Merge "SF: Configure input windows with the first input-enabled display"
diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp
index 26db59b..39d380d 100644
--- a/libs/gui/DisplayEventDispatcher.cpp
+++ b/libs/gui/DisplayEventDispatcher.cpp
@@ -126,7 +126,7 @@
         ALOGV("dispatcher %p ~ Vsync pulse: timestamp=%" PRId64
               ", displayId=%s, count=%d, vsyncId=%" PRId64,
               this, ns2ms(vsyncTimestamp), to_string(vsyncDisplayId).c_str(), vsyncCount,
-              vsyncEventData.id);
+              vsyncEventData.preferredVsyncId());
         mWaitingForVsync = false;
         mLastVsyncCount = vsyncCount;
         dispatchVsync(vsyncTimestamp, vsyncDisplayId, vsyncCount, vsyncEventData);
@@ -146,18 +146,6 @@
     return 1; // keep the callback
 }
 
-void DisplayEventDispatcher::populateFrameTimelines(const DisplayEventReceiver::Event& event,
-                                                    VsyncEventData* outVsyncEventData) const {
-    for (size_t i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
-        DisplayEventReceiver::Event::VSync::FrameTimeline receiverTimeline =
-                event.vsync.frameTimelines[i];
-        outVsyncEventData->frameTimelines[i] =
-                VsyncEventData::FrameTimeline(receiverTimeline.vsyncId,
-                                              receiverTimeline.deadlineTimestamp,
-                                              receiverTimeline.expectedVSyncTimestamp);
-    }
-}
-
 bool DisplayEventDispatcher::processPendingEvents(nsecs_t* outTimestamp,
                                                   PhysicalDisplayId* outDisplayId,
                                                   uint32_t* outCount,
@@ -178,12 +166,7 @@
                     *outTimestamp = ev.header.timestamp;
                     *outDisplayId = ev.header.displayId;
                     *outCount = ev.vsync.count;
-                    outVsyncEventData->id = ev.vsync.vsyncId;
-                    outVsyncEventData->deadlineTimestamp = ev.vsync.deadlineTimestamp;
-                    outVsyncEventData->frameInterval = ev.vsync.frameInterval;
-                    outVsyncEventData->preferredFrameTimelineIndex =
-                            ev.vsync.preferredFrameTimelineIndex;
-                    populateFrameTimelines(ev, outVsyncEventData);
+                    *outVsyncEventData = ev.vsync.vsyncData;
                     break;
                 case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
                     dispatchHotplug(ev.header.timestamp, ev.header.displayId, ev.hotplug.connected);
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
index bb659bf..bfb7769 100644
--- a/libs/gui/DisplayEventReceiver.cpp
+++ b/libs/gui/DisplayEventReceiver.cpp
@@ -85,15 +85,14 @@
     return mInitError.has_value() ? mInitError.value() : NO_INIT;
 }
 
-status_t DisplayEventReceiver::getLatestVsyncEventData(VsyncEventData* outVsyncEventData) const {
+status_t DisplayEventReceiver::getLatestVsyncEventData(
+        ParcelableVsyncEventData* outVsyncEventData) const {
     if (mEventConnection != nullptr) {
-        VsyncEventData vsyncEventData;
-        auto status = mEventConnection->getLatestVsyncEventData(&vsyncEventData);
+        auto status = mEventConnection->getLatestVsyncEventData(outVsyncEventData);
         if (!status.isOk()) {
             ALOGE("Failed to get latest vsync event data: %s", status.exceptionMessage().c_str());
             return status.transactionError();
         }
-        *outVsyncEventData = vsyncEventData;
         return NO_ERROR;
     }
     return NO_INIT;
diff --git a/libs/gui/VsyncEventData.cpp b/libs/gui/VsyncEventData.cpp
index aad81d0..23f0921 100644
--- a/libs/gui/VsyncEventData.cpp
+++ b/libs/gui/VsyncEventData.cpp
@@ -23,52 +23,46 @@
 
 namespace android::gui {
 
-status_t VsyncEventData::readFromParcel(const Parcel* parcel) {
+int64_t VsyncEventData::preferredVsyncId() const {
+    return frameTimelines[preferredFrameTimelineIndex].vsyncId;
+}
+
+int64_t VsyncEventData::preferredDeadlineTimestamp() const {
+    return frameTimelines[preferredFrameTimelineIndex].deadlineTimestamp;
+}
+
+int64_t VsyncEventData::preferredExpectedPresentationTime() const {
+    return frameTimelines[preferredFrameTimelineIndex].expectedPresentationTime;
+}
+
+status_t ParcelableVsyncEventData::readFromParcel(const Parcel* parcel) {
     if (parcel == nullptr) {
         ALOGE("%s: Null parcel", __func__);
         return BAD_VALUE;
     }
 
-    SAFE_PARCEL(parcel->readInt64, &id)
-    SAFE_PARCEL(parcel->readInt64, &deadlineTimestamp);
-    SAFE_PARCEL(parcel->readInt64, &frameInterval);
+    SAFE_PARCEL(parcel->readInt64, &vsync.frameInterval);
 
     uint64_t uintPreferredFrameTimelineIndex;
     SAFE_PARCEL(parcel->readUint64, &uintPreferredFrameTimelineIndex);
-    preferredFrameTimelineIndex = static_cast<size_t>(uintPreferredFrameTimelineIndex);
+    vsync.preferredFrameTimelineIndex = static_cast<size_t>(uintPreferredFrameTimelineIndex);
 
-    std::vector<FrameTimeline> timelines;
-    SAFE_PARCEL(parcel->readParcelableVector, &timelines);
-    std::copy_n(timelines.begin(), timelines.size(), frameTimelines.begin());
-
-    return OK;
-}
-status_t VsyncEventData::writeToParcel(Parcel* parcel) const {
-    SAFE_PARCEL(parcel->writeInt64, id)
-    SAFE_PARCEL(parcel->writeInt64, deadlineTimestamp);
-    SAFE_PARCEL(parcel->writeInt64, frameInterval);
-    SAFE_PARCEL(parcel->writeUint64, preferredFrameTimelineIndex);
-    SAFE_PARCEL(parcel->writeParcelableVector,
-                std::vector(frameTimelines.begin(), frameTimelines.end()));
-
-    return OK;
-}
-status_t VsyncEventData::FrameTimeline::readFromParcel(const Parcel* parcel) {
-    if (parcel == nullptr) {
-        ALOGE("%s: Null parcel", __func__);
-        return BAD_VALUE;
+    for (int i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
+        SAFE_PARCEL(parcel->readInt64, &vsync.frameTimelines[i].vsyncId);
+        SAFE_PARCEL(parcel->readInt64, &vsync.frameTimelines[i].deadlineTimestamp);
+        SAFE_PARCEL(parcel->readInt64, &vsync.frameTimelines[i].expectedPresentationTime);
     }
 
-    SAFE_PARCEL(parcel->readInt64, &id)
-    SAFE_PARCEL(parcel->readInt64, &deadlineTimestamp);
-    SAFE_PARCEL(parcel->readInt64, &expectedPresentTime);
-
     return OK;
 }
-status_t VsyncEventData::FrameTimeline::writeToParcel(Parcel* parcel) const {
-    SAFE_PARCEL(parcel->writeInt64, id);
-    SAFE_PARCEL(parcel->writeInt64, deadlineTimestamp);
-    SAFE_PARCEL(parcel->writeInt64, expectedPresentTime);
+status_t ParcelableVsyncEventData::writeToParcel(Parcel* parcel) const {
+    SAFE_PARCEL(parcel->writeInt64, vsync.frameInterval);
+    SAFE_PARCEL(parcel->writeUint64, vsync.preferredFrameTimelineIndex);
+    for (int i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
+        SAFE_PARCEL(parcel->writeInt64, vsync.frameTimelines[i].vsyncId);
+        SAFE_PARCEL(parcel->writeInt64, vsync.frameTimelines[i].deadlineTimestamp);
+        SAFE_PARCEL(parcel->writeInt64, vsync.frameTimelines[i].expectedPresentationTime);
+    }
 
     return OK;
 }
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index a866786..80bd638 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -18,7 +18,6 @@
 #define LOG_TAG "WindowInfo"
 #define LOG_NDEBUG 0
 
-#include <android-base/stringprintf.h>
 #include <binder/Parcel.h>
 #include <gui/WindowInfo.h>
 
@@ -27,6 +26,14 @@
 namespace android::gui {
 
 // --- WindowInfo ---
+void WindowInfo::setInputConfig(Flags<InputConfig> config, bool value) {
+    if (value) {
+        inputConfig |= config;
+        return;
+    }
+    inputConfig &= ~config;
+}
+
 void WindowInfo::addTouchableRegion(const Rect& region) {
     touchableRegion.orSelf(region);
 }
@@ -40,7 +47,7 @@
 }
 
 bool WindowInfo::supportsSplitTouch() const {
-    return flags.test(Flag::SPLIT_TOUCH);
+    return !inputConfig.test(InputConfig::PREVENT_SPLITTING);
 }
 
 bool WindowInfo::isSpy() const {
@@ -58,20 +65,19 @@
 }
 
 bool WindowInfo::operator==(const WindowInfo& info) const {
-    return info.token == token && info.id == id && info.name == name && info.flags == flags &&
-            info.type == type && info.dispatchingTimeout == dispatchingTimeout &&
-            info.frameLeft == frameLeft && info.frameTop == frameTop &&
-            info.frameRight == frameRight && info.frameBottom == frameBottom &&
-            info.surfaceInset == surfaceInset && info.globalScaleFactor == globalScaleFactor &&
-            info.transform == transform && info.touchableRegion.hasSameRects(touchableRegion) &&
-            info.visible == visible && info.trustedOverlay == trustedOverlay &&
-            info.focusable == focusable && info.touchOcclusionMode == touchOcclusionMode &&
-            info.hasWallpaper == hasWallpaper && info.paused == paused &&
-            info.ownerPid == ownerPid && info.ownerUid == ownerUid &&
-            info.packageName == packageName && info.inputFeatures == inputFeatures &&
+    return info.token == token && info.id == id && info.name == name &&
+            info.dispatchingTimeout == dispatchingTimeout && info.frameLeft == frameLeft &&
+            info.frameTop == frameTop && info.frameRight == frameRight &&
+            info.frameBottom == frameBottom && info.surfaceInset == surfaceInset &&
+            info.globalScaleFactor == globalScaleFactor && info.transform == transform &&
+            info.touchableRegion.hasSameRects(touchableRegion) &&
+            info.touchOcclusionMode == touchOcclusionMode && info.ownerPid == ownerPid &&
+            info.ownerUid == ownerUid && info.packageName == packageName &&
+            info.inputFeatures == inputFeatures && info.inputConfig == inputConfig &&
             info.displayId == displayId &&
             info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop &&
-            info.applicationInfo == applicationInfo;
+            info.applicationInfo == applicationInfo && info.layoutParamsType == layoutParamsType &&
+            info.layoutParamsFlags == layoutParamsFlags;
 }
 
 status_t WindowInfo::writeToParcel(android::Parcel* parcel) const {
@@ -85,13 +91,18 @@
     }
     parcel->writeInt32(1);
 
+    // Ensure that the size of the flags that we use is 32 bits for writing into the parcel.
+    static_assert(sizeof(inputFeatures) == 4u);
+    static_assert(sizeof(inputConfig) == 4u);
+
     // clang-format off
     status_t status = parcel->writeStrongBinder(token) ?:
         parcel->writeInt64(dispatchingTimeout.count()) ?:
         parcel->writeInt32(id) ?:
         parcel->writeUtf8AsUtf16(name) ?:
-        parcel->writeInt32(flags.get()) ?:
-        parcel->writeInt32(static_cast<std::underlying_type_t<WindowInfo::Type>>(type)) ?:
+        parcel->writeInt32(layoutParamsFlags.get()) ?:
+        parcel->writeInt32(
+                static_cast<std::underlying_type_t<WindowInfo::Type>>(layoutParamsType)) ?:
         parcel->writeInt32(frameLeft) ?:
         parcel->writeInt32(frameTop) ?:
         parcel->writeInt32(frameRight) ?:
@@ -105,16 +116,12 @@
         parcel->writeFloat(transform.dtdy()) ?:
         parcel->writeFloat(transform.dsdy()) ?:
         parcel->writeFloat(transform.ty()) ?:
-        parcel->writeBool(visible) ?:
-        parcel->writeBool(focusable) ?:
-        parcel->writeBool(hasWallpaper) ?:
-        parcel->writeBool(paused) ?:
-        parcel->writeBool(trustedOverlay) ?:
         parcel->writeInt32(static_cast<int32_t>(touchOcclusionMode)) ?:
         parcel->writeInt32(ownerPid) ?:
         parcel->writeInt32(ownerUid) ?:
         parcel->writeUtf8AsUtf16(packageName) ?:
         parcel->writeInt32(inputFeatures.get()) ?:
+        parcel->writeInt32(inputConfig.get()) ?:
         parcel->writeInt32(displayId) ?:
         applicationInfo.writeToParcel(parcel) ?:
         parcel->write(touchableRegion) ?:
@@ -141,8 +148,8 @@
         return status;
     }
 
-    flags = Flags<Flag>(parcel->readInt32());
-    type = static_cast<Type>(parcel->readInt32());
+    layoutParamsFlags = Flags<Flag>(parcel->readInt32());
+    layoutParamsType = static_cast<Type>(parcel->readInt32());
     float dsdx, dtdx, tx, dtdy, dsdy, ty;
     int32_t touchOcclusionModeInt;
     // clang-format off
@@ -159,11 +166,6 @@
         parcel->readFloat(&dtdy) ?:
         parcel->readFloat(&dsdy) ?:
         parcel->readFloat(&ty) ?:
-        parcel->readBool(&visible) ?:
-        parcel->readBool(&focusable) ?:
-        parcel->readBool(&hasWallpaper) ?:
-        parcel->readBool(&paused) ?:
-        parcel->readBool(&trustedOverlay) ?:
         parcel->readInt32(&touchOcclusionModeInt) ?:
         parcel->readInt32(&ownerPid) ?:
         parcel->readInt32(&ownerUid) ?:
@@ -177,6 +179,7 @@
     touchOcclusionMode = static_cast<TouchOcclusionMode>(touchOcclusionModeInt);
 
     inputFeatures = Flags<Feature>(parcel->readInt32());
+    inputConfig = Flags<InputConfig>(parcel->readInt32());
     // clang-format off
     status = parcel->readInt32(&displayId) ?:
         applicationInfo.readFromParcel(parcel) ?:
diff --git a/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl b/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl
index e9a6a0c..9781ca9 100644
--- a/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl
+++ b/libs/gui/aidl/android/gui/IDisplayEventConnection.aidl
@@ -17,7 +17,7 @@
 package android.gui;
 
 import android.gui.BitTube;
-import android.gui.VsyncEventData;
+import android.gui.ParcelableVsyncEventData;
 
