Convert DisplayPrimaries to AIDL parcelable
And migrate related ISurfaceComposer::getDisplayNativePrimaries() method to AIDL.
(1) add android::gui::DisplayNativePrimaries parcelable for serialization
(2) convert between ui::DisplayPrimaries and gui::DisplayPrimaries
(3) migrate setActiveColorMode
(4) migrate setBootDisplayMode
Bug: 220894272
Test: atest libgui_test
Change-Id: I1371f6ef2c1f52f56db53d437cf919ee7f269b48
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 3d723d4..884b4bc 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -5472,8 +5472,6 @@
case GET_HDR_CAPABILITIES:
case SET_DESIRED_DISPLAY_MODE_SPECS:
case GET_DESIRED_DISPLAY_MODE_SPECS:
- case SET_ACTIVE_COLOR_MODE:
- case SET_BOOT_DISPLAY_MODE:
case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
case GET_GAME_CONTENT_TYPE_SUPPORT:
case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
@@ -5513,7 +5511,6 @@
case GET_ACTIVE_COLOR_MODE:
case GET_ACTIVE_DISPLAY_MODE:
case GET_DISPLAY_COLOR_MODES:
- case GET_DISPLAY_NATIVE_PRIMARIES:
case GET_DISPLAY_MODES:
case GET_SUPPORTED_FRAME_TIMESTAMPS:
// Calling setTransactionState is safe, because you need to have been
@@ -5588,6 +5585,9 @@
case GET_DISPLAY_STATS:
case GET_STATIC_DISPLAY_INFO:
case GET_DYNAMIC_DISPLAY_INFO:
+ case GET_DISPLAY_NATIVE_PRIMARIES:
+ case SET_ACTIVE_COLOR_MODE:
+ case SET_BOOT_DISPLAY_MODE:
case CLEAR_BOOT_DISPLAY_MODE:
case GET_BOOT_DISPLAY_MODE_SUPPORT:
case SET_AUTO_LOW_LATENCY_MODE:
@@ -7484,6 +7484,48 @@
return binder::Status::fromStatusT(status);
}
+binder::Status SurfaceComposerAIDL::getDisplayNativePrimaries(const sp<IBinder>& display,
+ gui::DisplayPrimaries* outPrimaries) {
+ ui::DisplayPrimaries primaries;
+ status_t status = mFlinger->getDisplayNativePrimaries(display, primaries);
+ if (status == NO_ERROR) {
+ outPrimaries->red.X = primaries.red.X;
+ outPrimaries->red.Y = primaries.red.Y;
+ outPrimaries->red.Z = primaries.red.Z;
+
+ outPrimaries->green.X = primaries.green.X;
+ outPrimaries->green.Y = primaries.green.Y;
+ outPrimaries->green.Z = primaries.green.Z;
+
+ outPrimaries->blue.X = primaries.blue.X;
+ outPrimaries->blue.Y = primaries.blue.Y;
+ outPrimaries->blue.Z = primaries.blue.Z;
+
+ outPrimaries->white.X = primaries.white.X;
+ outPrimaries->white.Y = primaries.white.Y;
+ outPrimaries->white.Z = primaries.white.Z;
+ }
+ return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setActiveColorMode(const sp<IBinder>& display, int colorMode) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->setActiveColorMode(display, static_cast<ui::ColorMode>(colorMode));
+ }
+ return binder::Status::fromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setBootDisplayMode(const sp<IBinder>& display,
+ int displayModeId) {
+ status_t status = checkAccessPermission();
+ if (status == OK) {
+ status = mFlinger->setBootDisplayMode(display,
+ static_cast<ui::DisplayModeId>(displayModeId));
+ }
+ return binder::Status::fromStatusT(status);
+}
+
binder::Status SurfaceComposerAIDL::clearBootDisplayMode(const sp<IBinder>& display) {
status_t status = checkAccessPermission();
if (status == OK) {