eclair snapshot
diff --git a/include/ui/Camera.h b/include/ui/Camera.h
index afb07b5..5219772 100644
--- a/include/ui/Camera.h
+++ b/include/ui/Camera.h
@@ -66,15 +66,22 @@
 
 // msgType in notifyCallback and dataCallback functions
 enum {
-    CAMERA_MSG_ERROR = 0,
-    CAMERA_MSG_SHUTTER,
-    CAMERA_MSG_FOCUS,
-    CAMERA_MSG_ZOOM,
-    CAMERA_MSG_PREVIEW_FRAME,
-    CAMERA_MSG_VIDEO_FRAME,
-    CAMERA_MSG_POSTVIEW_FRAME,
-    CAMERA_MSG_RAW_IMAGE,
-    CAMERA_MSG_COMPRESSED_IMAGE
+    CAMERA_MSG_ERROR            = 0x001,
+    CAMERA_MSG_SHUTTER          = 0x002,
+    CAMERA_MSG_FOCUS            = 0x004,
+    CAMERA_MSG_ZOOM             = 0x008,
+    CAMERA_MSG_PREVIEW_FRAME    = 0x010,
+    CAMERA_MSG_VIDEO_FRAME      = 0x020,
+    CAMERA_MSG_POSTVIEW_FRAME   = 0x040,
+    CAMERA_MSG_RAW_IMAGE        = 0x080,
+    CAMERA_MSG_COMPRESSED_IMAGE = 0x100,
+    CAMERA_MSG_ALL_MSGS         = 0x1FF
+};
+
+// cmdType in sendCommand functions
+enum {
+    CAMERA_CMD_START_SMOOTH_ZOOM     = 1,
+    CAMERA_CMD_STOP_SMOOTH_ZOOM      = 2,
 };
 
 // camera fatal errors
@@ -142,6 +149,9 @@
             // autoFocus - status returned from callback
             status_t    autoFocus();
 
+            // cancel auto focus
+            status_t    cancelAutoFocus();
+
             // take a picture - picture returned from callback
             status_t    takePicture();
 
@@ -151,6 +161,9 @@
             // get preview/capture parameters - key/value pairs
             String8     getParameters() const;
 
+            // send command to camera driver
+            status_t    sendCommand(int32_t cmd, int32_t arg1, int32_t arg2);
+
             void        setListener(const sp<CameraListener>& listener);
             void        setPreviewCallbackFlags(int preview_callback_flag);
 
diff --git a/include/ui/CameraHardwareInterface.h b/include/ui/CameraHardwareInterface.h
index 822b4a8..240c134 100644
--- a/include/ui/CameraHardwareInterface.h
+++ b/include/ui/CameraHardwareInterface.h
@@ -17,30 +17,37 @@
 #ifndef ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
 #define ANDROID_HARDWARE_CAMERA_HARDWARE_INTERFACE_H
 
-#include <utils/IMemory.h>
+#include <binder/IMemory.h>
 #include <utils/RefBase.h>
+#include <ui/ISurface.h>
+#include <ui/Camera.h>
 #include <ui/CameraParameters.h>
 #include <ui/Overlay.h>
 
 namespace android {
+/**
+ *  The size of image for display.
+ */
+typedef struct image_rect_struct
+{
+  uint32_t width;      /* Image width */
+  uint32_t height;     /* Image height */
+} image_rect_type;
 
-/** Callback for startPreview() */
-typedef void (*preview_callback)(const sp<IMemory>& mem, void* user);
 
-/** Callback for startRecord() */
-typedef void (*recording_callback)(nsecs_t timestamp, const sp<IMemory>& mem, void* user);
+typedef void (*notify_callback)(int32_t msgType,
+                                int32_t ext1,
+                                int32_t ext2,
+                                void* user);
 
-/** Callback for takePicture() */
-typedef void (*shutter_callback)(void* user);
+typedef void (*data_callback)(int32_t msgType,
+                              const sp<IMemory>& dataPtr,
+                              void* user);
 
-/** Callback for takePicture() */
-typedef void (*raw_callback)(const sp<IMemory>& mem, void* user);
-
-/** Callback for takePicture() */
-typedef void (*jpeg_callback)(const sp<IMemory>& mem, void* user);
-
-/** Callback for autoFocus() */
-typedef void (*autofocus_callback)(bool focused, void* user);
+typedef void (*data_callback_timestamp)(nsecs_t timestamp,
+                                        int32_t msgType,
+                                        const sp<IMemory>& dataPtr,
+                                        void* user);
 
 /**
  * CameraHardwareInterface.h defines the interface to the
@@ -57,28 +64,21 @@
  *      CameraService calls getPreviewHeap() to establish access to the
  *      preview heap so it can be registered with SurfaceFlinger for
  *      efficient display updating while in preview mode.
- *   -# startPreview() is called, which is passed a preview_callback()
- *      function and a user parameter. The camera instance then periodically
- *      calls preview_callback() each time a new preview frame is available.
- *      The callback routine has two parameters: the first is a pointer to
- *      the IMemory containing the frame and the second a user parameter. If
- *      the preview_callback code needs to use this memory after returning,
- *      it must copy the data.
+ *   -# startPreview() is called.  The camera instance then periodically
+ *      sends the message CAMERA_MSG_PREVIEW_FRAME (if enabled) each time
+ *      a new preview frame is available.  If data callback code needs to use
+ *      this memory after returning, it must copy the data.
  *
- * Prior to taking a picture, CameraService calls autofocus() with
- * autofocus_callback() and a user parameter. When auto focusing has
- * completed, the camera instance calls autofocus_callback(), which informs
- * the application whether focusing was successful. The camera instance
- * only calls autofocus_callback() once and it is up to the application to
- * call autoFocus() again if refocusing is desired.
+ * Prior to taking a picture, CameraService calls autofocus(). When auto
+ * focusing has completed, the camera instance sends a CAMERA_MSG_FOCUS notification,
+ * which informs the application whether focusing was successful. The camera instance
+ * only sends this message once and it is up  to the application to call autoFocus()
+ * again if refocusing is desired.
  *
  * CameraService calls takePicture() to request the camera instance take a
- * picture. This method has two callbacks: raw_callback() and jpeg_callback().
- * When the raw image is available, raw_callback() is called with a pointer
- * to the IMemory containing the raw image. When the jpeg image is available,
- * jpeg_callback() is called with a pointer to the IMemory containing the
- * jpeg image. As with preview_callback(), the memory must be copied if it's
- * needed after returning.
+ * picture. At this point, if a shutter, postview, raw, and/or compressed callback
+ * is desired, the corresponding message must be enabled. As with CAMERA_MSG_PREVIEW_FRAME,
+ * any memory provided in a data callback must be copied if it's needed after returning.
  */
 class CameraHardwareInterface : public virtual RefBase {
 public:
@@ -90,17 +90,45 @@
     /** Return the IMemoryHeap for the raw image heap */
     virtual sp<IMemoryHeap>         getRawHeap() const = 0;
 
+    /** Set the notification and data callbacks */
+    virtual void setCallbacks(notify_callback notify_cb,
+                              data_callback data_cb,
+                              data_callback_timestamp data_cb_timestamp,
+                              void* user) = 0;
+
     /**
-     * Start preview mode. When a preview image is available
-     * preview_callback is called with the user parameter. The
-     * call back parameter may be null.
+     * The following three functions all take a msgtype,
+     * which is a bitmask of the messages defined in
+     * include/ui/Camera.h
      */
-    virtual status_t    startPreview(preview_callback cb, void* user) = 0;
+
+    /**
+     * Enable a message, or set of messages.
+     */
+    virtual void        enableMsgType(int32_t msgType) = 0;
+
+    /**
+     * Disable a message, or a set of messages.
+     */
+    virtual void        disableMsgType(int32_t msgType) = 0;
+
+    /**
+     * Query whether a message, or a set of messages, is enabled.
+     * Note that this is operates as an AND, if any of the messages
+     * queried are off, this will return false.
+     */
+    virtual bool        msgTypeEnabled(int32_t msgType) = 0;
+
+    /**
+     * Start preview mode.
+     */
+    virtual status_t    startPreview() = 0;
+
     /**
      * Only used if overlays are used for camera preview.
      */
-    virtual bool useOverlay() {return false;}
-    virtual status_t setOverlay(const sp<Overlay> &overlay) {return BAD_VALUE;}
+    virtual bool         useOverlay() {return false;}
+    virtual status_t     setOverlay(const sp<Overlay> &overlay) {return BAD_VALUE;}
 
     /**
      * Stop a previously started preview.
@@ -113,11 +141,11 @@
     virtual bool        previewEnabled() = 0;
 
     /**
-     * Start record mode. When a record image is available recording_callback()
-     * is called with the user parameter.  Every record frame must be released
+     * Start record mode. When a record image is available a CAMERA_MSG_VIDEO_FRAME
+     * message is sent with the corresponding frame. Every record frame must be released
      * by calling releaseRecordingFrame().
      */
-    virtual status_t    startRecording(recording_callback cb, void* user) = 0;
+    virtual status_t    startRecording() = 0;
 
     /**
      * Stop a previously started recording.
@@ -128,41 +156,37 @@
      * Returns true if recording is enabled.
      */
     virtual bool        recordingEnabled() = 0;
-    
+
     /**
-     * Release a record frame previously returned by the recording_callback()
-     * passed to startRecord().
+     * Release a record frame previously returned by CAMERA_MSG_VIDEO_FRAME.
      */
     virtual void        releaseRecordingFrame(const sp<IMemory>& mem) = 0;
 
     /**
-     * Start auto focus, the callback routine is called
-     * once when focusing is complete. autoFocus() will
-     * be called again if another auto focus is needed.
+     * Start auto focus, the notification callback routine is called
+     * with CAMERA_MSG_FOCUS once when focusing is complete. autoFocus()
+     * will be called again if another auto focus is needed.
      */
-    virtual status_t    autoFocus(autofocus_callback,
-                                  void* user) = 0;
+    virtual status_t    autoFocus() = 0;
 
