Merge "[sf] Only trace rebuildLayerStacks if there are changes" into main
diff --git a/cmds/dumpstate/dumpstate.cpp b/cmds/dumpstate/dumpstate.cpp
index 8a33756..5d5c774 100644
--- a/cmds/dumpstate/dumpstate.cpp
+++ b/cmds/dumpstate/dumpstate.cpp
@@ -1754,6 +1754,20 @@
 
     RunCommand("SYSTEM PROPERTIES", {"getprop"});
 
+    DumpFile("SYSTEM BUILD-TIME RELEASE FLAGS", "/system/etc/build_flags.json");
+    DumpFile("SYSTEM_EXT BUILD-TIME RELEASE FLAGS", "/system_ext/etc/build_flags.json");
+    DumpFile("PRODUCT BUILD-TIME RELEASE FLAGS", "/product/etc/build_flags.json");
+    DumpFile("VENDOR BUILD-TIME RELEASE FLAGS", "/vendor/etc/build_flags.json");
+
+    DumpFile("SYSTEM BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime values)",
+            "/system/etc/aconfig_flags.textproto");
+    DumpFile("SYSTEM_EXT BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime"
+            " values)", "/system_ext/etc/aconfig_flags.textproto");
+    DumpFile("PRODUCT BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime values)",
+            "/product/etc/aconfig_flags.textproto");
+    DumpFile("VENDOR BUILD-TIME ACONFIG FLAGS (check dumpstate build_config for runtime values)",
+            "/vendor/etc/aconfig_flags.textproto");
+
     RunCommand("STORAGED IO INFO", {"storaged", "-u", "-p"});
 
     RunCommand("FILESYSTEMS & FREE SPACE", {"df"});
diff --git a/libs/binder/rust/src/parcel.rs b/libs/binder/rust/src/parcel.rs
index 0b0f9f9..3c615ed 100644
--- a/libs/binder/rust/src/parcel.rs
+++ b/libs/binder/rust/src/parcel.rs
@@ -723,6 +723,8 @@
 
     parcel.write(&1i32).unwrap();
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         parcel.set_data_position(start).unwrap();
     }
@@ -739,6 +741,8 @@
 
     parcel.write(&b"Hello, Binder!\0"[..]).unwrap();
     // Skip over string length
+    // SAFETY: str_start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(str_start).is_ok());
     }
@@ -747,42 +751,56 @@
 
     assert!(parcel.read::<bool>().unwrap());
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
 
     assert_eq!(parcel.read::<i8>().unwrap(), 72i8);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
 
     assert_eq!(parcel.read::<u16>().unwrap(), 25928);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
 
     assert_eq!(parcel.read::<i32>().unwrap(), 1819043144);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
 
     assert_eq!(parcel.read::<u32>().unwrap(), 1819043144);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
 
     assert_eq!(parcel.read::<i64>().unwrap(), 4764857262830019912);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
 
     assert_eq!(parcel.read::<u64>().unwrap(), 4764857262830019912);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
@@ -790,6 +808,8 @@
     assert_eq!(parcel.read::<f32>().unwrap(), 1143139100000000000000000000.0);
     assert_eq!(parcel.read::<f32>().unwrap(), 40.043392);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
@@ -797,6 +817,8 @@
     assert_eq!(parcel.read::<f64>().unwrap(), 34732488246.197815);
 
     // Skip back to before the string length
+    // SAFETY: str_start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(str_start).is_ok());
     }
@@ -810,15 +832,21 @@
     let start = parcel.get_data_position();
 
     assert!(parcel.write("Hello, Binder!").is_ok());
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
     assert_eq!(parcel.read::<Option<String>>().unwrap().unwrap(), "Hello, Binder!",);
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
 
     assert!(parcel.write("Embedded null \0 inside a string").is_ok());
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
@@ -826,6 +854,8 @@
         parcel.read::<Option<String>>().unwrap().unwrap(),
         "Embedded null \0 inside a string",
     );
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
@@ -840,6 +870,8 @@
     let s3 = "Some more text here.";
 
     assert!(parcel.write(&[s1, s2, s3][..]).is_ok());
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         assert!(parcel.set_data_position(start).is_ok());
     }
@@ -865,6 +897,8 @@
 
     assert_eq!(parcel.get_data_position(), start + expected_len);
 
+    // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+    // made it any shorter since we got the position.
     unsafe {
         parcel.set_data_position(start).unwrap();
     }
@@ -884,6 +918,8 @@
     assert_eq!(4, parcel2.get_data_size());
     assert_eq!(Ok(()), parcel2.append_all_from(&parcel1));
     assert_eq!(8, parcel2.get_data_size());
+    // SAFETY: 0 is less than the current size of the parcel data buffer, because the parcel is not
+    // empty.
     unsafe {
         parcel2.set_data_position(0).unwrap();
     }
@@ -894,6 +930,8 @@
     assert_eq!(Ok(()), parcel2.append_from(&parcel1, 0, 2));
     assert_eq!(Ok(()), parcel2.append_from(&parcel1, 2, 2));
     assert_eq!(4, parcel2.get_data_size());
+    // SAFETY: 0 is less than the current size of the parcel data buffer, because the parcel is not
+    // empty.
     unsafe {
         parcel2.set_data_position(0).unwrap();
     }
@@ -902,6 +940,8 @@
     let mut parcel2 = Parcel::new();
     assert_eq!(Ok(()), parcel2.append_from(&parcel1, 0, 2));
     assert_eq!(2, parcel2.get_data_size());
+    // SAFETY: 0 is less than the current size of the parcel data buffer, because the parcel is not
+    // empty.
     unsafe {
         parcel2.set_data_position(0).unwrap();
     }
diff --git a/libs/binder/rust/src/parcel/parcelable.rs b/libs/binder/rust/src/parcel/parcelable.rs
index 038f198..9008a3c 100644
--- a/libs/binder/rust/src/parcel/parcelable.rs
+++ b/libs/binder/rust/src/parcel/parcelable.rs
@@ -1087,6 +1087,8 @@
 
         assert!(custom.serialize(&mut parcel.borrowed()).is_ok());
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1109,6 +1111,8 @@
 
         assert!(bools.serialize(&mut parcel.borrowed()).is_ok());
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1118,6 +1122,8 @@
         assert_eq!(parcel.read::<u32>().unwrap(), 0);
         assert_eq!(parcel.read::<u32>().unwrap(), 0);
         assert_eq!(parcel.read::<u32>().unwrap(), 1);
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1133,12 +1139,17 @@
 
         assert!(parcel.write(&u8s[..]).is_ok());
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
 
         assert_eq!(parcel.read::<u32>().unwrap(), 4); // 4 items
         assert_eq!(parcel.read::<u32>().unwrap(), 0x752aff65); // bytes
+
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1148,18 +1159,25 @@
 
         let i8s = [-128i8, 127, 42, -117];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
 
         assert!(parcel.write(&i8s[..]).is_ok());
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
 
         assert_eq!(parcel.read::<u32>().unwrap(), 4); // 4 items
         assert_eq!(parcel.read::<u32>().unwrap(), 0x8b2a7f80); // bytes
+
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1169,10 +1187,14 @@
 
         let u16s = [u16::max_value(), 12_345, 42, 117];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(u16s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1182,6 +1204,9 @@
         assert_eq!(parcel.read::<u32>().unwrap(), 12345); // 12,345
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 117); // 117
+
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1192,10 +1217,14 @@
 
         let i16s = [i16::max_value(), i16::min_value(), 42, -117];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(i16s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1205,6 +1234,9 @@
         assert_eq!(parcel.read::<u32>().unwrap(), 0x8000); // i16::min_value()
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 0xff8b); // -117
+
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1215,10 +1247,14 @@
 
         let u32s = [u32::max_value(), 12_345, 42, 117];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(u32s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1228,6 +1264,9 @@
         assert_eq!(parcel.read::<u32>().unwrap(), 12345); // 12,345
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 117); // 117
+
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1238,10 +1277,14 @@
 
         let i32s = [i32::max_value(), i32::min_value(), 42, -117];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(i32s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1251,6 +1294,9 @@
         assert_eq!(parcel.read::<u32>().unwrap(), 0x80000000); // i32::min_value()
         assert_eq!(parcel.read::<u32>().unwrap(), 42); // 42
         assert_eq!(parcel.read::<u32>().unwrap(), 0xffffff8b); // -117
+
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1261,10 +1307,14 @@
 
         let u64s = [u64::max_value(), 12_345, 42, 117];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(u64s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1275,10 +1325,14 @@
 
         let i64s = [i64::max_value(), i64::min_value(), 42, -117];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(i64s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1289,10 +1343,14 @@
 
         let f32s = [std::f32::NAN, std::f32::INFINITY, 1.23456789, std::f32::EPSILON];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(f32s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1305,10 +1363,14 @@
 
         let f64s = [std::f64::NAN, std::f64::INFINITY, 1.234567890123456789, std::f64::EPSILON];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(f64s.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
@@ -1326,10 +1388,14 @@
 
         let strs = [s1, s2, s3, s4];
 
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
         assert!(strs.serialize(&mut parcel.borrowed()).is_ok());
+        // SAFETY: start is less than the current size of the parcel data buffer, because we haven't
+        // made it any shorter since we got the position.
         unsafe {
             assert!(parcel.set_data_position(start).is_ok());
         }
diff --git a/libs/binder/rust/tests/integration.rs b/libs/binder/rust/tests/integration.rs
index ca2cedc..c049b80 100644
--- a/libs/binder/rust/tests/integration.rs
+++ b/libs/binder/rust/tests/integration.rs
@@ -545,6 +545,11 @@
     }
 
     fn get_expected_selinux_context() -> &'static str {
+        // SAFETY: The pointer we pass to `getcon` is valid because it comes from a reference, and
+        // `getcon` doesn't retain it after it returns. If `getcon` succeeds then `out_ptr` will
+        // point to a valid C string, otherwise it will remain null. We check for null, so the
+        // pointer we pass to `CStr::from_ptr` must be a valid pointer to a C string. There is a
+        // memory leak as we don't call `freecon`, but that's fine because this is just a test.
         unsafe {
             let mut out_ptr = ptr::null_mut();
             assert_eq!(selinux_sys::getcon(&mut out_ptr), 0);
diff --git a/libs/binder/rust/tests/ndk_rust_interop.rs b/libs/binder/rust/tests/ndk_rust_interop.rs
index 415ede1..37f182e 100644
--- a/libs/binder/rust/tests/ndk_rust_interop.rs
+++ b/libs/binder/rust/tests/ndk_rust_interop.rs
@@ -28,10 +28,11 @@
 ///
 /// # Safety
 ///
-/// service_name must be a valid, non-null C-style string (null-terminated).
+/// service_name must be a valid, non-null C-style string (nul-terminated).
 #[no_mangle]
 pub unsafe extern "C" fn rust_call_ndk(service_name: *const c_char) -> c_int {
-    let service_name = CStr::from_ptr(service_name).to_str().unwrap();
+    // SAFETY: Our caller promises that service_name is a valid C string.
+    let service_name = unsafe { CStr::from_ptr(service_name) }.to_str().unwrap();
 
     // The Rust class descriptor pointer will not match the NDK one, but the
     // descriptor strings match so this needs to still associate.
@@ -85,10 +86,11 @@
 ///
 /// # Safety
 ///
-/// service_name must be a valid, non-null C-style string (null-terminated).
+/// service_name must be a valid, non-null C-style string (nul-terminated).
 #[no_mangle]
 pub unsafe extern "C" fn rust_start_service(service_name: *const c_char) -> c_int {
-    let service_name = CStr::from_ptr(service_name).to_str().unwrap();
+    // SAFETY: Our caller promises that service_name is a valid C string.
+    let service_name = unsafe { CStr::from_ptr(service_name) }.to_str().unwrap();
     let service = BnBinderRustNdkInteropTest::new_binder(Service, BinderFeatures::default());
     match binder::add_service(service_name, service.as_binder()) {
         Ok(_) => StatusCode::OK as c_int,
diff --git a/libs/binder/rust/tests/parcel_fuzzer/parcel_fuzzer.rs b/libs/binder/rust/tests/parcel_fuzzer/parcel_fuzzer.rs
index 29bf92c..ce0f742 100644
--- a/libs/binder/rust/tests/parcel_fuzzer/parcel_fuzzer.rs
+++ b/libs/binder/rust/tests/parcel_fuzzer/parcel_fuzzer.rs
@@ -105,9 +105,9 @@
     for operation in read_operations {
         match operation {
             ReadOperation::SetDataPosition { pos } => {
+                // Safety: Safe if pos is less than current size of the parcel.
+                // It relies on C++ code for bound checks
                 unsafe {
-                    // Safety: Safe if pos is less than current size of the parcel.
-                    // It relies on C++ code for bound checks
                     match parcel.set_data_position(pos) {
                         Ok(result) => result,
                         Err(e) => println!("error occurred while setting data position: {:?}", e),
diff --git a/libs/binder/rust/tests/serialization.rs b/libs/binder/rust/tests/serialization.rs
index 6220db4..2b6c282 100644
--- a/libs/binder/rust/tests/serialization.rs
+++ b/libs/binder/rust/tests/serialization.rs
@@ -26,7 +26,7 @@
 use binder::binder_impl::{Binder, BorrowedParcel, TransactionCode};
 
 use std::ffi::{c_void, CStr, CString};
-use std::sync::Once;
+use std::sync::OnceLock;
 
 #[allow(
     non_camel_case_types,
@@ -70,20 +70,18 @@
     };
 }
 
-static SERVICE_ONCE: Once = Once::new();
-static mut SERVICE: Option<SpIBinder> = None;
+static SERVICE: OnceLock<SpIBinder> = OnceLock::new();
 
 /// Start binder service and return a raw AIBinder pointer to it.
 ///
 /// Safe to call multiple times, only creates the service once.
 #[no_mangle]
 pub extern "C" fn rust_service() -> *mut c_void {
-    unsafe {
-        SERVICE_ONCE.call_once(|| {
-            SERVICE = Some(BnReadParcelTest::new_binder((), BinderFeatures::default()).as_binder());
-        });
-        SERVICE.as_ref().unwrap().as_raw().cast()
-    }
+    let service = SERVICE
+        .get_or_init(|| BnReadParcelTest::new_binder((), BinderFeatures::default()).as_binder());
+    // SAFETY: The SpIBinder will remain alive as long as the program is running because it is in
+    // the static SERVICE, so the pointer is valid forever.
+    unsafe { service.as_raw().cast() }
 }
 
 /// Empty interface just to use the declare_binder_interface macro
@@ -113,11 +111,13 @@
         bindings::Transaction_TEST_BOOL => {
             assert!(parcel.read::<bool>()?);
             assert!(!parcel.read::<bool>()?);
+            // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<bool>>()?, unsafe { bindings::TESTDATA_BOOL });
             assert_eq!(parcel.read::<Option<Vec<bool>>>()?, None);
 
             reply.write(&true)?;
             reply.write(&false)?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_BOOL }[..])?;
             reply.write(&(None as Option<Vec<bool>>))?;
         }
@@ -125,14 +125,18 @@
             assert_eq!(parcel.read::<i8>()?, 0);
             assert_eq!(parcel.read::<i8>()?, 1);
             assert_eq!(parcel.read::<i8>()?, i8::max_value());
+            // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<i8>>()?, unsafe { bindings::TESTDATA_I8 });
+            // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<u8>>()?, unsafe { bindings::TESTDATA_U8 });
             assert_eq!(parcel.read::<Option<Vec<i8>>>()?, None);
 
             reply.write(&0i8)?;
             reply.write(&1i8)?;
             reply.write(&i8::max_value())?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_I8 }[..])?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_U8 }[..])?;
             reply.write(&(None as Option<Vec<i8>>))?;
         }
@@ -140,12 +144,14 @@
             assert_eq!(parcel.read::<u16>()?, 0);
             assert_eq!(parcel.read::<u16>()?, 1);
             assert_eq!(parcel.read::<u16>()?, u16::max_value());
+            // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<u16>>()?, unsafe { bindings::TESTDATA_CHARS });
             assert_eq!(parcel.read::<Option<Vec<u16>>>()?, None);
 
             reply.write(&0u16)?;
             reply.write(&1u16)?;
             reply.write(&u16::max_value())?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_CHARS }[..])?;
             reply.write(&(None as Option<Vec<u16>>))?;
         }
@@ -153,12 +159,14 @@
             assert_eq!(parcel.read::<i32>()?, 0);
             assert_eq!(parcel.read::<i32>()?, 1);
             assert_eq!(parcel.read::<i32>()?, i32::max_value());
+            // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<i32>>()?, unsafe { bindings::TESTDATA_I32 });
             assert_eq!(parcel.read::<Option<Vec<i32>>>()?, None);
 
             reply.write(&0i32)?;
             reply.write(&1i32)?;
             reply.write(&i32::max_value())?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_I32 }[..])?;
             reply.write(&(None as Option<Vec<i32>>))?;
         }
@@ -166,12 +174,14 @@
             assert_eq!(parcel.read::<i64>()?, 0);
             assert_eq!(parcel.read::<i64>()?, 1);
             assert_eq!(parcel.read::<i64>()?, i64::max_value());
+            // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<i64>>()?, unsafe { bindings::TESTDATA_I64 });
             assert_eq!(parcel.read::<Option<Vec<i64>>>()?, None);
 
             reply.write(&0i64)?;
             reply.write(&1i64)?;
             reply.write(&i64::max_value())?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_I64 }[..])?;
             reply.write(&(None as Option<Vec<i64>>))?;
         }
@@ -179,12 +189,14 @@
             assert_eq!(parcel.read::<u64>()?, 0);
             assert_eq!(parcel.read::<u64>()?, 1);
             assert_eq!(parcel.read::<u64>()?, u64::max_value());
+            // SAFETY: Just reading an extern constant.
             assert_eq!(parcel.read::<Vec<u64>>()?, unsafe { bindings::TESTDATA_U64 });
             assert_eq!(parcel.read::<Option<Vec<u64>>>()?, None);
 
             reply.write(&0u64)?;
             reply.write(&1u64)?;
             reply.write(&u64::max_value())?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_U64 }[..])?;
             reply.write(&(None as Option<Vec<u64>>))?;
         }
@@ -192,10 +204,12 @@
             assert_eq!(parcel.read::<f32>()?, 0f32);
             let floats = parcel.read::<Vec<f32>>()?;
             assert!(floats[0].is_nan());
+            // SAFETY: Just reading an extern constant.
             assert_eq!(floats[1..], unsafe { bindings::TESTDATA_FLOAT }[1..]);
             assert_eq!(parcel.read::<Option<Vec<f32>>>()?, None);
 
             reply.write(&0f32)?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_FLOAT }[..])?;
             reply.write(&(None as Option<Vec<f32>>))?;
         }
@@ -203,10 +217,12 @@
             assert_eq!(parcel.read::<f64>()?, 0f64);
             let doubles = parcel.read::<Vec<f64>>()?;
             assert!(doubles[0].is_nan());
+            // SAFETY: Just reading an extern constant.
             assert_eq!(doubles[1..], unsafe { bindings::TESTDATA_DOUBLE }[1..]);
             assert_eq!(parcel.read::<Option<Vec<f64>>>()?, None);
 
             reply.write(&0f64)?;
+            // SAFETY: Just reading an extern constant.
             reply.write(&unsafe { bindings::TESTDATA_DOUBLE }[..])?;
             reply.write(&(None as Option<Vec<f64>>))?;
         }
@@ -216,14 +232,17 @@
             let s: Option<String> = parcel.read()?;
             assert_eq!(s, None);
             let s: Option<Vec<Option<String>>> = parcel.read()?;
+            // SAFETY: Just reading an extern constant.
             for (s, expected) in s.unwrap().iter().zip(unsafe { bindings::TESTDATA_STRS }.iter()) {
                 let expected =
+            // SAFETY: Just reading an extern constant.
                     unsafe { expected.as_ref().and_then(|e| CStr::from_ptr(e).to_str().ok()) };
                 assert_eq!(s.as_deref(), expected);
             }
             let s: Option<Vec<Option<String>>> = parcel.read()?;
             assert_eq!(s, None);
 
+            // SAFETY: Just reading an extern constant.
             let strings: Vec<Option<String>> = unsafe {
                 bindings::TESTDATA_STRS
                     .iter()
@@ -258,8 +277,7 @@
             assert!(ibinders[1].is_none());
             assert!(parcel.read::<Option<Vec<Option<SpIBinder>>>>()?.is_none());
 
-            let service =
-                unsafe { SERVICE.as_ref().expect("Global binder service not initialized").clone() };
+            let service = SERVICE.get().expect("Global binder service not initialized").clone();
             reply.write(&service)?;
             reply.write(&(None as Option<&SpIBinder>))?;
             reply.write(&[Some(&service), None][..])?;
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 342f132..d7e7eb8 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -73,6 +73,7 @@
         "android/gui/FocusRequest.aidl",
         "android/gui/InputApplicationInfo.aidl",
         "android/gui/IWindowInfosListener.aidl",
+        "android/gui/IWindowInfosPublisher.aidl",
         "android/gui/IWindowInfosReportedListener.aidl",
         "android/gui/WindowInfo.aidl",
         "android/gui/WindowInfosUpdate.aidl",
@@ -90,6 +91,7 @@
         "android/gui/FocusRequest.aidl",
         "android/gui/InputApplicationInfo.aidl",
         "android/gui/IWindowInfosListener.aidl",
+        "android/gui/IWindowInfosPublisher.aidl",
         "android/gui/IWindowInfosReportedListener.aidl",
         "android/gui/WindowInfosUpdate.aidl",
         "android/gui/WindowInfo.aidl",
@@ -136,6 +138,7 @@
         "android/gui/FocusRequest.aidl",
         "android/gui/InputApplicationInfo.aidl",
         "android/gui/IWindowInfosListener.aidl",
+        "android/gui/IWindowInfosPublisher.aidl",
         "android/gui/IWindowInfosReportedListener.aidl",
         "android/gui/WindowInfo.aidl",
         "android/gui/WindowInfosUpdate.aidl",
diff --git a/libs/gui/FrameTimestamps.cpp b/libs/gui/FrameTimestamps.cpp
index f3eb4e8..afb09de 100644
--- a/libs/gui/FrameTimestamps.cpp
+++ b/libs/gui/FrameTimestamps.cpp
@@ -255,7 +255,6 @@
         uint64_t frameNumber, std::shared_ptr<FenceTime>&& acquire) {
     FrameEvents* frame = getFrame(frameNumber, &mAcquireOffset);
     if (frame == nullptr) {
-        ALOGE("updateAcquireFence: Did not find frame.");
         return;
     }
 
diff --git a/libs/gui/WindowInfosListenerReporter.cpp b/libs/gui/WindowInfosListenerReporter.cpp
index 76e7b6e..0929b8e 100644
--- a/libs/gui/WindowInfosListenerReporter.cpp
+++ b/libs/gui/WindowInfosListenerReporter.cpp
@@ -22,7 +22,6 @@
 namespace android {
 
 using gui::DisplayInfo;
-using gui::IWindowInfosReportedListener;
 using gui::WindowInfo;
 using gui::WindowInfosListener;
 using gui::aidl_utils::statusTFromBinderStatus;
@@ -40,8 +39,13 @@
     {
         std::scoped_lock lock(mListenersMutex);
         if (mWindowInfosListeners.empty()) {
-            binder::Status s = surfaceComposer->addWindowInfosListener(this);
+            gui::WindowInfosListenerInfo listenerInfo;
+            binder::Status s = surfaceComposer->addWindowInfosListener(this, &listenerInfo);
             status = statusTFromBinderStatus(s);
+            if (status == OK) {
+                mWindowInfosPublisher = std::move(listenerInfo.windowInfosPublisher);
+                mListenerId = listenerInfo.listenerId;
+            }
         }
 
         if (status == OK) {
@@ -85,8 +89,7 @@
 }
 
 binder::Status WindowInfosListenerReporter::onWindowInfosChanged(
-        const gui::WindowInfosUpdate& update,
-        const sp<IWindowInfosReportedListener>& windowInfosReportedListener) {
+        const gui::WindowInfosUpdate& update) {
     std::unordered_set<sp<WindowInfosListener>, gui::SpHash<WindowInfosListener>>
             windowInfosListeners;
 
@@ -104,9 +107,7 @@
         listener->onWindowInfosChanged(update);
     }
 
-    if (windowInfosReportedListener) {
-        windowInfosReportedListener->onWindowInfosReported();
-    }
+    mWindowInfosPublisher->ackWindowInfosReceived(update.vsyncId, mListenerId);
 
     return binder::Status::ok();
 }
@@ -114,7 +115,10 @@
 void WindowInfosListenerReporter::reconnect(const sp<gui::ISurfaceComposer>& composerService) {
     std::scoped_lock lock(mListenersMutex);
     if (!mWindowInfosListeners.empty()) {
-        composerService->addWindowInfosListener(this);
+        gui::WindowInfosListenerInfo listenerInfo;
+        composerService->addWindowInfosListener(this, &listenerInfo);
+        mWindowInfosPublisher = std::move(listenerInfo.windowInfosPublisher);
+        mListenerId = listenerInfo.listenerId;
     }
 }
 
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index ec3266c..539a1c1 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -40,12 +40,14 @@
 import android.gui.ISurfaceComposerClient;
 import android.gui.ITunnelModeEnabledListener;
 import android.gui.IWindowInfosListener;
+import android.gui.IWindowInfosPublisher;
 import android.gui.LayerCaptureArgs;
 import android.gui.LayerDebugInfo;
 import android.gui.OverlayProperties;
 import android.gui.PullAtomData;
 import android.gui.ARect;
 import android.gui.StaticDisplayInfo;
+import android.gui.WindowInfosListenerInfo;
 
 /** @hide */
 interface ISurfaceComposer {
@@ -500,7 +502,7 @@
      */
     int getMaxAcquiredBufferCount();
 
-    void addWindowInfosListener(IWindowInfosListener windowInfosListener);
+    WindowInfosListenerInfo addWindowInfosListener(IWindowInfosListener windowInfosListener);
 
     void removeWindowInfosListener(IWindowInfosListener windowInfosListener);
 
diff --git a/libs/gui/aidl/android/gui/WindowInfosListenerInfo.aidl b/libs/gui/aidl/android/gui/WindowInfosListenerInfo.aidl
new file mode 100644
index 0000000..0ca13b7
--- /dev/null
+++ b/libs/gui/aidl/android/gui/WindowInfosListenerInfo.aidl
@@ -0,0 +1,25 @@
+/**
+ * Copyright (c) 2023, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+import android.gui.IWindowInfosPublisher;
+
+/** @hide */
+parcelable WindowInfosListenerInfo {
+    long listenerId;
+    IWindowInfosPublisher windowInfosPublisher;
+}
\ No newline at end of file
diff --git a/libs/gui/android/gui/IWindowInfosListener.aidl b/libs/gui/android/gui/IWindowInfosListener.aidl
index 400229d..07cb5ed 100644
--- a/libs/gui/android/gui/IWindowInfosListener.aidl
+++ b/libs/gui/android/gui/IWindowInfosListener.aidl
@@ -16,11 +16,9 @@
 
 package android.gui;
 
-import android.gui.IWindowInfosReportedListener;
 import android.gui.WindowInfosUpdate;
 
 /** @hide */
 oneway interface IWindowInfosListener {
-    void onWindowInfosChanged(
-        in WindowInfosUpdate update, in @nullable IWindowInfosReportedListener windowInfosReportedListener);
+    void onWindowInfosChanged(in WindowInfosUpdate update);
 }
diff --git a/libs/gui/android/gui/IWindowInfosPublisher.aidl b/libs/gui/android/gui/IWindowInfosPublisher.aidl
new file mode 100644
index 0000000..5a9c328
--- /dev/null
+++ b/libs/gui/android/gui/IWindowInfosPublisher.aidl
@@ -0,0 +1,23 @@
+/**
+ * Copyright (c) 2023, The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+oneway interface IWindowInfosPublisher
+{
+    void ackWindowInfosReceived(long vsyncId, long listenerId);
+}
diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h
index 8c003d8..4c7d056 100644
--- a/libs/gui/fuzzer/libgui_fuzzer_utils.h
+++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h
@@ -153,8 +153,8 @@
     MOCK_METHOD(binder::Status, setOverrideFrameRate, (int32_t, float), (override));
     MOCK_METHOD(binder::Status, getGpuContextPriority, (int32_t*), (override));
     MOCK_METHOD(binder::Status, getMaxAcquiredBufferCount, (int32_t*), (override));
-    MOCK_METHOD(binder::Status, addWindowInfosListener, (const sp<gui::IWindowInfosListener>&),
-                (override));
+    MOCK_METHOD(binder::Status, addWindowInfosListener,
+                (const sp<gui::IWindowInfosListener>&, gui::WindowInfosListenerInfo*), (override));
     MOCK_METHOD(binder::Status, removeWindowInfosListener, (const sp<gui::IWindowInfosListener>&),
                 (override));
     MOCK_METHOD(binder::Status, getOverlaySupport, (gui::OverlayProperties*), (override));
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index 7c150d5..3ff6735 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -26,6 +26,7 @@
 #include <android/gui/IScreenCaptureListener.h>
 #include <android/gui/ITunnelModeEnabledListener.h>
 #include <android/gui/IWindowInfosListener.h>
+#include <android/gui/IWindowInfosPublisher.h>
 #include <binder/IBinder.h>
 #include <binder/IInterface.h>
 #include <gui/ITransactionCompletedListener.h>
diff --git a/libs/gui/include/gui/WindowInfosListenerReporter.h b/libs/gui/include/gui/WindowInfosListenerReporter.h
index 38cb108..684e21a 100644
--- a/libs/gui/include/gui/WindowInfosListenerReporter.h
+++ b/libs/gui/include/gui/WindowInfosListenerReporter.h
@@ -18,7 +18,7 @@
 
 #include <android/gui/BnWindowInfosListener.h>
 #include <android/gui/ISurfaceComposer.h>
-#include <android/gui/IWindowInfosReportedListener.h>
+#include <android/gui/IWindowInfosPublisher.h>
 #include <binder/IBinder.h>
 #include <gui/SpHash.h>
 #include <gui/WindowInfosListener.h>
@@ -30,8 +30,7 @@
 class WindowInfosListenerReporter : public gui::BnWindowInfosListener {
 public:
     static sp<WindowInfosListenerReporter> getInstance();
-    binder::Status onWindowInfosChanged(const gui::WindowInfosUpdate& update,
-                                        const sp<gui::IWindowInfosReportedListener>&) override;
+    binder::Status onWindowInfosChanged(const gui::WindowInfosUpdate& update) override;
     status_t addWindowInfosListener(
             const sp<gui::WindowInfosListener>& windowInfosListener,
             const sp<gui::ISurfaceComposer>&,
@@ -47,5 +46,8 @@
 
     std::vector<gui::WindowInfo> mLastWindowInfos GUARDED_BY(mListenersMutex);
     std::vector<gui::DisplayInfo> mLastDisplayInfos GUARDED_BY(mListenersMutex);
+
+    sp<gui::IWindowInfosPublisher> mWindowInfosPublisher;
+    int64_t mListenerId;
 };
 } // namespace android
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 90c0a63..567604d 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -1002,7 +1002,8 @@
     }
 
     binder::Status addWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override {
+            const sp<gui::IWindowInfosListener>& /*windowInfosListener*/,
+            gui::WindowInfosListenerInfo* /*outInfo*/) override {
         return binder::Status::ok();
     }
 
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index 769677c..757cde2 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -65,6 +65,10 @@
     bindgen_flags: [
         "--verbose",
         "--allowlist-var=AMOTION_EVENT_FLAG_CANCELED",
+        "--allowlist-var=AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED",
+        "--allowlist-var=AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED",
+        "--allowlist-var=AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT",
+        "--allowlist-var=AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE",
         "--allowlist-var=AMOTION_EVENT_ACTION_CANCEL",
         "--allowlist-var=AMOTION_EVENT_ACTION_UP",
         "--allowlist-var=AMOTION_EVENT_ACTION_POINTER_DOWN",
diff --git a/libs/input/InputVerifier.cpp b/libs/input/InputVerifier.cpp
index 851babf..341eb6f 100644
--- a/libs/input/InputVerifier.cpp
+++ b/libs/input/InputVerifier.cpp
@@ -44,7 +44,7 @@
     rust::Slice<const RustPointerProperties> properties{rpp.data(), rpp.size()};
     rust::String errorMessage =
             android::input::verifier::process_movement(*mVerifier, deviceId, action, properties,
-                                                       flags);
+                                                       static_cast<uint32_t>(flags));
     if (errorMessage.empty()) {
         return {};
     } else {
diff --git a/libs/input/VelocityTracker.cpp b/libs/input/VelocityTracker.cpp
index 87c7768..8704eee 100644
--- a/libs/input/VelocityTracker.cpp
+++ b/libs/input/VelocityTracker.cpp
@@ -16,10 +16,11 @@
 
 #define LOG_TAG "VelocityTracker"
 
-#include <array>
+#include <android-base/logging.h>
 #include <inttypes.h>
 #include <limits.h>
 #include <math.h>
+#include <array>
 #include <optional>
 
