Move ADISPLAY_ID_ definitions into LogicalDisplayId

These will eventually replace the existing definitions as follows:
     ADISPLAY_ID_NONE -->> LogicalDisplayId::INVALID
     ADISPLAY_ID_DEFAULT -->> LogicalDisplayId::DEFAULT

We are keeping the old definitions for now, to reduce the merge
conflicts. These will be removed in subsequent CLs, after the
frameworks/base and other repository patches go in.

The constant "NONE" was renamed to "INVALID" to make it consistent with
the Java definitions.

Bug: 339106983
Test: m checkinput
Change-Id: I0274be345159c85cb51fcea743d8acd3d298cd07
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index 29b487f..6b2627c 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -68,7 +68,7 @@
         if (currentViewport.type == type) {
             if (!result ||
                 (type == ViewportType::INTERNAL &&
-                 currentViewport.displayId == ui::ADISPLAY_ID_DEFAULT)) {
+                 currentViewport.displayId == ui::LogicalDisplayId::DEFAULT)) {
                 result = std::make_optional(currentViewport);
             }
             count++;