Introduce InputConfig::SENSITIVE_FOR_TRACING
We don't want to rely on WM flags in input, and we also want to be able
to mark a window as secure in the input framework without affecting
other aspects of the system.
Introduce a new InputConfig flag for sensitive windows. It must always be
set when the window flag FLAG_SECURE is set.
Bug: 210460522
Test: manual
Change-Id: I5adb7467ab76bdcf89803e1ba08b52273a09e7bb
diff --git a/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h b/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
index 67e6249..e8e7667 100644
--- a/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
+++ b/services/surfaceflinger/tests/unittests/LayerHierarchyTest.h
@@ -281,6 +281,24 @@
mLifecycleManager.applyTransactions(transactions);
}
+ void setInputInfo(uint32_t id, std::function<void(gui::WindowInfo&)> configureInput) {
+ std::vector<TransactionState> transactions;
+ transactions.emplace_back();
+ transactions.back().states.push_back({});
+
+ transactions.back().states.front().state.what = layer_state_t::eInputInfoChanged;
+ transactions.back().states.front().layerId = id;
+ transactions.back().states.front().state.windowInfoHandle =
+ sp<gui::WindowInfoHandle>::make();
+ auto inputInfo = transactions.back().states.front().state.windowInfoHandle->editInfo();
+ if (!inputInfo->token) {
+ inputInfo->token = sp<BBinder>::make();
+ }
+ configureInput(*inputInfo);
+
+ mLifecycleManager.applyTransactions(transactions);
+ }
+
void setTouchableRegionCrop(uint32_t id, Region region, uint32_t touchCropId,
bool replaceTouchableRegionWithCrop) {
std::vector<TransactionState> transactions;