Merge "Rename featureId -> attributionTag" into rvc-dev
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 3440116..0a3d33d 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1477,6 +1477,8 @@
         ds.AddDir(WMTRACE_DATA_DIR, false);
     }
 
+    ds.AddDir(SNAPSHOTCTL_LOG_DIR, false);
+
     RUN_SLOW_FUNCTION_WITH_CONSENT_CHECK(ds.DumpstateBoard);
 
     /* Migrate the ril_dumpstate to a device specific dumpstate? */
@@ -1605,7 +1607,6 @@
     ds.AddDir(RECOVERY_DATA_DIR, true);
     ds.AddDir(UPDATE_ENGINE_LOG_DIR, true);
     ds.AddDir(LOGPERSIST_DATA_DIR, false);
-    ds.AddDir(SNAPSHOTCTL_LOG_DIR, false);
     if (!PropertiesHelper::IsUserBuild()) {
         ds.AddDir(PROFILE_DATA_DIR_CUR, true);
         ds.AddDir(PROFILE_DATA_DIR_REF, true);
@@ -1728,6 +1729,8 @@
     RunDumpsys("DUMPSYS", {"netpolicy"}, CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
     RunDumpsys("DUMPSYS", {"network_management"}, CommandOptions::WithTimeout(90).Build(),
                SEC_TO_MSEC(10));
+    RunDumpsys("DUMPSYS", {"telephony.registry"}, CommandOptions::WithTimeout(90).Build(),
+               SEC_TO_MSEC(10));
     if (include_sensitive_info) {
         // Contains raw IP addresses, omit from reports on user builds.
         RunDumpsys("DUMPSYS", {"netd"}, CommandOptions::WithTimeout(90).Build(), SEC_TO_MSEC(10));
diff --git a/libs/binder/include/binder/Nullable.h b/libs/binder/include/binder/Nullable.h
new file mode 100644
index 0000000..b605bd3
--- /dev/null
+++ b/libs/binder/include/binder/Nullable.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <memory>
+#include <utility>
+
+namespace android {
+
+namespace aidl {
+
+// nullable/make_nullable provide source-level compatibility between std::opional and std::unique_ptr
+// usage:
+//     nullable<Foo> a;
+//     nullable<Foo> b = make_nullable<Foo>(...);
+//     auto c = make_nullable<Foo>(...);
+//     c.reset();
+//     c = make_nullable<Foo>(...);
+//     c = std::move(a);
+
+template <typename T>
+using nullable = std::unique_ptr<T>;
+
+template <typename T, typename... Args>
+inline nullable<T> make_nullable(Args&&... args) {
+    return std::make_unique<T>(std::forward<Args>(args)...);
+}
+
+} // namespace aidl
+
+} // namespace android
\ No newline at end of file
diff --git a/libs/binder/ndk/ibinder.cpp b/libs/binder/ndk/ibinder.cpp
index 75dcdc8..649faa1 100644
--- a/libs/binder/ndk/ibinder.cpp
+++ b/libs/binder/ndk/ibinder.cpp
@@ -486,7 +486,6 @@
 
 void AIBinder_incStrong(AIBinder* binder) {
     if (binder == nullptr) {
-        LOG(ERROR) << __func__ << ": on null binder";
         return;
     }
 
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index befabee..4809c1f 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -61,26 +61,25 @@
     VNDKSP = 1,
 };
 
-static constexpr const char* kNativeLibrariesSystemConfigPath[] = {"/etc/llndk.libraries.txt",
-                                                                   "/etc/vndksp.libraries.txt"};
+static constexpr const char* kNativeLibrariesSystemConfigPath[] =
+        {"/apex/com.android.vndk.v{}/etc/llndk.libraries.{}.txt",
+         "/apex/com.android.vndk.v{}/etc/vndksp.libraries.{}.txt"};
 
 static std::string vndkVersionStr() {
 #ifdef __BIONIC__
-    std::string version = android::base::GetProperty("ro.vndk.version", "");
-    if (version != "" && version != "current") {
-        return "." + version;
-    }
+    return android::base::GetProperty("ro.vndk.version", "");
 #endif
     return "";
 }
 
 static void insertVndkVersionStr(std::string* fileName) {
     LOG_ALWAYS_FATAL_IF(!fileName, "fileName should never be nullptr");
-    size_t insertPos = fileName->find_last_of(".");
-    if (insertPos == std::string::npos) {
-        insertPos = fileName->length();
+    std::string version = vndkVersionStr();
+    size_t pos = fileName->find("{}");
+    while (pos != std::string::npos) {
+        fileName->replace(pos, 2, version);
+        pos = fileName->find("{}", pos + version.size());
     }
-    fileName->insert(insertPos, vndkVersionStr());
 }
 
 static bool readConfig(const std::string& configFile, std::vector<std::string>* soNames) {
@@ -103,11 +102,7 @@
 }
 
 static const std::string getSystemNativeLibraries(NativeLibrary type) {
-    static const char* androidRootEnv = getenv("ANDROID_ROOT");
-    static const std::string rootDir = androidRootEnv != nullptr ? androidRootEnv : "/system";
-
-    std::string nativeLibrariesSystemConfig = rootDir + kNativeLibrariesSystemConfigPath[type];
-
+    std::string nativeLibrariesSystemConfig = kNativeLibrariesSystemConfigPath[type];
     insertVndkVersionStr(&nativeLibrariesSystemConfig);
 
     std::vector<std::string> soNames;
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index a9c9b74..f7158d0 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -443,39 +443,18 @@
 // ------------------------------- InputWindowCommands ----------------------------------------
 
 void InputWindowCommands::merge(const InputWindowCommands& other) {
-    transferTouchFocusCommands
-            .insert(transferTouchFocusCommands.end(),
-                    std::make_move_iterator(other.transferTouchFocusCommands.begin()),
-                    std::make_move_iterator(other.transferTouchFocusCommands.end()));
-
     syncInputWindows |= other.syncInputWindows;
 }
 
 void InputWindowCommands::clear() {
-    transferTouchFocusCommands.clear();
     syncInputWindows = false;
 }
 
 void InputWindowCommands::write(Parcel& output) const {
-    output.writeUint32(static_cast<uint32_t>(transferTouchFocusCommands.size()));
-    for (const auto& transferTouchFocusCommand : transferTouchFocusCommands) {
-        output.writeStrongBinder(transferTouchFocusCommand.fromToken);
-        output.writeStrongBinder(transferTouchFocusCommand.toToken);
-    }
-
     output.writeBool(syncInputWindows);
 }
 
 void InputWindowCommands::read(const Parcel& input) {
-    size_t count = input.readUint32();
-    transferTouchFocusCommands.clear();
-    for (size_t i = 0; i < count; i++) {
-        TransferTouchFocusCommand transferTouchFocusCommand;
-        transferTouchFocusCommand.fromToken = input.readStrongBinder();
-        transferTouchFocusCommand.toToken = input.readStrongBinder();
-        transferTouchFocusCommands.emplace_back(transferTouchFocusCommand);
-    }
-
     syncInputWindows = input.readBool();
 }
 
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index dc4860a..2307fbf 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1290,15 +1290,6 @@
     return *this;
 }
 
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::transferTouchFocus(
-        const sp<IBinder>& fromToken, const sp<IBinder>& toToken) {
-    InputWindowCommands::TransferTouchFocusCommand transferTouchFocusCommand;
-    transferTouchFocusCommand.fromToken = fromToken;
-    transferTouchFocusCommand.toToken = toToken;
-    mInputWindowCommands.transferTouchFocusCommands.emplace_back(transferTouchFocusCommand);
-    return *this;
-}
-
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::syncInputWindows() {
     mInputWindowCommands.syncInputWindows = true;
     return *this;
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 7e3d5d5..2b2f773 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -271,12 +271,6 @@
 };
 
 struct InputWindowCommands {
-    struct TransferTouchFocusCommand {
-        sp<IBinder> fromToken;
-        sp<IBinder> toToken;
-    };
-
-    std::vector<TransferTouchFocusCommand> transferTouchFocusCommands;
     bool syncInputWindows{false};
 
     void merge(const InputWindowCommands& other);
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 0cf141d..2fb9538 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -507,7 +507,6 @@
 
 #ifndef NO_INPUT
         Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const InputWindowInfo& info);
-        Transaction& transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken);
         Transaction& syncInputWindows();
 #endif
 
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 0d4305b..e73f245 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -957,9 +957,13 @@
         return NO_ERROR;
     }
 
-    if (bufferFence.get() >= 0 && !waitFence(std::move(bufferFence))) {
-        ATRACE_NAME("Waiting before draw");
-        sync_wait(bufferFence.get(), -1);
+    if (bufferFence.get() >= 0) {
+        // Duplicate the fence for passing to waitFence.
+        base::unique_fd bufferFenceDup(dup(bufferFence.get()));
+        if (bufferFenceDup < 0 || !waitFence(std::move(bufferFenceDup))) {
+            ATRACE_NAME("Waiting before draw");
+            sync_wait(bufferFence.get(), -1);
+        }
     }
 
     if (buffer == nullptr) {
diff --git a/libs/ui/Gralloc4.cpp b/libs/ui/Gralloc4.cpp
index 6fd4b80..d8e4059 100644
--- a/libs/ui/Gralloc4.cpp
+++ b/libs/ui/Gralloc4.cpp
@@ -77,6 +77,7 @@
     outDescriptorInfo->layerCount = layerCount;
     outDescriptorInfo->format = static_cast<hardware::graphics::common::V1_2::PixelFormat>(format);
     outDescriptorInfo->usage = usage;
+    outDescriptorInfo->reservedSize = 0;
 }
 