     /**
-     * Take a picture. The raw_callback is called when
-     * the uncompressed image is available. The jpeg_callback
-     * is called when the compressed image is available. These
-     * call backs may be null. The user parameter is passed
-     * to each of the call back routines.
+     * Cancels auto-focus function. If the auto-focus is still in progress,
+     * this function will cancel it. Whether the auto-focus is in progress
+     * or not, this function will return the focus position to the default.
+     * If the camera does not support auto-focus, this is a no-op.
      */
-    virtual status_t    takePicture(shutter_callback,
-                                    raw_callback,
-                                    jpeg_callback,
-                                    void* user) = 0;
+    virtual status_t    cancelAutoFocus() = 0;
 
     /**
-     * Cancel a picture that was started with takePicture.  You may cancel any
-     * of the shutter, raw, or jpeg callbacks.  Calling this method when no
-     * picture is being taken is a no-op.
+     * Take a picture.
      */
-    virtual status_t    cancelPicture(bool cancel_shutter,
-                                      bool cancel_raw,
-                                      bool cancel_jpeg) = 0;
+    virtual status_t    takePicture() = 0;
+
+    /**
+     * Cancel a picture that was started with takePicture.  Calling this
+     * method when no picture is being taken is a no-op.
+     */
+    virtual status_t    cancelPicture() = 0;
 
     /** Set the camera parameters. */
     virtual status_t    setParameters(const CameraParameters& params) = 0;
@@ -171,11 +195,16 @@
     virtual CameraParameters  getParameters() const = 0;
 
     /**
+     * Send command to camera driver.
+     */
+    virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
+
+    /**
      * Release the hardware resources owned by this object.  Note that this is
      * *not* done in the destructor.
      */
     virtual void release() = 0;
-    
+
     /**
      * Dump state of the camera hardware
      */
diff --git a/include/ui/CameraParameters.h b/include/ui/CameraParameters.h
index 9ca1806..9e4e140 100644
--- a/include/ui/CameraParameters.h
+++ b/include/ui/CameraParameters.h
@@ -69,11 +69,205 @@
     void dump() const;
     status_t dump(int fd, const Vector<String16>& args) const;
 
+    // Parameter keys to communicate between camera application and driver.
+    // The access (read/write, read only, or write only) is viewed from the
+    // perspective of applications, not driver.
+
+    // Preview frame size in pixels (width x height).
+    // Example value: "480x320". Read/Write.
+    static const char KEY_PREVIEW_SIZE[];
+    // Supported preview frame sizes in pixels.
+    // Example value: "800x600,480x320". Read only.
+    static const char KEY_SUPPORTED_PREVIEW_SIZES[];
+    // The image format for preview frames.
+    // Example value: "yuv420sp" or PIXEL_FORMAT_XXX constants. Read/write.
+    static const char KEY_PREVIEW_FORMAT[];
+    // Supported image formats for preview frames.
+    // Example value: "yuv420sp,yuv422i-yuyv". Read only.
+    static const char KEY_SUPPORTED_PREVIEW_FORMATS[];
+    // Number of preview frames per second.
+    // Example value: "15". Read/write.
+    static const char KEY_PREVIEW_FRAME_RATE[];
+    // Supported number of preview frames per second.
+    // Example value: "24,15,10". Read.
+    static const char KEY_SUPPORTED_PREVIEW_FRAME_RATES[];
+    // The dimensions for captured pictures in pixels (width x height).
+    // Example value: "1024x768". Read/write.
+    static const char KEY_PICTURE_SIZE[];
+    // Supported dimensions for captured pictures in pixels.
+    // Example value: "2048x1536,1024x768". Read only.
+    static const char KEY_SUPPORTED_PICTURE_SIZES[];
+    // The image format for captured pictures.
+    // Example value: "jpeg" or PIXEL_FORMAT_XXX constants. Read/write.
+    static const char KEY_PICTURE_FORMAT[];
+    // Supported image formats for captured pictures.
+    // Example value: "jpeg,rgb565". Read only.
+    static const char KEY_SUPPORTED_PICTURE_FORMATS[];
+    // The width (in pixels) of EXIF thumbnail in Jpeg picture.
+    // Example value: "512". Read/write.
+    static const char KEY_JPEG_THUMBNAIL_WIDTH[];
+    // The height (in pixels) of EXIF thumbnail in Jpeg picture.
+    // Example value: "384". Read/write.
+    static const char KEY_JPEG_THUMBNAIL_HEIGHT[];
+    // Supported EXIF thumbnail sizes (width x height).
+    // Example value: "512x384,320x240". Read only.
+    static const char KEY_SUPPORTED_THUMBNAIL_SIZES[];
+    // The quality of the EXIF thumbnail in Jpeg picture. The range is 1 to 100,
+    // with 100 being the best.
+    // Example value: "90". Read/write.
+    static const char KEY_JPEG_THUMBNAIL_QUALITY[];
+    // Jpeg quality of captured picture. The range is 1 to 100, with 100 being
+    // the best.
+    // Example value: "90". Read/write.
+    static const char KEY_JPEG_QUALITY[];
+    // The orientation of the device in degrees. For example, suppose the
+    // natural position of the device is landscape. If the user takes a picture
+    // in landscape mode in 2048x1536 resolution, the rotation will be set to
+    // "0". If the user rotates the phone 90 degrees clockwise, the rotation
+    // should be set to "90".
+    // The camera driver can set orientation in the EXIF header without rotating
+    // the picture. Or the driver can rotate the picture and the EXIF thumbnail.
+    // If the Jpeg picture is rotated, the orientation in the EXIF header should
+    // be missing or 1 (row #0 is top and column #0 is left side). The driver
+    // should not set default value for this parameter.
+    // Example value: "0" or "90" or "180" or "270". Write only.
+    static const char KEY_ROTATION[];
+    // GPS latitude coordinate. This will be stored in JPEG EXIF header.
+    // Example value: "25.032146". Write only.
+    static const char KEY_GPS_LATITUDE[];
+    // GPS longitude coordinate. This will be stored in JPEG EXIF header.
+    // Example value: "121.564448". Write only.
+    static const char KEY_GPS_LONGITUDE[];
+    // GPS altitude. This will be stored in JPEG EXIF header.
+    // Example value: "21.0". Write only.
+    static const char KEY_GPS_ALTITUDE[];
+    // GPS timestamp (UTC in seconds since January 1, 1970). This should be
+    // stored in JPEG EXIF header.
+    // Example value: "1251192757". Write only.
+    static const char KEY_GPS_TIMESTAMP[];
+    // Current white balance setting.
+    // Example value: "auto" or WHITE_BALANCE_XXX constants. Read/write.
+    static const char KEY_WHITE_BALANCE[];
+    // Supported white balance settings.
+    // Example value: "auto,incandescent,daylight". Read only.
+    static const char KEY_SUPPORTED_WHITE_BALANCE[];
+    // Current color effect setting.
+    // Example value: "none" or EFFECT_XXX constants. Read/write.
+    static const char KEY_EFFECT[];
+    // Supported color effect settings.
+    // Example value: "none,mono,sepia". Read only.
+    static const char KEY_SUPPORTED_EFFECTS[];
+    // Current antibanding setting.
+    // Example value: "auto" or ANTIBANDING_XXX constants. Read/write.
+    static const char KEY_ANTIBANDING[];
+    // Supported antibanding settings.
+    // Example value: "auto,50hz,60hz,off". Read only.
+    static const char KEY_SUPPORTED_ANTIBANDING[];
+    // Current scene mode.
+    // Example value: "auto" or SCENE_MODE_XXX constants. Read/write.
+    static const char KEY_SCENE_MODE[];
+    // Supported scene mode settings.
+    // Example value: "auto,night,fireworks". Read only.
+    static const char KEY_SUPPORTED_SCENE_MODES[];
+    // Current flash mode.
+    // Example value: "auto" or FLASH_MODE_XXX constants. Read/write.
+    static const char KEY_FLASH_MODE[];
+    // Supported flash modes.
+    // Example value: "auto,on,off". Read only.
+    static const char KEY_SUPPORTED_FLASH_MODES[];
+    // Current focus mode. If the camera does not support auto-focus, the value
+    // should be FOCUS_MODE_FIXED. If the focus mode is not FOCUS_MODE_FIXED or
+    // or FOCUS_MODE_INFINITY, applications should call
+    // CameraHardwareInterface.autoFocus to start the focus.
+    // Example value: "auto" or FOCUS_MODE_XXX constants. Read/write.
+    static const char KEY_FOCUS_MODE[];
+    // Supported focus modes.
+    // Example value: "auto,macro,fixed". Read only.
+    static const char KEY_SUPPORTED_FOCUS_MODES[];
+
+        // Values for white balance settings.
+    static const char WHITE_BALANCE_AUTO[];
+    static const char WHITE_BALANCE_INCANDESCENT[];
+    static const char WHITE_BALANCE_FLUORESCENT[];
+    static const char WHITE_BALANCE_WARM_FLUORESCENT[];
+    static const char WHITE_BALANCE_DAYLIGHT[];
+    static const char WHITE_BALANCE_CLOUDY_DAYLIGHT[];
+    static const char WHITE_BALANCE_TWILIGHT[];
+    static const char WHITE_BALANCE_SHADE[];
+
+    // Values for effect settings.
+    static const char EFFECT_NONE[];
+    static const char EFFECT_MONO[];
+    static const char EFFECT_NEGATIVE[];
+    static const char EFFECT_SOLARIZE[];
+    static const char EFFECT_SEPIA[];
+    static const char EFFECT_POSTERIZE[];
+    static const char EFFECT_WHITEBOARD[];
+    static const char EFFECT_BLACKBOARD[];
+    static const char EFFECT_AQUA[];
+
+    // Values for antibanding settings.
+    static const char ANTIBANDING_AUTO[];
+    static const char ANTIBANDING_50HZ[];
+    static const char ANTIBANDING_60HZ[];
+    static const char ANTIBANDING_OFF[];
+
+    // Values for flash mode settings.
+    // Flash will not be fired.
+    static const char FLASH_MODE_OFF[];
+    // Flash will be fired automatically when required. The flash may be fired
+    // during preview, auto-focus, or snapshot depending on the driver.
+    static const char FLASH_MODE_AUTO[];
+    // Flash will always be fired during snapshot. The flash may also be
+    // fired during preview or auto-focus depending on the driver.
+    static const char FLASH_MODE_ON[];
+    // Flash will be fired in red-eye reduction mode.
+    static const char FLASH_MODE_RED_EYE[];
+    // Constant emission of light during preview, auto-focus and snapshot.
+    // This can also be used for video recording.
+    static const char FLASH_MODE_TORCH[];
+
+    // Values for scene mode settings.
+    static const char SCENE_MODE_AUTO[];
+    static const char SCENE_MODE_ACTION[];
+    static const char SCENE_MODE_PORTRAIT[];
+    static const char SCENE_MODE_LANDSCAPE[];
+    static const char SCENE_MODE_NIGHT[];
+    static const char SCENE_MODE_NIGHT_PORTRAIT[];
+    static const char SCENE_MODE_THEATRE[];
+    static const char SCENE_MODE_BEACH[];
+    static const char SCENE_MODE_SNOW[];
+    static const char SCENE_MODE_SUNSET[];
+    static const char SCENE_MODE_STEADYPHOTO[];
+    static const char SCENE_MODE_FIREWORKS[];
+    static const char SCENE_MODE_SPORTS[];
+    static const char SCENE_MODE_PARTY[];
+    static const char SCENE_MODE_CANDLELIGHT[];
+
+    // Formats for setPreviewFormat and setPictureFormat.
+    static const char PIXEL_FORMAT_YUV422SP[];
+    static const char PIXEL_FORMAT_YUV420SP[]; // NV21
+    static const char PIXEL_FORMAT_YUV422I[]; // YUY2
+    static const char PIXEL_FORMAT_RGB565[];
+    static const char PIXEL_FORMAT_JPEG[];
+
+    // Values for focus mode settings.
+    // Auto-focus mode.
+    static const char FOCUS_MODE_AUTO[];
+    // Focus is set at infinity. Applications should not call
+    // CameraHardwareInterface.autoFocus in this mode.
+    static const char FOCUS_MODE_INFINITY[];
+    static const char FOCUS_MODE_MACRO[];
+    // Focus is fixed. The camera is always in this mode if the focus is not
+    // adjustable. If the camera has auto-focus, this mode can fix the
+    // focus, which is usually at hyperfocal distance. Applications should
+    // not call CameraHardwareInterface.autoFocus in this mode.
+    static const char FOCUS_MODE_FIXED[];
+
 private:
     DefaultKeyedVector<String8,String8>    mMap;
 };
 