 /** @hide */
 interface IDisplayEventConnection {
@@ -43,5 +43,5 @@
     /*
      * getLatestVsyncEventData() gets the latest vsync event data.
      */
-    VsyncEventData getLatestVsyncEventData();
+    ParcelableVsyncEventData getLatestVsyncEventData();
 }
diff --git a/libs/gui/aidl/android/gui/VsyncEventData.aidl b/libs/gui/aidl/android/gui/ParcelableVsyncEventData.aidl
similarity index 89%
rename from libs/gui/aidl/android/gui/VsyncEventData.aidl
rename to libs/gui/aidl/android/gui/ParcelableVsyncEventData.aidl
index 7343515..ba76671 100644
--- a/libs/gui/aidl/android/gui/VsyncEventData.aidl
+++ b/libs/gui/aidl/android/gui/ParcelableVsyncEventData.aidl
@@ -16,4 +16,4 @@
 
 package android.gui;
 
-parcelable VsyncEventData cpp_header "gui/VsyncEventData.h";
+parcelable ParcelableVsyncEventData cpp_header "gui/VsyncEventData.h";
diff --git a/libs/gui/include/gui/DisplayEventReceiver.h b/libs/gui/include/gui/DisplayEventReceiver.h
index e752062..cf7a4e5 100644
--- a/libs/gui/include/gui/DisplayEventReceiver.h
+++ b/libs/gui/include/gui/DisplayEventReceiver.h
@@ -35,6 +35,7 @@
 // ----------------------------------------------------------------------------
 
 using gui::IDisplayEventConnection;
+using gui::ParcelableVsyncEventData;
 using gui::VsyncEventData;
 
 namespace gui {
@@ -76,16 +77,7 @@
 
         struct VSync {
             uint32_t count;
-            nsecs_t expectedVSyncTimestamp __attribute__((aligned(8)));
-            nsecs_t deadlineTimestamp __attribute__((aligned(8)));
-            nsecs_t frameInterval __attribute__((aligned(8)));
-            int64_t vsyncId;
-            size_t preferredFrameTimelineIndex __attribute__((aligned(8)));
-            struct FrameTimeline {
-                nsecs_t expectedVSyncTimestamp __attribute__((aligned(8)));
-                nsecs_t deadlineTimestamp __attribute__((aligned(8)));
-                int64_t vsyncId;
-            } frameTimelines[VsyncEventData::kFrameTimelinesLength];
+            VsyncEventData vsyncData;
         };
 
         struct Hotplug {
@@ -175,7 +167,7 @@
     /**
      * getLatestVsyncEventData() gets the latest vsync event data.
      */
-    status_t getLatestVsyncEventData(VsyncEventData* outVsyncEventData) const;
+    status_t getLatestVsyncEventData(ParcelableVsyncEventData* outVsyncEventData) const;
 
 private:
     sp<IDisplayEventConnection> mEventConnection;
diff --git a/libs/gui/include/gui/VsyncEventData.h b/libs/gui/include/gui/VsyncEventData.h
index abac61c..8e99539 100644
--- a/libs/gui/include/gui/VsyncEventData.h
+++ b/libs/gui/include/gui/VsyncEventData.h
@@ -21,52 +21,44 @@
 #include <array>
 
 namespace android::gui {
-struct VsyncEventData : public Parcelable {
+// Plain Old Data (POD) vsync data structure. For example, it can be easily used in the
+// DisplayEventReceiver::Event union.
+struct VsyncEventData {
     // Max amount of frame timelines is arbitrarily set to be reasonable.
     static constexpr int64_t kFrameTimelinesLength = 7;
 
-    // The Vsync Id corresponsing to this vsync event. This will be used to
-    // populate ISurfaceComposer::setFrameTimelineVsync and
-    // SurfaceComposerClient::setFrameTimelineVsync
-    // TODO(b/198191703): Remove when JNI DisplayEventReceiver uses frameTimelines array.
-    int64_t id = FrameTimelineInfo::INVALID_VSYNC_ID;
-
-    // The deadline in CLOCK_MONOTONIC that the app needs to complete its
-    // frame by (both on the CPU and the GPU)
-    // TODO(b/198191703): Remove when JNI DisplayEventReceiver uses frameTimelines array.
-    int64_t deadlineTimestamp = std::numeric_limits<int64_t>::max();
-
     // The current frame interval in ns when this frame was scheduled.
-    int64_t frameInterval = 0;
+    int64_t frameInterval;
 
-    struct FrameTimeline : public Parcelable {
-        FrameTimeline() = default;
-        FrameTimeline(int64_t id, int64_t deadlineTimestamp, int64_t expectedPresentTime)
-              : id(id),
-                deadlineTimestamp(deadlineTimestamp),
-                expectedPresentTime(expectedPresentTime) {}
+    // Index into the frameTimelines that represents the platform's preferred frame timeline.
+    uint32_t preferredFrameTimelineIndex;
 
+    struct alignas(8) FrameTimeline {
         // The Vsync Id corresponsing to this vsync event. This will be used to
         // populate ISurfaceComposer::setFrameTimelineVsync and
         // SurfaceComposerClient::setFrameTimelineVsync
-        int64_t id = FrameTimelineInfo::INVALID_VSYNC_ID;
+        int64_t vsyncId;
 
-        // The deadline in CLOCK_MONOTONIC that the app needs to complete its
-        // frame by (both on the CPU and the GPU)
-        int64_t deadlineTimestamp = std::numeric_limits<int64_t>::max();
+        // The deadline in CLOCK_MONOTONIC in nanos that the app needs to complete its
+        // frame by (both on the CPU and the GPU).
+        int64_t deadlineTimestamp;
 
-        // The anticipated Vsync present time.
-        int64_t expectedPresentTime = 0;
+        // The anticipated Vsync presentation time in nanos.
+        int64_t expectedPresentationTime;
+    } frameTimelines[kFrameTimelinesLength]; // Sorted possible frame timelines.
 
-        status_t readFromParcel(const Parcel*) override;
-        status_t writeToParcel(Parcel*) const override;
-    };
+    // Gets the preferred frame timeline's vsync ID.
+    int64_t preferredVsyncId() const;
 
-    // Sorted possible frame timelines.
-    std::array<FrameTimeline, kFrameTimelinesLength> frameTimelines;
+    // Gets the preferred frame timeline's deadline timestamp.
+    int64_t preferredDeadlineTimestamp() const;
 
-    // Index into the frameTimelines that represents the platform's preferred frame timeline.
-    size_t preferredFrameTimelineIndex = std::numeric_limits<size_t>::max();
+    // Gets the preferred frame timeline's expected vsync timestamp.
+    int64_t preferredExpectedPresentationTime() const;
+};
+
+struct ParcelableVsyncEventData : public Parcelable {
+    VsyncEventData vsync;
 
     status_t readFromParcel(const Parcel*) override;
     status_t writeToParcel(Parcel*) const override;
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index eb64ac9..b9bffaa 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -151,6 +151,33 @@
         // clang-format on
     };
 
+    // Flags used to determine configuration of this input window.
+    // Input windows can be configured with two sets of flags: InputFeature (WindowInfo::Feature
+    // defined above), and InputConfig. When adding a new configuration for an input window:
+    //   - If you are adding a new flag that's visible and accessible to apps, it should be added
+    //   as an InputFeature.
+    //   - If you are adding an internal behaviour that is used within the system or shell and is
+    //   not exposed to apps, it should be added as an InputConfig.
+    enum class InputConfig : uint32_t {
+        // clang-format off
+        NONE                         = 0,
+        NOT_VISIBLE                  = 1 << 0,
+        NOT_FOCUSABLE                = 1 << 1,
+        NOT_TOUCHABLE                = 1 << 2,
+        PREVENT_SPLITTING            = 1 << 3,
+        DUPLICATE_TOUCH_TO_WALLPAPER = 1 << 4,
+        IS_WALLPAPER                 = 1 << 5,
+        PAUSE_DISPATCHING            = 1 << 6,
+        // This flag is set when the window is of a trusted type that is allowed to silently
+        // overlay other windows for the purpose of implementing the secure views feature.
+        // Trusted overlays, such as IME windows, can partly obscure other windows without causing
+        // motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
+        TRUSTED_OVERLAY              = 1 << 7,
+        WATCH_OUTSIDE_TOUCH          = 1 << 8,
+        SLIPPERY                     = 1 << 9,
+        // clang-format on
+    };
+
     /* These values are filled in by the WM and passed through SurfaceFlinger
      * unless specified otherwise.
      */
@@ -164,8 +191,6 @@
     // This uniquely identifies the input window.
     int32_t id = -1;
     std::string name;
-    Flags<Flag> flags;
-    Type type = Type::UNKNOWN;
     std::chrono::nanoseconds dispatchingTimeout = std::chrono::seconds(5);
 
     /* These values are filled in by SurfaceFlinger. */
@@ -198,26 +223,24 @@
      * to absolute coordinates by SurfaceFlinger once the frame is computed.
      */
     Region touchableRegion;
-    bool visible = false;
-    bool focusable = false;
-    bool hasWallpaper = false;
-    bool paused = false;
-    /* This flag is set when the window is of a trusted type that is allowed to silently
-     * overlay other windows for the purpose of implementing the secure views feature.
-     * Trusted overlays, such as IME windows, can partly obscure other windows without causing
-     * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED.
-     */
-    bool trustedOverlay = false;
+
     TouchOcclusionMode touchOcclusionMode = TouchOcclusionMode::BLOCK_UNTRUSTED;
     int32_t ownerPid = -1;
     int32_t ownerUid = -1;
     std::string packageName;
     Flags<Feature> inputFeatures;
+    Flags<InputConfig> inputConfig;
     int32_t displayId = ADISPLAY_ID_NONE;
     InputApplicationInfo applicationInfo;
     bool replaceTouchableRegionWithCrop = false;
     wp<IBinder> touchableRegionCropHandle;
 
+    // The window's layout params flags and type set by WM.
+    Type layoutParamsType = Type::UNKNOWN;
+    Flags<Flag> layoutParamsFlags;
+
+    void setInputConfig(Flags<InputConfig> config, bool value);
+
     void addTouchableRegion(const Rect& region);
 
     bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
diff --git a/libs/gui/tests/DisplayEventStructLayout_test.cpp b/libs/gui/tests/DisplayEventStructLayout_test.cpp
index bcd39db..da88463 100644
--- a/libs/gui/tests/DisplayEventStructLayout_test.cpp
+++ b/libs/gui/tests/DisplayEventStructLayout_test.cpp
@@ -20,9 +20,10 @@
 namespace android::test {
 
 #define CHECK_OFFSET(type, member, expected_offset) \
-    static_assert((offsetof(type, member) == (expected_offset)), "")
+    static_assert((offsetof(type, member) == (expected_offset)))
 
 TEST(DisplayEventStructLayoutTest, TestEventAlignment) {
+    static_assert(std::is_pod<DisplayEventReceiver::Event::VSync>::value);
     CHECK_OFFSET(DisplayEventReceiver::Event, vsync, 24);
     CHECK_OFFSET(DisplayEventReceiver::Event, hotplug, 24);
     CHECK_OFFSET(DisplayEventReceiver::Event, modeChange, 24);
@@ -32,10 +33,29 @@
     CHECK_OFFSET(DisplayEventReceiver::Event::Header, timestamp, 16);
 
     CHECK_OFFSET(DisplayEventReceiver::Event::VSync, count, 0);
-    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, expectedVSyncTimestamp, 8);
-    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, deadlineTimestamp, 16);
-    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, frameInterval, 24);
-    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncId, 32);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameInterval, 8);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.preferredFrameTimelineIndex, 16);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines, 24);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines[0].vsyncId, 24);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync, vsyncData.frameTimelines[0].deadlineTimestamp,
+                 32);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync,
+                 vsyncData.frameTimelines[0].expectedPresentationTime, 40);
+    // Also test the offsets of the last frame timeline. A loop is not used because the non-const
+    // index cannot be used in static_assert.
+    const int lastFrameTimelineOffset = /* Start of array */ 24 +
+            (VsyncEventData::kFrameTimelinesLength - 1) * /* Size of FrameTimeline */ 24;
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync,
+                 vsyncData.frameTimelines[VsyncEventData::kFrameTimelinesLength - 1].vsyncId,
+                 lastFrameTimelineOffset);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync,
+                 vsyncData.frameTimelines[VsyncEventData::kFrameTimelinesLength - 1]
+                         .deadlineTimestamp,
+                 lastFrameTimelineOffset + 8);
+    CHECK_OFFSET(DisplayEventReceiver::Event::VSync,
+                 vsyncData.frameTimelines[VsyncEventData::kFrameTimelinesLength - 1]
+                         .expectedPresentationTime,
+                 lastFrameTimelineOffset + 16);
 
     CHECK_OFFSET(DisplayEventReceiver::Event::Hotplug, connected, 0);
 
diff --git a/libs/gui/tests/EndToEndNativeInputTest.cpp b/libs/gui/tests/EndToEndNativeInputTest.cpp
index 06a0aca..fcfe21b 100644
--- a/libs/gui/tests/EndToEndNativeInputTest.cpp
+++ b/libs/gui/tests/EndToEndNativeInputTest.cpp
@@ -266,14 +266,8 @@
     void populateInputInfo(int width, int height) {
         mInputInfo.token = mClientChannel->getConnectionToken();
         mInputInfo.name = "Test info";
-        mInputInfo.flags = WindowInfo::Flag::NOT_TOUCH_MODAL;
-        mInputInfo.type = WindowInfo::Type::BASE_APPLICATION;
         mInputInfo.dispatchingTimeout = 5s;
         mInputInfo.globalScaleFactor = 1.0;
-        mInputInfo.focusable = true;
-        mInputInfo.hasWallpaper = false;
-        mInputInfo.paused = false;
-
         mInputInfo.touchableRegion.orSelf(Rect(0, 0, width, height));
 