 } // anonymous namespace
diff --git a/opengl/libs/EGL/egl_display.cpp b/opengl/libs/EGL/egl_display.cpp
index 67d69b4..a58e87c 100644
--- a/opengl/libs/EGL/egl_display.cpp
+++ b/opengl/libs/EGL/egl_display.cpp
@@ -158,13 +158,16 @@
             // NOTE: This is only valid if the backend is OpenGL
             attrs.push_back(EGL_PLATFORM_ANGLE_EGL_HANDLE_ANGLE);
             attrs.push_back(vendorEGL);
+
+            // Context virtualization is only available on GL back-end.
+            // Needed to support threading with GL back-end
+            attrs.push_back(EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE);
+            attrs.push_back(EGL_FALSE);
             break;
         default:
-            ALOGV("%s: Requesting Unknown (%d) ANGLE back-end", __FUNCTION__, cnx->angleBackend);
+            ALOGE("%s: Requesting Unknown (%d) ANGLE back-end", __FUNCTION__, cnx->angleBackend);
             break;
     }
-    attrs.push_back(EGL_PLATFORM_ANGLE_CONTEXT_VIRTUALIZATION_ANGLE);
-    attrs.push_back(EGL_FALSE);
 
     return true;
 }
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 18f7f44..4e5c593 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -346,8 +346,6 @@
     mPreviousBufferId = getCurrentBufferId();
     mBufferInfo.mBuffer =
             mConsumer->getCurrentBuffer(&mBufferInfo.mBufferSlot, &mBufferInfo.mFence);
-    auto* layerCompositionState = editCompositionState();
-    layerCompositionState->buffer = mBufferInfo.mBuffer;
 
     if (mBufferInfo.mBuffer == nullptr) {
         // this can only happen if the very first buffer was rejected.
@@ -441,7 +439,7 @@
         mQueueItemCondition.broadcast();
     }
 
-    mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
+    mFlinger->mInterceptor->saveBufferUpdate(layerId, item.mGraphicBuffer->getWidth(),
                                              item.mGraphicBuffer->getHeight(), item.mFrameNumber);
 
     mFlinger->signalLayerUpdate();
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index de5429b..3ed6889 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -616,7 +616,6 @@
     mPreviousBufferId = getCurrentBufferId();
     mBufferInfo.mBuffer = s.buffer;
     mBufferInfo.mFence = s.acquireFence;
-    editCompositionState()->buffer = mBufferInfo.mBuffer;
 
     return NO_ERROR;
 }
diff --git a/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp b/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
index 9aaef65..f24f314 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
+++ b/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
@@ -104,9 +104,8 @@
     return static_cast<uint16_t>(value >> 40);
 }
 
-DisplayId DisplayId::fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t displayNameHash) {
-    return {(static_cast<Type>(manufacturerId) << 40) | (static_cast<Type>(displayNameHash) << 8) |
-            port};
+DisplayId DisplayId::fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t modelHash) {
+    return {(static_cast<Type>(manufacturerId) << 40) | (static_cast<Type>(modelHash) << 8) | port};
 }
 
 bool isEdid(const DisplayIdentificationData& data) {
@@ -209,23 +208,30 @@
         view.remove_prefix(kDescriptorLength);
     }
 
-    if (displayName.empty()) {
+    std::string_view modelString = displayName;
+
+    if (modelString.empty()) {
         ALOGW("Invalid EDID: falling back to serial number due to missing display name.");
-        displayName = serialNumber;
+        modelString = serialNumber;
     }
-    if (displayName.empty()) {
+    if (modelString.empty()) {
         ALOGW("Invalid EDID: falling back to ASCII text due to missing serial number.");
-        displayName = asciiText;
+        modelString = asciiText;
     }
-    if (displayName.empty()) {
+    if (modelString.empty()) {
         ALOGE("Invalid EDID: display name and fallback descriptors are missing.");
         return {};
     }
 
+    // Hash model string instead of using product code or (integer) serial number, since the latter
+    // have been observed to change on some displays with multiple inputs.
+    const auto modelHash = static_cast<uint32_t>(std::hash<std::string_view>()(modelString));
+
     return Edid{.manufacturerId = manufacturerId,
-                .pnpId = *pnpId,
-                .displayName = displayName,
                 .productId = productId,
+                .pnpId = *pnpId,
+                .modelHash = modelHash,
+                .displayName = displayName,
                 .manufactureWeek = manufactureWeek,
                 .manufactureOrModelYear = manufactureOrModelYear};
 }
@@ -253,10 +259,8 @@
         return {};
     }
 
-    // Hash display name instead of using product code or serial number, since the latter have been
-    // observed to change on some displays with multiple inputs.
-    const auto hash = static_cast<uint32_t>(std::hash<std::string_view>()(edid->displayName));
-    return DisplayIdentificationInfo{.id = DisplayId::fromEdid(port, edid->manufacturerId, hash),
+    const auto displayId = DisplayId::fromEdid(port, edid->manufacturerId, edid->modelHash);
+    return DisplayIdentificationInfo{.id = displayId,
                                      .name = std::string(edid->displayName),
                                      .deviceProductInfo = buildDeviceProductInfo(*edid)};
 }
diff --git a/services/surfaceflinger/DisplayHardware/DisplayIdentification.h b/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
index 0a18ba1..d91b957 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
@@ -34,7 +34,7 @@
 
     uint16_t manufacturerId() const;
 
-    static DisplayId fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t displayNameHash);
+    static DisplayId fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t modelHash);
 };
 
 inline bool operator==(DisplayId lhs, DisplayId rhs) {
@@ -61,6 +61,7 @@
     uint16_t manufacturerId;
     uint16_t productId;
     PnpId pnpId;
+    uint32_t modelHash;
     std::string_view displayName;
     uint8_t manufactureOrModelYear;
     uint8_t manufactureWeek;
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index 36544b6..aeffb0e 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -57,9 +57,12 @@
  */
 
 FramebufferSurface::FramebufferSurface(HWComposer& hwc, DisplayId displayId,
-                                       const sp<IGraphicBufferConsumer>& consumer)
+                                       const sp<IGraphicBufferConsumer>& consumer,
+                                       uint32_t maxWidth, uint32_t maxHeight)
       : ConsumerBase(consumer),
         mDisplayId(displayId),
+        mMaxWidth(maxWidth),
+        mMaxHeight(maxHeight),
         mCurrentBufferSlot(-1),
         mCurrentBuffer(),
         mCurrentFence(Fence::NO_FENCE),
@@ -75,14 +78,16 @@
                                        GRALLOC_USAGE_HW_RENDER |
                                        GRALLOC_USAGE_HW_COMPOSER);
     const auto& activeConfig = mHwc.getActiveConfig(displayId);
-    mConsumer->setDefaultBufferSize(activeConfig->getWidth(),
-            activeConfig->getHeight());
+    ui::Size limitedSize =
+            limitFramebufferSize(activeConfig->getWidth(), activeConfig->getHeight());
+    mConsumer->setDefaultBufferSize(limitedSize.width, limitedSize.height);
     mConsumer->setMaxAcquiredBufferCount(
             SurfaceFlinger::maxFrameBufferAcquiredBuffers - 1);
 }
 
-void FramebufferSurface::resizeBuffers(const uint32_t width, const uint32_t height) {
-    mConsumer->setDefaultBufferSize(width, height);
+void FramebufferSurface::resizeBuffers(uint32_t width, uint32_t height) {
+    ui::Size limitedSize = limitFramebufferSize(width, height);
+    mConsumer->setDefaultBufferSize(limitedSize.width, limitedSize.height);
 }
 
 status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) {
@@ -177,6 +182,29 @@
     }
 }
 
+ui::Size FramebufferSurface::limitFramebufferSize(uint32_t width, uint32_t height) {
+    // TODO(b/149495759): Use the ui::Size constructor once it no longer is broken.
+    ui::Size framebufferSize;
+    framebufferSize.width = width;
+    framebufferSize.height = height;
+    bool wasLimited = true;
+    if (width > mMaxWidth && mMaxWidth != 0) {
+        float aspectRatio = float(width) / float(height);
+        framebufferSize.height = mMaxWidth / aspectRatio;
+        framebufferSize.width = mMaxWidth;
+        wasLimited = true;
+    }
+    if (height > mMaxHeight && mMaxHeight != 0) {
+        float aspectRatio = float(width) / float(height);
+        framebufferSize.height = mMaxHeight;
+        framebufferSize.width = mMaxHeight * aspectRatio;
+        wasLimited = true;
+    }
+    ALOGI_IF(wasLimited, "framebuffer size has been limited to [%dx%d] from [%dx%d]",
+             framebufferSize.width, framebufferSize.height, width, height);
+    return framebufferSize;
+}
+
 void FramebufferSurface::dumpAsString(String8& result) const {
     Mutex::Autolock lock(mMutex);
     result.appendFormat("  FramebufferSurface: dataspace: %s(%d)\n",
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
index 7f451a5..a1859f3 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
@@ -23,6 +23,7 @@
 #include <compositionengine/DisplaySurface.h>
 #include <compositionengine/impl/HwcBufferCache.h>
 #include <gui/ConsumerBase.h>
+#include <ui/Size.h>
 
 #include "DisplayIdentification.h"
 
@@ -39,7 +40,8 @@
 class FramebufferSurface : public ConsumerBase, public compositionengine::DisplaySurface {
 public:
     FramebufferSurface(HWComposer& hwc, DisplayId displayId,
-                       const sp<IGraphicBufferConsumer>& consumer);
+                       const sp<IGraphicBufferConsumer>& consumer, uint32_t maxWidth,
+                       uint32_t maxHeight);
 
     virtual status_t beginFrame(bool mustRecompose);
     virtual status_t prepareFrame(CompositionType compositionType);
@@ -47,7 +49,7 @@
     virtual void onFrameCommitted();
     virtual void dumpAsString(String8& result) const;
 
-    virtual void resizeBuffers(const uint32_t width, const uint32_t height);
+    virtual void resizeBuffers(uint32_t width, uint32_t height);
 
     virtual const sp<Fence>& getClientTargetAcquireFence() const override;
 
