseconds(3s).count();
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += (MAX_FREQUENT_LAYER_PERIOD_NS + 1ms).count();
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(0, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // posting more buffers should make the layer frequent and switch the refresh rate to max
- // by clearing the history
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- EXPECT_EQ(1, clearLayerHistoryCount(time));
- ASSERT_EQ(1, summarizeLayerHistory(time).size());
- EXPECT_EQ(LayerHistory::LayerVoteType::Max, summarizeLayerHistory(time)[0].vote);
- EXPECT_EQ(1, activeLayerCount());
- EXPECT_EQ(1, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-}
-
-TEST_F(LayerHistoryTest, getFramerate) {
- auto layer = createLayer();
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
- EXPECT_EQ(0, animatingLayerCount(time));
-
- // layer is active but infrequent.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- history().record(layer->getSequence(), layer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
- }
-
- float expectedFramerate = 1e9f / MAX_FREQUENT_LAYER_PERIOD_NS.count();
- EXPECT_FLOAT_EQ(expectedFramerate, history().getLayerFramerate(time, layer->getSequence()));
-}
-
-TEST_F(LayerHistoryTest, heuristicLayer60Hz) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
- for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
- recordFramesAndExpect(layer, time, Fps::fromValue(fps), 60_Hz, PRESENT_TIME_HISTORY_SIZE);
- }
-}
-
-TEST_F(LayerHistoryTest, heuristicLayer60_30Hz) {
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
- recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
-
- recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 30_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 30_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 60_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 60_Hz, 60_Hz, PRESENT_TIME_HISTORY_SIZE);
-}
-
-TEST_F(LayerHistoryTest, heuristicLayerNotOscillating) {
- SET_FLAG_FOR_TEST(flags::use_known_refresh_rate_for_fps_consistency, false);
-
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-}
-
-TEST_F(LayerHistoryTest, heuristicLayerNotOscillating_useKnownRefreshRate) {
- SET_FLAG_FOR_TEST(flags::use_known_refresh_rate_for_fps_consistency, true);
-
- const auto layer = createLayer();
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 26.9_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 26_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 26.9_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 27.1_Hz, 24_Hz, PRESENT_TIME_HISTORY_SIZE);
- recordFramesAndExpect(layer, time, 27.1_Hz, 30_Hz, PRESENT_TIME_HISTORY_SIZE);
-}
-
-TEST_F(LayerHistoryTest, smallDirtyLayer) {
- auto layer = createLayer();
-
- EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(1, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-
- LayerHistory::Summary summary;
-
- // layer is active but infrequent.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
- auto props = layer->getLayerProps();
- if (i % 3 == 0) {
- props.isSmallDirty = false;
- } else {
- props.isSmallDirty = true;
- }
-
- history().record(layer->getSequence(), props, time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
- EXPECT_GE(HI_FPS, summary[0].desiredRefreshRate);
-}
-
-TEST_F(LayerHistoryTest, smallDirtyInMultiLayer) {
- auto layer1 = createLayer("UI");
- auto layer2 = createLayer("Video");
-
- EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
-
- EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*layer2, getFrameRateForLayerTree())
- .WillRepeatedly(
- Return(Layer::FrameRate(30_Hz, Layer::FrameRateCompatibility::Default)));
-
- nsecs_t time = systemTime();
-
- EXPECT_EQ(2, layerCount());
- EXPECT_EQ(0, activeLayerCount());
- EXPECT_EQ(0, frequentLayerCount(time));
-
- LayerHistory::Summary summary;
-
- // layer1 is updating small dirty.