         InputApplicationInfo aInfo;
@@ -750,7 +744,7 @@
     // Add non touchable window to fully cover touchable window. Window behind gets touch, but
     // with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
-    nonTouchableSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     nonTouchableSurface->mInputInfo.ownerUid = 22222;
     // Overriding occlusion mode otherwise the touch would be discarded at InputDispatcher by
     // the default obscured/untrusted touch filter introduced in S.
@@ -770,8 +764,8 @@
     // AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED
     std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
-    nonTouchableSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
-    parentSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
+    parentSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     nonTouchableSurface->mInputInfo.ownerUid = 22222;
     parentSurface->mInputInfo.ownerUid = 22222;
     nonTouchableSurface->showAt(0, 0);
@@ -794,8 +788,8 @@
     // the touchable window. Window behind gets touch with no obscured flags.
     std::unique_ptr<InputSurface> parentSurface = makeSurface(100, 100);
     std::unique_ptr<InputSurface> nonTouchableSurface = makeSurface(100, 100);
-    nonTouchableSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
-    parentSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    nonTouchableSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
+    parentSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     nonTouchableSurface->mInputInfo.ownerUid = 22222;
     parentSurface->mInputInfo.ownerUid = 22222;
     nonTouchableSurface->showAt(0, 0);
@@ -815,7 +809,7 @@
 
     std::unique_ptr<InputSurface> bufferSurface =
             InputSurface::makeBufferInputSurface(mComposerClient, 0, 0);
-    bufferSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    bufferSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     bufferSurface->mInputInfo.ownerUid = 22222;
 
     surface->showAt(10, 10);
@@ -830,7 +824,7 @@
 
     std::unique_ptr<BlastInputSurface> bufferSurface =
             BlastInputSurface::makeBlastInputSurface(mComposerClient, 0, 0);
-    bufferSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    bufferSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     bufferSurface->mInputInfo.ownerUid = 22222;
 
     surface->showAt(10, 10);
@@ -883,7 +877,7 @@
             [&](auto &t, auto &sc) { t.setDropInputMode(sc, gui::DropInputMode::OBSCURED); });
     surface->showAt(100, 100);
     std::unique_ptr<InputSurface> obscuringSurface = makeSurface(100, 100);
-    obscuringSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    obscuringSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     obscuringSurface->mInputInfo.ownerUid = 22222;
     obscuringSurface->showAt(100, 100);
     injectTap(101, 101);
@@ -902,7 +896,7 @@
             [&](auto &t, auto &sc) { t.setDropInputMode(sc, gui::DropInputMode::OBSCURED); });
     surface->showAt(100, 100);
     std::unique_ptr<InputSurface> obscuringSurface = makeSurface(100, 100);
-    obscuringSurface->mInputInfo.flags = WindowInfo::Flag::NOT_TOUCHABLE;
+    obscuringSurface->mInputInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, true);
     obscuringSurface->mInputInfo.ownerUid = 22222;
     obscuringSurface->showAt(190, 190);
 
diff --git a/libs/gui/tests/VsyncEventData_test.cpp b/libs/gui/tests/VsyncEventData_test.cpp
index a670d42..f114522 100644
--- a/libs/gui/tests/VsyncEventData_test.cpp
+++ b/libs/gui/tests/VsyncEventData_test.cpp
@@ -22,54 +22,37 @@
 
 namespace android {
 
+using gui::ParcelableVsyncEventData;
 using gui::VsyncEventData;
 using FrameTimeline = gui::VsyncEventData::FrameTimeline;
 
 namespace test {
 
-TEST(VsyncEventData, Parcelling) {
-    VsyncEventData data;
-    data.id = 123;
-    data.deadlineTimestamp = 456;
-    data.frameInterval = 789;
-    data.preferredFrameTimelineIndex = 1;
-    FrameTimeline timeline0 = FrameTimeline(1, 2, 3);
-    FrameTimeline timeline1 = FrameTimeline(4, 5, 6);
-    data.frameTimelines[0] = timeline0;
-    data.frameTimelines[1] = timeline1;
+TEST(ParcelableVsyncEventData, Parcelling) {
+    ParcelableVsyncEventData data;
+    data.vsync.frameInterval = 789;
+    data.vsync.preferredFrameTimelineIndex = 1;
+    FrameTimeline timeline0 = FrameTimeline{1, 2, 3};
+    FrameTimeline timeline1 = FrameTimeline{4, 5, 6};
+    data.vsync.frameTimelines[0] = timeline0;
+    data.vsync.frameTimelines[1] = timeline1;
 
     Parcel p;
     data.writeToParcel(&p);
     p.setDataPosition(0);
 
-    VsyncEventData data2;
+    ParcelableVsyncEventData data2;
     data2.readFromParcel(&p);
-    ASSERT_EQ(data.id, data2.id);
-    ASSERT_EQ(data.deadlineTimestamp, data2.deadlineTimestamp);
-    ASSERT_EQ(data.frameInterval, data2.frameInterval);
-    ASSERT_EQ(data.preferredFrameTimelineIndex, data2.preferredFrameTimelineIndex);
-    for (int i = 0; i < data.frameTimelines.size(); i++) {
-        ASSERT_EQ(data.frameTimelines[i].id, data2.frameTimelines[i].id);
-        ASSERT_EQ(data.frameTimelines[i].deadlineTimestamp,
-                  data2.frameTimelines[i].deadlineTimestamp);
-        ASSERT_EQ(data.frameTimelines[i].expectedPresentTime,
-                  data2.frameTimelines[i].expectedPresentTime);
+    ASSERT_EQ(data.vsync.frameInterval, data2.vsync.frameInterval);
+    ASSERT_EQ(data.vsync.preferredFrameTimelineIndex, data2.vsync.preferredFrameTimelineIndex);
+    for (int i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
+        ASSERT_EQ(data.vsync.frameTimelines[i].vsyncId, data2.vsync.frameTimelines[i].vsyncId);
+        ASSERT_EQ(data.vsync.frameTimelines[i].deadlineTimestamp,
+                  data2.vsync.frameTimelines[i].deadlineTimestamp);
+        ASSERT_EQ(data.vsync.frameTimelines[i].expectedPresentationTime,
+                  data2.vsync.frameTimelines[i].expectedPresentationTime);
     }
 }
 
-TEST(FrameTimeline, Parcelling) {
-    FrameTimeline timeline = FrameTimeline(1, 2, 3);
-
-    Parcel p;
-    timeline.writeToParcel(&p);
-    p.setDataPosition(0);
-
-    FrameTimeline timeline2;
-    timeline2.readFromParcel(&p);
-    ASSERT_EQ(timeline.id, timeline2.id);
-    ASSERT_EQ(timeline.deadlineTimestamp, timeline2.deadlineTimestamp);
-    ASSERT_EQ(timeline.expectedPresentTime, timeline2.expectedPresentTime);
-}
-
 } // namespace test
 } // namespace android
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index ff3ba2a..ff9bae2 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -49,8 +49,8 @@
     i.windowToken = new BBinder();
     i.id = 1;
     i.name = "Foobar";
-    i.flags = WindowInfo::Flag::SLIPPERY;
-    i.type = WindowInfo::Type::INPUT_METHOD;
+    i.layoutParamsFlags = WindowInfo::Flag::SLIPPERY;
+    i.layoutParamsType = WindowInfo::Type::INPUT_METHOD;
     i.dispatchingTimeout = 12s;
     i.frameLeft = 93;
     i.frameTop = 34;
@@ -60,15 +60,12 @@
     i.globalScaleFactor = 0.3;
     i.alpha = 0.7;
     i.transform.set({0.4, -1, 100, 0.5, 0, 40, 0, 0, 1});
-    i.visible = false;
-    i.focusable = false;
-    i.hasWallpaper = false;
-    i.paused = false;
     i.touchOcclusionMode = TouchOcclusionMode::ALLOW;
     i.ownerPid = 19;
     i.ownerUid = 24;
     i.packageName = "com.example.package";
     i.inputFeatures = WindowInfo::Feature::DISABLE_USER_ACTIVITY;
+    i.inputConfig = WindowInfo::InputConfig::NOT_FOCUSABLE;
     i.displayId = 34;
     i.replaceTouchableRegionWithCrop = true;
     i.touchableRegionCropHandle = touchableRegionCropHandle;
@@ -85,8 +82,8 @@
     ASSERT_EQ(i.windowToken, i2.windowToken);
     ASSERT_EQ(i.id, i2.id);
     ASSERT_EQ(i.name, i2.name);
-    ASSERT_EQ(i.flags, i2.flags);
-    ASSERT_EQ(i.type, i2.type);
+    ASSERT_EQ(i.layoutParamsFlags, i2.layoutParamsFlags);
+    ASSERT_EQ(i.layoutParamsType, i2.layoutParamsType);
     ASSERT_EQ(i.dispatchingTimeout, i2.dispatchingTimeout);
     ASSERT_EQ(i.frameLeft, i2.frameLeft);
     ASSERT_EQ(i.frameTop, i2.frameTop);
@@ -96,15 +93,12 @@
     ASSERT_EQ(i.globalScaleFactor, i2.globalScaleFactor);
     ASSERT_EQ(i.alpha, i2.alpha);
     ASSERT_EQ(i.transform, i2.transform);
-    ASSERT_EQ(i.visible, i2.visible);
-    ASSERT_EQ(i.focusable, i2.focusable);
-    ASSERT_EQ(i.hasWallpaper, i2.hasWallpaper);
-    ASSERT_EQ(i.paused, i2.paused);
     ASSERT_EQ(i.touchOcclusionMode, i2.touchOcclusionMode);
     ASSERT_EQ(i.ownerPid, i2.ownerPid);
     ASSERT_EQ(i.ownerUid, i2.ownerUid);
     ASSERT_EQ(i.packageName, i2.packageName);
     ASSERT_EQ(i.inputFeatures, i2.inputFeatures);
+    ASSERT_EQ(i.inputConfig, i2.inputConfig);
     ASSERT_EQ(i.displayId, i2.displayId);
     ASSERT_EQ(i.replaceTouchableRegionWithCrop, i2.replaceTouchableRegionWithCrop);
     ASSERT_EQ(i.touchableRegionCropHandle, i2.touchableRegionCropHandle);
diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp
index b182a4a..3ce381b 100644
--- a/libs/nativedisplay/AChoreographer.cpp
+++ b/libs/nativedisplay/AChoreographer.cpp
@@ -103,9 +103,7 @@
 struct ChoreographerFrameCallbackDataImpl {
     int64_t frameTimeNanos{0};
 
-    std::array<VsyncEventData::FrameTimeline, VsyncEventData::kFrameTimelinesLength> frameTimelines;
-
-    size_t preferredFrameTimelineIndex;
+    VsyncEventData vsyncEventData;
 
     const Choreographer* choreographer;
 };
@@ -450,8 +448,7 @@
 
 ChoreographerFrameCallbackDataImpl Choreographer::createFrameCallbackData(nsecs_t timestamp) const {
     return {.frameTimeNanos = timestamp,
-            .preferredFrameTimelineIndex = mLastVsyncEventData.preferredFrameTimelineIndex,
-            .frameTimelines = mLastVsyncEventData.frameTimelines,
+            .vsyncEventData = mLastVsyncEventData,
             .choreographer = this};
 }
 
@@ -634,7 +631,7 @@
             AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
     LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
                         "Data is only valid in callback");
-    return frameCallbackData->frameTimelines.size();
+    return VsyncEventData::kFrameTimelinesLength;
 }
 size_t AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex(
         const AChoreographerFrameCallbackData* data) {
@@ -642,7 +639,7 @@
             AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
     LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
                         "Data is only valid in callback");
-    return frameCallbackData->preferredFrameTimelineIndex;
+    return frameCallbackData->vsyncEventData.preferredFrameTimelineIndex;
 }
 AVsyncId AChoreographerFrameCallbackData_getFrameTimelineVsyncId(
         const AChoreographerFrameCallbackData* data, size_t index) {
@@ -650,8 +647,8 @@
             AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
     LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
                         "Data is only valid in callback");
-    LOG_ALWAYS_FATAL_IF(index >= frameCallbackData->frameTimelines.size(), "Index out of bounds");
-    return frameCallbackData->frameTimelines[index].id;
+    LOG_ALWAYS_FATAL_IF(index >= VsyncEventData::kFrameTimelinesLength, "Index out of bounds");
+    return frameCallbackData->vsyncEventData.frameTimelines[index].vsyncId;
 }
 int64_t AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentTimeNanos(
         const AChoreographerFrameCallbackData* data, size_t index) {
@@ -659,8 +656,8 @@
             AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
     LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
                         "Data is only valid in callback");
-    LOG_ALWAYS_FATAL_IF(index >= frameCallbackData->frameTimelines.size(), "Index out of bounds");
-    return frameCallbackData->frameTimelines[index].expectedPresentTime;
+    LOG_ALWAYS_FATAL_IF(index >= VsyncEventData::kFrameTimelinesLength, "Index out of bounds");
+    return frameCallbackData->vsyncEventData.frameTimelines[index].expectedPresentationTime;
 }
 int64_t AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos(
         const AChoreographerFrameCallbackData* data, size_t index) {
@@ -668,8 +665,8 @@
             AChoreographerFrameCallbackData_to_ChoreographerFrameCallbackDataImpl(data);
     LOG_ALWAYS_FATAL_IF(!frameCallbackData->choreographer->inCallback(),
                         "Data is only valid in callback");
-    LOG_ALWAYS_FATAL_IF(index >= frameCallbackData->frameTimelines.size(), "Index out of bounds");
-    return frameCallbackData->frameTimelines[index].deadlineTimestamp;
+    LOG_ALWAYS_FATAL_IF(index >= VsyncEventData::kFrameTimelinesLength, "Index out of bounds");
+    return frameCallbackData->vsyncEventData.frameTimelines[index].deadlineTimestamp;
 }
 
