Merge "libgui: add EGL Image Tracking for debug" into qt-r1-dev
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 3f765be..7caaef3 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -848,6 +848,7 @@
                                                              bool useFramebufferCache) {
     sp<GraphicBuffer> graphicBuffer = GraphicBuffer::from(nativeBuffer);
     if (useFramebufferCache) {
+        std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
         for (const auto& image : mFramebufferImageCache) {
             if (image.first == graphicBuffer->getId()) {
                 return image.second;
@@ -863,6 +864,7 @@
                                           nativeBuffer, attributes);
     if (useFramebufferCache) {
         if (image != EGL_NO_IMAGE_KHR) {
+            std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
             if (mFramebufferImageCache.size() >= mFramebufferImageCacheSize) {
                 EGLImageKHR expired = mFramebufferImageCache.front().second;
                 mFramebufferImageCache.pop_front();
@@ -1313,6 +1315,23 @@
     StringAppendF(&result, "RenderEngine last dataspace conversion: (%s) to (%s)\n",
                   dataspaceDetails(static_cast<android_dataspace>(mDataSpace)).c_str(),
                   dataspaceDetails(static_cast<android_dataspace>(mOutputDataSpace)).c_str());
+    {
+        std::lock_guard<std::mutex> lock(mRenderingMutex);
+        StringAppendF(&result, "RenderEngine image cache size: %zu\n", mImageCache.size());
+        StringAppendF(&result, "Dumping buffer ids...\n");
+        for (const auto& [id, unused] : mImageCache) {
+            StringAppendF(&result, "0x%" PRIx64 "\n", id);
+        }
+    }
+    {
+        std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
+        StringAppendF(&result, "RenderEngine framebuffer image cache size: %zu\n",
+                      mFramebufferImageCache.size());
+        StringAppendF(&result, "Dumping buffer ids...\n");
+        for (const auto& [id, unused] : mFramebufferImageCache) {
+            StringAppendF(&result, "0x%" PRIx64 "\n", id);
+        }
+    }
 }
 
 GLESRenderEngine::GlesVersion GLESRenderEngine::parseGlesVersion(const char* str) {
@@ -1439,7 +1458,7 @@
 }
 
 bool GLESRenderEngine::isFramebufferImageCachedForTesting(uint64_t bufferId) {
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    std::lock_guard<std::mutex> lock(mFramebufferImageCacheMutex);
     return std::any_of(mFramebufferImageCache.cbegin(), mFramebufferImageCache.cend(),
                        [=](std::pair<uint64_t, EGLImageKHR> image) {
                            return image.first == bufferId;
diff --git a/libs/renderengine/gl/GLESRenderEngine.h b/libs/renderengine/gl/GLESRenderEngine.h
index d6eab6c..a011620 100644
--- a/libs/renderengine/gl/GLESRenderEngine.h
+++ b/libs/renderengine/gl/GLESRenderEngine.h
@@ -92,17 +92,20 @@
     EGLConfig getEGLConfig() const { return mEGLConfig; }
     // Creates an output image for rendering to
     EGLImageKHR createFramebufferImageIfNeeded(ANativeWindowBuffer* nativeBuffer, bool isProtected,
-                                               bool useFramebufferCache);
+                                               bool useFramebufferCache)
+            EXCLUDES(mFramebufferImageCacheMutex);
 
     // Test-only methods
     // Returns true iff mImageCache contains an image keyed by bufferId
     bool isImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex);
     // Returns true iff mFramebufferImageCache contains an image keyed by bufferId
-    bool isFramebufferImageCachedForTesting(uint64_t bufferId) EXCLUDES(mRenderingMutex);
+    bool isFramebufferImageCachedForTesting(uint64_t bufferId)
+            EXCLUDES(mFramebufferImageCacheMutex);
 
 protected:
     Framebuffer* getFramebufferForDrawing() override;
-    void dump(std::string& result) override;
+    void dump(std::string& result) override EXCLUDES(mRenderingMutex)
+            EXCLUDES(mFramebufferImageCacheMutex);
     void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop,
                                   ui::Transform::orientation_flags rotation) override;
     void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture,
@@ -199,7 +202,11 @@
     uint32_t mFramebufferImageCacheSize = 0;
 
     // Cache of output images, keyed by corresponding GraphicBuffer ID.
-    std::deque<std::pair<uint64_t, EGLImageKHR>> mFramebufferImageCache;
+    std::deque<std::pair<uint64_t, EGLImageKHR>> mFramebufferImageCache
+            GUARDED_BY(mFramebufferImageCacheMutex);
+    // The only reason why we have this mutex is so that we don't segfault when
+    // dumping info.
+    std::mutex mFramebufferImageCacheMutex;
 
     // Current dataspace of layer being rendered
     ui::Dataspace mDataSpace = ui::Dataspace::UNKNOWN;
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 1318bc0..d6e86eb 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -2037,6 +2037,13 @@
     return mRemovedFromCurrentState;
 }
 
+// Debug helper for b/137560795
+#define INT32_MIGHT_OVERFLOW(n) (((n) >= INT32_MAX / 2) || ((n) <= INT32_MIN / 2))
+
+#define RECT_BOUNDS_INVALID(rect)                                               \
+    (INT32_MIGHT_OVERFLOW((rect).left) || INT32_MIGHT_OVERFLOW((rect).right) || \
+     INT32_MIGHT_OVERFLOW((rect).bottom) || INT32_MIGHT_OVERFLOW((rect).top))
+
 InputWindowInfo Layer::fillInputInfo() {
     InputWindowInfo info = mDrawingState.inputInfo;
 
