Merge "Add stubs to libnativewindow.so."
diff --git a/cmds/servicemanager/ServiceManager.cpp b/cmds/servicemanager/ServiceManager.cpp
index 861401c..2d2af3c 100644
--- a/cmds/servicemanager/ServiceManager.cpp
+++ b/cmds/servicemanager/ServiceManager.cpp
@@ -68,7 +68,15 @@
 }
 #endif  // !VENDORSERVICEMANAGER
 
-ServiceManager::ServiceManager(std::unique_ptr<Access>&& access) : mAccess(std::move(access)) {}
+ServiceManager::ServiceManager(std::unique_ptr<Access>&& access) : mAccess(std::move(access)) {
+#ifndef VENDORSERVICEMANAGER
+    // can process these at any times, don't want to delay first VINTF client
+    std::thread([] {
+        vintf::VintfObject::GetDeviceHalManifest();
+        vintf::VintfObject::GetFrameworkHalManifest();
+    }).detach();
+#endif  // !VENDORSERVICEMANAGER
+}
 ServiceManager::~ServiceManager() {
     // this should only happen in tests
 
diff --git a/libs/dumputils/dump_utils.cpp b/libs/dumputils/dump_utils.cpp
index 250f902..56b94c1 100644
--- a/libs/dumputils/dump_utils.cpp
+++ b/libs/dumputils/dump_utils.cpp
@@ -62,6 +62,9 @@
         "android.hardware.sensors@1.0::ISensors",
         "android.hardware.thermal@2.0::IThermal",
         "android.hardware.vr@1.0::IVr",
+        "android.hardware.automotive.audiocontrol@1.0::IAudioControl",
+        "android.hardware.automotive.vehicle@2.0::IVehicle",
+        "android.hardware.automotive.evs@1.0::IEvsCamera",
         NULL,
 };
 
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index b706a74..2a29e0d 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -50,43 +50,35 @@
 
 public:
     FakeInputDispatcherPolicy() {
-        mInputEventFiltered = false;
-        mTime = -1;
-        mAction = -1;
-        mDisplayId = -1;
         mOnPointerDownToken.clear();
     }
 
-    void assertFilterInputEventWasCalledWithExpectedArgs(const NotifyMotionArgs* args) {
-        ASSERT_TRUE(mInputEventFiltered)
-                << "Expected filterInputEvent() to have been called.";
+    void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
+        ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
+        ASSERT_EQ(mFilteredEvent->getType(), AINPUT_EVENT_TYPE_KEY);
 
-        ASSERT_EQ(mTime, args->eventTime)
-                << "Expected time of filtered event was not matched";
-        ASSERT_EQ(mAction, args->action)
-                << "Expected action of filtered event was not matched";
-        ASSERT_EQ(mDisplayId, args->displayId)
-                << "Expected displayId of filtered event was not matched";
+        const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*mFilteredEvent);
+        ASSERT_EQ(keyEvent.getEventTime(), args.eventTime);
+        ASSERT_EQ(keyEvent.getAction(), args.action);
+        ASSERT_EQ(keyEvent.getDisplayId(), args.displayId);
 
         reset();
     }
 
-    void assertFilterInputEventWasCalledWithExpectedArgs(const NotifyKeyArgs* args) {
-        ASSERT_TRUE(mInputEventFiltered)
-                << "Expected filterInputEvent() to have been called.";
+    void assertFilterInputEventWasCalled(const NotifyMotionArgs& args) {
+        ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
+        ASSERT_EQ(mFilteredEvent->getType(), AINPUT_EVENT_TYPE_MOTION);
 
-        ASSERT_EQ(mTime, args->eventTime)
-                << "Expected time of filtered event was not matched";
-        ASSERT_EQ(mAction, args->action)
-                << "Expected action of filtered event was not matched";
-        ASSERT_EQ(mDisplayId, args->displayId)
-                << "Expected displayId of filtered event was not matched";
+        const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*mFilteredEvent);
+        ASSERT_EQ(motionEvent.getEventTime(), args.eventTime);
+        ASSERT_EQ(motionEvent.getAction(), args.action);
+        ASSERT_EQ(motionEvent.getDisplayId(), args.displayId);
 
         reset();
     }
 
     void assertFilterInputEventWasNotCalled() {
-        ASSERT_FALSE(mInputEventFiltered)
+        ASSERT_EQ(nullptr, mFilteredEvent)
                 << "Expected filterInputEvent() to not have been called.";
     }
 
@@ -97,10 +89,7 @@
     }
 
 private:
-    bool mInputEventFiltered;
-    nsecs_t mTime;
-    int32_t mAction;
-    int32_t mDisplayId;
+    std::unique_ptr<InputEvent> mFilteredEvent;
     sp<IBinder> mOnPointerDownToken;
 
     virtual void notifyConfigurationChanged(nsecs_t) {
@@ -122,26 +111,20 @@
         *outConfig = mConfig;
     }
 
-    virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) {
+    virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
         switch (inputEvent->getType()) {
             case AINPUT_EVENT_TYPE_KEY: {
                 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
-                mTime = keyEvent->getEventTime();
-                mAction = keyEvent->getAction();
-                mDisplayId = keyEvent->getDisplayId();
+                mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
                 break;
             }
 
             case AINPUT_EVENT_TYPE_MOTION: {
                 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
-                mTime = motionEvent->getEventTime();
-                mAction = motionEvent->getAction();
-                mDisplayId = motionEvent->getDisplayId();
+                mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
                 break;
             }
         }
-
-        mInputEventFiltered = true;
         return true;
     }
 
@@ -176,10 +159,7 @@
     }
 
     void reset() {
-        mInputEventFiltered = false;
-        mTime = -1;
-        mAction = -1;
-        mDisplayId = -1;
+        mFilteredEvent = nullptr;
         mOnPointerDownToken.clear();
     }
 };
@@ -385,8 +365,8 @@
 
 class FakeInputReceiver {
 public:
-    void consumeEvent(int32_t expectedEventType, int32_t expectedDisplayId,
-            int32_t expectedFlags = 0) {
+    void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
+                      int32_t expectedFlags) {
         uint32_t consumeSeq;
         InputEvent* event;
         status_t status = mConsumer->consume(&mEventFactory, false /*consumeBatches*/, -1,
@@ -399,33 +379,41 @@
         ASSERT_EQ(expectedEventType, event->getType())
                 << mName.c_str() << ": event type should match.";
 
-        ASSERT_EQ(expectedDisplayId, event->getDisplayId())
-                << mName.c_str() << ": event displayId should be the same as expected.";
+        EXPECT_EQ(expectedDisplayId, event->getDisplayId());
 
-        int32_t flags;
         switch (expectedEventType) {
             case AINPUT_EVENT_TYPE_KEY: {
-                KeyEvent* typedEvent = static_cast<KeyEvent*>(event);
-                flags = typedEvent->getFlags();
+                const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
+                EXPECT_EQ(expectedAction, keyEvent.getAction());
+                EXPECT_EQ(expectedFlags, keyEvent.getFlags());
                 break;
             }
             case AINPUT_EVENT_TYPE_MOTION: {
-                MotionEvent* typedEvent = static_cast<MotionEvent*>(event);
-                flags = typedEvent->getFlags();
+                const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
+                EXPECT_EQ(expectedAction, motionEvent.getAction());
+                EXPECT_EQ(expectedFlags, motionEvent.getFlags());
                 break;
             }
             default: {
                 FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
             }
         }
-        ASSERT_EQ(expectedFlags, flags)
-                << mName.c_str() << ": event flags should be the same as expected.";
 
         status = mConsumer->sendFinishedSignal(consumeSeq, handled());
         ASSERT_EQ(OK, status)
                 << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
     }
 
