use 64-bits usage bits almost everywhere

Revert "Revert "use 64-bits usage bits almost everywhere""
This reverts commit 1671de0068de40f57288628d4b757a1c84962a62.

Test: manual, build
Bug: 33350696
Bug: 38466700
Change-Id: Ia2f51b97137dba754b1938dfb1e235f4babc8a88
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
index a3ec29d..58b9bc4 100644
--- a/services/surfaceflinger/MonitoredProducer.h
+++ b/services/surfaceflinger/MonitoredProducer.h
@@ -40,7 +40,7 @@
     virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
     virtual status_t setAsyncMode(bool async);
     virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w,
-            uint32_t h, PixelFormat format, uint32_t usage,
+            uint32_t h, PixelFormat format, uint64_t usage,
             FrameEventHistoryDelta* outTimestamps);
     virtual status_t detachBuffer(int slot);
     virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
@@ -56,7 +56,7 @@
     virtual status_t disconnect(int api, DisconnectMode mode);
     virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
     virtual void allocateBuffers(uint32_t width, uint32_t height,
-            PixelFormat format, uint32_t usage);
+            PixelFormat format, uint64_t usage);
     virtual status_t allowAllocation(bool allow);
     virtual status_t setGenerationNumber(uint32_t generationNumber);
     virtual String8 getConsumerName() const override;