- for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
- auto props = layer1->getLayerProps();
- props.isSmallDirty = true;
- history().record(layer1->getSequence(), props, 0 /*presentTime*/, time,
- LayerHistory::LayerUpdateType::Buffer);
- history().record(layer2->getSequence(), layer2->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
- time += HI_FPS_PERIOD;
- summary = summarizeLayerHistory(time);
- }
-
- ASSERT_EQ(1, summary.size());
- ASSERT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, summary[0].vote);
- ASSERT_EQ(30_Hz, summary[0].desiredRefreshRate);
-}
-
-class LayerHistoryTestParameterized : public LayerHistoryTest,
- public testing::WithParamInterface<std::chrono::nanoseconds> {
-};
-
-TEST_P(LayerHistoryTestParameterized, HeuristicLayerWithInfrequentLayer) {
- std::chrono::nanoseconds infrequentUpdateDelta = GetParam();
- auto heuristicLayer = createLayer("HeuristicLayer");
-
- EXPECT_CALL(*heuristicLayer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*heuristicLayer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(Layer::FrameRate()));
-
- auto infrequentLayer = createLayer("InfrequentLayer");
- EXPECT_CALL(*infrequentLayer, isVisible()).WillRepeatedly(Return(true));
- EXPECT_CALL(*infrequentLayer, getFrameRateForLayerTree())
- .WillRepeatedly(Return(Layer::FrameRate()));
-
- const nsecs_t startTime = systemTime();
-
- const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
- history().record(heuristicLayer->getSequence(), heuristicLayer->getLayerProps(), startTime,
- startTime, LayerHistory::LayerUpdateType::Buffer);
- history().record(infrequentLayer->getSequence(), heuristicLayer->getLayerProps(), startTime,
- startTime, LayerHistory::LayerUpdateType::Buffer);
-
- nsecs_t time = startTime;
- nsecs_t lastInfrequentUpdate = startTime;
- const int totalInfrequentLayerUpdates = FREQUENT_LAYER_WINDOW_SIZE * 5;
- int infrequentLayerUpdates = 0;
- while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
- time += heuristicUpdateDelta.count();
- history().record(heuristicLayer->getSequence(), heuristicLayer->getLayerProps(), time, time,
- LayerHistory::LayerUpdateType::Buffer);
-
- if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
- ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
- totalInfrequentLayerUpdates);
- lastInfrequentUpdate = time;
- history().record(infrequentLayer->getSequence(), infrequentLayer->getLayerProps(), time,
- time, LayerHistory::LayerUpdateType::Buffer);
- infrequentLayerUpdates++;
- }
-
- if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
- ASSERT_NE(0, summarizeLayerHistory(time).size());
- ASSERT_GE(2, summarizeLayerHistory(time).size());
-
- bool max = false;
- bool min = false;
- Fps heuristic;
- for (const auto& layer : summarizeLayerHistory(time)) {
- if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
- heuristic = layer.desiredRefreshRate;
- } else if (layer.vote == LayerHistory::LayerVoteType::Max) {
- max = true;
- } else if (layer.vote == LayerHistory::LayerVoteType::Min) {
- min = true;
- }
- }
-
- if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
- EXPECT_EQ(24_Hz, heuristic);
- EXPECT_FALSE(max);
- if (summarizeLayerHistory(time).size() == 2) {
- EXPECT_TRUE(min);
- }
- }
- }
- }
-}
-
-INSTANTIATE_TEST_CASE_P(LeapYearTests, LayerHistoryTestParameterized,
- ::testing::Values(1s, 2s, 3s, 4s, 5s));
-
-} // namespace
-} // namespace android::scheduler
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
index 2bb864a..2860345 100644
--- a/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerSnapshotTest.cpp
@@ -56,6 +56,17 @@
class LayerSnapshotTest : public LayerSnapshotTestBase {
protected:
+ const Layer::FrameRate FRAME_RATE_VOTE1 =
+ Layer::FrameRate(67_Hz, scheduler::FrameRateCompatibility::Default);
+ const Layer::FrameRate FRAME_RATE_VOTE2 =
+ Layer::FrameRate(14_Hz, scheduler::FrameRateCompatibility::Default);
+ const Layer::FrameRate FRAME_RATE_VOTE3 =
+ Layer::FrameRate(99_Hz, scheduler::FrameRateCompatibility::Default);
+ const Layer::FrameRate FRAME_RATE_TREE =
+ Layer::FrameRate(Fps(), scheduler::FrameRateCompatibility::NoVote);