+    void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+        consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
+                     expectedFlags);
+    }
+
+    void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+        consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
+                     expectedFlags);
+    }
+
     void assertNoEvents() {
         uint32_t consumeSeq;
         InputEvent* event;
@@ -631,7 +619,7 @@
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
 
     // Window should receive motion event.
-    window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
 }
 
 // The foreground window should receive the first touch down event.
@@ -652,7 +640,7 @@
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
 
     // Top window should receive the touch down event. Second window should not receive anything.
-    windowTop->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+    windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowSecond->assertNoEvents();
 }
 
@@ -678,7 +666,7 @@
 
     // Focused window should receive event.
     windowTop->assertNoEvents();
-    windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+    windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
 }
 
 TEST_F(InputDispatcherTest, SetInputWindow_FocusPriority) {
@@ -703,7 +691,7 @@
             << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
 
     // Top focused window should receive event.
-    windowTop->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+    windowTop->consumeKeyDown(ADISPLAY_ID_NONE);
     windowSecond->assertNoEvents();
 }
 
@@ -733,7 +721,7 @@
 
     // Top window is invalid, so it should not receive any input event.
     windowTop->assertNoEvents();
-    windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+    windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
 }
 
 TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
@@ -758,7 +746,7 @@
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
               injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
                                 ADISPLAY_ID_DEFAULT, 610, 400, 599, 400));
-    windowLeft->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+    windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowRight->assertNoEvents();
 }
 
@@ -814,7 +802,7 @@
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
             AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
-    windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+    windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowInSecondary->assertNoEvents();
 
     // Test touch down on second display.
@@ -822,29 +810,29 @@
             AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
-    windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
+    windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
 }
 
 TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
     // Test inject a key down with display id specified.
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
             << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
-    windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_DEFAULT);
+    windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
     windowInSecondary->assertNoEvents();
 
     // Test inject a key down without display id specified.
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
             << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
-    windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+    windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
 
     // Remove secondary display.
     std::vector<sp<InputWindowHandle>> noWindows;
     mDispatcher->setInputWindows(noWindows, SECOND_DISPLAY_ID);
 
     // Expect old focus should receive a cancel event.
-    windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE,
-            AKEY_EVENT_FLAG_CANCELED);
+    windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
+                                    AKEY_EVENT_FLAG_CANCELED);
 
     // Test inject a key down, should timeout because of no target window.
     ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, injectKeyDown(mDispatcher))
@@ -873,8 +861,8 @@
     ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
             AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
-    windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
-    monitorInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+    windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    monitorInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     windowInSecondary->assertNoEvents();
     monitorInSecondary->assertNoEvents();
 
@@ -884,8 +872,8 @@
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
     monitorInPrimary->assertNoEvents();
-    windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
-    monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
+    windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
+    monitorInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
 
     // Test inject a non-pointer motion event.
     // If specific a display, it will dispatch to the focused window of particular display,
@@ -895,8 +883,8 @@
             << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
     monitorInPrimary->assertNoEvents();
-    windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_NONE);
-    monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_NONE);
+    windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
+    monitorInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
 }
 
 // Test per-display input monitors for key event.
@@ -912,8 +900,8 @@
             << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
     windowInPrimary->assertNoEvents();
     monitorInPrimary->assertNoEvents();
-    windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
-    monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+    windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
+    monitorInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
 }
 
 class InputFilterTest : public InputDispatcherTest {
@@ -931,7 +919,7 @@
         mDispatcher->notifyMotion(&motionArgs);
 
         if (expectToBeFiltered) {
-            mFakePolicy->assertFilterInputEventWasCalledWithExpectedArgs(&motionArgs);
+            mFakePolicy->assertFilterInputEventWasCalled(motionArgs);
         } else {
             mFakePolicy->assertFilterInputEventWasNotCalled();
         }
@@ -946,7 +934,7 @@
         mDispatcher->notifyKey(&keyArgs);
 
         if (expectToBeFiltered) {
-            mFakePolicy->assertFilterInputEventWasCalledWithExpectedArgs(&keyArgs);
+            mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
         } else {
             mFakePolicy->assertFilterInputEventWasNotCalled();
         }
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index a25709c..94c4a81 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -77,9 +77,9 @@
         // with the clone layer trying to use the deleted texture.
         mFlinger->deleteTextureAsync(mTextureName);
     }
-    const int32_t layerID = getSequence();
-    mFlinger->mTimeStats->onDestroy(layerID);
-    mFlinger->mFrameTracer->onDestroy(layerID);
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->onDestroy(layerId);
+    mFlinger->mFrameTracer->onDestroy(layerId);
 }
 
 void BufferLayer::useSurfaceDamage() {
@@ -286,7 +286,7 @@
     return hasReadyFrame();
 }
 
-bool BufferLayer::onPostComposition(const std::optional<DisplayId>& displayId,
+bool BufferLayer::onPostComposition(sp<const DisplayDevice> displayDevice,
                                     const std::shared_ptr<FenceTime>& glDoneFence,
                                     const std::shared_ptr<FenceTime>& presentFence,
                                     const CompositorTiming& compositorTiming) {
@@ -305,8 +305,16 @@
     nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
     mFrameTracker.setDesiredPresentTime(desiredPresentTime);
 
-    const int32_t layerID = getSequence();
-    mFlinger->mTimeStats->setDesiredTime(layerID, mCurrentFrameNumber, desiredPresentTime);
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
+
+    const auto outputLayer = findOutputLayerForDisplay(displayDevice);
+    if (outputLayer && outputLayer->requiresClientComposition()) {
+        nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
+        mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+                                               clientCompositionTimestamp,
+                                               FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
+    }
 
     std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
     if (frameReadyFence->isValid()) {
@@ -317,17 +325,18 @@
         mFrameTracker.setFrameReadyTime(desiredPresentTime);
     }
 
+    const auto displayId = displayDevice->getId();
     if (presentFence->isValid()) {
-        mFlinger->mTimeStats->setPresentFence(layerID, mCurrentFrameNumber, presentFence);
-        mFlinger->mFrameTracer->traceFence(layerID, getCurrentBufferId(), mCurrentFrameNumber,
+        mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence);
+        mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
                                            presentFence, FrameTracer::FrameEvent::PRESENT_FENCE);
         mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
     } else if (displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
         // The HWC doesn't support present fences, so use the refresh
         // timestamp instead.
         const nsecs_t actualPresentTime = mFlinger->getHwComposer().getRefreshTimestamp(*displayId);
-        mFlinger->mTimeStats->setPresentTime(layerID, mCurrentFrameNumber, actualPresentTime);
-        mFlinger->mFrameTracer->traceTimestamp(layerID, getCurrentBufferId(), mCurrentFrameNumber,
+        mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime);
+        mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
                                                actualPresentTime,
                                                FrameTracer::FrameEvent::PRESENT_FENCE);
         mFrameTracker.setActualPresentTime(actualPresentTime);
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 656ba12..16855d2 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -78,7 +78,7 @@
 
     bool isHdrY410() const override;
 
