[SurfaceFlinger] Add GPU protected content support.

BUG: 35315015
Test: Test with a hacked patch.
Test: Watch Youtube movie, verifed by force GPU composition.
Change-Id: I1130c3ce7b534bfc1efefdf5a70b23311e2de944
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 5a6aa92..b7c09ed 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -286,8 +286,10 @@
     static void setupCommonScreensCaptureCallExpectations(CompositionTest* test) {
         // Called once with a non-null value to set a framebuffer, and then
         // again with nullptr to clear it.
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull())).WillOnce(Return(true));
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull())).WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull(), false))
+                .WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull(), false))
+                .WillOnce(Return(true));
 
         EXPECT_CALL(*test->mRenderEngine, checkErrors()).WillRepeatedly(Return());
         EXPECT_CALL(*test->mRenderEngine, createFramebuffer())
@@ -344,8 +346,10 @@
                                              Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
                                              ui::Transform::ROT_0))
                 .Times(1);
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull())).WillOnce(Return(true));
-        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull())).WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(NotNull(), false))
+                .WillOnce(Return(true));
+        EXPECT_CALL(*test->mReFrameBuffer, setNativeWindowBuffer(IsNull(), false))
+                .WillOnce(Return(true));
         EXPECT_CALL(*test->mRenderEngine, createFramebuffer())
                 .WillOnce(Return(
                         ByMove(std::unique_ptr<renderengine::Framebuffer>(test->mReFrameBuffer))));
diff --git a/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h b/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
index 11e5631..1bee271 100644
--- a/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
+++ b/services/surfaceflinger/tests/unittests/mock/RenderEngine/MockRenderEngine.h
@@ -74,6 +74,9 @@
     MOCK_METHOD1(drawMesh, void(const Mesh&));
     MOCK_CONST_METHOD0(getMaxTextureSize, size_t());
     MOCK_CONST_METHOD0(getMaxViewportDims, size_t());
+    MOCK_CONST_METHOD0(isProtected, bool());
+    MOCK_CONST_METHOD0(supportsProtectedContent, bool());
+    MOCK_METHOD1(useProtectedContext, bool(bool));
     MOCK_CONST_METHOD4(drawLayers,
                        status_t(const DisplaySettings&, const std::vector<LayerSettings>&,
                                 ANativeWindowBuffer* const, base::unique_fd*));
@@ -84,8 +87,7 @@
     Image();
     ~Image() override;
 
-    MOCK_METHOD2(setNativeWindowBuffer,
-                 bool(ANativeWindowBuffer* buffer, bool isProtected));
+    MOCK_METHOD2(setNativeWindowBuffer, bool(ANativeWindowBuffer*, bool));
 };
 
 class Framebuffer : public renderengine::Framebuffer {
@@ -93,7 +95,7 @@
     Framebuffer();
     ~Framebuffer() override;
 
-    MOCK_METHOD1(setNativeWindowBuffer, bool(ANativeWindowBuffer*));
+    MOCK_METHOD2(setNativeWindowBuffer, bool(ANativeWindowBuffer*, bool));
 };
 
 } // namespace mock