-
 }; // namespace android
 
 #endif
diff --git a/include/ui/EGLDisplaySurface.h b/include/ui/EGLDisplaySurface.h
deleted file mode 100644
index a8b5853..0000000
--- a/include/ui/EGLDisplaySurface.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_EGL_DISPLAY_SURFACE_H
-#define ANDROID_EGL_DISPLAY_SURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-
-#include <utils/Timers.h>
-
-#include <ui/EGLNativeSurface.h>
-
-#include <pixelflinger/pixelflinger.h>
-#include <linux/fb.h>
-
-#include <EGL/egl.h>
-
-struct copybit_device_t;
-struct copybit_image_t;
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Region;
-class Rect;
-
-class EGLDisplaySurface : public EGLNativeSurface<EGLDisplaySurface>
-{
-public:
-    EGLDisplaySurface();
-    ~EGLDisplaySurface();
-    
-    int32_t getPageFlipCount() const;
-    void    copyFrontToBack(const Region& copyback);
-    void    copyFrontToImage(const copybit_image_t& dst);
-    void    copyBackToImage(const copybit_image_t& dst);
-    
-    void        setSwapRectangle(int l, int t, int w, int h);
-
-private:
-    static void         hook_incRef(NativeWindowType window);
-    static void         hook_decRef(NativeWindowType window);
-    static uint32_t     hook_swapBuffers(NativeWindowType window);
-     
-            uint32_t    swapBuffers();
-
-            status_t    mapFrameBuffer();
-
-            enum {
-                PAGE_FLIP = 0x00000001
-            };
-    GGLSurface          mFb[2];
-    int                 mIndex;
-    uint32_t            mFlags;
-    size_t              mSize;
-    fb_var_screeninfo   mInfo;
-    fb_fix_screeninfo   mFinfo;
-    int32_t             mPageFlipCount;
-    nsecs_t             mTime;
-    int32_t             mSwapCount;
-    nsecs_t             mSleep;
-    uint32_t            mFeatureFlags;
-    copybit_device_t*   mBlitEngine;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_EGL_DISPLAY_SURFACE_H
-
diff --git a/include/ui/EGLNativeWindowSurface.h b/include/ui/EGLNativeWindowSurface.h
deleted file mode 100644
index 3494234..0000000
--- a/include/ui/EGLNativeWindowSurface.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_EGL_NATIVE_WINDOW_SURFACE_H
-#define ANDROID_EGL_NATIVE_WINDOW_SURFACE_H
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <ui/EGLNativeSurface.h>
-#include <EGL/egl.h>
-
-// ---------------------------------------------------------------------------
-namespace android {
-// ---------------------------------------------------------------------------
-
-class Surface;
-
-class EGLNativeWindowSurface : public EGLNativeSurface<EGLNativeWindowSurface>
-{
-public:
-    EGLNativeWindowSurface(const sp<Surface>& surface);
-    ~EGLNativeWindowSurface();
-
-    void        setSwapRectangle(int l, int t, int w, int h);
-
-private:
-    static void         hook_incRef(NativeWindowType window);
-    static void         hook_decRef(NativeWindowType window);
-    static uint32_t     hook_swapBuffers(NativeWindowType window);
-    static void         hook_connect(NativeWindowType window);
-    static void         hook_disconnect(NativeWindowType window);
-
-            uint32_t    swapBuffers();
-            void        connect();
-            void        disconnect();
-            
-            sp<Surface> mSurface;
-            bool        mConnected;
-};
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-// ---------------------------------------------------------------------------
-
-#endif // ANDROID_EGL_NATIVE_WINDOW_SURFACE_H
-
diff --git a/include/ui/EGLUtils.h b/include/ui/EGLUtils.h
new file mode 100644
index 0000000..a5bff81
--- /dev/null
+++ b/include/ui/EGLUtils.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#ifndef ANDROID_UI_EGLUTILS_H
+#define ANDROID_UI_EGLUTILS_H
+
+#include <utils/Errors.h>
+#include <ui/PixelFormat.h>
+#include <EGL/egl.h>
+
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+class EGLUtils
+{
+public:
+
+    static const char *strerror(EGLint err);
+
+    static status_t selectConfigForPixelFormat(
+            EGLDisplay dpy,
+            EGLint const* attrs,
+            PixelFormat format,
+            EGLConfig* outConfig);
+
+    static status_t selectConfigForNativeWindow(
+            EGLDisplay dpy,
+            EGLint const* attrs,
+            EGLNativeWindowType window,
+            EGLConfig* outConfig);
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif /* ANDROID_UI_EGLUTILS_H */
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index 3848d8c..3b18c77 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -20,7 +20,10 @@
 
 #include <utils/String8.h>
 #include <utils/threads.h>
-#include <utils.h>
+#include <utils/Log.h>
+#include <utils/threads.h>
+#include <utils/List.h>
+#include <utils/Errors.h>
 
 #include <linux/input.h>
 
@@ -52,7 +55,9 @@
         CLASS_KEYBOARD      = 0x00000001,
         CLASS_ALPHAKEY      = 0x00000002,
         CLASS_TOUCHSCREEN   = 0x00000004,
-        CLASS_TRACKBALL     = 0x00000008
+        CLASS_TRACKBALL     = 0x00000008,
+        CLASS_TOUCHSCREEN_MT= 0x00000010,
+        CLASS_DPAD          = 0x00000020
     };
     uint32_t getDeviceClasses(int32_t deviceId) const;
     
@@ -70,6 +75,13 @@
     int getKeycodeState(int key) const;
     int getKeycodeState(int32_t deviceId, int key) const;
     
+    status_t scancodeToKeycode(int32_t deviceId, int scancode,
+            int32_t* outKeycode, uint32_t* outFlags) const;
+
+    // exclude a particular device from opening
+    // this can be used to ignore input devices for sensors
+    void addExcludedDevice(const char* deviceName);
+
     // special type codes when devices are added/removed.
     enum {
         DEVICE_ADDED = 0x10000000,
@@ -82,10 +94,9 @@
     virtual bool getEvent(int32_t* outDeviceId, int32_t* outType,
             int32_t* outScancode, int32_t* outKeycode, uint32_t *outFlags,
             int32_t* outValue, nsecs_t* outWhen);
-    
+
 protected:
     virtual ~EventHub();
-    virtual void onFirstRef();
     
 private:
     bool openPlatformInput(void);
@@ -108,17 +119,18 @@
         String8         keylayoutFilename;
         device_t*       next;
         
-        device_t(int32_t _id, const char* _path);
+        device_t(int32_t _id, const char* _path, const char* name);
         ~device_t();
     };
 
     device_t* getDevice(int32_t deviceId) const;
+    bool hasKeycode(device_t* device, int keycode) const;
     