 #include <input/PrintTools.h>
@@ -243,6 +244,11 @@
 
 void VelocityTracker::addMovement(nsecs_t eventTime, int32_t pointerId, int32_t axis,
                                   float position) {
+    if (pointerId < 0 || pointerId > MAX_POINTER_ID) {
+        LOG(FATAL) << "Invalid pointer ID " << pointerId << " for axis "
+                   << MotionEvent::getLabel(axis);
+    }
+
     if (mCurrentPointerIdBits.hasBit(pointerId) &&
         std::chrono::nanoseconds(eventTime - mLastEventTime) > ASSUME_POINTER_STOPPED_TIME) {
         ALOGD_IF(DEBUG_VELOCITY, "VelocityTracker: stopped for %s, clearing state.",
diff --git a/libs/input/rust/input.rs b/libs/input/rust/input.rs
index a308c26..9d3b386 100644
--- a/libs/input/rust/input.rs
+++ b/libs/input/rust/input.rs
@@ -119,8 +119,18 @@
 
 bitflags! {
     /// MotionEvent flags.
-    pub struct MotionFlags: i32 {
+    pub struct MotionFlags: u32 {
         /// FLAG_CANCELED
-        const CANCELED = input_bindgen::AMOTION_EVENT_FLAG_CANCELED;
+        const CANCELED = input_bindgen::AMOTION_EVENT_FLAG_CANCELED as u32;
+        /// FLAG_WINDOW_IS_OBSCURED
+        const WINDOW_IS_OBSCURED = input_bindgen::AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
+        /// FLAG_WINDOW_IS_PARTIALLY_OBSCURED
+        const WINDOW_IS_PARTIALLY_OBSCURED =
+                input_bindgen::AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
+        /// FLAG_IS_ACCESSIBILITY_EVENT
+        const IS_ACCESSIBILITY_EVENT =
+                input_bindgen::AMOTION_EVENT_FLAG_IS_ACCESSIBILITY_EVENT;
+        /// FLAG_NO_FOCUS_CHANGE
+        const NO_FOCUS_CHANGE = input_bindgen::AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE;
     }
 }
diff --git a/libs/input/rust/lib.rs b/libs/input/rust/lib.rs
index 892f558..688d941 100644
--- a/libs/input/rust/lib.rs
+++ b/libs/input/rust/lib.rs
@@ -52,7 +52,7 @@
             device_id: i32,
             action: u32,
             pointer_properties: &[RustPointerProperties],
-            flags: i32,
+            flags: u32,
         ) -> String;
         fn reset_device(verifier: &mut InputVerifier, device_id: i32);
     }
@@ -74,7 +74,7 @@
     device_id: i32,
     action: u32,
     pointer_properties: &[RustPointerProperties],
-    flags: i32,
+    flags: u32,
 ) -> String {
     let result = verifier.process_movement(
         DeviceId(device_id),
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 8060705..e7b2195 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -40,6 +40,80 @@
 using namespace android;
 
 // ----------------------------------------------------------------------------
+// Validate hardware_buffer.h and PixelFormat.aidl agree
+// ----------------------------------------------------------------------------
+
+static_assert(HAL_PIXEL_FORMAT_RGBA_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGBX_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGB_565 == AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGB_888 == AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGBA_FP16 == AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RGBA_1010102 == AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_BLOB == AHARDWAREBUFFER_FORMAT_BLOB,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_16 == AHARDWAREBUFFER_FORMAT_D16_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_24 == AHARDWAREBUFFER_FORMAT_D24_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_32F == AHARDWAREBUFFER_FORMAT_D32_FLOAT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_DEPTH_32F_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_STENCIL_8 == AHARDWAREBUFFER_FORMAT_S8_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_BGRA_8888 == AHARDWAREBUFFER_FORMAT_B8G8R8A8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YV12 == AHARDWAREBUFFER_FORMAT_YV12,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_Y8 == AHARDWAREBUFFER_FORMAT_Y8,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_Y16 == AHARDWAREBUFFER_FORMAT_Y16,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW16 == AHARDWAREBUFFER_FORMAT_RAW16,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW10 == AHARDWAREBUFFER_FORMAT_RAW10,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW12 == AHARDWAREBUFFER_FORMAT_RAW12,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_RAW_OPAQUE == AHARDWAREBUFFER_FORMAT_RAW_OPAQUE,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED ==
+                      AHARDWAREBUFFER_FORMAT_IMPLEMENTATION_DEFINED,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_420_888 == AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_422_SP == AHARDWAREBUFFER_FORMAT_YCbCr_422_SP,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCRCB_420_SP == AHARDWAREBUFFER_FORMAT_YCrCb_420_SP,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_422_I == AHARDWAREBUFFER_FORMAT_YCbCr_422_I,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(HAL_PIXEL_FORMAT_YCBCR_P010 == AHARDWAREBUFFER_FORMAT_YCbCr_P010,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_8) ==
+                      AHARDWAREBUFFER_FORMAT_R8_UNORM,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_16_UINT) ==
+                      AHARDWAREBUFFER_FORMAT_R16_UINT,
+              "HAL and AHardwareBuffer pixel format don't match");
+static_assert(
+        static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RG_1616_UINT) ==
+                AHARDWAREBUFFER_FORMAT_R16G16_UINT,
+        "HAL and AHardwareBuffer pixel format don't match");
+static_assert(
+        static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RGBA_10101010) ==
+                AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM,
+        "HAL and AHardwareBuffer pixel format don't match");
+
+// ----------------------------------------------------------------------------
 // Public functions
 // ----------------------------------------------------------------------------
 
@@ -227,11 +301,14 @@
       }
       return result;
     } else {
-      const uint32_t pixelStride = AHardwareBuffer_bytesPerPixel(format);
+      int32_t bytesPerPixel;
+      int32_t bytesPerStride;
+      int result = gBuffer->lockAsync(usage, usage, bounds, &outPlanes->planes[0].data, fence,
+                                      &bytesPerPixel, &bytesPerStride);
       outPlanes->planeCount = 1;
-      outPlanes->planes[0].pixelStride = pixelStride;
-      outPlanes->planes[0].rowStride = gBuffer->getStride() * pixelStride;
-      return gBuffer->lockAsync(usage, usage, bounds, &outPlanes->planes[0].data, fence);
+      outPlanes->planes[0].pixelStride = bytesPerPixel;
+      outPlanes->planes[0].rowStride = bytesPerStride;
+      return result;
     }
 }
 
@@ -487,12 +564,6 @@
         return false;
     }
 
-    if (!AHardwareBuffer_isValidPixelFormat(desc->format)) {
-        ALOGE_IF(log, "Invalid AHardwareBuffer pixel format %u (%#x))",
-                desc->format, desc->format);
-        return false;
-    }
-
     if (desc->rfu0 != 0 || desc->rfu1 != 0) {
         ALOGE_IF(log, "AHardwareBuffer_Desc::rfu fields must be 0");
         return false;
@@ -557,114 +628,6 @@
     return true;
 }
 
-bool AHardwareBuffer_isValidPixelFormat(uint32_t format) {
-    static_assert(HAL_PIXEL_FORMAT_RGBA_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGBX_8888 == AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGB_565 == AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGB_888 == AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGBA_FP16 == AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RGBA_1010102 == AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_BLOB == AHARDWAREBUFFER_FORMAT_BLOB,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_16 == AHARDWAREBUFFER_FORMAT_D16_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_24 == AHARDWAREBUFFER_FORMAT_D24_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_24_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_32F == AHARDWAREBUFFER_FORMAT_D32_FLOAT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_DEPTH_32F_STENCIL_8 == AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_STENCIL_8 == AHARDWAREBUFFER_FORMAT_S8_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_BGRA_8888 == AHARDWAREBUFFER_FORMAT_B8G8R8A8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YV12 == AHARDWAREBUFFER_FORMAT_YV12,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_Y8 == AHARDWAREBUFFER_FORMAT_Y8,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_Y16 == AHARDWAREBUFFER_FORMAT_Y16,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW16 == AHARDWAREBUFFER_FORMAT_RAW16,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW10 == AHARDWAREBUFFER_FORMAT_RAW10,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW12 == AHARDWAREBUFFER_FORMAT_RAW12,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_RAW_OPAQUE == AHARDWAREBUFFER_FORMAT_RAW_OPAQUE,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED == AHARDWAREBUFFER_FORMAT_IMPLEMENTATION_DEFINED,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_420_888 == AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_422_SP == AHARDWAREBUFFER_FORMAT_YCbCr_422_SP,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCRCB_420_SP == AHARDWAREBUFFER_FORMAT_YCrCb_420_SP,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_422_I == AHARDWAREBUFFER_FORMAT_YCbCr_422_I,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(HAL_PIXEL_FORMAT_YCBCR_P010 == AHARDWAREBUFFER_FORMAT_YCbCr_P010,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_8) ==
-                          AHARDWAREBUFFER_FORMAT_R8_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::R_16_UINT) ==
-                          AHARDWAREBUFFER_FORMAT_R16_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RG_1616_UINT) ==
-                          AHARDWAREBUFFER_FORMAT_R16G16_UINT,
-            "HAL and AHardwareBuffer pixel format don't match");
-    static_assert(static_cast<int>(aidl::android::hardware::graphics::common::PixelFormat::RGBA_10101010) ==
-                          AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM,
-            "HAL and AHardwareBuffer pixel format don't match");
-
-    switch (format) {
-        case AHARDWAREBUFFER_FORMAT_R8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R16_UINT:
-        case AHARDWAREBUFFER_FORMAT_R16G16_UINT:
-        case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
-        case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
-        case AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM:
-        case AHARDWAREBUFFER_FORMAT_BLOB:
-        case AHARDWAREBUFFER_FORMAT_D16_UNORM:
-        case AHARDWAREBUFFER_FORMAT_D24_UNORM:
-        case AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT:
-        case AHARDWAREBUFFER_FORMAT_D32_FLOAT:
-        case AHARDWAREBUFFER_FORMAT_D32_FLOAT_S8_UINT:
-        case AHARDWAREBUFFER_FORMAT_S8_UINT:
-        case AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420:
-            // VNDK formats only -- unfortunately we can't differentiate from where we're called
-        case AHARDWAREBUFFER_FORMAT_B8G8R8A8_UNORM:
-        case AHARDWAREBUFFER_FORMAT_YV12:
-        case AHARDWAREBUFFER_FORMAT_Y8:
-        case AHARDWAREBUFFER_FORMAT_Y16:
-        case AHARDWAREBUFFER_FORMAT_RAW16:
-        case AHARDWAREBUFFER_FORMAT_RAW10:
-        case AHARDWAREBUFFER_FORMAT_RAW12:
-        case AHARDWAREBUFFER_FORMAT_RAW_OPAQUE:
-        case AHARDWAREBUFFER_FORMAT_IMPLEMENTATION_DEFINED:
-        case AHARDWAREBUFFER_FORMAT_YCbCr_422_SP:
-        case AHARDWAREBUFFER_FORMAT_YCrCb_420_SP:
-        case AHARDWAREBUFFER_FORMAT_YCbCr_422_I:
-        case AHARDWAREBUFFER_FORMAT_YCbCr_P010:
-            return true;
-
-        default:
-            return false;
-    }
-}
-
 bool AHardwareBuffer_formatIsYuv(uint32_t format) {
     switch (format) {
         case AHARDWAREBUFFER_FORMAT_Y8Cb8Cr8_420:
@@ -681,32 +644,6 @@
     }
 }
 
-uint32_t AHardwareBuffer_bytesPerPixel(uint32_t format) {
-  switch (format) {
-      case AHARDWAREBUFFER_FORMAT_R8_UNORM:
-          return 1;
-      case AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D16_UNORM:
-      case AHARDWAREBUFFER_FORMAT_R16_UINT:
-          return 2;
-      case AHARDWAREBUFFER_FORMAT_R8G8B8_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D24_UNORM:
-          return 3;
-      case AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM:
-      case AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D32_FLOAT:
-      case AHARDWAREBUFFER_FORMAT_R10G10B10A2_UNORM:
-      case AHARDWAREBUFFER_FORMAT_D24_UNORM_S8_UINT:
-      case AHARDWAREBUFFER_FORMAT_R16G16_UINT:
-          return 4;
-      case AHARDWAREBUFFER_FORMAT_R16G16B16A16_FLOAT:
-      case AHARDWAREBUFFER_FORMAT_R10G10B10A10_UNORM:
-          return 8;
-      default:
-          return 0;
-  }
-}
-
 uint32_t AHardwareBuffer_convertFromPixelFormat(uint32_t hal_format) {
     return hal_format;
 }
diff --git a/libs/nativewindow/TEST_MAPPING b/libs/nativewindow/TEST_MAPPING
index 3d7f3c2..9d6425b 100644
--- a/libs/nativewindow/TEST_MAPPING
+++ b/libs/nativewindow/TEST_MAPPING
@@ -1,7 +1,13 @@
 {
   "presubmit": [
     {
+      "name": "libnativewindow_bindgen_test"
+    },
+    {
       "name": "libnativewindow_test"
+    },
+    {
+      "name": "libnativewindow_rs-internal_test"
     }
   ]
 }
diff --git a/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h b/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h
index 6d3d295..880c694 100644
--- a/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h
+++ b/libs/nativewindow/include-private/private/android/AHardwareBufferHelpers.h
@@ -37,15 +37,9 @@
 // parameters. Note: this does not verify any platform-specific contraints.
 bool AHardwareBuffer_isValidDescription(const AHardwareBuffer_Desc* desc, bool log);
 
-// whether this AHardwareBuffer format is valid
-bool AHardwareBuffer_isValidPixelFormat(uint32_t ahardwarebuffer_format);
-
 // whether this is a YUV type format
 bool AHardwareBuffer_formatIsYuv(uint32_t format);
 
-// number of bytes per pixel or 0 if unknown or multi-planar
-uint32_t AHardwareBuffer_bytesPerPixel(uint32_t format);
-
 // convert AHardwareBuffer format to HAL format (note: this is a no-op)
 uint32_t AHardwareBuffer_convertFromPixelFormat(uint32_t format);
 
diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt
index c2fd6ef..dcb5068 100644
--- a/libs/nativewindow/libnativewindow.map.txt
+++ b/libs/nativewindow/libnativewindow.map.txt
@@ -65,7 +65,6 @@
 LIBNATIVEWINDOW_PLATFORM {
   global:
     extern "C++" {
-      android::AHardwareBuffer_isValidPixelFormat*;
       android::AHardwareBuffer_convertFromPixelFormat*;
       android::AHardwareBuffer_convertToPixelFormat*;
       android::AHardwareBuffer_convertFromGrallocUsageBits*;
diff --git a/libs/nativewindow/rust/Android.bp b/libs/nativewindow/rust/Android.bp
new file mode 100644
index 0000000..dc1575c
--- /dev/null
+++ b/libs/nativewindow/rust/Android.bp
@@ -0,0 +1,87 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package {
+    default_applicable_licenses: [
+        "frameworks_native_libs_nativewindow_license",
+    ],
+}
+
+rust_bindgen {
+    name: "libnativewindow_bindgen",
+    crate_name: "nativewindow_bindgen",
+    wrapper_src: "sys/nativewindow_bindings.h",
+    source_stem: "bindings",
+    bindgen_flags: [
+        "--constified-enum-module=AHardwareBuffer_Format",
+        "--bitfield-enum=AHardwareBuffer_UsageFlags",
+
+        "--allowlist-file=.*/nativewindow/include/.*\\.h",
+
+        "--with-derive-eq",
+        "--with-derive-partialeq",
+    ],
+    shared_libs: [
+        "libnativewindow",
+    ],
+
+    // Currently necessary for host builds
+    // TODO(b/31559095): bionic on host should define this
+    target: {
+        darwin: {
+            enabled: false,
+        },
+    },
+    min_sdk_version: "VanillaIceCream",
+}
+
+rust_test {
+    name: "libnativewindow_bindgen_test",
+    srcs: [":libnativewindow_bindgen"],
+    crate_name: "nativewindow_bindgen_test",
+    test_suites: ["general-tests"],
+    auto_gen_config: true,
+    clippy_lints: "none",
+    lints: "none",
+}
+
+rust_defaults {
+    name: "libnativewindow_defaults",
+    srcs: ["src/lib.rs"],
+    rustlibs: [
+        "libnativewindow_bindgen",
+    ],
+}
+
+rust_library {
+    name: "libnativewindow_rs",
+    crate_name: "nativewindow",
+    defaults: ["libnativewindow_defaults"],
+
+    // Currently necessary for host builds
+    // TODO(b/31559095): bionic on host should define this
+    target: {
+        darwin: {
+            enabled: false,
+        },
+    },
+    min_sdk_version: "VanillaIceCream",
+}
+
+rust_test {
+    name: "libnativewindow_rs-internal_test",
+    crate_name: "nativewindow",
+    defaults: ["libnativewindow_defaults"],
+    test_suites: ["general-tests"],
+}
diff --git a/libs/nativewindow/rust/src/lib.rs b/libs/nativewindow/rust/src/lib.rs
new file mode 100644
index 0000000..a5bcc62
--- /dev/null
+++ b/libs/nativewindow/rust/src/lib.rs
@@ -0,0 +1,260 @@
+// Copyright (C) 2023 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+//! Pleasant Rust bindings for libnativewindow, including AHardwareBuffer
+
+extern crate nativewindow_bindgen as ffi;
+
+pub use ffi::{AHardwareBuffer_Format, AHardwareBuffer_UsageFlags};
+
+use std::os::raw::c_void;
+use std::ptr;
+
+/// Wrapper around an opaque C AHardwareBuffer.
+pub struct AHardwareBuffer(*mut ffi::AHardwareBuffer);
+
+impl AHardwareBuffer {
+    /// Test whether the given format and usage flag combination is allocatable.  If this function
+    /// returns true, it means that a buffer with the given description can be allocated on this
+    /// implementation, unless resource exhaustion occurs. If this function returns false, it means
+    /// that the allocation of the given description will never succeed.
+    ///
+    /// Available since API 29
+    pub fn is_supported(
+        width: u32,
+        height: u32,
+        layers: u32,
+        format: AHardwareBuffer_Format::Type,
+        usage: AHardwareBuffer_UsageFlags,
+        stride: u32,
+    ) -> bool {
+        let buffer_desc = ffi::AHardwareBuffer_Desc {
+            width,
+            height,
+            layers,
+            format,
+            usage: usage.0,
+            stride,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        // SAFETY: *buffer_desc will never be null.
+        let status = unsafe { ffi::AHardwareBuffer_isSupported(&buffer_desc) };
+
+        status == 1
+    }
+
+    /// Allocates a buffer that matches the passed AHardwareBuffer_Desc. If allocation succeeds, the
+    /// buffer can be used according to the usage flags specified in its description. If a buffer is
+    /// used in ways not compatible with its usage flags, the results are undefined and may include
+    /// program termination.
+    ///
+    /// Available since API level 26.
+    pub fn new(
+        width: u32,
+        height: u32,
+        layers: u32,
+        format: AHardwareBuffer_Format::Type,
+        usage: AHardwareBuffer_UsageFlags,
+    ) -> Option<Self> {
+        let buffer_desc = ffi::AHardwareBuffer_Desc {
+            width,
+            height,
+            layers,
+            format,
+            usage: usage.0,
+            stride: 0,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        let mut buffer = ptr::null_mut();
+        // SAFETY: The returned pointer is valid until we drop/deallocate it. The function may fail
+        // and return a status, but we check it later.
+        let status = unsafe { ffi::AHardwareBuffer_allocate(&buffer_desc, &mut buffer) };
+
+        if status == 0 {
+            Some(Self(buffer))
+        } else {
+            None
+        }
+    }
+
+    /// Adopts the raw pointer and wraps it in a Rust AHardwareBuffer.
+    ///
+    /// # Errors
+    ///
+    /// Will panic if buffer_ptr is null.
+    ///
+    /// # Safety
+    ///
+    /// This function adopts the pointer but does NOT increment the refcount on the buffer. If the
+    /// caller uses the pointer after the created object is dropped it will cause a memory leak.
+    pub unsafe fn take_from_raw(buffer_ptr: *mut c_void) -> Self {
+        assert!(!buffer_ptr.is_null());
+        Self(buffer_ptr as *mut ffi::AHardwareBuffer)
+    }
+
+    /// Get the system wide unique id for an AHardwareBuffer. This function may panic in extreme
+    /// and undocumented circumstances.
+    ///
+    /// Available since API level 31.
+    pub fn id(&self) -> u64 {
+        let mut out_id = 0;
+        // SAFETY: Neither pointers can be null.
+        let status = unsafe { ffi::AHardwareBuffer_getId(self.0, &mut out_id) };
+        assert_eq!(status, 0, "id() failed for AHardwareBuffer with error code: {status}");
+
+        out_id
+    }
+
+    /// Get the width of this buffer
+    pub fn width(&self) -> u32 {
+        self.description().width
+    }
+
+    /// Get the height of this buffer
+    pub fn height(&self) -> u32 {
+        self.description().height
+    }
+
+    /// Get the number of layers of this buffer
+    pub fn layers(&self) -> u32 {
+        self.description().layers
+    }
+
+    /// Get the format of this buffer
+    pub fn format(&self) -> AHardwareBuffer_Format::Type {
+        self.description().format
+    }
+
+    /// Get the usage bitvector of this buffer
+    pub fn usage(&self) -> AHardwareBuffer_UsageFlags {
+        AHardwareBuffer_UsageFlags(self.description().usage)
+    }
+
+    /// Get the stride of this buffer
+    pub fn stride(&self) -> u32 {
+        self.description().stride
+    }
+
+    fn description(&self) -> ffi::AHardwareBuffer_Desc {
+        let mut buffer_desc = ffi::AHardwareBuffer_Desc {
+            width: 0,
+            height: 0,
+            layers: 0,
+            format: 0,
+            usage: 0,
+            stride: 0,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        // SAFETY: neither the buffer nor AHardwareBuffer_Desc pointers will be null.
+        unsafe { ffi::AHardwareBuffer_describe(self.0, &mut buffer_desc) };
+        buffer_desc
+    }
+}
+
+impl Drop for AHardwareBuffer {
+    fn drop(&mut self) {
+        // SAFETY: self.0 will never be null. AHardwareBuffers allocated from within Rust will have
+        // a refcount of one, and there is a safety warning on taking an AHardwareBuffer from a raw
+        // pointer requiring callers to ensure the refcount is managed appropriately.
+        unsafe { ffi::AHardwareBuffer_release(self.0) }
+    }
+}
+
+#[cfg(test)]
+mod ahardwarebuffer_tests {
+    use super::*;
+
+    #[test]
+    fn create_valid_buffer_returns_ok() {
+        let buffer = AHardwareBuffer::new(
+            512,
+            512,
+            1,
+            AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+        );
+        assert!(buffer.is_some());
+    }
+
+    #[test]
+    fn create_invalid_buffer_returns_err() {
+        let buffer = AHardwareBuffer::new(512, 512, 1, 0, AHardwareBuffer_UsageFlags(0));
+        assert!(buffer.is_none());
+    }
+
+    #[test]
+    #[should_panic]
+    fn take_from_raw_panics_on_null() {
+        unsafe { AHardwareBuffer::take_from_raw(ptr::null_mut()) };
+    }
+
+    #[test]
+    fn take_from_raw_allows_getters() {
+        let buffer_desc = ffi::AHardwareBuffer_Desc {
+            width: 1024,
+            height: 512,
+            layers: 1,
+            format: AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            usage: AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN.0,
+            stride: 0,
+            rfu0: 0,
+            rfu1: 0,
+        };
+        let mut raw_buffer_ptr = ptr::null_mut();
+
+        let status = unsafe { ffi::AHardwareBuffer_allocate(&buffer_desc, &mut raw_buffer_ptr) };
+        assert_eq!(status, 0);
+
+        let buffer = unsafe { AHardwareBuffer::take_from_raw(raw_buffer_ptr as *mut c_void) };
+        assert_eq!(buffer.width(), 1024);
+    }
+
+    #[test]
+    fn basic_getters() {
+        let buffer = AHardwareBuffer::new(
+            1024,
+            512,
+            1,
+            AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+        )
+        .expect("Buffer with some basic parameters was not created successfully");
+
+        assert_eq!(buffer.width(), 1024);
+        assert_eq!(buffer.height(), 512);
+        assert_eq!(buffer.layers(), 1);
+        assert_eq!(buffer.format(), AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM);
+        assert_eq!(
+            buffer.usage(),
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN
+        );
+    }
+
+    #[test]
+    fn id_getter() {
+        let buffer = AHardwareBuffer::new(
+            1024,
+            512,
+            1,
+            AHardwareBuffer_Format::AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM,
+            AHardwareBuffer_UsageFlags::AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+        )
+        .expect("Buffer with some basic parameters was not created successfully");
+
+        assert_ne!(0, buffer.id());
+    }
+}
diff --git a/libs/nativewindow/rust/sys/nativewindow_bindings.h b/libs/nativewindow/rust/sys/nativewindow_bindings.h
new file mode 100644
index 0000000..e652aee
--- /dev/null
+++ b/libs/nativewindow/rust/sys/nativewindow_bindings.h
@@ -0,0 +1,20 @@
+/*
+ * Copyright 2023 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/data_space.h>
+#include <android/hardware_buffer.h>
+#include <android/hdr_metadata.h>
+#include <android/native_window.h>
diff --git a/libs/permission/aidl/android/content/AttributionSourceState.aidl b/libs/permission/aidl/android/content/AttributionSourceState.aidl
index ed1b37d..b3fb7a7 100644
--- a/libs/permission/aidl/android/content/AttributionSourceState.aidl
+++ b/libs/permission/aidl/android/content/AttributionSourceState.aidl
@@ -27,6 +27,10 @@
     int pid = -1;
     /** The UID that is accessing the permission protected data. */
     int uid = -1;
+    /** The default device ID from where the permission protected data is read.
+     * @see Context#DEVICE_ID_DEFAULT
+     */
+    int deviceId = 0;
     /** The package that is accessing the permission protected data. */
     @nullable @utf8InCpp String packageName;
     /** The attribution tag of the app accessing the permission protected data. */
diff --git a/opengl/libs/EGL/egl_platform_entries.cpp b/opengl/libs/EGL/egl_platform_entries.cpp
index 88001b2..440eb17 100644
--- a/opengl/libs/EGL/egl_platform_entries.cpp
+++ b/opengl/libs/EGL/egl_platform_entries.cpp
@@ -49,6 +49,7 @@
 #include "egl_trace.h"
 
 using namespace android;
+using PixelFormat = aidl::android::hardware::graphics::common::PixelFormat;
 
 // ----------------------------------------------------------------------------
 
@@ -406,7 +407,7 @@
 // ----------------------------------------------------------------------------
 
 // Translates EGL color spaces to Android data spaces.
-static android_dataspace dataSpaceFromEGLColorSpace(EGLint colorspace) {
+static android_dataspace dataSpaceFromEGLColorSpace(EGLint colorspace, PixelFormat pixelFormat) {
     if (colorspace == EGL_GL_COLORSPACE_LINEAR_KHR) {
         return HAL_DATASPACE_UNKNOWN;
     } else if (colorspace == EGL_GL_COLORSPACE_SRGB_KHR) {
@@ -424,7 +425,13 @@
     } else if (colorspace == EGL_GL_COLORSPACE_BT2020_HLG_EXT) {
         return static_cast<android_dataspace>(HAL_DATASPACE_BT2020_HLG);
     } else if (colorspace == EGL_GL_COLORSPACE_BT2020_LINEAR_EXT) {
-        return HAL_DATASPACE_BT2020_LINEAR;
+        if (pixelFormat == PixelFormat::RGBA_FP16) {
+            return static_cast<android_dataspace>(HAL_DATASPACE_STANDARD_BT2020 |
+                                                  HAL_DATASPACE_TRANSFER_LINEAR |
+                                                  HAL_DATASPACE_RANGE_EXTENDED);
+        } else {
+            return HAL_DATASPACE_BT2020_LINEAR;
+        }
     } else if (colorspace == EGL_GL_COLORSPACE_BT2020_PQ_EXT) {
         return HAL_DATASPACE_BT2020_PQ;
     }
@@ -573,8 +580,6 @@
     newList.push_back(EGL_NONE);
 }
 
-using PixelFormat = aidl::android::hardware::graphics::common::PixelFormat;
-
 // Gets the native pixel format corrsponding to the passed EGLConfig.
 void getNativePixelFormat(EGLDisplay dpy, egl_connection_t* cnx, EGLConfig config,
                           PixelFormat* format) {
@@ -714,7 +719,7 @@
             return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
         }
 
-        android_dataspace dataSpace = dataSpaceFromEGLColorSpace(colorSpace);
+        android_dataspace dataSpace = dataSpaceFromEGLColorSpace(colorSpace, format);
         // Set dataSpace even if it could be HAL_DATASPACE_UNKNOWN.
         // HAL_DATASPACE_UNKNOWN is the default value, but it may have changed
         // at this point.
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 7a41083..6dd785a 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -268,7 +268,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
 
-    dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    dispatcher.onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     NotifyMotionArgs motionArgs = generateMotionArgs();
 
@@ -303,7 +303,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, dispatcher, "Fake Window");
 
-    dispatcher.setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    dispatcher.onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     for (auto _ : state) {
         MotionEvent event = generateMotionEvent();
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 7611d68..2923a3c 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -119,6 +119,10 @@
     return systemTime(SYSTEM_TIME_MONOTONIC);
 }
 
+bool isEmpty(const std::stringstream& ss) {
+    return ss.rdbuf()->in_avail() == 0;
+}
+
 inline const std::string binderToString(const sp<IBinder>& binder) {
     if (binder == nullptr) {
         return "<null>";
@@ -130,11 +134,6 @@
     return uid.toString();
 }
 
-inline int32_t getMotionEventActionPointerIndex(int32_t action) {
-    return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >>
-            AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
-}
-
 Result<void> checkKeyAction(int32_t action) {
     switch (action) {
         case AKEY_EVENT_ACTION_DOWN:
@@ -602,7 +601,7 @@
         return {entry.xCursorPosition, entry.yCursorPosition};
     }
 
-    const int32_t pointerIndex = getMotionEventActionPointerIndex(entry.action);
+    const int32_t pointerIndex = MotionEvent::getActionIndex(entry.action);
     return {entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X),
             entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y)};
 }
@@ -2305,7 +2304,7 @@
     if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
         /* Case 1: New splittable pointer going down, or need target for hover or scroll. */
         const auto [x, y] = resolveTouchedPosition(entry);
-        const int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+        const int32_t pointerIndex = MotionEvent::getActionIndex(action);
         // Outside targets should be added upon first dispatched DOWN event. That means, this should
         // be a pointer that would generate ACTION_DOWN, *and* touch should not already be down.
         const bool isStylus = isPointerFromStylus(entry, pointerIndex);
@@ -2338,6 +2337,8 @@
             } else if (isSplit) {
                 // New window does not support splitting but we have already split events.
                 // Ignore the new window.
+                LOG(INFO) << "Skipping " << newTouchedWindowHandle->getName()
+                          << " because it doesn't support split touch";
                 newTouchedWindowHandle = nullptr;
             }
         } else {
@@ -2552,15 +2553,16 @@
         // Update the pointerIds for non-splittable when it received pointer down.
         if (!isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN) {
             // If no split, we suppose all touched windows should receive pointer down.
-            const int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+            const int32_t pointerIndex = MotionEvent::getActionIndex(action);
             for (size_t i = 0; i < tempTouchState.windows.size(); i++) {
                 TouchedWindow& touchedWindow = tempTouchState.windows[i];
                 // Ignore drag window for it should just track one pointer.
                 if (mDragState && mDragState->dragWindow == touchedWindow.windowHandle) {
                     continue;
                 }
-                touchedWindow.addTouchingPointer(entry.deviceId,
-                                                 entry.pointerProperties[pointerIndex].id);
+                std::bitset<MAX_POINTER_ID + 1> touchingPointers;
+                touchingPointers.set(entry.pointerProperties[pointerIndex].id);
+                touchedWindow.addTouchingPointers(entry.deviceId, touchingPointers);
             }
         }
     }
@@ -2704,18 +2706,9 @@
         }
     } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
         // One pointer went up.
-        int32_t pointerIndex = getMotionEventActionPointerIndex(action);
-        uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
-
-        for (size_t i = 0; i < tempTouchState.windows.size();) {
-            TouchedWindow& touchedWindow = tempTouchState.windows[i];
-            touchedWindow.removeTouchingPointer(entry.deviceId, pointerId);
-            if (!touchedWindow.hasTouchingPointers(entry.deviceId)) {
-                tempTouchState.windows.erase(tempTouchState.windows.begin() + i);
-                continue;
-            }
-            i += 1;
-        }
+        const int32_t pointerIndex = MotionEvent::getActionIndex(action);
+        const uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
+        tempTouchState.removeTouchingPointer(entry.deviceId, pointerId);
     }
 
     // Save changes unless the action was scroll in which case the temporary touch
@@ -2814,7 +2807,7 @@
         }
 
         case AMOTION_EVENT_ACTION_POINTER_UP:
-            if (getMotionEventActionPointerIndex(entry.action) != pointerIndex) {
+            if (MotionEvent::getActionIndex(entry.action) != pointerIndex) {
                 break;
             }
             // The drag pointer is up.
@@ -3588,8 +3581,8 @@
                 const KeyEntry& keyEntry = static_cast<const KeyEntry&>(eventEntry);
                 std::array<uint8_t, 32> hmac = getSignature(keyEntry, *dispatchEntry);
                 if (DEBUG_OUTBOUND_EVENT_DETAILS) {
-                    LOG(DEBUG) << "Publishing " << *dispatchEntry << " to "
-                               << connection->getInputChannelName();
+                    LOG(INFO) << "Publishing " << *dispatchEntry << " to "
+                              << connection->getInputChannelName();
                 }
 
