SurfaceFlinger: add thread name to OneShotTimer

Test: interact with device and observe systraces
Bug: 170665374
Change-Id: I55af2ec268dfaa10c570876aeeb63e602ec08ef7
diff --git a/services/surfaceflinger/Scheduler/OneShotTimer.cpp b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
index 8e807d6..ce3b0c6 100644
--- a/services/surfaceflinger/Scheduler/OneShotTimer.cpp
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
@@ -40,9 +40,13 @@
 namespace android {
 namespace scheduler {
 
-OneShotTimer::OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+OneShotTimer::OneShotTimer(std::string name, const Interval& interval,
+                           const ResetCallback& resetCallback,
                            const TimeoutCallback& timeoutCallback)
-      : mInterval(interval), mResetCallback(resetCallback), mTimeoutCallback(timeoutCallback) {}
+      : mName(std::move(name)),
+        mInterval(interval),
+        mResetCallback(resetCallback),
+        mTimeoutCallback(timeoutCallback) {}
 
 OneShotTimer::~OneShotTimer() {
     stop();
@@ -71,6 +75,10 @@
 }
 
 void OneShotTimer::loop() {
+    if (pthread_setname_np(pthread_self(), mName.c_str())) {
+        ALOGW("Failed to set thread name on dispatch thread");
+    }
+
     TimerState state = TimerState::RESET;
     while (true) {
         bool triggerReset = false;
diff --git a/services/surfaceflinger/Scheduler/OneShotTimer.h b/services/surfaceflinger/Scheduler/OneShotTimer.h
index 8bbd4f5..3690ce7 100644
--- a/services/surfaceflinger/Scheduler/OneShotTimer.h
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.h
@@ -36,7 +36,7 @@
     using ResetCallback = std::function<void()>;
     using TimeoutCallback = std::function<void()>;
 
-    OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+    OneShotTimer(std::string name, const Interval& interval, const ResetCallback& resetCallback,
                  const TimeoutCallback& timeoutCallback);
     ~OneShotTimer();
 
@@ -81,6 +81,9 @@
     // Semaphore to keep mThread synchronized.
     sem_t mSemaphore;
 
+    // Timer's name.
+    std::string mName;
+
     // Interval after which timer expires.
     const Interval mInterval;
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index a14019e..3706631 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -135,7 +135,7 @@
         const auto callback = mOptions.supportKernelTimer ? &Scheduler::kernelIdleTimerCallback
                                                           : &Scheduler::idleTimerCallback;
         mIdleTimer.emplace(
-                std::chrono::milliseconds(millis),
+                "IdleTimer", std::chrono::milliseconds(millis),
                 [this, callback] { std::invoke(callback, this, TimerState::Reset); },
                 [this, callback] { std::invoke(callback, this, TimerState::Expired); });
         mIdleTimer->start();
@@ -144,7 +144,7 @@
     if (const int64_t millis = set_touch_timer_ms(0); millis > 0) {
         // Touch events are coming to SF every 100ms, so the timer needs to be higher than that
         mTouchTimer.emplace(
-                std::chrono::milliseconds(millis),
+                "TouchTimer", std::chrono::milliseconds(millis),
                 [this] { touchTimerCallback(TimerState::Reset); },
                 [this] { touchTimerCallback(TimerState::Expired); });
         mTouchTimer->start();
@@ -152,7 +152,7 @@
 
     if (const int64_t millis = set_display_power_timer_ms(0); millis > 0) {
         mDisplayPowerTimer.emplace(
-                std::chrono::milliseconds(millis),
+                "DisplayPowerTimer", std::chrono::milliseconds(millis),
                 [this] { displayPowerTimerCallback(TimerState::Reset); },
                 [this] { displayPowerTimerCallback(TimerState::Expired); });
         mDisplayPowerTimer->start();