Use std::unique_ptr instead of ScopeGuard

Bug: 302723053
Test: mma
Change-Id: I27226885b8b5e771d675ba2d83d0a2e14551d13e
diff --git a/libs/binder/tests/binderAllocationLimits.cpp b/libs/binder/tests/binderAllocationLimits.cpp
index 6712c9c..7e0b594 100644
--- a/libs/binder/tests/binderAllocationLimits.cpp
+++ b/libs/binder/tests/binderAllocationLimits.cpp
@@ -16,6 +16,7 @@
 
 #include <android-base/logging.h>
 #include <binder/Binder.h>
+#include <binder/Functional.h>
 #include <binder/IServiceManager.h>
 #include <binder/Parcel.h>
 #include <binder/RpcServer.h>
@@ -28,6 +29,8 @@
 #include <functional>
 #include <vector>
 
+using namespace android::binder::impl;
+
 static android::String8 gEmpty(""); // make sure first allocation from optimization runs
 
 struct DestructionAction {
@@ -172,6 +175,18 @@
     a_binder->pingBinder();
 }
 
+TEST(BinderAllocation, MakeScopeGuard) {
+    const auto m = ScopeDisallowMalloc();
+    {
+        auto guard1 = make_scope_guard([] {});
+        guard1.release();
+
+        auto guard2 = make_scope_guard([&guard1, ptr = imaginary_use] {
+            if (ptr == nullptr) guard1.release();
+        });
+    }
+}
+
 TEST(BinderAllocation, InterfaceDescriptorTransaction) {
     sp<IBinder> a_binder = GetRemoteBinder();