+ const Layer::FrameRate FRAME_RATE_NO_VOTE =
+ Layer::FrameRate(Fps(), scheduler::FrameRateCompatibility::Default);
+
LayerSnapshotTest() : LayerSnapshotTestBase() {
UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
}
@@ -787,6 +798,155 @@
scheduler::FrameRateCompatibility::Default);
}
+TEST_F(LayerSnapshotTest, frameRateSetAndGet) {
+ setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ // verify parent is gets no vote
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetParent) {
+ setFrameRate(111, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_TREE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ setFrameRate(111, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetParentAllVote) {
+ setFrameRate(1, FRAME_RATE_VOTE3.vote.rate.getValue(), 0, 0);
+ setFrameRate(11, FRAME_RATE_VOTE2.vote.rate.getValue(), 0, 0);
+ setFrameRate(111, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ setFrameRate(111, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE2);
+
+ setFrameRate(11, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE3);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE3);
+
+ setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChild) {
+ setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChildAllVote) {
+ setFrameRate(1, FRAME_RATE_VOTE3.vote.rate.getValue(), 0, 0);
+ setFrameRate(11, FRAME_RATE_VOTE2.vote.rate.getValue(), 0, 0);
+ setFrameRate(111, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE3);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE2);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ setFrameRate(11, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_TREE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ setFrameRate(111, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChildAddAfterVote) {
+ setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ reparentLayer(111, 2);
+ std::vector<uint32_t> traversalOrder = {1, 11, 12, 121, 122, 1221, 13, 2, 111};
+ UPDATE_AND_VERIFY(mSnapshotBuilder, traversalOrder);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+
+ reparentLayer(111, 11);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateSetAndGetChildRemoveAfterVote) {
+ setFrameRate(1, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_VOTE1);
+
+ reparentLayer(111, 2);
+ std::vector<uint32_t> traversalOrder = {1, 11, 12, 121, 122, 1221, 13, 2, 111};
+ UPDATE_AND_VERIFY(mSnapshotBuilder, traversalOrder);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+
+ setFrameRate(1, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, traversalOrder);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 111})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
+TEST_F(LayerSnapshotTest, frameRateAddChildForParentWithTreeVote) {
+ setFrameRate(11, FRAME_RATE_VOTE1.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_TREE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_VOTE1);
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRate, FRAME_RATE_NO_VOTE);
+
+ setFrameRate(11, FRAME_RATE_NO_VOTE.vote.rate.getValue(), 0, 0);
+ UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
+ EXPECT_EQ(getSnapshot({.id = 1})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 11})->frameRate, FRAME_RATE_NO_VOTE);
+ EXPECT_EQ(getSnapshot({.id = 12})->frameRate, FRAME_RATE_NO_VOTE);
+}
+
TEST_F(LayerSnapshotTest, translateDataspace) {
setDataspace(1, ui::Dataspace::UNKNOWN);
UPDATE_AND_VERIFY(mSnapshotBuilder, STARTING_ZORDER);
@@ -965,7 +1125,7 @@
EXPECT_FALSE(getSnapshot({.id = 1})->frameRate.vote.rate.isValid());
EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
scheduler::FrameRateCompatibility::NoVote);
- EXPECT_FALSE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+ EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
// verify layer 12 and all descendants (121, 122, 1221) get the requested vote
EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
@@ -1056,7 +1216,7 @@
EXPECT_EQ(getSnapshot({.id = 1})->frameRate.vote.type,
scheduler::FrameRateCompatibility::NoVote);