@@ -58,6 +60,9 @@
 
     virtual void dumpLocked(String8& result, const char* prefix) const;
 
+    // Limits the width and height by the maximum width specified in the constructor.
+    ui::Size limitFramebufferSize(uint32_t width, uint32_t height);
+
     // nextBuffer waits for and then latches the next buffer from the
     // BufferQueue and releases the previously latched buffer to the
     // BufferQueue.  The new buffer is returned in the 'buffer' argument.
@@ -66,6 +71,14 @@
 
     const DisplayId mDisplayId;
 
+    // Framebuffer size has a dimension limitation in pixels based on the graphics capabilities of
+    // the device.
+    const uint32_t mMaxWidth;
+
+    // Framebuffer size has a dimension limitation in pixels based on the graphics capabilities of
+    // the device.
+    const uint32_t mMaxHeight;
+
     // mCurrentBufferIndex is the slot index of the current buffer or
     // INVALID_BUFFER_SLOT to indicate that either there is no current buffer
     // or the buffer is not associated with a slot.
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
index d3364a0..e6c8654 100644
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ b/services/surfaceflinger/LayerRejecter.cpp
@@ -120,7 +120,7 @@
     // We latch the transparent region here, instead of above where we latch
     // the rest of the geometry because it is only content but not necessarily
     // resize dependent.
-    if (!mFront.activeTransparentRegion_legacy.isTriviallyEqual(
+    if (!mFront.activeTransparentRegion_legacy.hasSameRects(
                 mFront.requestedTransparentRegion_legacy)) {
         mFront.activeTransparentRegion_legacy = mFront.requestedTransparentRegion_legacy;
 
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 0031d70..68cd84f 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -201,9 +201,10 @@
 
 void RegionSamplingThread::addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
                                        const sp<IRegionSamplingListener>& listener) {
-    wp<Layer> stopLayer = stopLayerHandle != nullptr
-            ? static_cast<Layer::Handle*>(stopLayerHandle.get())->owner
-            : nullptr;
+    wp<Layer> stopLayer;
+    if (stopLayerHandle != nullptr && stopLayerHandle->localBinder() != nullptr) {
+        stopLayer = static_cast<Layer::Handle*>(stopLayerHandle.get())->owner;
+    }
 
     sp<IBinder> asBinder = IInterface::asBinder(listener);
     asBinder->linkToDeath(this);
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
index 6ef6ce4..8a14572 100644
--- a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -212,7 +212,5 @@
     for (const auto& [layer, info] : activeLayers()) {
         info->clearHistory();
     }
-
-    mActiveLayersEnd = 0;
 }
 } // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
index 9edbaee..02d0b53 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -23,6 +23,9 @@
 #include <chrono>
 #include <cmath>
 
+#undef LOG_TAG
+#define LOG_TAG "RefreshRateConfigs"
+
 namespace android::scheduler {
 
 using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
@@ -95,22 +98,19 @@
 }
 
 const RefreshRate& RefreshRateConfigs::getRefreshRateForContentV2(
-        const std::vector<LayerRequirement>& layers, bool touchActive) const {
+        const std::vector<LayerRequirement>& layers, bool touchActive,
+        bool* touchConsidered) const {
     ATRACE_CALL();
     ALOGV("getRefreshRateForContent %zu layers", layers.size());
 
+    *touchConsidered = false;
     std::lock_guard lock(mLock);
 
-    // For now if the touch is active return the peak refresh rate
-    // This should be optimized to consider other layers as well.
-    if (touchActive) {
-        return *mAvailableRefreshRates.back();
-    }
-
     // If there are not layers, there is not content detection, so return the current
     // refresh rate.
     if (layers.empty()) {
-        return getCurrentRefreshRateByPolicyLocked();
+        *touchConsidered = touchActive;
+        return touchActive ? *mAvailableRefreshRates.back() : getCurrentRefreshRateByPolicyLocked();
     }
 
     int noVoteLayers = 0;
@@ -118,17 +118,30 @@
     int maxVoteLayers = 0;
     int explicitDefaultVoteLayers = 0;
     int explicitExactOrMultipleVoteLayers = 0;
+    float maxExplicitWeight = 0;
     for (const auto& layer : layers) {
-        if (layer.vote == LayerVoteType::NoVote)
+        if (layer.vote == LayerVoteType::NoVote) {
             noVoteLayers++;
-        else if (layer.vote == LayerVoteType::Min)
+        } else if (layer.vote == LayerVoteType::Min) {
             minVoteLayers++;
-        else if (layer.vote == LayerVoteType::Max)
+        } else if (layer.vote == LayerVoteType::Max) {
             maxVoteLayers++;
-        else if (layer.vote == LayerVoteType::ExplicitDefault)
+        } else if (layer.vote == LayerVoteType::ExplicitDefault) {
             explicitDefaultVoteLayers++;
-        else if (layer.vote == LayerVoteType::ExplicitExactOrMultiple)
+            maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
+        } else if (layer.vote == LayerVoteType::ExplicitExactOrMultiple) {
             explicitExactOrMultipleVoteLayers++;
+            maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
+        }
+    }
+
+    // Consider the touch event if there are no ExplicitDefault layers.
+    // ExplicitDefault are mostly interactive (as opposed to ExplicitExactOrMultiple)
+    // and therefore if those posted an explicit vote we should not change it
+    // if get get a touch event.
+    if (touchActive && explicitDefaultVoteLayers == 0) {
+        *touchConsidered = true;
+        return *mAvailableRefreshRates.back();
     }
 
     // Only if all layers want Min we should return Min
@@ -168,16 +181,17 @@
             const auto layerPeriod = round<nsecs_t>(1e9f / layer.desiredRefreshRate);
             if (layer.vote == LayerVoteType::ExplicitDefault) {
                 const auto layerScore = [&]() {
-                    const auto [displayFramesQuot, displayFramesRem] =
-                            getDisplayFrames(layerPeriod, displayPeriod);
-                    if (displayFramesQuot == 0) {
-                        // Layer desired refresh rate is higher the display rate.
-                        return static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod);
+                    // Find the actual rate the layer will render, assuming
+                    // that layerPeriod is the minimal time to render a frame
+                    auto actualLayerPeriod = displayPeriod;
+                    int multiplier = 1;
+                    while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) {
+                        multiplier++;
+                        actualLayerPeriod = displayPeriod * multiplier;
                     }
-
-                    return 1.0f -
-                            (static_cast<float>(displayFramesRem) /
-                             static_cast<float>(layerPeriod));
+                    return std::min(1.0f,
+                                    static_cast<float>(layerPeriod) /
+                                            static_cast<float>(actualLayerPeriod));
                 }();
 
                 ALOGV("%s (ExplicitDefault, weight %.2f) %.2fHz gives %s score of %.2f",
@@ -240,6 +254,7 @@
 
 template <typename Iter>
 const RefreshRate* RefreshRateConfigs::getBestRefreshRate(Iter begin, Iter end) const {
+    constexpr auto EPSILON = 0.001f;
     const RefreshRate* bestRefreshRate = begin->first;
     float max = begin->second;
     for (auto i = begin; i != end; ++i) {
@@ -248,7 +263,7 @@
 
         ATRACE_INT(refreshRate->name.c_str(), round<int>(score * 100));
 
-        if (score > max) {
+        if (score > max * (1 + EPSILON)) {
             max = score;
             bestRefreshRate = refreshRate;
         }
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 9cd5959..87d4389 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -137,9 +137,11 @@
 
     // Returns the refresh rate that fits best to the given layers. This function also gets a
     // boolean flag that indicates whether user touched the screen recently to be factored in when
-    // choosing the refresh rate.
+    // choosing the refresh rate and returns whether the refresh rate was chosen as a result of
+    // a touch event.
     const RefreshRate& getRefreshRateForContentV2(const std::vector<LayerRequirement>& layers,
-                                                  bool touchActive) const EXCLUDES(mLock);
+                                                  bool touchActive, bool* touchConsidered) const
+            EXCLUDES(mLock);
 
     // Returns all the refresh rates supported by the device. This won't change at runtime.
     const AllRefreshRatesMapType& getAllRefreshRates() const EXCLUDES(mLock);
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 96fa061..920f0ec 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -483,7 +483,7 @@
     // that is currently on top. b/142507166 will give us this capability.
     std::lock_guard<std::mutex> lock(mFeatureStateLock);
     if (mLayerHistory) {
-        mLayerHistory->clear();
+        // Layer History will be cleared based on RefreshRateConfigs::getRefreshRateForContentV2
 
         mTouchTimer->reset();
 
@@ -620,10 +620,21 @@
         return mRefreshRateConfigs.getRefreshRateForContent(mFeatures.contentRequirements).configId;
     }
 
-    return mRefreshRateConfigs
-            .getRefreshRateForContentV2(mFeatures.contentRequirements,
-                                        mTouchTimer && mFeatures.touch == TouchState::Active)
-            .configId;
+    bool touchConsidered;
+    const auto& ret =
+            mRefreshRateConfigs
+                    .getRefreshRateForContentV2(mFeatures.contentRequirements,
+                                                mTouchTimer &&
+                                                        mFeatures.touch == TouchState::Active,
+                                                &touchConsidered)
+                    .configId;
+    if (touchConsidered) {
+        // Clear layer history if refresh rate was selected based on touch to allow
+        // the hueristic to pick up with the new rate.
+        mLayerHistory->clear();
+    }
+
+    return ret;
 }
 
 std::optional<HwcConfigIndexType> Scheduler::getPreferredConfigId() {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index ffb8ae9..29fa29e 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -217,6 +217,8 @@
 bool SurfaceFlinger::hasSyncFramework;
 bool SurfaceFlinger::useVrFlinger;
 int64_t SurfaceFlinger::maxFrameBufferAcquiredBuffers;
+uint32_t SurfaceFlinger::maxGraphicsWidth;
+uint32_t SurfaceFlinger::maxGraphicsHeight;
 bool SurfaceFlinger::hasWideColorDisplay;
 ui::Rotation SurfaceFlinger::internalDisplayOrientation = ui::ROTATION_0;
 bool SurfaceFlinger::useColorManagement;
@@ -283,6 +285,9 @@
 
     maxFrameBufferAcquiredBuffers = max_frame_buffer_acquired_buffers(2);
 
