Use std::unique_ptr instead of ScopeGuard
Bug: 302723053
Test: mma
Change-Id: I27226885b8b5e771d675ba2d83d0a2e14551d13e
diff --git a/libs/binder/tests/binderAllocationLimits.cpp b/libs/binder/tests/binderAllocationLimits.cpp
index 6712c9c..7e0b594 100644
--- a/libs/binder/tests/binderAllocationLimits.cpp
+++ b/libs/binder/tests/binderAllocationLimits.cpp
@@ -16,6 +16,7 @@
#include <android-base/logging.h>
#include <binder/Binder.h>
+#include <binder/Functional.h>
#include <binder/IServiceManager.h>
#include <binder/Parcel.h>
#include <binder/RpcServer.h>
@@ -28,6 +29,8 @@
#include <functional>
#include <vector>
+using namespace android::binder::impl;
+
static android::String8 gEmpty(""); // make sure first allocation from optimization runs
struct DestructionAction {
@@ -172,6 +175,18 @@
a_binder->pingBinder();
}
+TEST(BinderAllocation, MakeScopeGuard) {
+ const auto m = ScopeDisallowMalloc();
+ {
+ auto guard1 = make_scope_guard([] {});
+ guard1.release();
+
+ auto guard2 = make_scope_guard([&guard1, ptr = imaginary_use] {
+ if (ptr == nullptr) guard1.release();
+ });
+ }
+}
+
TEST(BinderAllocation, InterfaceDescriptorTransaction) {
sp<IBinder> a_binder = GetRemoteBinder();