EXPECT_EQ(getSnapshot({.id = 1})->frameRate.category, FrameRateCategory::Default);
- EXPECT_FALSE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
+ EXPECT_TRUE(getSnapshot({.id = 1})->changes.test(RequestedLayerState::Changes::FrameRate));
// verify layer 12 and all descendants (121, 122, 1221) get the requested vote
EXPECT_FALSE(getSnapshot({.id = 12})->frameRate.vote.rate.isValid());
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 3df724a..358f6b0 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -78,6 +78,8 @@
SchedulerTest();
+ static constexpr RefreshRateSelector::LayerRequirement kLayer = {.weight = 1.f};
+
static constexpr PhysicalDisplayId kDisplayId1 = PhysicalDisplayId::fromPort(255u);
static inline const ftl::NonNull<DisplayModePtr> kDisplay1Mode60 =
ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(0), 60_Hz));
@@ -85,6 +87,9 @@
ftl::as_non_null(createDisplayMode(kDisplayId1, DisplayModeId(1), 120_Hz));
static inline const DisplayModes kDisplay1Modes = makeModes(kDisplay1Mode60, kDisplay1Mode120);
+ static inline FrameRateMode kDisplay1Mode60_60{60_Hz, kDisplay1Mode60};
+ static inline FrameRateMode kDisplay1Mode120_120{120_Hz, kDisplay1Mode120};
+
static constexpr PhysicalDisplayId kDisplayId2 = PhysicalDisplayId::fromPort(254u);
static inline const ftl::NonNull<DisplayModePtr> kDisplay2Mode60 =
ftl::as_non_null(createDisplayMode(kDisplayId2, DisplayModeId(0), 60_Hz));
@@ -123,6 +128,7 @@
.WillRepeatedly(Return(mEventThreadConnection));
mScheduler->setEventThread(Cycle::Render, std::move(eventThread));
+ mScheduler->setEventThread(Cycle::LastComposite, std::make_unique<MockEventThread>());
mFlinger.resetScheduler(mScheduler);
}
@@ -162,7 +168,17 @@
// recordLayerHistory should be a noop
ASSERT_EQ(0u, mScheduler->getNumActiveLayers());
- mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, 0,
+ scheduler::LayerProps layerProps = {
+ .visible = true,
+ .bounds = {0, 0, 100, 100},
+ .transform = {},
+ .setFrameRateVote = {},
+ .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+ .isSmallDirty = false,
+ .isFrontBuffered = false,
+ };
+
+ mScheduler->recordLayerHistory(layer->getSequence(), layerProps, 0, 0,
LayerHistory::LayerUpdateType::Buffer);
ASSERT_EQ(0u, mScheduler->getNumActiveLayers());
@@ -188,16 +204,53 @@
kDisplay1Mode60->getId()));
ASSERT_EQ(0u, mScheduler->getNumActiveLayers());
- mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, 0,
+ scheduler::LayerProps layerProps = {
+ .visible = true,
+ .bounds = {0, 0, 100, 100},
+ .transform = {},
+ .setFrameRateVote = {},
+ .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+ .isSmallDirty = false,
+ .isFrontBuffered = false,
+ };
+ mScheduler->recordLayerHistory(layer->getSequence(), layerProps, 0, 0,
LayerHistory::LayerUpdateType::Buffer);
ASSERT_EQ(1u, mScheduler->getNumActiveLayers());
}
-TEST_F(SchedulerTest, dispatchCachedReportedMode) {
- mScheduler->clearCachedReportedMode();
+TEST_F(SchedulerTest, emitModeChangeEvent) {
+ const auto selectorPtr =
+ std::make_shared<RefreshRateSelector>(kDisplay1Modes, kDisplay1Mode120->getId());
+ mScheduler->registerDisplay(kDisplayId1, selectorPtr);
+ mScheduler->onDisplayModeChanged(kDisplayId1, kDisplay1Mode120_120);
+ mScheduler->setContentRequirements({kLayer});
+
+ // No event is emitted in response to idle.
EXPECT_CALL(*mEventThread, onModeChanged(_)).Times(0);
- EXPECT_NO_FATAL_FAILURE(mScheduler->dispatchCachedReportedMode());
+
+ using TimerState = TestableScheduler::TimerState;
+
+ mScheduler->idleTimerCallback(TimerState::Expired);
+ selectorPtr->setActiveMode(kDisplay1Mode60->getId(), 60_Hz);
+
+ auto layer = kLayer;
+ layer.vote = RefreshRateSelector::LayerVoteType::ExplicitExact;
+ layer.desiredRefreshRate = 60_Hz;
+ mScheduler->setContentRequirements({layer});
+
+ // An event is emitted implicitly despite choosing the same mode as when idle.
+ EXPECT_CALL(*mEventThread, onModeChanged(kDisplay1Mode60_60)).Times(1);
+
+ mScheduler->idleTimerCallback(TimerState::Reset);
+
+ mScheduler->setContentRequirements({kLayer});
+
+ // An event is emitted explicitly for the mode change.