     // Protect all internal state.
     mutable Mutex   mLock;
     
     bool            mHaveFirstKeyboard;
-    int32_t         mFirstKeyboardId; // the API is that the build in keyboard is id 0, so map it
+    int32_t         mFirstKeyboardId; // the API is that the built-in keyboard is id 0, so map it
     
     struct device_ent {
         device_t* device;
@@ -133,7 +145,10 @@
     device_t        **mDevices;
     struct pollfd   *mFDs;
     int             mFDCount;
-    
+
+    bool            mOpened;
+    List<String8>   mExcludedDevices;
+
     // device ids that report particular switches.
 #ifdef EV_SW
     int32_t         mSwitches[SW_MAX+1];
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
new file mode 100644
index 0000000..8ea3ab9
--- /dev/null
+++ b/include/ui/FramebufferNativeWindow.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
+#define ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <EGL/egl.h>
+
+#include <utils/threads.h>
+#include <ui/Rect.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+#include <ui/egl/android_natives.h>
+
+
+extern "C" EGLNativeWindowType android_createDisplaySurface(void);
+
+// ---------------------------------------------------------------------------
+namespace android {
+// ---------------------------------------------------------------------------
+
+class Surface;
+class NativeBuffer;
+
+// ---------------------------------------------------------------------------
+
+class FramebufferNativeWindow 
+    : public EGLNativeBase<
+        android_native_window_t, 
+        FramebufferNativeWindow, 
+        LightRefBase<FramebufferNativeWindow> >
+{
+public:
+    FramebufferNativeWindow(); 
+
+    framebuffer_device_t const * getDevice() const { return fbDev; } 
+
+    bool isUpdateOnDemand() const { return mUpdateOnDemand; }
+    status_t setUpdateRectangle(const Rect& updateRect);
+    status_t compositionComplete();
+    
+private:
+    friend class LightRefBase<FramebufferNativeWindow>;    
+    ~FramebufferNativeWindow(); // this class cannot be overloaded
+    static int setSwapInterval(android_native_window_t* window, int interval);
+    static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+    static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+    static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+    static int query(android_native_window_t* window, int what, int* value);
+    static int perform(android_native_window_t* window, int operation, ...);
+    
+    framebuffer_device_t* fbDev;
+    alloc_device_t* grDev;
+
+    sp<NativeBuffer> buffers[2];
+    sp<NativeBuffer> front;
+    
+    mutable Mutex mutex;
+    Condition mCondition;
+    int32_t mNumBuffers;
+    int32_t mNumFreeBuffers;
+    int32_t mBufferHead;
+    bool mUpdateOnDemand;
+};
+    
+// ---------------------------------------------------------------------------
+}; // namespace android
+// ---------------------------------------------------------------------------
+
+#endif // ANDROID_FRAMEBUFFER_NATIVE_WINDOW_H
+
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
new file mode 100644
index 0000000..b9c491b
--- /dev/null
+++ b/include/ui/GraphicBuffer.h
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GRAPHIC_BUFFER_H
+#define ANDROID_GRAPHIC_BUFFER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <ui/android_native_buffer.h>
+#include <ui/PixelFormat.h>
+#include <ui/Rect.h>
+#include <pixelflinger/pixelflinger.h>
+
+struct android_native_buffer_t;
+
+namespace android {
+
+class GraphicBufferMapper;
+class Parcel;
+
+// ===========================================================================
+// GraphicBuffer
+// ===========================================================================
+
+class GraphicBuffer
+    : public EGLNativeBase<
+        android_native_buffer_t, 
+        GraphicBuffer, 
+        LightRefBase<GraphicBuffer> >
+{
+public:
+
+    enum {
+        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
+        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
+        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
+        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
+        
+        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
+        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
+        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
+        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
+        
+        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
+        
+        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
+        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
+        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
+        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
+    };
+
+    GraphicBuffer();
+
+    // creates w * h buffer
+    GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
+
+    // create a buffer from an existing handle
+    GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
+            uint32_t stride, native_handle_t* handle, bool keepOwnership);
+
+    // return status
+    status_t initCheck() const;
+
+    uint32_t getWidth() const           { return width; }
+    uint32_t getHeight() const          { return height; }
+    uint32_t getStride() const          { return stride; }
+    uint32_t getUsage() const           { return usage; }
+    PixelFormat getPixelFormat() const  { return format; }
+    Rect getBounds() const              { return Rect(width, height); }
+    
+    status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
+
+    status_t lock(uint32_t usage, void** vaddr);
+    status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
+    status_t lock(GGLSurface* surface, uint32_t usage);
+    status_t unlock();
+    
+    android_native_buffer_t* getNativeBuffer() const;
+    
+    void setIndex(int index);
+    int getIndex() const;
+    void setVerticalStride(uint32_t vstride);
+    uint32_t getVerticalStride() const;
+
+protected:
+    GraphicBuffer(const Parcel& reply);
+    virtual ~GraphicBuffer();
+
+    enum {
+        ownNone   = 0,
+        ownHandle = 1,
+        ownData   = 2,
+    };
+
+    inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
+    inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
+    uint8_t mOwner;
+
+private:
+    friend class Surface;
+    friend class BpSurface;
+    friend class BnSurface;
+    friend class LightRefBase<GraphicBuffer>;
+    GraphicBuffer(const GraphicBuffer& rhs);
+    GraphicBuffer& operator = (const GraphicBuffer& rhs);
+    const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
+
+    status_t initSize(uint32_t w, uint32_t h, PixelFormat format, 
+            uint32_t usage);
+
+    static status_t writeToParcel(Parcel* reply, 
+            android_native_buffer_t const* buffer);
+
+    GraphicBufferMapper& mBufferMapper;
+    ssize_t mInitCheck;
+    uint32_t mVStride;
+    int mIndex;
+};
+
+}; // namespace android
+
+#endif // ANDROID_GRAPHIC_BUFFER_H
diff --git a/include/ui/GraphicBufferAllocator.h b/include/ui/GraphicBufferAllocator.h
new file mode 100644
index 0000000..be9c79b
--- /dev/null
+++ b/include/ui/GraphicBufferAllocator.h
@@ -0,0 +1,96 @@
+/* 
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+#ifndef ANDROID_BUFFER_ALLOCATOR_H
+#define ANDROID_BUFFER_ALLOCATOR_H
+
+#include <stdint.h>
+
+#include <cutils/native_handle.h>
+
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/Singleton.h>
+
+#include <ui/PixelFormat.h>
+
+#include <hardware/gralloc.h>
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class String8;
+
+class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
+{
+public:
+    enum {
+        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
+        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
+        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
+        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
+        
+        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
+        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
+        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
+        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
+        
+        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
+        
+        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
+        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
+        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
+        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
+    };
+
+    static inline GraphicBufferAllocator& get() { return getInstance(); }
+    
+
+    status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
+            buffer_handle_t* handle, int32_t* stride);
+
+    status_t free(buffer_handle_t handle);
+
+    void dump(String8& res) const;
+
+private:
+    struct alloc_rec_t {
+        uint32_t w;
+        uint32_t h;
+        PixelFormat format;
+        uint32_t usage;
+        void* vaddr;
+        size_t size;
+    };
+    
+    static Mutex sLock;
+    static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
+    
+    friend class Singleton<GraphicBufferAllocator>;
+    GraphicBufferAllocator();
+    ~GraphicBufferAllocator();
+    
+    mutable Mutex mLock;
+    alloc_device_t  *mAllocDev;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_BUFFER_ALLOCATOR_H
diff --git a/include/ui/GraphicBufferMapper.h b/include/ui/GraphicBufferMapper.h
new file mode 100644
index 0000000..697a02a
--- /dev/null
+++ b/include/ui/GraphicBufferMapper.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_BUFFER_MAPPER_H
+#define ANDROID_UI_BUFFER_MAPPER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <utils/Singleton.h>
+
+#include <hardware/gralloc.h>
+
+
+struct gralloc_module_t;
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class Rect;
+
+class GraphicBufferMapper : public Singleton<GraphicBufferMapper>
+{
+public:
+    static inline GraphicBufferMapper& get() { return getInstance(); }
+
+    status_t registerBuffer(buffer_handle_t handle);
+
+    status_t unregisterBuffer(buffer_handle_t handle);
+    
+    status_t lock(buffer_handle_t handle,
+            int usage, const Rect& bounds, void** vaddr);
+
+    status_t unlock(buffer_handle_t handle);
+    
+    // dumps information about the mapping of this handle
+    void dump(buffer_handle_t handle);
+
+private:
+    friend class Singleton<GraphicBufferMapper>;
+    GraphicBufferMapper();
+    gralloc_module_t const *mAllocMod;
+};
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_UI_BUFFER_MAPPER_H
+
diff --git a/include/ui/ICamera.h b/include/ui/ICamera.h
index 241fb63..5642691 100644
--- a/include/ui/ICamera.h
+++ b/include/ui/ICamera.h
@@ -18,10 +18,10 @@
 #define ANDROID_HARDWARE_ICAMERA_H
 
 #include <utils/RefBase.h>
-#include <utils/IInterface.h>
-#include <utils/Parcel.h>
+#include <binder/IInterface.h>
+#include <binder/Parcel.h>
 #include <ui/ISurface.h>
-#include <utils/IMemory.h>
+#include <binder/IMemory.h>
 #include <utils/String8.h>
 #include <ui/Camera.h>
 
@@ -76,6 +76,9 @@
     // auto focus
     virtual status_t        autoFocus() = 0;
 
+    // cancel auto focus
+    virtual status_t        cancelAutoFocus() = 0;
+
     // take a picture
     virtual status_t        takePicture() = 0;
 
@@ -84,6 +87,9 @@
 
     // get preview/capture parameters - key/value pairs
     virtual String8         getParameters() const = 0;
+
+    // send command to camera driver
+    virtual status_t        sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/include/ui/ICameraClient.h b/include/ui/ICameraClient.h
index 1001c71..236d0f6 100644
--- a/include/ui/ICameraClient.h
+++ b/include/ui/ICameraClient.h
@@ -18,9 +18,9 @@
 #define ANDROID_HARDWARE_ICAMERA_APP_H
 
 #include <utils/RefBase.h>
-#include <utils/IInterface.h>
-#include <utils/Parcel.h>
-#include <utils/IMemory.h>
+#include <binder/IInterface.h>
+#include <binder/Parcel.h>
+#include <binder/IMemory.h>
 #include <utils/Timers.h>
 
 namespace android {
diff --git a/include/ui/ICameraService.h b/include/ui/ICameraService.h
index c652c51..061681a 100644
--- a/include/ui/ICameraService.h
+++ b/include/ui/ICameraService.h
@@ -18,8 +18,8 @@
 #define ANDROID_HARDWARE_ICAMERASERVICE_H
 
 #include <utils/RefBase.h>
-#include <utils/IInterface.h>
-#include <utils/Parcel.h>
+#include <binder/IInterface.h>
+#include <binder/Parcel.h>
 
 #include <ui/ICameraClient.h>
 #include <ui/ICamera.h>
diff --git a/include/ui/IOverlay.h b/include/ui/IOverlay.h
index 699b1b0..af3add1 100644
--- a/include/ui/IOverlay.h
+++ b/include/ui/IOverlay.h
@@ -21,7 +21,7 @@
 #include <sys/types.h>
 