@@ -2066,6 +2073,26 @@
         layerBounds = getCroppedBufferSize(getDrawingState());
     }
     layerBounds = t.transform(layerBounds);
+
+    // debug check for b/137560795
+    {
+        if (RECT_BOUNDS_INVALID(layerBounds)) {
+            ALOGE("layer %s bounds are invalid (%" PRIi32 ", %" PRIi32 ", %" PRIi32 ", %" PRIi32
+                  ")",
+                  mName.c_str(), layerBounds.left, layerBounds.top, layerBounds.right,
+                  layerBounds.bottom);
+            std::string out;
+            getTransform().dump(out, "Transform");
+            ALOGE("%s", out.c_str());
+            layerBounds.left = layerBounds.top = layerBounds.right = layerBounds.bottom = 0;
+        }
+
+        if (INT32_MIGHT_OVERFLOW(xSurfaceInset) || INT32_MIGHT_OVERFLOW(ySurfaceInset)) {
+            ALOGE("layer %s surface inset are invalid (%" PRIi32 ", %" PRIi32 ")", mName.c_str(),
+                  int32_t(xSurfaceInset), int32_t(ySurfaceInset));
+            xSurfaceInset = ySurfaceInset = 0;
+        }
+    }
     layerBounds.inset(xSurfaceInset, ySurfaceInset, xSurfaceInset, ySurfaceInset);
 
     // Input coordinate should match the layer bounds.
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 66df9dc..a733781 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -129,8 +129,8 @@
 
     private:
         std::deque<nsecs_t> mElements;
-        static constexpr size_t HISTORY_SIZE = 10;
-        static constexpr std::chrono::nanoseconds HISTORY_TIME = 500ms;
+        static constexpr size_t HISTORY_SIZE = 90;
+        static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s;
     };
 
 public:
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 7ec9066..8e7440c 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -27,6 +27,15 @@
 
     static constexpr float MIN_REFRESH_RATE = 30.f;
     static constexpr float MAX_REFRESH_RATE = 90.f;
+    static constexpr auto RELEVANT_FRAME_THRESHOLD = 90u;
+    static constexpr uint64_t THIRTY_FPS_INTERVAL = 33'333'333;
+
+    void forceRelevancy(const std::unique_ptr<LayerHistory::LayerHandle>& testLayer) {
+        mLayerHistory->setVisibility(testLayer, true);
+        for (auto i = 0u; i < RELEVANT_FRAME_THRESHOLD; i++) {
+            mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+        }
+    };
 };
 
 LayerHistoryTest::LayerHistoryTest() {
@@ -39,24 +48,18 @@
     std::unique_ptr<LayerHistory::LayerHandle> testLayer =
             mLayerHistory->createLayer("TestLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
     mLayerHistory->setVisibility(testLayer, true);
+    for (auto i = 0u; i < RELEVANT_FRAME_THRESHOLD; i++) {
+        EXPECT_FLOAT_EQ(0.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
+        mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+    }
 
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    EXPECT_FLOAT_EQ(0.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
-
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    // This is still 0, because the layer is not considered recently active if it
-    // has been present in less than 10 frames.
-    EXPECT_FLOAT_EQ(0.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
-    // This should be MAX_REFRESH_RATE as we have more than 10 samples
-    EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
+    // Add a few more. This time we should get MAX refresh rate as the layer
+    // becomes relevant
+    static constexpr auto A_FEW = 10;
+    for (auto i = 0u; i < A_FEW; i++) {
+        EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
+        mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+    }
 }
 
 TEST_F(LayerHistoryTest, oneHDRLayer) {
@@ -79,8 +82,9 @@
     mLayerHistory->setVisibility(test30FpsLayer, true);
 
     nsecs_t startTime = systemTime();
-    for (int i = 0; i < 31; i++) {
-        mLayerHistory->insert(test30FpsLayer, startTime + (i * 33333333), false /*isHDR*/);
+    for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
+        mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
+                              false /*isHDR*/);
     }
 
     EXPECT_FLOAT_EQ(30.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
@@ -98,19 +102,21 @@
     mLayerHistory->setVisibility(testLayer2, true);
 
     nsecs_t startTime = systemTime();
-    for (int i = 0; i < 10; i++) {
+    for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
         mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
     }
     EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
 
     startTime = systemTime();
-    for (int i = 0; i < 10; i++) {
-        mLayerHistory->insert(test30FpsLayer, startTime + (i * 33333333), false /*isHDR*/);
+    for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
+        mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
+                              false /*isHDR*/);
     }
     EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
 
-    for (int i = 10; i < 30; i++) {
-        mLayerHistory->insert(test30FpsLayer, startTime + (i * 33333333), false /*isHDR*/);
+    for (int i = 10; i < RELEVANT_FRAME_THRESHOLD; i++) {
+        mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
+                              false /*isHDR*/);
     }
     EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
 
@@ -122,8 +128,10 @@
     EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
     // After 1200 ms frames become obsolete.
     std::this_thread::sleep_for(std::chrono::milliseconds(1500));
-    // Insert the 31st frame.
-    mLayerHistory->insert(test30FpsLayer, startTime + (30 * 33333333), false /*isHDR*/);
+
+    mLayerHistory->insert(test30FpsLayer,
+                          startTime + (RELEVANT_FRAME_THRESHOLD * THIRTY_FPS_INTERVAL),
+                          false /*isHDR*/);
     EXPECT_FLOAT_EQ(30.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
 }