+ EXPECT_CALL(*mEventThread, onModeChanged(kDisplay1Mode120_120)).Times(1);
+
+ mScheduler->touchTimerCallback(TimerState::Reset);
+ mScheduler->onDisplayModeChanged(kDisplayId1, kDisplay1Mode120_120);
}
TEST_F(SchedulerTest, calculateMaxAcquiredBufferCount) {
@@ -225,9 +278,16 @@
kDisplay1Mode60->getId()));
const sp<MockLayer> layer = sp<MockLayer>::make(mFlinger.flinger());
- EXPECT_CALL(*layer, isVisible()).WillOnce(Return(true));
-
- mScheduler->recordLayerHistory(layer->getSequence(), layer->getLayerProps(), 0, systemTime(),
+ scheduler::LayerProps layerProps = {
+ .visible = true,
+ .bounds = {0, 0, 0, 0},
+ .transform = {},
+ .setFrameRateVote = {},
+ .frameRateSelectionPriority = Layer::PRIORITY_UNSET,
+ .isSmallDirty = false,
+ .isFrontBuffered = false,
+ };
+ mScheduler->recordLayerHistory(layer->getSequence(), layerProps, 0, systemTime(),
LayerHistory::LayerUpdateType::Buffer);
constexpr hal::PowerMode kPowerModeOn = hal::PowerMode::ON;
@@ -246,14 +306,12 @@
/*updateAttachedChoreographer*/ false);
}
-TEST_F(SchedulerTest, chooseDisplayModesSingleDisplay) {
+TEST_F(SchedulerTest, chooseDisplayModes) {
mScheduler->registerDisplay(kDisplayId1,
std::make_shared<RefreshRateSelector>(kDisplay1Modes,
kDisplay1Mode60->getId()));
- std::vector<RefreshRateSelector::LayerRequirement> layers =
- std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}});
- mScheduler->setContentRequirements(layers);
+ mScheduler->setContentRequirements({kLayer, kLayer});
GlobalSignals globalSignals = {.idle = true};
mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals);
@@ -288,15 +346,14 @@
EXPECT_EQ(choice->get(), DisplayModeChoice({120_Hz, kDisplay1Mode120}, globalSignals));
}
-TEST_F(SchedulerTest, chooseDisplayModesSingleDisplayHighHintTouchSignal) {
+TEST_F(SchedulerTest, chooseDisplayModesHighHintTouchSignal) {
mScheduler->registerDisplay(kDisplayId1,
std::make_shared<RefreshRateSelector>(kDisplay1Modes,
kDisplay1Mode60->getId()));
using DisplayModeChoice = TestableScheduler::DisplayModeChoice;
- std::vector<RefreshRateSelector::LayerRequirement> layers =
- std::vector<RefreshRateSelector::LayerRequirement>({{.weight = 1.f}, {.weight = 1.f}});
+ std::vector<RefreshRateSelector::LayerRequirement> layers = {kLayer, kLayer};
auto& lr1 = layers[0];
auto& lr2 = layers[1];
@@ -371,9 +428,7 @@
kDisplay2Mode60},
GlobalSignals{});
- std::vector<RefreshRateSelector::LayerRequirement> layers = {{.weight = 1.f},
- {.weight = 1.f}};
- mScheduler->setContentRequirements(layers);
+ mScheduler->setContentRequirements({kLayer, kLayer});
mScheduler->setTouchStateAndIdleTimerPolicy(globalSignals);
const auto actualChoices = mScheduler->chooseDisplayModes();
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
deleted file mode 100644
index 4705dd1..0000000
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ /dev/null
@@ -1,390 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#undef LOG_TAG
-#define LOG_TAG "LibSurfaceFlingerUnittests"
-
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <gui/FrameRateUtils.h>
-#include <gui/LayerMetadata.h>
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-#include "Layer.h"
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
-#include "FpsOps.h"
-#include "LayerTestUtils.h"
-#include "TestableSurfaceFlinger.h"
-#include "mock/DisplayHardware/MockComposer.h"
-#include "mock/MockVsyncController.h"
-
-namespace android {
-using testing::_;
-using testing::DoAll;
-using testing::Mock;
-using testing::SetArgPointee;
-
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-
-using scheduler::LayerHistory;
-
-using FrameRate = Layer::FrameRate;
-using FrameRateCompatibility = Layer::FrameRateCompatibility;
-
-/**
- * This class tests the behaviour of Layer::SetFrameRate and Layer::GetFrameRate
- */
-class SetFrameRateTest : public BaseLayerTest {
-protected:
- const FrameRate FRAME_RATE_VOTE1 = FrameRate(67_Hz, FrameRateCompatibility::Default);
- const FrameRate FRAME_RATE_VOTE2 = FrameRate(14_Hz, FrameRateCompatibility::ExactOrMultiple);
- const FrameRate FRAME_RATE_VOTE3 = FrameRate(99_Hz, FrameRateCompatibility::NoVote);
- const FrameRate FRAME_RATE_TREE = FrameRate(Fps(), FrameRateCompatibility::NoVote);
- const FrameRate FRAME_RATE_NO_VOTE = FrameRate(Fps(), FrameRateCompatibility::Default);
-
- SetFrameRateTest();
-
- void addChild(sp<Layer> layer, sp<Layer> child);
- void removeChild(sp<Layer> layer, sp<Layer> child);