                 // Publish the key event.
@@ -3607,8 +3600,8 @@
 
             case EventEntry::Type::MOTION: {
                 if (DEBUG_OUTBOUND_EVENT_DETAILS) {
-                    LOG(DEBUG) << "Publishing " << *dispatchEntry << " to "
-                               << connection->getInputChannelName();
+                    LOG(INFO) << "Publishing " << *dispatchEntry << " to "
+                              << connection->getInputChannelName();
                 }
                 status = publishMotionEvent(*connection, *dispatchEntry);
                 break;
@@ -3767,8 +3760,8 @@
                                                      const std::shared_ptr<Connection>& connection,
                                                      bool notify) {
     if (DEBUG_DISPATCH_CYCLE) {
-        LOG(DEBUG) << "channel '" << connection->getInputChannelName() << "'~ " << __func__
-                   << " - notify=" << toString(notify);
+        LOG(INFO) << "channel '" << connection->getInputChannelName() << "'~ " << __func__
+                  << " - notify=" << toString(notify);
     }
 
     // Clear the dispatch queues.
@@ -4108,7 +4101,7 @@
     int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
     if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN ||
         maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
-        int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
+        int32_t originalPointerIndex = MotionEvent::getActionIndex(action);
         const PointerProperties& pointerProperties =
                 originalMotionEntry.pointerProperties[originalPointerIndex];
         uint32_t pointerId = uint32_t(pointerProperties.id);
@@ -4545,10 +4538,10 @@
     }
 
     if (debugInboundEventDetails()) {
-        LOG(DEBUG) << __func__ << ": targetUid=" << toString(targetUid, &uidString)
-                   << ", syncMode=" << ftl::enum_string(syncMode) << ", timeout=" << timeout.count()
-                   << "ms, policyFlags=0x" << std::hex << policyFlags << std::dec
-                   << ", event=" << *event;
+        LOG(INFO) << __func__ << ": targetUid=" << toString(targetUid, &uidString)
+                  << ", syncMode=" << ftl::enum_string(syncMode) << ", timeout=" << timeout.count()
+                  << "ms, policyFlags=0x" << std::hex << policyFlags << std::dec
+                  << ", event=" << *event;
     }
     nsecs_t endTime = now() + std::chrono::duration_cast<std::chrono::nanoseconds>(timeout).count();
 
@@ -4699,7 +4692,7 @@
     bool needWake = false;
     while (!injectedEntries.empty()) {
         if (DEBUG_INJECTION) {
-            LOG(DEBUG) << "Injecting " << injectedEntries.front()->getDescription();
+            LOG(INFO) << "Injecting " << injectedEntries.front()->getDescription();
         }
         needWake |= enqueueInboundEventLocked(std::move(injectedEntries.front()));
         injectedEntries.pop();
@@ -4763,8 +4756,8 @@
     } // release lock
 
     if (DEBUG_INJECTION) {
-        LOG(DEBUG) << "injectInputEvent - Finished with result "
-                   << ftl::enum_string(injectionResult);
+        LOG(INFO) << "injectInputEvent - Finished with result "
+                  << ftl::enum_string(injectionResult);
     }
 
     return injectionResult;
@@ -4808,8 +4801,8 @@
     InjectionState* injectionState = entry.injectionState;
     if (injectionState) {
         if (DEBUG_INJECTION) {
-            LOG(DEBUG) << "Setting input event injection result to "
-                       << ftl::enum_string(injectionResult);
+            LOG(INFO) << "Setting input event injection result to "
+                      << ftl::enum_string(injectionResult);
         }
 
         if (injectionState->injectionIsAsync && !(entry.policyFlags & POLICY_FLAG_FILTERED)) {
@@ -5064,19 +5057,6 @@
     mWindowHandlesByDisplay[displayId] = newHandles;
 }
 
-void InputDispatcher::setInputWindows(
-        const std::unordered_map<int32_t, std::vector<sp<WindowInfoHandle>>>& handlesPerDisplay) {
-    // TODO(b/198444055): Remove setInputWindows from InputDispatcher.
-    { // acquire lock
-        std::scoped_lock _l(mLock);
-        for (const auto& [displayId, handles] : handlesPerDisplay) {
-            setInputWindowsLocked(handles, displayId);
-        }
-    }
-    // Wake up poll loop since it may need to make new input dispatching choices.
-    mLooper->wake();
-}
-
 /**
  * Called from InputManagerService, update window handle list by displayId that can receive input.
  * A window handle contains information about InputChannel, Touch Region, Types, Focused,...
@@ -5429,8 +5409,8 @@
         }
         std::set<int32_t> deviceIds = touchedWindow->getTouchingDeviceIds();
         if (deviceIds.size() != 1) {
-            LOG(DEBUG) << "Can't transfer touch. Currently touching devices: " << dumpSet(deviceIds)
-                       << " for window: " << touchedWindow->dump();
+            LOG(INFO) << "Can't transfer touch. Currently touching devices: " << dumpSet(deviceIds)
+                      << " for window: " << touchedWindow->dump();
             return false;
         }
         const int32_t deviceId = *deviceIds.begin();
@@ -5777,6 +5757,12 @@
             } else {
                 dump += INDENT3 "WaitQueue: <empty>\n";
             }
+            std::stringstream inputStateDump;
+            inputStateDump << connection->inputState;
+            if (!isEmpty(inputStateDump)) {
+                dump += INDENT3 "InputState: ";
+                dump += inputStateDump.str() + "\n";
+            }
         }
     } else {
         dump += INDENT "Connections: <none>\n";
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index cb87067..fef726f 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -25,7 +25,6 @@
 #include "InputDispatcherConfiguration.h"
 #include "InputDispatcherInterface.h"
 #include "InputDispatcherPolicyInterface.h"
-#include "InputState.h"
 #include "InputTarget.h"
 #include "InputThread.h"
 #include "LatencyAggregator.h"
@@ -110,9 +109,6 @@
 
     std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) override;
 
-    void setInputWindows(
-            const std::unordered_map<int32_t, std::vector<sp<android::gui::WindowInfoHandle>>>&
-                    handlesPerDisplay) override;
     void setFocusedApplication(
             int32_t displayId,
             const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle) override;
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
index e6941ef..ccffe26 100644
--- a/services/inputflinger/dispatcher/InputState.cpp
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -525,4 +525,14 @@
     }
 }
 
+std::ostream& operator<<(std::ostream& out, const InputState& state) {
+    if (!state.mMotionMementos.empty()) {
+        out << "mMotionMementos: ";
+        for (const InputState::MotionMemento& memento : state.mMotionMementos) {
+            out << "{deviceId= " << memento.deviceId << ", hovering=" << memento.hovering << "}, ";
+        }
+    }
+    return out;
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputState.h b/services/inputflinger/dispatcher/InputState.h
index e741137..32df034 100644
--- a/services/inputflinger/dispatcher/InputState.h
+++ b/services/inputflinger/dispatcher/InputState.h
@@ -128,7 +128,10 @@
     std::vector<std::unique_ptr<MotionEntry>> synthesizeCancelationEventsForPointers(
             const MotionMemento& memento, std::bitset<MAX_POINTER_ID + 1> pointerIds,
             nsecs_t currentTime);
+    friend std::ostream& operator<<(std::ostream& out, const InputState& state);
 };
 
+std::ostream& operator<<(std::ostream& out, const InputState& state);
+
 } // namespace inputdispatcher
 } // namespace android
diff --git a/services/inputflinger/dispatcher/InputTarget.cpp b/services/inputflinger/dispatcher/InputTarget.cpp
index fc8b785..11f3413 100644
--- a/services/inputflinger/dispatcher/InputTarget.cpp
+++ b/services/inputflinger/dispatcher/InputTarget.cpp
@@ -76,4 +76,24 @@
     }
     return out;
 }
+
+std::ostream& operator<<(std::ostream& out, const InputTarget& target) {
+    out << "{inputChannel=";
+    if (target.inputChannel != nullptr) {
+        out << target.inputChannel->getName();
+    } else {
+        out << "<null>";
+    }
+    out << ", windowHandle=";
+    if (target.windowHandle != nullptr) {
+        out << target.windowHandle->getName();
+    } else {
+        out << "<null>";
+    }
+    out << ", targetFlags=" << target.flags.string();
+    out << ", pointers=" << target.getPointerInfoString();
+    out << "}";
+    return out;
+}
+
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 3bf8b68..8b8a35a 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -139,6 +139,6 @@
     std::string getPointerInfoString() const;
 };
 
-std::string dispatchModeToString(int32_t dispatchMode);
+std::ostream& operator<<(std::ostream& out, const InputTarget& target);
 
 } // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 25b9643..39e63e5 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -38,9 +38,9 @@
     void reset();
     void clearWindowsWithoutPointers();
 
-    std::set<int32_t> getActiveDeviceIds() const;
+    std::set<DeviceId> getActiveDeviceIds() const;
 
-    bool hasTouchingPointers(int32_t device) const;
+    bool hasTouchingPointers(DeviceId deviceId) const;
     void removeTouchingPointer(DeviceId deviceId, int32_t pointerId);
     void removeTouchingPointerFromWindow(DeviceId deviceId, int32_t pointerId,
                                          const sp<android::gui::WindowInfoHandle>& windowHandle);
diff --git a/services/inputflinger/dispatcher/TouchedWindow.cpp b/services/inputflinger/dispatcher/TouchedWindow.cpp
index ae16520..9807a6d 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.cpp
+++ b/services/inputflinger/dispatcher/TouchedWindow.cpp
@@ -35,7 +35,7 @@
     return false;
 }
 
-bool TouchedWindow::hasHoveringPointers(int32_t deviceId) const {
+bool TouchedWindow::hasHoveringPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return false;
@@ -53,7 +53,7 @@
     std::erase_if(mDeviceStates, [](const auto& pair) { return !pair.second.hasPointers(); });
 }
 
-bool TouchedWindow::hasHoveringPointer(int32_t deviceId, int32_t pointerId) const {
+bool TouchedWindow::hasHoveringPointer(DeviceId deviceId, int32_t pointerId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return false;
@@ -63,15 +63,11 @@
     return state.hoveringPointerIds.test(pointerId);
 }
 
-void TouchedWindow::addHoveringPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::addHoveringPointer(DeviceId deviceId, int32_t pointerId) {
     mDeviceStates[deviceId].hoveringPointerIds.set(pointerId);
 }
 
-void TouchedWindow::addTouchingPointer(int32_t deviceId, int32_t pointerId) {
-    mDeviceStates[deviceId].touchingPointerIds.set(pointerId);
-}
-
-void TouchedWindow::addTouchingPointers(int32_t deviceId,
+void TouchedWindow::addTouchingPointers(DeviceId deviceId,
                                         std::bitset<MAX_POINTER_ID + 1> pointers) {
     mDeviceStates[deviceId].touchingPointerIds |= pointers;
 }
@@ -85,15 +81,15 @@
     return false;
 }
 
-bool TouchedWindow::hasTouchingPointers(int32_t deviceId) const {
+bool TouchedWindow::hasTouchingPointers(DeviceId deviceId) const {
     return getTouchingPointers(deviceId).any();
 }
 
-bool TouchedWindow::hasTouchingPointer(int32_t deviceId, int32_t pointerId) const {
+bool TouchedWindow::hasTouchingPointer(DeviceId deviceId, int32_t pointerId) const {
     return getTouchingPointers(deviceId).test(pointerId);
 }
 
-std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getTouchingPointers(int32_t deviceId) const {
+std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getTouchingPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return {};
@@ -103,14 +99,14 @@
     return state.touchingPointerIds;
 }
 
-void TouchedWindow::removeTouchingPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::removeTouchingPointer(DeviceId deviceId, int32_t pointerId) {
     std::bitset<MAX_POINTER_ID + 1> pointerIds;
     pointerIds.set(pointerId, true);
 
     removeTouchingPointers(deviceId, pointerIds);
 }
 
-void TouchedWindow::removeTouchingPointers(int32_t deviceId,
+void TouchedWindow::removeTouchingPointers(DeviceId deviceId,
                                            std::bitset<MAX_POINTER_ID + 1> pointers) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
@@ -126,23 +122,23 @@
     }
 }
 
-std::set<int32_t> TouchedWindow::getTouchingDeviceIds() const {
-    std::set<int32_t> deviceIds;
+std::set<DeviceId> TouchedWindow::getTouchingDeviceIds() const {
+    std::set<DeviceId> deviceIds;
     for (const auto& [deviceId, _] : mDeviceStates) {
         deviceIds.insert(deviceId);
     }
     return deviceIds;
 }
 
-std::set<int32_t> TouchedWindow::getActiveDeviceIds() const {
-    std::set<int32_t> out;
+std::set<DeviceId> TouchedWindow::getActiveDeviceIds() const {
+    std::set<DeviceId> out;
     for (const auto& [deviceId, _] : mDeviceStates) {
         out.emplace(deviceId);
     }
     return out;
 }
 
-bool TouchedWindow::hasPilferingPointers(int32_t deviceId) const {
+bool TouchedWindow::hasPilferingPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return false;
@@ -152,16 +148,16 @@
     return state.pilferingPointerIds.any();
 }
 
-void TouchedWindow::addPilferingPointers(int32_t deviceId,
+void TouchedWindow::addPilferingPointers(DeviceId deviceId,
                                          std::bitset<MAX_POINTER_ID + 1> pointerIds) {
     mDeviceStates[deviceId].pilferingPointerIds |= pointerIds;
 }
 
-void TouchedWindow::addPilferingPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::addPilferingPointer(DeviceId deviceId, int32_t pointerId) {
     mDeviceStates[deviceId].pilferingPointerIds.set(pointerId);
 }
 
-std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getPilferingPointers(int32_t deviceId) const {
+std::bitset<MAX_POINTER_ID + 1> TouchedWindow::getPilferingPointers(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return {};
@@ -171,15 +167,15 @@
     return state.pilferingPointerIds;
 }
 
-std::map<int32_t, std::bitset<MAX_POINTER_ID + 1>> TouchedWindow::getPilferingPointers() const {
-    std::map<int32_t, std::bitset<MAX_POINTER_ID + 1>> out;
+std::map<DeviceId, std::bitset<MAX_POINTER_ID + 1>> TouchedWindow::getPilferingPointers() const {
+    std::map<DeviceId, std::bitset<MAX_POINTER_ID + 1>> out;
     for (const auto& [deviceId, state] : mDeviceStates) {
         out.emplace(deviceId, state.pilferingPointerIds);
     }
     return out;
 }
 
-std::optional<nsecs_t> TouchedWindow::getDownTimeInTarget(int32_t deviceId) const {
+std::optional<nsecs_t> TouchedWindow::getDownTimeInTarget(DeviceId deviceId) const {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return {};
@@ -188,7 +184,7 @@
     return state.downTimeInTarget;
 }
 
-void TouchedWindow::trySetDownTimeInTarget(int32_t deviceId, nsecs_t downTime) {
+void TouchedWindow::trySetDownTimeInTarget(DeviceId deviceId, nsecs_t downTime) {
     auto [stateIt, _] = mDeviceStates.try_emplace(deviceId);
     DeviceState& state = stateIt->second;
 
@@ -197,7 +193,7 @@
     }
 }
 
-void TouchedWindow::removeAllTouchingPointersForDevice(int32_t deviceId) {
+void TouchedWindow::removeAllTouchingPointersForDevice(DeviceId deviceId) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return;
@@ -213,7 +209,7 @@
     }
 }
 
-void TouchedWindow::removeHoveringPointer(int32_t deviceId, int32_t pointerId) {
+void TouchedWindow::removeHoveringPointer(DeviceId deviceId, int32_t pointerId) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return;
@@ -227,7 +223,7 @@
     }
 }
 
-void TouchedWindow::removeAllHoveringPointersForDevice(int32_t deviceId) {
+void TouchedWindow::removeAllHoveringPointersForDevice(DeviceId deviceId) {
     const auto stateIt = mDeviceStates.find(deviceId);
     if (stateIt == mDeviceStates.end()) {
         return;
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
index 81393fc..0a38f9f 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.h
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -34,43 +34,42 @@
 
     // Hovering
     bool hasHoveringPointers() const;
-    bool hasHoveringPointers(int32_t deviceId) const;
-    bool hasHoveringPointer(int32_t deviceId, int32_t pointerId) const;
-    void addHoveringPointer(int32_t deviceId, int32_t pointerId);
-    void removeHoveringPointer(int32_t deviceId, int32_t pointerId);
+    bool hasHoveringPointers(DeviceId deviceId) const;
+    bool hasHoveringPointer(DeviceId deviceId, int32_t pointerId) const;
+    void addHoveringPointer(DeviceId deviceId, int32_t pointerId);
+    void removeHoveringPointer(DeviceId deviceId, int32_t pointerId);
 
     // Touching
-    bool hasTouchingPointer(int32_t deviceId, int32_t pointerId) const;
+    bool hasTouchingPointer(DeviceId deviceId, int32_t pointerId) const;
     bool hasTouchingPointers() const;
-    bool hasTouchingPointers(int32_t deviceId) const;
-    std::bitset<MAX_POINTER_ID + 1> getTouchingPointers(int32_t deviceId) const;
-    void addTouchingPointer(int32_t deviceId, int32_t pointerId);
-    void addTouchingPointers(int32_t deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
-    void removeTouchingPointer(int32_t deviceId, int32_t pointerId);
-    void removeTouchingPointers(int32_t deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
+    bool hasTouchingPointers(DeviceId deviceId) const;
+    std::bitset<MAX_POINTER_ID + 1> getTouchingPointers(DeviceId deviceId) const;
+    void addTouchingPointers(DeviceId deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
+    void removeTouchingPointer(DeviceId deviceId, int32_t pointerId);
+    void removeTouchingPointers(DeviceId deviceId, std::bitset<MAX_POINTER_ID + 1> pointers);
     /**
      * Get the currently active touching device id. If there isn't exactly 1 touching device, return
      * nullopt.
      */
-    std::set<int32_t> getTouchingDeviceIds() const;
+    std::set<DeviceId> getTouchingDeviceIds() const;
     /**
      * The ids of devices that are currently touching or hovering.
      */
-    std::set<int32_t> getActiveDeviceIds() const;
+    std::set<DeviceId> getActiveDeviceIds() const;
 
     // Pilfering pointers
-    bool hasPilferingPointers(int32_t deviceId) const;
-    void addPilferingPointers(int32_t deviceId, std::bitset<MAX_POINTER_ID + 1> pointerIds);
-    void addPilferingPointer(int32_t deviceId, int32_t pointerId);
-    std::bitset<MAX_POINTER_ID + 1> getPilferingPointers(int32_t deviceId) const;
-    std::map<int32_t, std::bitset<MAX_POINTER_ID + 1>> getPilferingPointers() const;
+    bool hasPilferingPointers(DeviceId deviceId) const;
+    void addPilferingPointers(DeviceId deviceId, std::bitset<MAX_POINTER_ID + 1> pointerIds);
+    void addPilferingPointer(DeviceId deviceId, int32_t pointerId);
+    std::bitset<MAX_POINTER_ID + 1> getPilferingPointers(DeviceId deviceId) const;
+    std::map<DeviceId, std::bitset<MAX_POINTER_ID + 1>> getPilferingPointers() const;
 
     // Down time
-    std::optional<nsecs_t> getDownTimeInTarget(int32_t deviceId) const;
-    void trySetDownTimeInTarget(int32_t deviceId, nsecs_t downTime);
+    std::optional<nsecs_t> getDownTimeInTarget(DeviceId deviceId) const;
+    void trySetDownTimeInTarget(DeviceId deviceId, nsecs_t downTime);
 
-    void removeAllTouchingPointersForDevice(int32_t deviceId);
-    void removeAllHoveringPointersForDevice(int32_t deviceId);
+    void removeAllTouchingPointersForDevice(DeviceId deviceId);
+    void removeAllHoveringPointersForDevice(DeviceId deviceId);
     void clearHoveringPointers();
     std::string dump() const;
 
@@ -88,7 +87,7 @@
         bool hasPointers() const { return touchingPointerIds.any() || hoveringPointerIds.any(); };
     };
 
-    std::map<int32_t /*deviceId*/, DeviceState> mDeviceStates;
+    std::map<DeviceId, DeviceState> mDeviceStates;
 
     static std::string deviceStateToString(const TouchedWindow::DeviceState& state);
 };
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 4ddfee0..d099b44 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -87,14 +87,6 @@
      */
     virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) = 0;
 
-    /* Sets the list of input windows per display.
-     *
-     * This method may be called on any thread (usually by the input manager).
-     */
-    virtual void setInputWindows(
-            const std::unordered_map<int32_t, std::vector<sp<gui::WindowInfoHandle>>>&
-                    handlesPerDisplay) = 0;
-
     /* Sets the focused application on the given display.
      *
      * This method may be called on any thread (usually by the input manager).
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 4e72c4c..bc4cdd1 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -625,6 +625,36 @@
     if (readDeviceBitMask(EVIOCGSW(0), swState) < 0) {
         ALOGD("Unable to query the global switch state for %s: %s", path.c_str(), strerror(errno));
     }
+
+    // Read absolute axis info and values for all available axes for the device.
+    populateAbsoluteAxisStates();
+}
+
+void EventHub::Device::populateAbsoluteAxisStates() {
+    absState.clear();
+
+    for (int axis = 0; axis <= ABS_MAX; axis++) {
+        if (!absBitmask.test(axis)) {
+            continue;
+        }
+        struct input_absinfo info {};
+        if (ioctl(fd, EVIOCGABS(axis), &info)) {
+            ALOGE("Error reading absolute controller %d for device %s fd %d: %s", axis,
+                  identifier.name.c_str(), fd, strerror(errno));
+            continue;
+        }
+        if (info.minimum == info.maximum) {
+            continue;
+        }
+        auto& [axisInfo, value] = absState[axis];
+        axisInfo.valid = true;
+        axisInfo.minValue = info.minimum;
+        axisInfo.maxValue = info.maximum;
+        axisInfo.flat = info.flat;
+        axisInfo.fuzz = info.fuzz;
+        axisInfo.resolution = info.resolution;
+        value = info.value;
+    }
 }
 
 bool EventHub::Device::hasKeycodeLocked(int keycode) const {
@@ -762,6 +792,15 @@
                                         .code.c_str());
             break;
         }
+        case EV_ABS: {
+            auto it = absState.find(event.code);
+            LOG_ALWAYS_FATAL_IF(!currentFrameDropped && it == absState.end(),
+                                "%s: received invalid EV_ABS event code: %s", __func__,
+                                InputEventLookup::getLinuxEvdevLabel(EV_ABS, event.code, 0)
+                                        .code.c_str());
+            it->second.value = event.value;
+            break;
+        }
         case EV_SYN: {
             switch (event.code) {
                 case SYN_REPORT:
@@ -919,30 +958,6 @@
                         strerror(errno));
 }
 
-void EventHub::populateDeviceAbsoluteAxisInfo(Device& device) {
-    for (int axis = 0; axis <= ABS_MAX; axis++) {
-        if (!device.absBitmask.test(axis)) {
-            continue;
-        }
-        struct input_absinfo info {};
-        if (ioctl(device.fd, EVIOCGABS(axis), &info)) {
-            ALOGE("Error reading absolute controller %d for device %s fd %d, errno=%d", axis,
-                  device.identifier.name.c_str(), device.fd, errno);
-            continue;
-        }
-        if (info.minimum == info.maximum) {
-            continue;
-        }
-        RawAbsoluteAxisInfo& outAxisInfo = device.rawAbsoluteAxisInfoCache[axis];
-        outAxisInfo.valid = true;
-        outAxisInfo.minValue = info.minimum;
-        outAxisInfo.maxValue = info.maximum;
-        outAxisInfo.flat = info.flat;
-        outAxisInfo.fuzz = info.fuzz;
-        outAxisInfo.resolution = info.resolution;
-    }
-}
-
 InputDeviceIdentifier EventHub::getDeviceIdentifier(int32_t deviceId) const {
     std::scoped_lock _l(mLock);
     Device* device = getDeviceLocked(deviceId);
@@ -974,18 +989,21 @@
                                        RawAbsoluteAxisInfo* outAxisInfo) const {
     outAxisInfo->clear();
     if (axis < 0 || axis > ABS_MAX) {
-        return -1;
+        return NAME_NOT_FOUND;
     }
     std::scoped_lock _l(mLock);
-    Device* device = getDeviceLocked(deviceId);
+    const Device* device = getDeviceLocked(deviceId);
     if (device == nullptr) {
-        return -1;
+        return NAME_NOT_FOUND;
     }
-    auto it = device->rawAbsoluteAxisInfoCache.find(axis);
-    if (it == device->rawAbsoluteAxisInfoCache.end()) {
-        return -1;
+    // We can read the RawAbsoluteAxisInfo even if the device is disabled and doesn't have a valid
+    // fd, because the info is populated once when the device is first opened, and it doesn't change
+    // throughout the device lifecycle.
+    auto it = device->absState.find(axis);
+    if (it == device->absState.end()) {
+        return NAME_NOT_FOUND;
     }
-    *outAxisInfo = it->second;
+    *outAxisInfo = it->second.info;
     return OK;
 }
 
@@ -1101,24 +1119,20 @@
 
 status_t EventHub::getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const {
     *outValue = 0;
-
-    if (axis >= 0 && axis <= ABS_MAX) {
-        std::scoped_lock _l(mLock);
-
-        Device* device = getDeviceLocked(deviceId);
-        if (device != nullptr && device->hasValidFd() && device->absBitmask.test(axis)) {
-            struct input_absinfo info;
-            if (ioctl(device->fd, EVIOCGABS(axis), &info)) {
-                ALOGW("Error reading absolute controller %d for device %s fd %d, errno=%d", axis,
-                      device->identifier.name.c_str(), device->fd, errno);
-                return -errno;
-            }
-
-            *outValue = info.value;
-            return OK;
-        }
+    if (axis < 0 || axis > ABS_MAX) {
+        return NAME_NOT_FOUND;
     }
-    return -1;
+    std::scoped_lock _l(mLock);
+    const Device* device = getDeviceLocked(deviceId);
+    if (device == nullptr || !device->hasValidFd()) {
+        return NAME_NOT_FOUND;
+    }
+    const auto it = device->absState.find(axis);
+    if (it == device->absState.end()) {
+        return NAME_NOT_FOUND;
+    }
+    *outValue = it->second.value;
+    return OK;
 }
 
 bool EventHub::markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
@@ -2498,9 +2512,6 @@
 
     device->configureFd();
 
-    // read absolute axis info for all available axes for the device
-    populateDeviceAbsoluteAxisInfo(*device);
-
     ALOGI("New device: id=%d, fd=%d, path='%s', name='%s', classes=%s, "
           "configuration='%s', keyLayout='%s', keyCharacterMap='%s', builtinKeyboard=%s, ",
           deviceId, fd, devicePath.c_str(), device->identifier.name.c_str(),
@@ -2852,6 +2863,31 @@
                                  device->associatedDevice
                                          ? device->associatedDevice->sysfsRootPath.c_str()
                                          : "<none>");
+            if (device->keyBitmask.any(0, KEY_MAX + 1)) {
+                const auto pressedKeys = device->keyState.dumpSetIndices(", ", [](int i) {
+                    return InputEventLookup::getLinuxEvdevLabel(EV_KEY, i, 1).code;
+                });
+                dump += StringPrintf(INDENT3 "KeyState (pressed): %s\n", pressedKeys.c_str());
+            }
+            if (device->swBitmask.any(0, SW_MAX + 1)) {
+                const auto pressedSwitches = device->swState.dumpSetIndices(", ", [](int i) {
+                    return InputEventLookup::getLinuxEvdevLabel(EV_SW, i, 1).code;
+                });
+                dump += StringPrintf(INDENT3 "SwState (pressed): %s\n", pressedSwitches.c_str());
+            }
+            if (!device->absState.empty()) {
+                std::string axisValues;
+                for (const auto& [axis, state] : device->absState) {
+                    if (!axisValues.empty()) {
+                        axisValues += ", ";
+                    }
+                    axisValues += StringPrintf("%s=%d",
+                                               InputEventLookup::getLinuxEvdevLabel(EV_ABS, axis, 0)
+                                                       .code.c_str(),
+                                               state.value);
+                }
+                dump += INDENT3 "AbsState: " + axisValues + "\n";
+            }
         }
 
         dump += INDENT "Unattached video devices:\n";
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 6e647db..8347df8 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -19,6 +19,8 @@
 #include <bitset>
 #include <climits>
 #include <filesystem>
+#include <functional>
+#include <map>
 #include <ostream>
 #include <string>
 #include <unordered_map>
@@ -469,6 +471,20 @@
             mData[i] = std::bitset<WIDTH>(buffer[i]);
         }
     }
+    /* Dump the indices in the bit array that are set. */
+    inline std::string dumpSetIndices(std::string separator,
+                                      std::function<std::string(size_t /*index*/)> format) {
+        std::string dmp;
+        for (size_t i = 0; i < BITS; i++) {
+            if (test(i)) {
+                if (!dmp.empty()) {
+                    dmp += separator;
+                }
+                dmp += format(i);
+            }
+        }
+        return dmp.empty() ? "<none>" : dmp;
+    }
 
 private:
     std::array<std::bitset<WIDTH>, COUNT> mData;
@@ -612,7 +628,6 @@
 
         BitArray<KEY_MAX> keyBitmask;
         BitArray<KEY_MAX> keyState;
-        BitArray<ABS_MAX> absBitmask;
         BitArray<REL_MAX> relBitmask;
         BitArray<SW_MAX> swBitmask;
         BitArray<SW_MAX> swState;
@@ -620,12 +635,17 @@
         BitArray<FF_MAX> ffBitmask;
         BitArray<INPUT_PROP_MAX> propBitmask;
         BitArray<MSC_MAX> mscBitmask;
+        BitArray<ABS_MAX> absBitmask;
+        struct AxisState {
+            RawAbsoluteAxisInfo info;
+            int value;
+        };
+        std::map<int /*axis*/, AxisState> absState;
 
         std::string configurationFile;
         std::unique_ptr<PropertyMap> configuration;
         std::unique_ptr<VirtualKeyMap> virtualKeyMap;
         KeyMap keyMap;
-        std::unordered_map<int /*axis*/, RawAbsoluteAxisInfo> rawAbsoluteAxisInfoCache;
 
         bool ffEffectPlaying;
         int16_t ffEffectId; // initially -1
@@ -654,6 +674,7 @@
         status_t readDeviceBitMask(unsigned long ioctlCode, BitArray<N>& bitArray);
 
         void configureFd();
+        void populateAbsoluteAxisStates();
         bool hasKeycodeLocked(int keycode) const;
         void loadConfigurationLocked();
         bool loadVirtualKeyMapLocked();
@@ -732,13 +753,6 @@
     void addDeviceInputInotify();
     void addDeviceInotify();
 
-    /**
-     * AbsoluteAxisInfo remains unchanged for the lifetime of the device, hence
-     * we can read and store it with device
-     * @param device target device
-     */
-    static void populateDeviceAbsoluteAxisInfo(Device& device);
-
     // Protect all internal state.
     mutable std::mutex mLock;
 
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index d367cd7..bc87c8e 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -861,7 +861,6 @@
 
 namespace {
 
-// --- InputDispatcherTest SetInputWindowTest ---
 static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
 // Default input dispatching timeout if there is no focused application or paused window
 // from which to determine an appropriate dispatching timeout.
@@ -1167,23 +1166,6 @@
         return handle;
     }
 
-    /**
-     * This is different from clone, because clone will make a "mirror" window - a window with the
-     * same token, but a different ID. The original window and the clone window are allowed to be
-     * sent to the dispatcher at the same time - they can coexist inside the dispatcher.
-     * This function will create a different object of WindowInfoHandle, but with the same
-     * properties as the original object - including the ID.
-     * You can use either the old or the new object to consume the events.
-     * IMPORTANT: The duplicated object is supposed to replace the original object, and not appear
-     * at the same time inside dispatcher.
-     */
-    sp<FakeWindowHandle> duplicate() {
-        sp<FakeWindowHandle> handle = sp<FakeWindowHandle>::make(mName);
-        handle->mInfo = mInfo;
-        handle->mInputReceiver = mInputReceiver;
-        return handle;
-    }
-
     void setTouchable(bool touchable) {
         mInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, !touchable);
     }
@@ -1638,7 +1620,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher,
                                        "Window that breaks its input channel", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Window closes its channel, but the window remains.
     window->destroyReceiver();
@@ -1650,7 +1632,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
@@ -1664,7 +1646,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     // Inject a MotionEvent to an unknown display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_NONE))
@@ -1675,8 +1657,8 @@
 }
 
 /**
- * Calling setInputWindows once should not cause any issues.
- * This test serves as a sanity check for the next test, where setInputWindows is
+ * Calling onWindowInfosChanged once should not cause any issues.
+ * This test serves as a sanity check for the next test, where onWindowInfosChanged is
  * called twice.
  */
 TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
@@ -1685,7 +1667,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
@@ -1696,7 +1678,7 @@
 }
 
