libgui: ConsumerBase-based classes now create their own BufferQueues

Using ConsumerBase-based classes is now the recommended way to create
BufferQueues.

This also includes a few new methods that are used by downstream classes
to avoid calling methods on raw IGBP/IGBCs.

I decided to keep and deprecate the old ctors temporarily. Before I roll
the flag out I'll remove them, but this way I can build the whole build
with or without the flag.

This is an important step for go/warren-buffers, because it consolidates
usages of BufferQueues to supported APIs and reduces the libgui API
surface that exposes IGBP/IGBC.

BYPASS_IGBP_IGBC_API_REASON: this CL is part of the migration.

Bug: 340933754
Flag: com.android.graphics.libgui.flags.wb_consumer_base_owns_bq
Test: atest, presubmit, compiles

Change-Id: I977165f3e50bc343df396a4c5ecc97fe31a67d5a
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 7f0e80e..cda4985 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -20,6 +20,7 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 //#define LOG_NDEBUG 0
 
+#include <com_android_graphics_libgui_flags.h>
 #include <cutils/atomic.h>
 #include <gui/BLASTBufferQueue.h>
 #include <gui/BufferItemConsumer.h>
@@ -174,14 +175,21 @@
         mSyncTransaction(nullptr),
         mUpdateDestinationFrame(updateDestinationFrame) {
     createBufferQueue(&mProducer, &mConsumer);
-    // since the adapter is in the client process, set dequeue timeout
-    // explicitly so that dequeueBuffer will block
-    mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
-
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    mBufferItemConsumer = new BLASTBufferItemConsumer(mProducer, mConsumer,
+                                                      GraphicBuffer::USAGE_HW_COMPOSER |
+                                                              GraphicBuffer::USAGE_HW_TEXTURE,
+                                                      1, false, this);
+#else
     mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer,
                                                       GraphicBuffer::USAGE_HW_COMPOSER |
                                                               GraphicBuffer::USAGE_HW_TEXTURE,
                                                       1, false, this);
+#endif //  COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+    // since the adapter is in the client process, set dequeue timeout
+    // explicitly so that dequeueBuffer will block
+    mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
+
     static std::atomic<uint32_t> nextId = 0;
     mProducerId = nextId++;
     mName = name + "#" + std::to_string(mProducerId);