 AChoreographer* AChoreographer_create() {
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index 41e9ce2..cd20a64 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -193,7 +193,6 @@
     void updateInfo() {
         mInfo.token = mClientChannel->getConnectionToken();
         mInfo.name = "FakeWindowHandle";
-        mInfo.type = WindowInfo::Type::APPLICATION;
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
         mInfo.frameLeft = mFrame.left;
         mInfo.frameTop = mFrame.top;
@@ -202,10 +201,6 @@
         mInfo.globalScaleFactor = 1.0;
         mInfo.touchableRegion.clear();
         mInfo.addTouchableRegion(mFrame);
-        mInfo.visible = true;
-        mInfo.focusable = true;
-        mInfo.hasWallpaper = false;
-        mInfo.paused = false;
         mInfo.ownerPid = INJECTOR_PID;
         mInfo.ownerUid = INJECTOR_UID;
         mInfo.displayId = ADISPLAY_ID_DEFAULT;
diff --git a/services/inputflinger/dispatcher/FocusResolver.cpp b/services/inputflinger/dispatcher/FocusResolver.cpp
index 600f02b..a02b3e8 100644
--- a/services/inputflinger/dispatcher/FocusResolver.cpp
+++ b/services/inputflinger/dispatcher/FocusResolver.cpp
@@ -148,11 +148,11 @@
             continue;
         }
         windowFound = true;
-        if (window->getInfo()->visible) {
+        if (!window->getInfo()->inputConfig.test(gui::WindowInfo::InputConfig::NOT_VISIBLE)) {
             // Check if at least a single window is visible.
             visibleWindowFound = true;
         }
-        if (!window->getInfo()->focusable) {
+        if (window->getInfo()->inputConfig.test(gui::WindowInfo::InputConfig::NOT_FOCUSABLE)) {
             // Check if all windows with the window token are focusable.
             allWindowsAreFocusable = false;
             break;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 7062aef..58c9303 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -500,17 +500,16 @@
 // Returns true if the given window can accept pointer events at the given display location.
 bool windowAcceptsTouchAt(const WindowInfo& windowInfo, int32_t displayId, int32_t x, int32_t y,
                           bool isStylus) {
-    if (windowInfo.displayId != displayId || !windowInfo.visible) {
+    const auto inputConfig = windowInfo.inputConfig;
+    if (windowInfo.displayId != displayId ||
+        inputConfig.test(WindowInfo::InputConfig::NOT_VISIBLE)) {
         return false;
     }
-    const auto flags = windowInfo.flags;
     const bool windowCanInterceptTouch = isStylus && windowInfo.interceptsStylus();
-    if (flags.test(WindowInfo::Flag::NOT_TOUCHABLE) && !windowCanInterceptTouch) {
+    if (inputConfig.test(WindowInfo::InputConfig::NOT_TOUCHABLE) && !windowCanInterceptTouch) {
         return false;
     }
-    const bool isModalWindow = !flags.test(WindowInfo::Flag::NOT_FOCUSABLE) &&
-            !flags.test(WindowInfo::Flag::NOT_TOUCH_MODAL);
-    if (!isModalWindow && !windowInfo.touchableRegionContainsPoint(x, y)) {
+    if (!windowInfo.touchableRegionContainsPoint(x, y)) {
         return false;
     }
     return true;
@@ -1047,7 +1046,8 @@
             return windowHandle;
         }
 
-        if (addOutsideTargets && info.flags.test(WindowInfo::Flag::WATCH_OUTSIDE_TOUCH)) {
+        if (addOutsideTargets &&
+            info.inputConfig.test(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH)) {
             touchState->addOrUpdateWindow(windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE,
                                           BitSet32(0));
         }
@@ -1900,7 +1900,8 @@
         return InputEventInjectionResult::PERMISSION_DENIED;
     }
 
-    if (focusedWindowHandle->getInfo()->paused) {
+    if (focusedWindowHandle->getInfo()->inputConfig.test(
+                WindowInfo::InputConfig::PAUSE_DISPATCHING)) {
         ALOGI("Waiting because %s is paused", focusedWindowHandle->getName().c_str());
         return InputEventInjectionResult::PENDING;
     }
@@ -2101,7 +2102,7 @@
         for (const sp<WindowInfoHandle>& windowHandle : newTouchedWindows) {
             const WindowInfo& info = *windowHandle->getInfo();
 
-            if (info.paused) {
+            if (info.inputConfig.test(WindowInfo::InputConfig::PAUSE_DISPATCHING)) {
                 ALOGI("Not sending touch event to %s because it is paused",
                       windowHandle->getName().c_str());
                 continue;
@@ -2324,13 +2325,16 @@
     if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
         sp<WindowInfoHandle> foregroundWindowHandle =
                 tempTouchState.getFirstForegroundWindowHandle();
-        if (foregroundWindowHandle && foregroundWindowHandle->getInfo()->hasWallpaper) {
+        if (foregroundWindowHandle &&
+            foregroundWindowHandle->getInfo()->inputConfig.test(
+                    WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER)) {
             const std::vector<sp<WindowInfoHandle>>& windowHandles =
                     getWindowHandlesLocked(displayId);
             for (const sp<WindowInfoHandle>& windowHandle : windowHandles) {
                 const WindowInfo* info = windowHandle->getInfo();
                 if (info->displayId == displayId &&
-                    windowHandle->getInfo()->type == WindowInfo::Type::WALLPAPER) {
+                    windowHandle->getInfo()->inputConfig.test(
+                            WindowInfo::InputConfig::IS_WALLPAPER)) {
                     tempTouchState
                             .addOrUpdateWindow(windowHandle,
                                                InputTarget::FLAG_WINDOW_IS_OBSCURED |
@@ -2599,9 +2603,10 @@
     }
     auto info = windowHandle->getInfo();
     auto otherInfo = otherHandle->getInfo();
-    if (!otherInfo->visible) {
+    if (otherInfo->inputConfig.test(WindowInfo::InputConfig::NOT_VISIBLE)) {
         return false;
-    } else if (otherInfo->alpha == 0 && otherInfo->flags.test(WindowInfo::Flag::NOT_TOUCHABLE)) {
+    } else if (otherInfo->alpha == 0 &&
+               otherInfo->inputConfig.test(WindowInfo::InputConfig::NOT_TOUCHABLE)) {
         // Those act as if they were invisible, so we don't need to flag them.
         // We do want to potentially flag touchable windows even if they have 0
         // opacity, since they can consume touches and alter the effects of the
@@ -2613,7 +2618,7 @@
         // If ownerUid is the same we don't generate occlusion events as there
         // is no security boundary within an uid.
         return false;
-    } else if (otherInfo->trustedOverlay) {
+    } else if (otherInfo->inputConfig.test(gui::WindowInfo::InputConfig::TRUSTED_OVERLAY)) {
         return false;
     } else if (otherInfo->displayId != info->displayId) {
         return false;
@@ -2694,17 +2699,17 @@
 std::string InputDispatcher::dumpWindowForTouchOcclusion(const WindowInfo* info,
                                                          bool isTouchedWindow) const {
     return StringPrintf(INDENT2
-                        "* %stype=%s, package=%s/%" PRId32 ", id=%" PRId32 ", mode=%s, alpha=%.2f, "
+                        "* %spackage=%s/%" PRId32 ", id=%" PRId32 ", mode=%s, alpha=%.2f, "
                         "frame=[%" PRId32 ",%" PRId32 "][%" PRId32 ",%" PRId32
-                        "], touchableRegion=%s, window={%s}, flags={%s}, inputFeatures={%s}, "
+                        "], touchableRegion=%s, window={%s}, inputConfig={%s}, inputFeatures={%s}, "
                         "hasToken=%s, applicationInfo.name=%s, applicationInfo.token=%s\n",
-                        isTouchedWindow ? "[TOUCHED] " : "", ftl::enum_string(info->type).c_str(),
-                        info->packageName.c_str(), info->ownerUid, info->id,
-                        toString(info->touchOcclusionMode).c_str(), info->alpha, info->frameLeft,
-                        info->frameTop, info->frameRight, info->frameBottom,
-                        dumpRegion(info->touchableRegion).c_str(), info->name.c_str(),
-                        info->flags.string().c_str(), info->inputFeatures.string().c_str(),
-                        toString(info->token != nullptr), info->applicationInfo.name.c_str(),
+                        isTouchedWindow ? "[TOUCHED] " : "", info->packageName.c_str(),
+                        info->ownerUid, info->id, toString(info->touchOcclusionMode).c_str(),
+                        info->alpha, info->frameLeft, info->frameTop, info->frameRight,
+                        info->frameBottom, dumpRegion(info->touchableRegion).c_str(),
+                        info->name.c_str(), info->inputConfig.string().c_str(),
+                        info->inputFeatures.string().c_str(), toString(info->token != nullptr),
+                        info->applicationInfo.name.c_str(),
                         toString(info->applicationInfo.token).c_str());
 }
 
@@ -4572,8 +4577,9 @@
         if (getInputChannelLocked(handle->getToken()) == nullptr) {
             const bool noInputChannel =
                     info->inputFeatures.test(WindowInfo::Feature::NO_INPUT_CHANNEL);
-            const bool canReceiveInput = !info->flags.test(WindowInfo::Flag::NOT_TOUCHABLE) ||
-                    !info->flags.test(WindowInfo::Flag::NOT_FOCUSABLE);
+            const bool canReceiveInput =
+                    !info->inputConfig.test(WindowInfo::InputConfig::NOT_TOUCHABLE) ||
+                    !info->inputConfig.test(WindowInfo::InputConfig::NOT_FOCUSABLE);
             if (canReceiveInput && !noInputChannel) {
                 ALOGV("Window handle %s has no registered input channel",
                       handle->getName().c_str());
@@ -4644,12 +4650,16 @@
         }
 
         // Ensure all spy windows are trusted overlays
-        LOG_ALWAYS_FATAL_IF(info.isSpy() && !info.trustedOverlay,
+        LOG_ALWAYS_FATAL_IF(info.isSpy() &&
+                                    !info.inputConfig.test(
+                                            WindowInfo::InputConfig::TRUSTED_OVERLAY),
                             "%s has feature SPY, but is not a trusted overlay.",
                             window->getName().c_str());
 
         // Ensure all stylus interceptors are trusted overlays
-        LOG_ALWAYS_FATAL_IF(info.interceptsStylus() && !info.trustedOverlay,
+        LOG_ALWAYS_FATAL_IF(info.interceptsStylus() &&
+                                    !info.inputConfig.test(
+                                            WindowInfo::InputConfig::TRUSTED_OVERLAY),
                             "%s has feature INTERCEPTS_STYLUS, but is not a trusted overlay.",
                             window->getName().c_str());
     }
@@ -4699,7 +4709,8 @@
                     // Since we are about to drop the touch, cancel the events for the wallpaper as
                     // well.
                     if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND &&
-                        touchedWindow.windowHandle->getInfo()->hasWallpaper) {
+                        touchedWindow.windowHandle->getInfo()->inputConfig.test(
+                                gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER)) {
                         sp<WindowInfoHandle> wallpaper = state.getWallpaperWindow();
                         if (wallpaper != nullptr) {
                             sp<Connection> wallpaperConnection =
@@ -5194,34 +5205,27 @@
                     const WindowInfo* windowInfo = windowHandle->getInfo();
 
                     dump += StringPrintf(INDENT3 "%zu: name='%s', id=%" PRId32 ", displayId=%d, "
-                                                 "paused=%s, focusable=%s, "
-                                                 "hasWallpaper=%s, visible=%s, alpha=%.2f, "
-                                                 "flags=%s, type=%s, "
+                                                 "inputConfig=%s, alpha=%.2f, "
                                                  "frame=[%d,%d][%d,%d], globalScale=%f, "
                                                  "applicationInfo.name=%s, "
                                                  "applicationInfo.token=%s, "
                                                  "touchableRegion=",
                                          i, windowInfo->name.c_str(), windowInfo->id,
-                                         windowInfo->displayId, toString(windowInfo->paused),
-                                         toString(windowInfo->focusable),
-                                         toString(windowInfo->hasWallpaper),
-                                         toString(windowInfo->visible), windowInfo->alpha,
-                                         windowInfo->flags.string().c_str(),
-                                         ftl::enum_string(windowInfo->type).c_str(),
-                                         windowInfo->frameLeft, windowInfo->frameTop,
-                                         windowInfo->frameRight, windowInfo->frameBottom,
-                                         windowInfo->globalScaleFactor,
+                                         windowInfo->displayId,
+                                         windowInfo->inputConfig.string().c_str(),
+                                         windowInfo->alpha, windowInfo->frameLeft,
+                                         windowInfo->frameTop, windowInfo->frameRight,
+                                         windowInfo->frameBottom, windowInfo->globalScaleFactor,
                                          windowInfo->applicationInfo.name.c_str(),
                                          toString(windowInfo->applicationInfo.token).c_str());
                     dump += dumpRegion(windowInfo->touchableRegion);
                     dump += StringPrintf(", inputFeatures=%s",
                                          windowInfo->inputFeatures.string().c_str());
                     dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
-                                         "ms, trustedOverlay=%s, hasToken=%s, "
+                                         "ms, hasToken=%s, "
                                          "touchOcclusionMode=%s\n",
                                          windowInfo->ownerPid, windowInfo->ownerUid,
                                          millis(windowInfo->dispatchingTimeout),
-                                         toString(windowInfo->trustedOverlay),
                                          toString(windowInfo->token != nullptr),
                                          toString(windowInfo->touchOcclusionMode).c_str());
                     windowInfo->transform.dump(dump, "transform", INDENT4);
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index b63fe10..61e78cc 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -100,7 +100,8 @@
     for (const TouchedWindow& window : windows) {
         if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
             if (haveSlipperyForegroundWindow ||
-                !window.windowHandle->getInfo()->flags.test(WindowInfo::Flag::SLIPPERY)) {
+                !window.windowHandle->getInfo()->inputConfig.test(
+                        WindowInfo::InputConfig::SLIPPERY)) {
                 return false;
             }
             haveSlipperyForegroundWindow = true;
@@ -112,7 +113,8 @@
 sp<WindowInfoHandle> TouchState::getWallpaperWindow() const {
     for (size_t i = 0; i < windows.size(); i++) {
         const TouchedWindow& window = windows[i];
-        if (window.windowHandle->getInfo()->type == WindowInfo::Type::WALLPAPER) {
+        if (window.windowHandle->getInfo()->inputConfig.test(
+                    gui::WindowInfo::InputConfig::IS_WALLPAPER)) {
             return window.windowHandle;
         }
     }
diff --git a/services/inputflinger/tests/FocusResolver_test.cpp b/services/inputflinger/tests/FocusResolver_test.cpp
index 662be80..ffce9f6 100644
--- a/services/inputflinger/tests/FocusResolver_test.cpp
+++ b/services/inputflinger/tests/FocusResolver_test.cpp
@@ -37,12 +37,16 @@
                      bool visible) {
         mInfo.token = token;
         mInfo.name = name;
-        mInfo.visible = visible;
-        mInfo.focusable = focusable;
+        setFocusable(focusable);
+        setVisible(visible);
     }
 
