keep a wp<BLASTBufferQueue> in BufferItemConsumer
Use a wp<> instead of raw pointer and remove the mutex around it
to prevent potential deadlocks.
Bug: 208121127
Test: stress test by partner
Test: atest BLASTBufferQueueTest
Change-Id: Iffed80410aeffc9b724d5c01ca2ec589c9622990
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 34faf87..46de2cb 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -119,16 +119,11 @@
if (needsDisconnect != nullptr) *needsDisconnect = disconnect;
}
-void BLASTBufferItemConsumer::setBlastBufferQueue(BLASTBufferQueue* blastbufferqueue) {
- std::scoped_lock lock(mBufferQueueMutex);
- mBLASTBufferQueue = blastbufferqueue;
-}
-
void BLASTBufferItemConsumer::onSidebandStreamChanged() {
- std::scoped_lock lock(mBufferQueueMutex);
- if (mBLASTBufferQueue != nullptr) {
+ sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+ if (bbq != nullptr) {
sp<NativeHandle> stream = getSidebandStream();
- mBLASTBufferQueue->setSidebandStream(stream);
+ bbq->setSidebandStream(stream);
}
}
@@ -148,7 +143,7 @@
mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer,
GraphicBuffer::USAGE_HW_COMPOSER |
GraphicBuffer::USAGE_HW_TEXTURE,
- 1, false);
+ 1, false, this);
static int32_t id = 0;
mName = name + "#" + std::to_string(id);
auto consumerName = mName + "(BLAST Consumer)" + std::to_string(id);
@@ -157,7 +152,6 @@
mBufferItemConsumer->setName(String8(consumerName.c_str()));
mBufferItemConsumer->setFrameAvailableListener(this);
mBufferItemConsumer->setBufferFreedListener(this);
- mBufferItemConsumer->setBlastBufferQueue(this);
ComposerService::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers);
@@ -174,7 +168,6 @@
}
BLASTBufferQueue::~BLASTBufferQueue() {
- mBufferItemConsumer->setBlastBufferQueue(nullptr);
if (mPendingTransactions.empty()) {
return;
}
@@ -1025,7 +1018,6 @@
mBufferItemConsumer->abandon();
mBufferItemConsumer->setFrameAvailableListener(nullptr);
mBufferItemConsumer->setBufferFreedListener(nullptr);
- mBufferItemConsumer->setBlastBufferQueue(nullptr);
}
mBufferItemConsumer = nullptr;
mConsumer = nullptr;