InputFlinger: Support amplitude control for InputDeviceVibrator

Add support for sending multi-channel rumble amplitudes to input
devices supporting FF_RUMBLE.

Bug: 38511270
Bug: 136215622
Test: Connect a gamepad whose driver supports FF_RUMBLE, find it
      with the android input framework, and do something like this:

      // waveform where rumble magnitude doubles every 2 seconds
      VibrationEffect effect = VibrationEffect.createWaveform(
              new long[] { 2000L, 2000L, 2000L, 2000L, 2000L },
              new int[] { 16, 32, 64, 128, 255 },
              -1);
      inputDevice.getVibrator().vibrate(effect);

Change-Id: I2f059e085c106cbca2372c72d09a9f579d35e4c7
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index baff6e3..c5dfcfd 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -27,6 +27,8 @@
 #include <input/KeyLayoutMap.h>
 #include <input/Keyboard.h>
 #include <input/VirtualKeyMap.h>
+#include <linux/input.h>
+#include <sys/epoll.h>
 #include <utils/BitSet.h>
 #include <utils/Errors.h>
 #include <utils/KeyedVector.h>
@@ -35,10 +37,8 @@
 #include <utils/Mutex.h>
 #include <utils/PropertyMap.h>
 
-#include <linux/input.h>
-#include <sys/epoll.h>
-
 #include "TouchVideoDevice.h"
+#include "VibrationElement.h"
 
 namespace android {
 
@@ -228,7 +228,7 @@
     virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) = 0;
 
     /* Control the vibrator. */
-    virtual void vibrate(int32_t deviceId, nsecs_t duration) = 0;
+    virtual void vibrate(int32_t deviceId, const VibrationElement& effect) = 0;
     virtual void cancelVibrate(int32_t deviceId) = 0;
 
     /* Requests the EventHub to reopen all input devices on the next call to getEvents(). */
@@ -374,7 +374,7 @@
     virtual bool setKeyboardLayoutOverlay(int32_t deviceId,
                                           const sp<KeyCharacterMap>& map) override;
 
-    virtual void vibrate(int32_t deviceId, nsecs_t duration) override;
+    virtual void vibrate(int32_t deviceId, const VibrationElement& effect) override;
     virtual void cancelVibrate(int32_t deviceId) override;
 
     virtual void requestReopenDevices() override;
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index 71313fc..6cb86bd 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -81,7 +81,7 @@
     int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
     bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
                                uint8_t* outFlags);
-    void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
+    void vibrate(const std::vector<VibrationElement>& pattern, ssize_t repeat, int32_t token);
     void cancelVibrate(int32_t token);
     void cancelTouch(nsecs_t when);
 
@@ -262,7 +262,9 @@
     inline bool setKeyboardLayoutOverlay(const sp<KeyCharacterMap>& map) {
         return mEventHub->setKeyboardLayoutOverlay(mId, map);
     }
-    inline void vibrate(nsecs_t duration) { return mEventHub->vibrate(mId, duration); }
+    inline void vibrate(const VibrationElement& element) {
+        return mEventHub->vibrate(mId, element);
+    }
     inline void cancelVibrate() { return mEventHub->cancelVibrate(mId); }
 
     inline bool hasAbsoluteAxis(int32_t code) const {
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index 108b9c2..9cb2052 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -78,7 +78,7 @@
 
     virtual void requestRefreshConfiguration(uint32_t changes) override;
 
-    virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
+    virtual void vibrate(int32_t deviceId, const std::vector<VibrationElement>& pattern,
                          ssize_t repeat, int32_t token) override;
     virtual void cancelVibrate(int32_t deviceId, int32_t token) override;