Add setFrameRateCategory surface API
Bug: 284911776
Test: atest CtsSurfaceControlTestsStaging
Test: atest libsurfaceflinger_unittest
Change-Id: Ia804a63198ff096d1e5ffedf6046a0350963b8ed
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index bae3739..750803b 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -26,10 +26,12 @@
#include <algorithm>
#include <utility>
+#include <android/native_window.h>
#include <cutils/compiler.h>
#include <cutils/trace.h>
#include <ftl/enum.h>
#include <gui/TraceUtils.h>
+#include <system/window.h>
#undef LOG_TAG
#define LOG_TAG "LayerInfo"
@@ -265,19 +267,34 @@
: std::nullopt;
}
-LayerInfo::LayerVote LayerInfo::getRefreshRateVote(const RefreshRateSelector& selector,
- nsecs_t now) {
+LayerInfo::RefreshRateVotes LayerInfo::getRefreshRateVote(const RefreshRateSelector& selector,
+ nsecs_t now) {
ATRACE_CALL();
+ LayerInfo::RefreshRateVotes votes;
+
if (mLayerVote.type != LayerHistory::LayerVoteType::Heuristic) {
- ALOGV("%s voted %d ", mName.c_str(), static_cast<int>(mLayerVote.type));
- return mLayerVote;
+ if (mLayerVote.category != FrameRateCategory::Default) {
+ ALOGV("%s uses frame rate category: %d", mName.c_str(),
+ static_cast<int>(mLayerVote.category));
+ votes.push_back({LayerHistory::LayerVoteType::ExplicitCategory, mLayerVote.fps,
+ Seamlessness::Default, mLayerVote.category});
+ }
+
+ if (mLayerVote.fps.isValid() ||
+ mLayerVote.type != LayerHistory::LayerVoteType::ExplicitDefault) {
+ ALOGV("%s voted %d ", mName.c_str(), static_cast<int>(mLayerVote.type));
+ votes.push_back(mLayerVote);
+ }
+
+ return votes;
}
if (isAnimating(now)) {
ATRACE_FORMAT_INSTANT("animating");
ALOGV("%s is animating", mName.c_str());
mLastRefreshRate.animating = true;
- return {LayerHistory::LayerVoteType::Max, Fps()};
+ votes.push_back({LayerHistory::LayerVoteType::Max, Fps()});
+ return votes;
}
const LayerInfo::Frequent frequent = isFrequent(now);
@@ -288,7 +305,8 @@
mLastRefreshRate.infrequent = true;
// Infrequent layers vote for minimal refresh rate for
// battery saving purposes and also to prevent b/135718869.
- return {LayerHistory::LayerVoteType::Min, Fps()};
+ votes.push_back({LayerHistory::LayerVoteType::Min, Fps()});
+ return votes;
}
if (frequent.clearHistory) {
@@ -298,11 +316,13 @@
auto refreshRate = calculateRefreshRateIfPossible(selector, now);
if (refreshRate.has_value()) {
ALOGV("%s calculated refresh rate: %s", mName.c_str(), to_string(*refreshRate).c_str());
- return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
+ votes.push_back({LayerHistory::LayerVoteType::Heuristic, refreshRate.value()});
+ return votes;
}
ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
- return {LayerHistory::LayerVoteType::Max, Fps()};
+ votes.push_back({LayerHistory::LayerVoteType::Max, Fps()});
+ return votes;
}
const char* LayerInfo::getTraceTag(LayerHistory::LayerVoteType type) const {
@@ -391,6 +411,68 @@
return consistent;
}
+LayerInfo::FrameRateCompatibility LayerInfo::FrameRate::convertCompatibility(int8_t compatibility) {
+ switch (compatibility) {
+ case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT:
+ return FrameRateCompatibility::Default;
+ case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE:
+ return FrameRateCompatibility::ExactOrMultiple;
+ case ANATIVEWINDOW_FRAME_RATE_EXACT:
+ return FrameRateCompatibility::Exact;
+ case ANATIVEWINDOW_FRAME_RATE_MIN:
+ return FrameRateCompatibility::Min;
+ case ANATIVEWINDOW_FRAME_RATE_NO_VOTE:
+ return FrameRateCompatibility::NoVote;
+ default:
+ LOG_ALWAYS_FATAL("Invalid frame rate compatibility value %d", compatibility);
+ return FrameRateCompatibility::Default;
+ }
+}
+
+Seamlessness LayerInfo::FrameRate::convertChangeFrameRateStrategy(int8_t strategy) {
+ switch (strategy) {
+ case ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS:
+ return Seamlessness::OnlySeamless;
+ case ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS:
+ return Seamlessness::SeamedAndSeamless;
+ default:
+ LOG_ALWAYS_FATAL("Invalid change frame sate strategy value %d", strategy);
+ return Seamlessness::Default;
+ }
+}
+
+FrameRateCategory LayerInfo::FrameRate::convertCategory(int8_t category) {
+ switch (category) {
+ case ANATIVEWINDOW_FRAME_RATE_CATEGORY_DEFAULT:
+ return FrameRateCategory::Default;
+ case ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE:
+ return FrameRateCategory::NoPreference;
+ case ANATIVEWINDOW_FRAME_RATE_CATEGORY_LOW:
+ return FrameRateCategory::Low;
+ case ANATIVEWINDOW_FRAME_RATE_CATEGORY_NORMAL:
+ return FrameRateCategory::Normal;
+ case ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH:
+ return FrameRateCategory::High;
+ default:
+ LOG_ALWAYS_FATAL("Invalid frame rate category value %d", category);
+ return FrameRateCategory::Default;
+ }
+}
+
+bool LayerInfo::FrameRate::isNoVote() const {
+ return vote.type == FrameRateCompatibility::NoVote ||
+ category == FrameRateCategory::NoPreference;
+}
+
+bool LayerInfo::FrameRate::isValid() const {
+ return isNoVote() || vote.rate.isValid() || category != FrameRateCategory::Default;
+}
+
+std::ostream& operator<<(std::ostream& stream, const LayerInfo::FrameRate& rate) {
+ return stream << "{rate=" << rate.vote.rate << " type=" << ftl::enum_string(rate.vote.type)
+ << " seamlessness=" << ftl::enum_string(rate.vote.seamlessness) << '}';
+}
+
} // namespace android::scheduler
// TODO(b/129481165): remove the #pragma below and fix conversion issues