Plumbing for getting FenceTracker timestamps
Change-Id: I1ebee9e42e28658bd3a2b161fdaabb7da756d8f3
diff --git a/services/surfaceflinger/FenceTracker.cpp b/services/surfaceflinger/FenceTracker.cpp
index d415bd5..3ff9bbf 100644
--- a/services/surfaceflinger/FenceTracker.cpp
+++ b/services/surfaceflinger/FenceTracker.cpp
@@ -26,7 +26,9 @@
FenceTracker::FenceTracker() :
mFrameCounter(0),
mOffset(0),
- mFrames() {}
+ mFrames(),
+ mMutex() {
+}
void FenceTracker::dump(String8* outString) {
Mutex::Autolock lock(mMutex);
@@ -135,7 +137,7 @@
nsecs_t postedTime;
sp<Fence> acquireFence;
sp<Fence> prevReleaseFence;
- int32_t key = layers[i]->getSequence();
+ int32_t layerId = layers[i]->getSequence();
layers[i]->getFenceData(&name, &frameNumber, &glesComposition,
&postedTime, &acquireFence, &prevReleaseFence);
@@ -144,13 +146,17 @@
frame.layers.emplace(std::piecewise_construct,
std::forward_as_tuple(key),
std::forward_as_tuple(name, frameNumber, glesComposition,
- postedTime, 0, 0, acquireFence, prevReleaseFence));
+ postedTime, FrameTimestamps::INVALID_TIME,
+ FrameTimestamps::INVALID_TIME, acquireFence,
+ prevReleaseFence));
wasGlesCompositionDone = true;
} else {
frame.layers.emplace(std::piecewise_construct,
std::forward_as_tuple(key),
std::forward_as_tuple(name, frameNumber, glesComposition,
- postedTime, 0, 0, acquireFence, Fence::NO_FENCE));
+ postedTime, FrameTimestamps::INVALID_TIME,
+ FrameTimestamps::INVALID_TIME, acquireFence,
+ Fence::NO_FENCE));
auto prevLayer = prevFrame.layers.find(key);
if (prevLayer != prevFrame.layers.end()) {
@@ -159,7 +165,7 @@
}
#else
frame.layers.emplace(std::piecewise_construct,
- std::forward_as_tuple(key),
+ std::forward_as_tuple(layerId),
std::forward_as_tuple(name, frameNumber, glesComposition,
postedTime, 0, 0, acquireFence,
glesComposition ? Fence::NO_FENCE : prevReleaseFence));
@@ -168,7 +174,7 @@
}
#endif
frame.layers.emplace(std::piecewise_construct,
- std::forward_as_tuple(key),
+ std::forward_as_tuple(layerId),
std::forward_as_tuple(name, frameNumber, glesComposition,
postedTime, 0, 0, acquireFence, prevReleaseFence));
}
@@ -186,4 +192,33 @@
mFrameCounter++;
}
+bool FenceTracker::getFrameTimestamps(const Layer& layer,
+ uint64_t frameNumber, FrameTimestamps* outTimestamps) {
+ Mutex::Autolock lock(mMutex);
+ checkFencesForCompletion();
+ int32_t layerId = layer.getSequence();
+
+ size_t i = 0;
+ for (; i < MAX_FRAME_HISTORY; i++) {
+ if (mFrames[i].layers.count(layerId) &&
+ mFrames[i].layers[layerId].frameNumber == frameNumber) {
+ break;
+ }
+ }
+ if (i == MAX_FRAME_HISTORY) {
+ return false;
+ }
+
+ const FrameRecord& frameRecord = mFrames[i];
+ const LayerRecord& layerRecord = mFrames[i].layers[layerId];
+ outTimestamps->frameNumber = frameNumber;
+ outTimestamps->postedTime = layerRecord.postedTime;
+ outTimestamps->acquireTime = layerRecord.acquireTime;
+ outTimestamps->refreshStartTime = frameRecord.refreshStartTime;
+ outTimestamps->glCompositionDoneTime = frameRecord.glesCompositionDoneTime;
+ outTimestamps->displayRetireTime = frameRecord.retireTime;
+ outTimestamps->releaseTime = layerRecord.releaseTime;
+ return true;
+}
+
} // namespace android