-    bool onPostComposition(const std::optional<DisplayId>& displayId,
+    bool onPostComposition(sp<const DisplayDevice> displayDevice,
                            const std::shared_ptr<FenceTime>& glDoneFence,
                            const std::shared_ptr<FenceTime>& presentFence,
                            const CompositorTiming& compositorTiming) override;
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 6896da7..9580ad5 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -223,7 +223,7 @@
     // BufferItem's that weren't actually queued. This can happen in shared
     // buffer mode.
     bool queuedBuffer = false;
-    const int32_t layerID = getSequence();
+    const int32_t layerId = getSequence();
     LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
                     getProducerStickyTransform() != 0, mName, mOverrideScalingMode,
                     getTransformToDisplayInverse());
@@ -264,7 +264,7 @@
         if (queuedBuffer) {
             Mutex::Autolock lock(mQueueItemLock);
             mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
-            mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
+            mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].mFrameNumber);
             mQueueItems.removeAt(0);
             mQueuedFrames--;
         }
@@ -278,8 +278,8 @@
             Mutex::Autolock lock(mQueueItemLock);
             mQueueItems.clear();
             mQueuedFrames = 0;
-            mFlinger->mTimeStats->onDestroy(layerID);
-            mFlinger->mFrameTracer->onDestroy(layerID);
+            mFlinger->mTimeStats->onDestroy(layerId);
+            mFlinger->mFrameTracer->onDestroy(layerId);
         }
 
         // Once we have hit this state, the shadow queue may no longer
@@ -301,19 +301,19 @@
         // updateTexImage
         while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
             mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
-            mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
+            mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].mFrameNumber);
             mQueueItems.removeAt(0);
             mQueuedFrames--;
         }
 
         uint64_t bufferID = mQueueItems[0].mGraphicBuffer->getId();
-        mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
+        mFlinger->mTimeStats->setAcquireFence(layerId, currentFrameNumber,
                                               mQueueItems[0].mFenceTime);
-        mFlinger->mFrameTracer->traceFence(layerID, bufferID, currentFrameNumber,
+        mFlinger->mFrameTracer->traceFence(layerId, bufferID, currentFrameNumber,
                                            mQueueItems[0].mFenceTime,
                                            FrameTracer::FrameEvent::ACQUIRE_FENCE);
-        mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
-        mFlinger->mFrameTracer->traceTimestamp(layerID, bufferID, currentFrameNumber, latchTime,
+        mFlinger->mTimeStats->setLatchTime(layerId, currentFrameNumber, latchTime);
+        mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, currentFrameNumber, latchTime,
                                                FrameTracer::FrameEvent::LATCH);
 
         mQueueItems.removeAt(0);
@@ -373,28 +373,28 @@
 // -----------------------------------------------------------------------
 
 void BufferQueueLayer::onFrameDequeued(const uint64_t bufferId) {
-    const int32_t layerID = getSequence();
-    mFlinger->mFrameTracer->traceNewLayer(layerID, getName().c_str());
-    mFlinger->mFrameTracer->traceTimestamp(layerID, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+    const int32_t layerId = getSequence();
+    mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
                                            systemTime(), FrameTracer::FrameEvent::DEQUEUE);
 }
 
 void BufferQueueLayer::onFrameDetached(const uint64_t bufferId) {
-    const int32_t layerID = getSequence();
-    mFlinger->mFrameTracer->traceNewLayer(layerID, getName().c_str());
-    mFlinger->mFrameTracer->traceTimestamp(layerID, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+    const int32_t layerId = getSequence();
+    mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
                                            systemTime(), FrameTracer::FrameEvent::DETACH);
 }
 
 void BufferQueueLayer::onFrameCancelled(const uint64_t bufferId) {
-    const int32_t layerID = getSequence();
-    mFlinger->mFrameTracer->traceTimestamp(layerID, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+    const int32_t layerId = getSequence();
+    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
                                            systemTime(), FrameTracer::FrameEvent::CANCEL);
 }
 
 void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
-    const int32_t layerID = getSequence();
-    mFlinger->mFrameTracer->traceTimestamp(layerID, item.mGraphicBuffer->getId(), item.mFrameNumber,
+    const int32_t layerId = getSequence();
+    mFlinger->mFrameTracer->traceTimestamp(layerId, item.mGraphicBuffer->getId(), item.mFrameNumber,
                                            systemTime(), FrameTracer::FrameEvent::QUEUE);
 
     ATRACE_CALL();
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 33cd0dc..d68fe8e 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -240,10 +240,10 @@
     mCurrentState.modified = true;
     setTransactionFlags(eTransactionNeeded);
 
-    const int32_t layerID = getSequence();
-    mFlinger->mTimeStats->setPostTime(layerID, mFrameNumber, getName().c_str(), postTime);
-    mFlinger->mFrameTracer->traceNewLayer(layerID, getName().c_str());
-    mFlinger->mFrameTracer->traceTimestamp(layerID, buffer->getId(), mFrameNumber, postTime,
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->setPostTime(layerId, mFrameNumber, getName().c_str(), postTime);
+    mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+    mFlinger->mFrameTracer->traceTimestamp(layerId, buffer->getId(), mFrameNumber, postTime,
                                            FrameTracer::FrameEvent::POST);
     mCurrentState.desiredPresentTime = desiredPresentTime;
 
@@ -458,7 +458,7 @@
         return NO_ERROR;
     }
 
-    const int32_t layerID = getSequence();
+    const int32_t layerId = getSequence();
 
     // Reject if the layer is invalid
     uint32_t bufferWidth = s.buffer->width;
@@ -480,7 +480,7 @@
         ALOGE("[%s] rejecting buffer: "
               "bufferWidth=%d, bufferHeight=%d, front.active.{w=%d, h=%d}",
               getDebugName(), bufferWidth, bufferHeight, s.active.w, s.active.h);
-        mFlinger->mTimeStats->removeTimeRecord(layerID, mFrameNumber);
+        mFlinger->mTimeStats->removeTimeRecord(layerId, mFrameNumber);
         return BAD_VALUE;
     }
 
@@ -497,18 +497,18 @@
         // a GL-composited layer) not at all.
         status_t err = bindTextureImage();
         if (err != NO_ERROR) {
-            mFlinger->mTimeStats->onDestroy(layerID);
-            mFlinger->mFrameTracer->onDestroy(layerID);
+            mFlinger->mTimeStats->onDestroy(layerId);
+            mFlinger->mFrameTracer->onDestroy(layerId);
             return BAD_VALUE;
         }
     }
 
     const uint64_t bufferID = getCurrentBufferId();
-    mFlinger->mTimeStats->setAcquireFence(layerID, mFrameNumber, mBufferInfo.mFenceTime);
-    mFlinger->mFrameTracer->traceFence(layerID, bufferID, mFrameNumber, mBufferInfo.mFenceTime,
+    mFlinger->mTimeStats->setAcquireFence(layerId, mFrameNumber, mBufferInfo.mFenceTime);
+    mFlinger->mFrameTracer->traceFence(layerId, bufferID, mFrameNumber, mBufferInfo.mFenceTime,
                                        FrameTracer::FrameEvent::ACQUIRE_FENCE);
-    mFlinger->mTimeStats->setLatchTime(layerID, mFrameNumber, latchTime);
-    mFlinger->mFrameTracer->traceTimestamp(layerID, bufferID, mFrameNumber, latchTime,
+    mFlinger->mTimeStats->setLatchTime(layerId, mFrameNumber, latchTime);
+    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, mFrameNumber, latchTime,
                                            FrameTracer::FrameEvent::LATCH);
 
     mCurrentStateModified = false;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index 1347449..11cfccc 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -98,6 +98,9 @@
 
