Move ADISPLAY_ID_ definitions into LogicalDisplayId

These will eventually replace the existing definitions as follows:
     ADISPLAY_ID_NONE -->> LogicalDisplayId::INVALID
     ADISPLAY_ID_DEFAULT -->> LogicalDisplayId::DEFAULT

We are keeping the old definitions for now, to reduce the merge
conflicts. These will be removed in subsequent CLs, after the
frameworks/base and other repository patches go in.

The constant "NONE" was renamed to "INVALID" to make it consistent with
the Java definitions.

Bug: 339106983
Test: m checkinput
Change-Id: I0274be345159c85cb51fcea743d8acd3d298cd07
diff --git a/libs/input/tests/VerifiedInputEvent_test.cpp b/libs/input/tests/VerifiedInputEvent_test.cpp
index 40cfaae..df5fe9d 100644
--- a/libs/input/tests/VerifiedInputEvent_test.cpp
+++ b/libs/input/tests/VerifiedInputEvent_test.cpp
@@ -23,7 +23,7 @@
 static KeyEvent getKeyEventWithFlags(int32_t flags) {
     KeyEvent event;
     event.initialize(InputEvent::nextId(), /*deviceId=*/2, AINPUT_SOURCE_GAMEPAD,
-                     ui::ADISPLAY_ID_DEFAULT, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, flags,
+                     ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, flags,
                      AKEYCODE_BUTTON_X, /*scanCode=*/121, AMETA_ALT_ON, /*repeatCount=*/1,
                      /*downTime=*/1000, /*eventTime=*/2000);
     return event;
@@ -44,7 +44,7 @@
     transform.set({2, 0, 4, 0, 3, 5, 0, 0, 1});
     ui::Transform identity;
     event.initialize(InputEvent::nextId(), /*deviceId=*/0, AINPUT_SOURCE_MOUSE,
-                     ui::ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
+                     ui::LogicalDisplayId::DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
                      /*actionButton=*/0, flags, AMOTION_EVENT_EDGE_FLAG_NONE, AMETA_NONE,
                      /*buttonState=*/0, MotionClassification::NONE, transform, /*xPrecision=*/0.1,
                      /*yPrecision=*/0.2,