+    maxGraphicsWidth = std::max(max_graphics_width(0), 0);
+    maxGraphicsHeight = std::max(max_graphics_height(0), 0);
+
     hasWideColorDisplay = has_wide_color_display(false);
 
     useColorManagement = use_color_management(false);
@@ -404,6 +409,7 @@
 void SurfaceFlinger::binderDied(const wp<IBinder>& /* who */)
 {
     // the window manager died on us. prepare its eulogy.
+    mBootFinished = false;
 
     // restore initial conditions (default device unblank, etc)
     initializeDisplays();
@@ -520,6 +526,11 @@
 
 void SurfaceFlinger::bootFinished()
 {
+    if (mBootFinished == true) {
+        ALOGE("Extra call to bootFinished");
+        return;
+    }
+    mBootFinished = true;
     if (mStartPropertySetThread->join() != NO_ERROR) {
         ALOGE("Join StartPropertySetThread failed!");
     }
@@ -2372,13 +2383,14 @@
 sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
         const wp<IBinder>& displayToken,
         std::shared_ptr<compositionengine::Display> compositionDisplay,
-        const DisplayDeviceState& state, const sp<compositionengine::DisplaySurface>& dispSurface,
+        const DisplayDeviceState& state,
+        const sp<compositionengine::DisplaySurface>& displaySurface,
         const sp<IGraphicBufferProducer>& producer) {
     auto displayId = compositionDisplay->getDisplayId();
     DisplayDeviceCreationArgs creationArgs(this, displayToken, compositionDisplay);
     creationArgs.sequenceId = state.sequenceId;
     creationArgs.isSecure = state.isSecure;
-    creationArgs.displaySurface = dispSurface;
+    creationArgs.displaySurface = displaySurface;
     creationArgs.hasWideColorGamut = false;
     creationArgs.supportedPerFrameMetadata = 0;
 
@@ -2454,6 +2466,140 @@
     return display;
 }
 
+void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
+                                         const DisplayDeviceState& state) {
+    int width = 0;
+    int height = 0;
+    ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
+    if (state.physical) {
+        const auto& activeConfig =
+                getCompositionEngine().getHwComposer().getActiveConfig(state.physical->id);
+        width = activeConfig->getWidth();
+        height = activeConfig->getHeight();
+        pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888);
+    } else if (state.surface != nullptr) {
+        int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
+        ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
+        status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
+        ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
+        int intPixelFormat;
+        status = state.surface->query(NATIVE_WINDOW_FORMAT, &intPixelFormat);
+        ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
+        pixelFormat = static_cast<ui::PixelFormat>(intPixelFormat);
+    } else {
+        // Virtual displays without a surface are dormant:
+        // they have external state (layer stack, projection,
+        // etc.) but no internal state (i.e. a DisplayDevice).
+        return;
+    }
+
+    compositionengine::DisplayCreationArgsBuilder builder;
+    if (const auto& physical = state.physical) {
+        builder.setPhysical({physical->id, physical->type});
+    }
+    builder.setPixels(ui::Size(width, height));
+    builder.setPixelFormat(pixelFormat);
+    builder.setIsSecure(state.isSecure);
+    builder.setLayerStackId(state.layerStack);
+    builder.setPowerAdvisor(&mPowerAdvisor);
+    builder.setUseHwcVirtualDisplays(mUseHwcVirtualDisplays || getHwComposer().isUsingVrComposer());
+    builder.setName(state.displayName);
+    const auto compositionDisplay = getCompositionEngine().createDisplay(builder.build());
+
+    sp<compositionengine::DisplaySurface> displaySurface;
+    sp<IGraphicBufferProducer> producer;
+    sp<IGraphicBufferProducer> bqProducer;
+    sp<IGraphicBufferConsumer> bqConsumer;
+    getFactory().createBufferQueue(&bqProducer, &bqConsumer, /*consumerIsSurfaceFlinger =*/false);
+
+    std::optional<DisplayId> displayId = compositionDisplay->getId();
+
+    if (state.isVirtual()) {
+        sp<VirtualDisplaySurface> vds =
+                new VirtualDisplaySurface(getHwComposer(), displayId, state.surface, bqProducer,
+                                          bqConsumer, state.displayName);
+
+        displaySurface = vds;
+        producer = vds;
+    } else {
+        ALOGE_IF(state.surface != nullptr,
+                 "adding a supported display, but rendering "
+                 "surface is provided (%p), ignoring it",
+                 state.surface.get());
+
+        LOG_ALWAYS_FATAL_IF(!displayId);
+        displaySurface = new FramebufferSurface(getHwComposer(), *displayId, bqConsumer,
+                                                maxGraphicsWidth, maxGraphicsHeight);
+        producer = bqProducer;
+    }
+
+    if (displaySurface != nullptr) {
+        mDisplays.emplace(displayToken,
+                          setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+                                                        displaySurface, producer));
+        if (!state.isVirtual()) {
+            LOG_ALWAYS_FATAL_IF(!displayId);
+            dispatchDisplayHotplugEvent(displayId->value, true);
+        }
+
+        const auto displayDevice = mDisplays[displayToken];
+        if (displayDevice->isPrimary()) {
+            mScheduler->onPrimaryDisplayAreaChanged(displayDevice->getWidth() *
+                                                    displayDevice->getHeight());
+        }
+    }
+}
+
+void SurfaceFlinger::processDisplayRemoved(const wp<IBinder>& displayToken) {
+    if (const auto display = getDisplayDeviceLocked(displayToken)) {
+        // Save display ID before disconnecting.
+        const auto displayId = display->getId();
+        display->disconnect();
+
+        if (!display->isVirtual()) {
+            LOG_ALWAYS_FATAL_IF(!displayId);
+            dispatchDisplayHotplugEvent(displayId->value, false);
+        }
+    }
+
+    mDisplays.erase(displayToken);
+}
+
+void SurfaceFlinger::processDisplayChanged(const wp<IBinder>& displayToken,
+                                           const DisplayDeviceState& currentState,
+                                           const DisplayDeviceState& drawingState) {
+    const sp<IBinder> currentBinder = IInterface::asBinder(currentState.surface);
+    const sp<IBinder> drawingBinder = IInterface::asBinder(drawingState.surface);
+    if (currentBinder != drawingBinder) {
+        // changing the surface is like destroying and recreating the DisplayDevice
+        if (const auto display = getDisplayDeviceLocked(displayToken)) {
+            display->disconnect();
+        }
+        mDisplays.erase(displayToken);
+        processDisplayAdded(displayToken, currentState);
+        return;
+    }
+
+    if (const auto display = getDisplayDeviceLocked(displayToken)) {
+        if (currentState.layerStack != drawingState.layerStack) {
+            display->setLayerStack(currentState.layerStack);
+        }
+        if ((currentState.orientation != drawingState.orientation) ||
+            (currentState.viewport != drawingState.viewport) ||
+            (currentState.frame != drawingState.frame)) {
+            display->setProjection(currentState.orientation, currentState.viewport,
+                                   currentState.frame);
+        }
+        if (currentState.width != drawingState.width ||
+            currentState.height != drawingState.height) {
+            display->setDisplaySize(currentState.width, currentState.height);
+            if (display->isPrimary()) {
+                mScheduler->onPrimaryDisplayAreaChanged(currentState.width * currentState.height);
+            }
+        }
+    }
+}
+
 void SurfaceFlinger::processDisplayChangesLocked() {
     // here we take advantage of Vector's copy-on-write semantics to
     // improve performance by skipping the transaction entirely when
@@ -2462,158 +2608,31 @@
     const KeyedVector<wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays);
     if (!curr.isIdenticalTo(draw)) {
         mVisibleRegionsDirty = true;
-        const size_t cc = curr.size();
-        size_t dc = draw.size();
 
         // find the displays that were removed
         // (ie: in drawing state but not in current state)
         // also handle displays that changed
         // (ie: displays that are in both lists)
-        for (size_t i = 0; i < dc;) {
-            const ssize_t j = curr.indexOfKey(draw.keyAt(i));
+        for (size_t i = 0; i < draw.size(); i++) {
+            const wp<IBinder>& displayToken = draw.keyAt(i);
+            const ssize_t j = curr.indexOfKey(displayToken);
             if (j < 0) {
                 // in drawing state but not in current state
-                if (const auto display = getDisplayDeviceLocked(draw.keyAt(i))) {
-                    // Save display ID before disconnecting.
-                    const auto displayId = display->getId();
-                    display->disconnect();
-
-                    if (!display->isVirtual()) {
-                        LOG_ALWAYS_FATAL_IF(!displayId);
-                        dispatchDisplayHotplugEvent(displayId->value, false);
-                    }
-                }
-
-                mDisplays.erase(draw.keyAt(i));
+                processDisplayRemoved(displayToken);
             } else {
                 // this display is in both lists. see if something changed.
-                const DisplayDeviceState& state(curr[j]);
-                const wp<IBinder>& displayToken = curr.keyAt(j);
-                const sp<IBinder> state_binder = IInterface::asBinder(state.surface);
-                const sp<IBinder> draw_binder = IInterface::asBinder(draw[i].surface);
-                if (state_binder != draw_binder) {
-                    // changing the surface is like destroying and
-                    // recreating the DisplayDevice, so we just remove it
-                    // from the drawing state, so that it get re-added
-                    // below.
-                    if (const auto display = getDisplayDeviceLocked(displayToken)) {
-                        display->disconnect();
-                    }
-                    mDisplays.erase(displayToken);
-                    mDrawingState.displays.removeItemsAt(i);
-                    dc--;
-                    // at this point we must loop to the next item
-                    continue;
-                }
-
-                if (const auto display = getDisplayDeviceLocked(displayToken)) {
-                    if (state.layerStack != draw[i].layerStack) {
-                        display->setLayerStack(state.layerStack);
-                    }
-                    if ((state.orientation != draw[i].orientation) ||
-                        (state.viewport != draw[i].viewport) || (state.frame != draw[i].frame)) {
-                        display->setProjection(state.orientation, state.viewport, state.frame);
-                    }
-                    if (state.width != draw[i].width || state.height != draw[i].height) {
-                        display->setDisplaySize(state.width, state.height);
-                        if (display->isPrimary()) {
-                            mScheduler->onPrimaryDisplayAreaChanged(state.width * state.height);
-                        }
-                    }
-                }
+                const DisplayDeviceState& currentState = curr[j];
+                const DisplayDeviceState& drawingState = draw[i];
+                processDisplayChanged(displayToken, currentState, drawingState);
             }
-            ++i;
         }
 
