SF: avoid a nullptr access in RefreshRateOverlay / HDR overlay
Bug: 302312658
Test: presubmit + manual
Change-Id: I3a69e4520be7f52779e1f92e5621a6138de08797
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 1faf6a1..5b6591a 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -428,10 +428,12 @@
return;
}
- mHdrSdrRatioOverlay = std::make_unique<HdrSdrRatioOverlay>();
- mHdrSdrRatioOverlay->setLayerStack(getLayerStack());
- mHdrSdrRatioOverlay->setViewport(getSize());
- updateHdrSdrRatioOverlayRatio(mHdrSdrRatio);
+ mHdrSdrRatioOverlay = HdrSdrRatioOverlay::create();
+ if (mHdrSdrRatioOverlay) {
+ mHdrSdrRatioOverlay->setLayerStack(getLayerStack());
+ mHdrSdrRatioOverlay->setViewport(getSize());
+ updateHdrSdrRatioOverlayRatio(mHdrSdrRatio);
+ }
}
void DisplayDevice::updateHdrSdrRatioOverlayRatio(float currentHdrSdrRatio) {
@@ -468,11 +470,13 @@
// TODO(b/296636258) Update to use the render rate range in VRR mode.
const auto fpsRange = mRefreshRateSelector->getSupportedRefreshRateRange();
- mRefreshRateOverlay = std::make_unique<RefreshRateOverlay>(fpsRange, features);
- mRefreshRateOverlay->setLayerStack(getLayerStack());
- mRefreshRateOverlay->setViewport(getSize());
- updateRefreshRateOverlayRate(getActiveMode().modePtr->getVsyncRate(), getActiveMode().fps,
- setByHwc);
+ mRefreshRateOverlay = RefreshRateOverlay::create(fpsRange, features);
+ if (mRefreshRateOverlay) {
+ mRefreshRateOverlay->setLayerStack(getLayerStack());
+ mRefreshRateOverlay->setViewport(getSize());
+ updateRefreshRateOverlayRate(getActiveMode().modePtr->getVsyncRate(), getActiveMode().fps,
+ setByHwc);
+ }
}
void DisplayDevice::updateRefreshRateOverlayRate(Fps vsyncRate, Fps renderFps, bool setByHwc) {