Merge "SF: Fix thread safety for RefreshRateOverlay" into rvc-dev
diff --git a/data/etc/android.hardware.camera.concurrent.xml b/data/etc/android.hardware.camera.concurrent.xml
new file mode 100644
index 0000000..2cbb263
--- /dev/null
+++ b/data/etc/android.hardware.camera.concurrent.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright (C) 2020 The Android Open Source Project
+
+     Licensed under the Apache License, Version 2.0 (the "License");
+     you may not use this file except in compliance with the License.
+     You may obtain a copy of the License at
+
+          http://www.apache.org/licenses/LICENSE-2.0
+
+     Unless required by applicable law or agreed to in writing, software
+     distributed under the License is distributed on an "AS IS" BASIS,
+     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+     See the License for the specific language governing permissions and
+     limitations under the License.
+-->
+
+<!-- This is the set of features required for a camera2 device that supports concurrent operation
+     of front and back cameras -->
+<permissions>
+    <feature name="android.hardware.camera.front" />
+    <feature name="android.hardware.camera.concurrent" />
+</permissions>
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index f911e70..2bf8ff7 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -57,7 +57,8 @@
     return op == NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR ||
             op == NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR ||
             op == NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR ||
-            op == NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR;
+            op == NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR ||
+            op == NATIVE_WINDOW_SET_QUERY_INTERCEPTOR;
 }
 
 } // namespace
@@ -501,6 +502,19 @@
 
 int Surface::hook_query(const ANativeWindow* window, int what, int* value) {
     const Surface* c = getSelf(window);
+    {
+        std::shared_lock<std::shared_mutex> lock(c->mInterceptorMutex);
+        if (c->mQueryInterceptor != nullptr) {
+            auto interceptor = c->mQueryInterceptor;
+            auto data = c->mQueryInterceptorData;
+            return interceptor(window, Surface::queryInternal, data, what, value);
+        }
+    }
+    return c->query(what, value);
+}
+
+int Surface::queryInternal(const ANativeWindow* window, int what, int* value) {
+    const Surface* c = getSelf(window);
     return c->query(what, value);
 }
 
@@ -1177,6 +1191,9 @@
     case NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR:
         res = dispatchAddQueueInterceptor(args);
         break;
+    case NATIVE_WINDOW_SET_QUERY_INTERCEPTOR:
+        res = dispatchAddQueryInterceptor(args);
+        break;
     case NATIVE_WINDOW_ALLOCATE_BUFFERS:
         allocateBuffers();
         res = NO_ERROR;
@@ -1457,6 +1474,15 @@
     return NO_ERROR;
 }
 
+int Surface::dispatchAddQueryInterceptor(va_list args) {
+    ANativeWindow_queryInterceptor interceptor = va_arg(args, ANativeWindow_queryInterceptor);
+    void* data = va_arg(args, void*);
+    std::lock_guard<std::shared_mutex> lock(mInterceptorMutex);
+    mQueryInterceptor = interceptor;
+    mQueryInterceptorData = data;
+    return NO_ERROR;
+}
+
 int Surface::dispatchGetLastQueuedBuffer(va_list args) {
     AHardwareBuffer** buffer = va_arg(args, AHardwareBuffer**);
     int* fence = va_arg(args, int*);
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index 917c0d4..49c83da 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -209,6 +209,7 @@
                                      int* fenceFd);
     static int performInternal(ANativeWindow* window, int operation, va_list args);
     static int queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
+    static int queryInternal(const ANativeWindow* window, int what, int* value);
 
     static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
             ANativeWindowBuffer* buffer);
@@ -261,6 +262,7 @@
     int dispatchAddDequeueInterceptor(va_list args);
     int dispatchAddPerformInterceptor(va_list args);
     int dispatchAddQueueInterceptor(va_list args);
+    int dispatchAddQueryInterceptor(va_list args);
     int dispatchGetLastQueuedBuffer(va_list args);
     bool transformToDisplayInverse();
 
@@ -468,7 +470,7 @@
     mutable Mutex mMutex;
 
     // mInterceptorMutex is the mutex guarding interceptors.
-    std::shared_mutex mInterceptorMutex;
+    mutable std::shared_mutex mInterceptorMutex;
 
     ANativeWindow_cancelBufferInterceptor mCancelInterceptor = nullptr;
     void* mCancelInterceptorData = nullptr;
@@ -478,6 +480,8 @@
     void* mPerformInterceptorData = nullptr;
     ANativeWindow_queueBufferInterceptor mQueueInterceptor = nullptr;
     void* mQueueInterceptorData = nullptr;
+    ANativeWindow_queryInterceptor mQueryInterceptor = nullptr;
+    void* mQueryInterceptorData = nullptr;
 
