use 64-bits usage bits almost everywhere

Revert "Revert "use 64-bits usage bits almost everywhere""
This reverts commit 1671de0068de40f57288628d4b757a1c84962a62.

Test: manual, build
Bug: 33350696
Bug: 38466700
Change-Id: Ia2f51b97137dba754b1938dfb1e235f4babc8a88
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index 5c0e084..7f8b39b 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -105,7 +105,7 @@
     virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
     virtual status_t setAsyncMode(bool async);
     virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w,
-            uint32_t h, PixelFormat format, uint32_t usage,
+            uint32_t h, PixelFormat format, uint64_t usage,
             FrameEventHistoryDelta *outTimestamps);
     virtual status_t detachBuffer(int slot);
     virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
@@ -120,7 +120,7 @@
     virtual status_t disconnect(int api, DisconnectMode mode);
     virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
     virtual void allocateBuffers(uint32_t width, uint32_t height,
-            PixelFormat format, uint32_t usage);
+            PixelFormat format, uint64_t usage);
     virtual status_t allowAllocation(bool allow);
     virtual status_t setGenerationNumber(uint32_t generationNumber);
     virtual String8 getConsumerName() const override;
@@ -135,7 +135,7 @@
     // Utility methods
     //
     static Source fbSourceForCompositionType(CompositionType type);
-    status_t dequeueBuffer(Source source, PixelFormat format, uint32_t usage,
+    status_t dequeueBuffer(Source source, PixelFormat format, uint64_t usage,
             int* sslot, sp<Fence>* fence);
     void updateQueueBufferOutput(QueueBufferOutput&& qbo);
     void resetPerFrameState();
@@ -168,7 +168,7 @@
     // the composition type changes or the GLES driver starts requesting
     // different usage/format, we'll get a new buffer.
     uint32_t mOutputFormat;
-    uint32_t mOutputUsage;
+    uint64_t mOutputUsage;
 
     // Since we present a single producer interface to the GLES driver, but
     // are internally muxing between the sink and scratch producers, we have