Disable renderengine blur test

The blur test has wildly different results when run on swiftshader.
Disable the test until we know what's going on.

Bug: 186010146
Test: librenderengine_test
Change-Id: Ia3cf9e75afd3f5bca679726ab5c1b86bc90bb804
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 7846156..a9e2174 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -1394,7 +1394,8 @@
     fillBufferColorTransformZeroLayerAlpha<ColorSourceVariant>();
 }
 
-TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_colorSource) {
+// TODO(b/186010146): reenable once swiftshader is happy with this test
+TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_colorSource) {
     initializeRenderEngine();
     fillBufferAndBlurBackground<ColorSourceVariant>();
 }
@@ -1469,7 +1470,8 @@
     fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<ForceOpaqueBufferVariant>>();
 }
 
-TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) {
+// TODO(b/186010146): reenable once swiftshader is happy with this test
+TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_opaqueBufferSource) {
     initializeRenderEngine();
     fillBufferAndBlurBackground<BufferSourceVariant<ForceOpaqueBufferVariant>>();
 }
@@ -1544,7 +1546,8 @@
     fillBufferColorTransformZeroLayerAlpha<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
 }
 
-TEST_P(RenderEngineTest, drawLayers_fillBufferAndBlurBackground_bufferSource) {
+// TODO(b/186010146): reenable once swiftshader is happy with this test
+TEST_P(RenderEngineTest, DISABLED_drawLayers_fillBufferAndBlurBackground_bufferSource) {
     initializeRenderEngine();
     fillBufferAndBlurBackground<BufferSourceVariant<RelaxOpaqueBufferVariant>>();
 }