     // Debugging
     void dump(std::string& result) const;
+
+    // Timestamp for when the layer is queued for client composition
+    nsecs_t clientCompositionTimestamp;
 };
 
 } // namespace compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 1953005..6877f8b 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -904,6 +904,7 @@
                     layerSettings.disableBlending = true;
                 }
 
+                layer->editState().clientCompositionTimestamp = systemTime();
                 clientCompositionLayers.push_back(*result);
             }
         }
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 7fce520..bac7c75 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -805,6 +805,7 @@
     EXPECT_CALL(leftOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
     EXPECT_CALL(leftLayer, getFEState()).WillRepeatedly(ReturnRef(leftLayerFEState));
     EXPECT_CALL(leftLayerFE, prepareClientComposition(_)).WillOnce(Return(leftLayerRESettings));
+    EXPECT_CALL(leftOutputLayer, editState()).WillRepeatedly(ReturnRef(leftOutputLayerState));
 
     EXPECT_CALL(rightOutputLayer, getState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
     EXPECT_CALL(rightOutputLayer, getLayer()).WillRepeatedly(ReturnRef(rightLayer));
@@ -813,6 +814,7 @@
     EXPECT_CALL(rightOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
     EXPECT_CALL(rightLayer, getFEState()).WillRepeatedly(ReturnRef(rightLayerFEState));
     EXPECT_CALL(rightLayerFE, prepareClientComposition(_)).WillOnce(Return(rightLayerRESettings));
+    EXPECT_CALL(rightOutputLayer, editState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
 
     EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
     EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
@@ -865,6 +867,7 @@
     EXPECT_CALL(outputLayer, needsFiltering()).WillRepeatedly(Return(false));
     EXPECT_CALL(layer, getFEState()).WillRepeatedly(ReturnRef(layerFEState));
     EXPECT_CALL(layerFE, prepareClientComposition(_)).Times(0);
+    EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
 
     EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
     EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u)).WillRepeatedly(Return(&outputLayer));
@@ -930,6 +933,7 @@
     EXPECT_CALL(leftOutputLayer, requiresClientComposition()).WillRepeatedly(Return(false));
     EXPECT_CALL(leftOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
     EXPECT_CALL(leftLayer, getFEState()).WillRepeatedly(ReturnRef(leftLayerFEState));
+    EXPECT_CALL(leftOutputLayer, editState()).WillRepeatedly(ReturnRef(leftOutputLayerState));
 
     EXPECT_CALL(rightOutputLayer, getState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
     EXPECT_CALL(rightOutputLayer, getLayer()).WillRepeatedly(ReturnRef(rightLayer));
@@ -938,6 +942,7 @@
     EXPECT_CALL(rightOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
     EXPECT_CALL(rightLayer, getFEState()).WillRepeatedly(ReturnRef(rightLayerFEState));
     EXPECT_CALL(rightLayerFE, prepareClientComposition(_)).WillOnce(Return(rightLayerRESettings));
+    EXPECT_CALL(rightOutputLayer, editState()).WillRepeatedly(ReturnRef(rightOutputLayerState));
 
     EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
     EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
diff --git a/services/surfaceflinger/FrameTracer/FrameTracer.cpp b/services/surfaceflinger/FrameTracer/FrameTracer.cpp
index 3a0408e..6f91843 100644
--- a/services/surfaceflinger/FrameTracer/FrameTracer.cpp
+++ b/services/surfaceflinger/FrameTracer/FrameTracer.cpp
@@ -44,52 +44,52 @@
     FrameTracerDataSource::Register(dsd);
 }
 
-void FrameTracer::traceNewLayer(int32_t layerID, const std::string& layerName) {
-    FrameTracerDataSource::Trace([this, layerID, &layerName](FrameTracerDataSource::TraceContext) {
-        if (mTraceTracker.find(layerID) == mTraceTracker.end()) {
+void FrameTracer::traceNewLayer(int32_t layerId, const std::string& layerName) {
+    FrameTracerDataSource::Trace([this, layerId, &layerName](FrameTracerDataSource::TraceContext) {
+        if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
             std::lock_guard<std::mutex> lock(mTraceMutex);
-            mTraceTracker[layerID].layerName = layerName;
+            mTraceTracker[layerId].layerName = layerName;
         }
     });
 }
 
-void FrameTracer::traceTimestamp(int32_t layerID, uint64_t bufferID, uint64_t frameNumber,
+void FrameTracer::traceTimestamp(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
                                  nsecs_t timestamp, FrameEvent::BufferEventType type,
                                  nsecs_t duration) {
-    FrameTracerDataSource::Trace([this, layerID, bufferID, frameNumber, timestamp, type,
+    FrameTracerDataSource::Trace([this, layerId, bufferID, frameNumber, timestamp, type,
                                   duration](FrameTracerDataSource::TraceContext ctx) {
         std::lock_guard<std::mutex> lock(mTraceMutex);
-        if (mTraceTracker.find(layerID) == mTraceTracker.end()) {
+        if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
             return;
         }
 
         // Handle any pending fences for this buffer.
-        tracePendingFencesLocked(ctx, layerID, bufferID);
+        tracePendingFencesLocked(ctx, layerId, bufferID);
 
         // Complete current trace.
-        traceLocked(ctx, layerID, bufferID, frameNumber, timestamp, type, duration);
+        traceLocked(ctx, layerId, bufferID, frameNumber, timestamp, type, duration);
     });
 }
 
-void FrameTracer::traceFence(int32_t layerID, uint64_t bufferID, uint64_t frameNumber,
+void FrameTracer::traceFence(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
                              const std::shared_ptr<FenceTime>& fence,
                              FrameEvent::BufferEventType type, nsecs_t startTime) {
-    FrameTracerDataSource::Trace([this, layerID, bufferID, frameNumber, &fence, type,
+    FrameTracerDataSource::Trace([this, layerId, bufferID, frameNumber, &fence, type,
                                   startTime](FrameTracerDataSource::TraceContext ctx) {
         const nsecs_t signalTime = fence->getSignalTime();
         if (signalTime != Fence::SIGNAL_TIME_INVALID) {
             std::lock_guard<std::mutex> lock(mTraceMutex);
-            if (mTraceTracker.find(layerID) == mTraceTracker.end()) {
+            if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
                 return;
             }
 
             // Handle any pending fences for this buffer.
-            tracePendingFencesLocked(ctx, layerID, bufferID);
+            tracePendingFencesLocked(ctx, layerId, bufferID);
 
             if (signalTime != Fence::SIGNAL_TIME_PENDING) {
-                traceSpanLocked(ctx, layerID, bufferID, frameNumber, type, startTime, signalTime);
+                traceSpanLocked(ctx, layerId, bufferID, frameNumber, type, startTime, signalTime);
             } else {
-                mTraceTracker[layerID].pendingFences[bufferID].push_back(
+                mTraceTracker[layerId].pendingFences[bufferID].push_back(
                         {.frameNumber = frameNumber,
                          .type = type,
                          .fence = fence,
@@ -100,9 +100,9 @@
 }
 
 void FrameTracer::tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx,
-                                           int32_t layerID, uint64_t bufferID) {
-    if (mTraceTracker[layerID].pendingFences.count(bufferID)) {
-        auto& pendingFences = mTraceTracker[layerID].pendingFences[bufferID];
+                                           int32_t layerId, uint64_t bufferID) {
+    if (mTraceTracker[layerId].pendingFences.count(bufferID)) {
+        auto& pendingFences = mTraceTracker[layerId].pendingFences[bufferID];
         for (size_t i = 0; i < pendingFences.size(); ++i) {
             auto& pendingFence = pendingFences[i];
 