 #include <utils/Errors.h>
-#include <utils/IInterface.h>
+#include <binder/IInterface.h>
 #include <utils/RefBase.h>
 #include <ui/PixelFormat.h>
 
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index 87b320f..2ca0026 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -21,11 +21,12 @@
 #include <sys/types.h>
 
 #include <utils/Errors.h>
-#include <utils/IInterface.h>
+#include <binder/IInterface.h>
 #include <utils/RefBase.h>
 #include <ui/PixelFormat.h>
 
 #include <hardware/hardware.h>
+#include <hardware/gralloc.h>
 
 namespace android {
 
@@ -33,6 +34,7 @@
 
 class IMemoryHeap;
 class OverlayRef;
+class GraphicBuffer;
 
 class ISurface : public IInterface
 {
@@ -42,11 +44,13 @@
         UNREGISTER_BUFFERS,
         POST_BUFFER, // one-way transaction
         CREATE_OVERLAY,
+        REQUEST_BUFFER,
     };
 
 public: 
     DECLARE_META_INTERFACE(Surface);
 
+    virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage) = 0; 
     
     class BufferHeap {
     public:
@@ -78,9 +82,7 @@
     };
     
     virtual status_t registerBuffers(const BufferHeap& buffers) = 0;
-
     virtual void postBuffer(ssize_t offset) = 0; // one-way
-
     virtual void unregisterBuffers() = 0;
     
     virtual sp<OverlayRef> createOverlay(
diff --git a/include/ui/ISurfaceComposer.h b/include/ui/ISurfaceComposer.h
index 5c64b22..25d954c 100644
--- a/include/ui/ISurfaceComposer.h
+++ b/include/ui/ISurfaceComposer.h
@@ -22,7 +22,7 @@
 
 #include <utils/RefBase.h>
 #include <utils/Errors.h>
-#include <utils/IInterface.h>
+#include <binder/IInterface.h>
 
 #include <ui/PixelFormat.h>
 #include <ui/ISurfaceFlingerClient.h>
@@ -32,7 +32,6 @@
 // ----------------------------------------------------------------------------
 
 class DisplayInfo;
-class IGPUCallback;
 
 class ISurfaceComposer : public IInterface
 {
@@ -41,8 +40,6 @@
 
     enum { // (keep in sync with Surface.java)
         eHidden             = 0x00000004,
-        eGPU                = 0x00000008,
-        eHardware           = 0x00000010,
         eDestroyBackbuffer  = 0x00000020,
         eSecure             = 0x00000080,
         eNonPremultiplied   = 0x00000100,
@@ -63,7 +60,6 @@
         eTransparentRegionChanged   = 0x00000020,
         eVisibilityChanged          = 0x00000040,
         eFreezeTintChanged          = 0x00000080,
-        eDestroyed                  = 0x00000100
     };
 
     enum {
@@ -94,7 +90,7 @@
     virtual sp<ISurfaceFlingerClient> createConnection() = 0;
 
     /* retrieve the control block */
-    virtual sp<IMemory> getCblk() const = 0;
+    virtual sp<IMemoryHeap> getCblk() const = 0;
 
     /* open/close transactions. recquires ACCESS_SURFACE_FLINGER permission */
     virtual void openGlobalTransaction() = 0;
@@ -112,37 +108,12 @@
      */
     virtual void bootFinished() = 0;
 
-    /* get access to the GPU. Access is relinquished when releasing regs */
-    struct gpu_info_t {
-        struct gpu_region_t {
-            sp<IMemory> region;
-            size_t reserved;
-        };
-        sp<IMemory>             regs;
-        size_t                  count;
-        gpu_region_t            regions[2];
-    };
-    virtual status_t requestGPU(
-            const sp<IGPUCallback>& callback,
-            gpu_info_t* gpu) = 0;
-
-    /* take the gpu back from any apps using it. They'll get a
-     * EGL_CONTEXT_LOST error */
-    virtual status_t revokeGPU() = 0;
-
     /* Signal surfaceflinger that there might be some work to do
      * This is an ASYNCHRONOUS call.
      */
     virtual void signal() const = 0;
 };
 
-class IGPUCallback : public IInterface
-{
-public:
-    DECLARE_META_INTERFACE(GPUCallback);
-    virtual void gpuLost() = 0; //one-way
-};
-
 // ----------------------------------------------------------------------------
 
 class BnSurfaceComposer : public BnInterface<ISurfaceComposer>
@@ -159,8 +130,6 @@
         SET_ORIENTATION,
         FREEZE_DISPLAY,
         UNFREEZE_DISPLAY,
-        REQUEST_GPU,
-        REVOKE_GPU,
         SIGNAL
     };
 
@@ -170,15 +139,6 @@
                                     uint32_t flags = 0);
 };
 
-class BnGPUCallback : public BnInterface<IGPUCallback>
-{
-public:
-    virtual status_t    onTransact( uint32_t code,
-                                    const Parcel& data,
-                                    Parcel* reply,
-                                    uint32_t flags = 0);
-};
-
 // ----------------------------------------------------------------------------
 
 }; // namespace android
diff --git a/include/ui/ISurfaceFlingerClient.h b/include/ui/ISurfaceFlingerClient.h
index 5b9361d..5d231e6 100644
--- a/include/ui/ISurfaceFlingerClient.h
+++ b/include/ui/ISurfaceFlingerClient.h
@@ -21,7 +21,7 @@
 #include <sys/types.h>
 
 #include <utils/Errors.h>
-#include <utils/IInterface.h>
+#include <binder/IInterface.h>
 #include <utils/RefBase.h>
 
 #include <ui/ISurface.h>
@@ -52,12 +52,14 @@
     struct surface_data_t {
         int32_t             token;
         int32_t             identity;
-        sp<IMemoryHeap>     heap[2];
+        uint32_t            width;
+        uint32_t            height;
+        uint32_t            format;
         status_t readFromParcel(const Parcel& parcel);
         status_t writeToParcel(Parcel* parcel) const;
     };
     
-    virtual void getControlBlocks(sp<IMemory>* ctl) const = 0;
+    virtual sp<IMemoryHeap> getControlBlock() const = 0;
 
     virtual sp<ISurface> createSurface( surface_data_t* data,
                                         int pid, 
diff --git a/include/ui/Overlay.h b/include/ui/Overlay.h
index 66514b4..a9ae1c4 100644
--- a/include/ui/Overlay.h
+++ b/include/ui/Overlay.h
@@ -21,7 +21,7 @@
 #include <sys/types.h>
 
 #include <utils/Errors.h>
-#include <utils/IInterface.h>
+#include <binder/IInterface.h>
 #include <utils/RefBase.h>
 #include <utils/threads.h>
 
@@ -82,6 +82,16 @@
     /* release the overlay buffer and post it */
     status_t queueBuffer(overlay_buffer_t buffer);
 
+    /* change the width and height of the overlay */
+    status_t resizeInput(uint32_t width, uint32_t height);
+
+    status_t setCrop(uint32_t x, uint32_t y, uint32_t w, uint32_t h) ;
+
+    status_t getCrop(uint32_t* x, uint32_t* y, uint32_t* w, uint32_t* h) ;
+
+    /* set the buffer attributes */
+    status_t setParameter(int param, int value);
+
     /* returns the address of a given buffer if supported, NULL otherwise. */
     void* getBufferAddress(overlay_buffer_t buffer);
 
diff --git a/include/ui/PixelFormat.h b/include/ui/PixelFormat.h
index 14af823..6d87321b 100644
--- a/include/ui/PixelFormat.h
+++ b/include/ui/PixelFormat.h
@@ -84,6 +84,13 @@
 
 struct PixelFormatInfo
 {
+    enum {
+        INDEX_ALPHA   = 0,
+        INDEX_RED     = 1,
+        INDEX_GREEN   = 2,
+        INDEX_BLUE    = 3
+    };
+    
     enum { // components
         ALPHA               = 1,
         RGB                 = 2,
@@ -95,20 +102,33 @@
         Y_CB_CR_I           = 8,
     };
 
+    struct szinfo {
+        uint8_t h;
+        uint8_t l;
+    };
+    
     inline PixelFormatInfo() : version(sizeof(PixelFormatInfo)) { }
     size_t getScanlineSize(unsigned int width) const;
+    size_t getSize(size_t ci) const { 
+        return (ci <= 3) ? (cinfo[ci].h - cinfo[ci].l) : 0;
+    }
     size_t      version;
     PixelFormat format;
     size_t      bytesPerPixel;
     size_t      bitsPerPixel;
-    uint8_t     h_alpha;
-    uint8_t     l_alpha;
-    uint8_t     h_red;
-    uint8_t     l_red;
-    uint8_t     h_green;
-    uint8_t     l_green;
-    uint8_t     h_blue;
-    uint8_t     l_blue;
+    union {
+        szinfo      cinfo[4];
+        struct {
+            uint8_t     h_alpha;
+            uint8_t     l_alpha;    
+            uint8_t     h_red;
+            uint8_t     l_red;
+            uint8_t     h_green;
+            uint8_t     l_green;
+            uint8_t     h_blue;
+            uint8_t     l_blue;
+        };
+    };
     uint8_t     components;
     uint8_t     reserved0[3];
     uint32_t    reserved1;
diff --git a/include/ui/Rect.h b/include/ui/Rect.h
index da72944..a213c09 100644
--- a/include/ui/Rect.h
+++ b/include/ui/Rect.h
@@ -30,6 +30,8 @@
     int right;
     int bottom;
 
+    typedef int value_type;
+
     // we don't provide copy-ctor and operator= on purpose
     // because we want the compiler generated versions
 
@@ -46,7 +48,11 @@
     }
 
     void makeInvalid();
-    
+
+    inline void clear() {
+        left = top = right = bottom = 0;
+    }
+
     // a valid rectangle has a non negative width and height
     inline bool isValid() const {
         return (width()>=0) && (height()>=0);
diff --git a/include/ui/Region.h b/include/ui/Region.h
index 7689673..2bcad5b 100644
--- a/include/ui/Region.h
+++ b/include/ui/Region.h
@@ -21,14 +21,12 @@
 #include <sys/types.h>
 
