libgui: Split SurfaceTexture tests into more files
Extract the many different test fixtures and suites in SurfaceTexture_test.cpp
into separate files. No real functional changes, just tweaking headers to keep
things building (and adding a few copyright headers I forgot last time).
Change-Id: Id801bd5d617f0cc61d22508fb9b71b41694bdecf
diff --git a/libs/gui/tests/Android.mk b/libs/gui/tests/Android.mk
index 50c99ee..db24065 100644
--- a/libs/gui/tests/Android.mk
+++ b/libs/gui/tests/Android.mk
@@ -9,11 +9,18 @@
LOCAL_SRC_FILES := \
BufferQueue_test.cpp \
CpuConsumer_test.cpp \
+ FillBuffer.cpp \
GLTest.cpp \
IGraphicBufferProducer_test.cpp \
+ MultiTextureConsumer_test.cpp \
SurfaceTextureClient_test.cpp \
- SurfaceTexture_test.cpp \
+ SurfaceTextureFBO_test.cpp \
+ SurfaceTextureGLThreadToGL_test.cpp \
+ SurfaceTextureGLToGL_test.cpp \
+ SurfaceTextureGL_test.cpp \
+ SurfaceTextureMultiContextGL_test.cpp \
Surface_test.cpp \
+ TextureRenderer.cpp \
LOCAL_SHARED_LIBRARIES := \
libEGL \