Zero-initialize HIDL structs before passing am: c4a5f5ec81 am: 9d948679bd
am: 3348a35e36
Change-Id: I067dc01482b2f0d7bed0cd939cf499c66fa21b1e
diff --git a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
index 3b89291..fe99620 100644
--- a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
+++ b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
@@ -1056,7 +1056,7 @@
status_t H2BGraphicBufferProducer::attachBuffer(
int* outSlot, const sp<GraphicBuffer>& buffer) {
- AnwBuffer tBuffer;
+ AnwBuffer tBuffer{};
wrapAs(&tBuffer, *buffer);
status_t fnStatus;
status_t transStatus = toStatusT(mBase->attachBuffer(tBuffer,
@@ -1071,7 +1071,7 @@
int slot,
const QueueBufferInput& input,
QueueBufferOutput* output) {
- HGraphicBufferProducer::QueueBufferInput tInput;
+ HGraphicBufferProducer::QueueBufferInput tInput{};
native_handle_t* nh;
if (!wrapAs(&tInput, &nh, input)) {
ALOGE("H2BGraphicBufferProducer::queueBuffer - "