Zero-initialize HIDL structs before passing am: c4a5f5ec81 am: 9d948679bd
am: 3348a35e36

Change-Id: I067dc01482b2f0d7bed0cd939cf499c66fa21b1e
diff --git a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
index 3b89291..fe99620 100644
--- a/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
+++ b/libs/gui/bufferqueue/1.0/H2BGraphicBufferProducer.cpp
@@ -1056,7 +1056,7 @@
 
 status_t H2BGraphicBufferProducer::attachBuffer(
         int* outSlot, const sp<GraphicBuffer>& buffer) {
-    AnwBuffer tBuffer;
+    AnwBuffer tBuffer{};
     wrapAs(&tBuffer, *buffer);
     status_t fnStatus;
     status_t transStatus = toStatusT(mBase->attachBuffer(tBuffer,
@@ -1071,7 +1071,7 @@
         int slot,
         const QueueBufferInput& input,
         QueueBufferOutput* output) {
-    HGraphicBufferProducer::QueueBufferInput tInput;
+    HGraphicBufferProducer::QueueBufferInput tInput{};
     native_handle_t* nh;
     if (!wrapAs(&tInput, &nh, input)) {
         ALOGE("H2BGraphicBufferProducer::queueBuffer - "