 #include <utils/Vector.h>
-#include <utils/Parcel.h>
+#include <binder/Parcel.h>
 
 #include <ui/Rect.h>
 
 #include <hardware/copybit.h>
 
-#include <core/SkRegion.h>
-
 namespace android {
 // ---------------------------------------------------------------------------
 
@@ -40,7 +38,6 @@
 public:
                         Region();
                         Region(const Region& rhs);
-    explicit            Region(const SkRegion& rhs);
     explicit            Region(const Rect& rhs);
     explicit            Region(const Parcel& parcel);
     explicit            Region(const void* buffer);
@@ -48,65 +45,78 @@
                         
         Region& operator = (const Region& rhs);
 
-    inline  bool        isEmpty() const     { return mRegion.isEmpty(); }
-    inline  bool        isRect() const      { return mRegion.isRect(); }
+    inline  bool        isEmpty() const     { return mBounds.isEmpty();  }
+    inline  bool        isRect() const      { return mStorage.isEmpty(); }
 
-            Rect        bounds() const;
+    inline  Rect        getBounds() const   { return mBounds; }
+    inline  Rect        bounds() const      { return getBounds(); }
 
-            const SkRegion& toSkRegion() const;
-
+            // the region becomes its bounds
+            Region&     makeBoundsSelf();
+    
             void        clear();
             void        set(const Rect& r);
+            void        set(uint32_t w, uint32_t h);
         
             Region&     orSelf(const Rect& rhs);
             Region&     andSelf(const Rect& rhs);
+            Region&     subtractSelf(const Rect& rhs);
 
             // boolean operators, applied on this
             Region&     orSelf(const Region& rhs);
             Region&     andSelf(const Region& rhs);
             Region&     subtractSelf(const Region& rhs);
 
+            // boolean operators
+    const   Region      merge(const Rect& rhs) const;
+    const   Region      intersect(const Rect& rhs) const;
+    const   Region      subtract(const Rect& rhs) const;
+
+            // boolean operators
+    const   Region      merge(const Region& rhs) const;
+    const   Region      intersect(const Region& rhs) const;
+    const   Region      subtract(const Region& rhs) const;
+
             // these translate rhs first
             Region&     translateSelf(int dx, int dy);
             Region&     orSelf(const Region& rhs, int dx, int dy);
             Region&     andSelf(const Region& rhs, int dx, int dy);
             Region&     subtractSelf(const Region& rhs, int dx, int dy);
 
-            // boolean operators
-            Region      merge(const Region& rhs) const;
-            Region      intersect(const Region& rhs) const;
-            Region      subtract(const Region& rhs) const;
-
             // these translate rhs first
-            Region      translate(int dx, int dy) const;
-            Region      merge(const Region& rhs, int dx, int dy) const;
-            Region      intersect(const Region& rhs, int dx, int dy) const;
-            Region      subtract(const Region& rhs, int dx, int dy) const;
+    const   Region      translate(int dx, int dy) const;
+    const   Region      merge(const Region& rhs, int dx, int dy) const;
+    const   Region      intersect(const Region& rhs, int dx, int dy) const;
+    const   Region      subtract(const Region& rhs, int dx, int dy) const;
 
     // convenience operators overloads
-    inline  Region      operator | (const Region& rhs) const;
-    inline  Region      operator & (const Region& rhs) const;
-    inline  Region      operator - (const Region& rhs) const;
-    inline  Region      operator + (const Point& pt) const;
+    inline  const Region      operator | (const Region& rhs) const;
+    inline  const Region      operator & (const Region& rhs) const;
+    inline  const Region      operator - (const Region& rhs) const;
+    inline  const Region      operator + (const Point& pt) const;
 
     inline  Region&     operator |= (const Region& rhs);
     inline  Region&     operator &= (const Region& rhs);
     inline  Region&     operator -= (const Region& rhs);
     inline  Region&     operator += (const Point& pt);
 
-    class iterator {
-        SkRegion::Iterator  mIt;
-    public:
-        iterator(const Region& r);
-        inline operator bool () const { return !done(); }
-        int iterate(Rect* rect);
-    private:
-        inline bool done() const {
-            return const_cast<SkRegion::Iterator&>(mIt).done();
-        }
-    };
+    
+    /* various ways to access the rectangle list */
+    
+    typedef Rect const* const_iterator;
+    
+            const_iterator begin() const;
+            const_iterator end() const;
 
-            size_t      rects(Vector<Rect>& rectList) const;
+    /* no user serviceable parts here... */
+            
+            size_t      getRects(Vector<Rect>& rectList) const;
+            Rect const* getArray(size_t* count) const;
+
+            
+            // add a rectangle to the internal list. This rectangle must
+            // be sorted in Y and X and must not make the region invalid.
+            void        addRectUnchecked(int l, int t, int r, int b);
 
             // flatten/unflatten a region to/from a Parcel
             status_t    write(Parcel& parcel) const;
@@ -123,20 +133,46 @@
     void        dump(const char* what, uint32_t flags=0) const;
 
 private:
-    SkRegion    mRegion;
+    class rasterizer;
+    friend class rasterizer;
+    
+    Region& operationSelf(const Rect& r, int op);
+    Region& operationSelf(const Region& r, int op);
+    Region& operationSelf(const Region& r, int dx, int dy, int op);
+    const Region operation(const Rect& rhs, int op) const;
+    const Region operation(const Region& rhs, int op) const;
+    const Region operation(const Region& rhs, int dx, int dy, int op) const;
+
+    static void boolean_operation(int op, Region& dst,
+            const Region& lhs, const Region& rhs, int dx, int dy);
+    static void boolean_operation(int op, Region& dst,
+            const Region& lhs, const Rect& rhs, int dx, int dy);
+
+    static void boolean_operation(int op, Region& dst,
+            const Region& lhs, const Region& rhs);
+    static void boolean_operation(int op, Region& dst,
+            const Region& lhs, const Rect& rhs);
+
+    static void translate(Region& reg, int dx, int dy);
+    static void translate(Region& dst, const Region& reg, int dx, int dy);
+
+    static bool validate(const Region& reg, const char* name);
+    
+    Rect            mBounds;
+    Vector<Rect>    mStorage;
 };
 
 
-Region Region::operator | (const Region& rhs) const {
+const Region Region::operator | (const Region& rhs) const {
     return merge(rhs);
 }
-Region Region::operator & (const Region& rhs) const {
+const Region Region::operator & (const Region& rhs) const {
     return intersect(rhs);
 }
-Region Region::operator - (const Region& rhs) const {
+const Region Region::operator - (const Region& rhs) const {
     return subtract(rhs);
 }
-Region Region::operator + (const Point& pt) const {
+const Region Region::operator + (const Point& pt) const {
     return translate(pt.x, pt.y);
 }
 
@@ -157,16 +193,23 @@
 // ---------------------------------------------------------------------------
 
 struct region_iterator : public copybit_region_t {
-    region_iterator(const Region& region) : i(region) {
+    region_iterator(const Region& region)
+        : b(region.begin()), e(region.end()) {
         this->next = iterate;
     }
 private:
     static int iterate(copybit_region_t const * self, copybit_rect_t* rect) {
-        return static_cast<const region_iterator*>(self)
-        ->i.iterate(reinterpret_cast<Rect*>(rect));
+        region_iterator const* me = static_cast<region_iterator const*>(self);
+        if (me->b != me->e) {
+            *reinterpret_cast<Rect*>(rect) = *me->b++;
+            return 1;
+        }
+        return 0;
     }
-    mutable Region::iterator i;
+    mutable Region::const_iterator b;
+    Region::const_iterator const e;
 };
+
 // ---------------------------------------------------------------------------
 }; // namespace android
 
diff --git a/include/ui/Surface.h b/include/ui/Surface.h
index 33953a9..70303cd 100644
--- a/include/ui/Surface.h
+++ b/include/ui/Surface.h
@@ -28,48 +28,41 @@
 #include <ui/Region.h>
 #include <ui/ISurfaceFlingerClient.h>
 
+#include <ui/egl/android_natives.h>
+
 namespace android {
 
 // ---------------------------------------------------------------------------
 
+class GraphicBufferMapper;
+class IOMX;
 class Rect;
+class Surface;
 class SurfaceComposerClient;
+class SharedClient;
+class SharedBufferClient;
 
-class Surface : public RefBase
+// ---------------------------------------------------------------------------
+
+class SurfaceControl : public RefBase
 {
-
 public:
-    struct SurfaceInfo {
-        uint32_t    w;
-        uint32_t    h;
-        uint32_t    bpr;
-        PixelFormat format;
-        void*       bits;
-        void*       base;
-        uint32_t    reserved[2];
-    };
-
-    bool        isValid() const { return this && mToken>=0 && mClient!=0; }
+    static bool isValid(const sp<SurfaceControl>& surface) {
+        return (surface != 0) && surface->isValid();
+    }
+    bool isValid() {
+        return mToken>=0 && mClient!=0;
+    }
+    static bool isSameSurface(
+            const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs);
+        
     SurfaceID   ID() const      { return mToken; }
-
-    status_t    lock(SurfaceInfo* info, bool blocking = true);
-    status_t    lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
-    status_t    unlockAndPost();
-    status_t    unlock();
-
-    void*       heapBase(int i) const;
     uint32_t    getFlags() const { return mFlags; }
+    uint32_t    getIdentity() const { return mIdentity; }
 
-    // setSwapRectangle() is mainly used by EGL
-    void        setSwapRectangle(const Rect& r);
-    const Rect& swapRectangle() const;
-    status_t    nextBuffer(SurfaceInfo* info);
-
-    sp<Surface>         dup() const;
-    static sp<Surface>  readFromParcel(Parcel* parcel);
-    static status_t     writeToParcel(const sp<Surface>& surface, Parcel* parcel);
-    static bool         isSameSurface(const sp<Surface>& lhs, const sp<Surface>& rhs);
-
+    // release surface data from java
+    void        clear();
+    
     status_t    setLayer(int32_t layer);
     status_t    setPosition(int32_t x, int32_t y);
     status_t    setSize(uint32_t w, uint32_t h);
@@ -83,8 +76,17 @@
     status_t    setMatrix(float dsdx, float dtdx, float dsdy, float dtdy);
     status_t    setFreezeTint(uint32_t tint);
 
