Move ADISPLAY_ID_ definitions into LogicalDisplayId

These will eventually replace the existing definitions as follows:
     ADISPLAY_ID_NONE -->> LogicalDisplayId::INVALID
     ADISPLAY_ID_DEFAULT -->> LogicalDisplayId::DEFAULT

We are keeping the old definitions for now, to reduce the merge
conflicts. These will be removed in subsequent CLs, after the
frameworks/base and other repository patches go in.

The constant "NONE" was renamed to "INVALID" to make it consistent with
the Java definitions.

Bug: 339106983
Test: m checkinput
Change-Id: I0274be345159c85cb51fcea743d8acd3d298cd07
diff --git a/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp b/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
index 0446d76..0b4ac1f 100644
--- a/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
+++ b/services/inputflinger/tests/fuzzers/InputClassifierFuzzer.cpp
@@ -54,7 +54,7 @@
                     mClassifier->notifyKey({/*sequenceNum=*/fdp.ConsumeIntegral<int32_t>(),
                                             eventTime, readTime,
                                             /*deviceId=*/fdp.ConsumeIntegral<int32_t>(),
-                                            AINPUT_SOURCE_KEYBOARD, ui::ADISPLAY_ID_DEFAULT,
+                                            AINPUT_SOURCE_KEYBOARD, ui::LogicalDisplayId::DEFAULT,
                                             /*policyFlags=*/fdp.ConsumeIntegral<uint32_t>(),
                                             AKEY_EVENT_ACTION_DOWN,
                                             /*flags=*/fdp.ConsumeIntegral<int32_t>(), AKEYCODE_HOME,