 /**
- * Calling setInputWindows twice, with the same info, should not cause any issues.
+ * Calling onWindowInfosChanged twice, with the same info, should not cause any issues.
  */
 TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
@@ -1704,8 +1686,8 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {50, 50}))
@@ -1723,7 +1705,8 @@
     sp<FakeWindowHandle> windowSecond =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
@@ -1749,7 +1732,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*foregroundWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
@@ -1768,7 +1752,7 @@
     wallpaperWindow->consumeMotionMove(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
 
     // Now the foreground window goes away, but the wallpaper stays
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged({{*wallpaperWindow->getInfo()}, {}, 0, 0});
     foregroundWindow->consumeMotionCancel();
     // Since the "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
     wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
@@ -1784,7 +1768,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     // First touch pointer down on right window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(100).y(100))
@@ -1804,7 +1788,7 @@
     window->consumeMotionEvent(WithMotionAction(POINTER_0_UP));
 
     // Remove the window. The gesture should be canceled
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     const std::map<int32_t, PointF> expectedPointers{{1, PointF{110, 100}}};
     window->consumeMotionEvent(
             AllOf(WithMotionAction(ACTION_CANCEL), WithPointers(expectedPointers)));
@@ -1827,7 +1811,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*foregroundWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
@@ -1851,7 +1836,7 @@
 
     // Now the foreground window goes away, but the wallpaper stays, even though its channel
     // is no longer valid.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged({{*wallpaperWindow->getInfo()}, {}, 0, 0});
     foregroundWindow->consumeMotionCancel();
 }
 
@@ -1875,7 +1860,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {foregroundWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*foregroundWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
 
     // Touch down on top window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1958,8 +1944,11 @@
     wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo(), *wallpaperWindow->getInfo()},
+             {},
+             0,
+             0});
 
     // Touch down on left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1990,7 +1979,8 @@
                                               expectedWallpaperFlags);
 
     // Now, leftWindow, which received the first finger, disappears.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*rightWindow->getInfo(), *wallpaperWindow->getInfo()}, {}, 0, 0});
     leftWindow->consumeMotionCancel();
     // Since a "parent" window of the wallpaper is gone, wallpaper should receive cancel, too.
     wallpaperWindow->consumeMotionCancel(ADISPLAY_ID_DEFAULT, expectedWallpaperFlags);
@@ -2034,8 +2024,11 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setIsWallpaper(true);
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow, wallpaperWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo(), *wallpaperWindow->getInfo()},
+             {},
+             0,
+             0});
 
     // Touch down on left window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -2086,7 +2079,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
     const int32_t touchDeviceId = 4;
 
     // Two pointers down
@@ -2159,7 +2152,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
     // All times need to start at the current time, otherwise the dispatcher will drop the events as
     // stale.
     const nsecs_t baseTime = systemTime(SYSTEM_TIME_MONOTONIC);
@@ -2271,7 +2265,7 @@
     window->setFrame(Rect(0, 0, 200, 200));
 
     // Only a single window is present at first
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Start hovering in the window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2290,7 +2284,8 @@
     obscuringWindow->setNoInputChannel(true);
     obscuringWindow->setFocusable(false);
     obscuringWindow->setAlpha(1.0);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // While this new obscuring window is present, the hovering is stopped
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_EXIT, AINPUT_SOURCE_STYLUS)
@@ -2299,7 +2294,7 @@
     window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_EXIT));
 
     // Now the obscuring window goes away.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // And a new hover gesture starts.
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2319,7 +2314,7 @@
     window->setFrame(Rect(0, 0, 200, 200));
 
     // Only a single window is present at first
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Start hovering in the window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2338,7 +2333,8 @@
     obscuringWindow->setNoInputChannel(true);
     obscuringWindow->setFocusable(false);
     obscuringWindow->setAlpha(1.0);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // While this new obscuring window is present, the hovering continues. The event can't go to the
     // bottom window due to obstructed touches, so it should generate HOVER_EXIT for that window.
@@ -2349,7 +2345,7 @@
     window->consumeMotionEvent(WithMotionAction(ACTION_HOVER_EXIT));
 
     // Now the obscuring window goes away.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Hovering continues in the same position. The hovering pointer re-enters the bottom window,
     // so it should generate a HOVER_ENTER
@@ -2382,11 +2378,11 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
     const int32_t mouseDeviceId = 6;
-    NotifyMotionArgs args;
 
     // Start hovering over the left window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_MOUSE)
@@ -2458,11 +2454,10 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
     const int32_t mouseDeviceId = 6;
-    NotifyMotionArgs args;
 
     // First touch pointer down
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -2525,10 +2520,9 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
-    NotifyMotionArgs args;
     // Pretend a test injects an ACTION_DOWN mouse event, but forgets to lift up the touch after
     // completion.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -2578,7 +2572,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {leftWindow, rightWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
 
     const int32_t mouseDeviceId = 6;
     const int32_t touchDeviceId = 4;
@@ -2661,7 +2656,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t stylusDeviceId = 5;
     const int32_t touchDeviceId = 4;
@@ -2696,9 +2691,7 @@
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_STYLUS)
                                         .deviceId(stylusDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::STYLUS)
-                                                         .x(50)
-                                                         .y(50))
+                                        .pointer(PointerBuilder(0, ToolType::STYLUS).x(60).y(60))
                                         .build()));
     // No event should be sent. This event should be ignored because a pointer from another device
     // is already down.
@@ -2721,9 +2714,7 @@
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
                                                    AINPUT_SOURCE_STYLUS)
                                         .deviceId(stylusDeviceId)
-                                        .pointer(PointerBuilder(0, ToolType::STYLUS)
-                                                         .x(50)
-                                                         .y(50))
+                                        .pointer(PointerBuilder(0, ToolType::STYLUS).x(70).y(70))
                                         .build()));
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
     // No more events
@@ -2747,7 +2738,7 @@
     window->setNoInputChannel(true);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Start hovering with stylus
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
@@ -2805,7 +2796,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     const int32_t mouseDeviceId = 7;
     const int32_t touchDeviceId = 4;
@@ -2900,7 +2891,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", DISPLAY_ID);
 
-    mDispatcher->setInputWindows({{DISPLAY_ID, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Touch down on the empty space
     mDispatcher->notifyMotion(generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{-1, -1}}));
@@ -2928,7 +2919,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
     window2->setTouchableRegion(Region{{100, 0, 200, 100}});
 
-    mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
+    mDispatcher->onWindowInfosChanged({{*window1->getInfo(), *window2->getInfo()}, {}, 0, 0});
 
     // Touch down on the non-touchable window
     mDispatcher->notifyMotion(generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}}));
@@ -2956,7 +2947,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window2", DISPLAY_ID);
     window2->setTouchableRegion(Region{{100, 0, 200, 100}});
 
-    mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
+    mDispatcher->onWindowInfosChanged({{*window1->getInfo(), *window2->getInfo()}, {}, 0, 0});
 
     // Touch down on the first window
     mDispatcher->notifyMotion(generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}}));
@@ -3016,7 +3007,8 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowLeft->getInfo(), *windowRight->getInfo()}, {}, 0, 0});
 
     // Start cursor position in right window so that we can move the cursor to left window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -3100,7 +3092,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 600, 800));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t touchDeviceId = 4;
     const int32_t mouseDeviceId = 6;
@@ -3161,7 +3153,7 @@
     window->setFrame(Rect(0, 0, 600, 800));
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Send mouse cursor to the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -3195,7 +3187,7 @@
     window->setFrame(Rect(0, 0, 600, 800));
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Send mouse cursor to the window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -3310,7 +3302,7 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher,
@@ -3380,7 +3372,7 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher,
@@ -3393,7 +3385,7 @@
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_ENTER));
 
     // Remove the window, but keep the channel.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     window->consumeMotionEvent(WithMotionAction(AMOTION_EVENT_ACTION_HOVER_EXIT));
 }
 
@@ -3406,7 +3398,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const int32_t mouseDeviceId = 7;
     const int32_t touchDeviceId = 4;
@@ -3441,7 +3433,7 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Inject a hover_move from mouse.
     NotifyMotionArgs motionArgs =
@@ -3484,8 +3476,8 @@
                                        SECOND_DISPLAY_ID);
     windowSecondDisplay->setFrame(Rect(0, 0, 600, 800));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
-                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowDefaultDisplay->getInfo(), *windowSecondDisplay->getInfo()}, {}, 0, 0});
 
     // Set cursor position in window in default display and check that hover enter and move
     // events are generated.
@@ -3502,14 +3494,14 @@
 
     // Remove all windows in secondary display and check that no event happens on window in
     // primary display.
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}}, {SECOND_DISPLAY_ID, {}}});
+    mDispatcher->onWindowInfosChanged({{*windowDefaultDisplay->getInfo()}, {}, 0, 0});
+
     windowDefaultDisplay->assertNoEvents();
 
     // Move cursor position in window in default display and check that only hover move
     // event is generated and not hover enter event.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
-                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowDefaultDisplay->getInfo(), *windowSecondDisplay->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher,
                                 MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
@@ -3537,7 +3529,8 @@
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowLeft->getInfo(), *windowRight->getInfo()}, {}, 0, 0});
 
     // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
     // left window. This event should be dispatched to the left window.
@@ -3554,7 +3547,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -3576,7 +3569,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
                                                  AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
@@ -3596,7 +3589,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_HOVER_ENTER, AINPUT_SOURCE_STYLUS)
                                       .pointer(PointerBuilder(0, ToolType::STYLUS).x(10).y(10))
@@ -3621,7 +3614,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -3646,7 +3639,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -3681,7 +3674,7 @@
     outsideWindow->setFrame(Rect{100, 100, 200, 200});
     outsideWindow->setWatchOutsideTouch(true);
     // outsideWindow must be above 'window' to receive ACTION_OUTSIDE events when 'window' is tapped
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {outsideWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*outsideWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Tap on first window.
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -3714,7 +3707,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Third Window",
                                        ADISPLAY_ID_DEFAULT);
     thirdWindow->setFrame(Rect{200, 200, 300, 300});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, secondWindow, thirdWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*window->getInfo(), *secondWindow->getInfo(), *thirdWindow->getInfo()}, {}, 0, 0});
 
     // First pointer lands outside all windows. `window` does not get ACTION_OUTSIDE.
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -3808,6 +3802,44 @@
     EXPECT_EQ(-10, event->getY(1)); // -50 + 40
 }
 
+/**
+ * Two windows: a splittable and a non-splittable.
+ * The non-splittable window shouldn't receive any "incomplete" gestures.
+ * Send the first pointer to the splittable window, and then touch the non-splittable window.
+ * The second pointer should be dropped because the initial window is splittable, so it won't get
+ * any pointers outside of it, and the second window is non-splittable, so it shouldn't get any
+ * "incomplete" gestures.
+ */
+TEST_F(InputDispatcherTest, SplittableAndNonSplittableWindows) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> leftWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Left splittable Window",
+                                       ADISPLAY_ID_DEFAULT);
+    leftWindow->setPreventSplitting(false);
+    leftWindow->setFrame(Rect(0, 0, 100, 100));
+    sp<FakeWindowHandle> rightWindow =
+            sp<FakeWindowHandle>::make(application, mDispatcher, "Right non-splittable Window",
+                                       ADISPLAY_ID_DEFAULT);
+    rightWindow->setPreventSplitting(true);
+    rightWindow->setFrame(Rect(100, 100, 200, 200));
+    mDispatcher->onWindowInfosChanged(
+            {{*leftWindow->getInfo(), *rightWindow->getInfo()}, {}, 0, 0});
+
+    // Touch down on left, splittable window
+    mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                                      .pointer(PointerBuilder(0, ToolType::FINGER).x(50).y(50))
+                                      .build());
+    leftWindow->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+
+    mDispatcher->notifyMotion(
+            MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .pointer(PointerBuilder(/*id=*/0, ToolType::FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/*id=*/1, ToolType::FINGER).x(150).y(150))
+                    .build());
+    leftWindow->assertNoEvents();
+    rightWindow->assertNoEvents();
+}
+
 TEST_F(InputDispatcherTest, TouchpadThreeFingerSwipeOnlySentToTrustedOverlays) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
@@ -3819,7 +3851,7 @@
     trustedOverlay->setSpy(true);
     trustedOverlay->setTrustedOverlay(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {trustedOverlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*trustedOverlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Start a three-finger touchpad swipe
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_MOUSE)
@@ -3881,7 +3913,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Start a three-finger touchpad swipe
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_MOUSE)
@@ -3938,7 +3970,7 @@
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 400, 400));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     const nsecs_t baseTime = systemTime(SYSTEM_TIME_MONOTONIC);
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -3949,17 +3981,10 @@
 
     window->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
 
-    // We need a new window object for the same window, because dispatcher will store objects by
-    // reference. That means that the testing code and the dispatcher will refer to the same shared
-    // object. Calling window->setTransform here would affect dispatcher's comparison
-    // of the old window to the new window, since both the old window and the new window would be
-    // updated to the same value.
-    sp<FakeWindowHandle> windowDup = window->duplicate();
-
     // Change the transform so that the orientation is now different from original.
-    windowDup->setWindowTransform(0, -1, 1, 0);
+    window->setWindowTransform(0, -1, 1, 0);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDup}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(MotionArgsBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
                                       .downTime(baseTime + 10)
@@ -3994,7 +4019,7 @@
                                       .pointer(PointerBuilder(0, ToolType::FINGER).x(40).y(40))
                                       .build());
 
-    windowDup->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
+    window->consumeMotionEvent(WithMotionAction(ACTION_DOWN));
 }
 
 /**
@@ -4235,7 +4260,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaper->setIsWallpaper(true);
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow, wallpaper}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo(), *wallpaper->getInfo()}, {}, 0, 0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4290,7 +4316,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyWindow, firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spyWindow->getInfo(), *firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4333,7 +4360,8 @@
     secondWindow->setPreventSplitting(true);
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4395,8 +4423,11 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Wallpaper2", ADISPLAY_ID_DEFAULT);
     wallpaper2->setIsWallpaper(true);
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {firstWindow, wallpaper1, secondWindow, wallpaper2}}});
+    mDispatcher->onWindowInfosChanged({{*firstWindow->getInfo(), *wallpaper1->getInfo(),
+                                        *secondWindow->getInfo(), *wallpaper2->getInfo()},
+                                       {},
+                                       0,
+                                       0});
 
     // Send down to the first window
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -4459,7 +4490,8 @@
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     PointF pointInFirst = {300, 200};
     PointF pointInSecond = {300, 600};
@@ -4520,7 +4552,8 @@
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     PointF pointInFirst = {300, 200};
     PointF pointInSecond = {300, 600};
@@ -4588,10 +4621,13 @@
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
 
     // Update window info, let it find window handle of second display first.
-    mDispatcher->setInputWindows(
-            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
-             {ADISPLAY_ID_DEFAULT,
-              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindowInSecondary->getInfo(), *secondWindowInSecondary->getInfo(),
+              *mirrorWindowInPrimary->getInfo(), *firstWindowInPrimary->getInfo(),
+              *secondWindowInPrimary->getInfo()},
+             {},
+             0,
+             0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
@@ -4644,10 +4680,13 @@
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
 
     // Update window info, let it find window handle of second display first.
-    mDispatcher->setInputWindows(
-            {{SECOND_DISPLAY_ID, {firstWindowInSecondary, secondWindowInSecondary}},
-             {ADISPLAY_ID_DEFAULT,
-              {mirrorWindowInPrimary, firstWindowInPrimary, secondWindowInPrimary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindowInSecondary->getInfo(), *secondWindowInSecondary->getInfo(),
+              *mirrorWindowInPrimary->getInfo(), *firstWindowInPrimary->getInfo(),
+              *secondWindowInPrimary->getInfo()},
+             {},
+             0,
+             0});
 
     // Touch on second display.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -4684,7 +4723,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4706,7 +4745,7 @@
 
     window->setDisableUserActivity(true);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4727,7 +4766,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4748,7 +4787,7 @@
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4770,7 +4809,7 @@
 
     window->setDisableUserActivity(true);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(true);
@@ -4790,7 +4829,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
@@ -4810,7 +4849,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT));
     mDispatcher->waitForIdle();
@@ -4824,7 +4863,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Send key
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT));
@@ -4851,7 +4890,8 @@
     secondWindow->setFrame(Rect(0, 400, 600, 800));
 
     // Add the windows to the dispatcher
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*firstWindow->getInfo(), *secondWindow->getInfo()}, {}, 0, 0});
 
     PointF pointInFirst = {300, 200};
     PointF pointInSecond = {300, 600};
@@ -4895,7 +4935,7 @@
 
     sp<FakeWindowHandle> window =
             sp<FakeWindowHandle>::make(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     std::array<nsecs_t, GraphicsTimeline::SIZE> graphicsTimeline;
     graphicsTimeline[GraphicsTimeline::GPU_COMPLETED_TIME] = 2;
     graphicsTimeline[GraphicsTimeline::PRESENT_TIME] = 3;
@@ -4990,7 +5030,7 @@
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
                                {100, 200}))
@@ -5009,7 +5049,7 @@
     monitor.consumeMotionMove(ADISPLAY_ID_DEFAULT);
 
     // Now the foreground window goes away
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     window->consumeMotionCancel();
     monitor.assertNoEvents(); // Global monitor does not get a cancel yet
 
@@ -5028,7 +5068,7 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
 
@@ -5045,7 +5085,7 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
@@ -5070,7 +5110,7 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     window->setWindowOffset(20, 40);
     window->setWindowTransform(0, 1, -1, 0);
 
@@ -5100,7 +5140,7 @@
     sp<FakeWindowHandle> window = sp<FakeWindowHandle>::make(application, mDispatcher,
                                                              "Fake Window", ADISPLAY_ID_DEFAULT);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     NotifyMotionArgs motionArgs =
             generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
@@ -5137,13 +5177,13 @@
     window->setFocusable(true);
 
     SCOPED_TRACE("Check default value of touch mode");
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
     SCOPED_TRACE("Remove the window to trigger focus loss");
     window->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     window->consumeFocusEvent(/*hasFocus=*/false, /*inTouchMode=*/true);
 
     SCOPED_TRACE("Disable touch mode");
@@ -5151,13 +5191,13 @@
                                 /*hasPermission=*/true, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(false);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/false);
 
     SCOPED_TRACE("Remove the window to trigger focus loss");
     window->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     window->consumeFocusEvent(/*hasFocus=*/false, /*inTouchMode=*/false);
 
     SCOPED_TRACE("Enable touch mode again");
@@ -5165,7 +5205,7 @@
                                 /*hasPermission=*/true, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(true);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -5180,7 +5220,7 @@
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
@@ -5326,7 +5366,8 @@
     // Top window is also focusable but is not granted focus.
     windowTop->setFocusable(true);
     windowSecond->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     setFocusedWindow(windowSecond);
 
     windowSecond->consumeFocusEvent(true);
@@ -5347,7 +5388,7 @@
     window->setFocusable(true);
     // Release channel for window is no longer valid.
     window->releaseChannel();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     // Test inject a key down, should timeout.
@@ -5365,7 +5406,7 @@
     window->setFocusable(false);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
 
     // Test inject a key down, should timeout.
@@ -5386,12 +5427,14 @@
 
     windowTop->setFocusable(true);
     windowSecond->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     setFocusedWindow(windowTop);
     windowTop->consumeFocusEvent(true);
 
     windowTop->editInfo()->focusTransferTarget = windowSecond->getToken();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     windowSecond->consumeFocusEvent(true);
     windowTop->consumeFocusEvent(false);
 
@@ -5413,7 +5456,8 @@
     windowTop->setFocusable(true);
     windowSecond->setFocusable(false);
     windowTop->editInfo()->focusTransferTarget = windowSecond->getToken();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowTop->getInfo(), *windowSecond->getInfo()}, {}, 0, 0});
     setFocusedWindow(windowTop);
     windowTop->consumeFocusEvent(true);
 
@@ -5437,7 +5481,8 @@
     window->setFocusable(true);
     previousFocusedWindow->setFocusable(true);
     window->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, previousFocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*window->getInfo(), *previousFocusedWindow->getInfo()}, {}, 0, 0});
     setFocusedWindow(previousFocusedWindow);
     previousFocusedWindow->consumeFocusEvent(true);
 
@@ -5455,7 +5500,7 @@
 
     // Window becomes visible.
     window->setVisible(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     // Window receives focus event.
     window->consumeFocusEvent(true);
@@ -5471,7 +5516,7 @@
 
     // window is granted focus.
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(true);
 
@@ -5523,8 +5568,8 @@
             sp<FakeWindowHandle>::make(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
     slipperyExitWindow->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*slipperyExitWindow->getInfo(), *slipperyEnterWindow->getInfo()}, {}, 0, 0});
 
     // Use notifyMotion instead of injecting to avoid dealing with injection permissions
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
@@ -5532,8 +5577,8 @@
                                                  {{50, 50}}));
     slipperyExitWindow->consumeMotionDown();
     slipperyExitWindow->setFrame(Rect(70, 70, 100, 100));
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {slipperyExitWindow, slipperyEnterWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*slipperyExitWindow->getInfo(), *slipperyEnterWindow->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyMotion(generateMotionArgs(AMOTION_EVENT_ACTION_MOVE,
                                                  AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
@@ -5565,8 +5610,8 @@
     rightDropTouchesWindow->setFrame(Rect(100, 0, 200, 100));
     rightDropTouchesWindow->setDropInput(true);
 
-    mDispatcher->setInputWindows(
-            {{ADISPLAY_ID_DEFAULT, {leftSlipperyWindow, rightDropTouchesWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*leftSlipperyWindow->getInfo(), *rightDropTouchesWindow->getInfo()}, {}, 0, 0});
 
     // Start touch in the left window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -5606,7 +5651,8 @@
     rightWindow->setFrame(Rect(100, 0, 200, 100));
     rightWindow->setOwnerInfo(gui::Pid{3}, Uid{103});
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {rightSpy, rightWindow, leftWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*rightSpy->getInfo(), *rightWindow->getInfo(), *leftWindow->getInfo()}, {}, 0, 0});
 
     // Touch in the left window
     mDispatcher->notifyMotion(MotionArgsBuilder(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
@@ -5671,7 +5717,7 @@
     window->setFrame(Rect(0, 0, 100, 100));
     window->setOwnerInfo(gui::Pid{1}, gui::Uid{101});
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     ASSERT_NO_FATAL_FAILURE(window->consumeFocusEvent(true));
 
@@ -5711,7 +5757,7 @@
         mWindow = sp<FakeWindowHandle>::make(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
 
         mWindow->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
     }
@@ -5850,7 +5896,8 @@
         // Set focus window for primary display, but focused display would be second one.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
         windowInPrimary->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
+        mDispatcher->onWindowInfosChanged({{*windowInPrimary->getInfo()}, {}, 0, 0});
+
         setFocusedWindow(windowInPrimary);
         windowInPrimary->consumeFocusEvent(true);
 
@@ -5863,7 +5910,8 @@
         // Set focus window for second display.
         mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
         windowInSecondary->setFocusable(true);
-        mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*windowInPrimary->getInfo(), *windowInSecondary->getInfo()}, {}, 0, 0});
         setFocusedWindow(windowInSecondary);
         windowInSecondary->consumeFocusEvent(true);
     }
@@ -5915,7 +5963,7 @@
     windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
 
     // Remove all windows in secondary display.
-    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
+    mDispatcher->onWindowInfosChanged({{*windowInPrimary->getInfo()}, {}, 0, 0});
 
     // Old focus should receive a cancel event.
     windowInSecondary->consumeEvent(InputEventType::KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
@@ -5994,7 +6042,12 @@
     sp<FakeWindowHandle> secondWindowInPrimary =
             sp<FakeWindowHandle>::make(application1, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
     secondWindowInPrimary->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary, secondWindowInPrimary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*windowInPrimary->getInfo(), *secondWindowInPrimary->getInfo(),
+              *windowInSecondary->getInfo()},
+             {},
+             0,
+             0});
     setFocusedWindow(secondWindowInPrimary);
     windowInPrimary->consumeFocusEvent(false);
     secondWindowInPrimary->consumeFocusEvent(true);
@@ -6166,7 +6219,7 @@
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
         mWindow->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
     }
@@ -6278,7 +6331,8 @@
         mFocusedWindow->setFocusable(true);
 
         // Expect one focus window exist in display.
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mFocusedWindow);
         mFocusedWindow->consumeFocusEvent(true);
     }
@@ -6384,7 +6438,7 @@
                                               ADISPLAY_ID_DEFAULT, mWindow1->getToken());
         mWindow2->setFrame(Rect(100, 100, 200, 200));
 
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     }
 
 protected:
@@ -6453,6 +6507,7 @@
 TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentTransform) {
     // Set scale value for window2
     mWindow2->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     PointF touchedPoint = {10, 10};
@@ -6469,12 +6524,14 @@
 
     // Update the transform so rotation is set
     mWindow2->setWindowTransform(0, -1, 1, 0);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
     touchAndAssertPositions(AMOTION_EVENT_ACTION_DOWN, {touchedPoint}, {expectedPoint});
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentTransform) {
     mWindow2->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
@@ -6492,12 +6549,14 @@
 
     // Update the transform so rotation is set for Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
     touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 }
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentTransform) {
     mWindow2->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
@@ -6523,6 +6582,7 @@
 
     // Touch Window 2
     mWindow2->setWindowTransform(0, -1, 1, 0);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
     expectedPoints.push_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
     touchAndAssertPositions(POINTER_1_DOWN, touchedPoints, expectedPoints);
 
@@ -6536,6 +6596,7 @@
 
 TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
     mWindow1->setWindowScale(0.5f, 0.5f);
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch Window 1
     std::vector<PointF> touchedPoints = {PointF{10, 10}};
@@ -6562,7 +6623,7 @@
  */
 TEST_F(InputDispatcherMultiWindowSameTokenTests, TouchDoesNotSlipEvenIfSlippery) {
     mWindow1->setSlippery(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Touch down in window 1
     mDispatcher->notifyMotion(generateMotionArgs(ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
@@ -6584,7 +6645,7 @@
  * that the pointer is hovering over may have a different transform.
  */
 TEST_F(InputDispatcherMultiWindowSameTokenTests, HoverIntoClone) {
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow1->getInfo(), *mWindow2->getInfo()}, {}, 0, 0});
 
     // Start hover in window 1
     mDispatcher->notifyMotion(generateMotionArgs(ACTION_HOVER_ENTER, AINPUT_SOURCE_TOUCHSCREEN,
@@ -6616,7 +6677,7 @@
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
 
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
     }
@@ -6647,7 +6708,7 @@
         spy->setFocusable(false);
         spy->setSpy(true);
         spy->setDispatchingTimeout(30ms);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, mWindow}}});
+        mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *mWindow->getInfo()}, {}, 0, 0});
         return spy;
     }
 };
@@ -6671,7 +6732,7 @@
 
 TEST_F(InputDispatcherSingleWindowAnr, WhenFocusedApplicationChanges_NoAnr) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     InputEventInjectionResult result =
@@ -6724,7 +6785,7 @@
 // We have a focused application, but no focused window
 TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     // taps on the window work as normal
@@ -6753,7 +6814,7 @@
  */
 TEST_F(InputDispatcherSingleWindowAnr, StaleKeyEventDoesNotAnr) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     KeyEvent event;
@@ -6783,7 +6844,7 @@
 // Make sure that we don't notify policy twice about the same ANR.
 TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DoesNotSendDuplicateAnr) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     // Once a focused event arrives, we get an ANR for this application
@@ -6809,7 +6870,7 @@
 // We have a focused application, but no focused window
 TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     // Once a focused event arrives, we get an ANR for this application
@@ -7017,7 +7078,7 @@
  */
 TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
     mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
 
     tapOnWindow();
     std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
@@ -7055,7 +7116,7 @@
 TEST_F(InputDispatcherSingleWindowAnr,
        PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
     mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
 
     tapOnWindow();
     std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
@@ -7153,7 +7214,8 @@
         mFocusedWindow->setFocusable(true);
 
         // Expect one focus window exist in display.
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
         setFocusedWindow(mFocusedWindow);
         mFocusedWindow->consumeFocusEvent(true);
     }
@@ -7233,7 +7295,8 @@
     // Set the timeout for unfocused window to match the focused window
     mUnfocusedWindow->setDispatchingTimeout(
             mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
 
     tapOnFocusedWindow();
     // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
@@ -7316,7 +7379,8 @@
 // Since the focused window is paused, tapping on it should not produce any events
 TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
     mFocusedWindow->setPaused(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mUnfocusedWindow->getInfo(), *mFocusedWindow->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::FAILED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
@@ -7347,7 +7411,8 @@
 TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
     // Set a long ANR timeout to prevent it from triggering
     mFocusedWindow->setDispatchingTimeout(2s);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
 
     tapOnUnfocusedWindow();
     std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
@@ -7370,7 +7435,8 @@
     // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
     mFocusedWindow->setFocusable(false);
     mUnfocusedWindow->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
     setFocusedWindow(mUnfocusedWindow);
 
     // Focus events should precede the key events
@@ -7453,7 +7519,8 @@
     // The application that owns 'mFocusedWindow' and 'mUnfocusedWindow' is not focused.
     mFocusedWindow->setFocusable(false);
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
     mFocusedWindow->consumeFocusEvent(false);
 
     // Send a key. The ANR timer should start because there is no focused window.
@@ -7483,7 +7550,8 @@
     // process (== drop) the key event, and by that time, ANR will be raised.
     // Set the focused window first.
     mFocusedWindow->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mFocusedWindow->getInfo(), *mUnfocusedWindow->getInfo()}, {}, 0, 0});
     setFocusedWindow(mFocusedWindow);
     mFocusedWindow->consumeFocusEvent(true);
     // We do not call "setFocusedApplication" here, even though the newly focused window belongs
@@ -7520,7 +7588,8 @@
                                                    ADISPLAY_ID_DEFAULT);
         mBottomWindow->setFrame(Rect(0, 0, 100, 100));
 
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mNoInputWindow->getInfo(), *mBottomWindow->getInfo()}, {}, 0, 0});
     }
 
 protected:
@@ -7555,7 +7624,8 @@
 
     mNoInputWindow->setNoInputChannel(true);
     mNoInputWindow->setFrame(Rect(0, 0, 100, 100));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mNoInputWindow, mBottomWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mNoInputWindow->getInfo(), *mBottomWindow->getInfo()}, {}, 0, 0});
 
     PointF touchedPoint = {10, 10};
 
@@ -7582,7 +7652,7 @@
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
         mWindow->setFocusable(true);
         mMirror->setFocusable(true);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+        mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
     }
 };
 
@@ -7612,7 +7682,7 @@
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     mMirror->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
     // window loses focus since one of the windows associated with the token in not focusable
     mWindow->consumeFocusEvent(false);
@@ -7637,7 +7707,7 @@
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     mMirror->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
@@ -7647,7 +7717,7 @@
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     mWindow->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
     // window loses focus only after all windows associated with the token become invisible.
     mWindow->consumeFocusEvent(false);
@@ -7671,7 +7741,7 @@
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     // single window is removed but the window token remains focused
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mMirror->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED, injectKeyDown(mDispatcher))
             << "Inject key event should return InputEventInjectionResult::SUCCEEDED";
@@ -7681,7 +7751,7 @@
     mWindow->consumeKeyUp(ADISPLAY_ID_NONE);
 
     // Both windows are removed
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {}}});
+    mDispatcher->onWindowInfosChanged({{}, {}, 0, 0});
     mWindow->consumeFocusEvent(false);
 
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
@@ -7694,7 +7764,7 @@
     // Request focus on an invisible mirror.
     mWindow->setVisible(false);
     mMirror->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
     setFocusedWindow(mMirror);
 
     // Injected key goes to pending queue.
@@ -7703,7 +7773,7 @@
                         InputEventInjectionSync::NONE));
 
     mMirror->setVisible(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mMirror}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo(), *mMirror->getInfo()}, {}, 0, 0});
 
     // window gets focused
     mWindow->consumeFocusEvent(true);
@@ -7727,7 +7797,8 @@
         mSecondWindow->setFocusable(true);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mWindow->getInfo(), *mSecondWindow->getInfo()}, {}, 0, 0});
 
         setFocusedWindow(mWindow);
         mWindow->consumeFocusEvent(true);
@@ -7919,7 +7990,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithBlockUntrustedOcclusionMode_BlocksTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7930,7 +8001,7 @@
        WindowWithBlockUntrustedOcclusionModeWithOpacityBelowThreshold_BlocksTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.7f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7941,7 +8012,7 @@
        WindowWithBlockUntrustedOcclusionMode_DoesNotReceiveTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7950,7 +8021,7 @@
 
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithAllowOcclusionMode_AllowsTouch) {
     const sp<FakeWindowHandle>& w = getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::ALLOW);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7961,7 +8032,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
     w->setFrame(Rect(0, 0, 50, 50));
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch({PointF{100, 100}});
 
