Check for buffer changes explicitly instead of relying on acquire fence changes
Bug: 183997574
Test: atest ASurfaceControlTest
Change-Id: I4eabec13faa09b3d1f61d62e637b83baa720797d
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index d653ae7..467dcda 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -563,6 +563,10 @@
}
}
+bool layer_state_t::hasBufferChanges() const {
+ return (what & layer_state_t::eBufferChanged) || (what & layer_state_t::eCachedBufferChanged);
+}
+
status_t layer_state_t::matrix22_t::write(Parcel& output) const {
SAFE_PARCEL(output.writeFloat, dsdx);
SAFE_PARCEL(output.writeFloat, dtdx);