- void commitTransaction();
-
- std::vector<sp<Layer>> mLayers;
-};
-
-SetFrameRateTest::SetFrameRateTest() {
- const ::testing::TestInfo* const test_info =
- ::testing::UnitTest::GetInstance()->current_test_info();
- ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
-
- mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
-}
-
-void SetFrameRateTest::addChild(sp<Layer> layer, sp<Layer> child) {
- layer->addChild(child);
-}
-
-void SetFrameRateTest::removeChild(sp<Layer> layer, sp<Layer> child) {
- layer->removeChild(child);
-}
-
-void SetFrameRateTest::commitTransaction() {
- for (auto layer : mLayers) {
- layer->commitTransaction();
- }
-}
-
-namespace {
-
-TEST_P(SetFrameRateTest, SetAndGet) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- layer->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE1, layer->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetParent) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
- addChild(child1, child2);
-
- child2->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetParentAllVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
- addChild(child1, child2);
-
- child2->setFrameRate(FRAME_RATE_VOTE1.vote);
- child1->setFrameRate(FRAME_RATE_VOTE2.vote);
- parent->setFrameRate(FRAME_RATE_VOTE3.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE2, child2->getFrameRateForLayerTree());
-
- child1->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE3, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE3, child2->getFrameRateForLayerTree());
-
- parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChild) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
- addChild(child1, child2);
-
- parent->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChildAllVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
- addChild(child1, child2);
-
- child2->setFrameRate(FRAME_RATE_VOTE1.vote);
- child1->setFrameRate(FRAME_RATE_VOTE2.vote);
- parent->setFrameRate(FRAME_RATE_VOTE3.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- child1->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChildAddAfterVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
-
- parent->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
- addChild(child1, child2);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetChildRemoveAfterVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
- addChild(child1, child2);
-
- parent->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
-
- removeChild(child1, child2);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
- parent->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-TEST_P(SetFrameRateTest, SetAndGetParentNotInTree) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- auto child2_1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
- addChild(child1, child2);
- addChild(child1, child2_1);
-
- child2->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
-
- child2->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
-}
-
-INSTANTIATE_TEST_SUITE_P(PerLayerType, SetFrameRateTest,
- testing::Values(std::make_shared<BufferStateLayerFactory>(),
- std::make_shared<EffectLayerFactory>()),
- PrintToStringParamName);
-
-TEST_P(SetFrameRateTest, SetOnParentActivatesTree) {
- const auto& layerFactory = GetParam();
-
- auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- auto child = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- addChild(parent, child);
-
- parent->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
-
- auto& history = mFlinger.mutableScheduler().mutableLayerHistory();
- history.record(parent->getSequence(), parent->getLayerProps(), 0, 0,
- LayerHistory::LayerUpdateType::Buffer);
- history.record(child->getSequence(), child->getLayerProps(), 0, 0,
- LayerHistory::LayerUpdateType::Buffer);
-
- const auto selectorPtr = mFlinger.mutableScheduler().refreshRateSelector();
- const auto summary = history.summarize(*selectorPtr, 0);
-
- ASSERT_EQ(2u, summary.size());
- EXPECT_EQ(FRAME_RATE_VOTE1.vote.rate, summary[0].desiredRefreshRate);
- EXPECT_EQ(FRAME_RATE_VOTE1.vote.rate, summary[1].desiredRefreshRate);
-}
-
-TEST_P(SetFrameRateTest, addChildForParentWithTreeVote) {
- EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame(_)).Times(1);
-
- const auto& layerFactory = GetParam();
-
- const auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- const auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- const auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
