Track frame events incrementally and per layer.
* Replaces FenceTracker, which was owned by SurfaceFlinger,
with FrameEventHistory, which is owned by Layer.
* Updates FrameEventHistory as events occur.
* Changes SurfaceFlinger flag "--fences" to
"--frame-events".
Test: adb shell /data/nativetest/libgui_test/libgui_test
--gtest_filter=*GetFrameTimestamps*
Change-Id: I868c2ef93964656d7e41848243433499e7f45fe7
diff --git a/include/gui/BufferQueueProducer.h b/include/gui/BufferQueueProducer.h
index 65dea0d..9cfb383 100644
--- a/include/gui/BufferQueueProducer.h
+++ b/include/gui/BufferQueueProducer.h
@@ -178,7 +178,7 @@
// See IGraphicBufferProducer::getFrameTimestamps
virtual bool getFrameTimestamps(uint64_t frameNumber,
- FrameTimestamps* outTimestamps) const override;
+ FrameTimestamps* outTimestamps) override;
// See IGraphicBufferProducer::getUniqueId
virtual status_t getUniqueId(uint64_t* outId) const override;
@@ -195,6 +195,10 @@
// BufferQueueCore::INVALID_BUFFER_SLOT otherwise
int getFreeSlotLocked() const;
+ bool addAndGetFrameTimestamps(
+ const NewFrameEventsEntry* newTimestamps,
+ uint64_t frameNumber, FrameTimestamps* outTimestamps);
+
// waitForFreeSlotThenRelock finds the oldest slot in the FREE state. It may
// block if there are no available slots and we are not in non-blocking
// mode (producer and consumer controlled by the application). If it blocks,