-    void setFocusable(bool focusable) { mInfo.focusable = focusable; }
-    void setVisible(bool visible) { mInfo.visible = visible; }
+    void setFocusable(bool focusable) {
+        mInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable);
+    }
+    void setVisible(bool visible) {
+        mInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_VISIBLE, !visible);
+    }
 };
 
 TEST(FocusResolverTest, SetFocusedWindow) {
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 813acd8..ae8358a 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -987,7 +987,6 @@
         mInfo.token = *token;
         mInfo.id = sId++;
         mInfo.name = name;
-        mInfo.type = WindowInfo::Type::APPLICATION;
         mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
         mInfo.alpha = 1.0;
         mInfo.frameLeft = 0;
@@ -998,14 +997,10 @@
         mInfo.globalScaleFactor = 1.0;
         mInfo.touchableRegion.clear();
         mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
-        mInfo.visible = true;
-        mInfo.focusable = false;
-        mInfo.hasWallpaper = false;
-        mInfo.paused = false;
         mInfo.ownerPid = INJECTOR_PID;
         mInfo.ownerUid = INJECTOR_UID;
         mInfo.displayId = displayId;
-        mInfo.trustedOverlay = false;
+        mInfo.inputConfig = WindowInfo::InputConfig::NONE;
     }
 
     sp<FakeWindowHandle> clone(
@@ -1017,15 +1012,37 @@
         return handle;
     }
 
-    void setFocusable(bool focusable) { mInfo.focusable = focusable; }
+    void setTouchable(bool touchable) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::NOT_TOUCHABLE, !touchable);
+    }
 
-    void setVisible(bool visible) { mInfo.visible = visible; }
+    void setFocusable(bool focusable) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::NOT_FOCUSABLE, !focusable);
+    }
+
+    void setVisible(bool visible) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::NOT_VISIBLE, !visible);
+    }
 
     void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
         mInfo.dispatchingTimeout = timeout;
     }
 
-    void setPaused(bool paused) { mInfo.paused = paused; }
+    void setPaused(bool paused) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::PAUSE_DISPATCHING, paused);
+    }
+
+    void setPreventSplitting(bool preventSplitting) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::PREVENT_SPLITTING, preventSplitting);
+    }
+
+    void setSlippery(bool slippery) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::SLIPPERY, slippery);
+    }
+
+    void setWatchOutsideTouch(bool watchOutside) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside);
+    }
 
     void setAlpha(float alpha) { mInfo.alpha = alpha; }
 
@@ -1049,17 +1066,19 @@
 
     void setTouchableRegion(const Region& region) { mInfo.touchableRegion = region; }
 
-    void setType(WindowInfo::Type type) { mInfo.type = type; }
+    void setIsWallpaper(bool isWallpaper) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::IS_WALLPAPER, isWallpaper);
+    }
 
-    void setHasWallpaper(bool hasWallpaper) { mInfo.hasWallpaper = hasWallpaper; }
-
-    void addFlags(Flags<WindowInfo::Flag> flags) { mInfo.flags |= flags; }
-
-    void setFlags(Flags<WindowInfo::Flag> flags) { mInfo.flags = flags; }
+    void setDupTouchToWallpaper(bool hasWallpaper) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper);
+    }
 
     void setInputFeatures(Flags<WindowInfo::Feature> features) { mInfo.inputFeatures = features; }
 
-    void setTrustedOverlay(bool trustedOverlay) { mInfo.trustedOverlay = trustedOverlay; }
+    void setTrustedOverlay(bool trustedOverlay) {
+        mInfo.setInputConfig(WindowInfo::InputConfig::TRUSTED_OVERLAY, trustedOverlay);
+    }
 
     void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) {
         mInfo.transform.set(dsdx, dtdx, dtdy, dsdy);
@@ -1540,19 +1559,15 @@
 }
 
 /**
- * Calling setInputWindows once with FLAG_NOT_TOUCH_MODAL should not cause any issues.
- * To ensure that window receives only events that were directly inside of it, add
- * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
- * when finding touched windows.
+ * Calling setInputWindows once should not cause any issues.
  * This test serves as a sanity check for the next test, where setInputWindows is
  * called twice.
  */
-TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) {
+TEST_F(InputDispatcherTest, SetInputWindowOnceWithSingleTouchWindow) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
-    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -1566,16 +1581,12 @@
 
 /**
  * Calling setInputWindows twice, with the same info, should not cause any issues.
- * To ensure that window receives only events that were directly inside of it, add
- * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
- * when finding touched windows.
  */
 TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 100, 100));
-    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -1610,17 +1621,17 @@
  * Two windows: A top window, and a wallpaper behind the window.
  * Touch goes to the top window, and then top window disappears. Ensure that wallpaper window
  * gets ACTION_CANCEL.
- * 1. foregroundWindow <-- has wallpaper (hasWallpaper=true)
- * 2. wallpaperWindow <-- is wallpaper (type=InputWindowInfo::Type::WALLPAPER)
+ * 1. foregroundWindow <-- dup touch to wallpaper
+ * 2. wallpaperWindow <-- is wallpaper
  */
 TEST_F(InputDispatcherTest, WhenForegroundWindowDisappears_WallpaperTouchIsCanceled) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> foregroundWindow =
             new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
-    foregroundWindow->setHasWallpaper(true);
+    foregroundWindow->setDupTouchToWallpaper(true);
     sp<FakeWindowHandle> wallpaperWindow =
             new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
-    wallpaperWindow->setType(WindowInfo::Type::WALLPAPER);
+    wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
 
@@ -1661,10 +1672,10 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> foregroundWindow =
             new FakeWindowHandle(application, mDispatcher, "Foreground", ADISPLAY_ID_DEFAULT);
-    foregroundWindow->setHasWallpaper(true);
+    foregroundWindow->setDupTouchToWallpaper(true);
     sp<FakeWindowHandle> wallpaperWindow =
             new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
-    wallpaperWindow->setType(WindowInfo::Type::WALLPAPER);
+    wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
 
@@ -1705,11 +1716,11 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
-    window->setHasWallpaper(true);
+    window->setDupTouchToWallpaper(true);
 
     sp<FakeWindowHandle> wallpaperWindow =
             new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
-    wallpaperWindow->setType(WindowInfo::Type::WALLPAPER);
+    wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
 
@@ -1763,19 +1774,17 @@
     sp<FakeWindowHandle> leftWindow =
             new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     leftWindow->setFrame(Rect(0, 0, 200, 200));
-    leftWindow->setFlags(WindowInfo::Flag::SPLIT_TOUCH | WindowInfo::Flag::NOT_TOUCH_MODAL);
-    leftWindow->setHasWallpaper(true);
+    leftWindow->setDupTouchToWallpaper(true);
 
     sp<FakeWindowHandle> rightWindow =
             new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     rightWindow->setFrame(Rect(200, 0, 400, 200));
-    rightWindow->setFlags(WindowInfo::Flag::SPLIT_TOUCH | WindowInfo::Flag::NOT_TOUCH_MODAL);
-    rightWindow->setHasWallpaper(true);
+    rightWindow->setDupTouchToWallpaper(true);
 
     sp<FakeWindowHandle> wallpaperWindow =
             new FakeWindowHandle(application, mDispatcher, "Wallpaper", ADISPLAY_ID_DEFAULT);
     wallpaperWindow->setFrame(Rect(0, 0, 400, 200));
-    wallpaperWindow->setType(WindowInfo::Type::WALLPAPER);
+    wallpaperWindow->setIsWallpaper(true);
     constexpr int expectedWallpaperFlags =
             AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED | AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
 
@@ -1849,11 +1858,9 @@
     sp<FakeWindowHandle> windowLeft =
             new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     windowLeft->setFrame(Rect(0, 0, 600, 800));
-    windowLeft->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
     sp<FakeWindowHandle> windowRight =
             new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     windowRight->setFrame(Rect(600, 0, 1200, 800));
-    windowRight->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -1960,7 +1967,6 @@
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Window", ADISPLAY_ID_DEFAULT);
     window->setFrame(Rect(0, 0, 1200, 800));
-    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -2042,11 +2048,9 @@
     sp<FakeWindowHandle> windowLeft =
             new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
     windowLeft->setFrame(Rect(0, 0, 600, 800));
-    windowLeft->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
     sp<FakeWindowHandle> windowRight =
             new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
     windowRight->setFrame(Rect(600, 0, 1200, 800));
-    windowRight->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
@@ -2152,14 +2156,12 @@
         // Add two windows to the display. Their frames are represented in the display space.
         sp<FakeWindowHandle> firstWindow =
                 new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
-        firstWindow->addFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
         firstWindow->setFrame(Rect(0, 0, 100, 200), displayTransform);
         addWindow(firstWindow);
 
         sp<FakeWindowHandle> secondWindow =
                 new FakeWindowHandle(application, mDispatcher, "Second Window",
                                      ADISPLAY_ID_DEFAULT);
-        secondWindow->addFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
         secondWindow->setFrame(Rect(100, 200, 200, 400), displayTransform);
         addWindow(secondWindow);
         return {std::move(firstWindow), std::move(secondWindow)};
@@ -2302,8 +2304,10 @@
     // Create a couple of windows
     sp<FakeWindowHandle> firstWindow =
             new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
+    firstWindow->setPreventSplitting(true);
     sp<FakeWindowHandle> secondWindow =
             new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
+    secondWindow->setPreventSplitting(true);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -2376,17 +2380,13 @@
 TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
-    // Create a non touch modal window that supports split touch
     sp<FakeWindowHandle> firstWindow =
             new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
-    firstWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
-    // Create a non touch modal window that supports split touch
     sp<FakeWindowHandle> secondWindow =
             new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
-    secondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -2448,17 +2448,13 @@
 TEST_F(InputDispatcherTest, TransferTouch_TwoPointersSplitTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
-    // Create a non touch modal window that supports split touch
     sp<FakeWindowHandle> firstWindow =
             new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
-    firstWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
-    // Create a non touch modal window that supports split touch
     sp<FakeWindowHandle> secondWindow =
             new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
-    secondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -2523,26 +2519,21 @@
     sp<FakeWindowHandle> firstWindowInPrimary =
             new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
     firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
-    firstWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
     sp<FakeWindowHandle> secondWindowInPrimary =
             new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
-    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     sp<FakeWindowHandle> mirrorWindowInPrimary =
             firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
     mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
-    mirrorWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     sp<FakeWindowHandle> firstWindowInSecondary =
             firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
     firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
-    firstWindowInSecondary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     sp<FakeWindowHandle> secondWindowInSecondary =
             secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
-    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     // Update window info, let it find window handle of second display first.
     mDispatcher->setInputWindows(
@@ -2587,26 +2578,21 @@
     sp<FakeWindowHandle> firstWindowInPrimary =
             new FakeWindowHandle(application, mDispatcher, "D_1_W1", ADISPLAY_ID_DEFAULT);
     firstWindowInPrimary->setFrame(Rect(0, 0, 100, 100));
-    firstWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
     sp<FakeWindowHandle> secondWindowInPrimary =
             new FakeWindowHandle(application, mDispatcher, "D_1_W2", ADISPLAY_ID_DEFAULT);
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
-    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     sp<FakeWindowHandle> mirrorWindowInPrimary =
             firstWindowInPrimary->clone(application, mDispatcher, ADISPLAY_ID_DEFAULT);
     mirrorWindowInPrimary->setFrame(Rect(0, 100, 100, 200));
-    mirrorWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     sp<FakeWindowHandle> firstWindowInSecondary =
             firstWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
     firstWindowInSecondary->setFrame(Rect(0, 0, 100, 100));
-    firstWindowInSecondary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     sp<FakeWindowHandle> secondWindowInSecondary =
             secondWindowInPrimary->clone(application, mDispatcher, SECOND_DISPLAY_ID);
     secondWindowInPrimary->setFrame(Rect(100, 0, 200, 100));
-    secondWindowInPrimary->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
     // Update window info, let it find window handle of second display first.
     mDispatcher->setInputWindows(
@@ -2700,17 +2686,13 @@
 TEST_F(InputDispatcherTest, PointerCancel_SendCancelWhenSplitTouch) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
 
-    // Create first non touch modal window that supports split touch
     sp<FakeWindowHandle> firstWindow =
             new FakeWindowHandle(application, mDispatcher, "First Window", ADISPLAY_ID_DEFAULT);
     firstWindow->setFrame(Rect(0, 0, 600, 400));
-    firstWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
-    // Create second non touch modal window that supports split touch
     sp<FakeWindowHandle> secondWindow =
             new FakeWindowHandle(application, mDispatcher, "Second Window", ADISPLAY_ID_DEFAULT);
     secondWindow->setFrame(Rect(0, 400, 600, 800));
-    secondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     // Add the windows to the dispatcher
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
@@ -3230,9 +3212,9 @@
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+    window->setFocusable(false);
     mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
 
-    // Window is not focusable.
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
 
@@ -3240,7 +3222,7 @@
     ASSERT_EQ(InputEventInjectionResult::TIMED_OUT, injectKeyDown(mDispatcher))
             << "Inject key event should return InputEventInjectionResult::TIMED_OUT";
 
-    // window is invalid, so it should not receive any input event.
+    // window is not focusable, so it should not receive any input event.
     window->assertNoEvents();
 }
 
@@ -3377,7 +3359,7 @@
 
     sp<FakeWindowHandle> slipperyExitWindow =
             new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
-    slipperyExitWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SLIPPERY);
+    slipperyExitWindow->setSlippery(true);
     // Make sure this one overlaps the bottom window
     slipperyExitWindow->setFrame(Rect(25, 25, 75, 75));
     // Change the owner uid/pid of the window so that it is considered to be occluding the bottom
@@ -3983,14 +3965,10 @@
         mUnfocusedWindow =
                 new FakeWindowHandle(application, mDispatcher, "Top", ADISPLAY_ID_DEFAULT);
         mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
-        // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
-        // window.
-        mUnfocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         mFocusedWindow =
                 new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
         mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
-        mFocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
@@ -4097,14 +4075,10 @@
                 std::make_shared<FakeApplicationHandle>();
         mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
                                         ADISPLAY_ID_DEFAULT);
-        // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
-        // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
-        mWindow1->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
         mWindow1->setFrame(Rect(0, 0, 100, 100));
 
         mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
                                         ADISPLAY_ID_DEFAULT, mWindow1->getToken());
-        mWindow2->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
         mWindow2->setFrame(Rect(100, 100, 200, 200));
 