- const auto childOfChild1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
-
- addChild(parent, child1);
- addChild(child1, childOfChild1);
-
- childOfChild1->setFrameRate(FRAME_RATE_VOTE1.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, childOfChild1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
- addChild(parent, child2);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_VOTE1, childOfChild1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-
- childOfChild1->setFrameRate(FRAME_RATE_NO_VOTE.vote);
- commitTransaction();
- EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, childOfChild1->getFrameRateForLayerTree());
- EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
-}
-
-} // namespace
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index 0814e3d..df16b2e 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -176,6 +176,11 @@
mPolicy.idleTimer = globalSignals.idle ? TimerState::Expired : TimerState::Reset;
}
+ using Scheduler::TimerState;
+
+ using Scheduler::idleTimerCallback;
+ using Scheduler::touchTimerCallback;
+
void setContentRequirements(std::vector<RefreshRateSelector::LayerRequirement> layers) {
std::lock_guard<std::mutex> lock(mPolicyLock);
mPolicy.contentRequirements = std::move(layers);
@@ -188,15 +193,7 @@
return Scheduler::chooseDisplayModes();
}
- void dispatchCachedReportedMode() {
- std::lock_guard<std::mutex> lock(mPolicyLock);
- Scheduler::dispatchCachedReportedMode();
- }
-
- void clearCachedReportedMode() {
- std::lock_guard<std::mutex> lock(mPolicyLock);
- mPolicy.cachedModeChangedParams.reset();
- }
+ using Scheduler::onDisplayModeChanged;
void setInitialHwVsyncEnabled(PhysicalDisplayId id, bool enabled) {
auto schedule = getVsyncSchedule(id);
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index fb4ef70..7bf1674 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -131,14 +131,14 @@
// add layers and add some layer transaction
{
frontend::Update update;
- update.layerCreationArgs.emplace_back(std::move(
+ update.layerCreationArgs.emplace_back(
getLayerCreationArgs(mParentLayerId, /*parentId=*/UNASSIGNED_LAYER_ID,
/*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/123,
- /*addToRoot=*/true)));
- update.layerCreationArgs.emplace_back(std::move(
+ /*addToRoot=*/true));
+ update.layerCreationArgs.emplace_back(
getLayerCreationArgs(mChildLayerId, mParentLayerId,
/*layerIdToMirror=*/UNASSIGNED_LAYER_ID, /*flags=*/456,
- /*addToRoot=*/true)));
+ /*addToRoot=*/true));
TransactionState transaction;
transaction.id = 50;
ResolvedComposerState layerState;
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 184dada..e380e19 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -180,6 +180,8 @@
MOCK_METHOD1(onHotplugDisconnect, void(Display));
MOCK_METHOD(Error, setRefreshRateChangedCallbackDebugEnabled, (Display, bool));
MOCK_METHOD(Error, notifyExpectedPresent, (Display, nsecs_t, int32_t));
+ MOCK_METHOD(Error, getDisplayLuts,
+ (Display, std::vector<aidl::android::hardware::graphics::composer3::Lut>*));
};
} // namespace Hwc2::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
index 602bdfc..1eda358 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockHWC2.h
@@ -109,6 +109,8 @@
MOCK_METHOD(hal::Error, getOverlaySupport,
(aidl::android::hardware::graphics::composer3::OverlayProperties *),
(const override));
+ MOCK_METHOD(hal::Error, getDisplayLuts,
+ (std::vector<aidl::android::hardware::graphics::composer3::Lut>*), (override));
};
class Layer : public HWC2::Layer {
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index 002fa9f..fdb6f4d 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -24,16 +24,10 @@
class MockLayer : public Layer {
public:
MockLayer(SurfaceFlinger* flinger, std::string name)
- : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {
- EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
- .WillOnce(testing::Return(scheduler::FrameRateCompatibility::Default));
- }
+ : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {}
MockLayer(SurfaceFlinger* flinger, std::string name, std::optional<uint32_t> uid)
- : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {}, uid)) {
- EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
- .WillOnce(testing::Return(scheduler::FrameRateCompatibility::Default));
- }
+ : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {}, uid)) {}
explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}