@@ -7971,7 +8042,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowFromSameUid_AllowsTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(TOUCHED_APP_UID, "A", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7981,7 +8052,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_AllowsTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -7991,7 +8062,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, WindowWithZeroOpacity_DoesNotReceiveTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8008,7 +8079,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
     w->setWatchOutsideTouch(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8019,7 +8090,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
     w->setWatchOutsideTouch(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8030,7 +8101,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8041,7 +8112,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                MAXIMUM_OBSCURING_OPACITY);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8052,7 +8123,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8067,7 +8138,8 @@
     const sp<FakeWindowHandle>& w2 =
             getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*w1->getInfo(), *w2->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8082,7 +8154,8 @@
     const sp<FakeWindowHandle>& w2 =
             getOccludingWindow(APP_B_UID, "B2", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_FAR_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*w1->getInfo(), *w2->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8097,7 +8170,8 @@
     const sp<FakeWindowHandle>& wC =
             getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wB->getInfo(), *wC->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8111,7 +8185,8 @@
     const sp<FakeWindowHandle>& wC =
             getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wB->getInfo(), *wC->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8126,7 +8201,8 @@
     const sp<FakeWindowHandle>& wB =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wA->getInfo(), *wB->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8141,7 +8217,8 @@
     const sp<FakeWindowHandle>& wB =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wA, wB, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wA->getInfo(), *wB->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8152,7 +8229,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8162,7 +8239,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, SelfWindowWithBlockUntrustedMode_AllowsTouch) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(TOUCHED_APP_UID, "T", TouchOcclusionMode::BLOCK_UNTRUSTED);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8174,7 +8251,7 @@
     mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.1f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8185,7 +8262,7 @@
     mDispatcher->setMaximumObscuringOpacityForTouch(0.0f);
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY, 0.0f);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8198,7 +8275,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_ABOVE_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8213,7 +8290,8 @@
     const sp<FakeWindowHandle>& w2 =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w1, w2, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*w1->getInfo(), *w2->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8233,7 +8311,8 @@
     const sp<FakeWindowHandle>& wC =
             getOccludingWindow(APP_C_UID, "C", TouchOcclusionMode::USE_OPACITY,
                                OPACITY_BELOW_THRESHOLD);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {wB, wC, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*wB->getInfo(), *wC->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8249,7 +8328,7 @@
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED);
     w->setApplicationToken(mTouchWindow->getApplicationToken());
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
+    mDispatcher->onWindowInfosChanged({{*w->getInfo(), *mTouchWindow->getInfo()}, {}, 0, 0});
 
     touch();
 
@@ -8283,7 +8362,11 @@
         mSpyWindow->setFrame(Rect(0, 0, 200, 100));
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mSpyWindow, mWindow, mSecondWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mSpyWindow->getInfo(), *mWindow->getInfo(), *mSecondWindow->getInfo()},
+                 {},
+                 0,
+                 0});
     }
 
     void injectDown(int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
@@ -8340,8 +8423,11 @@
         mDragWindow =
                 sp<FakeWindowHandle>::make(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
         mDragWindow->setTouchableRegion(Region{{0, 0, 0, 0}});
-        mDispatcher->setInputWindows(
-                {{ADISPLAY_ID_DEFAULT, {mDragWindow, mSpyWindow, mWindow, mSecondWindow}}});
+        mDispatcher->onWindowInfosChanged({{*mDragWindow->getInfo(), *mSpyWindow->getInfo(),
+                                            *mWindow->getInfo(), *mSecondWindow->getInfo()},
+                                           {},
+                                           0,
+                                           0});
 
         // Transfer touch focus to the drag window
         bool transferred =
@@ -8495,7 +8581,8 @@
 
     // Set second window invisible.
     mSecondWindow->setVisible(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mDragWindow->getInfo(), *mWindow->getInfo(), *mSecondWindow->getInfo()}, {}, 0, 0});
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -8615,7 +8702,12 @@
     // Update window of second display.
     sp<FakeWindowHandle> windowInSecondary =
             sp<FakeWindowHandle>::make(mApp, mDispatcher, "D_2", SECOND_DISPLAY_ID);
-    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mDragWindow->getInfo(), *mSpyWindow->getInfo(), *mWindow->getInfo(),
+              *mSecondWindow->getInfo(), *windowInSecondary->getInfo()},
+             {},
+             0,
+             0});
 
     // Let second display has a touch state.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -8628,7 +8720,12 @@
     windowInSecondary->consumeEvent(InputEventType::MOTION, AMOTION_EVENT_ACTION_DOWN,
                                     SECOND_DISPLAY_ID, /*expectedFlag=*/0);
     // Update window again.
-    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*mDragWindow->getInfo(), *mSpyWindow->getInfo(), *mWindow->getInfo(),
+              *mSecondWindow->getInfo(), *windowInSecondary->getInfo()},
+             {},
+             0,
+             0});
 
     // Move on window.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -8717,7 +8814,7 @@
     window->setDropInput(true);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -8733,7 +8830,7 @@
 
     // With the flag cleared, the window should get input
     window->setDropInput(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
     window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
@@ -8760,7 +8857,8 @@
     window->setOwnerInfo(gui::Pid{222}, gui::Uid{222});
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -8776,7 +8874,8 @@
 
     // With the flag cleared, the window should get input
     window->setDropInputIfObscured(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
     window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
@@ -8803,7 +8902,8 @@
     window->setOwnerInfo(gui::Pid{222}, gui::Uid{222});
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
     window->setFocusable(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {obscuringWindow, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*obscuringWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
 
@@ -8818,7 +8918,8 @@
     window->assertNoEvents();
 
     // When the window is no longer obscured because it went on top, it should get input
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window, obscuringWindow}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*window->getInfo(), *obscuringWindow->getInfo()}, {}, 0, 0});
 
     mDispatcher->notifyKey(generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT));
     window->consumeKeyUp(ADISPLAY_ID_DEFAULT);
@@ -8854,8 +8955,11 @@
         mThirdWindow->setFocusable(true);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}},
-                                      {SECOND_DISPLAY_ID, {mThirdWindow}}});
+        mDispatcher->onWindowInfosChanged(
+                {{*mWindow->getInfo(), *mSecondWindow->getInfo(), *mThirdWindow->getInfo()},
+                 {},
+                 0,
+                 0});
         mThirdWindow->setOwnerInfo(SECONDARY_WINDOW_PID, SECONDARY_WINDOW_UID);
         mWindow->consumeFocusEvent(true);
 
@@ -8942,7 +9046,7 @@
 
     // Then remove focus.
     mWindow->setFocusable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+    mDispatcher->onWindowInfosChanged({{*mWindow->getInfo()}, {}, 0, 0});
 
     // Assert that caller can switch touch mode by owning one of the last interacted window.
     const WindowInfo& windowInfo = *mWindow->getInfo();
@@ -8984,11 +9088,12 @@
  * Adding a spy window that is not a trusted overlay causes Dispatcher to abort.
  */
 TEST_F(InputDispatcherSpyWindowDeathTest, UntrustedSpy_AbortsDispatcher) {
+    testing::GTEST_FLAG(death_test_style) = "threadsafe";
     ScopedSilentDeath _silentDeath;
 
     auto spy = createSpy();
     spy->setTrustedOverlay(false);
-    ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}}),
+    ASSERT_DEATH(mDispatcher->onWindowInfosChanged({{*spy->getInfo()}, {}, 0, 0}),
                  ".* not a trusted overlay");
 }
 
@@ -8997,7 +9102,7 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, NoForegroundWindow) {
     auto spy = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
@@ -9022,7 +9127,8 @@
     auto spy1 = createSpy();
     auto spy2 = createSpy();
     auto spy3 = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window, spy3}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spy1->getInfo(), *spy2->getInfo(), *window->getInfo(), *spy3->getInfo()}, {}, 0, 0});
     const std::vector<sp<FakeWindowHandle>> channels{spy1, spy2, window, spy3};
     const size_t numChannels = channels.size();
 
@@ -9074,7 +9180,7 @@
     auto window = createForeground();
     auto spy = createSpy();
     spy->setTouchable(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
@@ -9092,7 +9198,7 @@
     auto window = createForeground();
     auto spy = createSpy();
     spy->setTouchableRegion(Region{{0, 0, 20, 20}});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Inject an event outside the spy window's touchable region.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9126,7 +9232,7 @@
     spy->setWatchOutsideTouch(true);
     spy->setOwnerInfo(gui::Pid{56}, gui::Uid{78});
     spy->setFrame(Rect{0, 0, 20, 20});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Inject an event outside the spy window's frame and touchable region.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9148,7 +9254,8 @@
     windowRight->setFrame({100, 0, 200, 200});
     auto spy = createSpy();
     spy->setFrame({0, 0, 200, 200});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, windowLeft, windowRight}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spy->getInfo(), *windowLeft->getInfo(), *windowRight->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
@@ -9180,7 +9287,7 @@
     window->setFrame({0, 0, 200, 200});
     auto spyRight = createSpy();
     spyRight->setFrame({100, 0, 200, 200});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyRight, window}}});
+    mDispatcher->onWindowInfosChanged({{*spyRight->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
@@ -9216,7 +9323,7 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 100, 100));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down, no window touched.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9252,7 +9359,7 @@
     spy->setFocusable(false);
 
     auto window = createForeground();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
     setFocusedWindow(window);
     window->consumeFocusEvent(true);
 
@@ -9277,7 +9384,8 @@
     auto window = createForeground();
     auto spy1 = createSpy();
     auto spy2 = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
+    mDispatcher->onWindowInfosChanged(
+            {{*spy1->getInfo(), *spy2->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
@@ -9309,7 +9417,7 @@
 TEST_F(InputDispatcherPilferPointersTest, CanPilferAfterWindowIsRemovedMidStream) {
     auto window = createForeground();
     auto spy = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
               injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
@@ -9335,7 +9443,7 @@
     auto spy = createSpy();
     auto window = createForeground();
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on the window and the spy.
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9391,7 +9499,7 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on the window only
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9451,7 +9559,7 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on both spy and window
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9494,7 +9602,7 @@
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 200, 200));
 
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // First finger down on both window and spy
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9551,7 +9659,7 @@
         window->setOwnerInfo(gui::Pid{222}, gui::Uid{222});
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+        mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
         setFocusedWindow(window);
         window->consumeFocusEvent(/*hasFocus=*/true, /*inTouchMode=*/true);
         return {std::move(overlay), std::move(window)};
@@ -9581,13 +9689,14 @@
     auto [overlay, window] = setupStylusOverlayScenario();
     overlay->setTrustedOverlay(false);
     // Configuring an untrusted overlay as a stylus interceptor should cause Dispatcher to abort.
-    ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}}),
+    ASSERT_DEATH(mDispatcher->onWindowInfosChanged(
+                         {{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0}),
                  ".* not a trusted overlay");
 }
 
 TEST_F(InputDispatcherStylusInterceptorTest, ConsmesOnlyStylusEvents) {
     auto [overlay, window] = setupStylusOverlayScenario();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
     overlay->consumeMotionDown();
@@ -9606,7 +9715,7 @@
 TEST_F(InputDispatcherStylusInterceptorTest, SpyWindowStylusInterceptor) {
     auto [overlay, window] = setupStylusOverlayScenario();
     overlay->setSpy(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
     overlay->consumeMotionDown();
@@ -9635,7 +9744,7 @@
 TEST_F(InputDispatcherStylusInterceptorTest, StylusHandwritingScenario) {
     auto [overlay, window] = setupStylusOverlayScenario();
     overlay->setSpy(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     sendStylusEvent(AMOTION_EVENT_ACTION_DOWN);
     overlay->consumeMotionDown();
@@ -9647,7 +9756,7 @@
 
     // The interceptor configures itself so that it is no longer a spy.
     overlay->setSpy(false);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
+    mDispatcher->onWindowInfosChanged({{*overlay->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // It continues to receive the rest of the stylus gesture.
     sendStylusEvent(AMOTION_EVENT_ACTION_MOVE);
@@ -9699,7 +9808,7 @@
 TEST_F(InputDispatcherTargetedInjectionTest, CanInjectIntoOwnedWindow) {
     auto owner = User(mDispatcher, gui::Pid{10}, gui::Uid{11});
     auto window = owner.createWindow();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
               owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
@@ -9716,7 +9825,7 @@
 TEST_F(InputDispatcherTargetedInjectionTest, CannotInjectIntoUnownedWindow) {
     auto owner = User(mDispatcher, gui::Pid{10}, gui::Uid{11});
     auto window = owner.createWindow();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+    mDispatcher->onWindowInfosChanged({{*window->getInfo()}, {}, 0, 0});
 
     auto rando = User(mDispatcher, gui::Pid{20}, gui::Uid{21});
     EXPECT_EQ(InputEventInjectionResult::TARGET_MISMATCH,
@@ -9736,7 +9845,7 @@
     auto spy = owner.createWindow();
     spy->setSpy(true);
     spy->setTrustedOverlay(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+    mDispatcher->onWindowInfosChanged({{*spy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
               owner.injectTargetedMotion(AMOTION_EVENT_ACTION_DOWN));
@@ -9752,7 +9861,7 @@
     auto randosSpy = rando.createWindow();
     randosSpy->setSpy(true);
     randosSpy->setTrustedOverlay(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
+    mDispatcher->onWindowInfosChanged({{*randosSpy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // The event is targeted at owner's window, so injection should succeed, but the spy should
     // not receive the event.
@@ -9770,7 +9879,7 @@
     auto randosSpy = rando.createWindow();
     randosSpy->setSpy(true);
     randosSpy->setTrustedOverlay(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosSpy, window}}});
+    mDispatcher->onWindowInfosChanged({{*randosSpy->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // A user that has injection permission can inject into any window.
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -9795,7 +9904,7 @@
     auto randosWindow = rando.createWindow();
     randosWindow->setFrame(Rect{-10, -10, -5, -5});
     randosWindow->setWatchOutsideTouch(true);
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {randosWindow, window}}});
+    mDispatcher->onWindowInfosChanged({{*randosWindow->getInfo(), *window->getInfo()}, {}, 0, 0});
 
     // Do not allow generation of ACTION_OUTSIDE events into windows owned by different uids.
     EXPECT_EQ(InputEventInjectionResult::SUCCEEDED,
diff --git a/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
index e93b592..af20a27 100644
--- a/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/CursorInputFuzzer.cpp
@@ -15,38 +15,47 @@
  */
 
 #include <CursorInputMapper.h>
-#include <FuzzContainer.h>
+#include <InputDevice.h>
 #include <InputReaderBase.h>
 #include <MapperHelpers.h>
 
 namespace android {
 
-static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
+static void addProperty(FuzzEventHub& eventHub, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
     // Pick a random property to set for the mapper to have set.
     fdp->PickValueInArray<std::function<void()>>(
-            {[&]() -> void { fuzzer.addProperty("cursor.mode", "pointer"); },
-             [&]() -> void { fuzzer.addProperty("cursor.mode", "navigation"); },
+            {[&]() -> void { eventHub.addProperty("cursor.mode", "pointer"); },
+             [&]() -> void { eventHub.addProperty("cursor.mode", "navigation"); },
              [&]() -> void {
-                 fuzzer.addProperty("cursor.mode", fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("cursor.mode", fdp->ConsumeRandomLengthString(100).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("cursor.orientationAware",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("cursor.orientationAware",
+                                      fdp->ConsumeRandomLengthString(100).data());
              }})();
 }
 
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
+
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
 
     InputReaderConfiguration policyConfig;
-    CursorInputMapper& mapper = fuzzer.getMapper<CursorInputMapper>(policyConfig);
+    CursorInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider, CursorInputMapper>(*fdp.get(), device,
+                                                                                policyConfig);
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
         fdp->PickValueInArray<std::function<void()>>({
-                [&]() -> void { addProperty(fuzzer, fdp); },
+                [&]() -> void {
+                    addProperty(*eventHub.get(), fdp);
+                    configureAndResetDevice(*fdp, device);
+                },
                 [&]() -> void {
                     std::string dump;
                     mapper.dump(dump);
diff --git a/services/inputflinger/tests/fuzzers/FuzzContainer.h b/services/inputflinger/tests/fuzzers/FuzzContainer.h
deleted file mode 100644
index ade5328..0000000
--- a/services/inputflinger/tests/fuzzers/FuzzContainer.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright 2022 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <InputDevice.h>
-#include <InputMapper.h>
-#include <InputReader.h>
-#include <MapperHelpers.h>
-
-namespace android {
-
-class FuzzContainer {
-    std::shared_ptr<FuzzEventHub> mFuzzEventHub;
-    FuzzInputListener mFuzzListener;
-    std::unique_ptr<FuzzInputReaderContext> mFuzzContext;
-    std::unique_ptr<InputDevice> mFuzzDevice;
-    std::shared_ptr<ThreadSafeFuzzedDataProvider> mFdp;
-
-public:
-    FuzzContainer(std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) : mFdp(fdp) {
-        // Setup parameters.
-        std::string deviceName = mFdp->ConsumeRandomLengthString(16);
-        std::string deviceLocation = mFdp->ConsumeRandomLengthString(12);
-        int32_t deviceID = mFdp->ConsumeIntegralInRange<int32_t>(0, 5);
-        int32_t deviceGeneration = mFdp->ConsumeIntegralInRange<int32_t>(/*from=*/0, /*to=*/5);
-
-        // Create mocked objects.
-        mFuzzEventHub = std::make_shared<FuzzEventHub>(mFdp);
-        sp<FuzzInputReaderPolicy> policy = sp<FuzzInputReaderPolicy>::make(mFdp);
-        mFuzzContext = std::make_unique<FuzzInputReaderContext>(mFuzzEventHub, policy,
-                                                                mFuzzListener, mFdp);
-
-        InputDeviceIdentifier identifier;
-        identifier.name = deviceName;
-        identifier.location = deviceLocation;
-        mFuzzDevice = std::make_unique<InputDevice>(mFuzzContext.get(), deviceID, deviceGeneration,
-                                                    identifier);
-    }
-
-    ~FuzzContainer() {}
-
-    void configureDevice() {
-        nsecs_t arbitraryTime = mFdp->ConsumeIntegral<nsecs_t>();
-        std::list<NotifyArgs> out;
-        out += mFuzzDevice->configure(arbitraryTime, /*readerConfig=*/{}, /*changes=*/{});
-        out += mFuzzDevice->reset(arbitraryTime);
-        for (const NotifyArgs& args : out) {
-            mFuzzListener.notify(args);
-        }
-    }
-
-    void addProperty(std::string key, std::string value) {
-        mFuzzEventHub->addProperty(key, value);
-        configureDevice();
-    }
-
-    void setAbsoluteAxisInfo(int axis, const RawAbsoluteAxisInfo& axisInfo) {
-        mFuzzEventHub->setAbsoluteAxisInfo(mFuzzDevice->getId(), axis, axisInfo);
-    }
-
-    template <class T, typename... Args>
-    T& getMapper(Args... args) {
-        int32_t eventhubId = mFdp->ConsumeIntegral<int32_t>();
-        // ensure a device entry exists for this eventHubId
-        mFuzzDevice->addEmptyEventHubDevice(eventhubId);
-        configureDevice();
-
-        return mFuzzDevice->template constructAndAddMapper<T>(eventhubId, args...);
-    }
-};
-
-} // namespace android
diff --git a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
index 54977df..922cbdf 100644
--- a/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/KeyboardInputFuzzer.cpp
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-#include <FuzzContainer.h>
+#include <InputDevice.h>
 #include <InputReaderBase.h>
 #include <KeyboardInputMapper.h>
 #include <MapperHelpers.h>
@@ -23,38 +23,43 @@
 
 const int32_t kMaxKeycodes = 100;
 
-static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
+static void addProperty(FuzzEventHub& eventHub, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
     // Pick a random property to set for the mapper to have set.
     fdp->PickValueInArray<std::function<void()>>(
-            {[&]() -> void { fuzzer.addProperty("keyboard.orientationAware", "1"); },
+            {[&]() -> void { eventHub.addProperty("keyboard.orientationAware", "1"); },
              [&]() -> void {
-                 fuzzer.addProperty("keyboard.orientationAware",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("keyboard.orientationAware",
+                                      fdp->ConsumeRandomLengthString(100).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("keyboard.doNotWakeByDefault",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("keyboard.doNotWakeByDefault",
+                                      fdp->ConsumeRandomLengthString(100).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("keyboard.handlesKeyRepeat",
-                                    fdp->ConsumeRandomLengthString(100).data());
+                 eventHub.addProperty("keyboard.handlesKeyRepeat",
+                                      fdp->ConsumeRandomLengthString(100).data());
              }})();
 }
 
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
 
-    KeyboardInputMapper& mapper =
-            fuzzer.getMapper<KeyboardInputMapper>(InputReaderConfiguration{},
-                                                  fdp->ConsumeIntegral<uint32_t>(),
-                                                  fdp->ConsumeIntegral<int32_t>());
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    KeyboardInputMapper& mapper = getMapperForDevice<
+            ThreadSafeFuzzedDataProvider,
+            KeyboardInputMapper>(*fdp.get(), device, InputReaderConfiguration{},
+                                 /*source=*/fdp->ConsumeIntegral<uint32_t>(),
+                                 /*keyboardType=*/fdp->ConsumeIntegral<int32_t>());
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
         fdp->PickValueInArray<std::function<void()>>({
-                [&]() -> void { addProperty(fuzzer, fdp); },
+                [&]() -> void { addProperty(*eventHub.get(), fdp); },
                 [&]() -> void {
                     std::string dump;
                     mapper.dump(dump);
diff --git a/services/inputflinger/tests/fuzzers/MapperHelpers.h b/services/inputflinger/tests/fuzzers/MapperHelpers.h
index 5039d1a..e88731a 100644
--- a/services/inputflinger/tests/fuzzers/MapperHelpers.h
+++ b/services/inputflinger/tests/fuzzers/MapperHelpers.h
@@ -16,6 +16,7 @@
 #pragma once
 
 #include <map>
+#include <memory>
 
 #include <EventHub.h>
 #include <InputDevice.h>
@@ -328,10 +329,8 @@
 
 public:
     FuzzInputReaderContext(std::shared_ptr<EventHubInterface> eventHub,
-                           const sp<InputReaderPolicyInterface>& policy,
-                           InputListenerInterface& listener,
-                           std::shared_ptr<ThreadSafeFuzzedDataProvider> mFdp)
-          : mEventHub(eventHub), mPolicy(policy), mFdp(mFdp) {}
+                           std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp)
+          : mEventHub(eventHub), mPolicy(sp<FuzzInputReaderPolicy>::make(fdp)), mFdp(fdp) {}
     ~FuzzInputReaderContext() {}
     void updateGlobalMetaState() override {}
     int32_t getGlobalMetaState() { return mFdp->ConsumeIntegral<int32_t>(); }
@@ -358,4 +357,32 @@
     void notifyStylusGestureStarted(int32_t, nsecs_t) {}
 };
 
+template <class Fdp>
+InputDevice getFuzzedInputDevice(Fdp& fdp, FuzzInputReaderContext* context) {
+    InputDeviceIdentifier identifier;
+    identifier.name = fdp.ConsumeRandomLengthString(16);
+    identifier.location = fdp.ConsumeRandomLengthString(12);
+    int32_t deviceID = fdp.ConsumeIntegralInRange(0, 5);
+    int32_t deviceGeneration = fdp.ConsumeIntegralInRange(0, 5);
+    return InputDevice(context, deviceID, deviceGeneration, identifier);
+}
+
+template <class Fdp>
+void configureAndResetDevice(Fdp& fdp, InputDevice& device) {
+    nsecs_t arbitraryTime = fdp.template ConsumeIntegral<nsecs_t>();
+    std::list<NotifyArgs> out;
+    out += device.configure(arbitraryTime, /*readerConfig=*/{}, /*changes=*/{});
+    out += device.reset(arbitraryTime);
+}
+
+template <class Fdp, class T, typename... Args>
+T& getMapperForDevice(Fdp& fdp, InputDevice& device, Args... args) {
+    int32_t eventhubId = fdp.template ConsumeIntegral<int32_t>();
+    // ensure a device entry exists for this eventHubId
+    device.addEmptyEventHubDevice(eventhubId);
+    configureAndResetDevice(fdp, device);
+
+    return device.template constructAndAddMapper<T>(eventhubId, args...);
+}
+
 } // namespace android
diff --git a/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
index 569767f..d3f6690 100644
--- a/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/MultiTouchInputFuzzer.cpp
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-#include <FuzzContainer.h>
+#include <InputDevice.h>
 #include <InputReaderBase.h>
 #include <MapperHelpers.h>
 #include <MultiTouchInputMapper.h>
@@ -23,53 +23,63 @@
 
 const int32_t kMaxKeycodes = 100;
 
-static void addProperty(FuzzContainer& fuzzer, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
+static void addProperty(FuzzEventHub& eventHub, std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp) {
     // Pick a random property to set for the mapper to have set.
     fdp->PickValueInArray<std::function<void()>>(
-            {[&]() -> void { fuzzer.addProperty("touch.deviceType", "touchScreen"); },
+            {[&]() -> void { eventHub.addProperty("touch.deviceType", "touchScreen"); },
              [&]() -> void {
-                 fuzzer.addProperty("touch.deviceType", fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.deviceType", fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.scale", fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.scale", fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.bias", fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.bias", fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.isSummed",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.isSummed",
+                                      fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.calibration",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.size.calibration",
+                                      fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.pressure.scale",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.pressure.scale",
+                                      fdp->ConsumeRandomLengthString(8).data());
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.size.calibration",
-                                    fdp->ConsumeBool() ? "diameter" : "area");
+                 eventHub.addProperty("touch.size.calibration",
+                                      fdp->ConsumeBool() ? "diameter" : "area");
              },
              [&]() -> void {
-                 fuzzer.addProperty("touch.pressure.calibration",
-                                    fdp->ConsumeRandomLengthString(8).data());
+                 eventHub.addProperty("touch.pressure.calibration",
+                                      fdp->ConsumeRandomLengthString(8).data());
              }})();
 }
 
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
+
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
 
     InputReaderConfiguration policyConfig;
-    MultiTouchInputMapper& mapper = fuzzer.getMapper<MultiTouchInputMapper>(policyConfig);
+    MultiTouchInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider, MultiTouchInputMapper>(*fdp.get(),
+                                                                                    device,
+                                                                                    policyConfig);
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
         fdp->PickValueInArray<std::function<void()>>({
-                [&]() -> void { addProperty(fuzzer, fdp); },
+                [&]() -> void {
+                    addProperty(*eventHub.get(), fdp);
+                    configureAndResetDevice(*fdp, device);
+                },
                 [&]() -> void {
                     std::string dump;
                     mapper.dump(dump);
diff --git a/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
index 80eebd5..ac2030a 100644
--- a/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/SwitchInputFuzzer.cpp
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-#include <FuzzContainer.h>
+#include <InputDevice.h>
 #include <InputReaderBase.h>
 #include <MapperHelpers.h>
 #include <SwitchInputMapper.h>
@@ -24,9 +24,15 @@
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
 
-    SwitchInputMapper& mapper = fuzzer.getMapper<SwitchInputMapper>(InputReaderConfiguration{});
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    SwitchInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider,
+                               SwitchInputMapper>(*fdp.get(), device, InputReaderConfiguration{});
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
diff --git a/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp b/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
index 796178a..be765cc 100644
--- a/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/TouchpadInputFuzzer.cpp
@@ -15,12 +15,13 @@
  */
 
 #include <limits>
+#include <memory>
 #include <string>
 #include <vector>
 
 #include <linux/input-event-codes.h>
 
-#include <FuzzContainer.h>
+#include <InputDevice.h>
 #include <InputReaderBase.h>
 #include <MapperHelpers.h>
 #include <TouchpadInputMapper.h>
@@ -29,30 +30,30 @@
 
 namespace {
 
-void setAxisInfo(ThreadSafeFuzzedDataProvider& fdp, FuzzContainer& fuzzer, int axis) {
+void setAxisInfo(ThreadSafeFuzzedDataProvider& fdp, FuzzEventHub& eventHub, int32_t id, int axis) {
     if (fdp.ConsumeBool()) {
-        fuzzer.setAbsoluteAxisInfo(axis,
-                                   RawAbsoluteAxisInfo{
-                                           .valid = fdp.ConsumeBool(),
-                                           .minValue = fdp.ConsumeIntegral<int32_t>(),
-                                           .maxValue = fdp.ConsumeIntegral<int32_t>(),
-                                           .flat = fdp.ConsumeIntegral<int32_t>(),
-                                           .fuzz = fdp.ConsumeIntegral<int32_t>(),
-                                           .resolution = fdp.ConsumeIntegral<int32_t>(),
-                                   });
+        eventHub.setAbsoluteAxisInfo(id, axis,
+                                     RawAbsoluteAxisInfo{
+                                             .valid = fdp.ConsumeBool(),
+                                             .minValue = fdp.ConsumeIntegral<int32_t>(),
+                                             .maxValue = fdp.ConsumeIntegral<int32_t>(),
+                                             .flat = fdp.ConsumeIntegral<int32_t>(),
+                                             .fuzz = fdp.ConsumeIntegral<int32_t>(),
+                                             .resolution = fdp.ConsumeIntegral<int32_t>(),
+                                     });
     }
 }
 
-void setAxisInfos(ThreadSafeFuzzedDataProvider& fdp, FuzzContainer& fuzzer) {
-    setAxisInfo(fdp, fuzzer, ABS_MT_SLOT);
-    setAxisInfo(fdp, fuzzer, ABS_MT_POSITION_X);
-    setAxisInfo(fdp, fuzzer, ABS_MT_POSITION_Y);
-    setAxisInfo(fdp, fuzzer, ABS_MT_PRESSURE);
-    setAxisInfo(fdp, fuzzer, ABS_MT_ORIENTATION);
-    setAxisInfo(fdp, fuzzer, ABS_MT_TOUCH_MAJOR);
-    setAxisInfo(fdp, fuzzer, ABS_MT_TOUCH_MINOR);
-    setAxisInfo(fdp, fuzzer, ABS_MT_WIDTH_MAJOR);
-    setAxisInfo(fdp, fuzzer, ABS_MT_WIDTH_MINOR);
+void setAxisInfos(ThreadSafeFuzzedDataProvider& fdp, FuzzEventHub& eventHub, int32_t id) {
+    setAxisInfo(fdp, eventHub, id, ABS_MT_SLOT);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_POSITION_X);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_POSITION_Y);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_PRESSURE);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_ORIENTATION);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_TOUCH_MAJOR);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_TOUCH_MINOR);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_WIDTH_MAJOR);
+    setAxisInfo(fdp, eventHub, id, ABS_MT_WIDTH_MINOR);
 }
 
 const std::vector<std::string> boolPropertiesToFuzz = {
@@ -89,32 +90,32 @@
         "gestureProp.Two_Finger_Vertical_Close_Distance_Thresh",
 };
 
-void setDeviceSpecificConfig(ThreadSafeFuzzedDataProvider& fdp, FuzzContainer& fuzzer) {
+void setDeviceSpecificConfig(ThreadSafeFuzzedDataProvider& fdp, FuzzEventHub& eventHub) {
     // There are a great many gesture properties offered by the Gestures library, all of which could
     // potentially be set in Input Device Configuration files. Maintaining a complete list is
     // impractical, so instead we only fuzz properties which are used in at least one IDC file, or
     // which are likely to be used in future (e.g. ones for controlling palm rejection).
 
     if (fdp.ConsumeBool()) {
-        fuzzer.addProperty("gestureProp.Touchpad_Stack_Version",
-                           std::to_string(fdp.ConsumeIntegral<int>()));
+        eventHub.addProperty("gestureProp.Touchpad_Stack_Version",
+                             std::to_string(fdp.ConsumeIntegral<int>()));
     }
 
     for (auto& propertyName : boolPropertiesToFuzz) {
         if (fdp.ConsumeBool()) {
-            fuzzer.addProperty(propertyName, fdp.ConsumeBool() ? "1" : "0");
+            eventHub.addProperty(propertyName, fdp.ConsumeBool() ? "1" : "0");
         }
     }
 
     for (auto& propertyName : doublePropertiesToFuzz) {
         if (fdp.ConsumeBool()) {
-            fuzzer.addProperty(propertyName, std::to_string(fdp.ConsumeFloatingPoint<double>()));
+            eventHub.addProperty(propertyName, std::to_string(fdp.ConsumeFloatingPoint<double>()));
         }
     }
 
     if (fdp.ConsumeBool()) {
-        fuzzer.addProperty("gestureProp." + fdp.ConsumeRandomLengthString(),
-                           std::to_string(fdp.ConsumeIntegral<int>()));
+        eventHub.addProperty("gestureProp." + fdp.ConsumeRandomLengthString(),
+                             std::to_string(fdp.ConsumeIntegral<int>()));
     }
 }
 
@@ -130,16 +131,23 @@
 extern "C" int LLVMFuzzerTestOneInput(uint8_t* data, size_t size) {
     std::shared_ptr<ThreadSafeFuzzedDataProvider> fdp =
             std::make_shared<ThreadSafeFuzzedDataProvider>(data, size);
-    FuzzContainer fuzzer(fdp);
-    setAxisInfos(*fdp, fuzzer);
-    setDeviceSpecificConfig(*fdp, fuzzer);
+
+    // Create mocked objects to support the fuzzed input mapper.
+    std::shared_ptr<FuzzEventHub> eventHub = std::make_shared<FuzzEventHub>(fdp);
+    FuzzInputReaderContext context(eventHub, fdp);
+    InputDevice device = getFuzzedInputDevice(*fdp, &context);
+
+    setAxisInfos(*fdp, *eventHub.get(), device.getId());
+    setDeviceSpecificConfig(*fdp, *eventHub.get());
 
     InputReaderConfiguration policyConfig;
     // Some settings are fuzzed here, as well as in the main loop, to provide randomized data to the
     // TouchpadInputMapper constructor.
     setTouchpadSettings(*fdp, policyConfig);
     policyConfig.pointerCaptureRequest.enable = fdp->ConsumeBool();
-    TouchpadInputMapper& mapper = fuzzer.getMapper<TouchpadInputMapper>(policyConfig);
+    TouchpadInputMapper& mapper =
+            getMapperForDevice<ThreadSafeFuzzedDataProvider, TouchpadInputMapper>(*fdp, device,
+                                                                                  policyConfig);
 