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
@@ -4301,9 +4275,6 @@
         mWindow->setFrame(Rect(0, 0, 30, 30));
         mWindow->setDispatchingTimeout(30ms);
         mWindow->setFocusable(true);
-        // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
-        // window.
-        mWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
@@ -4751,18 +4722,13 @@
         mUnfocusedWindow =
                 new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
         mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
-        // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
-        // window.
         // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
-        mUnfocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL |
-                                   WindowInfo::Flag::WATCH_OUTSIDE_TOUCH |
-                                   WindowInfo::Flag::SPLIT_TOUCH);
+        mUnfocusedWindow->setWatchOutsideTouch(true);
 
         mFocusedWindow =
                 new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
         mFocusedWindow->setDispatchingTimeout(30ms);
         mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
-        mFocusedWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
         // Set focused application.
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
@@ -5496,7 +5462,7 @@
     sp<FakeWindowHandle> getOccludingWindow(int32_t uid, std::string name, TouchOcclusionMode mode,
                                             float alpha = 1.0f) {
         sp<FakeWindowHandle> window = getWindow(uid, name);
-        window->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
+        window->setTouchable(false);
         window->setTouchOcclusionMode(mode);
         window->setAlpha(alpha);
         return window;
@@ -5610,7 +5576,7 @@
        WindowWithZeroOpacityAndWatchOutside_ReceivesOutsideEvent) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    w->addFlags(WindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
+    w->setWatchOutsideTouch(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
 
     touch();
@@ -5621,7 +5587,7 @@
 TEST_F(InputDispatcherUntrustedTouchesTest, OutsideEvent_HasZeroCoordinates) {
     const sp<FakeWindowHandle>& w =
             getOccludingWindow(APP_B_UID, "B", TouchOcclusionMode::BLOCK_UNTRUSTED, 0.0f);
-    w->addFlags(WindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
+    w->setWatchOutsideTouch(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {w, mTouchWindow}}});
 
     touch();
@@ -5871,11 +5837,9 @@
         mApp = std::make_shared<FakeApplicationHandle>();
         mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
         mWindow->setFrame(Rect(0, 0, 100, 100));
-        mWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
         mSecondWindow->setFrame(Rect(100, 0, 200, 100));
-        mSecondWindow->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
@@ -6130,7 +6094,7 @@
                                  ADISPLAY_ID_DEFAULT);
     obscuringWindow->setFrame(Rect(0, 0, 50, 50));
     obscuringWindow->setOwnerInfo(111, 111);
-    obscuringWindow->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
+    obscuringWindow->setTouchable(false);
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
@@ -6176,7 +6140,7 @@
                                  ADISPLAY_ID_DEFAULT);
     obscuringWindow->setFrame(Rect(0, 0, 50, 50));
     obscuringWindow->setOwnerInfo(111, 111);
-    obscuringWindow->setFlags(WindowInfo::Flag::NOT_TOUCHABLE);
+    obscuringWindow->setTouchable(false);
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> window =
             new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
@@ -6282,7 +6246,7 @@
 
 class InputDispatcherSpyWindowTest : public InputDispatcherTest {
 public:
-    sp<FakeWindowHandle> createSpy(const Flags<WindowInfo::Flag> flags) {
+    sp<FakeWindowHandle> createSpy() {
         std::shared_ptr<FakeApplicationHandle> application =
                 std::make_shared<FakeApplicationHandle>();
         std::string name = "Fake Spy ";
@@ -6291,7 +6255,6 @@
                 new FakeWindowHandle(application, mDispatcher, name.c_str(), ADISPLAY_ID_DEFAULT);
         spy->setInputFeatures(WindowInfo::Feature::SPY);
         spy->setTrustedOverlay(true);
-        spy->addFlags(flags);
         return spy;
     }
 
@@ -6300,7 +6263,6 @@
                 std::make_shared<FakeApplicationHandle>();
         sp<FakeWindowHandle> window =
                 new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
-        window->addFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
         window->setFocusable(true);
         return window;
     }
@@ -6316,7 +6278,7 @@
 TEST_F(InputDispatcherSpyWindowDeathTest, UntrustedSpy_AbortsDispatcher) {
     ScopedSilentDeath _silentDeath;
 
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spy = createSpy();
     spy->setTrustedOverlay(false);
     ASSERT_DEATH(mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}}),
                  ".* not a trusted overlay");
@@ -6326,7 +6288,7 @@
  * Input injection into a display with a spy window but no foreground windows should succeed.
  */
 TEST_F(InputDispatcherSpyWindowTest, NoForegroundWindow) {
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spy = createSpy();
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy}}});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -6349,9 +6311,9 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, ReceivesInputInOrder) {
     auto window = createForeground();
-    auto spy1 = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
-    auto spy2 = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
-    auto spy3 = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spy1 = createSpy();
+    auto spy2 = createSpy();
+    auto spy3 = createSpy();
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window, spy3}}});
     const std::vector<sp<FakeWindowHandle>> channels{spy1, spy2, window, spy3};
     const size_t numChannels = channels.size();
@@ -6402,7 +6364,8 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, NotTouchable) {
     auto window = createForeground();
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCHABLE);
+    auto spy = createSpy();
+    spy->setTouchable(false);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -6419,7 +6382,7 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, TouchableRegion) {
     auto window = createForeground();
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spy = createSpy();
     spy->setTouchableRegion(Region{{0, 0, 20, 20}});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
 
@@ -6445,32 +6408,14 @@
 }
 
 /**
- * A spy window that is a modal window will receive gestures outside of its frame and touchable
- * region.
- */
-TEST_F(InputDispatcherSpyWindowTest, ModalWindow) {
-    auto window = createForeground();
-    auto spy = createSpy(static_cast<WindowInfo::Flag>(0));
-    // This spy window does not have the NOT_TOUCH_MODAL flag set.
-    spy->setFrame(Rect{0, 0, 20, 20});
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
-
-    // Inject an event outside the spy window's frame and touchable region.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    window->consumeMotionDown();
-    spy->consumeMotionDown();
-}
-
-/**
  * A spy window can listen for touches outside its touchable region using the WATCH_OUTSIDE_TOUCHES
  * flag, but it will get zero-ed out coordinates if the foreground has a different owner.
  */
 TEST_F(InputDispatcherSpyWindowTest, WatchOutsideTouches) {
     auto window = createForeground();
     window->setOwnerInfo(12, 34);
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::WATCH_OUTSIDE_TOUCH);
+    auto spy = createSpy();
+    spy->setWatchOutsideTouch(true);
     spy->setOwnerInfo(56, 78);
     spy->setFrame(Rect{0, 0, 20, 20});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
@@ -6490,8 +6435,8 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, PilferPointers) {
     auto window = createForeground();
-    auto spy1 = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
-    auto spy2 = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spy1 = createSpy();
+    auto spy2 = createSpy();
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -6523,7 +6468,7 @@
  */
 TEST_F(InputDispatcherSpyWindowTest, CanPilferAfterWindowIsRemovedMidStream) {
     auto window = createForeground();
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spy = createSpy();
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
 
     ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
@@ -6547,9 +6492,8 @@
  * the spy, but not to any other windows.
  */
 TEST_F(InputDispatcherSpyWindowTest, ContinuesToReceiveGestureAfterPilfer) {
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
+    auto spy = createSpy();
     auto window = createForeground();
-    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
 
@@ -6615,7 +6559,7 @@
     windowLeft->setFrame({0, 0, 100, 200});
     auto windowRight = createForeground();
     windowRight->setFrame({100, 0, 200, 200});
-    auto spy = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spy = createSpy();
     spy->setFrame({0, 0, 200, 200});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, windowLeft, windowRight}}});
 
@@ -6650,7 +6594,7 @@
 TEST_F(InputDispatcherSpyWindowTest, ReceivesSecondPointerAsDown) {
     auto window = createForeground();
     window->setFrame({0, 0, 200, 200});
-    auto spyRight = createSpy(WindowInfo::Flag::NOT_TOUCH_MODAL);
+    auto spyRight = createSpy();
     spyRight->setFrame({100, 0, 200, 200});
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spyRight, window}}});
 
@@ -6683,15 +6627,13 @@
  * windows should be allowed to control split touch.
  */
 TEST_F(InputDispatcherSpyWindowTest, SplitIfNoForegroundWindowTouched) {
-    // Create a touch modal spy that spies on the entire display.
-    // This spy window does not set the SPLIT_TOUCH flag. However, we still expect to split touches
+    // This spy window prevents touch splitting. However, we still expect to split touches
     // because a foreground window has not disabled splitting.
-    auto spy = createSpy(static_cast<WindowInfo::Flag>(0));
+    auto spy = createSpy();
+    spy->setPreventSplitting(true);
 
-    // Create a non touch modal window that supports split touch.
     auto window = createForeground();
     window->setFrame(Rect(0, 0, 100, 100));
-    window->setFlags(WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::SPLIT_TOUCH);
 
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
 
@@ -6729,7 +6671,7 @@
  * do not receive key events.
  */
 TEST_F(InputDispatcherSpyWindowTest, UnfocusableSpyDoesNotReceiveKeyEvents) {
-    auto spy = createSpy(static_cast<WindowInfo::Flag>(0));
+    auto spy = createSpy();
     spy->setFocusable(false);
 
     auto window = createForeground();
@@ -6758,7 +6700,7 @@
                                      ADISPLAY_ID_DEFAULT);
         overlay->setFocusable(false);
         overlay->setOwnerInfo(111, 111);
-        overlay->setFlags(WindowInfo::Flag::NOT_TOUCHABLE | WindowInfo::Flag::SPLIT_TOUCH);
+        overlay->setTouchable(false);
         overlay->setInputFeatures(WindowInfo::Feature::INTERCEPTS_STYLUS);
         overlay->setTrustedOverlay(true);
 
@@ -6769,7 +6711,6 @@
                                      ADISPLAY_ID_DEFAULT);
         window->setFocusable(true);
         window->setOwnerInfo(222, 222);
-        window->setFlags(WindowInfo::Flag::SPLIT_TOUCH);
 
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
         mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {overlay, window}}});
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 973029c..8081096 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2159,8 +2159,7 @@
 void Layer::fillInputFrameInfo(WindowInfo& info, const ui::Transform& screenToDisplay) {
     Rect tmpBounds = getInputBounds();
     if (!tmpBounds.isValid()) {
-        info.flags = WindowInfo::Flag::NOT_TOUCH_MODAL | WindowInfo::Flag::NOT_FOCUSABLE;
-        info.focusable = false;
+        info.setInputConfig(WindowInfo::InputConfig::NOT_FOCUSABLE, true);
         info.touchableRegion.clear();
         // A layer could have invalid input bounds and still expect to receive touch input if it has
         // replaceTouchableRegionWithCrop. For that case, the input transform needs to be calculated
@@ -2307,7 +2306,6 @@
         mDrawingState.inputInfo.ownerUid = mOwnerUid;
         mDrawingState.inputInfo.ownerPid = mOwnerPid;
         mDrawingState.inputInfo.inputFeatures = WindowInfo::Feature::NO_INPUT_CHANNEL;
-        mDrawingState.inputInfo.flags = WindowInfo::Flag::NOT_TOUCH_MODAL;
         mDrawingState.inputInfo.displayId = getLayerStack().id;
     }
 
@@ -2325,7 +2323,9 @@
     // We are just using these layers for occlusion detection in
     // InputDispatcher, and obviously if they aren't visible they can't occlude
     // anything.
-    info.visible = hasInputInfo() ? canReceiveInput() : isVisible();
+    const bool visible = hasInputInfo() ? canReceiveInput() : isVisible();
+    info.setInputConfig(WindowInfo::InputConfig::NOT_VISIBLE, !visible);
+
     info.alpha = getAlpha();
     fillTouchOcclusionMode(info);
     handleDropInputMode(info);
@@ -2347,8 +2347,9 @@
 
     // Inherit the trusted state from the parent hierarchy, but don't clobber the trusted state
     // if it was set by WM for a known system overlay
-    info.trustedOverlay = info.trustedOverlay || isTrustedOverlay();
-
+    if (isTrustedOverlay()) {
+        info.inputConfig |= WindowInfo::InputConfig::TRUSTED_OVERLAY;
+    }
 
     // If the layer is a clone, we need to crop the input region to cloned root to prevent
     // touches from going outside the cloned area.
@@ -2480,7 +2481,7 @@
     }
     // Cloned layers shouldn't handle watch outside since their z order is not determined by
     // WM or the client.
-    mDrawingState.inputInfo.flags &= ~WindowInfo::Flag::WATCH_OUTSIDE_TOUCH;
+    mDrawingState.inputInfo.setInputConfig(WindowInfo::InputConfig::WATCH_OUTSIDE_TOUCH, false);
 }
 
 void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index 3bd0643..0506c47 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -175,12 +175,12 @@
     }
 
     InputWindowInfoProto* proto = getInputWindowInfoProto();
-    proto->set_layout_params_flags(inputInfo.flags.get());
+    proto->set_layout_params_flags(inputInfo.layoutParamsFlags.get());
     using U = std::underlying_type_t<WindowInfo::Type>;
     // TODO(b/129481165): This static assert can be safely removed once conversion warnings
     // are re-enabled.
     static_assert(std::is_same_v<U, int32_t>);
-    proto->set_layout_params_type(static_cast<U>(inputInfo.type));
+    proto->set_layout_params_type(static_cast<U>(inputInfo.layoutParamsType));
 
     LayerProtoHelper::writeToProto({inputInfo.frameLeft, inputInfo.frameTop, inputInfo.frameRight,
                                     inputInfo.frameBottom},
@@ -189,9 +189,10 @@
                                    [&]() { return proto->mutable_touchable_region(); });
 
     proto->set_surface_inset(inputInfo.surfaceInset);
-    proto->set_visible(inputInfo.visible);
-    proto->set_focusable(inputInfo.focusable);
-    proto->set_has_wallpaper(inputInfo.hasWallpaper);
+    using InputConfig = gui::WindowInfo::InputConfig;
+    proto->set_visible(!inputInfo.inputConfig.test(InputConfig::NOT_VISIBLE));
+    proto->set_focusable(!inputInfo.inputConfig.test(InputConfig::NOT_FOCUSABLE));
+    proto->set_has_wallpaper(inputInfo.inputConfig.test(InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER));
 
     proto->set_global_scale_factor(inputInfo.globalScaleFactor);
     LayerProtoHelper::writeToProtoDeprecated(inputInfo.transform, proto->mutable_transform());
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 2d0da46..5ba8a1b 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -87,9 +87,10 @@
                                 to_string(event.header.displayId).c_str(),
                                 event.hotplug.connected ? "connected" : "disconnected");
         case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
-            return StringPrintf("VSync{displayId=%s, count=%u, expectedVSyncTimestamp=%" PRId64 "}",
+            return StringPrintf("VSync{displayId=%s, count=%u, expectedPresentationTime=%" PRId64
+                                "}",
                                 to_string(event.header.displayId).c_str(), event.vsync.count,
-                                event.vsync.expectedVSyncTimestamp);
+                                event.vsync.vsyncData.preferredExpectedPresentationTime());
         case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE:
             return StringPrintf("ModeChanged{displayId=%s, modeId=%u}",
                                 to_string(event.header.displayId).c_str(), event.modeChange.modeId);
@@ -107,13 +108,19 @@
 }
 
 DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp,
-                                      uint32_t count, nsecs_t expectedVSyncTimestamp,
+                                      uint32_t count, nsecs_t expectedPresentationTime,
                                       nsecs_t deadlineTimestamp) {
     DisplayEventReceiver::Event event;
     event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
     event.vsync.count = count;
-    event.vsync.expectedVSyncTimestamp = expectedVSyncTimestamp;
-    event.vsync.deadlineTimestamp = deadlineTimestamp;
+    event.vsync.vsyncData.preferredFrameTimelineIndex = 0;
+    // Temporarily store the current vsync information in frameTimelines[0], marked as
+    // platform-preferred. When the event is dispatched later, the frame interval at that time is
+    // used with this information to generate multiple frame timeline choices.
+    event.vsync.vsyncData.frameTimelines[0] = {.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID,
+                                               .deadlineTimestamp = deadlineTimestamp,
+                                               .expectedPresentationTime =
+                                                       expectedPresentationTime};
     return event;
 }
 
@@ -186,9 +193,10 @@
     return binder::Status::ok();
 }
 
-binder::Status EventThreadConnection::getLatestVsyncEventData(VsyncEventData* outVsyncEventData) {
+binder::Status EventThreadConnection::getLatestVsyncEventData(
+        ParcelableVsyncEventData* outVsyncEventData) {
     ATRACE_CALL();
-    *outVsyncEventData = mEventThread->getLatestVsyncEventData(this);
+    outVsyncEventData->vsync = mEventThread->getLatestVsyncEventData(this);
     return binder::Status::ok();
 }
 
@@ -338,10 +346,16 @@
 
 VsyncEventData EventThread::getLatestVsyncEventData(
         const sp<EventThreadConnection>& connection) const {
-    nsecs_t frameInterval = mGetVsyncPeriodFunction(connection->mOwnerUid);
     VsyncEventData vsyncEventData;
+    nsecs_t frameInterval = mGetVsyncPeriodFunction(connection->mOwnerUid);
     vsyncEventData.frameInterval = frameInterval;
-    generateFrameTimeline(vsyncEventData, frameInterval, systemTime(SYSTEM_TIME_MONOTONIC));
+    VSyncSource::VSyncData vsyncData;
+    {
+        std::lock_guard<std::mutex> lock(mMutex);
+        vsyncData = mVSyncSource->getLatestVSyncData();
+    }
+    generateFrameTimeline(vsyncEventData, frameInterval, systemTime(SYSTEM_TIME_MONOTONIC),
+                          vsyncData.expectedPresentationTime, vsyncData.deadlineTimestamp);
     return vsyncEventData;
 }
 
@@ -370,7 +384,7 @@
 
     LOG_FATAL_IF(!mVSyncState);
     mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count,
-                                       vsyncData.expectedVSyncTimestamp,
+                                       vsyncData.expectedPresentationTime,
                                        vsyncData.deadlineTimestamp));
     mCondition.notify_all();
 }
@@ -518,7 +532,8 @@
                                      const sp<EventThreadConnection>& connection) const {
     const auto throttleVsync = [&] {
         return mThrottleVsyncCallback &&
-                mThrottleVsyncCallback(event.vsync.expectedVSyncTimestamp, connection->mOwnerUid);
+                mThrottleVsyncCallback(event.vsync.vsyncData.preferredExpectedPresentationTime(),
+                                       connection->mOwnerUid);
     };
 
     switch (event.header.type) {
@@ -568,79 +583,49 @@
 }
 
 int64_t EventThread::generateToken(nsecs_t timestamp, nsecs_t deadlineTimestamp,
-                                   nsecs_t expectedVSyncTimestamp) const {
+                                   nsecs_t expectedPresentationTime) const {
     if (mTokenManager != nullptr) {
         return mTokenManager->generateTokenForPredictions(
-                {timestamp, deadlineTimestamp, expectedVSyncTimestamp});
+                {timestamp, deadlineTimestamp, expectedPresentationTime});
     }
     return FrameTimelineInfo::INVALID_VSYNC_ID;
 }
 
-void EventThread::generateFrameTimeline(
-        nsecs_t frameInterval, nsecs_t timestamp, nsecs_t preferredExpectedVSyncTimestamp,
-        nsecs_t preferredDeadlineTimestamp,
-        std::function<void(int64_t index)> setPreferredFrameTimelineIndex,
-        std::function<void(int64_t index, int64_t vsyncId, nsecs_t expectedVSyncTimestamp,
-                           nsecs_t deadlineTimestamp)>
-                setFrameTimeline) const {
+void EventThread::generateFrameTimeline(VsyncEventData& outVsyncEventData, nsecs_t frameInterval,
+                                        nsecs_t timestamp,
+                                        nsecs_t preferredExpectedPresentationTime,
+                                        nsecs_t preferredDeadlineTimestamp) const {
     // Add 1 to ensure the preferredFrameTimelineIndex entry (when multiplier == 0) is included.
     for (int64_t multiplier = -VsyncEventData::kFrameTimelinesLength + 1, currentIndex = 0;
          currentIndex < VsyncEventData::kFrameTimelinesLength; multiplier++) {
-        nsecs_t deadline = preferredDeadlineTimestamp + multiplier * frameInterval;
+        nsecs_t deadlineTimestamp = preferredDeadlineTimestamp + multiplier * frameInterval;
         // Valid possible frame timelines must have future values.
-        if (deadline > timestamp) {
+        if (deadlineTimestamp > timestamp) {
             if (multiplier == 0) {
-                setPreferredFrameTimelineIndex(currentIndex);
+                outVsyncEventData.preferredFrameTimelineIndex = currentIndex;
             }
-            nsecs_t expectedVSyncTimestamp =
-                    preferredExpectedVSyncTimestamp + multiplier * frameInterval;
-            setFrameTimeline(currentIndex,
-                             generateToken(timestamp, deadline, expectedVSyncTimestamp),
-                             expectedVSyncTimestamp, deadline);
+            nsecs_t expectedPresentationTime =
+                    preferredExpectedPresentationTime + multiplier * frameInterval;
+            outVsyncEventData.frameTimelines[currentIndex] =
+                    {.vsyncId =
+                             generateToken(timestamp, deadlineTimestamp, expectedPresentationTime),
+                     .deadlineTimestamp = deadlineTimestamp,
+                     .expectedPresentationTime = expectedPresentationTime};
             currentIndex++;
         }
     }
 }
 
-void EventThread::generateFrameTimeline(DisplayEventReceiver::Event& event) const {
-    generateFrameTimeline(
-            event.vsync.frameInterval, event.header.timestamp, event.vsync.expectedVSyncTimestamp,
-            event.vsync.deadlineTimestamp,
-            [&](int index) { event.vsync.preferredFrameTimelineIndex = index; },
-            [&](int64_t index, int64_t vsyncId, nsecs_t expectedVSyncTimestamp,
-                nsecs_t deadlineTimestamp) {
-                event.vsync.frameTimelines[index] = {.vsyncId = vsyncId,
-                                                     .deadlineTimestamp = deadlineTimestamp,
-                                                     .expectedVSyncTimestamp =
-                                                             expectedVSyncTimestamp};
-            });
-}
-
-void EventThread::generateFrameTimeline(VsyncEventData& out, const nsecs_t frameInterval,
-                                        const nsecs_t timestamp) const {
-    VSyncSource::VSyncData vsyncData;
-    {
-        std::lock_guard<std::mutex> lock(mMutex);
-        vsyncData = mVSyncSource->getLatestVSyncData();
-    }
-    generateFrameTimeline(
-            frameInterval, timestamp, vsyncData.expectedVSyncTimestamp, vsyncData.deadlineTimestamp,
-            [&](int index) { out.preferredFrameTimelineIndex = index; },
-            [&](int64_t index, int64_t vsyncId, nsecs_t expectedVSyncTimestamp,
-                nsecs_t deadlineTimestamp) {
-                out.frameTimelines[index] =
-                        VsyncEventData::FrameTimeline(vsyncId, deadlineTimestamp,
-                                                      expectedVSyncTimestamp);
-            });
-}
-
 void EventThread::dispatchEvent(const DisplayEventReceiver::Event& event,
                                 const DisplayEventConsumers& consumers) {
     for (const auto& consumer : consumers) {
         DisplayEventReceiver::Event copy = event;
         if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
-            copy.vsync.frameInterval = mGetVsyncPeriodFunction(consumer->mOwnerUid);
-            generateFrameTimeline(copy);
+            const int64_t frameInterval = mGetVsyncPeriodFunction(consumer->mOwnerUid);
+            copy.vsync.vsyncData.frameInterval = frameInterval;
+            generateFrameTimeline(copy.vsync.vsyncData, frameInterval, copy.header.timestamp,
+                                  event.vsync.vsyncData.preferredExpectedPresentationTime(),
+                                  event.vsync.vsyncData.preferredDeadlineTimestamp());
         }
         switch (consumer->postEvent(copy)) {
             case NO_ERROR:
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index a858169..c406478 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -45,6 +45,7 @@
 class TokenManager;
 } // namespace frametimeline
 
+using gui::ParcelableVsyncEventData;
 using gui::VsyncEventData;
 
 // ---------------------------------------------------------------------------
@@ -66,7 +67,7 @@
 public:
     class VSyncData {
     public:
-        nsecs_t expectedVSyncTimestamp;
+        nsecs_t expectedPresentationTime;
         nsecs_t deadlineTimestamp;
     };
 
@@ -99,7 +100,7 @@
     binder::Status stealReceiveChannel(gui::BitTube* outChannel) override;
     binder::Status setVsyncRate(int rate) override;
     binder::Status requestNextVsync() override; // asynchronous
-    binder::Status getLatestVsyncEventData(VsyncEventData* outVsyncEventData) override;
+    binder::Status getLatestVsyncEventData(ParcelableVsyncEventData* outVsyncEventData) override;
 
     // Called in response to requestNextVsync.
     const ResyncCallback resyncCallback;
@@ -217,17 +218,10 @@
     void onVSyncEvent(nsecs_t timestamp, VSyncSource::VSyncData vsyncData) override;
 
     int64_t generateToken(nsecs_t timestamp, nsecs_t deadlineTimestamp,
-                          nsecs_t expectedVSyncTimestamp) const;
-    void generateFrameTimeline(DisplayEventReceiver::Event& event) const;
-    void generateFrameTimeline(VsyncEventData& out, const nsecs_t frameInterval,
-                               const nsecs_t timestamp) const;
-    void generateFrameTimeline(
-            nsecs_t frameInterval, nsecs_t timestamp, nsecs_t preferredExpectedVSyncTimestamp,
-            nsecs_t preferredDeadlineTimestamp,
-            std::function<void(int64_t index)> setPreferredFrameTimelineIndex,
-            std::function<void(int64_t index, int64_t vsyncId, nsecs_t expectedVSyncTimestamp,
-                               nsecs_t deadlineTimestamp)>
-                    setFrameTimeline) const;
+                          nsecs_t expectedPresentationTime) const;
+    void generateFrameTimeline(VsyncEventData& outVsyncEventData, nsecs_t frameInterval,
+                               nsecs_t timestamp, nsecs_t preferredExpectedPresentationTime,
+                               nsecs_t preferredDeadlineTimestamp) const;
 
     const std::unique_ptr<VSyncSource> mVSyncSource GUARDED_BY(mMutex);
     frametimeline::TokenManager* const mTokenManager;
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index a020e2c..712cd5b 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -191,7 +191,8 @@
         for (int i = 0; i < n; i++) {
             if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
                 auto& vsync = buffer[i].vsync;
-                mHandler->dispatchFrame(vsync.vsyncId, vsync.expectedVSyncTimestamp);
+                mHandler->dispatchFrame(vsync.vsyncData.preferredVsyncId(),
+                                        vsync.vsyncData.preferredExpectedPresentationTime());
                 break;
             }
         }
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
index fb5a6b3..1e5c3e7 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -197,13 +197,16 @@
         if (layer.windowInfoHandle) {
             const gui::WindowInfo* inputInfo = layer.windowInfoHandle->getInfo();
             proto::LayerState_WindowInfo* windowInfoProto = proto.mutable_window_info_handle();
-            windowInfoProto->set_layout_params_flags(inputInfo->flags.get());
-            windowInfoProto->set_layout_params_type(static_cast<int32_t>(inputInfo->type));
+            windowInfoProto->set_layout_params_flags(inputInfo->layoutParamsFlags.get());
+            windowInfoProto->set_layout_params_type(
+                    static_cast<int32_t>(inputInfo->layoutParamsType));
             LayerProtoHelper::writeToProto(inputInfo->touchableRegion,
                                            windowInfoProto->mutable_touchable_region());
             windowInfoProto->set_surface_inset(inputInfo->surfaceInset);
-            windowInfoProto->set_focusable(inputInfo->focusable);
-            windowInfoProto->set_has_wallpaper(inputInfo->hasWallpaper);
+            windowInfoProto->set_focusable(
+                    !inputInfo->inputConfig.test(gui::WindowInfo::InputConfig::NOT_FOCUSABLE));
+            windowInfoProto->set_has_wallpaper(inputInfo->inputConfig.test(
+                    gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER));
             windowInfoProto->set_global_scale_factor(inputInfo->globalScaleFactor);
             proto::LayerState_Transform* transformProto = windowInfoProto->mutable_transform();
             transformProto->set_dsdx(inputInfo->transform.dsdx());
@@ -472,13 +475,17 @@
         gui::WindowInfo inputInfo;
         const proto::LayerState_WindowInfo& windowInfoProto = proto.window_info_handle();
 