@@ -116,7 +116,7 @@
 
             if (signalTime != Fence::SIGNAL_TIME_INVALID &&
                 systemTime() - signalTime < kFenceSignallingDeadline) {
-                traceSpanLocked(ctx, layerID, bufferID, pendingFence.frameNumber, pendingFence.type,
+                traceSpanLocked(ctx, layerId, bufferID, pendingFence.frameNumber, pendingFence.type,
                                 pendingFence.startTime, signalTime);
             }
 
@@ -126,7 +126,7 @@
     }
 }
 
-void FrameTracer::traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerID,
+void FrameTracer::traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
                               uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp,
                               FrameEvent::BufferEventType type, nsecs_t duration) {
     auto packet = ctx.NewTracePacket();
@@ -138,9 +138,9 @@
     }
     event->set_type(type);
 
-    if (mTraceTracker.find(layerID) != mTraceTracker.end() &&
-        !mTraceTracker[layerID].layerName.empty()) {
-        const std::string& layerName = mTraceTracker[layerID].layerName;
+    if (mTraceTracker.find(layerId) != mTraceTracker.end() &&
+        !mTraceTracker[layerId].layerName.empty()) {
+        const std::string& layerName = mTraceTracker[layerId].layerName;
         event->set_layer_name(layerName.c_str(), layerName.size());
     }
 
@@ -149,7 +149,7 @@
     }
 }
 
-void FrameTracer::traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerID,
+void FrameTracer::traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
                                   uint64_t bufferID, uint64_t frameNumber,
                                   FrameEvent::BufferEventType type, nsecs_t startTime,
                                   nsecs_t endTime) {
@@ -159,12 +159,12 @@
         timestamp = startTime;
         duration = endTime - startTime;
     }
-    traceLocked(ctx, layerID, bufferID, frameNumber, timestamp, type, duration);
+    traceLocked(ctx, layerId, bufferID, frameNumber, timestamp, type, duration);
 }
 
-void FrameTracer::onDestroy(int32_t layerID) {
+void FrameTracer::onDestroy(int32_t layerId) {
     std::lock_guard<std::mutex> traceLock(mTraceMutex);
-    mTraceTracker.erase(layerID);
+    mTraceTracker.erase(layerId);
 }
 
 std::string FrameTracer::miniDump() {
diff --git a/services/surfaceflinger/FrameTracer/FrameTracer.h b/services/surfaceflinger/FrameTracer/FrameTracer.h
index e91a750..ef5df90 100644
--- a/services/surfaceflinger/FrameTracer/FrameTracer.h
+++ b/services/surfaceflinger/FrameTracer/FrameTracer.h
@@ -47,21 +47,21 @@
     void registerDataSource();
     // Starts tracking a new layer for tracing. Needs to be called once before traceTimestamp() or
     // traceFence() for each layer.
-    void traceNewLayer(int32_t layerID, const std::string& layerName);
+    void traceNewLayer(int32_t layerId, const std::string& layerName);
     // Creates a trace point at the timestamp provided.
-    void traceTimestamp(int32_t layerID, uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp,
+    void traceTimestamp(int32_t layerId, uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp,
                         FrameEvent::BufferEventType type, nsecs_t duration = 0);
     // Creates a trace point after the provided fence has been signalled. If a startTime is provided
     // the trace will have be timestamped from startTime until fence signalling time. If no
     // startTime is provided, a durationless trace point will be created timestamped at fence
     // signalling time. If the fence hasn't signalled yet, the trace point will be created the next
     // time after signalling a trace call for this buffer occurs.
-    void traceFence(int32_t layerID, uint64_t bufferID, uint64_t frameNumber,
+    void traceFence(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
                     const std::shared_ptr<FenceTime>& fence, FrameEvent::BufferEventType type,
                     nsecs_t startTime = 0);
 
     // Takes care of cleanup when a layer is destroyed.
-    void onDestroy(int32_t layerID);
+    void onDestroy(int32_t layerId);
 
     std::string miniDump();
 
@@ -88,15 +88,15 @@
 
     // Checks if any pending fences for a layer and buffer have signalled and, if they have, creates
     // trace points for them.
-    void tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerID,
+    void tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
                                   uint64_t bufferID);
     // Creates a trace point by translating a start time and an end time to a timestamp and
     // duration. If startTime is later than end time it sets end time as the timestamp and the
     // duration to 0. Used by traceFence().
-    void traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerID,
+    void traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
                          uint64_t bufferID, uint64_t frameNumber, FrameEvent::BufferEventType type,
                          nsecs_t startTime, nsecs_t endTime);
-    void traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerID, uint64_t bufferID,
+    void traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, uint64_t bufferID,
                      uint64_t frameNumber, nsecs_t timestamp, FrameEvent::BufferEventType type,
                      nsecs_t duration = 0);
 
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 1d0ce10..5a19d8a 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -1360,9 +1360,9 @@
 void Layer::onDisconnect() {
     Mutex::Autolock lock(mFrameEventHistoryMutex);
     mFrameEventHistory.onDisconnect();
-    const int32_t layerID = getSequence();
-    mFlinger->mTimeStats->onDestroy(layerID);
-    mFlinger->mFrameTracer->onDestroy(layerID);
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->onDestroy(layerId);
+    mFlinger->mFrameTracer->onDestroy(layerId);
 }
 
 void Layer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 1388612..286311b 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -531,7 +531,7 @@
      * called after composition.
      * returns true if the layer latched a new buffer this frame.
      */
-    virtual bool onPostComposition(const std::optional<DisplayId>& /*displayId*/,
+    virtual bool onPostComposition(sp<const DisplayDevice> /*displayDevice*/,
                                    const std::shared_ptr<FenceTime>& /*glDoneFence*/,
                                    const std::shared_ptr<FenceTime>& /*presentFence*/,
                                    const CompositorTiming& /*compositorTiming*/) {
@@ -601,6 +601,8 @@
 
     virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
 
+    virtual uint64_t getCurrentFrameNumber() const { return mCurrentFrameNumber; }
+
     /*
      * Returns if a frame is ready
      */
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index ec15bad..b4d748d 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1715,7 +1715,12 @@
     refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
     for (sp<Layer> layer : mLayersWithQueuedFrames) {
         auto compositionLayer = layer->getCompositionLayer();
-        if (compositionLayer) refreshArgs.layersWithQueuedFrames.push_back(compositionLayer.get());
+        if (compositionLayer) {
+            refreshArgs.layersWithQueuedFrames.push_back(compositionLayer.get());
+            mFrameTracer->traceTimestamp(layer->getSequence(), layer->getCurrentBufferId(),
+                                         layer->getCurrentFrameNumber(), systemTime(),
+                                         FrameTracer::FrameEvent::HWC_COMPOSITION_QUEUED);
+        }
     }
 
     refreshArgs.repaintEverything = mRepaintEverything.exchange(false);
@@ -1896,9 +1901,8 @@
     }
 
     mDrawingState.traverseInZOrder([&](Layer* layer) {
-        bool frameLatched =
-                layer->onPostComposition(displayDevice->getId(), glCompositionDoneFenceTime,
-                                         presentFenceTime, compositorTiming);
+        bool frameLatched = layer->onPostComposition(displayDevice, glCompositionDoneFenceTime,
+                                                     presentFenceTime, compositorTiming);
         if (frameLatched) {
             recordBufferingStats(layer->getName(), layer->getOccupancyHistory(false));
         }
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index 3e47ec6..611afce 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -113,9 +113,9 @@
     mTimeStats.clientCompositionFrames++;
 }
 