     // Loop through mapper operations until randomness is exhausted.
     while (fdp->remaining_bytes() > 0) {
diff --git a/services/sensorservice/AidlSensorHalWrapper.cpp b/services/sensorservice/AidlSensorHalWrapper.cpp
index f5b360f..e60db93 100644
--- a/services/sensorservice/AidlSensorHalWrapper.cpp
+++ b/services/sensorservice/AidlSensorHalWrapper.cpp
@@ -308,8 +308,12 @@
     }
 
     int32_t token;
-    mSensors->configDirectReport(sensorHandle, channelHandle, rate, &token);
-    return token;
+    status_t status = convertToStatus(
+        mSensors->configDirectReport(sensorHandle, channelHandle, rate, &token));
+    if (status == OK && rate != ISensors::RateLevel::STOP) {
+        status = static_cast<status_t>(token);
+    }
+    return status;
 }
 
 void AidlSensorHalWrapper::writeWakeLockHandled(uint32_t count) {
diff --git a/services/sensorservice/SensorFusion.cpp b/services/sensorservice/SensorFusion.cpp
index e27b52b..5c00260 100644
--- a/services/sensorservice/SensorFusion.cpp
+++ b/services/sensorservice/SensorFusion.cpp
@@ -19,6 +19,7 @@
 #include "SensorService.h"
 
 #include <android/util/ProtoOutputStream.h>
+#include <cutils/properties.h>
 #include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
 
 namespace android {
@@ -60,10 +61,12 @@
             mGyro = uncalibratedGyro;
         }
 
-        // 200 Hz for gyro events is a good compromise between precision
-        // and power/cpu usage.
-        mEstimatedGyroRate = 200;
-        mTargetDelayNs = 1000000000LL/mEstimatedGyroRate;
+        // Wearable devices will want to tune this parameter
+        // to 100 (Hz) in device.mk to save some power.
+        int32_t value = property_get_int32(
+            "sensors.aosp_low_power_sensor_fusion.maximum_rate", 200);
+        mEstimatedGyroRate = static_cast<float>(value);
+        mTargetDelayNs = 1000000000LL / mEstimatedGyroRate;
 
         for (int i = 0; i<NUM_FUSION_MODE; ++i) {
             mFusions[i].init(i);
diff --git a/services/surfaceflinger/BackgroundExecutor.cpp b/services/surfaceflinger/BackgroundExecutor.cpp
index 6ddf790..5a1ec6f 100644
--- a/services/surfaceflinger/BackgroundExecutor.cpp
+++ b/services/surfaceflinger/BackgroundExecutor.cpp
@@ -20,6 +20,7 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 
 #include <utils/Log.h>
+#include <mutex>
 
 #include "BackgroundExecutor.h"
 
@@ -60,4 +61,17 @@
     LOG_ALWAYS_FATAL_IF(sem_post(&mSemaphore), "sem_post failed");
 }
 
+void BackgroundExecutor::flushQueue() {
+    std::mutex mutex;
+    std::condition_variable cv;
+    bool flushComplete = false;
+    sendCallbacks({[&]() {
+        std::scoped_lock lock{mutex};
+        flushComplete = true;
+        cv.notify_one();
+    }});
+    std::unique_lock<std::mutex> lock{mutex};
+    cv.wait(lock, [&]() { return flushComplete; });
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/BackgroundExecutor.h b/services/surfaceflinger/BackgroundExecutor.h
index 0fae5a5..66b7d7a 100644
--- a/services/surfaceflinger/BackgroundExecutor.h
+++ b/services/surfaceflinger/BackgroundExecutor.h
@@ -34,6 +34,7 @@
     // Queues callbacks onto a work queue to be executed by a background thread.
     // This is safe to call from multiple threads.
     void sendCallbacks(Callbacks&& tasks);
+    void flushQueue();
 
 private:
     sem_t mSemaphore;
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index 67b94ee..892bb8f 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -94,7 +94,8 @@
     MOCK_METHOD(std::optional<PhysicalDisplayId>, onVsync, (hal::HWDisplayId, int64_t));
     MOCK_METHOD2(setVsyncEnabled, void(PhysicalDisplayId, hal::Vsync));
     MOCK_CONST_METHOD1(isConnected, bool(PhysicalDisplayId));
-    MOCK_CONST_METHOD1(getModes, std::vector<HWComposer::HWCDisplayMode>(PhysicalDisplayId));
+    MOCK_CONST_METHOD2(getModes,
+                       std::vector<HWComposer::HWCDisplayMode>(PhysicalDisplayId, int32_t));
     MOCK_CONST_METHOD1(getActiveMode, std::optional<hal::HWConfigId>(PhysicalDisplayId));
     MOCK_CONST_METHOD1(getColorModes, std::vector<ui::ColorMode>(PhysicalDisplayId));
     MOCK_METHOD3(setActiveColorMode, status_t(PhysicalDisplayId, ui::ColorMode, ui::RenderIntent));
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
index 311820c..1f409c6 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.cpp
@@ -492,10 +492,11 @@
     return Error::NONE;
 }
 
-Error AidlComposer::getDisplayConfigurations(Display display,
+Error AidlComposer::getDisplayConfigurations(Display display, int32_t maxFrameIntervalNs,
                                              std::vector<DisplayConfiguration>* outConfigs) {
     const auto status =
-            mAidlComposerClient->getDisplayConfigurations(translate<int64_t>(display), outConfigs);
+            mAidlComposerClient->getDisplayConfigurations(translate<int64_t>(display),
+                                                          maxFrameIntervalNs, outConfigs);
     if (!status.isOk()) {
         ALOGE("getDisplayConfigurations failed %s", status.getDescription().c_str());
         return static_cast<Error>(status.getServiceSpecificError());
diff --git a/services/surfaceflinger/DisplayHardware/AidlComposerHal.h b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
index e31ff81..b1b57a4 100644
--- a/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/AidlComposerHal.h
@@ -96,7 +96,8 @@
     Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
                               int32_t* outValue) override;
     Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs);
-    Error getDisplayConfigurations(Display, std::vector<DisplayConfiguration>*);
+    Error getDisplayConfigurations(Display, int32_t maxFrameIntervalNs,
+                                   std::vector<DisplayConfiguration>*);
     Error getDisplayName(Display display, std::string* outName) override;
 
     Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index cc60fd0..e942587 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -134,7 +134,8 @@
                                       IComposerClient::Attribute attribute, int32_t* outValue) = 0;
     virtual Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs) = 0;
 
-    virtual Error getDisplayConfigurations(Display, std::vector<DisplayConfiguration>*) = 0;
+    virtual Error getDisplayConfigurations(Display, int32_t maxFrameIntervalNs,
+                                           std::vector<DisplayConfiguration>*) = 0;
 
     virtual Error getDisplayName(Display display, std::string* outName) = 0;
 
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index aefa7c3..3177b33 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -261,23 +261,24 @@
     return mDisplayData.count(displayId) && mDisplayData.at(displayId).hwcDisplay->isConnected();
 }
 
-std::vector<HWComposer::HWCDisplayMode> HWComposer::getModes(PhysicalDisplayId displayId) const {
+std::vector<HWComposer::HWCDisplayMode> HWComposer::getModes(PhysicalDisplayId displayId,
+                                                             int32_t maxFrameIntervalNs) const {
     RETURN_IF_INVALID_DISPLAY(displayId, {});
 
     const auto hwcDisplayId = mDisplayData.at(displayId).hwcDisplay->getId();
 
     if (mComposer->getDisplayConfigurationsSupported()) {
-        return getModesFromDisplayConfigurations(hwcDisplayId);
+        return getModesFromDisplayConfigurations(hwcDisplayId, maxFrameIntervalNs);
     }
 
     return getModesFromLegacyDisplayConfigs(hwcDisplayId);
 }
 
 std::vector<HWComposer::HWCDisplayMode> HWComposer::getModesFromDisplayConfigurations(
-        uint64_t hwcDisplayId) const {
+        uint64_t hwcDisplayId, int32_t maxFrameIntervalNs) const {
     std::vector<hal::DisplayConfiguration> configs;
-    auto error =
-            static_cast<hal::Error>(mComposer->getDisplayConfigurations(hwcDisplayId, &configs));
+    auto error = static_cast<hal::Error>(
+            mComposer->getDisplayConfigurations(hwcDisplayId, maxFrameIntervalNs, &configs));
     RETURN_IF_HWC_ERROR_FOR("getDisplayConfigurations", error, *toPhysicalDisplayId(hwcDisplayId),
                             {});
 
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index 8247d97..86f3825 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -229,7 +229,8 @@
 
     virtual bool isConnected(PhysicalDisplayId) const = 0;
 
-    virtual std::vector<HWCDisplayMode> getModes(PhysicalDisplayId) const = 0;
+    virtual std::vector<HWCDisplayMode> getModes(PhysicalDisplayId,
+                                                 int32_t maxFrameIntervalNs) const = 0;
 
     virtual std::optional<hal::HWConfigId> getActiveMode(PhysicalDisplayId) const = 0;
 
@@ -412,7 +413,8 @@
 
     bool isConnected(PhysicalDisplayId) const override;
 
-    std::vector<HWCDisplayMode> getModes(PhysicalDisplayId) const override;
+    std::vector<HWCDisplayMode> getModes(PhysicalDisplayId,
+                                         int32_t maxFrameIntervalNs) const override;
 
     std::optional<hal::HWConfigId> getActiveMode(PhysicalDisplayId) const override;
 
@@ -501,7 +503,8 @@
     std::optional<DisplayIdentificationInfo> onHotplugDisconnect(hal::HWDisplayId);
     bool shouldIgnoreHotplugConnect(hal::HWDisplayId, bool hasDisplayIdentificationData) const;
 
-    std::vector<HWCDisplayMode> getModesFromDisplayConfigurations(uint64_t hwcDisplayId) const;
+    std::vector<HWCDisplayMode> getModesFromDisplayConfigurations(uint64_t hwcDisplayId,
+                                                                  int32_t maxFrameIntervalNs) const;
     std::vector<HWCDisplayMode> getModesFromLegacyDisplayConfigs(uint64_t hwcDisplayId) const;
 
     int32_t getAttribute(hal::HWDisplayId hwcDisplayId, hal::HWConfigId configId,
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
index 0655abc..70d48de 100644
--- a/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.cpp
@@ -482,7 +482,8 @@
     return error;
 }
 
-Error HidlComposer::getDisplayConfigurations(Display, std::vector<DisplayConfiguration>*) {
+Error HidlComposer::getDisplayConfigurations(Display, int32_t /*maxFrameIntervalNs*/,
+                                             std::vector<DisplayConfiguration>*) {
     LOG_ALWAYS_FATAL("getDisplayConfigurations should not have been called on this, as "
                      "it's a HWC3 interface version 3 feature");
 }
diff --git a/services/surfaceflinger/DisplayHardware/HidlComposerHal.h b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
index ac96d9a..26d2222 100644
--- a/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/HidlComposerHal.h
@@ -197,7 +197,8 @@
     Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
                               int32_t* outValue) override;
     Error getDisplayConfigs(Display display, std::vector<Config>* outConfigs);
-    Error getDisplayConfigurations(Display, std::vector<DisplayConfiguration>*);
+    Error getDisplayConfigurations(Display, int32_t maxFrameIntervalNs,
+                                   std::vector<DisplayConfiguration>*);
     Error getDisplayName(Display display, std::string* outName) override;
 
     Error getDisplayRequests(Display display, uint32_t* outDisplayRequestMask,
diff --git a/services/surfaceflinger/OWNERS b/services/surfaceflinger/OWNERS
index 4e7da82..4734097 100644
--- a/services/surfaceflinger/OWNERS
+++ b/services/surfaceflinger/OWNERS
@@ -1,6 +1,7 @@
 adyabr@google.com
 alecmouri@google.com
 chaviw@google.com
+domlaskowski@google.com
 lpy@google.com
 pdwilliams@google.com
 racarr@google.com
diff --git a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
index 7951c33..2529095 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
+++ b/services/surfaceflinger/Scheduler/RefreshRateSelector.cpp
@@ -1223,10 +1223,19 @@
                     (supportsFrameRateOverride() || ranges.render.includes(mode.getFps()));
         };
 
-        const auto frameRateModes = createFrameRateModes(filterModes, ranges.render);
+        auto frameRateModes = createFrameRateModes(filterModes, ranges.render);
+        if (frameRateModes.empty()) {
+            ALOGW("No matching frame rate modes for %s range. policy: %s", rangeName,
+                  policy->toString().c_str());
+            // TODO(b/292105422): Ideally DisplayManager should not send render ranges smaller than
+            // the min supported. See b/292047939.
+            //  For not we just ignore the render ranges.
+            frameRateModes = createFrameRateModes(filterModes, {});
+        }
         LOG_ALWAYS_FATAL_IF(frameRateModes.empty(),
-                            "No matching frame rate modes for %s range. policy: %s", rangeName,
-                            policy->toString().c_str());
+                            "No matching frame rate modes for %s range even after ignoring the "
+                            "render range. policy: %s",
+                            rangeName, policy->toString().c_str());
 
         const auto stringifyModes = [&] {
             std::string str;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 08667bf..d6d7725 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -25,6 +25,7 @@
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
 #include <configstore/Utils.h>
+#include <ftl/concat.h>
 #include <ftl/enum.h>
 #include <ftl/fake_guard.h>
 #include <ftl/small_map.h>
@@ -130,8 +131,8 @@
     auto [pacesetterVsyncSchedule, isNew] = [&]() FTL_FAKE_GUARD(kMainThreadContext) {
         std::scoped_lock lock(mDisplayLock);
         const bool isNew = mDisplays
-                                   .emplace_or_replace(displayId, std::move(selectorPtr),
-                                                       std::move(schedulePtr))
+                                   .emplace_or_replace(displayId, displayId, std::move(selectorPtr),
+                                                       std::move(schedulePtr), mFeatures)
                                    .second;
 
         return std::make_pair(promotePacesetterDisplayLocked(), isNew);
@@ -171,21 +172,43 @@
 
 void Scheduler::onFrameSignal(ICompositor& compositor, VsyncId vsyncId,
                               TimePoint expectedVsyncTime) {
-    mPacesetterFrameTargeter.beginFrame({.frameBeginTime = SchedulerClock::now(),
-                                         .vsyncId = vsyncId,
-                                         .expectedVsyncTime = expectedVsyncTime,
-                                         .sfWorkDuration =
-                                                 mVsyncModulator->getVsyncConfig().sfWorkDuration},
-                                        *getVsyncSchedule());
+    const FrameTargeter::BeginFrameArgs beginFrameArgs =
+            {.frameBeginTime = SchedulerClock::now(),
+             .vsyncId = vsyncId,
+             // TODO(b/255601557): Calculate per display.
+             .expectedVsyncTime = expectedVsyncTime,
+             .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration};
 
-    if (!compositor.commit(mPacesetterFrameTargeter.target())) {
-        return;
+    LOG_ALWAYS_FATAL_IF(!mPacesetterDisplayId);
+    const auto pacesetterId = *mPacesetterDisplayId;
+    const auto pacesetterOpt = mDisplays.get(pacesetterId);
+
+    FrameTargeter& pacesetterTargeter = *pacesetterOpt->get().targeterPtr;
+    pacesetterTargeter.beginFrame(beginFrameArgs, *pacesetterOpt->get().schedulePtr);
+
+    if (!compositor.commit(pacesetterTargeter.target())) return;
+
+    // TODO(b/256196556): Choose the frontrunner display.
+    FrameTargeters targeters;
+    targeters.try_emplace(pacesetterId, &pacesetterTargeter);
+
+    for (auto& [id, display] : mDisplays) {
+        if (id == pacesetterId) continue;
+
+        FrameTargeter& targeter = *display.targeterPtr;
+        targeter.beginFrame(beginFrameArgs, *display.schedulePtr);
+
+        targeters.try_emplace(id, &targeter);
     }
 
-    const auto compositeResult = compositor.composite(mPacesetterFrameTargeter);
+    const auto resultsPerDisplay = compositor.composite(pacesetterId, targeters);
     compositor.sample();
 
-    mPacesetterFrameTargeter.endFrame(compositeResult);
+    for (const auto& [id, targeter] : targeters) {
+        const auto resultOpt = resultsPerDisplay.get(id);
+        LOG_ALWAYS_FATAL_IF(!resultOpt);
+        targeter->endFrame(*resultOpt);
+    }
 }
 
 std::optional<Fps> Scheduler::getFrameRateOverride(uid_t uid) const {
@@ -539,8 +562,16 @@
 }
 
 void Scheduler::addPresentFence(PhysicalDisplayId id, std::shared_ptr<FenceTime> fence) {
-    auto schedule = getVsyncSchedule(id);
-    LOG_ALWAYS_FATAL_IF(!schedule);
+    const auto scheduleOpt =
+            (ftl::FakeGuard(mDisplayLock), mDisplays.get(id)).and_then([](const Display& display) {
+                return display.powerMode == hal::PowerMode::OFF
+                        ? std::nullopt
+                        : std::make_optional(display.schedulePtr);
+            });
+
+    if (!scheduleOpt) return;
+    const auto& schedule = scheduleOpt->get();
+
     if (const bool needMoreSignals = schedule->getController().addPresentFence(std::move(fence))) {
         schedule->enableHardwareVsync();
     } else {
@@ -750,7 +781,23 @@
     mFrameRateOverrideMappings.dump(dumper);
     dumper.eol();
 
-    mPacesetterFrameTargeter.dump(dumper);
+    {
+        utils::Dumper::Section section(dumper, "Frame Targeting"sv);
+
+        std::scoped_lock lock(mDisplayLock);
+        ftl::FakeGuard guard(kMainThreadContext);
+
+        for (const auto& [id, display] : mDisplays) {
+            utils::Dumper::Section
+                    section(dumper,
+                            id == mPacesetterDisplayId
+                                    ? ftl::Concat("Pacesetter Display ", id.value).c_str()
+                                    : ftl::Concat("Follower Display ", id.value).c_str());
+
+            display.targeterPtr->dump(dumper);
+            dumper.eol();
+        }
+    }
 }
 
 void Scheduler::dumpVsync(std::string& out) const {
@@ -771,6 +818,12 @@
 }
 
 bool Scheduler::updateFrameRateOverrides(GlobalSignals consideredSignals, Fps displayRefreshRate) {
+    std::scoped_lock lock(mPolicyLock);
+    return updateFrameRateOverridesLocked(consideredSignals, displayRefreshRate);
+}
+
+bool Scheduler::updateFrameRateOverridesLocked(GlobalSignals consideredSignals,
+                                               Fps displayRefreshRate) {
     if (consideredSignals.idle) return false;
 
     const auto frameRateOverrides =
@@ -989,7 +1042,7 @@
                                                 .emitEvent = !choice.consideredSignals.idle});
         }
 
-        frameRateOverridesChanged = updateFrameRateOverrides(consideredSignals, modeOpt->fps);
+        frameRateOverridesChanged = updateFrameRateOverridesLocked(consideredSignals, modeOpt->fps);
 
         if (mPolicy.modeOpt != modeOpt) {
             mPolicy.modeOpt = modeOpt;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 0ffa2d2..85d0f9a 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -222,7 +222,7 @@
     // otherwise.
     bool addResyncSample(PhysicalDisplayId, nsecs_t timestamp,
                          std::optional<nsecs_t> hwcVsyncPeriod);
-    void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>) EXCLUDES(mDisplayLock)
+    void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>)
             REQUIRES(kMainThreadContext);
 
     // Layers are registered on creation, and unregistered when the weak reference expires.
@@ -254,7 +254,14 @@
         return std::const_pointer_cast<VsyncSchedule>(std::as_const(*this).getVsyncSchedule(idOpt));
     }
 
-    const FrameTarget& pacesetterFrameTarget() { return mPacesetterFrameTargeter.target(); }
+    TimePoint expectedPresentTimeForPacesetter() const EXCLUDES(mDisplayLock) {
+        std::scoped_lock lock(mDisplayLock);
+        return pacesetterDisplayLocked()
+                .transform([](const Display& display) {
+                    return display.targeterPtr->target().expectedPresentTime();
+                })
+                .value_or(TimePoint());
+    }
 
     // Returns true if a given vsync timestamp is considered valid vsync
     // for a given uid
@@ -300,6 +307,8 @@
         return mLayerHistory.getLayerFramerate(now, id);
     }
 
+    bool updateFrameRateOverrides(GlobalSignals, Fps displayRefreshRate) EXCLUDES(mPolicyLock);
+
 private:
     friend class TestableScheduler;
 
@@ -308,7 +317,8 @@
     enum class TouchState { Inactive, Active };
 
     // impl::MessageQueue overrides:
-    void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override;
+    void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override
+            REQUIRES(kMainThreadContext, mDisplayLock);
 
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
@@ -384,7 +394,8 @@
 
     GlobalSignals makeGlobalSignals() const REQUIRES(mPolicyLock);
 
-    bool updateFrameRateOverrides(GlobalSignals, Fps displayRefreshRate) REQUIRES(mPolicyLock);
+    bool updateFrameRateOverridesLocked(GlobalSignals, Fps displayRefreshRate)
+            REQUIRES(mPolicyLock);
     void updateAttachedChoreographers(const surfaceflinger::frontend::LayerHierarchy&,
                                       Fps displayRefreshRate);
     int updateAttachedChoreographersInternal(const surfaceflinger::frontend::LayerHierarchy&,
@@ -434,13 +445,24 @@
     // must lock for writes but not reads. See also mPolicyLock for locking order.
     mutable std::mutex mDisplayLock;
 
+    using FrameTargeterPtr = std::unique_ptr<FrameTargeter>;
+
     struct Display {
-        Display(RefreshRateSelectorPtr selectorPtr, VsyncSchedulePtr schedulePtr)
-              : selectorPtr(std::move(selectorPtr)), schedulePtr(std::move(schedulePtr)) {}
+        Display(PhysicalDisplayId displayId, RefreshRateSelectorPtr selectorPtr,
+                VsyncSchedulePtr schedulePtr, FeatureFlags features)
+              : displayId(displayId),
+                selectorPtr(std::move(selectorPtr)),
+                schedulePtr(std::move(schedulePtr)),
+                targeterPtr(std::make_unique<
+                            FrameTargeter>(displayId,
+                                           features.test(Feature::kBackpressureGpuComposition))) {}
+
+        const PhysicalDisplayId displayId;
 
         // Effectively const except in move constructor.
         RefreshRateSelectorPtr selectorPtr;
         VsyncSchedulePtr schedulePtr;
+        FrameTargeterPtr targeterPtr;
 
         hal::PowerMode powerMode = hal::PowerMode::OFF;
     };
@@ -454,8 +476,6 @@
     ftl::Optional<PhysicalDisplayId> mPacesetterDisplayId GUARDED_BY(mDisplayLock)
             GUARDED_BY(kMainThreadContext);
 
-    FrameTargeter mPacesetterFrameTargeter{mFeatures.test(Feature::kBackpressureGpuComposition)};
-
     ftl::Optional<DisplayRef> pacesetterDisplayLocked() REQUIRES(mDisplayLock) {
         return static_cast<const Scheduler*>(this)->pacesetterDisplayLocked().transform(
                 [](const Display& display) { return std::ref(const_cast<Display&>(display)); });
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
index 85f2e64..ae74205 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
@@ -20,6 +20,7 @@
 #include <atomic>
 #include <memory>
 
+#include <ui/DisplayId.h>
 #include <ui/Fence.h>
 #include <ui/FenceTime.h>
 
@@ -75,16 +76,17 @@
     bool didMissHwcFrame() const { return mHwcFrameMissed && !mGpuFrameMissed; }
 
 protected:
+    explicit FrameTarget(const std::string& displayLabel);
     ~FrameTarget() = default;
 
     VsyncId mVsyncId;
     TimePoint mFrameBeginTime;
     TimePoint mExpectedPresentTime;
 
-    TracedOrdinal<bool> mFramePending{"PrevFramePending", false};
-    TracedOrdinal<bool> mFrameMissed{"PrevFrameMissed", false};
-    TracedOrdinal<bool> mHwcFrameMissed{"PrevHwcFrameMissed", false};
-    TracedOrdinal<bool> mGpuFrameMissed{"PrevGpuFrameMissed", false};
+    TracedOrdinal<bool> mFramePending;
+    TracedOrdinal<bool> mFrameMissed;
+    TracedOrdinal<bool> mHwcFrameMissed;
+    TracedOrdinal<bool> mGpuFrameMissed;
 
     struct FenceWithFenceTime {
         sp<Fence> fence = Fence::NO_FENCE;
@@ -103,8 +105,9 @@
 // Computes a display's per-frame metrics about past/upcoming targeting of present deadlines.
 class FrameTargeter final : private FrameTarget {
 public:
-    explicit FrameTargeter(bool backpressureGpuComposition)
-          : mBackpressureGpuComposition(backpressureGpuComposition) {}
+    FrameTargeter(PhysicalDisplayId displayId, bool backpressureGpuComposition)
+          : FrameTarget(to_string(displayId)),
+            mBackpressureGpuComposition(backpressureGpuComposition) {}
 
     const FrameTarget& target() const { return *this; }
 
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
index f795f1f..87c704e 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
@@ -16,6 +16,9 @@
 
 #pragma once
 
+#include <ui/DisplayId.h>
+#include <ui/DisplayMap.h>
+
 #include <scheduler/interface/CompositionCoverage.h>
 
 namespace android {
@@ -24,4 +27,6 @@
     CompositionCoverageFlags compositionCoverage;
 };
 
+using CompositeResultsPerDisplay = ui::PhysicalDisplayMap<PhysicalDisplayId, CompositeResult>;
+
 } // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h
index 3d0f1a9..767462d 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h
@@ -19,6 +19,8 @@
 #include <cstdint>
 
 #include <ftl/flags.h>
+#include <ui/DisplayId.h>
+#include <ui/DisplayMap.h>
 
 namespace android {
 
@@ -34,4 +36,14 @@
 
 using CompositionCoverageFlags = ftl::Flags<CompositionCoverage>;
 
+using CompositionCoveragePerDisplay = ui::DisplayMap<DisplayId, CompositionCoverageFlags>;
+
+inline CompositionCoverageFlags multiDisplayUnion(const CompositionCoveragePerDisplay& displays) {
+    CompositionCoverageFlags coverage;
+    for (const auto& [id, flags] : displays) {
+        coverage |= flags;
+    }
+    return coverage;
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
index 2696076..6fe813a 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
@@ -16,6 +16,9 @@
 
 #pragma once
 
+#include <ui/DisplayId.h>
+#include <ui/DisplayMap.h>
+
 #include <scheduler/Time.h>
 #include <scheduler/VsyncId.h>
 #include <scheduler/interface/CompositeResult.h>
@@ -26,6 +29,8 @@
 class FrameTarget;
 class FrameTargeter;
 
+using FrameTargeters = ui::PhysicalDisplayMap<PhysicalDisplayId, scheduler::FrameTargeter*>;
+
 } // namespace scheduler
 
 struct ICompositor {
@@ -38,7 +43,8 @@
 
     // Composites a frame for each display. CompositionEngine performs GPU and/or HAL composition
     // via RenderEngine and the Composer HAL, respectively.
-    virtual CompositeResult composite(scheduler::FrameTargeter&) = 0;
+    virtual CompositeResultsPerDisplay composite(PhysicalDisplayId pacesetterId,
+                                                 const scheduler::FrameTargeters&) = 0;
 
     // Samples the composited frame via RegionSamplingThread.
     virtual void sample() = 0;
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
index 7138afd..7a18654 100644
--- a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -21,6 +21,12 @@
 
 namespace android::scheduler {
 
+FrameTarget::FrameTarget(const std::string& displayLabel)
+      : mFramePending("PrevFramePending " + displayLabel, false),
+        mFrameMissed("PrevFrameMissed " + displayLabel, false),
+        mHwcFrameMissed("PrevHwcFrameMissed " + displayLabel, false),
+        mGpuFrameMissed("PrevGpuFrameMissed " + displayLabel, false) {}
+
 TimePoint FrameTarget::pastVsyncTime(Period vsyncPeriod) const {
     // TODO(b/267315508): Generalize to N VSYNCs.
     const int shift = static_cast<int>(targetsVsyncsAhead<2>(vsyncPeriod));
@@ -130,10 +136,6 @@
 }
 
 void FrameTargeter::dump(utils::Dumper& dumper) const {
-    using namespace std::string_view_literals;
-
-    utils::Dumper::Section section(dumper, "Frame Targeting"sv);
-
     // There are scripts and tests that expect this (rather than "name=value") format.
     dumper.dump({}, "Total missed frame count: " + std::to_string(mFrameMissedCount));
     dumper.dump({}, "HWC missed frame count: " + std::to_string(mHwcFrameMissedCount));
diff --git a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
index 908f214..1e038d1 100644
--- a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
+++ b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
@@ -96,7 +96,7 @@
     FenceToFenceTimeMap mFenceMap;
 
     static constexpr bool kBackpressureGpuComposition = true;
-    FrameTargeter mTargeter{kBackpressureGpuComposition};
+    FrameTargeter mTargeter{PhysicalDisplayId::fromPort(13), kBackpressureGpuComposition};
 };
 
 TEST_F(FrameTargeterTest, targetsFrames) {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a9a1d80..fda8d68 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2181,7 +2181,7 @@
     }
 }
 
-void SurfaceFlinger::configure() FTL_FAKE_GUARD(kMainThreadContext) {
+void SurfaceFlinger::configure() {
     Mutex::Autolock lock(mStateLock);
     if (configureLocked()) {
         setTransactionFlags(eDisplayTransactionNeeded);
@@ -2401,8 +2401,7 @@
     return mustComposite;
 }
 
-bool SurfaceFlinger::commit(const scheduler::FrameTarget& pacesetterFrameTarget)
-        FTL_FAKE_GUARD(kMainThreadContext) {
+bool SurfaceFlinger::commit(const scheduler::FrameTarget& pacesetterFrameTarget) {
     const VsyncId vsyncId = pacesetterFrameTarget.vsyncId();
     ATRACE_NAME(ftl::Concat(__func__, ' ', ftl::to_underlying(vsyncId)).c_str());
 
@@ -2538,31 +2537,42 @@
     return mustComposite && CC_LIKELY(mBootStage != BootStage::BOOTLOADER);
 }
 
-CompositeResult SurfaceFlinger::composite(scheduler::FrameTargeter& pacesetterFrameTargeter)
-        FTL_FAKE_GUARD(kMainThreadContext) {
-    const scheduler::FrameTarget& pacesetterFrameTarget = pacesetterFrameTargeter.target();
+CompositeResultsPerDisplay SurfaceFlinger::composite(
+        PhysicalDisplayId pacesetterId, const scheduler::FrameTargeters& frameTargeters) {
+    const scheduler::FrameTarget& pacesetterTarget =
+            frameTargeters.get(pacesetterId)->get()->target();
 
-    const VsyncId vsyncId = pacesetterFrameTarget.vsyncId();
+    const VsyncId vsyncId = pacesetterTarget.vsyncId();
     ATRACE_NAME(ftl::Concat(__func__, ' ', ftl::to_underlying(vsyncId)).c_str());
 
     compositionengine::CompositionRefreshArgs refreshArgs;
     refreshArgs.powerCallback = this;
     const auto& displays = FTL_FAKE_GUARD(mStateLock, mDisplays);
     refreshArgs.outputs.reserve(displays.size());
+
+    // Add outputs for physical displays.
+    for (const auto& [id, targeter] : frameTargeters) {
+        ftl::FakeGuard guard(mStateLock);
+
+        if (const auto display = getCompositionDisplayLocked(id)) {
+            refreshArgs.outputs.push_back(display);
+        }
+    }
+
     std::vector<DisplayId> displayIds;
     for (const auto& [_, display] : displays) {
         displayIds.push_back(display->getId());
         display->tracePowerMode();
 
+        // Add outputs for virtual displays.
         if (display->isVirtual()) {
             const Fps refreshRate = display->getAdjustedRefreshRate();
-            if (refreshRate.isValid() &&
-                !mScheduler->isVsyncInPhase(pacesetterFrameTarget.frameBeginTime(), refreshRate)) {
-                continue;
+
+            if (!refreshRate.isValid() ||
+                mScheduler->isVsyncInPhase(pacesetterTarget.frameBeginTime(), refreshRate)) {
+                refreshArgs.outputs.push_back(display->getCompositionDisplay());
             }
         }
-
-        refreshArgs.outputs.push_back(display->getCompositionDisplay());
     }
     mPowerAdvisor->setDisplays(displayIds);
 
@@ -2622,15 +2632,16 @@
 
     if (!getHwComposer().getComposer()->isSupported(
                 Hwc2::Composer::OptionalFeature::ExpectedPresentTime) &&
-        pacesetterFrameTarget.wouldPresentEarly(vsyncPeriod)) {
+        pacesetterTarget.wouldPresentEarly(vsyncPeriod)) {
         const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
 
