GLConsumer: add build-time disable of gpu protected content
Some drivers incorrectly claim support for EGL_EXT_protected_content.
Until we've been able to verify that devices which claim support
actually implement it properly, require that GPU access to protected
content be manually enabled per-device.
Bug: 28545166
Change-Id: Ic10e47a99c38737ce1c39439fe9347d628aec491
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index ac8bc6e..7a1ad46 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -135,7 +135,8 @@
bool atEnd = (cropExtLen+1) < extsLen &&
!strcmp(" " PROT_CONTENT_EXT_STR, exts + extsLen - (cropExtLen+1));
bool inMiddle = strstr(exts, " " PROT_CONTENT_EXT_STR " ");
- return equal || atStart || atEnd || inMiddle;
+ return ENABLE_GPU_PROTECTED_CONTENT &&
+ (equal || atStart || atEnd || inMiddle);
}
static bool hasEglProtectedContent() {