-bool TimeStats::recordReadyLocked(int32_t layerID, TimeRecord* timeRecord) {
+bool TimeStats::recordReadyLocked(int32_t layerId, TimeRecord* timeRecord) {
     if (!timeRecord->ready) {
-        ALOGV("[%d]-[%" PRIu64 "]-presentFence is still not received", layerID,
+        ALOGV("[%d]-[%" PRIu64 "]-presentFence is still not received", layerId,
               timeRecord->frameTime.frameNumber);
         return false;
     }
@@ -128,7 +128,7 @@
             timeRecord->frameTime.acquireTime = timeRecord->acquireFence->getSignalTime();
             timeRecord->acquireFence = nullptr;
         } else {
-            ALOGV("[%d]-[%" PRIu64 "]-acquireFence signal time is invalid", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-acquireFence signal time is invalid", layerId,
                   timeRecord->frameTime.frameNumber);
         }
     }
@@ -141,7 +141,7 @@
             timeRecord->frameTime.presentTime = timeRecord->presentFence->getSignalTime();
             timeRecord->presentFence = nullptr;
         } else {
-            ALOGV("[%d]-[%" PRIu64 "]-presentFence signal time invalid", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-presentFence signal time invalid", layerId,
                   timeRecord->frameTime.frameNumber);
         }
     }
@@ -155,15 +155,15 @@
     return static_cast<int32_t>(delta);
 }
 
-void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerID) {
+void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerId) {
     ATRACE_CALL();
 
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord;
     std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords;
     while (!timeRecords.empty()) {
-        if (!recordReadyLocked(layerID, &timeRecords[0])) break;
-        ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerID,
+        if (!recordReadyLocked(layerId, &timeRecords[0])) break;
+        ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerId,
               timeRecords[0].frameTime.frameNumber, timeRecords[0].frameTime.presentTime);
 
         if (prevTimeRecord.ready) {
@@ -178,37 +178,37 @@
 
             const int32_t postToAcquireMs = msBetween(timeRecords[0].frameTime.postTime,
                                                       timeRecords[0].frameTime.acquireTime);
-            ALOGV("[%d]-[%" PRIu64 "]-post2acquire[%d]", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-post2acquire[%d]", layerId,
                   timeRecords[0].frameTime.frameNumber, postToAcquireMs);
             timeStatsLayer.deltas["post2acquire"].insert(postToAcquireMs);
 
             const int32_t postToPresentMs = msBetween(timeRecords[0].frameTime.postTime,
                                                       timeRecords[0].frameTime.presentTime);
-            ALOGV("[%d]-[%" PRIu64 "]-post2present[%d]", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-post2present[%d]", layerId,
                   timeRecords[0].frameTime.frameNumber, postToPresentMs);
             timeStatsLayer.deltas["post2present"].insert(postToPresentMs);
 
             const int32_t acquireToPresentMs = msBetween(timeRecords[0].frameTime.acquireTime,
                                                          timeRecords[0].frameTime.presentTime);
-            ALOGV("[%d]-[%" PRIu64 "]-acquire2present[%d]", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-acquire2present[%d]", layerId,
                   timeRecords[0].frameTime.frameNumber, acquireToPresentMs);
             timeStatsLayer.deltas["acquire2present"].insert(acquireToPresentMs);
 
             const int32_t latchToPresentMs = msBetween(timeRecords[0].frameTime.latchTime,
                                                        timeRecords[0].frameTime.presentTime);
-            ALOGV("[%d]-[%" PRIu64 "]-latch2present[%d]", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-latch2present[%d]", layerId,
                   timeRecords[0].frameTime.frameNumber, latchToPresentMs);
             timeStatsLayer.deltas["latch2present"].insert(latchToPresentMs);
 
             const int32_t desiredToPresentMs = msBetween(timeRecords[0].frameTime.desiredTime,
                                                          timeRecords[0].frameTime.presentTime);
-            ALOGV("[%d]-[%" PRIu64 "]-desired2present[%d]", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-desired2present[%d]", layerId,
                   timeRecords[0].frameTime.frameNumber, desiredToPresentMs);
             timeStatsLayer.deltas["desired2present"].insert(desiredToPresentMs);
 
             const int32_t presentToPresentMs = msBetween(prevTimeRecord.frameTime.presentTime,
                                                          timeRecords[0].frameTime.presentTime);
-            ALOGV("[%d]-[%" PRIu64 "]-present2present[%d]", layerID,
+            ALOGV("[%d]-[%" PRIu64 "]-present2present[%d]", layerId,
                   timeRecords[0].frameTime.frameNumber, presentToPresentMs);
             timeStatsLayer.deltas["present2present"].insert(presentToPresentMs);
         }
@@ -227,28 +227,28 @@
             layerName.compare(0, kMinLenLayerName, kPopupWindowPrefix) != 0;
 }
 
-void TimeStats::setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
                             nsecs_t postTime) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-[%s]-PostTime[%" PRId64 "]", layerID, frameNumber, layerName.c_str(),
+    ALOGV("[%d]-[%" PRIu64 "]-[%s]-PostTime[%" PRId64 "]", layerId, frameNumber, layerName.c_str(),
           postTime);
 
     std::lock_guard<std::mutex> lock(mMutex);
     if (!mTimeStats.stats.count(layerName) && mTimeStats.stats.size() >= MAX_NUM_LAYER_STATS) {
         return;
     }
-    if (!mTimeStatsTracker.count(layerID) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS &&
+    if (!mTimeStatsTracker.count(layerId) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS &&
         layerNameIsValid(layerName)) {
-        mTimeStatsTracker[layerID].layerName = layerName;
+        mTimeStatsTracker[layerId].layerName = layerName;
     }
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     if (layerRecord.timeRecords.size() == MAX_NUM_TIME_RECORDS) {
         ALOGE("[%d]-[%s]-timeRecords is at its maximum size[%zu]. Ignore this when unittesting.",
-              layerID, layerRecord.layerName.c_str(), MAX_NUM_TIME_RECORDS);
-        mTimeStatsTracker.erase(layerID);
+              layerId, layerRecord.layerName.c_str(), MAX_NUM_TIME_RECORDS);
+        mTimeStatsTracker.erase(layerId);
         return;
     }
     // For most media content, the acquireFence is invalid because the buffer is
@@ -270,15 +270,15 @@
         layerRecord.waitData = layerRecord.timeRecords.size() - 1;
 }
 
-void TimeStats::setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) {
+void TimeStats::setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-LatchTime[%" PRId64 "]", layerID, frameNumber, latchTime);
+    ALOGV("[%d]-[%" PRIu64 "]-LatchTime[%" PRId64 "]", layerId, frameNumber, latchTime);
 
     std::lock_guard<std::mutex> lock(mMutex);
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     if (layerRecord.waitData < 0 ||
         layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
         return;
@@ -288,15 +288,15 @@
     }
 }
 
-void TimeStats::setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) {
+void TimeStats::setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-DesiredTime[%" PRId64 "]", layerID, frameNumber, desiredTime);
+    ALOGV("[%d]-[%" PRIu64 "]-DesiredTime[%" PRId64 "]", layerId, frameNumber, desiredTime);
 
     std::lock_guard<std::mutex> lock(mMutex);
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     if (layerRecord.waitData < 0 ||
         layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
         return;
@@ -306,15 +306,15 @@
     }
 }
 
