Associate device id with getFirstForegroundWindowHandle
Because we have supported multi-device event streams in the
InputDispatcher, but there are still some logics that use the previous
single-device stream logic. Here, associating
getFirstForegroundWindowHandle with deviceId can solve problems such as
events being dispatched to the wrong window, and windows with the same
owner listening to ACTION_OUTSIDE events without coordinates.
Bug: 328553381
Test: atest inputflinger_tests
Change-Id: I71ca90f7f7a6aa05d746fc8d3f0e0fe69d45294b
Signed-off-by: Linnan Li <lilinnan@xiaomi.corp-partner.google.com>
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 76c492e..d1930f1 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -2455,7 +2455,7 @@
if (newTouchedWindowHandle == nullptr) {
ALOGD("No new touched window at (%.1f, %.1f) in display %" PRId32, x, y, displayId);
// Try to assign the pointer to the first foreground window we find, if there is one.
- newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle();
+ newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle(entry.deviceId);
}
// Verify targeted injection.
@@ -2623,7 +2623,7 @@
const auto [x, y] = resolveTouchedPosition(entry);
const bool isStylus = isPointerFromStylus(entry, /*pointerIndex=*/0);
sp<WindowInfoHandle> oldTouchedWindowHandle =
- tempTouchState.getFirstForegroundWindowHandle();
+ tempTouchState.getFirstForegroundWindowHandle(entry.deviceId);
LOG_ALWAYS_FATAL_IF(oldTouchedWindowHandle == nullptr);
sp<WindowInfoHandle> newTouchedWindowHandle =
findTouchedWindowAtLocked(displayId, x, y, isStylus);
@@ -2741,7 +2741,7 @@
// has a different UID, then we will not reveal coordinate information to this window.
if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
sp<WindowInfoHandle> foregroundWindowHandle =
- tempTouchState.getFirstForegroundWindowHandle();
+ tempTouchState.getFirstForegroundWindowHandle(entry.deviceId);
if (foregroundWindowHandle) {
const auto foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
for (InputTarget& target : targets) {