+        // TODO(b/255601557): Calculate and pass per-display values for each FrameTarget.
         refreshArgs.earliestPresentTime =
-                pacesetterFrameTarget.previousFrameVsyncTime(vsyncPeriod) - hwcMinWorkDuration;
+                pacesetterTarget.previousFrameVsyncTime(vsyncPeriod) - hwcMinWorkDuration;
     }
 
     refreshArgs.scheduledFrameTime = mScheduler->getScheduledFrameTime();
-    refreshArgs.expectedPresentTime = pacesetterFrameTarget.expectedPresentTime().ns();
+    refreshArgs.expectedPresentTime = pacesetterTarget.expectedPresentTime().ns();
     refreshArgs.hasTrustedPresentationListener = mNumTrustedPresentationListeners > 0;
 
     // Store the present time just before calling to the composition engine so we could notify
@@ -2656,14 +2667,14 @@
         }
     }
 
-    mTimeStats->recordFrameDuration(pacesetterFrameTarget.frameBeginTime().ns(), systemTime());
+    mTimeStats->recordFrameDuration(pacesetterTarget.frameBeginTime().ns(), systemTime());
 
     // Send a power hint after presentation is finished.
     if (mPowerHintSessionEnabled) {
         // Now that the current frame has been presented above, PowerAdvisor needs the present time
         // of the previous frame (whose fence is signaled by now) to determine how long the HWC had
         // waited on that fence to retire before presenting.
-        const auto& previousPresentFence = pacesetterFrameTarget.presentFenceForPreviousFrame();
+        const auto& previousPresentFence = pacesetterTarget.presentFenceForPreviousFrame();
 
         mPowerAdvisor->setSfPresentTiming(TimePoint::fromNs(previousPresentFence->getSignalTime()),
                                           TimePoint::now());
@@ -2674,23 +2685,27 @@
         scheduleComposite(FrameHint::kNone);
     }
 
-    postComposition(pacesetterFrameTargeter, presentTime);
+    postComposition(pacesetterId, frameTargeters, presentTime);
 
-    const bool hadGpuComposited = mCompositionCoverage.test(CompositionCoverage::Gpu);
+    const bool hadGpuComposited =
+            multiDisplayUnion(mCompositionCoverage).test(CompositionCoverage::Gpu);
     mCompositionCoverage.clear();
 
     TimeStats::ClientCompositionRecord clientCompositionRecord;
+
     for (const auto& [_, display] : displays) {
         const auto& state = display->getCompositionDisplay()->getState();
+        CompositionCoverageFlags& flags =
+                mCompositionCoverage.try_emplace(display->getId()).first->second;
 
         if (state.usesDeviceComposition) {
-            mCompositionCoverage |= CompositionCoverage::Hwc;
+            flags |= CompositionCoverage::Hwc;
         }
 
         if (state.reusedClientComposition) {
-            mCompositionCoverage |= CompositionCoverage::GpuReuse;
+            flags |= CompositionCoverage::GpuReuse;
         } else if (state.usesClientComposition) {
-            mCompositionCoverage |= CompositionCoverage::Gpu;
+            flags |= CompositionCoverage::Gpu;
         }
 
         clientCompositionRecord.predicted |=
@@ -2699,10 +2714,11 @@
                 (state.strategyPrediction == CompositionStrategyPredictionState::SUCCESS);
     }
 
-    const bool hasGpuComposited = mCompositionCoverage.test(CompositionCoverage::Gpu);
+    const auto coverage = multiDisplayUnion(mCompositionCoverage);
+    const bool hasGpuComposited = coverage.test(CompositionCoverage::Gpu);
 
     clientCompositionRecord.hadClientComposition = hasGpuComposited;
-    clientCompositionRecord.reused = mCompositionCoverage.test(CompositionCoverage::GpuReuse);
+    clientCompositionRecord.reused = coverage.test(CompositionCoverage::GpuReuse);
     clientCompositionRecord.changed = hadGpuComposited != hasGpuComposited;
 
     mTimeStats->pushCompositionStrategyState(clientCompositionRecord);
@@ -2711,16 +2727,16 @@
 
     // TODO(b/160583065): Enable skip validation when SF caches all client composition layers.
     const bool hasGpuUseOrReuse =
-            mCompositionCoverage.any(CompositionCoverage::Gpu | CompositionCoverage::GpuReuse);
+            coverage.any(CompositionCoverage::Gpu | CompositionCoverage::GpuReuse);
     mScheduler->modulateVsync({}, &VsyncModulator::onDisplayRefresh, hasGpuUseOrReuse);
 
     mLayersWithQueuedFrames.clear();
     if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and should only be used for debugging.
-        addToLayerTracing(mVisibleRegionsDirty, pacesetterFrameTarget.frameBeginTime(), vsyncId);
+        addToLayerTracing(mVisibleRegionsDirty, pacesetterTarget.frameBeginTime(), vsyncId);
     }
 
-    updateInputFlinger(vsyncId, pacesetterFrameTarget.frameBeginTime());
+    updateInputFlinger(vsyncId, pacesetterTarget.frameBeginTime());
 
     if (mVisibleRegionsDirty) mHdrLayerInfoChanged = true;
     mVisibleRegionsDirty = false;
@@ -2733,7 +2749,16 @@
         mPowerAdvisor->setCompositeEnd(TimePoint::now());
     }
 
-    return {mCompositionCoverage};
+    CompositeResultsPerDisplay resultsPerDisplay;
+
+    // Filter out virtual displays.
+    for (const auto& [id, coverage] : mCompositionCoverage) {
+        if (const auto idOpt = PhysicalDisplayId::tryCast(id)) {
+            resultsPerDisplay.try_emplace(*idOpt, CompositeResult{coverage});
+        }
+    }
+
+    return resultsPerDisplay;
 }
 
 void SurfaceFlinger::updateLayerGeometry() {
@@ -2817,35 +2842,56 @@
     return ui::ROTATION_0;
 }
 
-void SurfaceFlinger::postComposition(scheduler::FrameTargeter& pacesetterFrameTargeter,
+void SurfaceFlinger::postComposition(PhysicalDisplayId pacesetterId,
+                                     const scheduler::FrameTargeters& frameTargeters,
                                      nsecs_t presentStartTime) {
     ATRACE_CALL();
     ALOGV(__func__);
 
-    const auto* defaultDisplay = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()).get();
+    ui::PhysicalDisplayMap<PhysicalDisplayId, std::shared_ptr<FenceTime>> presentFences;
+    ui::PhysicalDisplayMap<PhysicalDisplayId, const sp<Fence>> gpuCompositionDoneFences;
 
-    std::shared_ptr<FenceTime> glCompositionDoneFenceTime;
-    if (defaultDisplay &&
-        defaultDisplay->getCompositionDisplay()->getState().usesClientComposition) {
-        glCompositionDoneFenceTime =
-                std::make_shared<FenceTime>(defaultDisplay->getCompositionDisplay()
-                                                    ->getRenderSurface()
-                                                    ->getClientTargetAcquireFence());
-    } else {
-        glCompositionDoneFenceTime = FenceTime::NO_FENCE;
+    for (const auto& [id, targeter] : frameTargeters) {
+        auto presentFence = getHwComposer().getPresentFence(id);
+
+        if (id == pacesetterId) {
+            mTransactionCallbackInvoker.addPresentFence(presentFence);
+        }
+
+        if (auto fenceTime = targeter->setPresentFence(std::move(presentFence));
+            fenceTime->isValid()) {
+            presentFences.try_emplace(id, std::move(fenceTime));
+        }
+
+        ftl::FakeGuard guard(mStateLock);
+        if (const auto display = getCompositionDisplayLocked(id);
+            display && display->getState().usesClientComposition) {
+            gpuCompositionDoneFences
+                    .try_emplace(id, display->getRenderSurface()->getClientTargetAcquireFence());
+        }
     }
 
-    auto presentFence = defaultDisplay
-            ? getHwComposer().getPresentFence(defaultDisplay->getPhysicalId())
-            : Fence::NO_FENCE;
+    const auto pacesetterDisplay = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(pacesetterId));
 
-    auto presentFenceTime = pacesetterFrameTargeter.setPresentFence(presentFence);
+    std::shared_ptr<FenceTime> pacesetterPresentFenceTime =
+            presentFences.get(pacesetterId)
+                    .transform([](const FenceTimePtr& ptr) { return ptr; })
+                    .value_or(FenceTime::NO_FENCE);
+
+    std::shared_ptr<FenceTime> pacesetterGpuCompositionDoneFenceTime =
+            gpuCompositionDoneFences.get(pacesetterId)
+                    .transform([](sp<Fence> fence) {
+                        return std::make_shared<FenceTime>(std::move(fence));
+                    })
+                    .value_or(FenceTime::NO_FENCE);
+
     const TimePoint presentTime = TimePoint::now();
 
     // Set presentation information before calling Layer::releasePendingBuffer, such that jank
     // information from previous' frame classification is already available when sending jank info
     // to clients, so they get jank classification as early as possible.
-    mFrameTimeline->setSfPresent(presentTime.ns(), presentFenceTime, glCompositionDoneFenceTime);
+    mFrameTimeline->setSfPresent(presentTime.ns(), pacesetterPresentFenceTime,
+                                 pacesetterGpuCompositionDoneFenceTime);
 
     // We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
     // be sampled a little later than when we started doing work for this frame,
@@ -2853,9 +2899,9 @@
     const TimePoint compositeTime =
             TimePoint::fromNs(mCompositionEngine->getLastFrameRefreshTimestamp());
     const Duration presentLatency =
-            !getHwComposer().hasCapability(Capability::PRESENT_FENCE_IS_NOT_RELIABLE)
-            ? mPresentLatencyTracker.trackPendingFrame(compositeTime, presentFenceTime)
-            : Duration::zero();
+            getHwComposer().hasCapability(Capability::PRESENT_FENCE_IS_NOT_RELIABLE)
+            ? Duration::zero()
+            : mPresentLatencyTracker.trackPendingFrame(compositeTime, pacesetterPresentFenceTime);
 
     const auto schedule = mScheduler->getVsyncSchedule();
     const TimePoint vsyncDeadline = schedule->vsyncDeadlineAfter(presentTime);
@@ -2892,8 +2938,8 @@
     mLayersWithBuffersRemoved.clear();
 
     for (const auto& layer: mLayersWithQueuedFrames) {
-        layer->onPostComposition(defaultDisplay, glCompositionDoneFenceTime, presentFenceTime,
-                                 compositorTiming);
+        layer->onPostComposition(pacesetterDisplay.get(), pacesetterGpuCompositionDoneFenceTime,
+                                 pacesetterPresentFenceTime, compositorTiming);
         layer->releasePendingBuffer(presentTime.ns());
     }
 
@@ -2980,38 +3026,32 @@
 
     mHdrLayerInfoChanged = false;
 
-    mTransactionCallbackInvoker.addPresentFence(std::move(presentFence));
     mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
     mTransactionCallbackInvoker.clearCompletedTransactions();
 
     mTimeStats->incrementTotalFrames();
-    mTimeStats->setPresentFenceGlobal(presentFenceTime);
+    mTimeStats->setPresentFenceGlobal(pacesetterPresentFenceTime);
 
-    {
+    for (auto&& [id, presentFence] : presentFences) {
         ftl::FakeGuard guard(mStateLock);
-        for (const auto& [id, physicalDisplay] : mPhysicalDisplays) {
-            if (auto displayDevice = getDisplayDeviceLocked(id);
-                displayDevice && displayDevice->isPoweredOn() && physicalDisplay.isInternal()) {
-                auto presentFenceTimeI = defaultDisplay && defaultDisplay->getPhysicalId() == id
-                        ? std::move(presentFenceTime)
-                        : std::make_shared<FenceTime>(getHwComposer().getPresentFence(id));
-                if (presentFenceTimeI->isValid()) {
-                    mScheduler->addPresentFence(id, std::move(presentFenceTimeI));
-                }
-            }
+        const bool isInternalDisplay =
+                mPhysicalDisplays.get(id).transform(&PhysicalDisplay::isInternal).value_or(false);
+
+        if (isInternalDisplay) {
+            mScheduler->addPresentFence(id, std::move(presentFence));
         }
     }
 
-    const bool isDisplayConnected =
-            defaultDisplay && getHwComposer().isConnected(defaultDisplay->getPhysicalId());
+    const bool hasPacesetterDisplay =
+            pacesetterDisplay && getHwComposer().isConnected(pacesetterId);
 
     if (!hasSyncFramework) {
-        if (isDisplayConnected && defaultDisplay->isPoweredOn()) {
-            mScheduler->enableHardwareVsync(defaultDisplay->getPhysicalId());
+        if (hasPacesetterDisplay && pacesetterDisplay->isPoweredOn()) {
+            mScheduler->enableHardwareVsync(pacesetterId);
         }
     }
 
-    if (isDisplayConnected && !defaultDisplay->isPoweredOn()) {
+    if (hasPacesetterDisplay && !pacesetterDisplay->isPoweredOn()) {
         getRenderEngine().cleanupPostRender();
         return;
     }
@@ -3126,7 +3166,9 @@
     int attempt = 0;
     constexpr int kMaxAttempts = 3;
     do {
-        hwcModes = getHwComposer().getModes(displayId);
+        hwcModes = getHwComposer().getModes(displayId,
+                                            scheduler::RefreshRateSelector::kMinSupportedFrameRate
+                                                    .getPeriodNsecs());
         activeModeHwcId = getHwComposer().getActiveMode(displayId);
 
         const auto isActiveMode = [activeModeHwcId](const HWComposer::HWCDisplayMode& mode) {
@@ -4298,7 +4340,7 @@
     const auto& transaction = *flushState.transaction;
 
     const TimePoint desiredPresentTime = TimePoint::fromNs(transaction.desiredPresentTime);
-    const TimePoint expectedPresentTime = mScheduler->pacesetterFrameTarget().expectedPresentTime();
+    const TimePoint expectedPresentTime = mScheduler->expectedPresentTimeForPacesetter();
 
     using TransactionReadiness = TransactionHandler::TransactionReadiness;
 
@@ -6347,8 +6389,7 @@
                   ftl::to_underlying(windowInfosDebug.maxSendDelayVsyncId));
     StringAppendF(&result, "  max send delay (ns): %" PRId64 " ns\n",
                   windowInfosDebug.maxSendDelayDuration);
-    StringAppendF(&result, "  unsent messages: %" PRIu32 "\n",
-                  windowInfosDebug.pendingMessageCount);
+    StringAppendF(&result, "  unsent messages: %zu\n", windowInfosDebug.pendingMessageCount);
     result.append("\n");
 }
 
@@ -7629,7 +7670,10 @@
                                       renderArea->getHintForSeamlessTransition());
             sdrWhitePointNits = state.sdrWhitePointNits;
             displayBrightnessNits = state.displayBrightnessNits;
-            if (sdrWhitePointNits > 1.0f) {
+            // Only clamp the display brightness if this is not a seamless transition. Otherwise
+            // for seamless transitions it's important to match the current display state as the
+            // buffer will be shown under these same conditions, and we want to avoid any flickers
+            if (sdrWhitePointNits > 1.0f && !renderArea->getHintForSeamlessTransition()) {
                 // Restrict the amount of HDR "headroom" in the screenshot to avoid over-dimming
                 // the SDR portion. 2.0 chosen by experimentation
                 constexpr float kMaxScreenshotHeadroom = 2.0f;
@@ -7880,7 +7924,13 @@
         return INVALID_OPERATION;
     }
 
-    setDesiredActiveMode({std::move(preferredMode), .emitEvent = true}, force);
+    setDesiredActiveMode({preferredMode, .emitEvent = true}, force);
+
+    // Update the frameRateOverride list as the display render rate might have changed
+    if (mScheduler->updateFrameRateOverrides(/*consideredSignals*/ {}, preferredMode.fps)) {
+        triggerOnFrameRateOverridesChanged();
+    }
+
     return NO_ERROR;
 }
 
@@ -8214,9 +8264,9 @@
                                    forceApplyPolicy);
 }
 
-status_t SurfaceFlinger::addWindowInfosListener(
-        const sp<IWindowInfosListener>& windowInfosListener) {
-    mWindowInfosListenerInvoker->addWindowInfosListener(windowInfosListener);
+status_t SurfaceFlinger::addWindowInfosListener(const sp<IWindowInfosListener>& windowInfosListener,
+                                                gui::WindowInfosListenerInfo* outInfo) {
+    mWindowInfosListenerInvoker->addWindowInfosListener(windowInfosListener, outInfo);
     setTransactionFlags(eInputInfoUpdateNeeded);
     return NO_ERROR;
 }
@@ -9300,7 +9350,8 @@
 }
 
 binder::Status SurfaceComposerAIDL::addWindowInfosListener(
-        const sp<gui::IWindowInfosListener>& windowInfosListener) {
+        const sp<gui::IWindowInfosListener>& windowInfosListener,
+        gui::WindowInfosListenerInfo* outInfo) {
     status_t status;
     const int pid = IPCThreadState::self()->getCallingPid();
     const int uid = IPCThreadState::self()->getCallingUid();
@@ -9308,7 +9359,7 @@
     // WindowInfosListeners
     if (uid == AID_SYSTEM || uid == AID_GRAPHICS ||
         checkPermission(sAccessSurfaceFlinger, pid, uid)) {
-        status = mFlinger->addWindowInfosListener(windowInfosListener);
+        status = mFlinger->addWindowInfosListener(windowInfosListener, outInfo);
     } else {
         status = PERMISSION_DENIED;
     }
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index aeaeb47..d1b6660 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -617,7 +617,8 @@
 
     status_t getMaxAcquiredBufferCount(int* buffers) const;
 
-    status_t addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener);
+    status_t addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener,
+                                    gui::WindowInfosListenerInfo* outResult);
     status_t removeWindowInfosListener(
             const sp<gui::IWindowInfosListener>& windowInfosListener) const;
 
@@ -636,9 +637,12 @@
     void onRefreshRateChangedDebug(const RefreshRateChangedDebugData&) override;
 
     // ICompositor overrides:
-    void configure() override;
-    bool commit(const scheduler::FrameTarget&) override;
-    CompositeResult composite(scheduler::FrameTargeter&) override;
+    void configure() override REQUIRES(kMainThreadContext);
+    bool commit(const scheduler::FrameTarget&) override REQUIRES(kMainThreadContext);
+    CompositeResultsPerDisplay composite(PhysicalDisplayId pacesetterId,
+                                         const scheduler::FrameTargeters&) override
+            REQUIRES(kMainThreadContext);
+
     void sample() override;
 
     // ISchedulerCallback overrides:
@@ -891,6 +895,14 @@
         return findDisplay([id](const auto& display) { return display.getId() == id; });
     }
 
+    std::shared_ptr<compositionengine::Display> getCompositionDisplayLocked(DisplayId id) const
+            REQUIRES(mStateLock) {
+        if (const auto display = getDisplayDeviceLocked(id)) {
+            return display->getCompositionDisplay();
+        }
+        return nullptr;
+    }
+
     // Returns the primary display or (for foldables) the active display, assuming that the inner
     // and outer displays have mutually exclusive power states.
     sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const REQUIRES(mStateLock) {
@@ -964,8 +976,8 @@
     /*
      * Compositing
      */
-    void postComposition(scheduler::FrameTargeter&, nsecs_t presentStartTime)
-            REQUIRES(kMainThreadContext);
+    void postComposition(PhysicalDisplayId pacesetterId, const scheduler::FrameTargeters&,
+                         nsecs_t presentStartTime) REQUIRES(kMainThreadContext);
 
     /*
      * Display management
@@ -1298,7 +1310,7 @@
 
     std::unique_ptr<compositionengine::CompositionEngine> mCompositionEngine;
 
-    CompositionCoverageFlags mCompositionCoverage;
+    CompositionCoveragePerDisplay mCompositionCoverage;
 
     // mMaxRenderTargetSize is only set once in init() so it doesn't need to be protected by
     // any mutex.
@@ -1541,8 +1553,8 @@
     binder::Status setOverrideFrameRate(int32_t uid, float frameRate) override;
     binder::Status getGpuContextPriority(int32_t* outPriority) override;
     binder::Status getMaxAcquiredBufferCount(int32_t* buffers) override;
-    binder::Status addWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& windowInfosListener) override;
+    binder::Status addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener,
+                                          gui::WindowInfosListenerInfo* outInfo) override;
     binder::Status removeWindowInfosListener(
             const sp<gui::IWindowInfosListener>& windowInfosListener) override;
 
diff --git a/services/surfaceflinger/TEST_MAPPING b/services/surfaceflinger/TEST_MAPPING
index fc6c4f3..b711520 100644
--- a/services/surfaceflinger/TEST_MAPPING
+++ b/services/surfaceflinger/TEST_MAPPING
@@ -13,6 +13,20 @@
     },
     {
       "name": "libscheduler_test"
+    },
+    {
+      "name": "CtsGraphicsTestCases",
+      "options": [
+        {
+          "include-filter": "android.graphics.cts.VulkanPreTransformTest"
+        },
+        {
+          "include-filter": "android.graphics.cts.FrameRateOverrideTest"
+        }
+      ]
+    },
+    {
+      "name": "CtsSurfaceControlTests"
     }
   ],
   "hwasan-presubmit": [
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.cpp b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
index 20699ef..7062a4e 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.cpp
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
@@ -14,7 +14,9 @@
  * limitations under the License.
  */
 
-#include <ftl/small_vector.h>
+#include <android/gui/BnWindowInfosPublisher.h>
+#include <android/gui/IWindowInfosPublisher.h>
+#include <android/gui/WindowInfosListenerInfo.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/TraceUtils.h>
 #include <gui/WindowInfosUpdate.h>
@@ -23,162 +25,130 @@
 #include "BackgroundExecutor.h"
 #include "WindowInfosListenerInvoker.h"
 
+#undef ATRACE_TAG
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
 namespace android {
 
 using gui::DisplayInfo;
 using gui::IWindowInfosListener;
 using gui::WindowInfo;
 
-using WindowInfosListenerVector = ftl::SmallVector<const sp<gui::IWindowInfosListener>, 3>;
+void WindowInfosListenerInvoker::addWindowInfosListener(sp<IWindowInfosListener> listener,
+                                                        gui::WindowInfosListenerInfo* outInfo) {
+    int64_t listenerId = mNextListenerId++;
+    outInfo->listenerId = listenerId;
+    outInfo->windowInfosPublisher = sp<gui::IWindowInfosPublisher>::fromExisting(this);
 
-struct WindowInfosReportedListenerInvoker : gui::BnWindowInfosReportedListener,
-                                            IBinder::DeathRecipient {
-    WindowInfosReportedListenerInvoker(WindowInfosListenerVector windowInfosListeners,
-                                       WindowInfosReportedListenerSet windowInfosReportedListeners)
-          : mCallbacksPending(windowInfosListeners.size()),
-            mWindowInfosListeners(std::move(windowInfosListeners)),
-            mWindowInfosReportedListeners(std::move(windowInfosReportedListeners)) {}
-
-    binder::Status onWindowInfosReported() override {
-        if (--mCallbacksPending == 0) {
-            for (const auto& listener : mWindowInfosReportedListeners) {
+    BackgroundExecutor::getInstance().sendCallbacks(
+            {[this, listener = std::move(listener), listenerId]() {
+                ATRACE_NAME("WindowInfosListenerInvoker::addWindowInfosListener");
                 sp<IBinder> asBinder = IInterface::asBinder(listener);
-                if (asBinder->isBinderAlive()) {
-                    listener->onWindowInfosReported();
-                }
-            }
-
-            auto wpThis = wp<WindowInfosReportedListenerInvoker>::fromExisting(this);
-            for (const auto& listener : mWindowInfosListeners) {
-                sp<IBinder> binder = IInterface::asBinder(listener);
-                binder->unlinkToDeath(wpThis);
-            }
-        }
-        return binder::Status::ok();
-    }
-
-    void binderDied(const wp<IBinder>&) { onWindowInfosReported(); }
-
-private:
-    std::atomic<size_t> mCallbacksPending;
-    static constexpr size_t kStaticCapacity = 3;
-    const WindowInfosListenerVector mWindowInfosListeners;
-    WindowInfosReportedListenerSet mWindowInfosReportedListeners;
-};
-
-void WindowInfosListenerInvoker::addWindowInfosListener(sp<IWindowInfosListener> listener) {
-    sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
-
-    std::scoped_lock lock(mListenersMutex);
-    mWindowInfosListeners.try_emplace(asBinder, std::move(listener));
+                asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
+                mWindowInfosListeners.try_emplace(asBinder,
+                                                  std::make_pair(listenerId, std::move(listener)));
+            }});
 }
 
 void WindowInfosListenerInvoker::removeWindowInfosListener(
         const sp<IWindowInfosListener>& listener) {
-    sp<IBinder> asBinder = IInterface::asBinder(listener);
-
-    std::scoped_lock lock(mListenersMutex);
-    asBinder->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
-    mWindowInfosListeners.erase(asBinder);
+    BackgroundExecutor::getInstance().sendCallbacks({[this, listener]() {
+        ATRACE_NAME("WindowInfosListenerInvoker::removeWindowInfosListener");
+        sp<IBinder> asBinder = IInterface::asBinder(listener);
+        asBinder->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
+        mWindowInfosListeners.erase(asBinder);
+    }});
 }
 
 void WindowInfosListenerInvoker::binderDied(const wp<IBinder>& who) {
-    std::scoped_lock lock(mListenersMutex);
-    mWindowInfosListeners.erase(who);
+    BackgroundExecutor::getInstance().sendCallbacks({[this, who]() {
+        ATRACE_NAME("WindowInfosListenerInvoker::binderDied");
+        auto it = mWindowInfosListeners.find(who);
+        int64_t listenerId = it->second.first;
+        mWindowInfosListeners.erase(who);
+
+        std::vector<int64_t> vsyncIds;
+        for (auto& [vsyncId, state] : mUnackedState) {
+            if (std::find(state.unackedListenerIds.begin(), state.unackedListenerIds.end(),
+                          listenerId) != state.unackedListenerIds.end()) {
+                vsyncIds.push_back(vsyncId);
+            }
+        }
+
+        for (int64_t vsyncId : vsyncIds) {
+            ackWindowInfosReceived(vsyncId, listenerId);
+        }
+    }});
 }
 
 void WindowInfosListenerInvoker::windowInfosChanged(
         gui::WindowInfosUpdate update, WindowInfosReportedListenerSet reportedListeners,
         bool forceImmediateCall) {
-    WindowInfosListenerVector listeners;
-    {
-        std::scoped_lock lock{mMessagesMutex};
+    if (!mDelayInfo) {
+        mDelayInfo = DelayInfo{
+                .vsyncId = update.vsyncId,
+                .frameTime = update.timestamp,
+        };
+    }
 
-        if (!mDelayInfo) {
-            mDelayInfo = DelayInfo{
-                    .vsyncId = update.vsyncId,
-                    .frameTime = update.timestamp,
-            };
-        }
+    // If there are unacked messages and this isn't a forced call, then return immediately.
+    // If a forced window infos change doesn't happen first, the update will be sent after
+    // the WindowInfosReportedListeners are called. If a forced window infos change happens or
+    // if there are subsequent delayed messages before this update is sent, then this message
+    // will be dropped and the listeners will only be called with the latest info. This is done
+    // to reduce the amount of binder memory used.
+    if (!mUnackedState.empty() && !forceImmediateCall) {
+        mDelayedUpdate = std::move(update);
+        mReportedListeners.merge(reportedListeners);
+        return;
+    }
 
-        // If there are unacked messages and this isn't a forced call, then return immediately.
-        // If a forced window infos change doesn't happen first, the update will be sent after
-        // the WindowInfosReportedListeners are called. If a forced window infos change happens or
-        // if there are subsequent delayed messages before this update is sent, then this message
-        // will be dropped and the listeners will only be called with the latest info. This is done
-        // to reduce the amount of binder memory used.
-        if (mActiveMessageCount > 0 && !forceImmediateCall) {
-            mDelayedUpdate = std::move(update);
-            mReportedListeners.merge(reportedListeners);
-            return;
-        }
+    if (mDelayedUpdate) {
+        mDelayedUpdate.reset();
+    }
 
-        if (mDelayedUpdate) {
-            mDelayedUpdate.reset();
-        }
-
-        {
-            std::scoped_lock lock{mListenersMutex};
-            for (const auto& [_, listener] : mWindowInfosListeners) {
-                listeners.push_back(listener);
-            }
-        }
-        if (CC_UNLIKELY(listeners.empty())) {
-            mReportedListeners.merge(reportedListeners);
-            mDelayInfo.reset();
-            return;
-        }
-
-        reportedListeners.insert(sp<WindowInfosListenerInvoker>::fromExisting(this));
-        reportedListeners.merge(mReportedListeners);
-        mReportedListeners.clear();
-
-        mActiveMessageCount++;
-        updateMaxSendDelay();
+    if (CC_UNLIKELY(mWindowInfosListeners.empty())) {
+        mReportedListeners.merge(reportedListeners);
         mDelayInfo.reset();
+        return;
     }
 
-    auto reportedInvoker =
-            sp<WindowInfosReportedListenerInvoker>::make(listeners, std::move(reportedListeners));
+    reportedListeners.merge(mReportedListeners);
+    mReportedListeners.clear();
 
-    for (const auto& listener : listeners) {
-        sp<IBinder> asBinder = IInterface::asBinder(listener);
+    // Update mUnackedState to include the message we're about to send
+    auto [it, _] = mUnackedState.try_emplace(update.vsyncId,
+                                             UnackedState{.reportedListeners =
+                                                                  std::move(reportedListeners)});
+    auto& unackedState = it->second;
+    for (auto& pair : mWindowInfosListeners) {
+        int64_t listenerId = pair.second.first;
+        unackedState.unackedListenerIds.push_back(listenerId);
+    }
 
-        // linkToDeath is used here to ensure that the windowInfosReportedListeners
-        // are called even if one of the windowInfosListeners dies before
-        // calling onWindowInfosReported.
-        asBinder->linkToDeath(reportedInvoker);
+    mDelayInfo.reset();
+    updateMaxSendDelay();
 
-        auto status = listener->onWindowInfosChanged(update, reportedInvoker);
+    // Call the listeners
+    for (auto& pair : mWindowInfosListeners) {
+        auto& [listenerId, listener] = pair.second;
+        auto status = listener->onWindowInfosChanged(update);
         if (!status.isOk()) {
-            reportedInvoker->onWindowInfosReported();
+            ackWindowInfosReceived(update.vsyncId, listenerId);
         }
     }
 }
 
-binder::Status WindowInfosListenerInvoker::onWindowInfosReported() {
-    BackgroundExecutor::getInstance().sendCallbacks({[this]() {
-        gui::WindowInfosUpdate update;
-        {
-            std::scoped_lock lock{mMessagesMutex};
-            mActiveMessageCount--;
-            if (!mDelayedUpdate || mActiveMessageCount > 0) {
-                return;
-            }
-            update = std::move(*mDelayedUpdate);
-            mDelayedUpdate.reset();
-        }
-        windowInfosChanged(std::move(update), {}, false);
-    }});
-    return binder::Status::ok();
-}
-
 WindowInfosListenerInvoker::DebugInfo WindowInfosListenerInvoker::getDebugInfo() {
-    std::scoped_lock lock{mMessagesMutex};
-    updateMaxSendDelay();
-    mDebugInfo.pendingMessageCount = mActiveMessageCount;
-    return mDebugInfo;
+    DebugInfo result;
+    BackgroundExecutor::getInstance().sendCallbacks({[&, this]() {
+        ATRACE_NAME("WindowInfosListenerInvoker::getDebugInfo");
+        updateMaxSendDelay();
+        result = mDebugInfo;
+        result.pendingMessageCount = mUnackedState.size();
+    }});
+    BackgroundExecutor::getInstance().flushQueue();
+    return result;
 }
 
 void WindowInfosListenerInvoker::updateMaxSendDelay() {
@@ -192,4 +162,41 @@
     }
 }
 
+binder::Status WindowInfosListenerInvoker::ackWindowInfosReceived(int64_t vsyncId,
+                                                                  int64_t listenerId) {
+    BackgroundExecutor::getInstance().sendCallbacks({[this, vsyncId, listenerId]() {
+        ATRACE_NAME("WindowInfosListenerInvoker::ackWindowInfosReceived");
+        auto it = mUnackedState.find(vsyncId);
+        if (it == mUnackedState.end()) {
+            return;
+        }
+
+        auto& state = it->second;
+        state.unackedListenerIds.unstable_erase(std::find(state.unackedListenerIds.begin(),
+                                                          state.unackedListenerIds.end(),
+                                                          listenerId));
+        if (!state.unackedListenerIds.empty()) {
+            return;
+        }
+
+        WindowInfosReportedListenerSet reportedListeners{std::move(state.reportedListeners)};
+        mUnackedState.erase(vsyncId);
+
+        for (const auto& reportedListener : reportedListeners) {
+            sp<IBinder> asBinder = IInterface::asBinder(reportedListener);
+            if (asBinder->isBinderAlive()) {
+                reportedListener->onWindowInfosReported();
+            }
+        }
+
+        if (!mDelayedUpdate || !mUnackedState.empty()) {
+            return;
+        }
+        gui::WindowInfosUpdate update{std::move(*mDelayedUpdate)};
+        mDelayedUpdate.reset();
+        windowInfosChanged(std::move(update), {}, false);
+    }});
+    return binder::Status::ok();
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.h b/services/surfaceflinger/WindowInfosListenerInvoker.h
index bc465a3..f36b0ed 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.h
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.h
@@ -19,11 +19,12 @@
 #include <optional>
 #include <unordered_set>
 