         // find displays that were added
         // (ie: in current state but not in drawing state)
-        for (size_t i = 0; i < cc; i++) {
-            if (draw.indexOfKey(curr.keyAt(i)) < 0) {
-                const DisplayDeviceState& state(curr[i]);
-
-                int width = 0;
-                int height = 0;
-                ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
-                if (state.physical) {
-                    const auto& activeConfig =
-                            getCompositionEngine().getHwComposer().getActiveConfig(
-                                    state.physical->id);
-                    width = activeConfig->getWidth();
-                    height = activeConfig->getHeight();
-                    pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888);
-                } else if (state.surface != nullptr) {
-                    int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
-                    ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
-                    status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
-                    ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
-                    int intPixelFormat;
-                    status = state.surface->query(NATIVE_WINDOW_FORMAT, &intPixelFormat);
-                    ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
-                    pixelFormat = static_cast<ui::PixelFormat>(intPixelFormat);
-                } else {
-                    // Virtual displays without a surface are dormant:
-                    // they have external state (layer stack, projection,
-                    // etc.) but no internal state (i.e. a DisplayDevice).
-                    continue;
-                }
-
-                compositionengine::DisplayCreationArgsBuilder builder;
-                if (const auto& physical = state.physical) {
-                    builder.setPhysical({physical->id, physical->type});
-                }
-                builder.setPixels(ui::Size(width, height));
-                builder.setPixelFormat(pixelFormat);
-                builder.setIsSecure(state.isSecure);
-                builder.setLayerStackId(state.layerStack);
-                builder.setPowerAdvisor(&mPowerAdvisor);
-                builder.setUseHwcVirtualDisplays(mUseHwcVirtualDisplays ||
-                                                 getHwComposer().isUsingVrComposer());
-                builder.setName(state.displayName);
-                auto compositionDisplay = getCompositionEngine().createDisplay(builder.build());
-
-                sp<compositionengine::DisplaySurface> dispSurface;
-                sp<IGraphicBufferProducer> producer;
-                sp<IGraphicBufferProducer> bqProducer;
-                sp<IGraphicBufferConsumer> bqConsumer;
-                getFactory().createBufferQueue(&bqProducer, &bqConsumer, false);
-
-                std::optional<DisplayId> displayId = compositionDisplay->getId();
-
-                if (state.isVirtual()) {
-                    sp<VirtualDisplaySurface> vds =
-                            new VirtualDisplaySurface(getHwComposer(), displayId, state.surface,
-                                                      bqProducer, bqConsumer, state.displayName);
-
-                    dispSurface = vds;
-                    producer = vds;
-                } else {
-                    ALOGE_IF(state.surface != nullptr,
-                             "adding a supported display, but rendering "
-                             "surface is provided (%p), ignoring it",
-                             state.surface.get());
-
-                    LOG_ALWAYS_FATAL_IF(!displayId);
-                    dispSurface = new FramebufferSurface(getHwComposer(), *displayId, bqConsumer);
-                    producer = bqProducer;
-                }
-
-                const wp<IBinder>& displayToken = curr.keyAt(i);
-                if (dispSurface != nullptr) {
-                    mDisplays.emplace(displayToken,
-                                      setupNewDisplayDeviceInternal(displayToken,
-                                                                    compositionDisplay, state,
-                                                                    dispSurface, producer));
-                    if (!state.isVirtual()) {
-                        LOG_ALWAYS_FATAL_IF(!displayId);
-                        dispatchDisplayHotplugEvent(displayId->value, true);
-                    }
-
-                    const auto displayDevice = mDisplays[displayToken];
-                    if (displayDevice->isPrimary()) {
-                        mScheduler->onPrimaryDisplayAreaChanged(displayDevice->getWidth() *
-                                                                displayDevice->getHeight());
-                    }
-                }
+        for (size_t i = 0; i < curr.size(); i++) {
+            const wp<IBinder>& displayToken = curr.keyAt(i);
+            if (draw.indexOfKey(displayToken) < 0) {
+                processDisplayAdded(displayToken, curr[i]);
             }
         }
     }
@@ -2788,7 +2807,7 @@
     // input changes but all input changes will spring from these transactions
     // so the cache is safe but not optimal. It seems like it might be annoyingly
     // costly to cache and comapre the actual InputWindowHandle vector though.
-    if (!mInputDirty) {
+    if (!mInputDirty && !mInputWindowCommands.syncInputWindows) {
         return;
     }
 
@@ -2808,7 +2827,7 @@
 }
 
 void SurfaceFlinger::commitInputWindowCommands() {
-    mInputWindowCommands = mPendingInputWindowCommands;
+    mInputWindowCommands.merge(mPendingInputWindowCommands);
     mPendingInputWindowCommands.clear();
 }
 
@@ -3745,10 +3764,6 @@
 
 uint32_t SurfaceFlinger::addInputWindowCommands(const InputWindowCommands& inputWindowCommands) {
     uint32_t flags = 0;
-    if (!inputWindowCommands.transferTouchFocusCommands.empty()) {
-        flags |= eTraversalNeeded;
-    }
-
     if (inputWindowCommands.syncInputWindows) {
         flags |= eTraversalNeeded;
     }
@@ -4474,12 +4489,11 @@
     result.append("\n");
 }
 
-LayersProto SurfaceFlinger::dumpDrawingStateProto(uint32_t traceFlags) const {
-    Mutex::Autolock _l(mStateLock);
-    const auto device = getDefaultDisplayDeviceLocked();
+LayersProto SurfaceFlinger::dumpDrawingStateProto(
+        uint32_t traceFlags, const sp<const DisplayDevice>& displayDevice) const {
     LayersProto layersProto;
     for (const sp<Layer>& layer : mDrawingState.layersSortedByZ) {
-        layer->writeToProto(layersProto, traceFlags, device);
+        layer->writeToProto(layersProto, traceFlags, displayDevice);
     }
 
     return layersProto;
@@ -4511,7 +4525,10 @@
 
 LayersProto SurfaceFlinger::dumpProtoFromMainThread(uint32_t traceFlags) {
     LayersProto layersProto;
-    postMessageSync(new LambdaMessage([&]() { layersProto = dumpDrawingStateProto(traceFlags); }));
+    postMessageSync(new LambdaMessage([&]() {
+        const auto& displayDevice = getDefaultDisplayDeviceLocked();
+        layersProto = dumpDrawingStateProto(traceFlags, displayDevice);
+    }));
     return layersProto;
 }
 
@@ -5783,6 +5800,7 @@
     Mutex::Autolock _l(mStateLock);
 
     mPendingSyncInputWindows = false;
+
     mTransactionCV.broadcast();
 }
 
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index a157a06..7c2087a 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -42,6 +42,7 @@
 #include <system/graphics.h>
 #include <ui/FenceTime.h>
 #include <ui/PixelFormat.h>
+#include <ui/Size.h>
 #include <utils/Errors.h>
 #include <utils/KeyedVector.h>
 #include <utils/RefBase.h>
@@ -225,6 +226,11 @@
     // FramebufferSurface
     static int64_t maxFrameBufferAcquiredBuffers;
 
+    // Controls the maximum width and height in pixels that the graphics pipeline can support for
+    // GPU fallback composition. For example, 8k devices with 4k GPUs, or 4k devices with 2k GPUs.
+    static uint32_t maxGraphicsWidth;
+    static uint32_t maxGraphicsHeight;
+
     // Indicate if a device has wide color gamut display. This is typically
     // found on devices with wide color gamut (e.g. Display-P3) display.
     static bool hasWideColorDisplay;
@@ -814,9 +820,14 @@
             const wp<IBinder>& displayToken,
             std::shared_ptr<compositionengine::Display> compositionDisplay,
             const DisplayDeviceState& state,
-            const sp<compositionengine::DisplaySurface>& dispSurface,
+            const sp<compositionengine::DisplaySurface>& displaySurface,
             const sp<IGraphicBufferProducer>& producer);
     void processDisplayChangesLocked();
+    void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState& state);
+    void processDisplayRemoved(const wp<IBinder>& displayToken);
+    void processDisplayChanged(const wp<IBinder>& displayToken,
+                               const DisplayDeviceState& currentState,
+                               const DisplayDeviceState& drawingState);
     void processDisplayHotplugEventsLocked();
 
     void dispatchDisplayHotplugEvent(PhysicalDisplayId displayId, bool connected);
@@ -917,7 +928,8 @@
     void dumpDisplayIdentificationData(std::string& result) const;
     void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
     void dumpWideColorInfo(std::string& result) const;
-    LayersProto dumpDrawingStateProto(uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
+    LayersProto dumpDrawingStateProto(uint32_t traceFlags = SurfaceTracing::TRACE_ALL,
+                                      const sp<const DisplayDevice>& displayDevice = nullptr) const;
     void dumpOffscreenLayersProto(LayersProto& layersProto,
                                   uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
     // Dumps state from HW Composer
@@ -1123,6 +1135,10 @@
 
