Remove gl surfaces from DisplayDevice.
These are already subverted by rendering to a FBO.
Bug: 117680609
Change-Id: Ib5b446f30a73a36d8f1c759edf458eb3d06a97ed
Test: libsurfaceflinger_unittest, SurfaceFlinger_test
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 2ea2654..f0f1d3d 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -94,6 +94,10 @@
EXPECT_CALL(*mPrimaryDispSync, computeNextRefresh(0)).WillRepeatedly(Return(0));
EXPECT_CALL(*mPrimaryDispSync, getPeriod())
.WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_WIDTH), Return(0)));
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_HEIGHT), Return(0)));
mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
setupComposer(0);
@@ -140,7 +144,6 @@
sp<DisplayDevice> mDisplay;
sp<DisplayDevice> mExternalDisplay;
sp<mock::DisplaySurface> mDisplaySurface = new mock::DisplaySurface();
- renderengine::mock::Surface* mRenderSurface = new renderengine::mock::Surface();
mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
sp<GraphicBuffer> mBuffer = new GraphicBuffer();
@@ -246,8 +249,6 @@
test->mDisplay = FakeDisplayDeviceInjector(test->mFlinger, DEFAULT_DISPLAY_ID,
false /* isVirtual */, true /* isPrimary */)
.setDisplaySurface(test->mDisplaySurface)
- .setRenderSurface(std::unique_ptr<renderengine::Surface>(
- test->mRenderSurface))
.setNativeWindow(test->mNativeWindow)
.setSecure(Derived::IS_SECURE)
.setPowerMode(Derived::INIT_POWER_MODE)