Merge "Log dispatch state when addPointers hits unexpected state" into main
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 48219bd..fa62fa4 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -2539,11 +2539,19 @@
             if (!isHoverAction) {
                 const bool isDownOrPointerDown = maskedAction == AMOTION_EVENT_ACTION_DOWN ||
                         maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN;
-                tempTouchState.addOrUpdateWindow(windowHandle, InputTarget::DispatchMode::AS_IS,
-                                                 targetFlags, entry.deviceId, {pointer},
-                                                 isDownOrPointerDown
-                                                         ? std::make_optional(entry.eventTime)
-                                                         : std::nullopt);
+                Result<void> addResult =
+                        tempTouchState.addOrUpdateWindow(windowHandle,
+                                                         InputTarget::DispatchMode::AS_IS,
+                                                         targetFlags, entry.deviceId, {pointer},
+                                                         isDownOrPointerDown
+                                                                 ? std::make_optional(
+                                                                           entry.eventTime)
+                                                                 : std::nullopt);
+                if (!addResult.ok()) {
+                    LOG(ERROR) << "Error while processing " << entry << " for "
+                               << windowHandle->getName();
+                    logDispatchStateLocked();
+                }
                 // If this is the pointer going down and the touched window has a wallpaper
                 // then also add the touched wallpaper windows so they are locked in for the
                 // duration of the touch gesture. We do not collect wallpapers during HOVER_MOVE or
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index f8aa625..0caa5e1 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -70,14 +70,14 @@
     });
 }
 
-void TouchState::addOrUpdateWindow(const sp<WindowInfoHandle>& windowHandle,
-                                   InputTarget::DispatchMode dispatchMode,
-                                   ftl::Flags<InputTarget::Flags> targetFlags, DeviceId deviceId,
-                                   const std::vector<PointerProperties>& touchingPointers,
-                                   std::optional<nsecs_t> firstDownTimeInTarget) {
+android::base::Result<void> TouchState::addOrUpdateWindow(
+        const sp<WindowInfoHandle>& windowHandle, InputTarget::DispatchMode dispatchMode,
+        ftl::Flags<InputTarget::Flags> targetFlags, DeviceId deviceId,
+        const std::vector<PointerProperties>& touchingPointers,
+        std::optional<nsecs_t> firstDownTimeInTarget) {
     if (touchingPointers.empty()) {
         LOG(FATAL) << __func__ << "No pointers specified for " << windowHandle->getName();
-        return;
+        return android::base::Error();
     }
     for (TouchedWindow& touchedWindow : windows) {
         // We do not compare windows by token here because two windows that share the same token
@@ -91,11 +91,12 @@
             // For cases like hover enter/exit or DISPATCH_AS_OUTSIDE a touch window might not have
             // downTime set initially. Need to update existing window when a pointer is down for the
             // window.
-            touchedWindow.addTouchingPointers(deviceId, touchingPointers);
+            android::base::Result<void> addResult =
+                    touchedWindow.addTouchingPointers(deviceId, touchingPointers);
             if (firstDownTimeInTarget) {
                 touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget);
             }
-            return;
+            return addResult;
         }
     }
     TouchedWindow touchedWindow;
@@ -107,6 +108,7 @@
         touchedWindow.trySetDownTimeInTarget(deviceId, *firstDownTimeInTarget);
     }
     windows.push_back(touchedWindow);
+    return {};
 }
 
 void TouchState::addHoveringPointerToWindow(const sp<WindowInfoHandle>& windowHandle,
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 3d534bc..559a3fd 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -43,11 +43,11 @@
     void removeTouchingPointer(DeviceId deviceId, int32_t pointerId);
     void removeTouchingPointerFromWindow(DeviceId deviceId, int32_t pointerId,
                                          const sp<android::gui::WindowInfoHandle>& windowHandle);
-    void addOrUpdateWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
-                           InputTarget::DispatchMode dispatchMode,
-                           ftl::Flags<InputTarget::Flags> targetFlags, DeviceId deviceId,
-                           const std::vector<PointerProperties>& touchingPointers,
-                           std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
+    android::base::Result<void> addOrUpdateWindow(
+            const sp<android::gui::WindowInfoHandle>& windowHandle,
+            InputTarget::DispatchMode dispatchMode, ftl::Flags<InputTarget::Flags> targetFlags,
+            DeviceId deviceId, const std::vector<PointerProperties>& touchingPointers,
+            std::optional<nsecs_t> firstDownTimeInTarget = std::nullopt);
     void addHoveringPointerToWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
                                     DeviceId deviceId, const PointerProperties& pointer);
     void removeHoveringPointer(DeviceId deviceId, int32_t pointerId);
diff --git a/services/inputflinger/dispatcher/TouchedWindow.cpp b/services/inputflinger/dispatcher/TouchedWindow.cpp
index 037d7c8..1f86f66 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.cpp
+++ b/services/inputflinger/dispatcher/TouchedWindow.cpp
@@ -20,6 +20,7 @@
 #include <android-base/stringprintf.h>
 #include <input/PrintTools.h>
 
+using android::base::Result;
 using android::base::StringPrintf;
 
 namespace android {
@@ -89,8 +90,8 @@
     hoveringPointers.push_back(pointer);
 }
 
-void TouchedWindow::addTouchingPointers(DeviceId deviceId,
-                                        const std::vector<PointerProperties>& pointers) {
+Result<void> TouchedWindow::addTouchingPointers(DeviceId deviceId,
+                                                const std::vector<PointerProperties>& pointers) {
     std::vector<PointerProperties>& touchingPointers = mDeviceStates[deviceId].touchingPointers;
     const size_t initialSize = touchingPointers.size();
     for (const PointerProperties& pointer : pointers) {
@@ -98,11 +99,14 @@
             return properties.id == pointer.id;
         });
     }
-    if (touchingPointers.size() != initialSize) {
+    const bool foundInconsistentState = touchingPointers.size() != initialSize;
+    touchingPointers.insert(touchingPointers.end(), pointers.begin(), pointers.end());
+    if (foundInconsistentState) {
         LOG(ERROR) << __func__ << ": " << dumpVector(pointers, streamableToString) << ", device "
                    << deviceId << " already in " << *this;
+        return android::base::Error();
     }
-    touchingPointers.insert(touchingPointers.end(), pointers.begin(), pointers.end());
+    return {};
 }
 
 bool TouchedWindow::hasTouchingPointers() const {
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
index 0d1531f..4f0ad16 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.h
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -46,7 +46,8 @@
     bool hasTouchingPointers() const;
     bool hasTouchingPointers(DeviceId deviceId) const;
     std::vector<PointerProperties> getTouchingPointers(DeviceId deviceId) const;
-    void addTouchingPointers(DeviceId deviceId, const std::vector<PointerProperties>& pointers);
+    android::base::Result<void> addTouchingPointers(DeviceId deviceId,
+                                                    const std::vector<PointerProperties>& pointers);
     void removeTouchingPointer(DeviceId deviceId, int32_t pointerId);
     void removeTouchingPointers(DeviceId deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
     bool hasActiveStylus() const;