surfaceflinger: make mPrimaryDisplayOrientation static
The convention is to store configstore values in static variables.
Bug: 113041375
Test: take screenshot, rotate screen, screencap
Change-Id: I085178803bc897e3e9201fd10bd8731cc5b617c1
Merged-In: I085178803bc897e3e9201fd10bd8731cc5b617c1
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 0d1cf1c..f51e713 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -166,7 +166,7 @@
int64_t SurfaceFlinger::maxFrameBufferAcquiredBuffers;
// TODO(courtneygo): Rename hasWideColorDisplay to clarify its actual meaning.
bool SurfaceFlinger::hasWideColorDisplay;
-
+int SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
std::string getHwcServiceName() {
char value[PROPERTY_VALUE_MAX] = {};
@@ -300,19 +300,19 @@
switch (primaryDisplayOrientation) {
case V1_1::DisplayOrientation::ORIENTATION_90:
- mPrimaryDisplayOrientation = DisplayState::eOrientation90;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation90;
break;
case V1_1::DisplayOrientation::ORIENTATION_180:
- mPrimaryDisplayOrientation = DisplayState::eOrientation180;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation180;
break;
case V1_1::DisplayOrientation::ORIENTATION_270:
- mPrimaryDisplayOrientation = DisplayState::eOrientation270;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation270;
break;
default:
- mPrimaryDisplayOrientation = DisplayState::eOrientationDefault;
+ SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
break;
}
- ALOGV("Primary Display Orientation is set to %2d.", mPrimaryDisplayOrientation);
+ ALOGV("Primary Display Orientation is set to %2d.", SurfaceFlinger::primaryDisplayOrientation);
mPrimaryDispSync.init(SurfaceFlinger::hasSyncFramework, SurfaceFlinger::dispSyncPresentTimeOffset);
@@ -974,7 +974,7 @@
info.secure = true;
if (type == DisplayDevice::DISPLAY_PRIMARY &&
- mPrimaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
+ primaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
std::swap(info.w, info.h);
}
@@ -4874,7 +4874,7 @@
reqHeight = uint32_t(device->getViewport().height());
}
- // XXX mPrimaryDisplayOrientation is ignored
+ // XXX primaryDisplayOrientation is ignored
}
DisplayRenderArea renderArea(device, sourceCrop, reqWidth, reqHeight, renderAreaRotation);
@@ -5095,7 +5095,7 @@
Rect sourceCrop = renderArea.getSourceCrop();
bool filtering = false;
- if (mPrimaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
+ if (primaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
filtering = static_cast<int32_t>(reqWidth) != raHeight ||
static_cast<int32_t>(reqHeight) != raWidth;
} else {
@@ -5107,10 +5107,10 @@
if (sourceCrop.width() == 0 || sourceCrop.height() == 0 || !sourceCrop.isValid()) {
sourceCrop.setLeftTop(Point(0, 0));
sourceCrop.setRightBottom(Point(raWidth, raHeight));
- } else if (mPrimaryDisplayOrientation != DisplayState::eOrientationDefault) {
+ } else if (primaryDisplayOrientation != DisplayState::eOrientationDefault) {
Transform tr;
uint32_t flags = 0x00;
- switch (mPrimaryDisplayOrientation) {
+ switch (primaryDisplayOrientation) {
case DisplayState::eOrientation90:
flags = Transform::ROT_90;
break;
@@ -5133,12 +5133,12 @@
engine.checkErrors();
Transform::orientation_flags rotation = renderArea.getRotationFlags();
- if (mPrimaryDisplayOrientation != DisplayState::eOrientationDefault) {
+ if (primaryDisplayOrientation != DisplayState::eOrientationDefault) {
// convert hw orientation into flag presentation
// here inverse transform needed
uint8_t hw_rot_90 = 0x00;
uint8_t hw_flip_hv = 0x00;
- switch (mPrimaryDisplayOrientation) {
+ switch (primaryDisplayOrientation) {
case DisplayState::eOrientation90:
hw_rot_90 = Transform::ROT_90;
hw_flip_hv = Transform::ROT_180;