Use std::shared_ptr for InputChannel
Modernize the code by moving away from RefBase.
We can further improve this by switching to unique_ptr in some places.
Current refactor is to get off of RefBase only.
Test: interact with cf after device boots
Bug: 142581626
Change-Id: Ib90fc721970113310b87411bcc2ba62e30ddfd01
diff --git a/services/inputflinger/dispatcher/Connection.h b/services/inputflinger/dispatcher/Connection.h
index 3b33f29..c4262ad 100644
--- a/services/inputflinger/dispatcher/Connection.h
+++ b/services/inputflinger/dispatcher/Connection.h
@@ -42,7 +42,7 @@
};
Status status;
- sp<InputChannel> inputChannel; // never null
+ std::shared_ptr<InputChannel> inputChannel; // never null
bool monitor;
InputPublisher inputPublisher;
InputState inputState;
@@ -59,7 +59,8 @@
// yet received a "finished" response from the application.
std::deque<DispatchEntry*> waitQueue;
- Connection(const sp<InputChannel>& inputChannel, bool monitor, const IdGenerator& idGenerator);
+ Connection(const std::shared_ptr<InputChannel>& inputChannel, bool monitor,
+ const IdGenerator& idGenerator);
inline const std::string getInputChannelName() const { return inputChannel->getName(); }