-#include <android/gui/BnWindowInfosReportedListener.h>
+#include <android/gui/BnWindowInfosPublisher.h>
 #include <android/gui/IWindowInfosListener.h>
 #include <android/gui/IWindowInfosReportedListener.h>
 #include <binder/IBinder.h>
 #include <ftl/small_map.h>
+#include <ftl/small_vector.h>
 #include <gui/SpHash.h>
 #include <utils/Mutex.h>
 
@@ -35,22 +36,22 @@
         std::unordered_set<sp<gui::IWindowInfosReportedListener>,
                            gui::SpHash<gui::IWindowInfosReportedListener>>;
 
-class WindowInfosListenerInvoker : public gui::BnWindowInfosReportedListener,
+class WindowInfosListenerInvoker : public gui::BnWindowInfosPublisher,
                                    public IBinder::DeathRecipient {
 public:
-    void addWindowInfosListener(sp<gui::IWindowInfosListener>);
+    void addWindowInfosListener(sp<gui::IWindowInfosListener>, gui::WindowInfosListenerInfo*);
     void removeWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener);
 
     void windowInfosChanged(gui::WindowInfosUpdate update,
                             WindowInfosReportedListenerSet windowInfosReportedListeners,
                             bool forceImmediateCall);
 
-    binder::Status onWindowInfosReported() override;
+    binder::Status ackWindowInfosReceived(int64_t, int64_t) override;
 
     struct DebugInfo {
         VsyncId maxSendDelayVsyncId;
         nsecs_t maxSendDelayDuration;
-        uint32_t pendingMessageCount;
+        size_t pendingMessageCount;
     };
     DebugInfo getDebugInfo();
 
@@ -58,24 +59,28 @@
     void binderDied(const wp<IBinder>& who) override;
 
 private:
-    std::mutex mListenersMutex;
-
     static constexpr size_t kStaticCapacity = 3;
-    ftl::SmallMap<wp<IBinder>, const sp<gui::IWindowInfosListener>, kStaticCapacity>
-            mWindowInfosListeners GUARDED_BY(mListenersMutex);
+    std::atomic<int64_t> mNextListenerId{0};
+    ftl::SmallMap<wp<IBinder>, const std::pair<int64_t, sp<gui::IWindowInfosListener>>,
+                  kStaticCapacity>
+            mWindowInfosListeners;
 
-    std::mutex mMessagesMutex;
-    uint32_t mActiveMessageCount GUARDED_BY(mMessagesMutex) = 0;
-    std::optional<gui::WindowInfosUpdate> mDelayedUpdate GUARDED_BY(mMessagesMutex);
+    std::optional<gui::WindowInfosUpdate> mDelayedUpdate;
     WindowInfosReportedListenerSet mReportedListeners;
 
-    DebugInfo mDebugInfo GUARDED_BY(mMessagesMutex);
+    struct UnackedState {
+        ftl::SmallVector<int64_t, kStaticCapacity> unackedListenerIds;
+        WindowInfosReportedListenerSet reportedListeners;
+    };
+    ftl::SmallMap<int64_t /* vsyncId */, UnackedState, 5> mUnackedState;
+
+    DebugInfo mDebugInfo;
     struct DelayInfo {
         int64_t vsyncId;
         nsecs_t frameTime;
     };
-    std::optional<DelayInfo> mDelayInfo GUARDED_BY(mMessagesMutex);
-    void updateMaxSendDelay() REQUIRES(mMessagesMutex);
+    std::optional<DelayInfo> mDelayInfo;
+    void updateMaxSendDelay();
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
index 9fac14e..f22315a 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
@@ -597,7 +597,7 @@
                          mFdp.ConsumeBool() ? hal::Vsync::ENABLE : hal::Vsync::DISABLE);
 
     mHwc.isConnected(mPhysicalDisplayId);
-    mHwc.getModes(mPhysicalDisplayId);
+    mHwc.getModes(mPhysicalDisplayId, mFdp.ConsumeIntegral<int32_t>());
     mHwc.getActiveMode(mPhysicalDisplayId);
     mHwc.getColorModes(mPhysicalDisplayId);
     mHwc.hasCapability(mFdp.PickValueInArray(kCapability));
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 00e92a1..28ac664 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -287,7 +287,10 @@
     // ICompositor overrides:
     void configure() override {}
     bool commit(const scheduler::FrameTarget&) override { return false; }
-    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
+    CompositeResultsPerDisplay composite(PhysicalDisplayId,
+                                         const scheduler::FrameTargeters&) override {
+        return {};
+    }
     void sample() override {}
 
     // MessageQueue overrides:
@@ -474,25 +477,25 @@
                                            &outWideColorGamutPixelFormat);
     }
 
-    void overrideHdrTypes(sp<IBinder> &display, FuzzedDataProvider *fdp) {
+    void overrideHdrTypes(const sp<IBinder>& display, FuzzedDataProvider* fdp) {
         std::vector<ui::Hdr> hdrTypes;
         hdrTypes.push_back(fdp->PickValueInArray(kHdrTypes));
         mFlinger->overrideHdrTypes(display, hdrTypes);
     }
 
-    void getDisplayedContentSample(sp<IBinder> &display, FuzzedDataProvider *fdp) {
+    void getDisplayedContentSample(const sp<IBinder>& display, FuzzedDataProvider* fdp) {
         DisplayedFrameStats outDisplayedFrameStats;
         mFlinger->getDisplayedContentSample(display, fdp->ConsumeIntegral<uint64_t>(),
                                             fdp->ConsumeIntegral<uint64_t>(),
                                             &outDisplayedFrameStats);
     }
 
-    void getDisplayStats(sp<IBinder> &display) {
+    void getDisplayStats(const sp<IBinder>& display) {
         android::DisplayStatInfo stats;
         mFlinger->getDisplayStats(display, &stats);
     }
 
-    void getDisplayState(sp<IBinder> &display) {
+    void getDisplayState(const sp<IBinder>& display) {
         ui::DisplayState displayState;
         mFlinger->getDisplayState(display, &displayState);
     }
@@ -506,12 +509,12 @@
         android::ui::DynamicDisplayInfo dynamicDisplayInfo;
         mFlinger->getDynamicDisplayInfoFromId(displayId, &dynamicDisplayInfo);
     }
-    void getDisplayNativePrimaries(sp<IBinder> &display) {
+    void getDisplayNativePrimaries(const sp<IBinder>& display) {
         android::ui::DisplayPrimaries displayPrimaries;
         mFlinger->getDisplayNativePrimaries(display, displayPrimaries);
     }
 
-    void getDesiredDisplayModeSpecs(sp<IBinder> &display) {
+    void getDesiredDisplayModeSpecs(const sp<IBinder>& display) {
         gui::DisplayModeSpecs _;
         mFlinger->getDesiredDisplayModeSpecs(display, &_);
     }
@@ -523,7 +526,7 @@
         return ids.front();
     }
 
-    std::pair<sp<IBinder>, int64_t> fuzzBoot(FuzzedDataProvider *fdp) {
+    std::pair<sp<IBinder>, PhysicalDisplayId> fuzzBoot(FuzzedDataProvider* fdp) {
         mFlinger->callingThreadHasUnscopedSurfaceFlingerAccess(fdp->ConsumeBool());
         const sp<Client> client = sp<Client>::make(mFlinger);
 
@@ -550,13 +553,13 @@
 
         mFlinger->bootFinished();
 
-        return {display, physicalDisplayId.value};
+        return {display, physicalDisplayId};
     }
 
     void fuzzSurfaceFlinger(const uint8_t *data, size_t size) {
         FuzzedDataProvider mFdp(data, size);
 
-        auto [display, displayId] = fuzzBoot(&mFdp);
+        const auto [display, displayId] = fuzzBoot(&mFdp);
 
         sp<IGraphicBufferProducer> bufferProducer = sp<mock::GraphicBufferProducer>::make();
 
@@ -564,8 +567,8 @@
 
         getDisplayStats(display);
         getDisplayState(display);
-        getStaticDisplayInfo(displayId);
-        getDynamicDisplayInfo(displayId);
+        getStaticDisplayInfo(displayId.value);
+        getDynamicDisplayInfo(displayId.value);
         getDisplayNativePrimaries(display);
 
         mFlinger->setAutoLowLatencyMode(display, mFdp.ConsumeBool());
@@ -605,8 +608,9 @@
             mFlinger->commitTransactions();
             mFlinger->flushTransactionQueues(getFuzzedVsyncId(mFdp));
 
-            scheduler::FrameTargeter frameTargeter(mFdp.ConsumeBool());
-            mFlinger->postComposition(frameTargeter, mFdp.ConsumeIntegral<nsecs_t>());
+            scheduler::FrameTargeter frameTargeter(displayId, mFdp.ConsumeBool());
+            mFlinger->postComposition(displayId, ftl::init::map(displayId, &frameTargeter),
+                                      mFdp.ConsumeIntegral<nsecs_t>());
         }
 
         mFlinger->setTransactionFlags(mFdp.ConsumeIntegral<uint32_t>());
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
index b1fd06f..4d1a5ff 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
@@ -50,7 +50,7 @@
 
 constexpr uint16_t kRandomStringLength = 256;
 constexpr std::chrono::duration kSyncPeriod(16ms);
-constexpr PhysicalDisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId::fromPort(42u);
+constexpr PhysicalDisplayId kDisplayId = PhysicalDisplayId::fromPort(42u);
 
 template <typename T>
 void dump(T* component, FuzzedDataProvider* fdp) {
@@ -177,9 +177,8 @@
     uint16_t now = mFdp.ConsumeIntegral<uint16_t>();
     uint16_t historySize = mFdp.ConsumeIntegralInRange<uint16_t>(1, UINT16_MAX);
     uint16_t minimumSamplesForPrediction = mFdp.ConsumeIntegralInRange<uint16_t>(1, UINT16_MAX);
-    scheduler::VSyncPredictor tracker{DEFAULT_DISPLAY_ID,
-                                      mFdp.ConsumeIntegral<uint16_t>() /*period*/, historySize,
-                                      minimumSamplesForPrediction,
+    scheduler::VSyncPredictor tracker{kDisplayId, mFdp.ConsumeIntegral<uint16_t>() /*period*/,
+                                      historySize, minimumSamplesForPrediction,
                                       mFdp.ConsumeIntegral<uint32_t>() /*outlierTolerancePercent*/};
     uint16_t period = mFdp.ConsumeIntegral<uint16_t>();
     tracker.setPeriod(period);
@@ -251,7 +250,7 @@
 
 void SchedulerFuzzer::fuzzVSyncReactor() {
     std::shared_ptr<FuzzImplVSyncTracker> vSyncTracker = std::make_shared<FuzzImplVSyncTracker>();
-    scheduler::VSyncReactor reactor(DEFAULT_DISPLAY_ID,
+    scheduler::VSyncReactor reactor(kDisplayId,
                                     std::make_unique<ClockWrapper>(
                                             std::make_shared<FuzzImplClock>()),
                                     *vSyncTracker, mFdp.ConsumeIntegral<uint8_t>() /*pendingLimit*/,
@@ -408,7 +407,7 @@
 }
 
 void SchedulerFuzzer::fuzzFrameTargeter() {
-    scheduler::FrameTargeter frameTargeter(mFdp.ConsumeBool());
+    scheduler::FrameTargeter frameTargeter(kDisplayId, mFdp.ConsumeBool());
 
     const struct VsyncSource final : scheduler::IVsyncSource {
         explicit VsyncSource(FuzzedDataProvider& fuzzer) : fuzzer(fuzzer) {}
diff --git a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
index ec8069d..8a45f17 100644
--- a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
@@ -123,6 +123,7 @@
 TEST_F(HWComposerTest, getModesWithLegacyDisplayConfigs) {
     constexpr hal::HWDisplayId kHwcDisplayId = 2;
     constexpr hal::HWConfigId kConfigId = 42;
+    constexpr int32_t kMaxFrameIntervalNs = 50000000; // 20Fps
 
     expectHotplugConnect(kHwcDisplayId);
     const auto info = mHwc.onHotplug(kHwcDisplayId, hal::Connection::CONNECTED);
@@ -133,7 +134,7 @@
     {
         EXPECT_CALL(*mHal, getDisplayConfigs(kHwcDisplayId, _))
                 .WillOnce(Return(HalError::BAD_DISPLAY));
-        EXPECT_TRUE(mHwc.getModes(info->id).empty());
+        EXPECT_TRUE(mHwc.getModes(info->id, kMaxFrameIntervalNs).empty());
     }
     {
         constexpr int32_t kWidth = 480;
@@ -172,7 +173,7 @@
                 .WillRepeatedly(DoAll(SetArgPointee<1>(std::vector<hal::HWConfigId>{kConfigId}),
                                       Return(HalError::NONE)));
 
-        auto modes = mHwc.getModes(info->id);
+        auto modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
         EXPECT_EQ(modes.size(), size_t{1});
         EXPECT_EQ(modes.front().hwcId, kConfigId);
         EXPECT_EQ(modes.front().width, kWidth);
@@ -193,7 +194,7 @@
                                         _))
                 .WillOnce(DoAll(SetArgPointee<3>(kDpi), Return(HalError::NONE)));
 
-        modes = mHwc.getModes(info->id);
+        modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
         EXPECT_EQ(modes.size(), size_t{1});
         EXPECT_EQ(modes.front().hwcId, kConfigId);
         EXPECT_EQ(modes.front().width, kWidth);
@@ -209,6 +210,7 @@
 TEST_F(HWComposerTest, getModesWithDisplayConfigurations) {
     constexpr hal::HWDisplayId kHwcDisplayId = 2;
     constexpr hal::HWConfigId kConfigId = 42;
+    constexpr int32_t kMaxFrameIntervalNs = 50000000; // 20Fps
     expectHotplugConnect(kHwcDisplayId);
     const auto info = mHwc.onHotplug(kHwcDisplayId, hal::Connection::CONNECTED);
     ASSERT_TRUE(info);
@@ -216,9 +218,9 @@
     EXPECT_CALL(*mHal, getDisplayConfigurationsSupported()).WillRepeatedly(Return(true));
 
     {
-        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _))
+        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _, _))
                 .WillOnce(Return(HalError::BAD_DISPLAY));
-        EXPECT_TRUE(mHwc.getModes(info->id).empty());
+        EXPECT_TRUE(mHwc.getModes(info->id, kMaxFrameIntervalNs).empty());
     }
     {
         constexpr int32_t kWidth = 480;
@@ -232,13 +234,13 @@
         displayConfiguration.width = kWidth;
         displayConfiguration.vsyncPeriod = kVsyncPeriod;
 
-        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _))
-                .WillOnce(DoAll(SetArgPointee<1>(std::vector<hal::DisplayConfiguration>{
+        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _, _))
+                .WillOnce(DoAll(SetArgPointee<2>(std::vector<hal::DisplayConfiguration>{
                                         displayConfiguration}),
                                 Return(HalError::NONE)));
 
         // Optional dpi not supported
-        auto modes = mHwc.getModes(info->id);
+        auto modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
         EXPECT_EQ(modes.size(), size_t{1});
         EXPECT_EQ(modes.front().hwcId, kConfigId);
         EXPECT_EQ(modes.front().width, kWidth);
@@ -252,12 +254,12 @@
         constexpr int32_t kDpi = 320;
         displayConfiguration.dpi = {kDpi, kDpi};
 
-        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _))
-                .WillOnce(DoAll(SetArgPointee<1>(std::vector<hal::DisplayConfiguration>{
+        EXPECT_CALL(*mHal, getDisplayConfigurations(kHwcDisplayId, _, _))
+                .WillOnce(DoAll(SetArgPointee<2>(std::vector<hal::DisplayConfiguration>{
                                         displayConfiguration}),
                                 Return(HalError::NONE)));
 
-        modes = mHwc.getModes(info->id);
+        modes = mHwc.getModes(info->id, kMaxFrameIntervalNs);
         EXPECT_EQ(modes.size(), size_t{1});
         EXPECT_EQ(modes.front().hwcId, kConfigId);
         EXPECT_EQ(modes.front().width, kWidth);
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index 359e2ab..1dcf222 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -36,7 +36,10 @@
 struct NoOpCompositor final : ICompositor {
     void configure() override {}
     bool commit(const scheduler::FrameTarget&) override { return false; }
-    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
+    CompositeResultsPerDisplay composite(PhysicalDisplayId,
+                                         const scheduler::FrameTargeters&) override {
+        return {};
+    }
     void sample() override {}
 } gNoOpCompositor;
 
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
index d63e187..646d9cc 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectorTest.cpp
@@ -3042,5 +3042,20 @@
     EXPECT_FRAME_RATE_MODE(kMode60, 60_Hz, selector.getBestScoredFrameRate(layers).frameRateMode);
 }
 
+TEST_P(RefreshRateSelectorTest, frameRateIsLowerThanMinSupported) {
+    if (GetParam() != Config::FrameRateOverride::Enabled) {
+        return;
+    }
+
+    auto selector = createSelector(kModes_60_90, kModeId60);
+
+    constexpr Fps kMin = RefreshRateSelector::kMinSupportedFrameRate;
+    constexpr FpsRanges kLowerThanMin = {{60_Hz, 90_Hz}, {kMin / 2, kMin / 2}};
+
+    EXPECT_EQ(SetPolicyResult::Changed,
+              selector.setDisplayManagerPolicy(
+                      {DisplayModeId(kModeId60), kLowerThanMin, kLowerThanMin}));
+}
+
 } // namespace
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index fa7a947..f3c9d0d 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -181,7 +181,10 @@
     // ICompositor overrides:
     void configure() override {}
     bool commit(const scheduler::FrameTarget&) override { return false; }
-    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
+    CompositeResultsPerDisplay composite(PhysicalDisplayId,
+                                         const scheduler::FrameTargeters&) override {
+        return {};
+    }
     void sample() override {}
 };
 
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 909b8b8..9b3a893 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -359,7 +359,10 @@
      * Forwarding for functions being tested
      */
 
-    void configure() { mFlinger->configure(); }
+    void configure() {
+        ftl::FakeGuard guard(kMainThreadContext);
+        mFlinger->configure();
+    }
 
     void configureAndCommit() {
         configure();
@@ -368,8 +371,14 @@
 
     void commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime,
                 bool composite = false) {
+        ftl::FakeGuard guard(kMainThreadContext);
+
+        const auto displayIdOpt = mScheduler->pacesetterDisplayId();
+        LOG_ALWAYS_FATAL_IF(!displayIdOpt);
+        const auto displayId = *displayIdOpt;
+
         constexpr bool kBackpressureGpuComposition = true;
-        scheduler::FrameTargeter frameTargeter(kBackpressureGpuComposition);
+        scheduler::FrameTargeter frameTargeter(displayId, kBackpressureGpuComposition);
 
         frameTargeter.beginFrame({.frameBeginTime = frameTime,
                                   .vsyncId = vsyncId,
@@ -380,7 +389,7 @@
         mFlinger->commit(frameTargeter.target());
 
         if (composite) {
-            mFlinger->composite(frameTargeter);
+            mFlinger->composite(displayId, ftl::init::map(displayId, &frameTargeter));
         }
     }
 
diff --git a/services/surfaceflinger/tests/unittests/WindowInfosListenerInvokerTest.cpp b/services/surfaceflinger/tests/unittests/WindowInfosListenerInvokerTest.cpp
index af4971b..c7b845e 100644
--- a/services/surfaceflinger/tests/unittests/WindowInfosListenerInvokerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/WindowInfosListenerInvokerTest.cpp
@@ -15,35 +15,23 @@
     WindowInfosListenerInvokerTest() : mInvoker(sp<WindowInfosListenerInvoker>::make()) {}
 
     ~WindowInfosListenerInvokerTest() {
-        std::mutex mutex;
-        std::condition_variable cv;
-        bool flushComplete = false;
         // Flush the BackgroundExecutor thread to ensure any scheduled tasks are complete.
         // Otherwise, references those tasks hold may go out of scope before they are done
         // executing.
-        BackgroundExecutor::getInstance().sendCallbacks({[&]() {
-            std::scoped_lock lock{mutex};
-            flushComplete = true;
-            cv.notify_one();
-        }});
-        std::unique_lock<std::mutex> lock{mutex};
-        cv.wait(lock, [&]() { return flushComplete; });
+        BackgroundExecutor::getInstance().flushQueue();
     }
 
     sp<WindowInfosListenerInvoker> mInvoker;
 };
 
-using WindowInfosUpdateConsumer = std::function<void(const gui::WindowInfosUpdate&,
-                                                     const sp<gui::IWindowInfosReportedListener>&)>;
+using WindowInfosUpdateConsumer = std::function<void(const gui::WindowInfosUpdate&)>;
 
 class Listener : public gui::BnWindowInfosListener {
 public:
     Listener(WindowInfosUpdateConsumer consumer) : mConsumer(std::move(consumer)) {}
 
-    binder::Status onWindowInfosChanged(
-            const gui::WindowInfosUpdate& update,
-            const sp<gui::IWindowInfosReportedListener>& reportedListener) override {
-        mConsumer(update, reportedListener);
+    binder::Status onWindowInfosChanged(const gui::WindowInfosUpdate& update) override {
+        mConsumer(update);
         return binder::Status::ok();
     }
 
@@ -58,15 +46,17 @@
 
     int callCount = 0;
 
-    mInvoker->addWindowInfosListener(
-            sp<Listener>::make([&](const gui::WindowInfosUpdate&,
-                                   const sp<gui::IWindowInfosReportedListener>& reportedListener) {
-                std::scoped_lock lock{mutex};
-                callCount++;
-                cv.notify_one();
+    gui::WindowInfosListenerInfo listenerInfo;
+    mInvoker->addWindowInfosListener(sp<Listener>::make([&](const gui::WindowInfosUpdate& update) {
+                                         std::scoped_lock lock{mutex};
+                                         callCount++;
+                                         cv.notify_one();
 
-                reportedListener->onWindowInfosReported();
-            }));
+                                         listenerInfo.windowInfosPublisher
+                                                 ->ackWindowInfosReceived(update.vsyncId,
+                                                                          listenerInfo.listenerId);
+                                     }),
+                                     &listenerInfo);
 
     BackgroundExecutor::getInstance().sendCallbacks(
             {[this]() { mInvoker->windowInfosChanged({}, {}, false); }});
@@ -81,21 +71,27 @@
     std::mutex mutex;
     std::condition_variable cv;
 
-    int callCount = 0;
-    const int expectedCallCount = 3;
+    size_t callCount = 0;
+    const size_t expectedCallCount = 3;
+    std::vector<gui::WindowInfosListenerInfo> listenerInfos{expectedCallCount,
+                                                            gui::WindowInfosListenerInfo{}};
 
-    for (int i = 0; i < expectedCallCount; i++) {
-        mInvoker->addWindowInfosListener(sp<Listener>::make(
-                [&](const gui::WindowInfosUpdate&,
-                    const sp<gui::IWindowInfosReportedListener>& reportedListener) {
-                    std::scoped_lock lock{mutex};
-                    callCount++;
-                    if (callCount == expectedCallCount) {
-                        cv.notify_one();
-                    }
+    for (size_t i = 0; i < expectedCallCount; i++) {
+        mInvoker->addWindowInfosListener(sp<Listener>::make([&, &listenerInfo = listenerInfos[i]](
+                                                                    const gui::WindowInfosUpdate&
+                                                                            update) {
+                                             std::scoped_lock lock{mutex};
+                                             callCount++;
+                                             if (callCount == expectedCallCount) {
+                                                 cv.notify_one();
+                                             }
 
-                    reportedListener->onWindowInfosReported();
-                }));
+                                             listenerInfo.windowInfosPublisher
+                                                     ->ackWindowInfosReceived(update.vsyncId,
+                                                                              listenerInfo
+                                                                                      .listenerId);
+                                         }),
+                                         &listenerInfos[i]);
     }
 
     BackgroundExecutor::getInstance().sendCallbacks(
@@ -114,17 +110,20 @@
 
     int callCount = 0;
 
-    // Simulate a slow ack by not calling the WindowInfosReportedListener.
-    mInvoker->addWindowInfosListener(sp<Listener>::make(
-            [&](const gui::WindowInfosUpdate&, const sp<gui::IWindowInfosReportedListener>&) {
-                std::scoped_lock lock{mutex};
-                callCount++;
-                cv.notify_one();
-            }));
+    // Simulate a slow ack by not calling IWindowInfosPublisher.ackWindowInfosReceived
+    gui::WindowInfosListenerInfo listenerInfo;
+    mInvoker->addWindowInfosListener(sp<Listener>::make([&](const gui::WindowInfosUpdate&) {
+                                         std::scoped_lock lock{mutex};
+                                         callCount++;
+                                         cv.notify_one();
+                                     }),
+                                     &listenerInfo);
 
     BackgroundExecutor::getInstance().sendCallbacks({[&]() {
-        mInvoker->windowInfosChanged({}, {}, false);
-        mInvoker->windowInfosChanged({}, {}, false);
+        mInvoker->windowInfosChanged(gui::WindowInfosUpdate{{}, {}, /* vsyncId= */ 0, 0}, {},
+                                     false);
+        mInvoker->windowInfosChanged(gui::WindowInfosUpdate{{}, {}, /* vsyncId= */ 1, 0}, {},
+                                     false);
     }});
 
     {
@@ -134,7 +133,7 @@
     EXPECT_EQ(callCount, 1);
 
     // Ack the first message.
-    mInvoker->onWindowInfosReported();
+    listenerInfo.windowInfosPublisher->ackWindowInfosReceived(0, listenerInfo.listenerId);
 
     {
         std::unique_lock lock{mutex};
@@ -152,19 +151,21 @@
     int callCount = 0;
     const int expectedCallCount = 2;
 
-    // Simulate a slow ack by not calling the WindowInfosReportedListener.
-    mInvoker->addWindowInfosListener(sp<Listener>::make(
-            [&](const gui::WindowInfosUpdate&, const sp<gui::IWindowInfosReportedListener>&) {
-                std::scoped_lock lock{mutex};
-                callCount++;
-                if (callCount == expectedCallCount) {
-                    cv.notify_one();
-                }
-            }));
+    // Simulate a slow ack by not calling IWindowInfosPublisher.ackWindowInfosReceived
+    gui::WindowInfosListenerInfo listenerInfo;
+    mInvoker->addWindowInfosListener(sp<Listener>::make([&](const gui::WindowInfosUpdate&) {
+                                         std::scoped_lock lock{mutex};
+                                         callCount++;
+                                         if (callCount == expectedCallCount) {
+                                             cv.notify_one();
+                                         }
+                                     }),
+                                     &listenerInfo);
 
     BackgroundExecutor::getInstance().sendCallbacks({[&]() {
-        mInvoker->windowInfosChanged({}, {}, false);
-        mInvoker->windowInfosChanged({}, {}, true);
+        mInvoker->windowInfosChanged(gui::WindowInfosUpdate{{}, {}, /* vsyncId= */ 0, 0}, {},
+                                     false);
+        mInvoker->windowInfosChanged(gui::WindowInfosUpdate{{}, {}, /* vsyncId= */ 1, 0}, {}, true);
     }});
 
     {
@@ -182,14 +183,14 @@
 
     int64_t lastUpdateId = -1;
 
-    // Simulate a slow ack by not calling the WindowInfosReportedListener.
-    mInvoker->addWindowInfosListener(
-            sp<Listener>::make([&](const gui::WindowInfosUpdate& update,
-                                   const sp<gui::IWindowInfosReportedListener>&) {
-                std::scoped_lock lock{mutex};
-                lastUpdateId = update.vsyncId;
-                cv.notify_one();
-            }));
+    // Simulate a slow ack by not calling IWindowInfosPublisher.ackWindowInfosReceived
+    gui::WindowInfosListenerInfo listenerInfo;
+    mInvoker->addWindowInfosListener(sp<Listener>::make([&](const gui::WindowInfosUpdate& update) {
+                                         std::scoped_lock lock{mutex};
+                                         lastUpdateId = update.vsyncId;
+                                         cv.notify_one();
+                                     }),
+                                     &listenerInfo);
 
     BackgroundExecutor::getInstance().sendCallbacks({[&]() {
         mInvoker->windowInfosChanged({{}, {}, /* vsyncId= */ 1, 0}, {}, false);
@@ -204,7 +205,7 @@
     EXPECT_EQ(lastUpdateId, 1);
 
     // Ack the first message. The third update should be sent.
-    mInvoker->onWindowInfosReported();
+    listenerInfo.windowInfosPublisher->ackWindowInfosReceived(1, listenerInfo.listenerId);
 
     {
         std::unique_lock lock{mutex};
@@ -225,14 +226,17 @@
     // delayed.
     BackgroundExecutor::getInstance().sendCallbacks({[&]() {
         mInvoker->windowInfosChanged({}, {}, false);
-        mInvoker->addWindowInfosListener(sp<Listener>::make(
-                [&](const gui::WindowInfosUpdate&, const sp<gui::IWindowInfosReportedListener>&) {
-                    std::scoped_lock lock{mutex};
-                    callCount++;
-                    cv.notify_one();
-                }));
-        mInvoker->windowInfosChanged({}, {}, false);
+        gui::WindowInfosListenerInfo listenerInfo;
+        mInvoker->addWindowInfosListener(sp<Listener>::make([&](const gui::WindowInfosUpdate&) {
+                                             std::scoped_lock lock{mutex};
+                                             callCount++;
+                                             cv.notify_one();
+                                         }),
+                                         &listenerInfo);
     }});
+    BackgroundExecutor::getInstance().flushQueue();
+    BackgroundExecutor::getInstance().sendCallbacks(
+            {[&]() { mInvoker->windowInfosChanged({}, {}, false); }});
 
     {
         std::unique_lock lock{mutex};
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 8d48940..95004a4 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -71,7 +71,8 @@
     MOCK_METHOD4(getDisplayAttribute,
                  Error(Display, Config config, IComposerClient::Attribute, int32_t*));
     MOCK_METHOD2(getDisplayConfigs, Error(Display, std::vector<Config>*));
-    MOCK_METHOD2(getDisplayConfigurations, Error(Display, std::vector<DisplayConfiguration>*));
+    MOCK_METHOD3(getDisplayConfigurations,
+                 Error(Display, int32_t, std::vector<DisplayConfiguration>*));
     MOCK_METHOD2(getDisplayName, Error(Display, std::string*));
     MOCK_METHOD4(getDisplayRequests,
                  Error(Display, uint32_t*, std::vector<Layer>*, std::vector<uint32_t>*));
diff --git a/services/vibratorservice/OWNERS b/services/vibratorservice/OWNERS
index d073e2b..031b333 100644
--- a/services/vibratorservice/OWNERS
+++ b/services/vibratorservice/OWNERS
@@ -1 +1,3 @@
+# Bug component: 345036
+
 include platform/frameworks/base:/services/core/java/com/android/server/vibrator/OWNERS
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 114f863..07b9569 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -532,7 +532,8 @@
     return native_format;
 }
 
-android_dataspace GetNativeDataspace(VkColorSpaceKHR colorspace) {
+android_dataspace GetNativeDataspace(VkColorSpaceKHR colorspace,
+                                     PixelFormat pixelFormat) {
     switch (colorspace) {
         case VK_COLOR_SPACE_SRGB_NONLINEAR_KHR:
             return HAL_DATASPACE_V0_SRGB;
@@ -551,7 +552,14 @@
         case VK_COLOR_SPACE_BT709_NONLINEAR_EXT:
             return HAL_DATASPACE_V0_SRGB;
         case VK_COLOR_SPACE_BT2020_LINEAR_EXT:
-            return HAL_DATASPACE_BT2020_LINEAR;
+            if (pixelFormat == PixelFormat::RGBA_FP16) {
+                return static_cast<android_dataspace>(
+                    HAL_DATASPACE_STANDARD_BT2020 |
+                    HAL_DATASPACE_TRANSFER_LINEAR |
+                    HAL_DATASPACE_RANGE_EXTENDED);
+            } else {
+                return HAL_DATASPACE_BT2020_LINEAR;
+            }
         case VK_COLOR_SPACE_HDR10_ST2084_EXT:
             return static_cast<android_dataspace>(
                 HAL_DATASPACE_STANDARD_BT2020 | HAL_DATASPACE_TRANSFER_ST2084 |
@@ -561,9 +569,7 @@
                 HAL_DATASPACE_STANDARD_BT2020 | HAL_DATASPACE_TRANSFER_ST2084 |
                 HAL_DATASPACE_RANGE_FULL);
         case VK_COLOR_SPACE_HDR10_HLG_EXT:
-            return static_cast<android_dataspace>(
-                HAL_DATASPACE_STANDARD_BT2020 | HAL_DATASPACE_TRANSFER_HLG |
-                HAL_DATASPACE_RANGE_FULL);
+            return static_cast<android_dataspace>(HAL_DATASPACE_BT2020_HLG);
         case VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT:
             return static_cast<android_dataspace>(
                 HAL_DATASPACE_STANDARD_ADOBE_RGB |
@@ -1364,7 +1370,7 @@
     PixelFormat native_pixel_format =
         GetNativePixelFormat(create_info->imageFormat);
     android_dataspace native_dataspace =
-        GetNativeDataspace(create_info->imageColorSpace);
+        GetNativeDataspace(create_info->imageColorSpace, native_pixel_format);
     if (native_dataspace == HAL_DATASPACE_UNKNOWN) {
         ALOGE(
             "CreateSwapchainKHR(VkSwapchainCreateInfoKHR.imageColorSpace = %d) "