     // must be used from the lock/unlock thread
     sp<GraphicBuffer>           mLockedBuffer;
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index 869ca9e..b78fc5d 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -254,6 +254,7 @@
     NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR           = 44,    /* private */
     NATIVE_WINDOW_ALLOCATE_BUFFERS                = 45,    /* private */
     NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER          = 46,    /* private */
+    NATIVE_WINDOW_SET_QUERY_INTERCEPTOR           = 47,    /* private */
     // clang-format on
 };
 
@@ -1062,4 +1063,38 @@
     return value;
 }
 
+/**
+ * Prototype of the function that an ANativeWindow implementation would call
+ * when ANativeWindow_query is called.
+ */
+typedef int (*ANativeWindow_queryFn)(const ANativeWindow* window, int what, int* value);
+
+/**
+ * Prototype of the function that intercepts an invocation of
+ * ANativeWindow_queryFn, along with a data pointer that's passed by the
+ * caller who set the interceptor, as well as arguments that would be
+ * passed to ANativeWindow_queryFn if it were to be called.
+ */
+typedef int (*ANativeWindow_queryInterceptor)(const ANativeWindow* window,
+                                                ANativeWindow_queryFn perform, void* data,
+                                                int what, int* value);
+
+/**
+ * Registers an interceptor for ANativeWindow_query. Instead of calling
+ * the underlying query function, instead the provided interceptor is
+ * called, which may optionally call the underlying query function. An
+ * optional data pointer is also provided to side-channel additional arguments.
+ *
+ * Note that usage of this should only be used for specialized use-cases by
+ * either the system partition or to Mainline modules. This should never be
+ * exposed to NDK or LL-NDK.
+ *
+ * Returns NO_ERROR on success, -errno if registration failed.
+ */
+static inline int ANativeWindow_setQueryInterceptor(ANativeWindow* window,
+                                            ANativeWindow_queryInterceptor interceptor,
+                                            void* data) {
+    return window->perform(window, NATIVE_WINDOW_SET_QUERY_INTERCEPTOR, interceptor, data);
+}
+
 __END_DECLS
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
index bf1fb88..44b4264 100644
--- a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -111,21 +111,28 @@
 
     // Calculate the refresh rate by finding the average delta between frames
     nsecs_t totalPresentTimeDeltas = 0;
+    int numFrames = 0;
     for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
         // If there are no presentation timestamp provided we can't calculate the refresh rate
         if (it->presetTime == 0 || (it + 1)->presetTime == 0) {
-            return std::nullopt;
+            continue;
         }
 
         totalPresentTimeDeltas +=
                 std::max(((it + 1)->presetTime - it->presetTime), mHighRefreshRatePeriod);
+        numFrames++;
     }
-    const float averageFrameTime =
-            static_cast<float>(totalPresentTimeDeltas) / (mFrameTimes.size() - 1);
+    if (numFrames == 0) {
+        return std::nullopt;
+    }
+    const float averageFrameTime = static_cast<float>(totalPresentTimeDeltas) / numFrames;
 
     // Now once we calculated the refresh rate we need to make sure that all the frames we captured
     // are evenly distributed and we don't calculate the average across some burst of frames.
     for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
+        if (it->presetTime == 0 || (it + 1)->presetTime == 0) {
+            continue;
+        }
         const nsecs_t presentTimeDeltas =
                 std::max(((it + 1)->presetTime - it->presetTime), mHighRefreshRatePeriod);
         if (std::abs(presentTimeDeltas - averageFrameTime) > 2 * averageFrameTime) {
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
index 6fca673..15207c9 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
@@ -512,5 +512,46 @@
     EXPECT_EQ(1, frequentLayerCount(time));
 }
 
+TEST_F(LayerHistoryTestV2, calculateRefreshRate30Hz) {
+    const auto layer = createLayer();
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    const nsecs_t frameTime = 33'333'333;
+
+    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        time += frameTime;
+        history().record(layer.get(), time, time);
+    }
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
+    EXPECT_FLOAT_EQ(30.f, history().summarize(time)[0].desiredRefreshRate);
+}
+
+TEST_F(LayerHistoryTestV2, calculateRefreshRate30HzSkipTimestamp) {
+    const auto layer = createLayer();
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+
+    nsecs_t time = systemTime();
+    const nsecs_t frameTime = 33'333'333;
+
+    for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+        time += frameTime;
+        const auto timestamp = (i == PRESENT_TIME_HISTORY_SIZE / 2) ? 0 : time;
+        history().record(layer.get(), timestamp, time);
+    }
+    ASSERT_EQ(1, history().summarize(time).size());
+    EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
+    EXPECT_FLOAT_EQ(30.f, history().summarize(time)[0].desiredRefreshRate);
+}
+
 } // namespace
 } // namespace android::scheduler