commit | dc0b3a7e62eceeb4026cfa233b423296bbab5b7f | [log] [tgz] |
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author | Ady Abraham <adyabr@google.com> | Wed Jan 04 16:58:27 2023 -0800 |
committer | Ady Abraham <adyabr@google.com> | Wed Jan 04 16:58:45 2023 -0800 |
tree | af81336bae042c1fdd7dc8151e86d490486d824d | |
parent | 1d17304315483ff0267435ff0ebd6d417ae630f8 [diff] |
SF: Fix refresh rate selection for low physical refresh rates With the render frame rate introduction of physical refresh rate divisors, a hardcoded minimum frame rate was added. This minimum was incorrectly applied to physical refresh rates in addition to divisors, which prevented lower physical refresh rates to be enumarated. Test: atest libsurfaceflinger_unittest Bug: 261520501 Change-Id: I597f9c61bd7a0e8fd2dc16415e36d97c1417f74f