-    uint32_t    getIdentity() const { return mIdentity; }
+    static status_t writeSurfaceToParcel(
+            const sp<SurfaceControl>& control, Parcel* parcel);
+
+    sp<Surface> getSurface() const;
+
 private:
+    // can't be copied
+    SurfaceControl& operator = (SurfaceControl& rhs);
+    SurfaceControl(const SurfaceControl& rhs);
+
+    
     friend class SurfaceComposerClient;
 
     // camera and camcorder need access to the ISurface binder interface for preview
@@ -92,43 +94,158 @@
     friend class MediaRecorder;
     // mediaplayer needs access to ISurface for display
     friend class MediaPlayer;
+    // for testing
     friend class Test;
     const sp<ISurface>& getISurface() const { return mSurface; }
+    
 
+    friend class Surface;
+
+    SurfaceControl(
+            const sp<SurfaceComposerClient>& client,
+            const sp<ISurface>& surface,
+            const ISurfaceFlingerClient::surface_data_t& data,
+            uint32_t w, uint32_t h, PixelFormat format, uint32_t flags);
+
+    ~SurfaceControl();
+
+    status_t validate(SharedClient const* cblk) const;
+    void destroy();
+    
+    sp<SurfaceComposerClient>   mClient;
+    sp<ISurface>                mSurface;
+    SurfaceID                   mToken;
+    uint32_t                    mIdentity;
+    uint32_t                    mWidth;
+    uint32_t                    mHeight;
+    PixelFormat                 mFormat;
+    uint32_t                    mFlags;
+    mutable Mutex               mLock;
+    
+    mutable sp<Surface>         mSurfaceData;
+};
+    
+// ---------------------------------------------------------------------------
+
+class Surface 
+    : public EGLNativeBase<android_native_window_t, Surface, RefBase>
+{
+public:
+    struct SurfaceInfo {
+        uint32_t    w;
+        uint32_t    h;
+        uint32_t    s;
+        uint32_t    usage;
+        PixelFormat format;
+        void*       bits;
+        uint32_t    reserved[2];
+    };
+
+    Surface(const Parcel& data);
+
+    static bool isValid(const sp<Surface>& surface) {
+        return (surface != 0) && surface->isValid();
+    }
+
+    static bool isSameSurface(
+            const sp<Surface>& lhs, const sp<Surface>& rhs);
+
+    bool        isValid();
+    SurfaceID   ID() const          { return mToken; }
+    uint32_t    getFlags() const    { return mFlags; }
+    uint32_t    getIdentity() const { return mIdentity; }
+
+    // the lock/unlock APIs must be used from the same thread
+    status_t    lock(SurfaceInfo* info, bool blocking = true);
+    status_t    lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
+    status_t    unlockAndPost();
+
+    // setSwapRectangle() is intended to be used by GL ES clients
+    void        setSwapRectangle(const Rect& r);
+
+private:
     // can't be copied
     Surface& operator = (Surface& rhs);
     Surface(const Surface& rhs);
 
-    Surface(const sp<SurfaceComposerClient>& client,
-            const sp<ISurface>& surface,
-            const ISurfaceFlingerClient::surface_data_t& data,
-            uint32_t w, uint32_t h, PixelFormat format, uint32_t flags,
-            bool owner = true);
+    Surface(const sp<SurfaceControl>& control);
+    void init();
+     ~Surface();
+  
+    friend class SurfaceComposerClient;
+    friend class SurfaceControl;
 
-    Surface(Surface const* rhs);
+    
+    // camera and camcorder need access to the ISurface binder interface for preview
+    friend class Camera;
+    friend class MediaRecorder;
+    // mediaplayer needs access to ISurface for display
+    friend class MediaPlayer;
+    friend class IOMX;
+    // this is just to be able to write some unit tests
+    friend class Test;
 
-    ~Surface();
+    sp<SurfaceComposerClient> getClient() const;
+    sp<ISurface> getISurface() const;
 
-    Region dirtyRegion() const;
-    void setDirtyRegion(const Region& region) const;
+    status_t getBufferLocked(int index, int usage);
+   
+           status_t validate(SharedClient const* cblk) const;
 
-    // this locks protects calls to lockSurface() / unlockSurface()
-    // and is called by SurfaceComposerClient.
-    Mutex& getLock() const { return mSurfaceLock; }
+    inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
+    inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
+    
+    static int setSwapInterval(android_native_window_t* window, int interval);
+    static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+    static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+    static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+    static int query(android_native_window_t* window, int what, int* value);
+    static int perform(android_native_window_t* window, int operation, ...);
 
+    int dequeueBuffer(android_native_buffer_t** buffer);
+    int lockBuffer(android_native_buffer_t* buffer);
+    int queueBuffer(android_native_buffer_t* buffer);
+    int query(int what, int* value);
+    int perform(int operation, va_list args);
+
+    status_t dequeueBuffer(sp<GraphicBuffer>* buffer);
+
+    
+    void setUsage(uint32_t reqUsage);
+    uint32_t getUsage() const;
+    
+    // constants
     sp<SurfaceComposerClient>   mClient;
     sp<ISurface>                mSurface;
-    sp<IMemoryHeap>             mHeap[2];
     SurfaceID                   mToken;
     uint32_t                    mIdentity;
     PixelFormat                 mFormat;
     uint32_t                    mFlags;
-    const bool                  mOwner;
-    mutable void*               mSurfaceHeapBase[2];
+    GraphicBufferMapper&        mBufferMapper;
+    SharedBufferClient*         mSharedBufferClient;
+
+    // protected by mSurfaceLock
+    Rect                        mSwapRectangle;
+    uint32_t                    mUsage;
+    
+    // protected by mSurfaceLock. These are also used from lock/unlock
+    // but in that case, they must be called form the same thread.
+    sp<GraphicBuffer>           mBuffers[2];
     mutable Region              mDirtyRegion;
-    mutable Rect                mSwapRectangle;
-    mutable uint8_t             mBackbufferIndex;
+
+    // must be used from the lock/unlock thread
+    sp<GraphicBuffer>           mLockedBuffer;
+    sp<GraphicBuffer>           mPostedBuffer;
+    mutable Region              mOldDirtyRegion;
+    bool                        mNeedFullUpdate;
+
+    // query() must be called from dequeueBuffer() thread
+    uint32_t                    mWidth;
+    uint32_t                    mHeight;
+
+    // Inherently thread-safe
     mutable Mutex               mSurfaceLock;
+    mutable Mutex               mApiLock;
 };
 
 }; // namespace android
diff --git a/include/ui/SurfaceComposerClient.h b/include/ui/SurfaceComposerClient.h
index 76a3b55..777b878 100644
--- a/include/ui/SurfaceComposerClient.h
+++ b/include/ui/SurfaceComposerClient.h
@@ -20,8 +20,9 @@
 #include <stdint.h>
 #include <sys/types.h>
 
+#include <binder/IBinder.h>
+
 #include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
 #include <utils/RefBase.h>
 #include <utils/threads.h>
 
@@ -36,8 +37,7 @@
 
 class Region;
 class SurfaceFlingerSynchro;
-struct per_client_cblk_t;
-struct layer_cblk_t;
+class SharedClient;
 
 class SurfaceComposerClient : virtual public RefBase
 {
@@ -62,13 +62,13 @@
     // surface creation / destruction
 
     //! Create a surface
-    sp<Surface>   createSurface(
-            int pid,            //!< pid of the process the surfacec is for
-            DisplayID display,  //!< Display to create this surface on
-            uint32_t w,         //!< width in pixel
-            uint32_t h,         //!< height in pixel
-            PixelFormat format, //!< pixel-format desired
-            uint32_t flags = 0  //!< usage flags
+    sp<SurfaceControl> createSurface(
+            int pid,            // pid of the process the surface is for
+            DisplayID display,  // Display to create this surface on
+            uint32_t w,         // width in pixel
+            uint32_t h,         // height in pixel
+            PixelFormat format, // pixel-format desired
+            uint32_t flags = 0  // usage flags
     );
 
     // ------------------------------------------------------------------------
@@ -108,54 +108,40 @@
     static ssize_t getDisplayHeight(DisplayID dpy);
     static ssize_t getDisplayOrientation(DisplayID dpy);
 
+    status_t linkToComposerDeath(const sp<IBinder::DeathRecipient>& recipient,
+            void* cookie = NULL, uint32_t flags = 0);
 
 private:
     friend class Surface;
+    friend class SurfaceControl;
     
     SurfaceComposerClient(const sp<ISurfaceComposer>& sm, 
             const sp<IBinder>& conn);
 
-    status_t    hide(Surface* surface);
-    status_t    show(Surface* surface, int32_t layer = -1);
-    status_t    freeze(Surface* surface);
-    status_t    unfreeze(Surface* surface);
-    status_t    setFlags(Surface* surface, uint32_t flags, uint32_t mask);
-    status_t    setTransparentRegionHint(Surface* surface, const Region& transparent);
-    status_t    setLayer(Surface* surface, int32_t layer);
-    status_t    setAlpha(Surface* surface, float alpha=1.0f);
-    status_t    setFreezeTint(Surface* surface, uint32_t tint);
-    status_t    setMatrix(Surface* surface, float dsdx, float dtdx, float dsdy, float dtdy);
-    status_t    setPosition(Surface* surface, int32_t x, int32_t y);
-    status_t    setSize(Surface* surface, uint32_t w, uint32_t h);
+    status_t    hide(SurfaceID id);
+    status_t    show(SurfaceID id, int32_t layer = -1);
+    status_t    freeze(SurfaceID id);
+    status_t    unfreeze(SurfaceID id);
+    status_t    setFlags(SurfaceID id, uint32_t flags, uint32_t mask);
+    status_t    setTransparentRegionHint(SurfaceID id, const Region& transparent);
+    status_t    setLayer(SurfaceID id, int32_t layer);
+    status_t    setAlpha(SurfaceID id, float alpha=1.0f);
+    status_t    setFreezeTint(SurfaceID id, uint32_t tint);
+    status_t    setMatrix(SurfaceID id, float dsdx, float dtdx, float dsdy, float dtdy);
+    status_t    setPosition(SurfaceID id, int32_t x, int32_t y);
+    status_t    setSize(SurfaceID id, uint32_t w, uint32_t h);
     
