Move ADISPLAY_ID_ definitions into LogicalDisplayId

These will eventually replace the existing definitions as follows:
     ADISPLAY_ID_NONE -->> LogicalDisplayId::INVALID
     ADISPLAY_ID_DEFAULT -->> LogicalDisplayId::DEFAULT

We are keeping the old definitions for now, to reduce the merge
conflicts. These will be removed in subsequent CLs, after the
frameworks/base and other repository patches go in.

The constant "NONE" was renamed to "INVALID" to make it consistent with
the Java definitions.

Bug: 339106983
Test: m checkinput
Change-Id: I0274be345159c85cb51fcea743d8acd3d298cd07
diff --git a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
index 437020f..b5f8971 100644
--- a/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
+++ b/services/inputflinger/tests/MultiTouchInputMapper_test.cpp
@@ -35,7 +35,7 @@
 using testing::SetArgPointee;
 using testing::VariantWith;
 
-static constexpr ui::LogicalDisplayId DISPLAY_ID = ui::ADISPLAY_ID_DEFAULT;
+static constexpr ui::LogicalDisplayId DISPLAY_ID = ui::LogicalDisplayId::DEFAULT;
 static constexpr int32_t DISPLAY_WIDTH = 480;
 static constexpr int32_t DISPLAY_HEIGHT = 800;
 static constexpr std::optional<uint8_t> NO_PORT = std::nullopt; // no physical port is specified