-        inputInfo.flags = static_cast<gui::WindowInfo::Flag>(windowInfoProto.layout_params_flags());
-        inputInfo.type = static_cast<gui::WindowInfo::Type>(windowInfoProto.layout_params_type());
+        inputInfo.layoutParamsFlags =
+                static_cast<gui::WindowInfo::Flag>(windowInfoProto.layout_params_flags());
+        inputInfo.layoutParamsType =
+                static_cast<gui::WindowInfo::Type>(windowInfoProto.layout_params_type());
         LayerProtoHelper::readFromProto(windowInfoProto.touchable_region(),
                                         inputInfo.touchableRegion);
         inputInfo.surfaceInset = windowInfoProto.surface_inset();
-        inputInfo.focusable = windowInfoProto.focusable();
-        inputInfo.hasWallpaper = windowInfoProto.has_wallpaper();
+        inputInfo.setInputConfig(gui::WindowInfo::InputConfig::NOT_FOCUSABLE,
+                                 !windowInfoProto.focusable());
+        inputInfo.setInputConfig(gui::WindowInfo::InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER,
+                                 windowInfoProto.has_wallpaper());
         inputInfo.globalScaleFactor = windowInfoProto.global_scale_factor();
         const proto::LayerState_Transform& transformProto = windowInfoProto.transform();
         inputInfo.transform.set(transformProto.dsdx(), transformProto.dtdx(), transformProto.dtdy(),
diff --git a/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp b/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
index 01adbc8..0e54664 100644
--- a/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
+++ b/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
@@ -28,23 +28,24 @@
 
 TEST_F(DisplayEventReceiverTest, getLatestVsyncEventData) {
     const nsecs_t now = systemTime();
-    VsyncEventData vsyncEventData;
-    EXPECT_EQ(NO_ERROR, mDisplayEventReceiver.getLatestVsyncEventData(&vsyncEventData));
+    ParcelableVsyncEventData parcelableVsyncEventData;
+    EXPECT_EQ(NO_ERROR, mDisplayEventReceiver.getLatestVsyncEventData(&parcelableVsyncEventData));
 
+    const VsyncEventData& vsyncEventData = parcelableVsyncEventData.vsync;
     EXPECT_NE(std::numeric_limits<size_t>::max(), vsyncEventData.preferredFrameTimelineIndex);
     EXPECT_GT(vsyncEventData.frameTimelines[0].deadlineTimestamp, now)
             << "Deadline timestamp should be greater than frame time";
-    for (size_t i = 0; i < vsyncEventData.frameTimelines.size(); i++) {
-        EXPECT_NE(FrameTimelineInfo::INVALID_VSYNC_ID, vsyncEventData.frameTimelines[i].id);
-        EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentTime,
+    for (size_t i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
+        EXPECT_NE(FrameTimelineInfo::INVALID_VSYNC_ID, vsyncEventData.frameTimelines[i].vsyncId);
+        EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentationTime,
                   vsyncEventData.frameTimelines[i].deadlineTimestamp)
                 << "Expected vsync timestamp should be greater than deadline";
         if (i > 0) {
             EXPECT_GT(vsyncEventData.frameTimelines[i].deadlineTimestamp,
                       vsyncEventData.frameTimelines[i - 1].deadlineTimestamp)
                     << "Deadline timestamp out of order for frame timeline " << i;
-            EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentTime,
-                      vsyncEventData.frameTimelines[i - 1].expectedPresentTime)
+            EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentationTime,
+                      vsyncEventData.frameTimelines[i - 1].expectedPresentationTime)
                     << "Expected vsync timestamp out of order for frame timeline " << i;
         }
     }
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 5c16fee..8a2305b 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -141,11 +141,12 @@
                 continue;
             }
 
-            vsync = {event.vsync.vsyncId, event.vsync.expectedVSyncTimestamp};
+            vsync = {event.vsync.vsyncData.preferredVsyncId(),
+                     event.vsync.vsyncData.preferredExpectedPresentationTime()};
         }
 
         EXPECT_GE(vsync.vsyncId, 1);
-        EXPECT_GT(event.vsync.expectedVSyncTimestamp, systemTime());
+        EXPECT_GT(vsync.expectedPresentTime, systemTime());
 
         return vsync;
     }
diff --git a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
index 0b6b475..ec27eda 100644
--- a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
@@ -229,7 +229,7 @@
         ASSERT_TRUE(callbackData.has_value());
         const auto [when, vsyncData] = callbackData.value();
         EXPECT_EQ(when,
-                  vsyncData.expectedVSyncTimestamp - mWorkDuration.count() -
+                  vsyncData.expectedPresentationTime - mWorkDuration.count() -
                           mReadyDuration.count());
     }
 }
@@ -261,7 +261,7 @@
         ASSERT_TRUE(callbackData.has_value());
         const auto [when, vsyncData] = callbackData.value();
         EXPECT_EQ(when,
-                  vsyncData.expectedVSyncTimestamp - mWorkDuration.count() -
+                  vsyncData.expectedPresentationTime - mWorkDuration.count() -
                           mReadyDuration.count());
     }
 
@@ -283,7 +283,7 @@
         const auto callbackData = mVSyncEventCallRecorder.waitForCall();
         ASSERT_TRUE(callbackData.has_value());
         const auto [when, vsyncData] = callbackData.value();
-        EXPECT_EQ(when, vsyncData.expectedVSyncTimestamp - newDuration.count());
+        EXPECT_EQ(when, vsyncData.expectedPresentationTime - newDuration.count());
     }
 
     EXPECT_CALL(*mVSyncDispatch, cancel(_)).Times(1);
@@ -307,9 +307,9 @@
 
     const auto vsyncData = mDispSyncSource->getLatestVSyncData();
     ASSERT_GT(vsyncData.deadlineTimestamp, now);
-    ASSERT_GT(vsyncData.expectedVSyncTimestamp, vsyncData.deadlineTimestamp);
+    ASSERT_GT(vsyncData.expectedPresentationTime, vsyncData.deadlineTimestamp);
     EXPECT_EQ(vsyncData.deadlineTimestamp,
-              vsyncData.expectedVSyncTimestamp - vsyncInternalDuration);
+              vsyncData.expectedPresentationTime - vsyncInternalDuration);
 }
 
 } // namespace
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index cc0a40f..14d8f98 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -99,7 +99,7 @@
                                               nsecs_t expectedTimestamp, unsigned expectedCount);
     void expectVsyncEventReceivedByConnection(nsecs_t expectedTimestamp, unsigned expectedCount);
     void expectVsyncEventFrameTimelinesCorrect(nsecs_t expectedTimestamp,
-                                               nsecs_t preferredDeadline);
+                                               VSyncSource::VSyncData preferredVsyncData);
     void expectHotplugEventReceivedByConnection(PhysicalDisplayId expectedDisplayId,
                                                 bool expectedConnected);
     void expectConfigChangedEventReceivedByConnection(PhysicalDisplayId expectedDisplayId,
@@ -252,40 +252,42 @@
                                          expectedCount);
 }
 
-void EventThreadTest::expectVsyncEventFrameTimelinesCorrect(nsecs_t expectedTimestamp,
-                                                            nsecs_t preferredDeadline) {
+void EventThreadTest::expectVsyncEventFrameTimelinesCorrect(
+        nsecs_t expectedTimestamp, VSyncSource::VSyncData preferredVsyncData) {
     auto args = mConnectionEventCallRecorder.waitForCall();
     ASSERT_TRUE(args.has_value()) << " did not receive an event for timestamp "
                                   << expectedTimestamp;
     const auto& event = std::get<0>(args.value());
     for (int i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
-        auto prediction =
-                mTokenManager->getPredictionsForToken(event.vsync.frameTimelines[i].vsyncId);
+        auto prediction = mTokenManager->getPredictionsForToken(
+                event.vsync.vsyncData.frameTimelines[i].vsyncId);
         EXPECT_TRUE(prediction.has_value());
-        EXPECT_EQ(prediction.value().endTime, event.vsync.frameTimelines[i].deadlineTimestamp)
+        EXPECT_EQ(prediction.value().endTime,
+                  event.vsync.vsyncData.frameTimelines[i].deadlineTimestamp)
                 << "Deadline timestamp does not match cached value";
         EXPECT_EQ(prediction.value().presentTime,
-                  event.vsync.frameTimelines[i].expectedVSyncTimestamp)
-                << "Expected vsync timestamp does not match cached value";
+                  event.vsync.vsyncData.frameTimelines[i].expectedPresentationTime)
+                << "Expected vsync.vsyncData timestamp does not match cached value";
 
         if (i > 0) {
-            EXPECT_GT(event.vsync.frameTimelines[i].deadlineTimestamp,
-                      event.vsync.frameTimelines[i - 1].deadlineTimestamp)
+            EXPECT_GT(event.vsync.vsyncData.frameTimelines[i].deadlineTimestamp,
+                      event.vsync.vsyncData.frameTimelines[i - 1].deadlineTimestamp)
                     << "Deadline timestamp out of order for frame timeline " << i;
-            EXPECT_GT(event.vsync.frameTimelines[i].expectedVSyncTimestamp,
-                      event.vsync.frameTimelines[i - 1].expectedVSyncTimestamp)
-                    << "Expected vsync timestamp out of order for frame timeline " << i;
+            EXPECT_GT(event.vsync.vsyncData.frameTimelines[i].expectedPresentationTime,
+                      event.vsync.vsyncData.frameTimelines[i - 1].expectedPresentationTime)
+                    << "Expected vsync.vsyncData timestamp out of order for frame timeline " << i;
         }
 
         // Vsync ID order lines up with registration into test token manager.
-        EXPECT_EQ(i, event.vsync.frameTimelines[i].vsyncId)
+        EXPECT_EQ(i, event.vsync.vsyncData.frameTimelines[i].vsyncId)
                 << "Vsync ID incorrect for frame timeline " << i;
-        if (i == event.vsync.preferredFrameTimelineIndex) {
-            EXPECT_EQ(event.vsync.frameTimelines[i].deadlineTimestamp, preferredDeadline)
+        if (i == event.vsync.vsyncData.preferredFrameTimelineIndex) {
+            EXPECT_EQ(event.vsync.vsyncData.frameTimelines[i].deadlineTimestamp,
+                      preferredVsyncData.deadlineTimestamp)
                     << "Preferred deadline timestamp incorrect" << i;
-            EXPECT_EQ(event.vsync.frameTimelines[i].expectedVSyncTimestamp,
-                      event.vsync.expectedVSyncTimestamp)
-                    << "Preferred expected vsync timestamp incorrect" << i;
+            EXPECT_EQ(event.vsync.vsyncData.frameTimelines[i].expectedPresentationTime,
+                      preferredVsyncData.expectedPresentationTime)
+                    << "Preferred expected vsync.vsyncData timestamp incorrect" << i;
         }
     }
 }
@@ -397,16 +399,17 @@
 
     // Use the received callback to signal a vsync event.
     // The interceptor should receive the event, as well as the connection.
-    mCallback->onVSyncEvent(123, {456, 789});
+    VSyncSource::VSyncData vsyncData = {456, 789};
+    mCallback->onVSyncEvent(123, vsyncData);
     expectInterceptCallReceived(123);
-    expectVsyncEventFrameTimelinesCorrect(123, 789);
+    expectVsyncEventFrameTimelinesCorrect(123, vsyncData);
 }
 
 TEST_F(EventThreadTest, getLatestVsyncEventData) {
     const nsecs_t now = systemTime();
     const nsecs_t preferredDeadline = now + 10000000;
-    const nsecs_t preferredExpectedVSyncTimestamp = now + 20000000;
-    const VSyncSource::VSyncData preferredData = {preferredExpectedVSyncTimestamp,
+    const nsecs_t preferredExpectedPresentationTime = now + 20000000;
+    const VSyncSource::VSyncData preferredData = {preferredExpectedPresentationTime,
                                                   preferredDeadline};
     EXPECT_CALL(*mVSyncSource, getLatestVSyncData()).WillOnce(Return(preferredData));
 
@@ -415,14 +418,14 @@
             << "Deadline timestamp should be greater than frame time";
     for (size_t i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
         auto prediction =
-                mTokenManager->getPredictionsForToken(vsyncEventData.frameTimelines[i].id);
+                mTokenManager->getPredictionsForToken(vsyncEventData.frameTimelines[i].vsyncId);
         EXPECT_TRUE(prediction.has_value());
         EXPECT_EQ(prediction.value().endTime, vsyncEventData.frameTimelines[i].deadlineTimestamp)
                 << "Deadline timestamp does not match cached value";
         EXPECT_EQ(prediction.value().presentTime,
-                  vsyncEventData.frameTimelines[i].expectedPresentTime)
+                  vsyncEventData.frameTimelines[i].expectedPresentationTime)
                 << "Expected vsync timestamp does not match cached value";
-        EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentTime,
+        EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentationTime,
                   vsyncEventData.frameTimelines[i].deadlineTimestamp)
                 << "Expected vsync timestamp should be greater than deadline";
 
@@ -430,19 +433,19 @@
             EXPECT_GT(vsyncEventData.frameTimelines[i].deadlineTimestamp,
                       vsyncEventData.frameTimelines[i - 1].deadlineTimestamp)
                     << "Deadline timestamp out of order for frame timeline " << i;
-            EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentTime,
-                      vsyncEventData.frameTimelines[i - 1].expectedPresentTime)
+            EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentationTime,
+                      vsyncEventData.frameTimelines[i - 1].expectedPresentationTime)
                     << "Expected vsync timestamp out of order for frame timeline " << i;
         }
 
         // Vsync ID order lines up with registration into test token manager.
-        EXPECT_EQ(i, vsyncEventData.frameTimelines[i].id)
+        EXPECT_EQ(i, vsyncEventData.frameTimelines[i].vsyncId)
                 << "Vsync ID incorrect for frame timeline " << i;
         if (i == vsyncEventData.preferredFrameTimelineIndex) {
             EXPECT_EQ(vsyncEventData.frameTimelines[i].deadlineTimestamp, preferredDeadline)
                     << "Preferred deadline timestamp incorrect" << i;
-            EXPECT_EQ(vsyncEventData.frameTimelines[i].expectedPresentTime,
-                      preferredExpectedVSyncTimestamp)
+            EXPECT_EQ(vsyncEventData.frameTimelines[i].expectedPresentationTime,
+                      preferredExpectedPresentationTime)
                     << "Preferred expected vsync timestamp incorrect" << i;
         }
     }