-    //! Unlock the surface, and specify the dirty region if any
-    status_t    unlockAndPostSurface(Surface* surface);
-    status_t    unlockSurface(Surface* surface);
-
-    status_t    lockSurface(Surface* surface,
-                            Surface::SurfaceInfo* info,
-                            Region* dirty,
-                            bool blocking = true);
-
-    status_t    nextBuffer(Surface* surface,
-                            Surface::SurfaceInfo* info);
+    void        signalServer();
 
     status_t    destroySurface(SurfaceID sid);
 
     void        _init(const sp<ISurfaceComposer>& sm,
                     const sp<ISurfaceFlingerClient>& conn);
-    void        _signal_server();
-    static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
 
-    inline layer_state_t*   _get_state_l(const sp<Surface>& surface);
-    layer_state_t*          _lockLayerState(const sp<Surface>& surface);
+    inline layer_state_t*   _get_state_l(SurfaceID id);
+    layer_state_t*          _lockLayerState(SurfaceID id);
     inline void             _unlockLayerState();
 
-    status_t validateSurface(
-            per_client_cblk_t const* cblk, Surface const * surface);
-
-    void pinHeap(const sp<IMemoryHeap>& heap);
-
     mutable     Mutex                               mLock;
                 layer_state_t*                      mPrebuiltLayerState;
                 SortedVector<layer_state_t>         mStates;
@@ -164,13 +150,10 @@
                 // these don't need to be protected because they never change
                 // after assignment
                 status_t                    mStatus;
-                per_client_cblk_t*          mControl;
-                sp<IMemory>                 mControlMemory;
+                SharedClient*               mControl;
+                sp<IMemoryHeap>             mControlMemory;
                 sp<ISurfaceFlingerClient>   mClient;
-                sp<IMemoryHeap>             mSurfaceHeap;
-                uint8_t*                    mSurfaceHeapBase;
-                void*                       mGL;
-                SurfaceFlingerSynchro*      mSignalServer;
+                sp<ISurfaceComposer>        mSignalServer;
 };
 
 }; // namespace android
diff --git a/include/ui/android_native_buffer.h b/include/ui/android_native_buffer.h
new file mode 100644
index 0000000..9c92af8
--- /dev/null
+++ b/include/ui/android_native_buffer.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_ANDROID_NATIVES_PRIV_H
+#define ANDROID_ANDROID_NATIVES_PRIV_H
+
+#include <ui/egl/android_natives.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+
+typedef struct android_native_buffer_t
+{
+#ifdef __cplusplus
+    android_native_buffer_t() { 
+        common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
+        common.version = sizeof(android_native_buffer_t);
+        memset(common.reserved, 0, sizeof(common.reserved));
+    }
+#endif
+
+    struct android_native_base_t common;
+
+    int width;
+    int height;
+    int stride;
+    int format;
+    int usage;
+    
+    void* reserved[2];
+
+    buffer_handle_t handle;
+
+    void* reserved_proc[8];
+} android_native_buffer_t;
+
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+}
+#endif
+
+/*****************************************************************************/
+
+#endif /* ANDROID_ANDROID_NATIVES_PRIV_H */
diff --git a/include/ui/egl/android_natives.h b/include/ui/egl/android_natives.h
new file mode 100644
index 0000000..3740db5
--- /dev/null
+++ b/include/ui/egl/android_natives.h
@@ -0,0 +1,263 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_ANDROID_NATIVES_H
+#define ANDROID_ANDROID_NATIVES_H
+
+#include <sys/types.h>
+#include <string.h>
+
+#include <hardware/gralloc.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************/
+
+#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
+    (((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
+
+#define ANDROID_NATIVE_WINDOW_MAGIC \
+    ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
+
+#define ANDROID_NATIVE_BUFFER_MAGIC \
+    ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
+
+// ---------------------------------------------------------------------------
+
+struct android_native_buffer_t;
+
+// ---------------------------------------------------------------------------
+
+typedef struct android_native_base_t
+{
+    /* a magic value defined by the actual EGL native type */
+    int magic;
+    
+    /* the sizeof() of the actual EGL native type */
+    int version;
+
+    void* reserved[4];
+
+    /* reference-counting interface */
+    void (*incRef)(struct android_native_base_t* base);
+    void (*decRef)(struct android_native_base_t* base);
+} android_native_base_t;
+
+// ---------------------------------------------------------------------------
+
+/* attributes queriable with query() */
+enum {
+    NATIVE_WINDOW_WIDTH     = 0,
+    NATIVE_WINDOW_HEIGHT    = 1,
+    NATIVE_WINDOW_FORMAT    = 2,
+};
+
+/* valid operations for the (*perform)() hook */
+enum {
+    NATIVE_WINDOW_SET_USAGE = 0
+};
+
+typedef struct android_native_window_t 
+{
+#ifdef __cplusplus
+    android_native_window_t()
+        : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
+    {
+        common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
+        common.version = sizeof(android_native_window_t);
+        memset(common.reserved, 0, sizeof(common.reserved));
+    }
+#endif
+    
+    struct android_native_base_t common;
+
+    /* flags describing some attributes of this surface or its updater */
+    const uint32_t flags;
+    
+    /* min swap interval supported by this updated */
+    const int   minSwapInterval;
+
+    /* max swap interval supported by this updated */
+    const int   maxSwapInterval;
+
+    /* horizontal and vertical resolution in DPI */
+    const float xdpi;
+    const float ydpi;
+
+    /* Some storage reserved for the OEM's driver. */
+    intptr_t    oem[4];
+        
+
+    /*
+     * Set the swap interval for this surface.
+     * 
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*setSwapInterval)(struct android_native_window_t* window,
+                int interval);
+    
+    /*
+     * hook called by EGL to acquire a buffer. After this call, the buffer
+     * is not locked, so its content cannot be modified.
+     * this call may block if no buffers are available.
+     * 
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*dequeueBuffer)(struct android_native_window_t* window, 
+                struct android_native_buffer_t** buffer);
+
+    /*
+     * hook called by EGL to lock a buffer. This MUST be called before modifying
+     * the content of a buffer. The buffer must have been acquired with 
+     * dequeueBuffer first.
+     * 
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*lockBuffer)(struct android_native_window_t* window,
+                struct android_native_buffer_t* buffer);
+   /*
+    * hook called by EGL when modifications to the render buffer are done. 
+    * This unlocks and post the buffer.
+    * 
+    * Buffers MUST be queued in the same order than they were dequeued.
+    * 
+    * Returns 0 on success or -errno on error.
+    */
+    int     (*queueBuffer)(struct android_native_window_t* window,
+                struct android_native_buffer_t* buffer);
+
+    /*
+     * hook used to retrieve information about the native window.
+     * 
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*query)(struct android_native_window_t* window,
+                int what, int* value);
+    
+    /*
+     * hook used to perform various operations on the surface.
+     * (*perform)() is a generic mechanism to add functionality to
+     * android_native_window_t while keeping backward binary compatibility.
+     * 
+     * This hook should not be called directly, instead use the helper functions
+     * defined below.
+     * 
+     * The valid operations are:
+     *     NATIVE_WINDOW_SET_USAGE
+     *  
+     */
+    
+    int     (*perform)(struct android_native_window_t* window,
+                int operation, ... );
+    
+    void* reserved_proc[3];
+} android_native_window_t;
+
+
+/*
+ *  native_window_set_usage() sets the intended usage flags for the next
+ *  buffers acquired with (*lockBuffer)() and on.
+ *  By default (if this function is never called), a usage of
+ *      GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
+ *  is assumed.
+ *  Calling this function will usually cause following buffers to be
+ *  reallocated.
+ */
+
+static inline int native_window_set_usage(
+        android_native_window_t* window, int usage)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
+}
+
+
+// ---------------------------------------------------------------------------
+
+/* FIXME: this is legacy for pixmaps */
+typedef struct egl_native_pixmap_t
+{
+    int32_t     version;    /* must be 32 */
+    int32_t     width;
+    int32_t     height;
+    int32_t     stride;
+    uint8_t*    data;
+    uint8_t     format;
+    uint8_t     rfu[3];
+    union {
+        uint32_t    compressedFormat;
+        int32_t     vstride;
+    };
+    int32_t     reserved;
+} egl_native_pixmap_t;
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+}
+#endif
+
+
+/*****************************************************************************/
+
+#ifdef __cplusplus
+
+#include <utils/RefBase.h>
+
+namespace android {
+
+/*
+ * This helper class turns an EGL android_native_xxx type into a C++
+ * reference-counted object; with proper type conversions.
+ */
+template <typename NATIVE_TYPE, typename TYPE, typename REF>
+class EGLNativeBase : public NATIVE_TYPE, public REF
+{
+protected:
+    typedef EGLNativeBase<NATIVE_TYPE, TYPE, REF> BASE;
+    EGLNativeBase() : NATIVE_TYPE(), REF() {
+        NATIVE_TYPE::common.incRef = incRef;
+        NATIVE_TYPE::common.decRef = decRef;
+    }
+    static inline TYPE* getSelf(NATIVE_TYPE* self) {
+        return static_cast<TYPE*>(self);
+    }
+    static inline TYPE const* getSelf(NATIVE_TYPE const* self) {
+        return static_cast<TYPE const *>(self);
+    }
+    static inline TYPE* getSelf(android_native_base_t* base) {
+        return getSelf(reinterpret_cast<NATIVE_TYPE*>(base));
+    }
+    static inline TYPE const * getSelf(android_native_base_t const* base) {
+        return getSelf(reinterpret_cast<NATIVE_TYPE const*>(base));
+    }
+    static void incRef(android_native_base_t* base) {
+        EGLNativeBase* self = getSelf(base);
+        self->incStrong(self);
+    }
+    static void decRef(android_native_base_t* base) {
+        EGLNativeBase* self = getSelf(base);
+        self->decStrong(self);
+    }
+};
+
+} // namespace android
+#endif // __cplusplus
+
+/*****************************************************************************/
+
+#endif /* ANDROID_ANDROID_NATIVES_H */