Use WindowInfo to calculate visible windows
Bug: 278476799
Test: LongClickInternetMicrobenchmark on Redfin
Change-Id: Ifb14c66e59c0b01346a3e151e7ee83993f5532d8
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index fffd63a..6d2b8c3 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -1428,10 +1428,8 @@
display::DisplayMap<ui::LayerStack, frontend::DisplayInfo> mFrontEndDisplayInfos;
bool mFrontEndDisplayInfosChanged = false;
- // Layers visible during the last commit. This set should only be used for testing set equality
- // and membership. The pointers should not be dereferenced as it's possible the set contains
- // pointers to freed layers.
- std::unordered_set<Layer*> mVisibleLayers;
+ // WindowInfo ids visible during the last commit.
+ std::unordered_set<int32_t> mVisibleWindowIds;
};
class SurfaceComposerAIDL : public gui::BnSurfaceComposer {