Pointer icon refactor for mouse

When PointerChoreographer is enabled, CursorInputMapper no longer
depends on the legacy PointerController. PointerChoreographer is
responsible for accumulating movements, fading/unfading pointers,
and deciding display/coordinates.

Test: atest inputflinger_tests
Bug: 293587049

Change-Id: I3a4fa4ab260673076d95dbcb0832d13d0fc34c75
diff --git a/services/inputflinger/tests/fuzzers/MapperHelpers.h b/services/inputflinger/tests/fuzzers/MapperHelpers.h
index e1c0fe2..6245a22 100644
--- a/services/inputflinger/tests/fuzzers/MapperHelpers.h
+++ b/services/inputflinger/tests/fuzzers/MapperHelpers.h
@@ -275,6 +275,7 @@
     void clearSpots() override {}
     int32_t getDisplayId() const override { return mFdp->ConsumeIntegral<int32_t>(); }
     void setDisplayViewport(const DisplayViewport& displayViewport) override {}
+    std::string dump() override { return ""; }
 };
 
 class FuzzInputReaderPolicy : public InputReaderPolicyInterface {
@@ -309,6 +310,10 @@
     void setTouchAffineTransformation(const TouchAffineTransformation t) { mTransform = t; }
     void notifyStylusGestureStarted(int32_t, nsecs_t) {}
     bool isInputMethodConnectionActive() override { return mFdp->ConsumeBool(); }
+    std::optional<DisplayViewport> getViewportForPointerDevice(
+            int32_t associatedDisplayId) override {
+        return {};
+    }
 };
 
 class FuzzInputListener : public virtual InputListenerInterface {