     // to linkToDeath
     sp<IBinder> mWindowManager;
+    // We want to avoid multiple calls to BOOT_FINISHED as they come in on
+    // different threads without a lock and could trigger unsynchronized writes to
+    // to mWindowManager or mInputFlinger
+    std::atomic<bool> mBootFinished = false;
 
     std::unique_ptr<dvr::VrFlinger> mVrFlinger;
     std::atomic<bool> mVrFlingerRequestsDisplay = false;
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index f3352a5..9d78702 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -70,6 +70,22 @@
             defaultValue);
 }
 
+int32_t max_graphics_width(int32_t defaultValue) {
+    auto temp = SurfaceFlingerProperties::max_graphics_width();
+    if (temp.has_value()) {
+        return *temp;
+    }
+    return defaultValue;
+}
+
+int32_t max_graphics_height(int32_t defaultValue) {
+    auto temp = SurfaceFlingerProperties::max_graphics_height();
+    if (temp.has_value()) {
+        return *temp;
+    }
+    return defaultValue;
+}
+
 bool has_wide_color_display(bool defaultValue) {
     auto temp = SurfaceFlingerProperties::has_wide_color_display();
     if (temp.has_value()) {
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index 12c711a..c63adfe 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -37,6 +37,9 @@
 
 int64_t max_frame_buffer_acquired_buffers(int64_t defaultValue);
 
+int32_t max_graphics_width(int32_t defaultValue);
+int32_t max_graphics_height(int32_t defaultValue);
+
 bool has_wide_color_display(bool defaultValue);
 
 bool running_without_sync_framework(bool defaultValue);
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 1f9d46c..5b3cd69 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -524,11 +524,11 @@
     deletion->set_id(getLayerId(layer));
 }
 
-void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, const sp<const Layer>& layer,
+void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, int32_t layerId,
         uint32_t width, uint32_t height, uint64_t frameNumber)
 {
     BufferUpdate* update(increment->mutable_buffer_update());
-    update->set_id(getLayerId(layer));
+    update->set_id(layerId);
     update->set_w(width);
     update->set_h(height);
     update->set_frame_number(frameNumber);
@@ -644,15 +644,22 @@
     addSurfaceDeletionLocked(createTraceIncrementLocked(), layer);
 }
 
-void SurfaceInterceptor::saveBufferUpdate(const sp<const Layer>& layer, uint32_t width,
+/**
+ * Here we pass the layer by ID instead of by sp<> since this is called without
+ * holding the state-lock from a Binder thread. If we required the caller
+ * to pass 'this' by sp<> the temporary sp<> constructed could end up
+ * being the last reference and we might accidentally destroy the Layer
+ * from this binder thread.
+ */
+void SurfaceInterceptor::saveBufferUpdate(int32_t layerId, uint32_t width,
         uint32_t height, uint64_t frameNumber)
 {
-    if (!mEnabled || layer == nullptr) {
+    if (!mEnabled) {
         return;
     }
     ATRACE_CALL();
     std::lock_guard<std::mutex> protoGuard(mTraceMutex);
-    addBufferUpdateLocked(createTraceIncrementLocked(), layer, width, height, frameNumber);
+    addBufferUpdateLocked(createTraceIncrementLocked(), layerId, width, height, frameNumber);
 }
 
 void SurfaceInterceptor::saveVSyncEvent(nsecs_t timestamp) {
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index a665f62..896bdcc 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -67,7 +67,7 @@
     // Intercept surface data
     virtual void saveSurfaceCreation(const sp<const Layer>& layer) = 0;
     virtual void saveSurfaceDeletion(const sp<const Layer>& layer) = 0;
-    virtual void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
+    virtual void saveBufferUpdate(int32_t layerId, uint32_t width, uint32_t height,
                                   uint64_t frameNumber) = 0;
 
     // Intercept display data
@@ -102,7 +102,7 @@
     // Intercept surface data
     void saveSurfaceCreation(const sp<const Layer>& layer) override;
     void saveSurfaceDeletion(const sp<const Layer>& layer) override;
-    void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
+    void saveBufferUpdate(int32_t layerId, uint32_t width, uint32_t height,
                           uint64_t frameNumber) override;
 
     // Intercept display data
@@ -130,7 +130,7 @@
     Increment* createTraceIncrementLocked();
     void addSurfaceCreationLocked(Increment* increment, const sp<const Layer>& layer);
     void addSurfaceDeletionLocked(Increment* increment, const sp<const Layer>& layer);
-    void addBufferUpdateLocked(Increment* increment, const sp<const Layer>& layer, uint32_t width,
+    void addBufferUpdateLocked(Increment* increment, int32_t layerId, uint32_t width,
             uint32_t height, uint64_t frameNumber);
     void addVSyncUpdateLocked(Increment* increment, nsecs_t timestamp);
     void addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info);
diff --git a/services/surfaceflinger/SurfaceTracing.cpp b/services/surfaceflinger/SurfaceTracing.cpp
index c5556ec..20c8d7a 100644
--- a/services/surfaceflinger/SurfaceTracing.cpp
+++ b/services/surfaceflinger/SurfaceTracing.cpp
@@ -45,19 +45,21 @@
 }
 
 void SurfaceTracing::addFirstEntry() {
+    const auto displayDevice = mFlinger.getDefaultDisplayDevice();
     LayersTraceProto entry;
     {
         std::scoped_lock lock(mSfLock);
-        entry = traceLayersLocked("tracing.enable");
+        entry = traceLayersLocked("tracing.enable", displayDevice);
     }
     addTraceToBuffer(entry);
 }
 
 LayersTraceProto SurfaceTracing::traceWhenNotified() {
+    const auto displayDevice = mFlinger.getDefaultDisplayDevice();
     std::unique_lock<std::mutex> lock(mSfLock);
     mCanStartTrace.wait(lock);
     android::base::ScopedLockAssertion assumeLock(mSfLock);
-    LayersTraceProto entry = traceLayersLocked(mWhere);
+    LayersTraceProto entry = traceLayersLocked(mWhere, displayDevice);
     lock.unlock();
     return entry;
 }
@@ -160,13 +162,14 @@
     mTraceFlags = flags;
 }
 
-LayersTraceProto SurfaceTracing::traceLayersLocked(const char* where) {
+LayersTraceProto SurfaceTracing::traceLayersLocked(const char* where,
+                                                   const sp<const DisplayDevice>& displayDevice) {
     ATRACE_CALL();
 
     LayersTraceProto entry;
     entry.set_elapsed_realtime_nanos(elapsedRealtimeNano());
     entry.set_where(where);
-    LayersProto layers(mFlinger.dumpDrawingStateProto(mTraceFlags));
+    LayersProto layers(mFlinger.dumpDrawingStateProto(mTraceFlags, displayDevice));
     mFlinger.dumpOffscreenLayersProto(layers);
     entry.mutable_layers()->Swap(&layers);
 
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index 3c24881..4b9f777 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -16,17 +16,19 @@
 
 #pragma once
 
+#include <android-base/thread_annotations.h>
 #include <layerproto/LayerProtoHeader.h>
 #include <utils/Errors.h>
 #include <utils/StrongPointer.h>
 
-#include <android-base/thread_annotations.h>
 #include <condition_variable>
 #include <memory>
 #include <mutex>
 #include <queue>
 #include <thread>
 
+#include "DisplayDevice.h"
+
 using namespace android::surfaceflinger;
 
 namespace android {
@@ -85,13 +87,15 @@
     void mainLoop();
     void addFirstEntry();
     LayersTraceProto traceWhenNotified();
-    LayersTraceProto traceLayersLocked(const char* where) REQUIRES(mSfLock);
+    LayersTraceProto traceLayersLocked(const char* where,
+                                       const sp<const DisplayDevice>& displayDevice)
+            REQUIRES(mSfLock);
 
     // Returns true if trace is enabled.
     bool addTraceToBuffer(LayersTraceProto& entry);
     void writeProtoFileLocked() REQUIRES(mTraceLock);
 
-    const SurfaceFlinger& mFlinger;
+    SurfaceFlinger& mFlinger;
     status_t mLastErr = NO_ERROR;
     std::thread mThread;
     std::condition_variable mCanStartTrace;
diff --git a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
index 155f718..cfc301b 100644
--- a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
+++ b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
@@ -67,6 +67,26 @@
     prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
 }
 
+# Controls the maximum width in pixels that the graphics pipeline can support for GPU fallback
+# composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
+prop {
+    api_name: "max_graphics_width"
+    type: Integer
+    scope: System
+    access: Readonly
+    prop_name: "ro.surface_flinger.max_graphics_width"
+}
+
+# Controls the maximum height in pixels that the graphics pipeline can support for GPU fallback
+# composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
+prop {
+    api_name: "max_graphics_height"
+    type: Integer
+    scope: System
+    access: Readonly
+    prop_name: "ro.surface_flinger.max_graphics_height"
+}
+
 # hasWideColorDisplay indicates that the device has
 # or can support a wide-color display, e.g. color space
 # greater than sRGB. Typical display may have same
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
index e62c127..ba60a7d 100644
--- a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
+++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
@@ -62,6 +62,16 @@
     prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
   }
   prop {
+    api_name: "max_graphics_height"
+    type: Integer
+    prop_name: "ro.surface_flinger.max_graphics_height"
+  }
+  prop {
+    api_name: "max_graphics_width"
+    type: Integer
+    prop_name: "ro.surface_flinger.max_graphics_width"
+  }
+  prop {
     api_name: "max_virtual_display_dimension"
     type: Long
     prop_name: "ro.surface_flinger.max_virtual_display_dimension"
diff --git a/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp b/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
index a023367..c2ddfce 100644
--- a/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
@@ -14,6 +14,9 @@
  * limitations under the License.
  */
 
