Fix missing check on buffer import.

Fix a missing check on the success of importing buffers into the
ConsumerQueue. There is a race condition where the producer can
invalidate its buffers, for example by resizing, before the consumer
has a chance to import the previous buffers. The missing check
causes a crash in SurfaceFlinger and VrCore, which are both
consumers of application VR surface buffers.

Also fix a missing lock around the consumer queues in VR surfaces
found during the analysis of this bug.

Bug: 64042620
Test: Ran test.apk before and after the fix. Observe stable operation
      after applying the fix.

Change-Id: I416df3ca47978404dcdb53599ddeec9b4bd6fb1a
diff --git a/libs/vr/libvrflinger/display_surface.cpp b/libs/vr/libvrflinger/display_surface.cpp
index 04e3d5f..0d6a732 100644
--- a/libs/vr/libvrflinger/display_surface.cpp
+++ b/libs/vr/libvrflinger/display_surface.cpp
@@ -194,6 +194,7 @@
            "ApplicationDisplaySurface::GetQueue: surface_id=%d queue_id=%d",
            surface_id(), queue_id);
 
+  std::lock_guard<std::mutex> autolock(lock_);
   auto search = consumer_queues_.find(queue_id);
   if (search != consumer_queues_.end())
     return search->second;
@@ -202,6 +203,7 @@
 }
 
 std::vector<int32_t> ApplicationDisplaySurface::GetQueueIds() const {
+  std::lock_guard<std::mutex> autolock(lock_);
   std::vector<int32_t> queue_ids;
   for (const auto& entry : consumer_queues_)
     queue_ids.push_back(entry.first);
@@ -270,6 +272,7 @@
 }
 
 std::vector<int32_t> DirectDisplaySurface::GetQueueIds() const {
+  std::lock_guard<std::mutex> autolock(lock_);
   std::vector<int32_t> queue_ids;
   if (direct_queue_)
     queue_ids.push_back(direct_queue_->id());