Jank callback API refactor.

Removes the old work-arounds for missing jank callbacks.
Removes the jank data from the transaction completed callback.
Adds new function to ISurfaceComposer to register jank listeners.

With the new API, jank data is only sent over binder periodically
(every ~50 frames) and on a background thread. It is also only tracked
for layers where there is a listener registered.

Test: manual, libsurfaceflinger_unittest
Bug: http://b/336461947
Flag: EXEMPT refactor
Change-Id: I3238ce604571832523525cf098832c7352879826
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 46733b9..0745f87 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -302,58 +302,6 @@
         EXPECT_EQ(PresentState::Presented, bufferSurfaceFrameTX->getPresentState());
     }
 
-    void PendingSurfaceFramesRemovedAfterClassification() {
-        sp<Layer> layer = createLayer();
-
-        sp<Fence> fence1(sp<Fence>::make());
-        auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
-        BufferData bufferData;
-        bufferData.acquireFence = fence1;
-        bufferData.frameNumber = 1;
-        bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
-        bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
-        std::shared_ptr<renderengine::ExternalTexture> externalTexture1 = std::make_shared<
-                renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
-                                                         1ULL /* bufferId */,
-                                                         HAL_PIXEL_FORMAT_RGBA_8888,
-                                                         0ULL /*usage*/);
-        FrameTimelineInfo ftInfo;
-        ftInfo.vsyncId = 1;
-        ftInfo.inputEventId = 0;
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, ftInfo);
-        ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
-        const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
-
-        sp<Fence> fence2(sp<Fence>::make());
-        auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
-        bufferData.acquireFence = fence2;
-        bufferData.frameNumber = 1;
-        bufferData.flags |= BufferData::BufferDataChange::fenceChanged;
-        bufferData.flags |= BufferData::BufferDataChange::frameNumberChanged;
-        std::shared_ptr<renderengine::ExternalTexture> externalTexture2 = std::make_shared<
-                renderengine::mock::FakeExternalTexture>(1U /*width*/, 1U /*height*/,
-                                                         1ULL /* bufferId */,
-                                                         HAL_PIXEL_FORMAT_RGBA_8888,
-                                                         0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, ftInfo);
-        acquireFence2->signalForTest(12);
-
-        ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
-        auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
-
-        commitTransaction(layer.get());
-        layer->updateTexImage(15);
-
-        // Both the droppedSurfaceFrame and presentedSurfaceFrame should be in
-        // pendingJankClassifications.
-        EXPECT_EQ(2u, layer->mPendingJankClassifications.size());
-        presentedSurfaceFrame->onPresent(20, JankType::None, 90_Hz, 90_Hz,
-                                         /*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
-        layer->releasePendingBuffer(25);
-
-        EXPECT_EQ(0u, layer->mPendingJankClassifications.size());
-    }
-
     void BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer() {
         sp<Layer> layer = createLayer();
 
@@ -445,8 +393,7 @@
 
     void MultipleCommitsBeforeLatch() {
         sp<Layer> layer = createLayer();
-        uint32_t surfaceFramesPendingClassification = 0;
-        std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> bufferlessSurfaceFrames;
+        std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> surfaceFrames;
         for (int i = 0; i < 10; i += 2) {
             sp<Fence> fence(sp<Fence>::make());
             BufferData bufferData;
@@ -469,51 +416,43 @@
             layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
             ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
             EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
-            auto& bufferlessSurfaceFrame =
-                    layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*vsyncId*/ 2);
-            bufferlessSurfaceFrames.push_back(bufferlessSurfaceFrame);
+
+            surfaceFrames.push_back(layer->mDrawingState.bufferSurfaceFrameTX);
+            surfaceFrames.push_back(
+                    layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*vsyncId*/ 2));
 
             commitTransaction(layer.get());
-            surfaceFramesPendingClassification += 2;
-            EXPECT_EQ(surfaceFramesPendingClassification,
-                      layer->mPendingJankClassifications.size());
         }
 
         auto presentedBufferSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
         layer->updateTexImage(15);
         // BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
         // Since we don't have access to DisplayFrame here, trigger an onPresent directly.
-        for (auto& surfaceFrame : bufferlessSurfaceFrames) {
-            surfaceFrame->onPresent(20, JankType::None, 90_Hz, 90_Hz,
-                                    /*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
+        // The odd indices are the bufferless frames.
+        for (uint32_t i = 1; i < 10; i += 2) {
+            surfaceFrames[i]->onPresent(20, JankType::None, 90_Hz, 90_Hz,
+                                        /*displayDeadlineDelta*/ 0, /*displayPresentDelta*/ 0);
         }
         presentedBufferSurfaceFrame->onPresent(20, JankType::None, 90_Hz, 90_Hz,
                                                /*displayDeadlineDelta*/ 0,
                                                /*displayPresentDelta*/ 0);
 
-        // There should be 10 bufferlessSurfaceFrames and 1 bufferSurfaceFrame
-        ASSERT_EQ(10u, surfaceFramesPendingClassification);
-        ASSERT_EQ(surfaceFramesPendingClassification, layer->mPendingJankClassifications.size());
-
         // For the frames upto 8, the bufferSurfaceFrame should have been dropped while the
         // bufferlessSurfaceFrame presented
         for (uint32_t i = 0; i < 8; i += 2) {
-            auto& bufferSurfaceFrame = layer->mPendingJankClassifications[i];
-            auto& bufferlessSurfaceFrame = layer->mPendingJankClassifications[i + 1];
+            auto bufferSurfaceFrame = surfaceFrames[i];
+            auto bufferlessSurfaceFrame = surfaceFrames[i + 1];
             EXPECT_EQ(bufferSurfaceFrame->getPresentState(), PresentState::Dropped);
             EXPECT_EQ(bufferlessSurfaceFrame->getPresentState(), PresentState::Presented);
         }
         {
-            auto& bufferSurfaceFrame = layer->mPendingJankClassifications[8u];
-            auto& bufferlessSurfaceFrame = layer->mPendingJankClassifications[9u];
+            auto bufferSurfaceFrame = surfaceFrames[8];
+            auto bufferlessSurfaceFrame = surfaceFrames[9];
             EXPECT_EQ(bufferSurfaceFrame->getPresentState(), PresentState::Presented);
             EXPECT_EQ(bufferlessSurfaceFrame->getPresentState(), PresentState::Presented);
         }
 
         layer->releasePendingBuffer(25);
-
-        // There shouldn't be any pending classifications. Everything should have been cleared.
-        EXPECT_EQ(0u, layer->mPendingJankClassifications.size());
     }
 };
 
@@ -541,10 +480,6 @@
     MultipleSurfaceFramesPresentedTogether();
 }
 
-TEST_F(TransactionSurfaceFrameTest, PendingSurfaceFramesRemovedAfterClassification) {
-    PendingSurfaceFramesRemovedAfterClassification();
-}
-
 TEST_F(TransactionSurfaceFrameTest,
        BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer) {
     BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer();