Use std::shared_ptr for InputChannel

Modernize the code by moving away from RefBase.
We can further improve this by switching to unique_ptr in some places.
Current refactor is to get off of RefBase only.

Test: interact with cf after device boots
Bug: 142581626
Change-Id: Ib90fc721970113310b87411bcc2ba62e30ddfd01
diff --git a/services/inputflinger/host/InputFlinger.h b/services/inputflinger/host/InputFlinger.h
index 9364a2a..cd655e0 100644
--- a/services/inputflinger/host/InputFlinger.h
+++ b/services/inputflinger/host/InputFlinger.h
@@ -48,8 +48,8 @@
                                    const sp<ISetInputWindowsListener>&) {
         return binder::Status::ok();
     }
-    binder::Status registerInputChannel(const InputChannelInfo&) { return binder::Status::ok(); }
-    binder::Status unregisterInputChannel(const InputChannelInfo&) { return binder::Status::ok(); }
+    binder::Status registerInputChannel(const InputChannel&) { return binder::Status::ok(); }
+    binder::Status unregisterInputChannel(const InputChannel&) { return binder::Status::ok(); }
 
 private:
     virtual ~InputFlinger();