-void TimeStats::setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) {
+void TimeStats::setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-AcquireTime[%" PRId64 "]", layerID, frameNumber, acquireTime);
+    ALOGV("[%d]-[%" PRIu64 "]-AcquireTime[%" PRId64 "]", layerId, frameNumber, acquireTime);
 
     std::lock_guard<std::mutex> lock(mMutex);
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     if (layerRecord.waitData < 0 ||
         layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
         return;
@@ -324,17 +324,17 @@
     }
 }
 
-void TimeStats::setAcquireFence(int32_t layerID, uint64_t frameNumber,
+void TimeStats::setAcquireFence(int32_t layerId, uint64_t frameNumber,
                                 const std::shared_ptr<FenceTime>& acquireFence) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-AcquireFenceTime[%" PRId64 "]", layerID, frameNumber,
+    ALOGV("[%d]-[%" PRIu64 "]-AcquireFenceTime[%" PRId64 "]", layerId, frameNumber,
           acquireFence->getSignalTime());
 
     std::lock_guard<std::mutex> lock(mMutex);
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     if (layerRecord.waitData < 0 ||
         layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
         return;
@@ -344,15 +344,15 @@
     }
 }
 
-void TimeStats::setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) {
+void TimeStats::setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-PresentTime[%" PRId64 "]", layerID, frameNumber, presentTime);
+    ALOGV("[%d]-[%" PRIu64 "]-PresentTime[%" PRId64 "]", layerId, frameNumber, presentTime);
 
     std::lock_guard<std::mutex> lock(mMutex);
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     if (layerRecord.waitData < 0 ||
         layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
         return;
@@ -363,20 +363,20 @@
         layerRecord.waitData++;
     }
 
-    flushAvailableRecordsToStatsLocked(layerID);
+    flushAvailableRecordsToStatsLocked(layerId);
 }
 
-void TimeStats::setPresentFence(int32_t layerID, uint64_t frameNumber,
+void TimeStats::setPresentFence(int32_t layerId, uint64_t frameNumber,
                                 const std::shared_ptr<FenceTime>& presentFence) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-PresentFenceTime[%" PRId64 "]", layerID, frameNumber,
+    ALOGV("[%d]-[%" PRIu64 "]-PresentFenceTime[%" PRId64 "]", layerId, frameNumber,
           presentFence->getSignalTime());
 
     std::lock_guard<std::mutex> lock(mMutex);
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     if (layerRecord.waitData < 0 ||
         layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
         return;
@@ -387,25 +387,25 @@
         layerRecord.waitData++;
     }
 
-    flushAvailableRecordsToStatsLocked(layerID);
+    flushAvailableRecordsToStatsLocked(layerId);
 }
 
-void TimeStats::onDestroy(int32_t layerID) {
+void TimeStats::onDestroy(int32_t layerId) {
     ATRACE_CALL();
-    ALOGV("[%d]-onDestroy", layerID);
+    ALOGV("[%d]-onDestroy", layerId);
     std::lock_guard<std::mutex> lock(mMutex);
-    mTimeStatsTracker.erase(layerID);
+    mTimeStatsTracker.erase(layerId);
 }
 
-void TimeStats::removeTimeRecord(int32_t layerID, uint64_t frameNumber) {
+void TimeStats::removeTimeRecord(int32_t layerId, uint64_t frameNumber) {
     if (!mEnabled.load()) return;
 
     ATRACE_CALL();
-    ALOGV("[%d]-[%" PRIu64 "]-removeTimeRecord", layerID, frameNumber);
+    ALOGV("[%d]-[%" PRIu64 "]-removeTimeRecord", layerId, frameNumber);
 
     std::lock_guard<std::mutex> lock(mMutex);
-    if (!mTimeStatsTracker.count(layerID)) return;
-    LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+    if (!mTimeStatsTracker.count(layerId)) return;
+    LayerRecord& layerRecord = mTimeStatsTracker[layerId];
     size_t removeAt = 0;
     for (const TimeRecord& record : layerRecord.timeRecords) {
         if (record.frameTime.frameNumber == frameNumber) break;
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 1313132..6e71f5a 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -44,20 +44,20 @@
     virtual void incrementMissedFrames() = 0;
     virtual void incrementClientCompositionFrames() = 0;
 
-    virtual void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+    virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
                              nsecs_t postTime) = 0;
-    virtual void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) = 0;
-    virtual void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) = 0;
-    virtual void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) = 0;
-    virtual void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+    virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0;
+    virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0;
+    virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0;
+    virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber,
                                  const std::shared_ptr<FenceTime>& acquireFence) = 0;
-    virtual void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) = 0;
-    virtual void setPresentFence(int32_t layerID, uint64_t frameNumber,
+    virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) = 0;
+    virtual void setPresentFence(int32_t layerId, uint64_t frameNumber,
                                  const std::shared_ptr<FenceTime>& presentFence) = 0;
     // Clean up the layer record
-    virtual void onDestroy(int32_t layerID) = 0;
+    virtual void onDestroy(int32_t layerId) = 0;
     // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
-    virtual void removeTimeRecord(int32_t layerID, uint64_t frameNumber) = 0;
+    virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0;
 
     virtual void setPowerMode(int32_t powerMode) = 0;
     // Source of truth is RefrehRateStats.
@@ -116,20 +116,20 @@
     void incrementMissedFrames() override;
     void incrementClientCompositionFrames() override;
 
-    void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+    void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
                      nsecs_t postTime) override;
-    void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) override;
-    void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) override;
-    void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) override;
-    void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+    void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override;
+    void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override;
+    void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override;
+    void setAcquireFence(int32_t layerId, uint64_t frameNumber,
                          const std::shared_ptr<FenceTime>& acquireFence) override;
-    void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) override;
-    void setPresentFence(int32_t layerID, uint64_t frameNumber,
+    void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) override;
+    void setPresentFence(int32_t layerId, uint64_t frameNumber,
                          const std::shared_ptr<FenceTime>& presentFence) override;
     // Clean up the layer record
-    void onDestroy(int32_t layerID) override;
+    void onDestroy(int32_t layerId) override;
     // If SF skips or rejects a buffer, remove the corresponding TimeRecord.
-    void removeTimeRecord(int32_t layerID, uint64_t frameNumber) override;
+    void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override;
 
     void setPowerMode(int32_t powerMode) override;
     // Source of truth is RefrehRateStats.
@@ -139,8 +139,8 @@
     static const size_t MAX_NUM_TIME_RECORDS = 64;
 
 private:
-    bool recordReadyLocked(int32_t layerID, TimeRecord* timeRecord);
-    void flushAvailableRecordsToStatsLocked(int32_t layerID);
+    bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);
+    void flushAvailableRecordsToStatsLocked(int32_t layerId);
     void flushPowerTimeLocked();
     void flushAvailableGlobalRecordsToStatsLocked();
 
@@ -152,7 +152,7 @@
     std::atomic<bool> mEnabled = false;
     std::mutex mMutex;
     TimeStatsHelper::TimeStatsGlobal mTimeStats;
-    // Hashmap for LayerRecord with layerID as the hash key
+    // Hashmap for LayerRecord with layerId as the hash key
     std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker;
     PowerTime mPowerTime;
     GlobalRecord mGlobalRecord;
diff --git a/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
index b5af591..c334bcf 100644
--- a/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
@@ -82,8 +82,8 @@
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
 
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    const int32_t layerId = 5;
+    mFrameTracer->traceNewLayer(layerId, layerName);
 