+#include <functional>
+#include <string_view>
+
 #include <gmock/gmock.h>
 #include <gtest/gtest.h>
 
@@ -124,6 +127,10 @@
     return DisplayIdentificationData(bytes, bytes + N - 1);
 }
 
+uint32_t hash(const char* str) {
+    return static_cast<uint32_t>(std::hash<std::string_view>()(str));
+}
+
 } // namespace
 
 const DisplayIdentificationData& getInternalEdid() {
@@ -173,7 +180,8 @@
     EXPECT_EQ(0x4ca3u, edid->manufacturerId);
     EXPECT_STREQ("SEC", edid->pnpId.data());
     // ASCII text should be used as fallback if display name and serial number are missing.
-    EXPECT_EQ("121AT11-801", edid->displayName);
+    EXPECT_EQ(hash("121AT11-801"), edid->modelHash);
+    EXPECT_TRUE(edid->displayName.empty());
     EXPECT_EQ(12610, edid->productId);
     EXPECT_EQ(21, edid->manufactureOrModelYear);
     EXPECT_EQ(0, edid->manufactureWeek);
@@ -182,6 +190,7 @@
     ASSERT_TRUE(edid);
     EXPECT_EQ(0x22f0u, edid->manufacturerId);
     EXPECT_STREQ("HWP", edid->pnpId.data());
+    EXPECT_EQ(hash("HP ZR30w"), edid->modelHash);
     EXPECT_EQ("HP ZR30w", edid->displayName);
     EXPECT_EQ(10348, edid->productId);
     EXPECT_EQ(22, edid->manufactureOrModelYear);
@@ -191,6 +200,7 @@
     ASSERT_TRUE(edid);
     EXPECT_EQ(0x4c2du, edid->manufacturerId);
     EXPECT_STREQ("SAM", edid->pnpId.data());
+    EXPECT_EQ(hash("SAMSUNG"), edid->modelHash);
     EXPECT_EQ("SAMSUNG", edid->displayName);
     EXPECT_EQ(2302, edid->productId);
     EXPECT_EQ(21, edid->manufactureOrModelYear);
@@ -200,6 +210,7 @@
     ASSERT_TRUE(edid);
     EXPECT_EQ(13481, edid->manufacturerId);
     EXPECT_STREQ("MEI", edid->pnpId.data());
+    EXPECT_EQ(hash("Panasonic-TV"), edid->modelHash);
     EXPECT_EQ("Panasonic-TV", edid->displayName);
     EXPECT_EQ(41622, edid->productId);
     EXPECT_EQ(29, edid->manufactureOrModelYear);
@@ -209,6 +220,7 @@
     ASSERT_TRUE(edid);
     EXPECT_EQ(8355, edid->manufacturerId);
     EXPECT_STREQ("HEC", edid->pnpId.data());
+    EXPECT_EQ(hash("Hisense"), edid->modelHash);
     EXPECT_EQ("Hisense", edid->displayName);
     EXPECT_EQ(0, edid->productId);
     EXPECT_EQ(29, edid->manufactureOrModelYear);
@@ -218,6 +230,7 @@
     ASSERT_TRUE(edid);
     EXPECT_EQ(3724, edid->manufacturerId);
     EXPECT_STREQ("CTL", edid->pnpId.data());
+    EXPECT_EQ(hash("LP2361"), edid->modelHash);
     EXPECT_EQ("LP2361", edid->displayName);
     EXPECT_EQ(9373, edid->productId);
     EXPECT_EQ(23, edid->manufactureOrModelYear);
@@ -234,13 +247,15 @@
     auto edid = parseEdid(data);
     ASSERT_TRUE(edid);
     // Serial number should be used as fallback if display name is invalid.
-    EXPECT_EQ("CN4202137Q", edid->displayName);
+    const auto modelHash = hash("CN4202137Q");
+    EXPECT_EQ(modelHash, edid->modelHash);
+    EXPECT_TRUE(edid->displayName.empty());
 
     // Parsing should succeed even if EDID is truncated.
     data.pop_back();
     edid = parseEdid(data);
     ASSERT_TRUE(edid);
-    EXPECT_EQ("CN4202137Q", edid->displayName);
+    EXPECT_EQ(modelHash, edid->modelHash);
 }
 
 TEST(DisplayIdentificationTest, getPnpId) {
@@ -278,7 +293,7 @@
         ASSERT_TRUE(displayIdInfo);
         ASSERT_TRUE(displayIdInfo->deviceProductInfo);
         const auto& info = *displayIdInfo->deviceProductInfo;
-        EXPECT_STREQ("121AT11-801", info.name.data());
+        EXPECT_STREQ("", info.name.data());
         EXPECT_STREQ("SEC", info.manufacturerPnpId.data());
         EXPECT_STREQ("12610", info.productId.data());
         ASSERT_TRUE(std::holds_alternative<ManufactureYear>(info.manufactureOrModelDate));
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index 4a179b6..dd04076 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -21,6 +21,7 @@
 #include <log/log.h>
 #include <thread>
 
+#include "../../Scheduler/RefreshRateConfigs.h"
 #include "DisplayHardware/HWC2.h"
 #include "Scheduler/RefreshRateConfigs.h"
 
@@ -248,6 +249,7 @@
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_noLayers) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_72, HWC_GROUP_ID_0, VSYNC_72},
@@ -263,16 +265,17 @@
     auto layers = std::vector<LayerRequirement>{};
     EXPECT_EQ(expected72Config,
               refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/
-                                                             false));
+                                                             false, &ignored));
 
     // Current refresh rate can always be changed.
     refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_60);
     EXPECT_EQ(expected60Config,
               refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/
-                                                             false));
+                                                             false, &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_60_90) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
@@ -288,134 +291,163 @@
     lr.vote = LayerVoteType::Min;
     lr.name = "Min";
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.vote = LayerVoteType::Max;
     lr.name = "Max";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 90.0f;
     lr.vote = LayerVoteType::Heuristic;
     lr.name = "90Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 60.0f;
     lr.name = "60Hz Heuristic";
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 45.0f;
     lr.name = "45Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 30.0f;
     lr.name = "30Hz Heuristic";
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     lr.name = "24Hz Heuristic";
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.name = "";
     ASSERT_GE(refreshRateConfigs->setPolicy(HWC_CONFIG_ID_60, 60, 60, nullptr), 0);
 
     lr.vote = LayerVoteType::Min;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.vote = LayerVoteType::Max;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 90.0f;
     lr.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 30.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     ASSERT_GE(refreshRateConfigs->setPolicy(HWC_CONFIG_ID_90, 90, 90, nullptr), 0);
 
     lr.vote = LayerVoteType::Min;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.vote = LayerVoteType::Max;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 90.0f;
     lr.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 30.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     ASSERT_GE(refreshRateConfigs->setPolicy(HWC_CONFIG_ID_60, 0, 120, nullptr), 0);
     lr.vote = LayerVoteType::Min;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.vote = LayerVoteType::Max;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 90.0f;
     lr.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 30.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_60_72_90) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_72, HWC_GROUP_ID_0, VSYNC_72},
@@ -432,35 +464,43 @@
 
     lr.vote = LayerVoteType::Min;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.vote = LayerVoteType::Max;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 90.0f;
     lr.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 30.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_30_60_72_90_120) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_30, HWC_GROUP_ID_0, VSYNC_30},
              {HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
@@ -486,24 +526,28 @@
     lr2.desiredRefreshRate = 60.0f;
     lr2.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected120Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::Heuristic;
     lr2.desiredRefreshRate = 48.0f;
     lr2.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::Heuristic;
     lr2.desiredRefreshRate = 48.0f;
     lr2.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_30_60_90_120_DifferentTypes) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_30, HWC_GROUP_ID_0, VSYNC_30},
              {HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
@@ -531,7 +575,8 @@
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "60Hz Heuristic";
     EXPECT_EQ(expected120Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -540,7 +585,8 @@
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "60Hz Heuristic";
     EXPECT_EQ(expected120Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -549,7 +595,8 @@
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "60Hz ExplicitDefault";
     EXPECT_EQ(expected120Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -558,7 +605,8 @@
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "90Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -567,7 +615,8 @@
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz Heuristic";
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::ExplicitDefault;
@@ -576,7 +625,8 @@
     lr2.vote = LayerVoteType::Heuristic;
     lr2.name = "90Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::Heuristic;
@@ -585,7 +635,8 @@
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz ExplicitDefault";
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -594,7 +645,8 @@
     lr2.vote = LayerVoteType::ExplicitDefault;
     lr2.name = "90Hz ExplicitDefault";
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.desiredRefreshRate = 24.0f;
     lr1.vote = LayerVoteType::ExplicitDefault;
@@ -603,10 +655,12 @@
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.name = "90Hz ExplicitExactOrMultiple";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_30_60) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_30, HWC_GROUP_ID_0, VSYNC_30}}};
@@ -621,35 +675,43 @@
 
     lr.vote = LayerVoteType::Min;
     EXPECT_EQ(expected30Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.vote = LayerVoteType::Max;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 90.0f;
     lr.vote = LayerVoteType::Heuristic;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 30.0f;
     EXPECT_EQ(expected30Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_30_60_72_90) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_30, HWC_GROUP_ID_0, VSYNC_30},
              {HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
@@ -669,57 +731,71 @@
     lr.vote = LayerVoteType::Min;
     lr.name = "Min";
     EXPECT_EQ(expected30Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.vote = LayerVoteType::Max;
     lr.name = "Max";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 90.0f;
     lr.vote = LayerVoteType::Heuristic;
     lr.name = "90Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 60.0f;
     lr.name = "60Hz Heuristic";
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 45.0f;
     lr.name = "45Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 30.0f;
     lr.name = "30Hz Heuristic";
     EXPECT_EQ(expected30Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     lr.name = "24Hz Heuristic";
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true,
+                                                             &ignored));
 
     lr.desiredRefreshRate = 24.0f;
     lr.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr.name = "24Hz ExplicitExactOrMultiple";
     EXPECT_EQ(expected72Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ true,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_PriorityTest) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_30, HWC_GROUP_ID_0, VSYNC_30},
              {HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
@@ -739,48 +815,56 @@
     lr1.vote = LayerVoteType::Min;
     lr2.vote = LayerVoteType::Max;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::Min;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::Min;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 24.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::Max;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::Max;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 15.0f;
     lr2.vote = LayerVoteType::Heuristic;
     lr2.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 30.0f;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 45.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_24FpsVideo) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
@@ -798,7 +882,8 @@
     for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
         lr.desiredRefreshRate = fps;
         const auto& refreshRate =
-                refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false);
+                refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                               &ignored);
         printf("%.2fHz chooses %s\n", fps, refreshRate.name.c_str());
         EXPECT_EQ(expected60Config, refreshRate);
     }
@@ -833,6 +918,7 @@
 }
 
 TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getRefreshRateForContentV2_Explicit) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
@@ -852,21 +938,24 @@
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 90.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::ExplicitDefault;
     lr1.desiredRefreshRate = 90.0f;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::Heuristic;
     lr1.desiredRefreshRate = 90.0f;
     lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr2.desiredRefreshRate = 60.0f;
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, testInPolicy) {
@@ -880,6 +969,7 @@
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_75HzContent) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
@@ -897,13 +987,15 @@
     for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
         lr.desiredRefreshRate = fps;
         const auto& refreshRate =
-                refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false);
+                refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                               &ignored);
         printf("%.2fHz chooses %s\n", fps, refreshRate.name.c_str());
         EXPECT_EQ(expected90Config, refreshRate);
     }
 }
 
 TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_Multiples) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
@@ -925,7 +1017,8 @@
     lr2.desiredRefreshRate = 90.0f;
     lr2.name = "90Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.desiredRefreshRate = 60.0f;
@@ -934,7 +1027,8 @@
     lr2.desiredRefreshRate = 90.0f;
     lr2.name = "90Hz ExplicitDefault";
     EXPECT_EQ(expected60Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.desiredRefreshRate = 60.0f;
@@ -942,7 +1036,8 @@
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.desiredRefreshRate = 30.0f;
@@ -951,7 +1046,8 @@
     lr2.desiredRefreshRate = 90.0f;
     lr2.name = "90Hz Heuristic";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.desiredRefreshRate = 30.0f;
@@ -959,10 +1055,12 @@
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
     EXPECT_EQ(expected90Config,
-              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false));
+              refreshRateConfigs->getRefreshRateForContentV2(layers, /*touchActive*/ false,
+                                                             &ignored));
 }
 
 TEST_F(RefreshRateConfigsTest, scrollWhileWatching60fps_60_90) {
+    bool ignored;
     std::vector<RefreshRateConfigs::InputConfig> configs{
             {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
              {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
@@ -982,28 +1080,32 @@
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::NoVote;
     lr2.name = "NoVote";
-    EXPECT_EQ(expected60Config, refreshRateConfigs->getRefreshRateForContentV2(layers, false));
+    EXPECT_EQ(expected60Config,
+              refreshRateConfigs->getRefreshRateForContentV2(layers, false, &ignored));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.desiredRefreshRate = 60.0f;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::NoVote;
     lr2.name = "NoVote";
-    EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers, true));
+    EXPECT_EQ(expected90Config,
+              refreshRateConfigs->getRefreshRateForContentV2(layers, true, &ignored));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.desiredRefreshRate = 60.0f;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
-    EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers, true));
+    EXPECT_EQ(expected90Config,
+              refreshRateConfigs->getRefreshRateForContentV2(layers, true, &ignored));
 
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
     lr1.desiredRefreshRate = 60.0f;
     lr1.name = "60Hz ExplicitExactOrMultiple";
     lr2.vote = LayerVoteType::Max;
     lr2.name = "Max";
-    EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers, false));
+    EXPECT_EQ(expected90Config,
+              refreshRateConfigs->getRefreshRateForContentV2(layers, false, &ignored));
 
     // The other layer starts to provide buffers
     lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
@@ -1012,7 +1114,108 @@
     lr2.vote = LayerVoteType::Heuristic;
     lr2.desiredRefreshRate = 90.0f;
     lr2.name = "90Hz Heuristic";
-    EXPECT_EQ(expected90Config, refreshRateConfigs->getRefreshRateForContentV2(layers, false));
+    EXPECT_EQ(expected90Config,
+              refreshRateConfigs->getRefreshRateForContentV2(layers, false, &ignored));
+}
+
+TEST_F(RefreshRateConfigsTest, touchConsidered) {
+    bool touchConsidered;
+    std::vector<RefreshRateConfigs::InputConfig> configs{
+            {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
+             {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90}}};
+    auto refreshRateConfigs =
+            std::make_unique<RefreshRateConfigs>(configs, /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+    refreshRateConfigs->getRefreshRateForContentV2({}, false, &touchConsidered);
+    EXPECT_EQ(false, touchConsidered);
+
+    refreshRateConfigs->getRefreshRateForContentV2({}, true, &touchConsidered);
+    EXPECT_EQ(true, touchConsidered);
+
+    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+                                                LayerRequirement{.weight = 1.0f}};
+    auto& lr1 = layers[0];
+    auto& lr2 = layers[1];
+
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr1.desiredRefreshRate = 60.0f;
+    lr1.name = "60Hz ExplicitExactOrMultiple";
+    lr2.vote = LayerVoteType::Heuristic;
+    lr2.name = "NoVote";
+    refreshRateConfigs->getRefreshRateForContentV2(layers, true, &touchConsidered);
+    EXPECT_EQ(true, touchConsidered);
+
+    lr1.vote = LayerVoteType::ExplicitDefault;
+    lr1.desiredRefreshRate = 60.0f;
+    lr1.name = "60Hz ExplicitExactOrMultiple";
+    lr2.vote = LayerVoteType::Heuristic;
+    lr2.name = "NoVote";
+    refreshRateConfigs->getRefreshRateForContentV2(layers, true, &touchConsidered);
+    EXPECT_EQ(false, touchConsidered);
+
+    lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+    lr1.desiredRefreshRate = 60.0f;
+    lr1.name = "60Hz ExplicitExactOrMultiple";
+    lr2.vote = LayerVoteType::Heuristic;
+    lr2.name = "NoVote";
+    refreshRateConfigs->getRefreshRateForContentV2(layers, true, &touchConsidered);
+    EXPECT_EQ(true, touchConsidered);
+
+    lr1.vote = LayerVoteType::ExplicitDefault;
+    lr1.desiredRefreshRate = 60.0f;
+    lr1.name = "60Hz ExplicitExactrMultiple";
+    lr2.vote = LayerVoteType::Heuristic;
+    lr2.name = "NoVote";
+    refreshRateConfigs->getRefreshRateForContentV2(layers, true, &touchConsidered);
+    EXPECT_EQ(false, touchConsidered);
+}
+
+TEST_F(RefreshRateConfigsTest, getRefreshRateForContentV2_ExplicitDefault) {
+    bool ignored;
+    std::vector<RefreshRateConfigs::InputConfig> configs{
+            {{HWC_CONFIG_ID_60, HWC_GROUP_ID_0, VSYNC_60},
+             {HWC_CONFIG_ID_72, HWC_GROUP_ID_0, VSYNC_72},
+             {HWC_CONFIG_ID_90, HWC_GROUP_ID_0, VSYNC_90},
+             {HWC_CONFIG_ID_120, HWC_GROUP_ID_0, VSYNC_120}}};
+
+    auto refreshRateConfigs = std::make_unique<RefreshRateConfigs>(configs, /*currentConfigId=*/
+                                                                   HWC_CONFIG_ID_60);
+
+    auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+    auto& lr = layers[0];
+
+    // Prepare a table with the vote and the expected refresh rate
+    const std::vector<std::pair<float, float>> testCases = {
+            {130, 120}, {120, 120}, {119, 120}, {110, 120},
+
+            {100, 90},  {90, 90},   {89, 90},
+
+            {80, 72},   {73, 72},   {72, 72},   {71, 72},   {70, 72},
+
+            {65, 60},   {60, 60},   {59, 60},   {58, 60},
+
+            {55, 90},   {50, 90},   {45, 90},
+
+            {42, 120},  {40, 120},  {39, 120},
+
+            {37, 72},   {36, 72},   {35, 72},
+
+            {30, 60},
+    };
+
+    for (const auto& test : testCases) {
+        lr.vote = LayerVoteType::ExplicitDefault;
+        lr.desiredRefreshRate = test.first;
+
+        std::stringstream ss;
+        ss << "ExplicitDefault " << test.first << " fps";
+        lr.name = ss.str();
+
+        const auto& refreshRate =
+                refreshRateConfigs->getRefreshRateForContentV2(layers, false, &ignored);
+        EXPECT_FLOAT_EQ(refreshRate.fps, test.second)
+                << "Expecting " << test.first << "fps => " << test.second << "Hz";
+    }
 }
 
 } // namespace
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
index 458b2f3..5beee1c 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
@@ -39,7 +39,7 @@
                       const Vector<DisplayState>&, uint32_t));
     MOCK_METHOD1(saveSurfaceCreation, void(const sp<const Layer>&));
     MOCK_METHOD1(saveSurfaceDeletion, void(const sp<const Layer>&));
-    MOCK_METHOD4(saveBufferUpdate, void(const sp<const Layer>&, uint32_t, uint32_t, uint64_t));
+    MOCK_METHOD4(saveBufferUpdate, void(int32_t, uint32_t, uint32_t, uint64_t));
     MOCK_METHOD1(saveDisplayCreation, void(const DisplayDeviceState&));
     MOCK_METHOD1(saveDisplayDeletion, void(int32_t));
     MOCK_METHOD2(savePowerModeUpdate, void(int32_t, int32_t));