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
@@ -92,7 +92,7 @@
     tracingSession->StartBlocking();
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
     tracingSession->StopBlocking();
@@ -103,31 +103,31 @@
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
 
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
-    const int32_t secondLayerID = 6;
+    const int32_t layerId = 5;
+    const int32_t secondlayerId = 6;
 
     auto tracingSession = getTracingSessionForTest();
     tracingSession->StartBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
-    mFrameTracer->traceNewLayer(secondLayerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
+    mFrameTracer->traceNewLayer(secondlayerId, layerName);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 2\n");
     tracingSession->StopBlocking();
 
-    mFrameTracer->onDestroy(layerID);
+    mFrameTracer->onDestroy(layerId);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
-    mFrameTracer->onDestroy(layerID);
+    mFrameTracer->onDestroy(layerId);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
-    mFrameTracer->onDestroy(secondLayerID);
+    mFrameTracer->onDestroy(secondlayerId);
     EXPECT_EQ(mFrameTracer->miniDump(),
               "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
 }
 
 TEST_F(FrameTracerTest, canTraceAfterAddingLayer) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 1;
+    const int32_t layerId = 1;
     const uint32_t bufferID = 2;
     const uint64_t frameNumber = 3;
     const nsecs_t timestamp = 4;
@@ -141,9 +141,9 @@
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
 
-        mFrameTracer->traceTimestamp(layerID, bufferID, frameNumber, timestamp, type, duration);
+        mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
         // Create second trace packet to finalize the previous one.
-        mFrameTracer->traceTimestamp(layerID, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
 
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -157,10 +157,10 @@
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
 
-        mFrameTracer->traceNewLayer(layerID, layerName);
-        mFrameTracer->traceTimestamp(layerID, bufferID, frameNumber, timestamp, type, duration);
+        mFrameTracer->traceNewLayer(layerId, layerName);
+        mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
         // Create second trace packet to finalize the previous one.
-        mFrameTracer->traceTimestamp(layerID, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
 
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -191,7 +191,7 @@
 
 TEST_F(FrameTracerTest, traceFenceTriggersOnNextTraceAfterFenceFired) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -204,10 +204,10 @@
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
         // Trace.
-        mFrameTracer->traceNewLayer(layerID, layerName);
-        mFrameTracer->traceFence(layerID, bufferID, frameNumber, fenceTime, type);
+        mFrameTracer->traceNewLayer(layerId, layerName);
+        mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
         // Create extra trace packet to (hopefully not) trigger and finalize the fence packet.
-        mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
         EXPECT_EQ(raw_trace.size(), 0);
@@ -219,12 +219,12 @@
         tracingSession->StartBlocking();
         // Clean up irrelevant traces.
         tracingSession->ReadTraceBlocking();
-        mFrameTracer->traceNewLayer(layerID, layerName);
-        mFrameTracer->traceFence(layerID, bufferID, frameNumber, fenceTime, type);
+        mFrameTracer->traceNewLayer(layerId, layerName);
+        mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
         const nsecs_t timestamp = systemTime();
         fenceFactory.signalAllForTest(Fence::NO_FENCE, timestamp);
         // Create extra trace packet to trigger and finalize fence trace packets.
-        mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+        mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
         tracingSession->StopBlocking();
 
         std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -254,7 +254,7 @@
 
 TEST_F(FrameTracerTest, traceFenceWithStartTimeAfterSignalTime_ShouldHaveNoDuration) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -264,24 +264,24 @@
     tracingSession->StartBlocking();
     // Clean up irrelevant traces.
     tracingSession->ReadTraceBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
 
     // traceFence called after fence signalled.
     const nsecs_t signalTime1 = systemTime();
     const nsecs_t startTime1 = signalTime1 + 100000;
     auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence1, type, startTime1);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
 
     // traceFence called before fence signalled.
     const nsecs_t signalTime2 = systemTime();
     const nsecs_t startTime2 = signalTime2 + 100000;
     auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence2, type, startTime2);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
 
     // Create extra trace packet to trigger and finalize fence trace packets.
-    mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+    mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
     tracingSession->StopBlocking();
 
     std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -309,7 +309,7 @@
 
 TEST_F(FrameTracerTest, traceFenceOlderThanDeadline_ShouldBeIgnored) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -321,11 +321,11 @@
     tracingSession->StartBlocking();
     // Clean up irrelevant traces.
     tracingSession->ReadTraceBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence, type);
+    mFrameTracer->traceNewLayer(layerId, layerName);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence, type);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime);
     // Create extra trace packet to trigger and finalize any previous fence packets.
-    mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+    mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
     tracingSession->StopBlocking();
 
     std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
@@ -334,7 +334,7 @@
 
 TEST_F(FrameTracerTest, traceFenceWithValidStartTime_ShouldHaveCorrectDuration) {
     const std::string layerName = "co.layername#0";
-    const int32_t layerID = 5;
+    const int32_t layerId = 5;
     const uint32_t bufferID = 4;
     const uint64_t frameNumber = 3;
     const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
@@ -345,24 +345,24 @@
     tracingSession->StartBlocking();
     // Clean up irrelevant traces.
     tracingSession->ReadTraceBlocking();
-    mFrameTracer->traceNewLayer(layerID, layerName);
+    mFrameTracer->traceNewLayer(layerId, layerName);
 
     // traceFence called after fence signalled.
     const nsecs_t signalTime1 = systemTime();
     const nsecs_t startTime1 = signalTime1 - duration;
     auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence1, type, startTime1);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
 
     // traceFence called before fence signalled.
     const nsecs_t signalTime2 = systemTime();
     const nsecs_t startTime2 = signalTime2 - duration;
     auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
-    mFrameTracer->traceFence(layerID, bufferID, frameNumber, fence2, type, startTime2);
+    mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
     fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
 
     // Create extra trace packet to trigger and finalize fence trace packets.
-    mFrameTracer->traceTimestamp(layerID, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+    mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
     tracingSession->StopBlocking();
 
     std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index 4eb9ec3..7b60fa2 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -170,8 +170,8 @@
     return result;
 }
 
-static std::string genLayerName(int32_t layerID) {
-    return (layerID < 0 ? "PopupWindow:b54fcd1#0" : "com.dummy#") + std::to_string(layerID);
+static std::string genLayerName(int32_t layerId) {
+    return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.dummy#") + std::to_string(layerId);
 }
 
 void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts) {
@@ -560,22 +560,22 @@
     EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
 
     for (size_t i = 0; i < 10000000; ++i) {
-        const int32_t layerID = genRandomInt32(-1, 10);
+        const int32_t layerId = genRandomInt32(-1, 10);
         const int32_t frameNumber = genRandomInt32(1, 10);
         switch (genRandomInt32(0, 100)) {
             case 0:
                 ALOGV("removeTimeRecord");
-                ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerID, frameNumber));
+                ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerId, frameNumber));
                 continue;
             case 1:
                 ALOGV("onDestroy");
-                ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerID));
+                ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerId));
                 continue;
         }
         TimeStamp type = static_cast<TimeStamp>(genRandomInt32(TIME_STAMP_BEGIN, TIME_STAMP_END));
         const int32_t ts = genRandomInt32(1, 1000000000);
-        ALOGV("type[%d], layerID[%d], frameNumber[%d], ts[%d]", type, layerID, frameNumber, ts);
-        setTimeStamp(type, layerID, frameNumber, ts);
+        ALOGV("type[%d], layerId[%d], frameNumber[%d], ts[%d]", type, layerId, frameNumber, ts);
+        setTimeStamp(type, layerId, frameNumber, ts);
     }
 }